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Regard whitespace Rev 2351 → Rev 2352

/drivers/video/drm/i915/execbuffer.c
0,0 → 1,376
#include "drmP.h"
#include "drm.h"
#include "i915_drm.h"
#include "i915_drv.h"
#include "intel_drv.h"
//#include
 
#undef mb
#undef rmb
#undef wmb
#define mb() asm volatile("mfence")
#define rmb() asm volatile ("lfence")
#define wmb() asm volatile ("sfence")
 
 
typedef struct
{
struct drm_i915_gem_object *batch;
struct list_head objects;
u32 exec_start;
u32 exec_len;
 
}batchbuffer_t;
 
struct change_domains {
uint32_t invalidate_domains;
uint32_t flush_domains;
uint32_t flush_rings;
uint32_t flips;
};
 
/*
* Set the next domain for the specified object. This
* may not actually perform the necessary flushing/invaliding though,
* as that may want to be batched with other set_domain operations
*
* This is (we hope) the only really tricky part of gem. The goal
* is fairly simple -- track which caches hold bits of the object
* and make sure they remain coherent. A few concrete examples may
* help to explain how it works. For shorthand, we use the notation
* (read_domains, write_domain), e.g. (CPU, CPU) to indicate the
* a pair of read and write domain masks.
*
* Case 1: the batch buffer
*
* 1. Allocated
* 2. Written by CPU
* 3. Mapped to GTT
* 4. Read by GPU
* 5. Unmapped from GTT
* 6. Freed
*
* Let's take these a step at a time
*
* 1. Allocated
* Pages allocated from the kernel may still have
* cache contents, so we set them to (CPU, CPU) always.
* 2. Written by CPU (using pwrite)
* The pwrite function calls set_domain (CPU, CPU) and
* this function does nothing (as nothing changes)
* 3. Mapped by GTT
* This function asserts that the object is not
* currently in any GPU-based read or write domains
* 4. Read by GPU
* i915_gem_execbuffer calls set_domain (COMMAND, 0).
* As write_domain is zero, this function adds in the
* current read domains (CPU+COMMAND, 0).
* flush_domains is set to CPU.
* invalidate_domains is set to COMMAND
* clflush is run to get data out of the CPU caches
* then i915_dev_set_domain calls i915_gem_flush to
* emit an MI_FLUSH and drm_agp_chipset_flush
* 5. Unmapped from GTT
* i915_gem_object_unbind calls set_domain (CPU, CPU)
* flush_domains and invalidate_domains end up both zero
* so no flushing/invalidating happens
* 6. Freed
* yay, done
*
* Case 2: The shared render buffer
*
* 1. Allocated
* 2. Mapped to GTT
* 3. Read/written by GPU
* 4. set_domain to (CPU,CPU)
* 5. Read/written by CPU
* 6. Read/written by GPU
*
* 1. Allocated
* Same as last example, (CPU, CPU)
* 2. Mapped to GTT
* Nothing changes (assertions find that it is not in the GPU)
* 3. Read/written by GPU
* execbuffer calls set_domain (RENDER, RENDER)
* flush_domains gets CPU
* invalidate_domains gets GPU
* clflush (obj)
* MI_FLUSH and drm_agp_chipset_flush
* 4. set_domain (CPU, CPU)
* flush_domains gets GPU
* invalidate_domains gets CPU
* wait_rendering (obj) to make sure all drawing is complete.
* This will include an MI_FLUSH to get the data from GPU
* to memory
* clflush (obj) to invalidate the CPU cache
* Another MI_FLUSH in i915_gem_flush (eliminate this somehow?)
* 5. Read/written by CPU
* cache lines are loaded and dirtied
* 6. Read written by GPU
* Same as last GPU access
*
* Case 3: The constant buffer
*
* 1. Allocated
* 2. Written by CPU
* 3. Read by GPU
* 4. Updated (written) by CPU again
* 5. Read by GPU
*
* 1. Allocated
* (CPU, CPU)
* 2. Written by CPU
* (CPU, CPU)
* 3. Read by GPU
* (CPU+RENDER, 0)
* flush_domains = CPU
* invalidate_domains = RENDER
* clflush (obj)
* MI_FLUSH
* drm_agp_chipset_flush
* 4. Updated (written) by CPU again
* (CPU, CPU)
* flush_domains = 0 (no previous write domain)
* invalidate_domains = 0 (no new read domains)
* 5. Read by GPU
* (CPU+RENDER, 0)
* flush_domains = CPU
* invalidate_domains = RENDER
* clflush (obj)
* MI_FLUSH
* drm_agp_chipset_flush
*/
static void
i915_gem_object_set_to_gpu_domain(struct drm_i915_gem_object *obj,
struct intel_ring_buffer *ring,
struct change_domains *cd)
{
uint32_t invalidate_domains = 0, flush_domains = 0;
 
/*
* If the object isn't moving to a new write domain,
* let the object stay in multiple read domains
*/
if (obj->base.pending_write_domain == 0)
obj->base.pending_read_domains |= obj->base.read_domains;
 
/*
* Flush the current write domain if
* the new read domains don't match. Invalidate
* any read domains which differ from the old
* write domain
*/
if (obj->base.write_domain &&
(((obj->base.write_domain != obj->base.pending_read_domains ||
obj->ring != ring)) ||
(obj->fenced_gpu_access && !obj->pending_fenced_gpu_access))) {
flush_domains |= obj->base.write_domain;
invalidate_domains |=
obj->base.pending_read_domains & ~obj->base.write_domain;
}
/*
* Invalidate any read caches which may have
* stale data. That is, any new read domains.
*/
invalidate_domains |= obj->base.pending_read_domains & ~obj->base.read_domains;
if ((flush_domains | invalidate_domains) & I915_GEM_DOMAIN_CPU)
i915_gem_clflush_object(obj);
 
if (obj->base.pending_write_domain)
cd->flips |= atomic_read(&obj->pending_flip);
 
/* The actual obj->write_domain will be updated with
* pending_write_domain after we emit the accumulated flush for all
* of our domain changes in execbuffers (which clears objects'
* write_domains). So if we have a current write domain that we
* aren't changing, set pending_write_domain to that.
*/
if (flush_domains == 0 && obj->base.pending_write_domain == 0)
obj->base.pending_write_domain = obj->base.write_domain;
 
cd->invalidate_domains |= invalidate_domains;
cd->flush_domains |= flush_domains;
if (flush_domains & I915_GEM_GPU_DOMAINS)
cd->flush_rings |= obj->ring->id;
if (invalidate_domains & I915_GEM_GPU_DOMAINS)
cd->flush_rings |= ring->id;
}
 
static int
i915_gem_execbuffer_flush(struct drm_device *dev,
uint32_t invalidate_domains,
uint32_t flush_domains,
uint32_t flush_rings)
{
drm_i915_private_t *dev_priv = dev->dev_private;
int i, ret;
 
if (flush_domains & I915_GEM_DOMAIN_CPU)
intel_gtt_chipset_flush();
 
if (flush_domains & I915_GEM_DOMAIN_GTT)
wmb();
 
if ((flush_domains | invalidate_domains) & I915_GEM_GPU_DOMAINS) {
for (i = 0; i < I915_NUM_RINGS; i++)
if (flush_rings & (1 << i)) {
ret = i915_gem_flush_ring(&dev_priv->ring[i],
invalidate_domains,
flush_domains);
if (ret)
return ret;
}
}
 
return 0;
}
 
static int
i915_gem_execbuffer_move_to_gpu(struct intel_ring_buffer *ring,
struct list_head *objects)
{
struct drm_i915_gem_object *obj;
struct change_domains cd;
int ret;
 
memset(&cd, 0, sizeof(cd));
list_for_each_entry(obj, objects, exec_list)
i915_gem_object_set_to_gpu_domain(obj, ring, &cd);
 
if (cd.invalidate_domains | cd.flush_domains) {
ret = i915_gem_execbuffer_flush(ring->dev,
cd.invalidate_domains,
cd.flush_domains,
cd.flush_rings);
if (ret)
return ret;
}
 
// if (cd.flips) {
// ret = i915_gem_execbuffer_wait_for_flips(ring, cd.flips);
// if (ret)
// return ret;
// }
 
// list_for_each_entry(obj, objects, exec_list) {
// ret = i915_gem_execbuffer_sync_rings(obj, ring);
// if (ret)
// return ret;
// }
 
return 0;
}
 
static void
i915_gem_execbuffer_move_to_active(struct list_head *objects,
struct intel_ring_buffer *ring,
u32 seqno)
{
struct drm_i915_gem_object *obj;
 
list_for_each_entry(obj, objects, exec_list) {
u32 old_read = obj->base.read_domains;
u32 old_write = obj->base.write_domain;
 
 
obj->base.read_domains = obj->base.pending_read_domains;
obj->base.write_domain = obj->base.pending_write_domain;
obj->fenced_gpu_access = obj->pending_fenced_gpu_access;
 
i915_gem_object_move_to_active(obj, ring, seqno);
if (obj->base.write_domain) {
obj->dirty = 1;
obj->pending_gpu_write = true;
list_move_tail(&obj->gpu_write_list,
&ring->gpu_write_list);
// intel_mark_busy(ring->dev, obj);
}
 
// trace_i915_gem_object_change_domain(obj, old_read, old_write);
}
}
 
static void
i915_gem_execbuffer_retire_commands(struct drm_device *dev,
struct intel_ring_buffer *ring)
{
struct drm_i915_gem_request *request;
u32 invalidate;
 
/*
* Ensure that the commands in the batch buffer are
* finished before the interrupt fires.
*
* The sampler always gets flushed on i965 (sigh).
*/
invalidate = I915_GEM_DOMAIN_COMMAND;
if (INTEL_INFO(dev)->gen >= 4)
invalidate |= I915_GEM_DOMAIN_SAMPLER;
if (ring->flush(ring, invalidate, 0)) {
i915_gem_next_request_seqno(ring);
return;
}
 
/* Add a breadcrumb for the completion of the batch buffer */
request = kzalloc(sizeof(*request), GFP_KERNEL);
if (request == NULL || i915_add_request(ring, NULL, request)) {
i915_gem_next_request_seqno(ring);
kfree(request);
}
}
 
 
int exec_batch(struct drm_device *dev, struct intel_ring_buffer *ring,
batchbuffer_t *exec)
{
drm_i915_private_t *dev_priv = dev->dev_private;
struct drm_i915_gem_object *obj;
 
u32 seqno;
int i;
int ret;
 
ring = &dev_priv->ring[RCS];
 
mutex_lock(&dev->struct_mutex);
 
list_for_each_entry(obj, &exec->objects, exec_list)
{
obj->base.pending_read_domains = 0;
obj->base.pending_write_domain = 0;
};
 
exec->batch->base.pending_read_domains |= I915_GEM_DOMAIN_COMMAND;
 
ret = i915_gem_execbuffer_move_to_gpu(ring, &exec->objects);
if (ret)
goto err;
 
seqno = i915_gem_next_request_seqno(ring);
// for (i = 0; i < ARRAY_SIZE(ring->sync_seqno); i++) {
// if (seqno < ring->sync_seqno[i]) {
/* The GPU can not handle its semaphore value wrapping,
* so every billion or so execbuffers, we need to stall
* the GPU in order to reset the counters.
*/
// ret = i915_gpu_idle(dev);
// if (ret)
// goto err;
 
// BUG_ON(ring->sync_seqno[i]);
// }
// };
 
ret = ring->dispatch_execbuffer(ring, exec->exec_start, exec->exec_len);
if (ret)
goto err;
 
i915_gem_execbuffer_move_to_active(&exec->objects, ring, seqno);
i915_gem_execbuffer_retire_commands(dev, ring);
 
err:
mutex_unlock(&dev->struct_mutex);
 
return ret;
 
};