0,0 → 1,564 |
/* |
* Copyright 2000-2011 Intel Corporation All Rights Reserved |
* |
* Licensed under the Apache License, Version 2.0 (the "License"); |
* you may not use this file except in compliance with the License. |
* You may obtain a copy of the License at |
* |
* http://www.apache.org/licenses/LICENSE-2.0 |
* |
* Unless required by applicable law or agreed to in writing, software |
* distributed under the License is distributed on an "AS IS" BASIS, |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
* See the License for the specific language governing permissions and |
* limitations under the License. |
*/ |
// 84 // Total instruction count |
// 1 // Total kernel count |
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// Module name: common.inc |
// |
// Common header file for all Video-Processing kernels |
// |
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.default_execution_size (16) |
.default_register_type :ub |
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.reg_count_total 128 |
.reg_count_payload 7 |
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//========== Common constants ========== |
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//========== Macros ========== |
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//Fast Jump, For more details see "Set_Layer_N.asm" |
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//========== Defines ==================== |
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//========== Static Parameters (Common To All) ========== |
//r1 |
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//r2 |
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// e.g. byte0 byte1 byte2 |
// YUYV 0 1 3 |
// YVYU 0 3 1 |
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//Color Pipe (IECP) parameters |
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//ByteCopy |
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//r4 |
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// e.g. byte0 byte1 byte2 |
// YUYV 0 1 3 |
// YVYU 0 3 1 |
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//========== Inline parameters (Common To All) =========== |
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//============== Binding Index Table=========== |
//Common between DNDI and DNUV |
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//================= Common Message Descriptor ===== |
// Message descriptor for thread spawning |
// Message Descriptors |
// = 000 0001 (min message len 1 ) 0,0000 (resp len 0 -add later) |
// 0000,0000,0000 |
// 0001(Spawn a root thread),0001 (Root thread spawn thread) |
// = 0x02000011 |
// Thread Spawner Message Descriptor |
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// Message descriptor for atomic operation add |
// Message Descriptors |
// = 000 0110 (min message len 6 ) 0,0000 (resp len 0 -add later) |
// 1(header present)001,10(typed atomic operation)0(return enabled)0(slot group, low 8 bits),0111 (AOP_Add) |
// 0000,0000 (Binding table index, added later) |
// = 0x02000011 |
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// Atomic Operation Add Message Descriptor |
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// Message descriptor for dataport media write |
// Message Descriptors |
// = 000 0001 (min message len 1 - add later) 00000 (resp len 0) |
// 1 (header present 1) 0 1010 (media block write) 000000 |
// 00000000 (binding table index - set later) |
// = 0x020A8000 |
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// Message Length defines |
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// Response Length defines |
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// Block Width and Height Size defines |
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// Extended Message Descriptors |
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// Common message descriptors: |
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//===================== Math Function Control =================================== |
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//============ Message Registers =============== |
// buf4 starts from r28 |
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//#define mMSGHDR_EOT r43 // Dummy Message Register for EOT |
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.declare mubMSGPAYLOAD Base=r30 ElementSize=1 SrcRegion=<16;16,1> Type=ub |
.declare muwMSGPAYLOAD Base=r30 ElementSize=2 SrcRegion=<16;16,1> Type=uw |
.declare mudMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=ud |
.declare mfMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=f |
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//=================== End of thread instruction =========================== |
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//=====================Pointers Used===================================== |
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//======================================================================= |
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//r9-r17 |
// Define temp space for any usages |
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// Common Buffers |
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// temp space for rotation |
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.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f |
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.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud |
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.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw |
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.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub |
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.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub |
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// End of common.inc |
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// Module name: Save_AVS_PL3.asm |
// |
// Save PL3 420 frame data block of size 16x16 |
// |
// To save 16x16 block (16x16 byte of Y and 8x8 byte of U and V each) we need 3 send instructions with one of size 16x16 and two of size 8x8. |
// ----------------- |
// | 16x16 Y | |
// | | |
// ----------------- |
// | 8x8 U | |
// --------- |
// | 8x8 V | |
// --------- |
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//----------------------------------------------------------------- |
//The layout of data is as follows: |
//mMSGHDR0 : Y data header (16x16) |
//mubMSGPAYLOAD0 : Y data payload (8 GRFs) |
//mMSGHDR1 : U data header (8x8) |
//mubMSGPAYLOAD1 : U data payload (2 GRFs) |
//mMSGHDR2 : V data header (8x8) |
//mubMSGPAYLOAD2 : V data payload (2 GRFs) |
//------------------------------------------------------------------ |
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// Module name: Save.inc |
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// Description: Includes all definitions explicit to Fast Composite. |
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// End of common.inc |
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//========== GRF partition ========== |
// r0 header : r0 (1 GRF) |
// Static parameters : r1 - r6 (6 GRFS) |
// Inline parameters : r7 - r8 (2 GRFs) |
// MSGSRC : r27 (1 GRF) |
//=================================== |
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//Interface: |
//========== Static Parameters (Explicit To Fast Composite) ========== |
//r1 |
//CSC Set 0 |
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.declare udCSC_CURBE Base=r1.0 ElementSize=4 Type=ud |
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//Constant alpha |
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//r2 |
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// Gen7 AVS WA |
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// WiDi Definitions |
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//Colorfill |
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// 0: 0-degree, 1: 90, 2: 180, 3: 270-degree, clockwise. |
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.declare ubCOLOR_PIXEL_VAL Base=r2.20 ElementSize=1 SrcRegion=<0;1,0> DstRegion=<1> Type=ub |
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//r3 |
//Normalised Ratio of Horizontal step size with main video for all layers |
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//Normalised Ratio of Horizontal step size with main video for all layers becomes |
//Normalised Horizontal step size for all layers in VP_Setup.asm |
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//r4 |
//Normalised Vertical step size for all layers |
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//r5 |
//Normalised Vertical Frame Origin for all layers |
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//r6 |
//Normalised Horizontal Frame Origin for all layers |
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//========== Inline Parameters (Explicit To Fast Composite) ========== |
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//Main video Step X |
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//====================== Binding table (Explicit To Fast Composite)========================================= |
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//Used by Interlaced Scaling Kernels |
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//========== Sampler State Table Index (Explicit To Fast Composite)========== |
//Sampler Index for AVS/IEF messages |
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//Sampler Index for SIMD16 sampler messages |
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//============================================================================= |
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.declare fBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f |
.declare fBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f |
.declare fBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f |
.declare fBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f |
.declare fBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f |
.declare fBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f |
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.declare udBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud |
.declare udBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud |
.declare udBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud |
.declare udBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud |
.declare udBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud |
.declare udBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud |
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.declare uwBUFFER_0 Base=r64.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw |
.declare uwBUFFER_1 Base=r80.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw |
.declare uwBUFFER_2 Base=r96.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw |
.declare uwBUFFER_3 Base=r112.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw |
.declare uwBUFFER_4 Base=r28.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw |
.declare uwBUFFER_5 Base=r46.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw |
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.declare ubBUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub |
.declare ubBUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub |
.declare ubBUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub |
.declare ubBUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub |
.declare ubBUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub |
.declare ubBUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub |
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.declare ub4BUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub |
.declare ub4BUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub |
.declare ub4BUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub |
.declare ub4BUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub |
.declare ub4BUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub |
.declare ub4BUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub |
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//Pointer to mask reg |
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//r18 |
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//Always keep Cannel Pointers and Offsets in same GRF, so that we can use |
// NODDCLR, NODDCHK flags. -rT |
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.declare udCSC_COEFF_0 Base=r18.0 ElementSize=4 Type=ud // 1 GRF |
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//r19 |
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.declare udCSC_COEFF_1 Base=r19.0 ElementSize=4 Type=ud // 1 GRF |
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//r20 |
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.declare uwALPHA_MASK_REG_TEMP Base=r20.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF |
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//r21 |
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.declare uwALPHA_MASK_REG Base=r21.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF |
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//r22 |
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//Always keep Cannel Pointers and Offsets in same GRF, so that we can use |
// NODDCLR, NODDCHK flags. -rT |
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//Keep fORIGIN_X_NLAS, fY_OFFSET_2ND_BLOCK, fSTEP_X_NLAS, pMSGDSC_COPY, ubCONST_ALPHA_COPY as |
//sub registers of same GRF to enable using NODDCLR NODDCHK. -rT |
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//r23 |
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//Lumakey |
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//r24 |
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//r25 |
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//r26 |
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//defines to generate LABELS during compile time. |
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//Msg payload buffers; upto 4 full-size messages can be written |
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.declare mudMSGPAYLOAD0 Base=r29.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud |
.declare mudMSGPAYLOAD1 Base=r38.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud |
.declare mudMSGPAYLOAD2 Base=r47.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud |
.declare mudMSGPAYLOAD3 Base=r56.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud |
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.declare muwMSGPAYLOAD0 Base=r29.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw |
.declare muwMSGPAYLOAD1 Base=r38.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw |
.declare muwMSGPAYLOAD2 Base=r47.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw |
.declare muwMSGPAYLOAD3 Base=r56.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw |
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.declare mubMSGPAYLOAD0 Base=r29.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub |
.declare mubMSGPAYLOAD1 Base=r38.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub |
.declare mubMSGPAYLOAD2 Base=r47.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub |
.declare mubMSGPAYLOAD3 Base=r56.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub |
.declare mubMSGPAYLOAD4 Base=r32.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub |
.declare mubMSGPAYLOAD5 Base=r41.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub |
.declare mubMSGPAYLOAD6 Base=r50.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub |
.declare mubMSGPAYLOAD7 Base=r59.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub |
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// the r17 register (nTEMP0) is originally defined from "Common.inc" |
// instead of re-defining a nTEMP0 here, we use "SAVE_RGB" suffix for its naming |
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.declare uwTemp0 Base=r17.0 ElementSize=2 Type=uw |
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//_SAVE_INC_ |
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// At the save module we have all 8 address sub-registers available. |
// So we will use PING-PONG type of scheme to save the data using |
// pointers pBUF_CHNL_TOP_8x4 and pBUF_CHNL_BOT_8x4. This will help |
// reduce dependency. - rT |
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//wBUFF_CHNL_PTR points to either buffer 0 or buffer 4. |
//Add appropriate offsets to get pointers for all buffers (1,2,3 or 5). |
//Offsets are zero for buffer 0 and buffer 4. |
add (4) a0.0:uw r22.0<4;4,1>:w 0:uw |
add (4) a0.4:uw r22.0<4;4,1>:w 512:uw |
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//Set up header for Y,U and V data |
mov (8) r28<1>:ud r27<8;8,1>:ud |
mov (8) r37<1>:ud r27<8;8,1>:ud |
mov (8) r46<1>:ud r27<8;8,1>:ud |
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mov (2) r28.0<1>:d r7.0<2;2,1>:w { NoDDClr } //ORI Y (LUMA) = ORI |
shr (2) r37.0<1>:d r7.0<2;2,1>:w 1:w { NoDDClr } //H/V ORI U = H/V ORI/2 |
shr (2) r46.0<1>:d r7.0<2;2,1>:w 1:w { NoDDClr } //H/V ORI V = H/V ORI/2 |
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mov (1) r28.2<1>:ud 0xF000F:ud { NoDDChk } // Y Block width and height (16x16) |
mov (1)r37.2<1>:ud 0x70007:ud { NoDDChk } // U Block width and height (8x8) |
mov (1)r46.2<1>:ud 0x70007:ud { NoDDChk } // V Block width and height (8x8) |
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// Unscramble, and pack data directly to MRFs |
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// Data 16x16 block is divided as - |
// --------- |
// | 0 | |
// --------- |
// | 1 | |
// --------- |
// | 2 | |
// --------- |
// | 3 | |
// --------- |
// All sub-blocks are of size 16x4 |
// 0: ubBUFFER_0 |
// 1: ubBUFFER_1, ubBUFFER_0+16 |
// 2: ubBUFFER_2 |
// 3: ubBUFFER_3, ubBUFFER_2+16 |
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//Y Rounding, first |
add.sat (16) r[a0.1,0]<1>:uw r[a0.1,0]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.1,32]<1>:uw r[a0.1,32]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.1,64]<1>:uw r[a0.1,64]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.1,96]<1>:uw r[a0.1,96]<16;16,1>:uw 0x0080:uw |
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// U rounding |
add.sat (8) r[a0.2,0]<2>:uw r[a0.2,0]<16;8,2>:uw 0x0080:uw |
add.sat (8) r[a0.2,64]<2>:uw r[a0.2,64]<16;8,2>:uw 0x0080:uw |
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// V rounding |
add.sat (8) r[a0.0,0]<2>:uw r[a0.0,0]<16;8,2>:uw 0x0080:uw |
add.sat (8) r[a0.0,64]<2>:uw r[a0.0,64]<16;8,2>:uw 0x0080:uw |
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add (4) a0.0:uw r22.0<4;4,1>:w 1024:uw //Update Buffer 2 pointers |
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//Y Rounding, second |
add.sat (16) r[a0.5,0]<1>:uw r[a0.5,0]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.5,32]<1>:uw r[a0.5,32]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.5,64]<1>:uw r[a0.5,64]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.5,96]<1>:uw r[a0.5,96]<16;16,1>:uw 0x0080:uw |
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// U rounding |
add.sat (8) r[a0.6,0]<2>:uw r[a0.6,0]<16;8,2>:uw 0x0080:uw |
add.sat (8) r[a0.6,64]<2>:uw r[a0.6,64]<16;8,2>:uw 0x0080:uw |
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// V rounding |
add.sat (8) r[a0.4,0]<2>:uw r[a0.4,0]<16;8,2>:uw 0x0080:uw |
add.sat (8) r[a0.4,64]<2>:uw r[a0.4,64]<16;8,2>:uw 0x0080:uw |
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add (4) a0.4:uw r22.0<4;4,1>:w 1536:uw //Update Buffer 3 pointers |
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//Y Rounding, third |
add.sat (16) r[a0.1,0]<1>:uw r[a0.1,0]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.1,32]<1>:uw r[a0.1,32]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.1,64]<1>:uw r[a0.1,64]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.1,96]<1>:uw r[a0.1,96]<16;16,1>:uw 0x0080:uw |
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// U rounding |
add.sat (8) r[a0.2,0]<2>:uw r[a0.2,0]<16;8,2>:uw 0x0080:uw |
add.sat (8) r[a0.2,64]<2>:uw r[a0.2,64]<16;8,2>:uw 0x0080:uw |
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// V rounding |
add.sat (8) r[a0.0,0]<2>:uw r[a0.0,0]<16;8,2>:uw 0x0080:uw |
add.sat (8) r[a0.0,64]<2>:uw r[a0.0,64]<16;8,2>:uw 0x0080:uw |
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//Y Rounding, fourth |
add.sat (16) r[a0.5,0]<1>:uw r[a0.5,0]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.5,32]<1>:uw r[a0.5,32]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.5,64]<1>:uw r[a0.5,64]<16;16,1>:uw 0x0080:uw |
add.sat (16) r[a0.5,96]<1>:uw r[a0.5,96]<16;16,1>:uw 0x0080:uw |
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// U rounding |
add.sat (8) r[a0.6,0]<2>:uw r[a0.6,0]<16;8,2>:uw 0x0080:uw |
add.sat (8) r[a0.6,64]<2>:uw r[a0.6,64]<16;8,2>:uw 0x0080:uw |
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// V rounding |
add.sat (8) r[a0.4,0]<2>:uw r[a0.4,0]<16;8,2>:uw 0x0080:uw |
add.sat (8) r[a0.4,64]<2>:uw r[a0.4,64]<16;8,2>:uw 0x0080:uw |
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// restore the TOP and BOT pointers |
add (4) a0.0:uw r22.0<4;4,1>:w 0:uw |
add (4) a0.4:uw r22.0<4;4,1>:w 512:uw |
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//Buffer 0 |
//Move Y to msg payload |
mov (16) mubMSGPAYLOAD0(0,0)<1> r[a0.1, 1]<32;16,2>:ub { NoDDClr } |
mov (16) mubMSGPAYLOAD0(0,16)<1> r[a0.1, 33]<32;16,2>:ub { NoDDChk } |
mov (16) mubMSGPAYLOAD0(1,0)<1> r[a0.1, 65]<32;16,2>:ub { NoDDClr } |
mov (16) mubMSGPAYLOAD0(1,16)<1> r[a0.1, 97]<32;16,2>:ub { NoDDChk } |
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//Move U to msg payload |
mov (8) mubMSGPAYLOAD1(0,0)<1> r[a0.2, 1]<32;8,4>:ub { NoDDClr } |
mov (8) mubMSGPAYLOAD1(0,8)<1> r[a0.2, 65]<32;8,4>:ub { NoDDClr, NoDDChk } |
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//Move V to msg payload |
mov (8) mubMSGPAYLOAD2(0,0)<1> r[a0.0, 1]<32;8,4>:ub { NoDDClr } |
mov (8) mubMSGPAYLOAD2(0,8)<1> r[a0.0, 65]<32;8,4>:ub { NoDDClr, NoDDChk } |
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add (4) a0.0:uw r22.0<4;4,1>:w 1024:uw //Update Buffer 2 pointers |
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//Buffer 1 |
mov (16) mubMSGPAYLOAD0(2,0)<1> r[a0.5, 1]<32;16,2>:ub { NoDDClr } |
mov (16) mubMSGPAYLOAD0(2,16)<1> r[a0.5, 33]<32;16,2>:ub { NoDDChk } |
mov (16) mubMSGPAYLOAD0(3,0)<1> r[a0.5, 65]<32;16,2>:ub { NoDDClr } |
mov (16) mubMSGPAYLOAD0(3,16)<1> r[a0.5, 97]<32;16,2>:ub { NoDDChk } |
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mov (8) mubMSGPAYLOAD1(0,16)<1> r[a0.6, 1]<32;8,4>:ub { NoDDClr, NoDDChk } |
mov (8) mubMSGPAYLOAD1(0,24)<1> r[a0.6, 65]<32;8,4>:ub { NoDDChk } |
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mov (8) mubMSGPAYLOAD2(0,16)<1> r[a0.4, 1]<32;8,4>:ub { NoDDClr, NoDDChk } |
mov (8) mubMSGPAYLOAD2(0,24)<1> r[a0.4, 65]<32;8,4>:ub { NoDDChk } |
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add (4) a0.4:uw r22.0<4;4,1>:w 1536:uw //Update Buffer 3 pointers |
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//Buffer 2 |
mov (16) mubMSGPAYLOAD0(4,0)<1> r[a0.1, 1]<32;16,2>:ub { NoDDClr } |
mov (16) mubMSGPAYLOAD0(4,16)<1> r[a0.1, 33]<32;16,2>:ub { NoDDChk } |
mov (16) mubMSGPAYLOAD0(5,0)<1> r[a0.1, 65]<32;16,2>:ub { NoDDClr } |
mov (16) mubMSGPAYLOAD0(5,16)<1> r[a0.1, 97]<32;16,2>:ub { NoDDChk } |
|
mov (8) mubMSGPAYLOAD1(1,0)<1> r[a0.2, 1]<32;8,4>:ub { NoDDClr } |
mov (8) mubMSGPAYLOAD1(1,8)<1> r[a0.2, 65]<32;8,4>:ub { NoDDClr, NoDDChk } |
|
mov (8) mubMSGPAYLOAD2(1,0)<1> r[a0.0, 1]<32;8,4>:ub { NoDDClr } |
mov (8) mubMSGPAYLOAD2(1,8)<1> r[a0.0, 65]<32;8,4>:ub { NoDDClr, NoDDChk } |
|
//Buffer 3 |
mov (16) mubMSGPAYLOAD0(6,0)<1> r[a0.5, 1]<32;16,2>:ub { NoDDClr } |
mov (16) mubMSGPAYLOAD0(6,16)<1> r[a0.5, 33]<32;16,2>:ub { NoDDChk } |
mov (16) mubMSGPAYLOAD0(7,0)<1> r[a0.5, 65]<32;16,2>:ub { NoDDClr } |
mov (16) mubMSGPAYLOAD0(7,16)<1> r[a0.5, 97]<32;16,2>:ub { NoDDChk } |
|
mov (8) mubMSGPAYLOAD1(1,16)<1> r[a0.6, 1]<32;8,4>:ub { NoDDClr, NoDDChk } |
mov (8) mubMSGPAYLOAD1(1,24)<1> r[a0.6, 65]<32;8,4>:ub { NoDDChk } |
|
mov (8) mubMSGPAYLOAD2(1,16)<1> r[a0.4, 1]<32;8,4>:ub { NoDDClr, NoDDChk } |
mov (8) mubMSGPAYLOAD2(1,24)<1> r[a0.4, 65]<32;8,4>:ub { NoDDChk } |
|
//=========================================================================== |
|
send (1) null<1>:d r28 0x5 0x120A8018:ud |
send (1) null<1>:d r37 0x5 0x60A8019:ud |
send (1) null<1>:d r46 0x5 0x60A801A:ud |