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/drivers/devman/acpica/debugger/dbcmds.c
0,0 → 1,2129
/*******************************************************************************
*
* Module Name: dbcmds - debug commands and output routines
*
******************************************************************************/
 
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
 
 
#include "acpi.h"
#include "accommon.h"
#include "acdispat.h"
#include "acnamesp.h"
#include "acevents.h"
#include "acdebug.h"
#include "acresrc.h"
#include "acdisasm.h"
#include "actables.h"
#include "acparser.h"
 
#ifdef ACPI_DEBUGGER
 
#define _COMPONENT ACPI_CA_DEBUGGER
ACPI_MODULE_NAME ("dbcmds")
 
 
/* Local prototypes */
 
static ACPI_STATUS
AcpiDbIntegrityWalk (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
 
static ACPI_STATUS
AcpiDbWalkAndMatchName (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
 
static ACPI_STATUS
AcpiDbWalkForReferences (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
 
static ACPI_STATUS
AcpiDbWalkForSpecificObjects (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
 
static ACPI_NAMESPACE_NODE *
AcpiDbConvertToNode (
char *InString);
 
static void
AcpiDmCompareAmlResources (
UINT8 *Aml1Buffer,
ACPI_RSDESC_SIZE Aml1BufferLength,
UINT8 *Aml2Buffer,
ACPI_RSDESC_SIZE Aml2BufferLength);
 
static ACPI_STATUS
AcpiDmTestResourceConversion (
ACPI_NAMESPACE_NODE *Node,
char *Name);
 
 
/*
* Arguments for the Objects command
* These object types map directly to the ACPI_TYPES
*/
static ARGUMENT_INFO AcpiDbObjectTypes [] =
{
{"ANY"},
{"INTEGERS"},
{"STRINGS"},
{"BUFFERS"},
{"PACKAGES"},
{"FIELDS"},
{"DEVICES"},
{"EVENTS"},
{"METHODS"},
{"MUTEXES"},
{"REGIONS"},
{"POWERRESOURCES"},
{"PROCESSORS"},
{"THERMALZONES"},
{"BUFFERFIELDS"},
{"DDBHANDLES"},
{"DEBUG"},
{"REGIONFIELDS"},
{"BANKFIELDS"},
{"INDEXFIELDS"},
{"REFERENCES"},
{"ALIAS"},
{NULL} /* Must be null terminated */
};
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbConvertToNode
*
* PARAMETERS: InString - String to convert
*
* RETURN: Pointer to a NS node
*
* DESCRIPTION: Convert a string to a valid NS pointer. Handles numeric or
* alpha strings.
*
******************************************************************************/
 
static ACPI_NAMESPACE_NODE *
AcpiDbConvertToNode (
char *InString)
{
ACPI_NAMESPACE_NODE *Node;
 
 
if ((*InString >= 0x30) && (*InString <= 0x39))
{
/* Numeric argument, convert */
 
Node = ACPI_TO_POINTER (ACPI_STRTOUL (InString, NULL, 16));
if (!AcpiOsReadable (Node, sizeof (ACPI_NAMESPACE_NODE)))
{
AcpiOsPrintf ("Address %p is invalid in this address space\n",
Node);
return (NULL);
}
 
/* Make sure pointer is valid NS node */
 
if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
{
AcpiOsPrintf ("Address %p is not a valid NS node [%s]\n",
Node, AcpiUtGetDescriptorName (Node));
return (NULL);
}
}
else
{
/* Alpha argument */
/* The parameter is a name string that must be resolved to a
* Named obj
*/
Node = AcpiDbLocalNsLookup (InString);
if (!Node)
{
Node = AcpiGbl_RootNode;
}
}
 
return (Node);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbSleep
*
* PARAMETERS: ObjectArg - Desired sleep state (0-5)
*
* RETURN: Status
*
* DESCRIPTION: Simulate a sleep/wake sequence
*
******************************************************************************/
 
ACPI_STATUS
AcpiDbSleep (
char *ObjectArg)
{
ACPI_STATUS Status;
UINT8 SleepState;
 
 
SleepState = (UINT8) ACPI_STRTOUL (ObjectArg, NULL, 0);
 
AcpiOsPrintf ("**** Prepare to sleep ****\n");
Status = AcpiEnterSleepStatePrep (SleepState);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
AcpiOsPrintf ("**** Going to sleep ****\n");
Status = AcpiEnterSleepState (SleepState);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
AcpiOsPrintf ("**** returning from sleep ****\n");
Status = AcpiLeaveSleepState (SleepState);
 
return (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbWalkForReferences
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Check if this namespace object refers to the target object
* that is passed in as the context value.
*
* Note: Currently doesn't check subobjects within the Node's object
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDbWalkForReferences (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_OPERAND_OBJECT *ObjDesc = (ACPI_OPERAND_OBJECT *) Context;
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
 
 
/* Check for match against the namespace node itself */
 
if (Node == (void *) ObjDesc)
{
AcpiOsPrintf ("Object is a Node [%4.4s]\n",
AcpiUtGetNodeName (Node));
}
 
/* Check for match against the object attached to the node */
 
if (AcpiNsGetAttachedObject (Node) == ObjDesc)
{
AcpiOsPrintf ("Reference at Node->Object %p [%4.4s]\n",
Node, AcpiUtGetNodeName (Node));
}
 
return (AE_OK);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbFindReferences
*
* PARAMETERS: ObjectArg - String with hex value of the object
*
* RETURN: None
*
* DESCRIPTION: Search namespace for all references to the input object
*
******************************************************************************/
 
void
AcpiDbFindReferences (
char *ObjectArg)
{
ACPI_OPERAND_OBJECT *ObjDesc;
 
 
/* Convert string to object pointer */
 
ObjDesc = ACPI_TO_POINTER (ACPI_STRTOUL (ObjectArg, NULL, 16));
 
/* Search all nodes in namespace */
 
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbWalkForReferences, NULL, (void *) ObjDesc, NULL);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbWalkForPredefinedNames
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Detect and display predefined ACPI names (names that start with
* an underscore)
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDbWalkForPredefinedNames (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
UINT32 *Count = (UINT32 *) Context;
const ACPI_PREDEFINED_INFO *Predefined;
const ACPI_PREDEFINED_INFO *Package = NULL;
char *Pathname;
 
 
Predefined = AcpiNsCheckForPredefinedName (Node);
if (!Predefined)
{
return (AE_OK);
}
 
Pathname = AcpiNsGetExternalPathname (Node);
if (!Pathname)
{
return (AE_OK);
}
 
/* If method returns a package, the info is in the next table entry */
 
if (Predefined->Info.ExpectedBtypes & ACPI_BTYPE_PACKAGE)
{
Package = Predefined + 1;
}
 
AcpiOsPrintf ("%-32s arg %X ret %2.2X", Pathname,
Predefined->Info.ParamCount, Predefined->Info.ExpectedBtypes);
 
if (Package)
{
AcpiOsPrintf (" PkgType %2.2X ObjType %2.2X Count %2.2X",
Package->RetInfo.Type, Package->RetInfo.ObjectType1,
Package->RetInfo.Count1);
}
 
AcpiOsPrintf("\n");
 
AcpiNsCheckParameterCount (Pathname, Node, ACPI_UINT32_MAX, Predefined);
ACPI_FREE (Pathname);
(*Count)++;
 
return (AE_OK);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbCheckPredefinedNames
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Validate all predefined names in the namespace
*
******************************************************************************/
 
void
AcpiDbCheckPredefinedNames (
void)
{
UINT32 Count = 0;
 
 
/* Search all nodes in namespace */
 
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbWalkForPredefinedNames, NULL, (void *) &Count, NULL);
 
AcpiOsPrintf ("Found %u predefined names in the namespace\n", Count);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbWalkForExecute
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Batch execution module. Currently only executes predefined
* ACPI names.
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDbWalkForExecute (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
ACPI_EXECUTE_WALK *Info = (ACPI_EXECUTE_WALK *) Context;
ACPI_BUFFER ReturnObj;
ACPI_STATUS Status;
char *Pathname;
UINT32 i;
ACPI_DEVICE_INFO *ObjInfo;
ACPI_OBJECT_LIST ParamObjects;
ACPI_OBJECT Params[ACPI_METHOD_NUM_ARGS];
const ACPI_PREDEFINED_INFO *Predefined;
 
 
Predefined = AcpiNsCheckForPredefinedName (Node);
if (!Predefined)
{
return (AE_OK);
}
 
if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
{
return (AE_OK);
}
 
Pathname = AcpiNsGetExternalPathname (Node);
if (!Pathname)
{
return (AE_OK);
}
 
/* Get the object info for number of method parameters */
 
Status = AcpiGetObjectInfo (ObjHandle, &ObjInfo);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
ParamObjects.Pointer = NULL;
ParamObjects.Count = 0;
 
if (ObjInfo->Type == ACPI_TYPE_METHOD)
{
/* Setup default parameters */
 
for (i = 0; i < ObjInfo->ParamCount; i++)
{
Params[i].Type = ACPI_TYPE_INTEGER;
Params[i].Integer.Value = 1;
}
 
ParamObjects.Pointer = Params;
ParamObjects.Count = ObjInfo->ParamCount;
}
 
ACPI_FREE (ObjInfo);
ReturnObj.Pointer = NULL;
ReturnObj.Length = ACPI_ALLOCATE_BUFFER;
 
/* Do the actual method execution */
 
AcpiGbl_MethodExecuting = TRUE;
 
Status = AcpiEvaluateObject (Node, NULL, &ParamObjects, &ReturnObj);
 
AcpiOsPrintf ("%-32s returned %s\n", Pathname, AcpiFormatException (Status));
AcpiGbl_MethodExecuting = FALSE;
ACPI_FREE (Pathname);
 
/* Ignore status from method execution */
 
Status = AE_OK;
 
/* Update count, check if we have executed enough methods */
 
Info->Count++;
if (Info->Count >= Info->MaxCount)
{
Status = AE_CTRL_TERMINATE;
}
 
return (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbBatchExecute
*
* PARAMETERS: CountArg - Max number of methods to execute
*
* RETURN: None
*
* DESCRIPTION: Namespace batch execution. Execute predefined names in the
* namespace, up to the max count, if specified.
*
******************************************************************************/
 
void
AcpiDbBatchExecute (
char *CountArg)
{
ACPI_EXECUTE_WALK Info;
 
 
Info.Count = 0;
Info.MaxCount = ACPI_UINT32_MAX;
 
if (CountArg)
{
Info.MaxCount = ACPI_STRTOUL (CountArg, NULL, 0);
}
 
 
/* Search all nodes in namespace */
 
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbWalkForExecute, NULL, (void *) &Info, NULL);
 
AcpiOsPrintf ("Executed %u predefined names in the namespace\n", Info.Count);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbDisplayLocks
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Display information about internal mutexes.
*
******************************************************************************/
 
void
AcpiDbDisplayLocks (
void)
{
UINT32 i;
 
 
for (i = 0; i < ACPI_MAX_MUTEX; i++)
{
AcpiOsPrintf ("%26s : %s\n", AcpiUtGetMutexName (i),
AcpiGbl_MutexInfo[i].ThreadId == ACPI_MUTEX_NOT_ACQUIRED
? "Locked" : "Unlocked");
}
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbDisplayTableInfo
*
* PARAMETERS: TableArg - String with name of table to be displayed
*
* RETURN: None
*
* DESCRIPTION: Display information about loaded tables. Current
* implementation displays all loaded tables.
*
******************************************************************************/
 
void
AcpiDbDisplayTableInfo (
char *TableArg)
{
UINT32 i;
ACPI_TABLE_DESC *TableDesc;
ACPI_STATUS Status;
 
 
/* Walk the entire root table list */
 
for (i = 0; i < AcpiGbl_RootTableList.CurrentTableCount; i++)
{
TableDesc = &AcpiGbl_RootTableList.Tables[i];
AcpiOsPrintf ("%u ", i);
 
/* Make sure that the table is mapped */
 
Status = AcpiTbVerifyTable (TableDesc);
if (ACPI_FAILURE (Status))
{
return;
}
 
/* Dump the table header */
 
if (TableDesc->Pointer)
{
AcpiTbPrintTableHeader (TableDesc->Address, TableDesc->Pointer);
}
else
{
/* If the pointer is null, the table has been unloaded */
 
ACPI_INFO ((AE_INFO, "%4.4s - Table has been unloaded",
TableDesc->Signature.Ascii));
}
}
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbUnloadAcpiTable
*
* PARAMETERS: TableArg - Name of the table to be unloaded
* InstanceArg - Which instance of the table to unload (if
* there are multiple tables of the same type)
*
* RETURN: Nonde
*
* DESCRIPTION: Unload an ACPI table.
* Instance is not implemented
*
******************************************************************************/
 
void
AcpiDbUnloadAcpiTable (
char *TableArg,
char *InstanceArg)
{
/* TBD: Need to reimplement for new data structures */
 
#if 0
UINT32 i;
ACPI_STATUS Status;
 
 
/* Search all tables for the target type */
 
for (i = 0; i < (ACPI_TABLE_ID_MAX+1); i++)
{
if (!ACPI_STRNCMP (TableArg, AcpiGbl_TableData[i].Signature,
AcpiGbl_TableData[i].SigLength))
{
/* Found the table, unload it */
 
Status = AcpiUnloadTable (i);
if (ACPI_SUCCESS (Status))
{
AcpiOsPrintf ("[%s] unloaded and uninstalled\n", TableArg);
}
else
{
AcpiOsPrintf ("%s, while unloading [%s]\n",
AcpiFormatException (Status), TableArg);
}
 
return;
}
}
 
AcpiOsPrintf ("Unknown table type [%s]\n", TableArg);
#endif
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbSetMethodBreakpoint
*
* PARAMETERS: Location - AML offset of breakpoint
* WalkState - Current walk info
* Op - Current Op (from parse walk)
*
* RETURN: None
*
* DESCRIPTION: Set a breakpoint in a control method at the specified
* AML offset
*
******************************************************************************/
 
void
AcpiDbSetMethodBreakpoint (
char *Location,
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT *Op)
{
UINT32 Address;
 
 
if (!Op)
{
AcpiOsPrintf ("There is no method currently executing\n");
return;
}
 
/* Get and verify the breakpoint address */
 
Address = ACPI_STRTOUL (Location, NULL, 16);
if (Address <= Op->Common.AmlOffset)
{
AcpiOsPrintf ("Breakpoint %X is beyond current address %X\n",
Address, Op->Common.AmlOffset);
}
 
/* Save breakpoint in current walk */
 
WalkState->UserBreakpoint = Address;
AcpiOsPrintf ("Breakpoint set at AML offset %X\n", Address);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbSetMethodCallBreakpoint
*
* PARAMETERS: Op - Current Op (from parse walk)
*
* RETURN: None
*
* DESCRIPTION: Set a breakpoint in a control method at the specified
* AML offset
*
******************************************************************************/
 
void
AcpiDbSetMethodCallBreakpoint (
ACPI_PARSE_OBJECT *Op)
{
 
 
if (!Op)
{
AcpiOsPrintf ("There is no method currently executing\n");
return;
}
 
AcpiGbl_StepToNextCall = TRUE;
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbDisassembleAml
*
* PARAMETERS: Statements - Number of statements to disassemble
* Op - Current Op (from parse walk)
*
* RETURN: None
*
* DESCRIPTION: Display disassembled AML (ASL) starting from Op for the number
* of statements specified.
*
******************************************************************************/
 
void
AcpiDbDisassembleAml (
char *Statements,
ACPI_PARSE_OBJECT *Op)
{
UINT32 NumStatements = 8;
 
 
if (!Op)
{
AcpiOsPrintf ("There is no method currently executing\n");
return;
}
 
if (Statements)
{
NumStatements = ACPI_STRTOUL (Statements, NULL, 0);
}
 
AcpiDmDisassemble (NULL, Op, NumStatements);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbDisassembleMethod
*
* PARAMETERS: Name - Name of control method
*
* RETURN: None
*
* DESCRIPTION: Display disassembled AML (ASL) starting from Op for the number
* of statements specified.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDbDisassembleMethod (
char *Name)
{
ACPI_STATUS Status;
ACPI_PARSE_OBJECT *Op;
ACPI_WALK_STATE *WalkState;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_NAMESPACE_NODE *Method;
 
 
Method = AcpiDbConvertToNode (Name);
if (!Method)
{
return (AE_BAD_PARAMETER);
}
 
ObjDesc = Method->Object;
 
Op = AcpiPsCreateScopeOp ();
if (!Op)
{
return (AE_NO_MEMORY);
}
 
/* Create and initialize a new walk state */
 
WalkState = AcpiDsCreateWalkState (0, Op, NULL, NULL);
if (!WalkState)
{
return (AE_NO_MEMORY);
}
 
Status = AcpiDsInitAmlWalk (WalkState, Op, NULL,
ObjDesc->Method.AmlStart,
ObjDesc->Method.AmlLength, NULL, ACPI_IMODE_LOAD_PASS1);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
/* Parse the AML */
 
WalkState->ParseFlags &= ~ACPI_PARSE_DELETE_TREE;
WalkState->ParseFlags |= ACPI_PARSE_DISASSEMBLE;
Status = AcpiPsParseAml (WalkState);
 
AcpiDmDisassemble (NULL, Op, 0);
AcpiPsDeleteParseTree (Op);
return (AE_OK);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbDumpNamespace
*
* PARAMETERS: StartArg - Node to begin namespace dump
* DepthArg - Maximum tree depth to be dumped
*
* RETURN: None
*
* DESCRIPTION: Dump entire namespace or a subtree. Each node is displayed
* with type and other information.
*
******************************************************************************/
 
void
AcpiDbDumpNamespace (
char *StartArg,
char *DepthArg)
{
ACPI_HANDLE SubtreeEntry = AcpiGbl_RootNode;
UINT32 MaxDepth = ACPI_UINT32_MAX;
 
 
/* No argument given, just start at the root and dump entire namespace */
 
if (StartArg)
{
SubtreeEntry = AcpiDbConvertToNode (StartArg);
if (!SubtreeEntry)
{
return;
}
 
/* Now we can check for the depth argument */
 
if (DepthArg)
{
MaxDepth = ACPI_STRTOUL (DepthArg, NULL, 0);
}
}
 
AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
AcpiOsPrintf ("ACPI Namespace (from %4.4s (%p) subtree):\n",
((ACPI_NAMESPACE_NODE *) SubtreeEntry)->Name.Ascii, SubtreeEntry);
 
/* Display the subtree */
 
AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY, MaxDepth,
ACPI_OWNER_ID_MAX, SubtreeEntry);
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbDumpNamespaceByOwner
*
* PARAMETERS: OwnerArg - Owner ID whose nodes will be displayed
* DepthArg - Maximum tree depth to be dumped
*
* RETURN: None
*
* DESCRIPTION: Dump elements of the namespace that are owned by the OwnerId.
*
******************************************************************************/
 
void
AcpiDbDumpNamespaceByOwner (
char *OwnerArg,
char *DepthArg)
{
ACPI_HANDLE SubtreeEntry = AcpiGbl_RootNode;
UINT32 MaxDepth = ACPI_UINT32_MAX;
ACPI_OWNER_ID OwnerId;
 
 
OwnerId = (ACPI_OWNER_ID) ACPI_STRTOUL (OwnerArg, NULL, 0);
 
/* Now we can check for the depth argument */
 
if (DepthArg)
{
MaxDepth = ACPI_STRTOUL (DepthArg, NULL, 0);
}
 
AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
AcpiOsPrintf ("ACPI Namespace by owner %X:\n", OwnerId);
 
/* Display the subtree */
 
AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY, MaxDepth, OwnerId,
SubtreeEntry);
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbSendNotify
*
* PARAMETERS: Name - Name of ACPI object to send the notify to
* Value - Value of the notify to send.
*
* RETURN: None
*
* DESCRIPTION: Send an ACPI notification. The value specified is sent to the
* named object as an ACPI notify.
*
******************************************************************************/
 
void
AcpiDbSendNotify (
char *Name,
UINT32 Value)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
 
 
/* Translate name to an Named object */
 
Node = AcpiDbConvertToNode (Name);
if (!Node)
{
return;
}
 
/* Decode Named object type */
 
switch (Node->Type)
{
case ACPI_TYPE_DEVICE:
case ACPI_TYPE_THERMAL:
 
/* Send the notify */
 
Status = AcpiEvQueueNotifyRequest (Node, Value);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could not queue notify\n");
}
break;
 
default:
AcpiOsPrintf ("Named object is not a device or a thermal object\n");
break;
}
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbSetMethodData
*
* PARAMETERS: TypeArg - L for local, A for argument
* IndexArg - which one
* ValueArg - Value to set.
*
* RETURN: None
*
* DESCRIPTION: Set a local or argument for the running control method.
* NOTE: only object supported is Number.
*
******************************************************************************/
 
void
AcpiDbSetMethodData (
char *TypeArg,
char *IndexArg,
char *ValueArg)
{
char Type;
UINT32 Index;
UINT32 Value;
ACPI_WALK_STATE *WalkState;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_STATUS Status;
ACPI_NAMESPACE_NODE *Node;
 
 
/* Validate TypeArg */
 
AcpiUtStrupr (TypeArg);
Type = TypeArg[0];
if ((Type != 'L') &&
(Type != 'A') &&
(Type != 'N'))
{
AcpiOsPrintf ("Invalid SET operand: %s\n", TypeArg);
return;
}
 
Value = ACPI_STRTOUL (ValueArg, NULL, 16);
 
if (Type == 'N')
{
Node = AcpiDbConvertToNode (IndexArg);
if (Node->Type != ACPI_TYPE_INTEGER)
{
AcpiOsPrintf ("Can only set Integer nodes\n");
return;
}
ObjDesc = Node->Object;
ObjDesc->Integer.Value = Value;
return;
}
 
/* Get the index and value */
 
Index = ACPI_STRTOUL (IndexArg, NULL, 16);
 
WalkState = AcpiDsGetCurrentWalkState (AcpiGbl_CurrentWalkList);
if (!WalkState)
{
AcpiOsPrintf ("There is no method currently executing\n");
return;
}
 
/* Create and initialize the new object */
 
ObjDesc = AcpiUtCreateIntegerObject ((UINT64) Value);
if (!ObjDesc)
{
AcpiOsPrintf ("Could not create an internal object\n");
return;
}
 
/* Store the new object into the target */
 
switch (Type)
{
case 'A':
 
/* Set a method argument */
 
if (Index > ACPI_METHOD_MAX_ARG)
{
AcpiOsPrintf ("Arg%u - Invalid argument name\n", Index);
goto Cleanup;
}
 
Status = AcpiDsStoreObjectToLocal (ACPI_REFCLASS_ARG, Index, ObjDesc,
WalkState);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
 
ObjDesc = WalkState->Arguments[Index].Object;
 
AcpiOsPrintf ("Arg%u: ", Index);
AcpiDmDisplayInternalObject (ObjDesc, WalkState);
break;
 
case 'L':
 
/* Set a method local */
 
if (Index > ACPI_METHOD_MAX_LOCAL)
{
AcpiOsPrintf ("Local%u - Invalid local variable name\n", Index);
goto Cleanup;
}
 
Status = AcpiDsStoreObjectToLocal (ACPI_REFCLASS_LOCAL, Index, ObjDesc,
WalkState);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
 
ObjDesc = WalkState->LocalVariables[Index].Object;
 
AcpiOsPrintf ("Local%u: ", Index);
AcpiDmDisplayInternalObject (ObjDesc, WalkState);
break;
 
default:
break;
}
 
Cleanup:
AcpiUtRemoveReference (ObjDesc);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbWalkForSpecificObjects
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Display short info about objects in the namespace
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDbWalkForSpecificObjects (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context;
ACPI_BUFFER Buffer;
ACPI_STATUS Status;
 
 
Info->Count++;
 
/* Get and display the full pathname to this object */
 
Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
return (AE_OK);
}
 
AcpiOsPrintf ("%32s", (char *) Buffer.Pointer);
ACPI_FREE (Buffer.Pointer);
 
/* Dump short info about the object */
 
(void) AcpiNsDumpOneObject (ObjHandle, NestingLevel, Info, NULL);
return (AE_OK);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbDisplayObjects
*
* PARAMETERS: ObjTypeArg - Type of object to display
* DisplayCountArg - Max depth to display
*
* RETURN: None
*
* DESCRIPTION: Display objects in the namespace of the requested type
*
******************************************************************************/
 
ACPI_STATUS
AcpiDbDisplayObjects (
char *ObjTypeArg,
char *DisplayCountArg)
{
ACPI_WALK_INFO Info;
ACPI_OBJECT_TYPE Type;
 
 
/* Get the object type */
 
Type = AcpiDbMatchArgument (ObjTypeArg, AcpiDbObjectTypes);
if (Type == ACPI_TYPE_NOT_FOUND)
{
AcpiOsPrintf ("Invalid or unsupported argument\n");
return (AE_OK);
}
 
AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
AcpiOsPrintf (
"Objects of type [%s] defined in the current ACPI Namespace:\n",
AcpiUtGetTypeName (Type));
 
AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
 
Info.Count = 0;
Info.OwnerId = ACPI_OWNER_ID_MAX;
Info.DebugLevel = ACPI_UINT32_MAX;
Info.DisplayType = ACPI_DISPLAY_SUMMARY | ACPI_DISPLAY_SHORT;
 
/* Walk the namespace from the root */
 
(void) AcpiWalkNamespace (Type, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbWalkForSpecificObjects, NULL, (void *) &Info, NULL);
 
AcpiOsPrintf (
"\nFound %u objects of type [%s] in the current ACPI Namespace\n",
Info.Count, AcpiUtGetTypeName (Type));
 
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
return (AE_OK);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbWalkAndMatchName
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Find a particular name/names within the namespace. Wildcards
* are supported -- '?' matches any character.
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDbWalkAndMatchName (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_STATUS Status;
char *RequestedName = (char *) Context;
UINT32 i;
ACPI_BUFFER Buffer;
ACPI_WALK_INFO Info;
 
 
/* Check for a name match */
 
for (i = 0; i < 4; i++)
{
/* Wildcard support */
 
if ((RequestedName[i] != '?') &&
(RequestedName[i] != ((ACPI_NAMESPACE_NODE *) ObjHandle)->Name.Ascii[i]))
{
/* No match, just exit */
 
return (AE_OK);
}
}
 
/* Get the full pathname to this object */
 
Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
}
else
{
Info.OwnerId = ACPI_OWNER_ID_MAX;
Info.DebugLevel = ACPI_UINT32_MAX;
Info.DisplayType = ACPI_DISPLAY_SUMMARY | ACPI_DISPLAY_SHORT;
 
AcpiOsPrintf ("%32s", (char *) Buffer.Pointer);
(void) AcpiNsDumpOneObject (ObjHandle, NestingLevel, &Info, NULL);
ACPI_FREE (Buffer.Pointer);
}
 
return (AE_OK);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbFindNameInNamespace
*
* PARAMETERS: NameArg - The 4-character ACPI name to find.
* wildcards are supported.
*
* RETURN: None
*
* DESCRIPTION: Search the namespace for a given name (with wildcards)
*
******************************************************************************/
 
ACPI_STATUS
AcpiDbFindNameInNamespace (
char *NameArg)
{
char AcpiName[5] = "____";
char *AcpiNamePtr = AcpiName;
 
 
if (ACPI_STRLEN (NameArg) > 4)
{
AcpiOsPrintf ("Name must be no longer than 4 characters\n");
return (AE_OK);
}
 
/* Pad out name with underscores as necessary to create a 4-char name */
 
AcpiUtStrupr (NameArg);
while (*NameArg)
{
*AcpiNamePtr = *NameArg;
AcpiNamePtr++;
NameArg++;
}
 
/* Walk the namespace from the root */
 
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbWalkAndMatchName, NULL, AcpiName, NULL);
 
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
return (AE_OK);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbSetScope
*
* PARAMETERS: Name - New scope path
*
* RETURN: Status
*
* DESCRIPTION: Set the "current scope" as maintained by this utility.
* The scope is used as a prefix to ACPI paths.
*
******************************************************************************/
 
void
AcpiDbSetScope (
char *Name)
{
ACPI_STATUS Status;
ACPI_NAMESPACE_NODE *Node;
 
 
if (!Name || Name[0] == 0)
{
AcpiOsPrintf ("Current scope: %s\n", AcpiGbl_DbScopeBuf);
return;
}
 
AcpiDbPrepNamestring (Name);
 
if (Name[0] == '\\')
{
/* Validate new scope from the root */
 
Status = AcpiNsGetNode (AcpiGbl_RootNode, Name, ACPI_NS_NO_UPSEARCH,
&Node);
if (ACPI_FAILURE (Status))
{
goto ErrorExit;
}
 
ACPI_STRCPY (AcpiGbl_DbScopeBuf, Name);
ACPI_STRCAT (AcpiGbl_DbScopeBuf, "\\");
}
else
{
/* Validate new scope relative to old scope */
 
Status = AcpiNsGetNode (AcpiGbl_DbScopeNode, Name, ACPI_NS_NO_UPSEARCH,
&Node);
if (ACPI_FAILURE (Status))
{
goto ErrorExit;
}
 
ACPI_STRCAT (AcpiGbl_DbScopeBuf, Name);
ACPI_STRCAT (AcpiGbl_DbScopeBuf, "\\");
}
 
AcpiGbl_DbScopeNode = Node;
AcpiOsPrintf ("New scope: %s\n", AcpiGbl_DbScopeBuf);
return;
 
ErrorExit:
 
AcpiOsPrintf ("Could not attach scope: %s, %s\n",
Name, AcpiFormatException (Status));
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDmCompareAmlResources
*
* PARAMETERS: Aml1Buffer - Contains first resource list
* Aml1BufferLength - Length of first resource list
* Aml2Buffer - Contains second resource list
* Aml2BufferLength - Length of second resource list
*
* RETURN: None
*
* DESCRIPTION: Compare two AML resource lists, descriptor by descriptor (in
* order to isolate a miscompare to an individual resource)
*
******************************************************************************/
 
static void
AcpiDmCompareAmlResources (
UINT8 *Aml1Buffer,
ACPI_RSDESC_SIZE Aml1BufferLength,
UINT8 *Aml2Buffer,
ACPI_RSDESC_SIZE Aml2BufferLength)
{
UINT8 *Aml1;
UINT8 *Aml2;
ACPI_RSDESC_SIZE Aml1Length;
ACPI_RSDESC_SIZE Aml2Length;
ACPI_RSDESC_SIZE Offset = 0;
UINT8 ResourceType;
UINT32 Count = 0;
 
 
/* Compare overall buffer sizes (may be different due to size rounding) */
 
if (Aml1BufferLength != Aml2BufferLength)
{
AcpiOsPrintf (
"**** Buffer length mismatch in converted AML: original %X new %X ****\n",
Aml1BufferLength, Aml2BufferLength);
}
 
Aml1 = Aml1Buffer;
Aml2 = Aml2Buffer;
 
/* Walk the descriptor lists, comparing each descriptor */
 
while (Aml1 < (Aml1Buffer + Aml1BufferLength))
{
/* Get the lengths of each descriptor */
 
Aml1Length = AcpiUtGetDescriptorLength (Aml1);
Aml2Length = AcpiUtGetDescriptorLength (Aml2);
ResourceType = AcpiUtGetResourceType (Aml1);
 
/* Check for descriptor length match */
 
if (Aml1Length != Aml2Length)
{
AcpiOsPrintf (
"**** Length mismatch in descriptor [%.2X] type %2.2X, Offset %8.8X L1 %X L2 %X ****\n",
Count, ResourceType, Offset, Aml1Length, Aml2Length);
}
 
/* Check for descriptor byte match */
 
else if (ACPI_MEMCMP (Aml1, Aml2, Aml1Length))
{
AcpiOsPrintf (
"**** Data mismatch in descriptor [%.2X] type %2.2X, Offset %8.8X ****\n",
Count, ResourceType, Offset);
}
 
/* Exit on EndTag descriptor */
 
if (ResourceType == ACPI_RESOURCE_NAME_END_TAG)
{
return;
}
 
/* Point to next descriptor in each buffer */
 
Count++;
Offset += Aml1Length;
Aml1 += Aml1Length;
Aml2 += Aml2Length;
}
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDmTestResourceConversion
*
* PARAMETERS: Node - Parent device node
* Name - resource method name (_CRS)
*
* RETURN: Status
*
* DESCRIPTION: Compare the original AML with a conversion of the AML to
* internal resource list, then back to AML.
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDmTestResourceConversion (
ACPI_NAMESPACE_NODE *Node,
char *Name)
{
ACPI_STATUS Status;
ACPI_BUFFER ReturnObj;
ACPI_BUFFER ResourceObj;
ACPI_BUFFER NewAml;
ACPI_OBJECT *OriginalAml;
 
 
AcpiOsPrintf ("Resource Conversion Comparison:\n");
 
NewAml.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
ReturnObj.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
ResourceObj.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
 
/* Get the original _CRS AML resource template */
 
Status = AcpiEvaluateObject (Node, Name, NULL, &ReturnObj);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could not obtain %s: %s\n",
Name, AcpiFormatException (Status));
return (Status);
}
 
/* Get the AML resource template, converted to internal resource structs */
 
Status = AcpiGetCurrentResources (Node, &ResourceObj);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("AcpiGetCurrentResources failed: %s\n",
AcpiFormatException (Status));
goto Exit1;
}
 
/* Convert internal resource list to external AML resource template */
 
Status = AcpiRsCreateAmlResources (ResourceObj.Pointer, &NewAml);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("AcpiRsCreateAmlResources failed: %s\n",
AcpiFormatException (Status));
goto Exit2;
}
 
/* Compare original AML to the newly created AML resource list */
 
OriginalAml = ReturnObj.Pointer;
 
AcpiDmCompareAmlResources (
OriginalAml->Buffer.Pointer, (ACPI_RSDESC_SIZE) OriginalAml->Buffer.Length,
NewAml.Pointer, (ACPI_RSDESC_SIZE) NewAml.Length);
 
/* Cleanup and exit */
 
ACPI_FREE (NewAml.Pointer);
Exit2:
ACPI_FREE (ResourceObj.Pointer);
Exit1:
ACPI_FREE (ReturnObj.Pointer);
return (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbDisplayResources
*
* PARAMETERS: ObjectArg - String with hex value of the object
*
* RETURN: None
*
* DESCRIPTION: Display the resource objects associated with a device.
*
******************************************************************************/
 
void
AcpiDbDisplayResources (
char *ObjectArg)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
ACPI_BUFFER ReturnObj;
 
 
AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
AcpiDbgLevel |= ACPI_LV_RESOURCES;
 
/* Convert string to object pointer */
 
Node = AcpiDbConvertToNode (ObjectArg);
if (!Node)
{
return;
}
 
/* Prepare for a return object of arbitrary size */
 
ReturnObj.Pointer = AcpiGbl_DbBuffer;
ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
 
/* _PRT */
 
AcpiOsPrintf ("Evaluating _PRT\n");
 
/* Check if _PRT exists */
 
Status = AcpiEvaluateObject (Node, METHOD_NAME__PRT, NULL, &ReturnObj);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could not obtain _PRT: %s\n",
AcpiFormatException (Status));
goto GetCrs;
}
 
ReturnObj.Pointer = AcpiGbl_DbBuffer;
ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
 
Status = AcpiGetIrqRoutingTable (Node, &ReturnObj);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("GetIrqRoutingTable failed: %s\n",
AcpiFormatException (Status));
goto GetCrs;
}
 
AcpiRsDumpIrqList (ACPI_CAST_PTR (UINT8, AcpiGbl_DbBuffer));
 
 
/* _CRS */
 
GetCrs:
AcpiOsPrintf ("Evaluating _CRS\n");
 
ReturnObj.Pointer = AcpiGbl_DbBuffer;
ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
 
/* Check if _CRS exists */
 
Status = AcpiEvaluateObject (Node, METHOD_NAME__CRS, NULL, &ReturnObj);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could not obtain _CRS: %s\n",
AcpiFormatException (Status));
goto GetPrs;
}
 
/* Get the _CRS resource list */
 
ReturnObj.Pointer = AcpiGbl_DbBuffer;
ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
 
Status = AcpiGetCurrentResources (Node, &ReturnObj);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("AcpiGetCurrentResources failed: %s\n",
AcpiFormatException (Status));
goto GetPrs;
}
 
/* Dump the _CRS resource list */
 
AcpiRsDumpResourceList (ACPI_CAST_PTR (ACPI_RESOURCE,
ReturnObj.Pointer));
 
/*
* Perform comparison of original AML to newly created AML. This tests both
* the AML->Resource conversion and the Resource->Aml conversion.
*/
Status = AcpiDmTestResourceConversion (Node, METHOD_NAME__CRS);
 
/* Execute _SRS with the resource list */
 
Status = AcpiSetCurrentResources (Node, &ReturnObj);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("AcpiSetCurrentResources failed: %s\n",
AcpiFormatException (Status));
goto GetPrs;
}
 
 
/* _PRS */
 
GetPrs:
AcpiOsPrintf ("Evaluating _PRS\n");
 
ReturnObj.Pointer = AcpiGbl_DbBuffer;
ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
 
/* Check if _PRS exists */
 
Status = AcpiEvaluateObject (Node, METHOD_NAME__PRS, NULL, &ReturnObj);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could not obtain _PRS: %s\n",
AcpiFormatException (Status));
goto Cleanup;
}
 
ReturnObj.Pointer = AcpiGbl_DbBuffer;
ReturnObj.Length = ACPI_DEBUG_BUFFER_SIZE;
 
Status = AcpiGetPossibleResources (Node, &ReturnObj);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("AcpiGetPossibleResources failed: %s\n",
AcpiFormatException (Status));
goto Cleanup;
}
 
AcpiRsDumpResourceList (ACPI_CAST_PTR (ACPI_RESOURCE, AcpiGbl_DbBuffer));
 
Cleanup:
 
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
return;
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbIntegrityWalk
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Examine one NS node for valid values.
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDbIntegrityWalk (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_INTEGRITY_INFO *Info = (ACPI_INTEGRITY_INFO *) Context;
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
ACPI_OPERAND_OBJECT *Object;
BOOLEAN Alias = TRUE;
 
 
Info->Nodes++;
 
/* Verify the NS node, and dereference aliases */
 
while (Alias)
{
if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
{
AcpiOsPrintf ("Invalid Descriptor Type for Node %p [%s] - is %2.2X should be %2.2X\n",
Node, AcpiUtGetDescriptorName (Node), ACPI_GET_DESCRIPTOR_TYPE (Node),
ACPI_DESC_TYPE_NAMED);
return (AE_OK);
}
 
if ((Node->Type == ACPI_TYPE_LOCAL_ALIAS) ||
(Node->Type == ACPI_TYPE_LOCAL_METHOD_ALIAS))
{
Node = (ACPI_NAMESPACE_NODE *) Node->Object;
}
else
{
Alias = FALSE;
}
}
 
if (Node->Type > ACPI_TYPE_LOCAL_MAX)
{
AcpiOsPrintf ("Invalid Object Type for Node %p, Type = %X\n",
Node, Node->Type);
return (AE_OK);
}
 
if (!AcpiUtValidAcpiName (Node->Name.Integer))
{
AcpiOsPrintf ("Invalid AcpiName for Node %p\n", Node);
return (AE_OK);
}
 
Object = AcpiNsGetAttachedObject (Node);
if (Object)
{
Info->Objects++;
if (ACPI_GET_DESCRIPTOR_TYPE (Object) != ACPI_DESC_TYPE_OPERAND)
{
AcpiOsPrintf ("Invalid Descriptor Type for Object %p [%s]\n",
Object, AcpiUtGetDescriptorName (Object));
}
}
 
return (AE_OK);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbCheckIntegrity
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Check entire namespace for data structure integrity
*
******************************************************************************/
 
void
AcpiDbCheckIntegrity (
void)
{
ACPI_INTEGRITY_INFO Info = {0,0};
 
/* Search all nodes in namespace */
 
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbIntegrityWalk, NULL, (void *) &Info, NULL);
 
AcpiOsPrintf ("Verified %u namespace nodes with %u Objects\n",
Info.Nodes, Info.Objects);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbGenerateGpe
*
* PARAMETERS: GpeArg - Raw GPE number, ascii string
* BlockArg - GPE block number, ascii string
* 0 or 1 for FADT GPE blocks
*
* RETURN: None
*
* DESCRIPTION: Generate a GPE
*
******************************************************************************/
 
void
AcpiDbGenerateGpe (
char *GpeArg,
char *BlockArg)
{
UINT32 BlockNumber;
UINT32 GpeNumber;
ACPI_GPE_EVENT_INFO *GpeEventInfo;
 
 
GpeNumber = ACPI_STRTOUL (GpeArg, NULL, 0);
BlockNumber = ACPI_STRTOUL (BlockArg, NULL, 0);
 
 
GpeEventInfo = AcpiEvGetGpeEventInfo (ACPI_TO_POINTER (BlockNumber),
GpeNumber);
if (!GpeEventInfo)
{
AcpiOsPrintf ("Invalid GPE\n");
return;
}
 
(void) AcpiEvGpeDispatch (GpeEventInfo, GpeNumber);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbBusWalk
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Display info about device objects that have a corresponding
* _PRT method.
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDbBusWalk (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
ACPI_STATUS Status;
ACPI_BUFFER Buffer;
ACPI_NAMESPACE_NODE *TempNode;
ACPI_DEVICE_INFO *Info;
UINT32 i;
 
 
if ((Node->Type != ACPI_TYPE_DEVICE) &&
(Node->Type != ACPI_TYPE_PROCESSOR))
{
return (AE_OK);
}
 
/* Exit if there is no _PRT under this device */
 
Status = AcpiGetHandle (Node, METHOD_NAME__PRT,
ACPI_CAST_PTR (ACPI_HANDLE, &TempNode));
if (ACPI_FAILURE (Status))
{
return (AE_OK);
}
 
/* Get the full path to this device object */
 
Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
return (AE_OK);
}
 
Status = AcpiGetObjectInfo (ObjHandle, &Info);
if (ACPI_FAILURE (Status))
{
return (AE_OK);
}
 
/* Display the full path */
 
AcpiOsPrintf ("%-32s Type %X", (char *) Buffer.Pointer, Node->Type);
ACPI_FREE (Buffer.Pointer);
 
if (Info->Flags & ACPI_PCI_ROOT_BRIDGE)
{
AcpiOsPrintf (" - Is PCI Root Bridge");
}
AcpiOsPrintf ("\n");
 
/* _PRT info */
 
AcpiOsPrintf ("_PRT: %p\n", TempNode);
 
/* Dump _ADR, _HID, _UID, _CID */
 
if (Info->Valid & ACPI_VALID_ADR)
{
AcpiOsPrintf ("_ADR: %8.8X%8.8X\n", ACPI_FORMAT_UINT64 (Info->Address));
}
else
{
AcpiOsPrintf ("_ADR: <Not Present>\n");
}
 
if (Info->Valid & ACPI_VALID_HID)
{
AcpiOsPrintf ("_HID: %s\n", Info->HardwareId.String);
}
else
{
AcpiOsPrintf ("_HID: <Not Present>\n");
}
 
if (Info->Valid & ACPI_VALID_UID)
{
AcpiOsPrintf ("_UID: %s\n", Info->UniqueId.String);
}
else
{
AcpiOsPrintf ("_UID: <Not Present>\n");
}
 
if (Info->Valid & ACPI_VALID_CID)
{
for (i = 0; i < Info->CompatibleIdList.Count; i++)
{
AcpiOsPrintf ("_CID: %s\n",
Info->CompatibleIdList.Ids[i].String);
}
}
else
{
AcpiOsPrintf ("_CID: <Not Present>\n");
}
 
ACPI_FREE (Info);
return (AE_OK);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDbGetBusInfo
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Display info about system busses.
*
******************************************************************************/
 
void
AcpiDbGetBusInfo (
void)
{
/* Search all nodes in namespace */
 
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbBusWalk, NULL, NULL, NULL);
}
 
#endif /* ACPI_DEBUGGER */