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/************************************************************************** |
* |
* Copyright 2010 VMware, Inc. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
|
#include "draw/draw_private.h" |
#include "draw/draw_vs.h" |
#include "draw/draw_gs.h" |
#include "draw/draw_context.h" |
#include "draw/draw_vbuf.h" |
#include "draw/draw_vertex.h" |
#include "draw/draw_pt.h" |
|
#include "pipe/p_state.h" |
|
#include "util/u_math.h" |
#include "util/u_memory.h" |
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struct pt_so_emit { |
struct draw_context *draw; |
|
unsigned input_vertex_stride; |
const float (*inputs)[4]; |
const float *pre_clip_pos; |
boolean has_so; |
boolean use_pre_clip_pos; |
int pos_idx; |
unsigned emitted_primitives; |
unsigned emitted_vertices; |
unsigned generated_primitives; |
}; |
|
static const struct pipe_stream_output_info * |
draw_so_info(const struct draw_context *draw) |
{ |
const struct pipe_stream_output_info *state = NULL; |
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if (draw->gs.geometry_shader) { |
state = &draw->gs.geometry_shader->state.stream_output; |
} else { |
state = &draw->vs.vertex_shader->state.stream_output; |
} |
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return state; |
} |
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static INLINE boolean |
draw_has_so(const struct draw_context *draw) |
{ |
const struct pipe_stream_output_info *state = draw_so_info(draw); |
|
if (state && state->num_outputs > 0) |
return TRUE; |
|
return FALSE; |
} |
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void draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean use_pre_clip_pos) |
{ |
struct draw_context *draw = emit->draw; |
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emit->use_pre_clip_pos = use_pre_clip_pos; |
emit->has_so = draw_has_so(draw); |
if (use_pre_clip_pos) |
emit->pos_idx = draw_current_shader_position_output(draw); |
|
/* if we have a state with outputs make sure we have |
* buffers to output to */ |
if (emit->has_so) { |
boolean has_valid_buffer = FALSE; |
unsigned i; |
for (i = 0; i < draw->so.num_targets; ++i) { |
if (draw->so.targets[i]) { |
has_valid_buffer = TRUE; |
break; |
} |
} |
emit->has_so = has_valid_buffer; |
} |
|
if (!emit->has_so) |
return; |
|
/* XXX: need to flush to get prim_vbuf.c to release its allocation?? |
*/ |
draw_do_flush( draw, DRAW_FLUSH_BACKEND ); |
} |
|
static void so_emit_prim(struct pt_so_emit *so, |
unsigned *indices, |
unsigned num_vertices) |
{ |
unsigned slot, i; |
unsigned input_vertex_stride = so->input_vertex_stride; |
struct draw_context *draw = so->draw; |
const float (*input_ptr)[4]; |
const float *pcp_ptr = NULL; |
const struct pipe_stream_output_info *state = draw_so_info(draw); |
float *buffer; |
int buffer_total_bytes[PIPE_MAX_SO_BUFFERS]; |
boolean buffer_written[PIPE_MAX_SO_BUFFERS] = {0}; |
|
input_ptr = so->inputs; |
if (so->use_pre_clip_pos) |
pcp_ptr = so->pre_clip_pos; |
|
++so->generated_primitives; |
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for (i = 0; i < draw->so.num_targets; i++) { |
struct draw_so_target *target = draw->so.targets[i]; |
if (target) { |
buffer_total_bytes[i] = target->internal_offset; |
} else { |
buffer_total_bytes[i] = 0; |
} |
} |
|
/* check have we space to emit prim first - if not don't do anything */ |
for (i = 0; i < num_vertices; ++i) { |
unsigned ob; |
for (slot = 0; slot < state->num_outputs; ++slot) { |
unsigned num_comps = state->output[slot].num_components; |
int ob = state->output[slot].output_buffer; |
unsigned dst_offset = state->output[slot].dst_offset * sizeof(float); |
unsigned write_size = num_comps * sizeof(float); |
/* If a buffer is missing then that's equivalent to |
* an overflow */ |
if (!draw->so.targets[ob]) { |
return; |
} |
if ((buffer_total_bytes[ob] + write_size + dst_offset) > |
draw->so.targets[ob]->target.buffer_size) { |
return; |
} |
} |
for (ob = 0; ob < draw->so.num_targets; ++ob) { |
buffer_total_bytes[ob] += state->stride[ob] * sizeof(float); |
} |
} |
|
for (i = 0; i < num_vertices; ++i) { |
const float (*input)[4]; |
const float *pre_clip_pos = NULL; |
int ob; |
|
input = (const float (*)[4])( |
(const char *)input_ptr + (indices[i] * input_vertex_stride)); |
|
if (pcp_ptr) |
pre_clip_pos = (const float *)( |
(const char *)pcp_ptr + (indices[i] * input_vertex_stride)); |
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for (slot = 0; slot < state->num_outputs; ++slot) { |
unsigned idx = state->output[slot].register_index; |
unsigned start_comp = state->output[slot].start_component; |
unsigned num_comps = state->output[slot].num_components; |
|
ob = state->output[slot].output_buffer; |
buffer_written[ob] = TRUE; |
|
buffer = (float *)((char *)draw->so.targets[ob]->mapping + |
draw->so.targets[ob]->target.buffer_offset + |
draw->so.targets[ob]->internal_offset) + |
state->output[slot].dst_offset; |
|
if (idx == so->pos_idx && pcp_ptr) |
memcpy(buffer, &pre_clip_pos[start_comp], |
num_comps * sizeof(float)); |
else |
memcpy(buffer, &input[idx][start_comp], |
num_comps * sizeof(float)); |
#if 0 |
{ |
int j; |
debug_printf("VERT[%d], offset = %d, slot[%d] sc = %d, num_c = %d, idx = %d = [", |
i + draw->so.targets[ob]->emitted_vertices, |
draw->so.targets[ob]->internal_offset, |
slot, start_comp, num_comps, idx); |
for (j = 0; j < num_comps; ++j) { |
unsigned *ubuffer = (unsigned*)buffer; |
debug_printf("%d (0x%x), ", ubuffer[j], ubuffer[j]); |
} |
debug_printf("]\n"); |
} |
#endif |
} |
for (ob = 0; ob < draw->so.num_targets; ++ob) { |
struct draw_so_target *target = draw->so.targets[ob]; |
if (target && buffer_written[ob]) { |
target->internal_offset += state->stride[ob] * sizeof(float); |
target->emitted_vertices += 1; |
} |
} |
} |
so->emitted_vertices += num_vertices; |
++so->emitted_primitives; |
} |
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static void so_point(struct pt_so_emit *so, int idx) |
{ |
unsigned indices[1]; |
|
indices[0] = idx; |
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so_emit_prim(so, indices, 1); |
} |
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static void so_line(struct pt_so_emit *so, int i0, int i1) |
{ |
unsigned indices[2]; |
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indices[0] = i0; |
indices[1] = i1; |
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so_emit_prim(so, indices, 2); |
} |
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static void so_tri(struct pt_so_emit *so, int i0, int i1, int i2) |
{ |
unsigned indices[3]; |
|
indices[0] = i0; |
indices[1] = i1; |
indices[2] = i2; |
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so_emit_prim(so, indices, 3); |
} |
|
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#define FUNC so_run_linear |
#define GET_ELT(idx) (start + (idx)) |
#include "draw_so_emit_tmp.h" |
|
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#define FUNC so_run_elts |
#define LOCAL_VARS const ushort *elts = input_prims->elts; |
#define GET_ELT(idx) (elts[start + (idx)]) |
#include "draw_so_emit_tmp.h" |
|
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void draw_pt_so_emit( struct pt_so_emit *emit, |
const struct draw_vertex_info *input_verts, |
const struct draw_prim_info *input_prims ) |
{ |
struct draw_context *draw = emit->draw; |
struct vbuf_render *render = draw->render; |
unsigned start, i; |
|
if (!emit->has_so) |
return; |
|
if (!draw->so.num_targets) |
return; |
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emit->emitted_vertices = 0; |
emit->emitted_primitives = 0; |
emit->generated_primitives = 0; |
emit->input_vertex_stride = input_verts->stride; |
if (emit->use_pre_clip_pos) |
emit->pre_clip_pos = input_verts->verts->pre_clip_pos; |
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emit->inputs = (const float (*)[4])input_verts->verts->data; |
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/* XXX: need to flush to get prim_vbuf.c to release its allocation??*/ |
draw_do_flush( draw, DRAW_FLUSH_BACKEND ); |
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for (start = i = 0; i < input_prims->primitive_count; |
start += input_prims->primitive_lengths[i], i++) |
{ |
unsigned count = input_prims->primitive_lengths[i]; |
|
if (input_prims->linear) { |
so_run_linear(emit, input_prims, input_verts, |
start, count); |
} else { |
so_run_elts(emit, input_prims, input_verts, |
start, count); |
} |
} |
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render->set_stream_output_info(render, |
emit->emitted_primitives, |
emit->emitted_vertices, |
emit->generated_primitives); |
} |
|
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struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw ) |
{ |
struct pt_so_emit *emit = CALLOC_STRUCT(pt_so_emit); |
if (!emit) |
return NULL; |
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emit->draw = draw; |
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return emit; |
} |
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void draw_pt_so_emit_destroy( struct pt_so_emit *emit ) |
{ |
FREE(emit); |
} |