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Regard whitespace Rev 1028 → Rev 1029

/drivers/video/ati2d/vs_prog.inc
0,0 → 1,566
 
typedef unsigned int u32_t;
 
 
typedef enum
{
VS_OUT_POS = 0,
VS_OUT_PSIZE,
VS_OUT_COL0,
VS_OUT_COL1,
VS_OUT_COL2,
VS_OUT_COL3,
VS_OUT_TEX0,
VS_OUT_TEX1,
VS_OUT_TEX2,
VS_OUT_TEX3,
VS_OUT_TEX4,
VS_OUT_TEX5,
VS_OUT_TEX6,
VS_OUT_TEX7,
VS_OUT_FOG,
VS_OUT_MAX = 0xFFFFFFFF
}v_out_t;
 
 
#if 0
vs_1_1
 
dcl_position v0
dcl_color v1
dcl_color1 v2
dcl_fog v3
dcl_psize v4
dcl_texcoord v5
dcl_texcoord1 v6
 
mov oPos, v0
 
mov oD0, v1
mov oD1, v2
 
mov oFog, v3.x
mov oPts, v4.x
mov oT0, v5
mov oT1, v6
 
#endif
 
const u32_t vs11[] =
{
0xfffe0101, 0x0000001f, 0x80000000, 0x900f0000, 0x0000001f, 0x8000000a,
0x900f0001, 0x0000001f, 0x8001000a, 0x900f0002, 0x0000001f, 0x8000000b,
0x900f0003, 0x0000001f, 0x80000004, 0x900f0004, 0x0000001f, 0x80000005,
0x900f0005, 0x0000001f, 0x80010005, 0x900f0006, 0x00000001, 0xc00f0000,
0x90e40000, 0x00000001, 0xd00f0000, 0x90e40001, 0x00000001, 0xd00f0001,
0x90e40002, 0x00000001, 0xc00f0001, 0x90000003, 0x00000001, 0xc00f0002,
0x90000004, 0x00000001, 0xe00f0000, 0x90e40005, 0x00000001, 0xe00f0001,
0x90e40006, 0x0000ffff
};
 
char *sz_vs_command[] =
{
"nop",
"mov",
"add",
"sub",
"mad",
"mul",
"rcp",
"rsq",
"dp3",
"dp4",
"min",
"max",
"slt",
"sge",
"exp",
"log",
"lit",
"dst",
"lrp",
"frc",
"m4x4",
"m4x3",
"m3x4",
"m3x3",
"m3x2",
};
 
/*
char *sz_ps_command[] =
{
texcoord
texkill
tex
texbem
texbeml
texreg2ar
texreg2gb
texm3x2pad
texm3x3tex
texm3x3pad
texm3x3tex
texm3x3diff
texm3x3spec
texm3x3vspec
expp
logp
cnd
def
texreg2rgb
texdp3tex
texm3x2depth
texdp3
texm3x3
texdepth
cmp
bem
}
*/
 
char *szusage[]=
{
"position",
"blendweight",
"blendindices",
"normal",
"psize",
"texcoord",
"tangent",
"binormal",
"tessfactor",
"positiont",
"color",
"fog",
"depth",
"sample"
};
char *sztype[]=
{
"r",
"v",
"c"
"a",
"t",
"rasout",
"attrout",
"texcrdout",
"output",
"constint",
"colorout",
"depthout",
"sampler",
"const2",
"const3",
"const4",
"constbool",
"loop",
"tempfloat16",
"misctype",
"label",
"predicate"
};
 
 
typedef struct
{
u32_t minor: 8;
u32_t major: 8;
u32_t type :16;
}version_t;
 
typedef struct
{
u32_t type:5;
u32_t rsv :11;
u32_t ind :4;
u32_t rsv2:11;
u32_t sign:1;
}usage_t;
 
typedef struct
{
u32_t ind :11;
u32_t typeh :2;
u32_t rsv :3;
u32_t wr :4;
u32_t mod :4;
u32_t scale :4;
u32_t typel :3;
u32_t sign :1;
}dst_t;
 
typedef struct
{
u32_t ind :11;
u32_t rsv :5;
u32_t swzl :8;
u32_t mod :4;
u32_t typel :3;
u32_t sign :1;
}src_t;
 
 
int parse_vs(const u32_t *stream);
 
static void assign_outputs();
 
int translate_vs(const u32_t *stream);
 
 
u32_t vs_out_written;
u32_t inp_mask;
 
u32_t vs_outputs[16];
 
int main()
{
version_t *ver;
 
ver = (version_t*)vs11;
 
if(ver->type == 0xFFFE)
{
printf("vs_%d_%d\n\n",ver->major,ver->minor);
if( parse_vs(vs11+1) )
translate_vs(vs11+1);
};
 
return 0;
};
 
static char txt_swzl[4] = {'x','y','z','w'};
static char *txt_mod[2] = { "","_sat"};
 
int parse_vs(const u32_t *stream)
{
dst_t *dst;
src_t *src;
 
u32_t swzl;
u32_t wr;
 
char szswzl[5];
char szwm[5];
 
int i,j;
 
while(1)
{
op_type_t instr = *stream++ & 0xFFFF;
 
switch( instr )
{
case D3DSIO_MOV:
dst = (dst_t*)stream++;
src = (src_t*)stream++;
 
swzl = src->swzl;
wr = dst->wr;
 
for(i=0,j=0; i < 4; i++)
{
szswzl[i] = txt_swzl[swzl&3];
swzl>>=2;
if(wr & (1<<i))
szwm[j++] = txt_swzl[i];
};
szswzl[4] = 0;
szwm[j] = 0;
 
switch(dst->typel)
{
case 4: // Rasterizer Register File
if(dst->ind == 0)
vs_out_written |= (1 << VS_OUT_POS);
else if (dst->ind == 1)
vs_out_written |= (1 << VS_OUT_FOG);
else if (dst->ind == 2)
vs_out_written |= (1 << VS_OUT_PSIZE);
else
printf("invalid raster register %d",dst->ind);
break;
 
case 5: // Attribute Output Register File
if(dst->ind == 0)
vs_out_written |= (1 << VS_OUT_COL0);
else if (dst->ind == 1)
vs_out_written |= (1 << VS_OUT_COL1);
else
printf("invalid attribute register %d",dst->ind);
break;
 
case 6: // Texture Coordinate Output Register File
if(dst->ind < 8)
vs_out_written |= (1 << (VS_OUT_TEX0+dst->ind));
else
printf("invalid texture register %d",dst->ind);
};
printf("%s%s %s%d.%s,\t %s%d.%s\n",sz_vs_command[instr],txt_mod[dst->mod],
sztype[dst->typel],dst->ind,szwm,
sztype[src->typel],src->ind,szswzl);
break;
 
case D3DSIO_DCL:
parse_dcl(stream);
stream+=2;
break;
case 0xFFFF:
return 1;
 
default:
return 0;
};
};
};
 
 
int parse_dcl(const u32_t *stream)
{
usage_t *usage;
dst_t *dst;
int dsttype;
char szwm[5];
int i;
u32_t wr;
 
usage = (usage_t*)stream++;
dst = (dst_t*)stream++;
dsttype = (dst->typeh << 4) | dst->typel;
wr = dst->wr;
 
for(i=0; wr; i++, wr>>=1)
{
if(wr & 1)
szwm[i] = txt_swzl[i];
};
szwm[i] = 0;
 
printf("dcl_%s%d \t\t %s%d.%s\n",szusage[usage->type],usage->ind,
sztype[dsttype],dst->ind, szwm);
 
return 2;
}
 
 
 
int translate_dcl(const u32_t *stream);
int translate_mov(const u32_t *stream);
 
int translate_vs(const u32_t *stream)
{
assign_outputs();
 
while(1)
{
op_type_t instr = *stream++ & 0xFFFF;
 
switch( instr )
{
case D3DSIO_MOV:
translate_mov(stream);
stream+=2;
break;
case D3DSIO_DCL:
translate_dcl(stream);
stream+=2;
break;
case 0xFFFF:
return 1;
 
default:
return 0;
};
};
};
 
 
int translate_dcl(const u32_t *stream)
{
 
 
 
return 1;
};
 
u32_t inst[4];
 
#include "r300_vertprog.h"
 
/**
* Swizzle indexes.
* Do not change!
*/
/*@{*/
#define SWIZZLE_X 0
#define SWIZZLE_Y 1
#define SWIZZLE_Z 2
#define SWIZZLE_W 3
#define SWIZZLE_ZERO 4 /**< For SWZ instruction only */
#define SWIZZLE_ONE 5 /**< For SWZ instruction only */
#define SWIZZLE_NIL 7 /**< used during shader code gen (undefined value) */
/*@}*/
 
#define __CONST(x, y) \
(PVS_SRC_OPERAND(t_src_index(vp, &src[x]), \
t_swizzle(y), \
t_swizzle(y), \
t_swizzle(y), \
t_swizzle(y), \
t_src_class(src[x].File), \
VSF_FLAG_NONE) | (src[x].RelAddr << 4))
 
static unsigned long t_swizzle(u32_t swizzle)
{
/* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */
return swizzle;
}
 
static unsigned long t_dst_mask(u32_t mask)
{
/* WRITEMASK_* is equivalent to VSF_FLAG_* */
return mask & VSF_FLAG_ALL;
}
 
static unsigned long t_dst_class(int file)
{
 
switch (file) {
case 0: //D3DSPR_TEMP
return PVS_DST_REG_TEMPORARY;
case 3: //D3DSPR_ADDR
return PVS_DST_REG_A0;
case 4: //D3DSPR_RASTOUT
case 5:
case 6: //D3DSPR_TEXCRDOUT
return PVS_DST_REG_OUT;
 
/*
case PROGRAM_INPUT:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_NAMED_PARAM:
case PROGRAM_STATE_VAR:
case PROGRAM_WRITE_ONLY:
case PROGRAM_ADDRESS:
*/
default:
printf("problem in %s", __FUNCTION__);
return -1;
}
}
 
static unsigned long t_dst_index(dst_t *dst)
{
switch(dst->typel)
{
case 4:
if(dst->ind == 0)
return vs_outputs[VS_OUT_POS];
else if (dst->ind == 1)
return vs_outputs[VS_OUT_FOG];
else if (dst->ind == 2)
return vs_outputs[VS_OUT_PSIZE];
break;
case 5:
if(dst->ind == 0)
return vs_outputs[VS_OUT_COL0];
else if (dst->ind == 1)
return vs_outputs[VS_OUT_COL1];
 
case 6:
return vs_outputs[VS_OUT_TEX0+dst->ind];
 
default:
return dst->ind;
}
}
 
 
static void assign_outputs()
{
int i;
int cur_reg = 0;
 
for (i = 0; i < 16; i++)
vs_outputs[i] = -1;
 
// assert(vs_out_written & (1 << VS_OUT_POS));
 
if (vs_out_written & (1 << VS_OUT_POS)) {
vs_outputs[VS_OUT_POS] = cur_reg++;
}
 
if (vs_out_written & (1 << VS_OUT_PSIZE)) {
vs_outputs[VS_OUT_PSIZE] = cur_reg++;
}
 
if (vs_out_written & (1 << VS_OUT_COL0)) {
vs_outputs[VS_OUT_COL0] = cur_reg++;
}
 
if (vs_out_written & (1 << VS_OUT_COL1)) {
vs_outputs[VS_OUT_COL1] = vs_outputs[VS_OUT_COL0] + 1; // ???
cur_reg = vs_outputs[VS_OUT_COL1] + 1;
}
 
#if 0
if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) { //fog must be in
vp->outputs[VERT_RESULT_FOGC] = cur_reg++; //one of the color regs
}
#endif
 
for (i = VS_OUT_TEX0; i <= VS_OUT_TEX7; i++) {
if (vs_out_written & (1 << i)) {
vs_outputs[i] = cur_reg++;
}
}
}
 
 
int translate_mov(const u32_t *stream)
{
 
dst_t *dst = (dst_t*)stream++;
src_t *src = (src_t*)stream++;
 
int swzl = src->swzl;
int wr = dst->wr;
 
 
inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
0,
0,
t_dst_index(dst),
(dst->wr),
t_dst_class(dst->typel));
 
//inst[1] = t_src(vp, &src[0]);
// inst[2] = __CONST(0, SWIZZLE_ZERO);
//inst[3] = __CONST(0, SWIZZLE_ZERO);
printf("inst_0 %x\n", inst[0]);
return 1;
}
 
/*
static GLuint *r300TranslateOpcodeMOV(struct r300_vertex_program *vp,
struct prog_instruction *vpi,
GLuint * inst,
struct prog_src_register src[3])
{
//ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO}
 
inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
GL_FALSE,
GL_FALSE,
t_dst_index(vp, &vpi->DstReg),
t_dst_mask(vpi->DstReg.WriteMask),
t_dst_class(vpi->DstReg.File));
inst[1] = t_src(vp, &src[0]);
inst[2] = __CONST(0, SWIZZLE_ZERO);
inst[3] = __CONST(0, SWIZZLE_ZERO);
 
return inst;
}
*/