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Regard whitespace Rev 3390 → Rev 3391

/drivers/ddk/Makefile
22,6 → 22,7
io/finfo.c \
io/ssize.c \
io/write.c \
linux/bitmap.c \
linux/idr.c \
linux/firmware.c \
linux/kref.c \
/drivers/ddk/core.S
65,6 → 65,7
.global _UserFree
 
.global _WaitEvent
.global _WaitEventTimeout
 
 
.def _AllocKernelSpace; .scl 2; .type 32; .endef
127,6 → 128,7
.def _UserFree; .scl 2; .type 32; .endef
 
.def _WaitEvent; .scl 2; .type 32; .endef
.def _WaitEventTimeout; .scl 2; .type 32; .endef
 
 
_AllocKernelSpace:
189,6 → 191,7
_UserAlloc:
_UserFree:
_WaitEvent:
_WaitEventTimeout:
 
ret
 
258,4 → 261,5
.ascii " -export:UserFree" # stdcall
 
.ascii " -export:WaitEvent" # stdcall
.ascii " -export:WaitEventTimeout" # stdcall
 
/drivers/ddk/linux/bitmap.c
0,0 → 1,848
/*
* lib/bitmap.c
* Helper functions for bitmap.h.
*
* Tlhis source code is licensed under the GNU General Public License,
* Version 2. See the file COPYING for more details.
*/
#include <syscall.h>
#include <linux/export.h>
//#include <linux/thread_info.h>
#include <linux/ctype.h>
#include <linux/errno.h>
#include <linux/bitmap.h>
#include <linux/bitops.h>
#include <linux/bug.h>
//#include <asm/uaccess.h>
 
/*
* bitmaps provide an array of bits, implemented using an an
* array of unsigned longs. The number of valid bits in a
* given bitmap does _not_ need to be an exact multiple of
* BITS_PER_LONG.
*
* The possible unused bits in the last, partially used word
* of a bitmap are 'don't care'. The implementation makes
* no particular effort to keep them zero. It ensures that
* their value will not affect the results of any operation.
* The bitmap operations that return Boolean (bitmap_empty,
* for example) or scalar (bitmap_weight, for example) results
* carefully filter out these unused bits from impacting their
* results.
*
* These operations actually hold to a slightly stronger rule:
* if you don't input any bitmaps to these ops that have some
* unused bits set, then they won't output any set unused bits
* in output bitmaps.
*
* The byte ordering of bitmaps is more natural on little
* endian architectures. See the big-endian headers
* include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
* for the best explanations of this ordering.
*/
 
int __bitmap_empty(const unsigned long *bitmap, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap[k])
return 0;
 
if (bits % BITS_PER_LONG)
if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
return 0;
 
return 1;
}
EXPORT_SYMBOL(__bitmap_empty);
 
int __bitmap_full(const unsigned long *bitmap, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (~bitmap[k])
return 0;
 
if (bits % BITS_PER_LONG)
if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
return 0;
 
return 1;
}
EXPORT_SYMBOL(__bitmap_full);
 
int __bitmap_equal(const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] != bitmap2[k])
return 0;
 
if (bits % BITS_PER_LONG)
if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
return 0;
 
return 1;
}
EXPORT_SYMBOL(__bitmap_equal);
 
void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
dst[k] = ~src[k];
 
if (bits % BITS_PER_LONG)
dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
}
EXPORT_SYMBOL(__bitmap_complement);
 
/**
* __bitmap_shift_right - logical right shift of the bits in a bitmap
* @dst : destination bitmap
* @src : source bitmap
* @shift : shift by this many bits
* @bits : bitmap size, in bits
*
* Shifting right (dividing) means moving bits in the MS -> LS bit
* direction. Zeros are fed into the vacated MS positions and the
* LS bits shifted off the bottom are lost.
*/
void __bitmap_shift_right(unsigned long *dst,
const unsigned long *src, int shift, int bits)
{
int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
unsigned long mask = (1UL << left) - 1;
for (k = 0; off + k < lim; ++k) {
unsigned long upper, lower;
 
/*
* If shift is not word aligned, take lower rem bits of
* word above and make them the top rem bits of result.
*/
if (!rem || off + k + 1 >= lim)
upper = 0;
else {
upper = src[off + k + 1];
if (off + k + 1 == lim - 1 && left)
upper &= mask;
}
lower = src[off + k];
if (left && off + k == lim - 1)
lower &= mask;
dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
if (left && k == lim - 1)
dst[k] &= mask;
}
if (off)
memset(&dst[lim - off], 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_right);
 
 
/**
* __bitmap_shift_left - logical left shift of the bits in a bitmap
* @dst : destination bitmap
* @src : source bitmap
* @shift : shift by this many bits
* @bits : bitmap size, in bits
*
* Shifting left (multiplying) means moving bits in the LS -> MS
* direction. Zeros are fed into the vacated LS bit positions
* and those MS bits shifted off the top are lost.
*/
 
void __bitmap_shift_left(unsigned long *dst,
const unsigned long *src, int shift, int bits)
{
int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
for (k = lim - off - 1; k >= 0; --k) {
unsigned long upper, lower;
 
/*
* If shift is not word aligned, take upper rem bits of
* word below and make them the bottom rem bits of result.
*/
if (rem && k > 0)
lower = src[k - 1];
else
lower = 0;
upper = src[k];
if (left && k == lim - 1)
upper &= (1UL << left) - 1;
dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem;
if (left && k + off == lim - 1)
dst[k + off] &= (1UL << left) - 1;
}
if (off)
memset(dst, 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_left);
 
int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
int nr = BITS_TO_LONGS(bits);
unsigned long result = 0;
 
for (k = 0; k < nr; k++)
result |= (dst[k] = bitmap1[k] & bitmap2[k]);
return result != 0;
}
EXPORT_SYMBOL(__bitmap_and);
 
void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
int nr = BITS_TO_LONGS(bits);
 
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] | bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_or);
 
void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
int nr = BITS_TO_LONGS(bits);
 
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] ^ bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_xor);
 
int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
int nr = BITS_TO_LONGS(bits);
unsigned long result = 0;
 
for (k = 0; k < nr; k++)
result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
return result != 0;
}
EXPORT_SYMBOL(__bitmap_andnot);
 
int __bitmap_intersects(const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] & bitmap2[k])
return 1;
 
if (bits % BITS_PER_LONG)
if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
return 1;
return 0;
}
EXPORT_SYMBOL(__bitmap_intersects);
 
int __bitmap_subset(const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] & ~bitmap2[k])
return 0;
 
if (bits % BITS_PER_LONG)
if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
return 0;
return 1;
}
EXPORT_SYMBOL(__bitmap_subset);
 
int __bitmap_weight(const unsigned long *bitmap, int bits)
{
int k, w = 0, lim = bits/BITS_PER_LONG;
 
for (k = 0; k < lim; k++)
w += hweight_long(bitmap[k]);
 
if (bits % BITS_PER_LONG)
w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
 
return w;
}
EXPORT_SYMBOL(__bitmap_weight);
 
void bitmap_set(unsigned long *map, int start, int nr)
{
unsigned long *p = map + BIT_WORD(start);
const int size = start + nr;
int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
 
while (nr - bits_to_set >= 0) {
*p |= mask_to_set;
nr -= bits_to_set;
bits_to_set = BITS_PER_LONG;
mask_to_set = ~0UL;
p++;
}
if (nr) {
mask_to_set &= BITMAP_LAST_WORD_MASK(size);
*p |= mask_to_set;
}
}
EXPORT_SYMBOL(bitmap_set);
 
void bitmap_clear(unsigned long *map, int start, int nr)
{
unsigned long *p = map + BIT_WORD(start);
const int size = start + nr;
int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
 
while (nr - bits_to_clear >= 0) {
*p &= ~mask_to_clear;
nr -= bits_to_clear;
bits_to_clear = BITS_PER_LONG;
mask_to_clear = ~0UL;
p++;
}
if (nr) {
mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
*p &= ~mask_to_clear;
}
}
EXPORT_SYMBOL(bitmap_clear);
 
/*
* bitmap_find_next_zero_area - find a contiguous aligned zero area
* @map: The address to base the search on
* @size: The bitmap size in bits
* @start: The bitnumber to start searching at
* @nr: The number of zeroed bits we're looking for
* @align_mask: Alignment mask for zero area
*
* The @align_mask should be one less than a power of 2; the effect is that
* the bit offset of all zero areas this function finds is multiples of that
* power of 2. A @align_mask of 0 means no alignment is required.
*/
unsigned long bitmap_find_next_zero_area(unsigned long *map,
unsigned long size,
unsigned long start,
unsigned int nr,
unsigned long align_mask)
{
unsigned long index, end, i;
again:
index = find_next_zero_bit(map, size, start);
 
/* Align allocation */
index = __ALIGN_MASK(index, align_mask);
 
end = index + nr;
if (end > size)
return end;
i = find_next_bit(map, end, index);
if (i < end) {
start = i + 1;
goto again;
}
return index;
}
EXPORT_SYMBOL(bitmap_find_next_zero_area);
 
/*
* Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
* second version by Paul Jackson, third by Joe Korty.
*/
 
#define CHUNKSZ 32
#define nbits_to_hold_value(val) fls(val)
#define BASEDEC 10 /* fancier cpuset lists input in decimal */
 
 
 
 
 
/**
* bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
* @buf: pointer to a bitmap
* @pos: a bit position in @buf (0 <= @pos < @bits)
* @bits: number of valid bit positions in @buf
*
* Map the bit at position @pos in @buf (of length @bits) to the
* ordinal of which set bit it is. If it is not set or if @pos
* is not a valid bit position, map to -1.
*
* If for example, just bits 4 through 7 are set in @buf, then @pos
* values 4 through 7 will get mapped to 0 through 3, respectively,
* and other @pos values will get mapped to 0. When @pos value 7
* gets mapped to (returns) @ord value 3 in this example, that means
* that bit 7 is the 3rd (starting with 0th) set bit in @buf.
*
* The bit positions 0 through @bits are valid positions in @buf.
*/
static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
{
int i, ord;
 
if (pos < 0 || pos >= bits || !test_bit(pos, buf))
return -1;
 
i = find_first_bit(buf, bits);
ord = 0;
while (i < pos) {
i = find_next_bit(buf, bits, i + 1);
ord++;
}
BUG_ON(i != pos);
 
return ord;
}
 
/**
* bitmap_ord_to_pos - find position of n-th set bit in bitmap
* @buf: pointer to bitmap
* @ord: ordinal bit position (n-th set bit, n >= 0)
* @bits: number of valid bit positions in @buf
*
* Map the ordinal offset of bit @ord in @buf to its position in @buf.
* Value of @ord should be in range 0 <= @ord < weight(buf), else
* results are undefined.
*
* If for example, just bits 4 through 7 are set in @buf, then @ord
* values 0 through 3 will get mapped to 4 through 7, respectively,
* and all other @ord values return undefined values. When @ord value 3
* gets mapped to (returns) @pos value 7 in this example, that means
* that the 3rd set bit (starting with 0th) is at position 7 in @buf.
*
* The bit positions 0 through @bits are valid positions in @buf.
*/
int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
{
int pos = 0;
 
if (ord >= 0 && ord < bits) {
int i;
 
for (i = find_first_bit(buf, bits);
i < bits && ord > 0;
i = find_next_bit(buf, bits, i + 1))
ord--;
if (i < bits && ord == 0)
pos = i;
}
 
return pos;
}
 
/**
* bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
* @dst: remapped result
* @src: subset to be remapped
* @old: defines domain of map
* @new: defines range of map
* @bits: number of bits in each of these bitmaps
*
* Let @old and @new define a mapping of bit positions, such that
* whatever position is held by the n-th set bit in @old is mapped
* to the n-th set bit in @new. In the more general case, allowing
* for the possibility that the weight 'w' of @new is less than the
* weight of @old, map the position of the n-th set bit in @old to
* the position of the m-th set bit in @new, where m == n % w.
*
* If either of the @old and @new bitmaps are empty, or if @src and
* @dst point to the same location, then this routine copies @src
* to @dst.
*
* The positions of unset bits in @old are mapped to themselves
* (the identify map).
*
* Apply the above specified mapping to @src, placing the result in
* @dst, clearing any bits previously set in @dst.
*
* For example, lets say that @old has bits 4 through 7 set, and
* @new has bits 12 through 15 set. This defines the mapping of bit
* position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
* bit positions unchanged. So if say @src comes into this routine
* with bits 1, 5 and 7 set, then @dst should leave with bits 1,
* 13 and 15 set.
*/
void bitmap_remap(unsigned long *dst, const unsigned long *src,
const unsigned long *old, const unsigned long *new,
int bits)
{
int oldbit, w;
 
if (dst == src) /* following doesn't handle inplace remaps */
return;
bitmap_zero(dst, bits);
 
w = bitmap_weight(new, bits);
for_each_set_bit(oldbit, src, bits) {
int n = bitmap_pos_to_ord(old, oldbit, bits);
 
if (n < 0 || w == 0)
set_bit(oldbit, dst); /* identity map */
else
set_bit(bitmap_ord_to_pos(new, n % w, bits), dst);
}
}
EXPORT_SYMBOL(bitmap_remap);
 
/**
* bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
* @oldbit: bit position to be mapped
* @old: defines domain of map
* @new: defines range of map
* @bits: number of bits in each of these bitmaps
*
* Let @old and @new define a mapping of bit positions, such that
* whatever position is held by the n-th set bit in @old is mapped
* to the n-th set bit in @new. In the more general case, allowing
* for the possibility that the weight 'w' of @new is less than the
* weight of @old, map the position of the n-th set bit in @old to
* the position of the m-th set bit in @new, where m == n % w.
*
* The positions of unset bits in @old are mapped to themselves
* (the identify map).
*
* Apply the above specified mapping to bit position @oldbit, returning
* the new bit position.
*
* For example, lets say that @old has bits 4 through 7 set, and
* @new has bits 12 through 15 set. This defines the mapping of bit
* position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
* bit positions unchanged. So if say @oldbit is 5, then this routine
* returns 13.
*/
int bitmap_bitremap(int oldbit, const unsigned long *old,
const unsigned long *new, int bits)
{
int w = bitmap_weight(new, bits);
int n = bitmap_pos_to_ord(old, oldbit, bits);
if (n < 0 || w == 0)
return oldbit;
else
return bitmap_ord_to_pos(new, n % w, bits);
}
EXPORT_SYMBOL(bitmap_bitremap);
 
/**
* bitmap_onto - translate one bitmap relative to another
* @dst: resulting translated bitmap
* @orig: original untranslated bitmap
* @relmap: bitmap relative to which translated
* @bits: number of bits in each of these bitmaps
*
* Set the n-th bit of @dst iff there exists some m such that the
* n-th bit of @relmap is set, the m-th bit of @orig is set, and
* the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
* (If you understood the previous sentence the first time your
* read it, you're overqualified for your current job.)
*
* In other words, @orig is mapped onto (surjectively) @dst,
* using the the map { <n, m> | the n-th bit of @relmap is the
* m-th set bit of @relmap }.
*
* Any set bits in @orig above bit number W, where W is the
* weight of (number of set bits in) @relmap are mapped nowhere.
* In particular, if for all bits m set in @orig, m >= W, then
* @dst will end up empty. In situations where the possibility
* of such an empty result is not desired, one way to avoid it is
* to use the bitmap_fold() operator, below, to first fold the
* @orig bitmap over itself so that all its set bits x are in the
* range 0 <= x < W. The bitmap_fold() operator does this by
* setting the bit (m % W) in @dst, for each bit (m) set in @orig.
*
* Example [1] for bitmap_onto():
* Let's say @relmap has bits 30-39 set, and @orig has bits
* 1, 3, 5, 7, 9 and 11 set. Then on return from this routine,
* @dst will have bits 31, 33, 35, 37 and 39 set.
*
* When bit 0 is set in @orig, it means turn on the bit in
* @dst corresponding to whatever is the first bit (if any)
* that is turned on in @relmap. Since bit 0 was off in the
* above example, we leave off that bit (bit 30) in @dst.
*
* When bit 1 is set in @orig (as in the above example), it
* means turn on the bit in @dst corresponding to whatever
* is the second bit that is turned on in @relmap. The second
* bit in @relmap that was turned on in the above example was
* bit 31, so we turned on bit 31 in @dst.
*
* Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
* because they were the 4th, 6th, 8th and 10th set bits
* set in @relmap, and the 4th, 6th, 8th and 10th bits of
* @orig (i.e. bits 3, 5, 7 and 9) were also set.
*
* When bit 11 is set in @orig, it means turn on the bit in
* @dst corresponding to whatever is the twelfth bit that is
* turned on in @relmap. In the above example, there were
* only ten bits turned on in @relmap (30..39), so that bit
* 11 was set in @orig had no affect on @dst.
*
* Example [2] for bitmap_fold() + bitmap_onto():
* Let's say @relmap has these ten bits set:
* 40 41 42 43 45 48 53 61 74 95
* (for the curious, that's 40 plus the first ten terms of the
* Fibonacci sequence.)
*
* Further lets say we use the following code, invoking
* bitmap_fold() then bitmap_onto, as suggested above to
* avoid the possitility of an empty @dst result:
*
* unsigned long *tmp; // a temporary bitmap's bits
*
* bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
* bitmap_onto(dst, tmp, relmap, bits);
*
* Then this table shows what various values of @dst would be, for
* various @orig's. I list the zero-based positions of each set bit.
* The tmp column shows the intermediate result, as computed by
* using bitmap_fold() to fold the @orig bitmap modulo ten
* (the weight of @relmap).
*
* @orig tmp @dst
* 0 0 40
* 1 1 41
* 9 9 95
* 10 0 40 (*)
* 1 3 5 7 1 3 5 7 41 43 48 61
* 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
* 0 9 18 27 0 9 8 7 40 61 74 95
* 0 10 20 30 0 40
* 0 11 22 33 0 1 2 3 40 41 42 43
* 0 12 24 36 0 2 4 6 40 42 45 53
* 78 102 211 1 2 8 41 42 74 (*)
*
* (*) For these marked lines, if we hadn't first done bitmap_fold()
* into tmp, then the @dst result would have been empty.
*
* If either of @orig or @relmap is empty (no set bits), then @dst
* will be returned empty.
*
* If (as explained above) the only set bits in @orig are in positions
* m where m >= W, (where W is the weight of @relmap) then @dst will
* once again be returned empty.
*
* All bits in @dst not set by the above rule are cleared.
*/
void bitmap_onto(unsigned long *dst, const unsigned long *orig,
const unsigned long *relmap, int bits)
{
int n, m; /* same meaning as in above comment */
 
if (dst == orig) /* following doesn't handle inplace mappings */
return;
bitmap_zero(dst, bits);
 
/*
* The following code is a more efficient, but less
* obvious, equivalent to the loop:
* for (m = 0; m < bitmap_weight(relmap, bits); m++) {
* n = bitmap_ord_to_pos(orig, m, bits);
* if (test_bit(m, orig))
* set_bit(n, dst);
* }
*/
 
m = 0;
for_each_set_bit(n, relmap, bits) {
/* m == bitmap_pos_to_ord(relmap, n, bits) */
if (test_bit(m, orig))
set_bit(n, dst);
m++;
}
}
EXPORT_SYMBOL(bitmap_onto);
 
/**
* bitmap_fold - fold larger bitmap into smaller, modulo specified size
* @dst: resulting smaller bitmap
* @orig: original larger bitmap
* @sz: specified size
* @bits: number of bits in each of these bitmaps
*
* For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
* Clear all other bits in @dst. See further the comment and
* Example [2] for bitmap_onto() for why and how to use this.
*/
void bitmap_fold(unsigned long *dst, const unsigned long *orig,
int sz, int bits)
{
int oldbit;
 
if (dst == orig) /* following doesn't handle inplace mappings */
return;
bitmap_zero(dst, bits);
 
for_each_set_bit(oldbit, orig, bits)
set_bit(oldbit % sz, dst);
}
EXPORT_SYMBOL(bitmap_fold);
 
/*
* Common code for bitmap_*_region() routines.
* bitmap: array of unsigned longs corresponding to the bitmap
* pos: the beginning of the region
* order: region size (log base 2 of number of bits)
* reg_op: operation(s) to perform on that region of bitmap
*
* Can set, verify and/or release a region of bits in a bitmap,
* depending on which combination of REG_OP_* flag bits is set.
*
* A region of a bitmap is a sequence of bits in the bitmap, of
* some size '1 << order' (a power of two), aligned to that same
* '1 << order' power of two.
*
* Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
* Returns 0 in all other cases and reg_ops.
*/
 
enum {
REG_OP_ISFREE, /* true if region is all zero bits */
REG_OP_ALLOC, /* set all bits in region */
REG_OP_RELEASE, /* clear all bits in region */
};
 
static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
{
int nbits_reg; /* number of bits in region */
int index; /* index first long of region in bitmap */
int offset; /* bit offset region in bitmap[index] */
int nlongs_reg; /* num longs spanned by region in bitmap */
int nbitsinlong; /* num bits of region in each spanned long */
unsigned long mask; /* bitmask for one long of region */
int i; /* scans bitmap by longs */
int ret = 0; /* return value */
 
/*
* Either nlongs_reg == 1 (for small orders that fit in one long)
* or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
*/
nbits_reg = 1 << order;
index = pos / BITS_PER_LONG;
offset = pos - (index * BITS_PER_LONG);
nlongs_reg = BITS_TO_LONGS(nbits_reg);
nbitsinlong = min(nbits_reg, BITS_PER_LONG);
 
/*
* Can't do "mask = (1UL << nbitsinlong) - 1", as that
* overflows if nbitsinlong == BITS_PER_LONG.
*/
mask = (1UL << (nbitsinlong - 1));
mask += mask - 1;
mask <<= offset;
 
switch (reg_op) {
case REG_OP_ISFREE:
for (i = 0; i < nlongs_reg; i++) {
if (bitmap[index + i] & mask)
goto done;
}
ret = 1; /* all bits in region free (zero) */
break;
 
case REG_OP_ALLOC:
for (i = 0; i < nlongs_reg; i++)
bitmap[index + i] |= mask;
break;
 
case REG_OP_RELEASE:
for (i = 0; i < nlongs_reg; i++)
bitmap[index + i] &= ~mask;
break;
}
done:
return ret;
}
 
/**
* bitmap_find_free_region - find a contiguous aligned mem region
* @bitmap: array of unsigned longs corresponding to the bitmap
* @bits: number of bits in the bitmap
* @order: region size (log base 2 of number of bits) to find
*
* Find a region of free (zero) bits in a @bitmap of @bits bits and
* allocate them (set them to one). Only consider regions of length
* a power (@order) of two, aligned to that power of two, which
* makes the search algorithm much faster.
*
* Return the bit offset in bitmap of the allocated region,
* or -errno on failure.
*/
int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
{
int pos, end; /* scans bitmap by regions of size order */
 
for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) {
if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
continue;
__reg_op(bitmap, pos, order, REG_OP_ALLOC);
return pos;
}
return -ENOMEM;
}
EXPORT_SYMBOL(bitmap_find_free_region);
 
/**
* bitmap_release_region - release allocated bitmap region
* @bitmap: array of unsigned longs corresponding to the bitmap
* @pos: beginning of bit region to release
* @order: region size (log base 2 of number of bits) to release
*
* This is the complement to __bitmap_find_free_region() and releases
* the found region (by clearing it in the bitmap).
*
* No return value.
*/
void bitmap_release_region(unsigned long *bitmap, int pos, int order)
{
__reg_op(bitmap, pos, order, REG_OP_RELEASE);
}
EXPORT_SYMBOL(bitmap_release_region);
 
/**
* bitmap_allocate_region - allocate bitmap region
* @bitmap: array of unsigned longs corresponding to the bitmap
* @pos: beginning of bit region to allocate
* @order: region size (log base 2 of number of bits) to allocate
*
* Allocate (set bits in) a specified region of a bitmap.
*
* Return 0 on success, or %-EBUSY if specified region wasn't
* free (not all bits were zero).
*/
int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
{
if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
return -EBUSY;
__reg_op(bitmap, pos, order, REG_OP_ALLOC);
return 0;
}
EXPORT_SYMBOL(bitmap_allocate_region);
 
/**
* bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
* @dst: destination buffer
* @src: bitmap to copy
* @nbits: number of bits in the bitmap
*
* Require nbits % BITS_PER_LONG == 0.
*/
void bitmap_copy_le(void *dst, const unsigned long *src, int nbits)
{
unsigned long *d = dst;
int i;
 
for (i = 0; i < nbits/BITS_PER_LONG; i++) {
if (BITS_PER_LONG == 64)
d[i] = cpu_to_le64(src[i]);
else
d[i] = cpu_to_le32(src[i]);
}
}
EXPORT_SYMBOL(bitmap_copy_le);
/drivers/ddk/linux/idr.c
20,7 → 20,7
* that id to this code and it returns your pointer.
 
* You can release ids at any time. When all ids are released, most of
* the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
* the memory is returned (we keep MAX_IDR_FREE) in a local pool so we
* don't need to go to the memory "store" during an id allocate, just
* so you don't need to be too concerned about locking and conflicts
* with the slab allocator.
27,96 → 27,99
*/
 
#include <linux/kernel.h>
#include <linux/export.h>
#include <linux/string.h>
#include <linux/bitops.h>
#include <linux/idr.h>
//#include <stdlib.h>
 
unsigned long find_first_bit(const unsigned long *addr, unsigned long size)
{
const unsigned long *p = addr;
unsigned long result = 0;
unsigned long tmp;
unsigned long find_next_zero_bit(const unsigned long *addr, unsigned long size,
unsigned long offset);
 
while (size & ~(BITS_PER_LONG-1)) {
if ((tmp = *(p++)))
goto found;
result += BITS_PER_LONG;
size -= BITS_PER_LONG;
}
if (!size)
return result;
 
tmp = (*p) & (~0UL >> (BITS_PER_LONG - size));
if (tmp == 0UL) /* Are any bits set? */
return result + size; /* Nope. */
found:
return result + __ffs(tmp);
}
#define MAX_IDR_SHIFT (sizeof(int) * 8 - 1)
#define MAX_IDR_BIT (1U << MAX_IDR_SHIFT)
 
int find_next_bit(const unsigned long *addr, int size, int offset)
/* Leave the possibility of an incomplete final layer */
#define MAX_IDR_LEVEL ((MAX_IDR_SHIFT + IDR_BITS - 1) / IDR_BITS)
 
/* Number of id_layer structs to leave in free list */
#define MAX_IDR_FREE (MAX_IDR_LEVEL * 2)
 
static struct idr_layer *idr_preload_head;
static int idr_preload_cnt;
 
 
/* the maximum ID which can be allocated given idr->layers */
static int idr_max(int layers)
{
const unsigned long *p = addr + (offset >> 5);
int set = 0, bit = offset & 31, res;
int bits = min_t(int, layers * IDR_BITS, MAX_IDR_SHIFT);
 
if (bit)
{
/*
* Look for nonzero in the first 32 bits:
*/
__asm__("bsfl %1,%0\n\t"
"jne 1f\n\t"
"movl $32, %0\n"
"1:"
: "=r" (set)
: "r" (*p >> bit));
if (set < (32 - bit))
return set + offset;
set = 32 - bit;
p++;
return (1 << bits) - 1;
}
 
/*
* No set bit yet, search remaining full words for a bit
* Prefix mask for an idr_layer at @layer. For layer 0, the prefix mask is
* all bits except for the lower IDR_BITS. For layer 1, 2 * IDR_BITS, and
* so on.
*/
res = find_first_bit (p, size - 32 * (p - addr));
return (offset + set + res);
static int idr_layer_prefix_mask(int layer)
{
return ~idr_max(layer + 1);
}
 
#define ACCESS_ONCE(x) (*(volatile typeof(x) *)&(x))
 
#define rcu_dereference(p) ({ \
typeof(p) _________p1 = ACCESS_ONCE(p); \
(_________p1); \
})
 
#define rcu_assign_pointer(p, v) \
({ \
if (!__builtin_constant_p(v) || \
((v) != NULL)) \
(p) = (v); \
})
 
//static struct kmem_cache *idr_layer_cache;
 
 
 
 
 
static struct idr_layer *get_from_free_list(struct idr *idp)
{
struct idr_layer *p;
unsigned long flags;
 
// spin_lock_irqsave(&idp->lock, flags);
spin_lock_irqsave(&idp->lock, flags);
if ((p = idp->id_free)) {
idp->id_free = p->ary[0];
idp->id_free_cnt--;
p->ary[0] = NULL;
}
// spin_unlock_irqrestore(&idp->lock, flags);
spin_unlock_irqrestore(&idp->lock, flags);
return(p);
}
 
/**
* idr_layer_alloc - allocate a new idr_layer
* @gfp_mask: allocation mask
* @layer_idr: optional idr to allocate from
*
* If @layer_idr is %NULL, directly allocate one using @gfp_mask or fetch
* one from the per-cpu preload buffer. If @layer_idr is not %NULL, fetch
* an idr_layer from @idr->id_free.
*
* @layer_idr is to maintain backward compatibility with the old alloc
* interface - idr_pre_get() and idr_get_new*() - and will be removed
* together with per-pool preload buffer.
*/
static struct idr_layer *idr_layer_alloc(gfp_t gfp_mask, struct idr *layer_idr)
{
struct idr_layer *new;
 
/* this is the old path, bypass to get_from_free_list() */
if (layer_idr)
return get_from_free_list(layer_idr);
 
/* try to allocate directly from kmem_cache */
new = kzalloc(sizeof(struct idr_layer), gfp_mask);
if (new)
return new;
 
 
new = idr_preload_head;
if (new) {
idr_preload_head = new->ary[0];
idr_preload_cnt--;
new->ary[0] = NULL;
}
preempt_enable();
return new;
}
 
static void idr_layer_rcu_free(struct rcu_head *head)
{
struct idr_layer *layer;
125,9 → 128,11
kfree(layer);
}
 
static inline void free_layer(struct idr_layer *p)
static inline void free_layer(struct idr *idr, struct idr_layer *p)
{
kfree(p);
if (idr->hint && idr->hint == p)
RCU_INIT_POINTER(idr->hint, NULL);
idr_layer_rcu_free(&p->rcu_head);
}
 
/* only called when idp->lock is held */
145,9 → 150,9
/*
* Depends on the return element being zeroed.
*/
// spin_lock_irqsave(&idp->lock, flags);
spin_lock_irqsave(&idp->lock, flags);
__move_to_free_list(idp, p);
// spin_unlock_irqrestore(&idp->lock, flags);
spin_unlock_irqrestore(&idp->lock, flags);
}
 
static void idr_mark_full(struct idr_layer **pa, int id)
155,7 → 160,7
struct idr_layer *p = pa[0];
int l = 0;
 
__set_bit(id & IDR_MASK, &p->bitmap);
__set_bit(id & IDR_MASK, p->bitmap);
/*
* If this layer is full mark the bit in the layer above to
* show that this part of the radix tree is full. This may
162,11 → 167,11
* complete the layer above and require walking up the radix
* tree.
*/
while (p->bitmap == IDR_FULL) {
while (bitmap_full(p->bitmap, IDR_SIZE)) {
if (!(p = pa[++l]))
break;
id = id >> IDR_BITS;
__set_bit((id & IDR_MASK), &p->bitmap);
__set_bit((id & IDR_MASK), p->bitmap);
}
}
 
185,7 → 190,7
*/
int idr_pre_get(struct idr *idp, gfp_t gfp_mask)
{
while (idp->id_free_cnt < IDR_FREE_MAX) {
while (idp->id_free_cnt < MAX_IDR_FREE) {
struct idr_layer *new;
new = kzalloc(sizeof(struct idr_layer), gfp_mask);
if (new == NULL)
194,13 → 199,31
}
return 1;
}
EXPORT_SYMBOL(idr_pre_get);
 
static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa)
/**
* sub_alloc - try to allocate an id without growing the tree depth
* @idp: idr handle
* @starting_id: id to start search at
* @id: pointer to the allocated handle
* @pa: idr_layer[MAX_IDR_LEVEL] used as backtrack buffer
* @gfp_mask: allocation mask for idr_layer_alloc()
* @layer_idr: optional idr passed to idr_layer_alloc()
*
* Allocate an id in range [@starting_id, INT_MAX] from @idp without
* growing its depth. Returns
*
* the allocated id >= 0 if successful,
* -EAGAIN if the tree needs to grow for allocation to succeed,
* -ENOSPC if the id space is exhausted,
* -ENOMEM if more idr_layers need to be allocated.
*/
static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa,
gfp_t gfp_mask, struct idr *layer_idr)
{
int n, m, sh;
struct idr_layer *p, *new;
int l, id, oid;
unsigned long bm;
 
id = *starting_id;
restart:
212,8 → 235,7
* We run around this while until we reach the leaf node...
*/
n = (id >> (IDR_BITS*l)) & IDR_MASK;
bm = ~p->bitmap;
m = find_next_bit(&bm, IDR_SIZE, n);
m = find_next_zero_bit(p->bitmap, IDR_SIZE, n);
if (m == IDR_SIZE) {
/* no space available go back to previous layer. */
l++;
221,10 → 243,12
id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1;
 
/* if already at the top layer, we need to grow */
if (!(p = pa[l])) {
if (id >= 1 << (idp->layers * IDR_BITS)) {
*starting_id = id;
return IDR_NEED_TO_GROW;
return -EAGAIN;
}
p = pa[l];
BUG_ON(!p);
 
/* If we need to go up one layer, continue the
* loop; otherwise, restart from the top.
239,8 → 263,8
sh = IDR_BITS*l;
id = ((id >> sh) ^ n ^ m) << sh;
}
if ((id >= MAX_ID_BIT) || (id < 0))
return IDR_NOMORE_SPACE;
if ((id >= MAX_IDR_BIT) || (id < 0))
return -ENOSPC;
if (l == 0)
break;
/*
247,10 → 271,11
* Create the layer below if it is missing.
*/
if (!p->ary[m]) {
new = get_from_free_list(idp);
new = idr_layer_alloc(gfp_mask, layer_idr);
if (!new)
return -1;
return -ENOMEM;
new->layer = l-1;
new->prefix = id & idr_layer_prefix_mask(new->layer);
rcu_assign_pointer(p->ary[m], new);
p->count++;
}
263,7 → 288,8
}
 
static int idr_get_empty_slot(struct idr *idp, int starting_id,
struct idr_layer **pa)
struct idr_layer **pa, gfp_t gfp_mask,
struct idr *layer_idr)
{
struct idr_layer *p, *new;
int layers, v, id;
274,8 → 300,8
p = idp->top;
layers = idp->layers;
if (unlikely(!p)) {
if (!(p = get_from_free_list(idp)))
return -1;
if (!(p = idr_layer_alloc(gfp_mask, layer_idr)))
return -ENOMEM;
p->layer = 0;
layers = 1;
}
283,7 → 309,7
* Add a new layer to the top of the tree if the requested
* id is larger than the currently allocated space.
*/
while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
while (id > idr_max(layers)) {
layers++;
if (!p->count) {
/* special case: if the tree is currently empty,
291,58 → 317,56
* upwards.
*/
p->layer++;
WARN_ON_ONCE(p->prefix);
continue;
}
if (!(new = get_from_free_list(idp))) {
if (!(new = idr_layer_alloc(gfp_mask, layer_idr))) {
/*
* The allocation failed. If we built part of
* the structure tear it down.
*/
// spin_lock_irqsave(&idp->lock, flags);
spin_lock_irqsave(&idp->lock, flags);
for (new = p; p && p != idp->top; new = p) {
p = p->ary[0];
new->ary[0] = NULL;
new->bitmap = new->count = 0;
new->count = 0;
bitmap_clear(new->bitmap, 0, IDR_SIZE);
__move_to_free_list(idp, new);
}
// spin_unlock_irqrestore(&idp->lock, flags);
return -1;
spin_unlock_irqrestore(&idp->lock, flags);
return -ENOMEM;
}
new->ary[0] = p;
new->count = 1;
new->layer = layers-1;
if (p->bitmap == IDR_FULL)
__set_bit(0, &new->bitmap);
new->prefix = id & idr_layer_prefix_mask(new->layer);
if (bitmap_full(p->bitmap, IDR_SIZE))
__set_bit(0, new->bitmap);
p = new;
}
rcu_assign_pointer(idp->top, p);
idp->layers = layers;
v = sub_alloc(idp, &id, pa);
if (v == IDR_NEED_TO_GROW)
v = sub_alloc(idp, &id, pa, gfp_mask, layer_idr);
if (v == -EAGAIN)
goto build_up;
return(v);
}
 
static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
/*
* @id and @pa are from a successful allocation from idr_get_empty_slot().
* Install the user pointer @ptr and mark the slot full.
*/
static void idr_fill_slot(struct idr *idr, void *ptr, int id,
struct idr_layer **pa)
{
struct idr_layer *pa[MAX_LEVEL];
int id;
/* update hint used for lookup, cleared from free_layer() */
rcu_assign_pointer(idr->hint, pa[0]);
 
id = idr_get_empty_slot(idp, starting_id, pa);
if (id >= 0) {
/*
* Successfully found an empty slot. Install the user
* pointer and mark the slot full.
*/
rcu_assign_pointer(pa[0]->ary[id & IDR_MASK],
(struct idr_layer *)ptr);
rcu_assign_pointer(pa[0]->ary[id & IDR_MASK], (struct idr_layer *)ptr);
pa[0]->count++;
idr_mark_full(pa, id);
}
 
return id;
}
 
/**
* idr_get_new_above - allocate new idr entry above or equal to a start id
* @idp: idr handle
363,51 → 387,113
*/
int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id)
{
struct idr_layer *pa[MAX_IDR_LEVEL + 1];
int rv;
 
rv = idr_get_new_above_int(idp, ptr, starting_id);
/*
* This is a cheap hack until the IDR code can be fixed to
* return proper error values.
*/
rv = idr_get_empty_slot(idp, starting_id, pa, 0, idp);
if (rv < 0)
{
dbgprintf("fail\n");
return _idr_rc_to_errno(rv);
};
return rv == -ENOMEM ? -EAGAIN : rv;
 
idr_fill_slot(idp, ptr, rv, pa);
*id = rv;
return 0;
}
EXPORT_SYMBOL(idr_get_new_above);
 
/**
* idr_get_new - allocate new idr entry
* @idp: idr handle
* @ptr: pointer you want associated with the id
* @id: pointer to the allocated handle
* idr_preload - preload for idr_alloc()
* @gfp_mask: allocation mask to use for preloading
*
* If allocation from IDR's private freelist fails, idr_get_new_above() will
* return %-EAGAIN. The caller should retry the idr_pre_get() call to refill
* IDR's preallocation and then retry the idr_get_new_above() call.
* Preload per-cpu layer buffer for idr_alloc(). Can only be used from
* process context and each idr_preload() invocation should be matched with
* idr_preload_end(). Note that preemption is disabled while preloaded.
*
* If the idr is full idr_get_new_above() will return %-ENOSPC.
* The first idr_alloc() in the preloaded section can be treated as if it
* were invoked with @gfp_mask used for preloading. This allows using more
* permissive allocation masks for idrs protected by spinlocks.
*
* @id returns a value in the range %0 ... %0x7fffffff
* For example, if idr_alloc() below fails, the failure can be treated as
* if idr_alloc() were called with GFP_KERNEL rather than GFP_NOWAIT.
*
* idr_preload(GFP_KERNEL);
* spin_lock(lock);
*
* id = idr_alloc(idr, ptr, start, end, GFP_NOWAIT);
*
* spin_unlock(lock);
* idr_preload_end();
* if (id < 0)
* error;
*/
int idr_get_new(struct idr *idp, void *ptr, int *id)
void idr_preload(gfp_t gfp_mask)
{
int rv;
 
rv = idr_get_new_above_int(idp, ptr, 0);
/*
* This is a cheap hack until the IDR code can be fixed to
* return proper error values.
* idr_alloc() is likely to succeed w/o full idr_layer buffer and
* return value from idr_alloc() needs to be checked for failure
* anyway. Silently give up if allocation fails. The caller can
* treat failures from idr_alloc() as if idr_alloc() were called
* with @gfp_mask which should be enough.
*/
if (rv < 0)
return _idr_rc_to_errno(rv);
*id = rv;
return 0;
while (idr_preload_cnt < MAX_IDR_FREE) {
struct idr_layer *new;
 
new = kzalloc(sizeof(struct idr_layer), gfp_mask);
if (!new)
break;
 
/* link the new one to per-cpu preload list */
new->ary[0] = idr_preload_head;
idr_preload_head = new;
idr_preload_cnt++;
}
}
EXPORT_SYMBOL(idr_preload);
 
/**
* idr_alloc - allocate new idr entry
* @idr: the (initialized) idr
* @ptr: pointer to be associated with the new id
* @start: the minimum id (inclusive)
* @end: the maximum id (exclusive, <= 0 for max)
* @gfp_mask: memory allocation flags
*
* Allocate an id in [start, end) and associate it with @ptr. If no ID is
* available in the specified range, returns -ENOSPC. On memory allocation
* failure, returns -ENOMEM.
*
* Note that @end is treated as max when <= 0. This is to always allow
* using @start + N as @end as long as N is inside integer range.
*
* The user is responsible for exclusively synchronizing all operations
* which may modify @idr. However, read-only accesses such as idr_find()
* or iteration can be performed under RCU read lock provided the user
* destroys @ptr in RCU-safe way after removal from idr.
*/
int idr_alloc(struct idr *idr, void *ptr, int start, int end, gfp_t gfp_mask)
{
int max = end > 0 ? end - 1 : INT_MAX; /* inclusive upper limit */
struct idr_layer *pa[MAX_IDR_LEVEL + 1];
int id;
 
/* sanity checks */
if (WARN_ON_ONCE(start < 0))
return -EINVAL;
if (unlikely(max < start))
return -ENOSPC;
 
/* allocate id */
id = idr_get_empty_slot(idr, start, pa, gfp_mask, NULL);
if (unlikely(id < 0))
return id;
if (unlikely(id > max))
return -ENOSPC;
 
idr_fill_slot(idr, ptr, id, pa);
return id;
}
EXPORT_SYMBOL_GPL(idr_alloc);
 
static void idr_remove_warning(int id)
{
printk(KERN_WARNING
418,7 → 504,7
static void sub_remove(struct idr *idp, int shift, int id)
{
struct idr_layer *p = idp->top;
struct idr_layer **pa[MAX_LEVEL];
struct idr_layer **pa[MAX_IDR_LEVEL + 1];
struct idr_layer ***paa = &pa[0];
struct idr_layer *to_free;
int n;
428,19 → 514,19
 
while ((shift > 0) && p) {
n = (id >> shift) & IDR_MASK;
__clear_bit(n, &p->bitmap);
__clear_bit(n, p->bitmap);
*++paa = &p->ary[n];
p = p->ary[n];
shift -= IDR_BITS;
}
n = id & IDR_MASK;
if (likely(p != NULL && test_bit(n, &p->bitmap))){
__clear_bit(n, &p->bitmap);
if (likely(p != NULL && test_bit(n, p->bitmap))) {
__clear_bit(n, p->bitmap);
rcu_assign_pointer(p->ary[n], NULL);
to_free = NULL;
while(*paa && ! --((**paa)->count)){
if (to_free)
free_layer(to_free);
free_layer(idp, to_free);
to_free = **paa;
**paa-- = NULL;
}
447,7 → 533,7
if (!*paa)
idp->layers = 0;
if (to_free)
free_layer(to_free);
free_layer(idp, to_free);
} else
idr_remove_warning(id);
}
462,8 → 548,9
struct idr_layer *p;
struct idr_layer *to_free;
 
/* Mask off upper bits we don't use for the search. */
id &= MAX_ID_MASK;
/* see comment in idr_find_slowpath() */
if (WARN_ON_ONCE(id < 0))
return;
 
sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
478,10 → 565,11
p = idp->top->ary[0];
rcu_assign_pointer(idp->top, p);
--idp->layers;
to_free->bitmap = to_free->count = 0;
free_layer(to_free);
to_free->count = 0;
bitmap_clear(to_free->bitmap, 0, IDR_SIZE);
free_layer(idp, to_free);
}
while (idp->id_free_cnt >= IDR_FREE_MAX) {
while (idp->id_free_cnt >= MAX_IDR_FREE) {
p = get_from_free_list(idp);
/*
* Note: we don't call the rcu callback here, since the only
492,36 → 580,23
}
return;
}
EXPORT_SYMBOL(idr_remove);
 
 
/**
* idr_remove_all - remove all ids from the given idr tree
* @idp: idr handle
*
* idr_destroy() only frees up unused, cached idp_layers, but this
* function will remove all id mappings and leave all idp_layers
* unused.
*
* A typical clean-up sequence for objects stored in an idr tree will
* use idr_for_each() to free all objects, if necessay, then
* idr_remove_all() to remove all ids, and idr_destroy() to free
* up the cached idr_layers.
*/
void idr_remove_all(struct idr *idp)
void __idr_remove_all(struct idr *idp)
{
int n, id, max;
int bt_mask;
struct idr_layer *p;
struct idr_layer *pa[MAX_LEVEL];
struct idr_layer *pa[MAX_IDR_LEVEL + 1];
struct idr_layer **paa = &pa[0];
 
n = idp->layers * IDR_BITS;
p = idp->top;
rcu_assign_pointer(idp->top, NULL);
max = 1 << n;
max = idr_max(idp->layers);
 
id = 0;
while (id < max) {
while (id >= 0 && id <= max) {
while (n > IDR_BITS && p) {
n -= IDR_BITS;
*paa++ = p;
533,7 → 608,7
/* Get the highest bit that the above add changed from 0->1. */
while (n < fls(id ^ bt_mask)) {
if (p)
free_layer(p);
free_layer(idp, p);
n += IDR_BITS;
p = *--paa;
}
540,46 → 615,54
}
idp->layers = 0;
}
EXPORT_SYMBOL(__idr_remove_all);
 
/**
* idr_destroy - release all cached layers within an idr tree
* @idp: idr handle
*
* Free all id mappings and all idp_layers. After this function, @idp is
* completely unused and can be freed / recycled. The caller is
* responsible for ensuring that no one else accesses @idp during or after
* idr_destroy().
*
* A typical clean-up sequence for objects stored in an idr tree will use
* idr_for_each() to free all objects, if necessay, then idr_destroy() to
* free up the id mappings and cached idr_layers.
*/
void idr_destroy(struct idr *idp)
{
__idr_remove_all(idp);
 
while (idp->id_free_cnt) {
struct idr_layer *p = get_from_free_list(idp);
kfree(p);
}
}
EXPORT_SYMBOL(idr_destroy);
 
 
/**
* idr_find - return pointer for given id
* @idp: idr handle
* @id: lookup key
*
* Return the pointer given the id it has been registered with. A %NULL
* return indicates that @id is not valid or you passed %NULL in
* idr_get_new().
*
* This function can be called under rcu_read_lock(), given that the leaf
* pointers lifetimes are correctly managed.
*/
void *idr_find(struct idr *idp, int id)
void *idr_find_slowpath(struct idr *idp, int id)
{
int n;
struct idr_layer *p;
 
p = rcu_dereference(idp->top);
/*
* If @id is negative, idr_find() used to ignore the sign bit and
* performed lookup with the rest of bits, which is weird and can
* lead to very obscure bugs. We're now returning NULL for all
* negative IDs but just in case somebody was depending on the sign
* bit being ignored, let's trigger WARN_ON_ONCE() so that they can
* be detected and fixed. WARN_ON_ONCE() can later be removed.
*/
if (WARN_ON_ONCE(id < 0))
return NULL;
 
p = rcu_dereference_raw(idp->top);
if (!p)
return NULL;
n = (p->layer+1) * IDR_BITS;
 
/* Mask off upper bits we don't use for the search. */
id &= MAX_ID_MASK;
 
if (id >= (1 << n))
if (id > idr_max(p->layer + 1))
return NULL;
BUG_ON(n == 0);
 
586,10 → 669,11
while (n > 0 && p) {
n -= IDR_BITS;
BUG_ON(n != p->layer*IDR_BITS);
p = rcu_dereference(p->ary[(id >> n) & IDR_MASK]);
p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]);
}
return((void *)p);
}
EXPORT_SYMBOL(idr_find_slowpath);
 
#if 0
/**
615,19 → 699,19
{
int n, id, max, error = 0;
struct idr_layer *p;
struct idr_layer *pa[MAX_LEVEL];
struct idr_layer *pa[MAX_IDR_LEVEL + 1];
struct idr_layer **paa = &pa[0];
 
n = idp->layers * IDR_BITS;
p = rcu_dereference(idp->top);
max = 1 << n;
p = rcu_dereference_raw(idp->top);
max = idr_max(idp->layers);
 
id = 0;
while (id < max) {
while (id >= 0 && id <= max) {
while (n > 0 && p) {
n -= IDR_BITS;
*paa++ = p;
p = rcu_dereference(p->ary[(id >> n) & IDR_MASK]);
p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]);
}
 
if (p) {
655,27 → 739,29
* Returns pointer to registered object with id, which is next number to
* given id. After being looked up, *@nextidp will be updated for the next
* iteration.
*
* This function can be called under rcu_read_lock(), given that the leaf
* pointers lifetimes are correctly managed.
*/
 
void *idr_get_next(struct idr *idp, int *nextidp)
{
struct idr_layer *p, *pa[MAX_LEVEL];
struct idr_layer *p, *pa[MAX_IDR_LEVEL + 1];
struct idr_layer **paa = &pa[0];
int id = *nextidp;
int n, max;
 
/* find first ent */
n = idp->layers * IDR_BITS;
max = 1 << n;
p = rcu_dereference(idp->top);
p = rcu_dereference_raw(idp->top);
if (!p)
return NULL;
n = (p->layer + 1) * IDR_BITS;
max = idr_max(p->layer + 1);
 
while (id < max) {
while (id >= 0 && id <= max) {
while (n > 0 && p) {
n -= IDR_BITS;
*paa++ = p;
p = rcu_dereference(p->ary[(id >> n) & IDR_MASK]);
p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]);
}
 
if (p) {
683,7 → 769,14
return p;
}
 
id += 1 << n;
/*
* Proceed to the next layer at the current level. Unlike
* idr_for_each(), @id isn't guaranteed to be aligned to
* layer boundary at this point and adding 1 << n may
* incorrectly skip IDs. Make sure we jump to the
* beginning of the next layer using round_up().
*/
id = round_up(id + 1, 1 << n);
while (n < fls(id)) {
n += IDR_BITS;
p = *--paa;
691,9 → 784,9
}
return NULL;
}
EXPORT_SYMBOL(idr_get_next);
 
 
 
/**
* idr_replace - replace pointer for given id
* @idp: idr handle
711,6 → 804,10
int n;
struct idr_layer *p, *old_p;
 
/* see comment in idr_find_slowpath() */
if (WARN_ON_ONCE(id < 0))
return ERR_PTR(-EINVAL);
 
p = idp->top;
if (!p)
return ERR_PTR(-EINVAL);
717,8 → 814,6
 
n = (p->layer+1) * IDR_BITS;
 
id &= MAX_ID_MASK;
 
if (id >= (1 << n))
return ERR_PTR(-EINVAL);
 
729,7 → 824,7
}
 
n = id & IDR_MASK;
if (unlikely(p == NULL || !test_bit(n, &p->bitmap)))
if (unlikely(p == NULL || !test_bit(n, p->bitmap)))
return ERR_PTR(-ENOENT);
 
old_p = p->ary[n];
759,12 → 854,14
void idr_init(struct idr *idp)
{
memset(idp, 0, sizeof(struct idr));
// spin_lock_init(&idp->lock);
spin_lock_init(&idp->lock);
}
EXPORT_SYMBOL(idr_init);
 
#if 0
 
/*
/**
* DOC: IDA description
* IDA - IDR based ID allocator
*
* This is id allocator without id -> pointer translation. Memory
813,7 → 910,7
if (!ida->free_bitmap) {
struct ida_bitmap *bitmap;
 
bitmap = kzalloc(sizeof(struct ida_bitmap), gfp_mask);
bitmap = kmalloc(sizeof(struct ida_bitmap), gfp_mask);
if (!bitmap)
return 0;
 
841,7 → 938,7
*/
int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
{
struct idr_layer *pa[MAX_LEVEL];
struct idr_layer *pa[MAX_IDR_LEVEL + 1];
struct ida_bitmap *bitmap;
unsigned long flags;
int idr_id = starting_id / IDA_BITMAP_BITS;
850,11 → 947,11
 
restart:
/* get vacant slot */
t = idr_get_empty_slot(&ida->idr, idr_id, pa);
t = idr_get_empty_slot(&ida->idr, idr_id, pa, 0, &ida->idr);
if (t < 0)
return _idr_rc_to_errno(t);
return t == -ENOMEM ? -EAGAIN : t;
 
if (t * IDA_BITMAP_BITS >= MAX_ID_BIT)
if (t * IDA_BITMAP_BITS >= MAX_IDR_BIT)
return -ENOSPC;
 
if (t != idr_id)
888,7 → 985,7
}
 
id = idr_id * IDA_BITMAP_BITS + t;
if (id >= MAX_ID_BIT)
if (id >= MAX_IDR_BIT)
return -ENOSPC;
 
__set_bit(t, bitmap->bitmap);
913,25 → 1010,6
EXPORT_SYMBOL(ida_get_new_above);
 
/**
* ida_get_new - allocate new ID
* @ida: idr handle
* @p_id: pointer to the allocated handle
*
* Allocate new ID. It should be called with any required locks.
*
* If memory is required, it will return %-EAGAIN, you should unlock
* and go back to the idr_pre_get() call. If the idr is full, it will
* return %-ENOSPC.
*
* @p_id returns a value in the range %0 ... %0x7fffffff.
*/
int ida_get_new(struct ida *ida, int *p_id)
{
return ida_get_new_above(ida, 0, p_id);
}
EXPORT_SYMBOL(ida_get_new);
 
/**
* ida_remove - remove the given ID
* @ida: ida handle
* @id: ID to free
948,7 → 1026,7
/* clear full bits while looking up the leaf idr_layer */
while ((shift > 0) && p) {
n = (idr_id >> shift) & IDR_MASK;
__clear_bit(n, &p->bitmap);
__clear_bit(n, p->bitmap);
p = p->ary[n];
shift -= IDR_BITS;
}
957,7 → 1035,7
goto err;
 
n = idr_id & IDR_MASK;
__clear_bit(n, &p->bitmap);
__clear_bit(n, p->bitmap);
 
bitmap = (void *)p->ary[n];
if (!test_bit(offset, bitmap->bitmap))
966,7 → 1044,7
/* update bitmap and remove it if empty */
__clear_bit(offset, bitmap->bitmap);
if (--bitmap->nr_busy == 0) {
__set_bit(n, &p->bitmap); /* to please idr_remove() */
__set_bit(n, p->bitmap); /* to please idr_remove() */
idr_remove(&ida->idr, idr_id);
free_bitmap(ida, bitmap);
}
1007,3 → 1085,114
 
 
#endif
 
 
unsigned long find_first_bit(const unsigned long *addr, unsigned long size)
{
const unsigned long *p = addr;
unsigned long result = 0;
unsigned long tmp;
 
while (size & ~(BITS_PER_LONG-1)) {
if ((tmp = *(p++)))
goto found;
result += BITS_PER_LONG;
size -= BITS_PER_LONG;
}
if (!size)
return result;
 
tmp = (*p) & (~0UL >> (BITS_PER_LONG - size));
if (tmp == 0UL) /* Are any bits set? */
return result + size; /* Nope. */
found:
return result + __ffs(tmp);
}
 
unsigned long find_next_bit(const unsigned long *addr, unsigned long size,
unsigned long offset)
{
const unsigned long *p = addr + BITOP_WORD(offset);
unsigned long result = offset & ~(BITS_PER_LONG-1);
unsigned long tmp;
 
if (offset >= size)
return size;
size -= result;
offset %= BITS_PER_LONG;
if (offset) {
tmp = *(p++);
tmp &= (~0UL << offset);
if (size < BITS_PER_LONG)
goto found_first;
if (tmp)
goto found_middle;
size -= BITS_PER_LONG;
result += BITS_PER_LONG;
}
while (size & ~(BITS_PER_LONG-1)) {
if ((tmp = *(p++)))
goto found_middle;
result += BITS_PER_LONG;
size -= BITS_PER_LONG;
}
if (!size)
return result;
tmp = *p;
 
found_first:
tmp &= (~0UL >> (BITS_PER_LONG - size));
if (tmp == 0UL) /* Are any bits set? */
return result + size; /* Nope. */
found_middle:
return result + __ffs(tmp);
}
 
unsigned long find_next_zero_bit(const unsigned long *addr, unsigned long size,
unsigned long offset)
{
const unsigned long *p = addr + BITOP_WORD(offset);
unsigned long result = offset & ~(BITS_PER_LONG-1);
unsigned long tmp;
 
if (offset >= size)
return size;
size -= result;
offset %= BITS_PER_LONG;
if (offset) {
tmp = *(p++);
tmp |= ~0UL >> (BITS_PER_LONG - offset);
if (size < BITS_PER_LONG)
goto found_first;
if (~tmp)
goto found_middle;
size -= BITS_PER_LONG;
result += BITS_PER_LONG;
}
while (size & ~(BITS_PER_LONG-1)) {
if (~(tmp = *(p++)))
goto found_middle;
result += BITS_PER_LONG;
size -= BITS_PER_LONG;
}
if (!size)
return result;
tmp = *p;
 
found_first:
tmp |= ~0UL << size;
if (tmp == ~0UL) /* Are any bits zero? */
return result + size; /* Nope. */
found_middle:
return result + ffz(tmp);
}
 
unsigned int hweight32(unsigned int w)
{
unsigned int res = w - ((w >> 1) & 0x55555555);
res = (res & 0x33333333) + ((res >> 2) & 0x33333333);
res = (res + (res >> 4)) & 0x0F0F0F0F;
res = res + (res >> 8);
return (res + (res >> 16)) & 0x000000FF;
}
 
/drivers/ddk/malloc/malloc.c
2215,7 → 2215,22
else { tchunkptr TP = (tchunkptr)(P); unlink_large_chunk(M, TP); }
 
 
/* Relays to internal calls to malloc/free from realloc, memalign etc */
 
#if ONLY_MSPACES
#define internal_malloc(m, b) mspace_malloc(m, b)
#define internal_free(m, mem) mspace_free(m,mem);
#else /* ONLY_MSPACES */
#if MSPACES
#define internal_malloc(m, b)\
((m == gm)? dlmalloc(b) : mspace_malloc(m, b))
#define internal_free(m, mem)\
if (m == gm) dlfree(mem); else mspace_free(m,mem);
#else /* MSPACES */
#define internal_malloc(m, b) malloc(b)
#define internal_free(m, mem) free(mem)
#endif /* MSPACES */
#endif /* ONLY_MSPACES */
 
 
static inline void* os_mmap(size_t size)
2231,7 → 2246,6
}
 
 
 
#define MMAP_DEFAULT(s) os_mmap(s)
#define MUNMAP_DEFAULT(a, s) os_munmap((a), (s))
#define DIRECT_MMAP_DEFAULT(s) os_mmap(s)
3090,8 → 3104,7
 
/* ---------------------------- free --------------------------- */
 
void free(void* mem)
{
void free(void* mem){
/*
Consolidate freed chunks with preceeding or succeeding bordering
free chunks, if they exist, and then place in a bin. Intermixed
3206,4 → 3219,149
#endif /* FOOTERS */
}
 
void* calloc(size_t n_elements, size_t elem_size) {
void* mem;
size_t req = 0;
if (n_elements != 0) {
req = n_elements * elem_size;
if (((n_elements | elem_size) & ~(size_t)0xffff) &&
(req / n_elements != elem_size))
req = MAX_SIZE_T; /* force downstream failure on overflow */
}
mem = malloc(req);
if (mem != 0 && calloc_must_clear(mem2chunk(mem)))
memset(mem, 0, req);
return mem;
}
 
/* ------------ Internal support for realloc, memalign, etc -------------- */
 
/* Try to realloc; only in-place unless can_move true */
static mchunkptr try_realloc_chunk(mstate m, mchunkptr p, size_t nb,
int can_move) {
mchunkptr newp = 0;
size_t oldsize = chunksize(p);
mchunkptr next = chunk_plus_offset(p, oldsize);
if (RTCHECK(ok_address(m, p) && ok_inuse(p) &&
ok_next(p, next) && ok_pinuse(next))) {
if (is_mmapped(p)) {
newp = mmap_resize(m, p, nb, can_move);
}
else if (oldsize >= nb) { /* already big enough */
size_t rsize = oldsize - nb;
if (rsize >= MIN_CHUNK_SIZE) { /* split off remainder */
mchunkptr r = chunk_plus_offset(p, nb);
set_inuse(m, p, nb);
set_inuse(m, r, rsize);
dispose_chunk(m, r, rsize);
}
newp = p;
}
else if (next == m->top) { /* extend into top */
if (oldsize + m->topsize > nb) {
size_t newsize = oldsize + m->topsize;
size_t newtopsize = newsize - nb;
mchunkptr newtop = chunk_plus_offset(p, nb);
set_inuse(m, p, nb);
newtop->head = newtopsize |PINUSE_BIT;
m->top = newtop;
m->topsize = newtopsize;
newp = p;
}
}
else if (next == m->dv) { /* extend into dv */
size_t dvs = m->dvsize;
if (oldsize + dvs >= nb) {
size_t dsize = oldsize + dvs - nb;
if (dsize >= MIN_CHUNK_SIZE) {
mchunkptr r = chunk_plus_offset(p, nb);
mchunkptr n = chunk_plus_offset(r, dsize);
set_inuse(m, p, nb);
set_size_and_pinuse_of_free_chunk(r, dsize);
clear_pinuse(n);
m->dvsize = dsize;
m->dv = r;
}
else { /* exhaust dv */
size_t newsize = oldsize + dvs;
set_inuse(m, p, newsize);
m->dvsize = 0;
m->dv = 0;
}
newp = p;
}
}
else if (!cinuse(next)) { /* extend into next free chunk */
size_t nextsize = chunksize(next);
if (oldsize + nextsize >= nb) {
size_t rsize = oldsize + nextsize - nb;
unlink_chunk(m, next, nextsize);
if (rsize < MIN_CHUNK_SIZE) {
size_t newsize = oldsize + nextsize;
set_inuse(m, p, newsize);
}
else {
mchunkptr r = chunk_plus_offset(p, nb);
set_inuse(m, p, nb);
set_inuse(m, r, rsize);
dispose_chunk(m, r, rsize);
}
newp = p;
}
}
}
else {
USAGE_ERROR_ACTION(m, chunk2mem(p));
}
return newp;
}
 
 
void* realloc(void* oldmem, size_t bytes) {
void* mem = 0;
if (oldmem == 0) {
mem = malloc(bytes);
}
else if (bytes >= MAX_REQUEST) {
// MALLOC_FAILURE_ACTION;
}
#ifdef REALLOC_ZERO_BYTES_FREES
else if (bytes == 0) {
free(oldmem);
}
#endif /* REALLOC_ZERO_BYTES_FREES */
else {
size_t nb = request2size(bytes);
mchunkptr oldp = mem2chunk(oldmem);
#if ! FOOTERS
mstate m = gm;
#else /* FOOTERS */
mstate m = get_mstate_for(oldp);
if (!ok_magic(m)) {
USAGE_ERROR_ACTION(m, oldmem);
return 0;
}
#endif /* FOOTERS */
PREACTION(m); {
mchunkptr newp = try_realloc_chunk(m, oldp, nb, 1);
POSTACTION(m);
if (newp != 0) {
check_inuse_chunk(m, newp);
mem = chunk2mem(newp);
}
else {
mem = internal_malloc(m, bytes);
if (mem != 0) {
size_t oc = chunksize(oldp) - overhead_for(oldp);
memcpy(mem, oldmem, (oc < bytes)? oc : bytes);
internal_free(m, oldmem);
}
}
}
}
return mem;
}
 
 
 
 
/drivers/include/ddk.h
14,7 → 14,7
 
#define PG_SW 0x003
#define PG_UW 0x007
#define PG_NOCACHE 0x018
#define PG_NOCACHE 0x010
#define PG_SHARED 0x200
 
 
63,18 → 63,7
u32_t drvEntry(int, char *)__asm__("_drvEntry");
 
 
#define __WARN() dbgprintf(__FILE__, __LINE__)
 
#ifndef WARN_ON
#define WARN_ON(condition) ({ \
int __ret_warn_on = !!(condition); \
if (unlikely(__ret_warn_on)) \
__WARN(); \
unlikely(__ret_warn_on); \
})
#endif
 
 
static inline void *kmalloc_array(size_t n, size_t size, gfp_t flags)
{
// if (size != 0 && n > SIZE_MAX / size)
/drivers/include/drm/drmP.h
52,6 → 52,7
#include <linux/spinlock.h>
#include <linux/wait.h>
#include <linux/bug.h>
#include <linux/sched.h>
 
//#include <linux/miscdevice.h>
//#include <linux/fs.h>
85,6 → 86,8
struct drm_file;
struct drm_device;
 
struct device_node;
struct videomode;
//#include <drm/drm_os_linux.h>
#include <drm/drm_hashtab.h>
#include <drm/drm_mm.h>
171,7 → 174,7
/** \name Begin the DRM... */
/*@{*/
 
#define DRM_DEBUG_CODE 0 /**< Include debugging code if > 1, then
#define DRM_DEBUG_CODE 2 /**< Include debugging code if > 1, then
also include looping detection. */
 
#define DRM_MAGIC_HASH_ORDER 4 /**< Size of key hash table. Must be power of 2. */
1417,6 → 1420,8
extern u32 drm_vblank_count(struct drm_device *dev, int crtc);
extern u32 drm_vblank_count_and_time(struct drm_device *dev, int crtc,
struct timeval *vblanktime);
extern void drm_send_vblank_event(struct drm_device *dev, int crtc,
struct drm_pending_vblank_event *e);
extern bool drm_handle_vblank(struct drm_device *dev, int crtc);
extern int drm_vblank_get(struct drm_device *dev, int crtc);
extern void drm_vblank_put(struct drm_device *dev, int crtc);
1440,6 → 1445,12
drm_mode_create_from_cmdline_mode(struct drm_device *dev,
struct drm_cmdline_mode *cmd);
 
extern int drm_display_mode_from_videomode(const struct videomode *vm,
struct drm_display_mode *dmode);
extern int of_get_drm_display_mode(struct device_node *np,
struct drm_display_mode *dmode,
int index);
 
/* Modesetting support */
extern void drm_vblank_pre_modeset(struct drm_device *dev, int crtc);
extern void drm_vblank_post_modeset(struct drm_device *dev, int crtc);
1738,4 → 1749,6
#define drm_sysfs_connector_add(connector)
#define drm_sysfs_connector_remove(connector)
 
#define LFB_SIZE 0xC00000
 
#endif
/drivers/include/drm/drm_crtc.h
38,8 → 38,9
struct drm_mode_set;
struct drm_framebuffer;
struct drm_object_properties;
struct drm_file;
struct drm_clip_rect;
 
 
#define DRM_MODE_OBJECT_CRTC 0xcccccccc
#define DRM_MODE_OBJECT_CONNECTOR 0xc0c0c0c0
#define DRM_MODE_OBJECT_ENCODER 0xe0e0e0e0
254,6 → 255,10
* userspace perspective.
*/
struct kref refcount;
/*
* Place on the dev->mode_config.fb_list, access protected by
* dev->mode_config.fb_lock.
*/
struct list_head head;
struct drm_mode_object base;
const struct drm_framebuffer_funcs *funcs;
390,6 → 395,15
struct drm_device *dev;
struct list_head head;
 
/**
* crtc mutex
*
* This provides a read lock for the overall crtc state (mode, dpms
* state, ...) and a write lock for everything which can be update
* without a full modeset (fb, cursor data, ...)
*/
struct mutex mutex;
 
struct drm_mode_object base;
 
/* framebuffer the connector is currently bound to */
429,12 → 443,12
* @dpms: set power state (see drm_crtc_funcs above)
* @save: save connector state
* @restore: restore connector state
* @reset: reset connector after state has been invalidate (e.g. resume)
* @reset: reset connector after state has been invalidated (e.g. resume)
* @detect: is this connector active?
* @fill_modes: fill mode list for this connector
* @set_property: property for this connector may need update
* @set_property: property for this connector may need an update
* @destroy: make object go away
* @force: notify the driver the connector is forced on
* @force: notify the driver that the connector is forced on
*
* Each CRTC may have one or more connectors attached to it. The functions
* below allow the core DRM code to control connectors, enumerate available modes,
771,8 → 785,18
struct mutex idr_mutex; /* for IDR management */
struct idr crtc_idr; /* use this idr for all IDs, fb, crtc, connector, modes - just makes life easier */
/* this is limited to one for now */
 
 
/**
* fb_lock - mutex to protect fb state
*
* Besides the global fb list his also protects the fbs list in the
* file_priv
*/
struct mutex fb_lock;
int num_fb;
struct list_head fb_list;
 
int num_connector;
struct list_head connector_list;
int num_encoder;
842,6 → 866,10
char *name;
};
 
extern void drm_modeset_lock_all(struct drm_device *dev);
extern void drm_modeset_unlock_all(struct drm_device *dev);
extern void drm_warn_on_modeset_not_all_locked(struct drm_device *dev);
 
extern int drm_crtc_init(struct drm_device *dev,
struct drm_crtc *crtc,
const struct drm_crtc_funcs *funcs);
932,10 → 960,13
extern int drm_framebuffer_init(struct drm_device *dev,
struct drm_framebuffer *fb,
const struct drm_framebuffer_funcs *funcs);
extern struct drm_framebuffer *drm_framebuffer_lookup(struct drm_device *dev,
uint32_t id);
extern void drm_framebuffer_unreference(struct drm_framebuffer *fb);
extern void drm_framebuffer_reference(struct drm_framebuffer *fb);
extern void drm_framebuffer_remove(struct drm_framebuffer *fb);
extern void drm_framebuffer_cleanup(struct drm_framebuffer *fb);
extern void drm_framebuffer_unregister_private(struct drm_framebuffer *fb);
extern int drmfb_probe(struct drm_device *dev, struct drm_crtc *crtc);
extern int drmfb_remove(struct drm_device *dev, struct drm_framebuffer *fb);
extern void drm_crtc_probe_connector_modes(struct drm_device *dev, int maxX, int maxY);
985,6 → 1016,7
void *data, struct drm_file *file_priv);
extern int drm_mode_getconnector(struct drm_device *dev,
void *data, struct drm_file *file_priv);
extern int drm_mode_set_config_internal(struct drm_mode_set *set);
extern int drm_mode_setcrtc(struct drm_device *dev,
void *data, struct drm_file *file_priv);
extern int drm_mode_getplane(struct drm_device *dev,
1030,9 → 1062,10
extern int drm_mode_gamma_set_ioctl(struct drm_device *dev,
void *data, struct drm_file *file_priv);
extern u8 *drm_find_cea_extension(struct edid *edid);
extern u8 drm_match_cea_mode(struct drm_display_mode *to_match);
extern u8 drm_match_cea_mode(const struct drm_display_mode *to_match);
extern bool drm_detect_hdmi_monitor(struct edid *edid);
extern bool drm_detect_monitor_audio(struct edid *edid);
extern bool drm_rgb_quant_range_selectable(struct edid *edid);
extern int drm_mode_page_flip_ioctl(struct drm_device *dev,
void *data, struct drm_file *file_priv);
extern struct drm_display_mode *drm_cvt_mode(struct drm_device *dev,
1047,7 → 1080,6
int GTF_2C, int GTF_K, int GTF_2J);
extern int drm_add_modes_noedid(struct drm_connector *connector,
int hdisplay, int vdisplay);
extern uint8_t drm_mode_cea_vic(const struct drm_display_mode *mode);
 
extern int drm_edid_header_is_valid(const u8 *raw_edid);
extern bool drm_edid_block_valid(u8 *raw_edid, int block, bool print_bad_edid);
/drivers/include/drm/drm_edid.h
247,6 → 247,8
struct drm_encoder;
struct drm_connector;
struct drm_display_mode;
struct hdmi_avi_infoframe;
 
void drm_edid_to_eld(struct drm_connector *connector, struct edid *edid);
int drm_av_sync_delay(struct drm_connector *connector,
struct drm_display_mode *mode);
254,4 → 256,8
struct drm_display_mode *mode);
int drm_load_edid_firmware(struct drm_connector *connector);
 
int
drm_hdmi_avi_infoframe_from_display_mode(struct hdmi_avi_infoframe *frame,
const struct drm_display_mode *mode);
 
#endif /* __DRM_EDID_H__ */
/drivers/include/drm/drm_fb_helper.h
47,6 → 47,18
u32 surface_depth;
};
 
/**
* struct drm_fb_helper_funcs - driver callbacks for the fbdev emulation library
* @gamma_set: - Set the given gamma lut register on the given crtc.
* @gamma_get: - Read the given gamma lut register on the given crtc, used to
* save the current lut when force-restoring the fbdev for e.g.
* kdbg.
* @fb_probe: - Driver callback to allocate and initialize the fbdev info
* structure. Futhermore it also needs to allocate the drm
* framebuffer used to back the fbdev.
*
* Driver callbacks used by the fbdev emulation helper library.
*/
struct drm_fb_helper_funcs {
void (*gamma_set)(struct drm_crtc *crtc, u16 red, u16 green,
u16 blue, int regno);
64,9 → 76,7
 
struct drm_fb_helper {
struct drm_framebuffer *fb;
struct drm_framebuffer *saved_fb;
struct drm_device *dev;
struct drm_display_mode *mode;
int crtc_count;
struct drm_fb_helper_crtc *crtc_info;
int connector_count;
81,9 → 91,6
bool delayed_hotplug;
};
 
int drm_fb_helper_single_fb_probe(struct drm_fb_helper *helper,
int preferred_bpp);
 
int drm_fb_helper_init(struct drm_device *dev,
struct drm_fb_helper *helper, int crtc_count,
int max_conn);
102,7 → 109,6
struct fb_info *info);
 
bool drm_fb_helper_restore_fbdev_mode(struct drm_fb_helper *fb_helper);
void drm_fb_helper_restore(void);
void drm_fb_helper_fill_var(struct fb_info *info, struct drm_fb_helper *fb_helper,
uint32_t fb_width, uint32_t fb_height);
void drm_fb_helper_fill_fix(struct fb_info *info, uint32_t pitch,
/drivers/include/drm/drm_mm.h
89,6 → 89,29
{
return mm->hole_stack.next;
}
 
static inline unsigned long __drm_mm_hole_node_start(struct drm_mm_node *hole_node)
{
return hole_node->start + hole_node->size;
}
 
static inline unsigned long drm_mm_hole_node_start(struct drm_mm_node *hole_node)
{
BUG_ON(!hole_node->hole_follows);
return __drm_mm_hole_node_start(hole_node);
}
 
static inline unsigned long __drm_mm_hole_node_end(struct drm_mm_node *hole_node)
{
return list_entry(hole_node->node_list.next,
struct drm_mm_node, node_list)->start;
}
 
static inline unsigned long drm_mm_hole_node_end(struct drm_mm_node *hole_node)
{
return __drm_mm_hole_node_end(hole_node);
}
 
#define drm_mm_for_each_node(entry, mm) list_for_each_entry(entry, \
&(mm)->head_node.node_list, \
node_list)
99,9 → 122,26
entry != NULL; entry = next, \
next = entry ? list_entry(entry->node_list.next, \
struct drm_mm_node, node_list) : NULL) \
 
/* Note that we need to unroll list_for_each_entry in order to inline
* setting hole_start and hole_end on each iteration and keep the
* macro sane.
*/
#define drm_mm_for_each_hole(entry, mm, hole_start, hole_end) \
for (entry = list_entry((mm)->hole_stack.next, struct drm_mm_node, hole_stack); \
&entry->hole_stack != &(mm)->hole_stack ? \
hole_start = drm_mm_hole_node_start(entry), \
hole_end = drm_mm_hole_node_end(entry), \
1 : 0; \
entry = list_entry(entry->hole_stack.next, struct drm_mm_node, hole_stack))
 
/*
* Basic range manager support (drm_mm.c)
*/
extern struct drm_mm_node *drm_mm_create_block(struct drm_mm *mm,
unsigned long start,
unsigned long size,
bool atomic);
extern struct drm_mm_node *drm_mm_get_block_generic(struct drm_mm_node *node,
unsigned long size,
unsigned alignment,
/drivers/include/drm/drm_pciids.h
139,6 → 139,19
{0x1002, 0x5e4c, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_RV410|RADEON_NEW_MEMMAP}, \
{0x1002, 0x5e4d, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_RV410|RADEON_NEW_MEMMAP}, \
{0x1002, 0x5e4f, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_RV410|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6600, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6601, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6602, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6603, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6606, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6607, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6610, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6611, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6613, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6620, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6621, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6623, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6631, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_OLAND|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6700, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CAYMAN|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6701, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CAYMAN|RADEON_NEW_MEMMAP}, \
{0x1002, 0x6702, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CAYMAN|RADEON_NEW_MEMMAP}, \
/drivers/include/drm/i915_drm.h
23,16 → 23,11
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef _I915_DRM_H_
#define _I915_DRM_H_
 
#ifndef _UAPI_I915_DRM_H_
#define _UAPI_I915_DRM_H_
#include <uapi/drm/i915_drm.h>
 
#include <drm/drm.h>
 
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints.
*/
 
/* For use by IPS driver */
extern unsigned long i915_read_mch_val(void);
extern bool i915_gpu_raise(void);
39,917 → 34,4
extern bool i915_gpu_lower(void);
extern bool i915_gpu_busy(void);
extern bool i915_gpu_turbo_disable(void);
 
/* Each region is a minimum of 16k, and there are at most 255 of them.
*/
#define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use
* of chars for next/prev indices */
#define I915_LOG_MIN_TEX_REGION_SIZE 14
 
typedef struct _drm_i915_init {
enum {
I915_INIT_DMA = 0x01,
I915_CLEANUP_DMA = 0x02,
I915_RESUME_DMA = 0x03
} func;
unsigned int mmio_offset;
int sarea_priv_offset;
unsigned int ring_start;
unsigned int ring_end;
unsigned int ring_size;
unsigned int front_offset;
unsigned int back_offset;
unsigned int depth_offset;
unsigned int w;
unsigned int h;
unsigned int pitch;
unsigned int pitch_bits;
unsigned int back_pitch;
unsigned int depth_pitch;
unsigned int cpp;
unsigned int chipset;
} drm_i915_init_t;
 
typedef struct _drm_i915_sarea {
struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1];
int last_upload; /* last time texture was uploaded */
int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
int ctxOwner; /* last context to upload state */
int texAge;
int pf_enabled; /* is pageflipping allowed? */
int pf_active;
int pf_current_page; /* which buffer is being displayed? */
int perf_boxes; /* performance boxes to be displayed */
int width, height; /* screen size in pixels */
 
drm_handle_t front_handle;
int front_offset;
int front_size;
 
drm_handle_t back_handle;
int back_offset;
int back_size;
 
drm_handle_t depth_handle;
int depth_offset;
int depth_size;
 
drm_handle_t tex_handle;
int tex_offset;
int tex_size;
int log_tex_granularity;
int pitch;
int rotation; /* 0, 90, 180 or 270 */
int rotated_offset;
int rotated_size;
int rotated_pitch;
int virtualX, virtualY;
 
unsigned int front_tiled;
unsigned int back_tiled;
unsigned int depth_tiled;
unsigned int rotated_tiled;
unsigned int rotated2_tiled;
 
int pipeA_x;
int pipeA_y;
int pipeA_w;
int pipeA_h;
int pipeB_x;
int pipeB_y;
int pipeB_w;
int pipeB_h;
 
/* fill out some space for old userspace triple buffer */
drm_handle_t unused_handle;
__u32 unused1, unused2, unused3;
 
/* buffer object handles for static buffers. May change
* over the lifetime of the client.
*/
__u32 front_bo_handle;
__u32 back_bo_handle;
__u32 unused_bo_handle;
__u32 depth_bo_handle;
 
} drm_i915_sarea_t;
 
/* due to userspace building against these headers we need some compat here */
#define planeA_x pipeA_x
#define planeA_y pipeA_y
#define planeA_w pipeA_w
#define planeA_h pipeA_h
#define planeB_x pipeB_x
#define planeB_y pipeB_y
#define planeB_w pipeB_w
#define planeB_h pipeB_h
 
/* Flags for perf_boxes
*/
#define I915_BOX_RING_EMPTY 0x1
#define I915_BOX_FLIP 0x2
#define I915_BOX_WAIT 0x4
#define I915_BOX_TEXTURE_LOAD 0x8
#define I915_BOX_LOST_CONTEXT 0x10
 
/* I915 specific ioctls
* The device specific ioctl range is 0x40 to 0x79.
*/
#define DRM_I915_INIT 0x00
#define DRM_I915_FLUSH 0x01
#define DRM_I915_FLIP 0x02
#define DRM_I915_BATCHBUFFER 0x03
#define DRM_I915_IRQ_EMIT 0x04
#define DRM_I915_IRQ_WAIT 0x05
#define DRM_I915_GETPARAM 0x06
#define DRM_I915_SETPARAM 0x07
#define DRM_I915_ALLOC 0x08
#define DRM_I915_FREE 0x09
#define DRM_I915_INIT_HEAP 0x0a
#define DRM_I915_CMDBUFFER 0x0b
#define DRM_I915_DESTROY_HEAP 0x0c
#define DRM_I915_SET_VBLANK_PIPE 0x0d
#define DRM_I915_GET_VBLANK_PIPE 0x0e
#define DRM_I915_VBLANK_SWAP 0x0f
#define DRM_I915_HWS_ADDR 0x11
#define DRM_I915_GEM_INIT 0x13
#define DRM_I915_GEM_EXECBUFFER 0x14
#define DRM_I915_GEM_PIN 0x15
#define DRM_I915_GEM_UNPIN 0x16
#define DRM_I915_GEM_BUSY 0x17
#define DRM_I915_GEM_THROTTLE 0x18
#define DRM_I915_GEM_ENTERVT 0x19
#define DRM_I915_GEM_LEAVEVT 0x1a
#define DRM_I915_GEM_CREATE 0x1b
#define DRM_I915_GEM_PREAD 0x1c
#define DRM_I915_GEM_PWRITE 0x1d
#define DRM_I915_GEM_MMAP 0x1e
#define DRM_I915_GEM_SET_DOMAIN 0x1f
#define DRM_I915_GEM_SW_FINISH 0x20
#define DRM_I915_GEM_SET_TILING 0x21
#define DRM_I915_GEM_GET_TILING 0x22
#define DRM_I915_GEM_GET_APERTURE 0x23
#define DRM_I915_GEM_MMAP_GTT 0x24
#define DRM_I915_GET_PIPE_FROM_CRTC_ID 0x25
#define DRM_I915_GEM_MADVISE 0x26
#define DRM_I915_OVERLAY_PUT_IMAGE 0x27
#define DRM_I915_OVERLAY_ATTRS 0x28
#define DRM_I915_GEM_EXECBUFFER2 0x29
#define DRM_I915_GET_SPRITE_COLORKEY 0x2a
#define DRM_I915_SET_SPRITE_COLORKEY 0x2b
#define DRM_I915_GEM_WAIT 0x2c
#define DRM_I915_GEM_CONTEXT_CREATE 0x2d
#define DRM_I915_GEM_CONTEXT_DESTROY 0x2e
#define DRM_I915_GEM_SET_CACHING 0x2f
#define DRM_I915_GEM_GET_CACHING 0x30
#define DRM_I915_REG_READ 0x31
 
#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
#define DRM_IOCTL_I915_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLIP)
#define DRM_IOCTL_I915_BATCHBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t)
#define DRM_IOCTL_I915_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t)
#define DRM_IOCTL_I915_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t)
#define DRM_IOCTL_I915_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t)
#define DRM_IOCTL_I915_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t)
#define DRM_IOCTL_I915_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t)
#define DRM_IOCTL_I915_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t)
#define DRM_IOCTL_I915_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t)
#define DRM_IOCTL_I915_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t)
#define DRM_IOCTL_I915_DESTROY_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t)
#define DRM_IOCTL_I915_SET_VBLANK_PIPE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_GET_VBLANK_PIPE DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_VBLANK_SWAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t)
#define DRM_IOCTL_I915_HWS_ADDR DRM_IOW(DRM_COMMAND_BASE + DRM_I915_HWS_ADDR, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_EXECBUFFER DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer)
#define DRM_IOCTL_I915_GEM_EXECBUFFER2 DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, struct drm_i915_gem_execbuffer2)
#define DRM_IOCTL_I915_GEM_PIN DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin)
#define DRM_IOCTL_I915_GEM_UNPIN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin)
#define DRM_IOCTL_I915_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy)
#define DRM_IOCTL_I915_GEM_SET_CACHING DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_GET_CACHING DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_THROTTLE DRM_IO ( DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE)
#define DRM_IOCTL_I915_GEM_ENTERVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT)
#define DRM_IOCTL_I915_GEM_LEAVEVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT)
#define DRM_IOCTL_I915_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, struct drm_i915_gem_create)
#define DRM_IOCTL_I915_GEM_PREAD DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, struct drm_i915_gem_pread)
#define DRM_IOCTL_I915_GEM_PWRITE DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, struct drm_i915_gem_pwrite)
#define DRM_IOCTL_I915_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap)
#define DRM_IOCTL_I915_GEM_MMAP_GTT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, struct drm_i915_gem_mmap_gtt)
#define DRM_IOCTL_I915_GEM_SET_DOMAIN DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, struct drm_i915_gem_set_domain)
#define DRM_IOCTL_I915_GEM_SW_FINISH DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, struct drm_i915_gem_sw_finish)
#define DRM_IOCTL_I915_GEM_SET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, struct drm_i915_gem_set_tiling)
#define DRM_IOCTL_I915_GEM_GET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, struct drm_i915_gem_get_tiling)
#define DRM_IOCTL_I915_GEM_GET_APERTURE DRM_IOR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, struct drm_i915_gem_get_aperture)
#define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, struct drm_i915_get_pipe_from_crtc_id)
#define DRM_IOCTL_I915_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, struct drm_i915_gem_madvise)
#define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE DRM_IOW(DRM_COMMAND_BASE + DRM_I915_OVERLAY_PUT_IMAGE, struct drm_intel_overlay_put_image)
#define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs)
#define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GEM_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait)
#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create)
#define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy)
#define DRM_IOCTL_I915_REG_READ DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read)
 
/* Allow drivers to submit batchbuffers directly to hardware, relying
* on the security mechanisms provided by hardware.
*/
typedef struct drm_i915_batchbuffer {
int start; /* agp offset */
int used; /* nr bytes in use */
int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
int num_cliprects; /* mulitpass with multiple cliprects? */
struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */
} drm_i915_batchbuffer_t;
 
/* As above, but pass a pointer to userspace buffer which can be
* validated by the kernel prior to sending to hardware.
*/
typedef struct _drm_i915_cmdbuffer {
char __user *buf; /* pointer to userspace command buffer */
int sz; /* nr bytes in buf */
int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
int num_cliprects; /* mulitpass with multiple cliprects? */
struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */
} drm_i915_cmdbuffer_t;
 
/* Userspace can request & wait on irq's:
*/
typedef struct drm_i915_irq_emit {
int __user *irq_seq;
} drm_i915_irq_emit_t;
 
typedef struct drm_i915_irq_wait {
int irq_seq;
} drm_i915_irq_wait_t;
 
/* Ioctl to query kernel params:
*/
#define I915_PARAM_IRQ_ACTIVE 1
#define I915_PARAM_ALLOW_BATCHBUFFER 2
#define I915_PARAM_LAST_DISPATCH 3
#define I915_PARAM_CHIPSET_ID 4
#define I915_PARAM_HAS_GEM 5
#define I915_PARAM_NUM_FENCES_AVAIL 6
#define I915_PARAM_HAS_OVERLAY 7
#define I915_PARAM_HAS_PAGEFLIPPING 8
#define I915_PARAM_HAS_EXECBUF2 9
#define I915_PARAM_HAS_BSD 10
#define I915_PARAM_HAS_BLT 11
#define I915_PARAM_HAS_RELAXED_FENCING 12
#define I915_PARAM_HAS_COHERENT_RINGS 13
#define I915_PARAM_HAS_EXEC_CONSTANTS 14
#define I915_PARAM_HAS_RELAXED_DELTA 15
#define I915_PARAM_HAS_GEN7_SOL_RESET 16
#define I915_PARAM_HAS_LLC 17
#define I915_PARAM_HAS_ALIASING_PPGTT 18
#define I915_PARAM_HAS_WAIT_TIMEOUT 19
#define I915_PARAM_HAS_SEMAPHORES 20
#define I915_PARAM_HAS_PRIME_VMAP_FLUSH 21
#define I915_PARAM_RSVD_FOR_FUTURE_USE 22
#define I915_PARAM_HAS_SECURE_BATCHES 23
#define I915_PARAM_HAS_PINNED_BATCHES 24
 
typedef struct drm_i915_getparam {
int param;
int __user *value;
} drm_i915_getparam_t;
 
/* Ioctl to set kernel params:
*/
#define I915_SETPARAM_USE_MI_BATCHBUFFER_START 1
#define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2
#define I915_SETPARAM_ALLOW_BATCHBUFFER 3
#define I915_SETPARAM_NUM_USED_FENCES 4
 
typedef struct drm_i915_setparam {
int param;
int value;
} drm_i915_setparam_t;
 
/* A memory manager for regions of shared memory:
*/
#define I915_MEM_REGION_AGP 1
 
typedef struct drm_i915_mem_alloc {
int region;
int alignment;
int size;
int __user *region_offset; /* offset from start of fb or agp */
} drm_i915_mem_alloc_t;
 
typedef struct drm_i915_mem_free {
int region;
int region_offset;
} drm_i915_mem_free_t;
 
typedef struct drm_i915_mem_init_heap {
int region;
int size;
int start;
} drm_i915_mem_init_heap_t;
 
/* Allow memory manager to be torn down and re-initialized (eg on
* rotate):
*/
typedef struct drm_i915_mem_destroy_heap {
int region;
} drm_i915_mem_destroy_heap_t;
 
/* Allow X server to configure which pipes to monitor for vblank signals
*/
#define DRM_I915_VBLANK_PIPE_A 1
#define DRM_I915_VBLANK_PIPE_B 2
 
typedef struct drm_i915_vblank_pipe {
int pipe;
} drm_i915_vblank_pipe_t;
 
/* Schedule buffer swap at given vertical blank:
*/
typedef struct drm_i915_vblank_swap {
drm_drawable_t drawable;
enum drm_vblank_seq_type seqtype;
unsigned int sequence;
} drm_i915_vblank_swap_t;
 
typedef struct drm_i915_hws_addr {
__u64 addr;
} drm_i915_hws_addr_t;
 
struct drm_i915_gem_init {
/**
* Beginning offset in the GTT to be managed by the DRM memory
* manager.
*/
__u64 gtt_start;
/**
* Ending offset in the GTT to be managed by the DRM memory
* manager.
*/
__u64 gtt_end;
};
 
struct drm_i915_gem_create {
/**
* Requested size for the object.
*
* The (page-aligned) allocated size for the object will be returned.
*/
__u64 size;
/**
* Returned handle for the object.
*
* Object handles are nonzero.
*/
__u32 handle;
__u32 pad;
};
 
struct drm_i915_gem_pread {
/** Handle for the object being read. */
__u32 handle;
__u32 pad;
/** Offset into the object to read from */
__u64 offset;
/** Length of data to read */
__u64 size;
/**
* Pointer to write the data into.
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 data_ptr;
};
 
struct drm_i915_gem_pwrite {
/** Handle for the object being written to. */
__u32 handle;
__u32 pad;
/** Offset into the object to write to */
__u64 offset;
/** Length of data to write */
__u64 size;
/**
* Pointer to read the data from.
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 data_ptr;
};
 
struct drm_i915_gem_mmap {
/** Handle for the object being mapped. */
__u32 handle;
__u32 pad;
/** Offset in the object to map. */
__u64 offset;
/**
* Length of data to map.
*
* The value will be page-aligned.
*/
__u64 size;
/**
* Returned pointer the data was mapped at.
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 addr_ptr;
};
 
struct drm_i915_gem_mmap_gtt {
/** Handle for the object being mapped. */
__u32 handle;
__u32 pad;
/**
* Fake offset to use for subsequent mmap call
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 offset;
};
 
struct drm_i915_gem_set_domain {
/** Handle for the object */
__u32 handle;
 
/** New read domains */
__u32 read_domains;
 
/** New write domain */
__u32 write_domain;
};
 
struct drm_i915_gem_sw_finish {
/** Handle for the object */
__u32 handle;
};
 
struct drm_i915_gem_relocation_entry {
/**
* Handle of the buffer being pointed to by this relocation entry.
*
* It's appealing to make this be an index into the mm_validate_entry
* list to refer to the buffer, but this allows the driver to create
* a relocation list for state buffers and not re-write it per
* exec using the buffer.
*/
__u32 target_handle;
 
/**
* Value to be added to the offset of the target buffer to make up
* the relocation entry.
*/
__u32 delta;
 
/** Offset in the buffer the relocation entry will be written into */
__u64 offset;
 
/**
* Offset value of the target buffer that the relocation entry was last
* written as.
*
* If the buffer has the same offset as last time, we can skip syncing
* and writing the relocation. This value is written back out by
* the execbuffer ioctl when the relocation is written.
*/
__u64 presumed_offset;
 
/**
* Target memory domains read by this operation.
*/
__u32 read_domains;
 
/**
* Target memory domains written by this operation.
*
* Note that only one domain may be written by the whole
* execbuffer operation, so that where there are conflicts,
* the application will get -EINVAL back.
*/
__u32 write_domain;
};
 
/** @{
* Intel memory domains
*
* Most of these just align with the various caches in
* the system and are used to flush and invalidate as
* objects end up cached in different domains.
*/
/** CPU cache */
#define I915_GEM_DOMAIN_CPU 0x00000001
/** Render cache, used by 2D and 3D drawing */
#define I915_GEM_DOMAIN_RENDER 0x00000002
/** Sampler cache, used by texture engine */
#define I915_GEM_DOMAIN_SAMPLER 0x00000004
/** Command queue, used to load batch buffers */
#define I915_GEM_DOMAIN_COMMAND 0x00000008
/** Instruction cache, used by shader programs */
#define I915_GEM_DOMAIN_INSTRUCTION 0x00000010
/** Vertex address cache */
#define I915_GEM_DOMAIN_VERTEX 0x00000020
/** GTT domain - aperture and scanout */
#define I915_GEM_DOMAIN_GTT 0x00000040
/** @} */
 
struct drm_i915_gem_exec_object {
/**
* User's handle for a buffer to be bound into the GTT for this
* operation.
*/
__u32 handle;
 
/** Number of relocations to be performed on this buffer */
__u32 relocation_count;
/**
* Pointer to array of struct drm_i915_gem_relocation_entry containing
* the relocations to be performed in this buffer.
*/
__u64 relocs_ptr;
 
/** Required alignment in graphics aperture */
__u64 alignment;
 
/**
* Returned value of the updated offset of the object, for future
* presumed_offset writes.
*/
__u64 offset;
};
 
struct drm_i915_gem_execbuffer {
/**
* List of buffers to be validated with their relocations to be
* performend on them.
*
* This is a pointer to an array of struct drm_i915_gem_validate_entry.
*
* These buffers must be listed in an order such that all relocations
* a buffer is performing refer to buffers that have already appeared
* in the validate list.
*/
__u64 buffers_ptr;
__u32 buffer_count;
 
/** Offset in the batchbuffer to start execution from. */
__u32 batch_start_offset;
/** Bytes used in batchbuffer from batch_start_offset */
__u32 batch_len;
__u32 DR1;
__u32 DR4;
__u32 num_cliprects;
/** This is a struct drm_clip_rect *cliprects */
__u64 cliprects_ptr;
};
 
struct drm_i915_gem_exec_object2 {
/**
* User's handle for a buffer to be bound into the GTT for this
* operation.
*/
__u32 handle;
 
/** Number of relocations to be performed on this buffer */
__u32 relocation_count;
/**
* Pointer to array of struct drm_i915_gem_relocation_entry containing
* the relocations to be performed in this buffer.
*/
__u64 relocs_ptr;
 
/** Required alignment in graphics aperture */
__u64 alignment;
 
/**
* Returned value of the updated offset of the object, for future
* presumed_offset writes.
*/
__u64 offset;
 
#define EXEC_OBJECT_NEEDS_FENCE (1<<0)
__u64 flags;
__u64 rsvd1;
__u64 rsvd2;
};
 
struct drm_i915_gem_execbuffer2 {
/**
* List of gem_exec_object2 structs
*/
__u64 buffers_ptr;
__u32 buffer_count;
 
/** Offset in the batchbuffer to start execution from. */
__u32 batch_start_offset;
/** Bytes used in batchbuffer from batch_start_offset */
__u32 batch_len;
__u32 DR1;
__u32 DR4;
__u32 num_cliprects;
/** This is a struct drm_clip_rect *cliprects */
__u64 cliprects_ptr;
#define I915_EXEC_RING_MASK (7<<0)
#define I915_EXEC_DEFAULT (0<<0)
#define I915_EXEC_RENDER (1<<0)
#define I915_EXEC_BSD (2<<0)
#define I915_EXEC_BLT (3<<0)
 
/* Used for switching the constants addressing mode on gen4+ RENDER ring.
* Gen6+ only supports relative addressing to dynamic state (default) and
* absolute addressing.
*
* These flags are ignored for the BSD and BLT rings.
*/
#define I915_EXEC_CONSTANTS_MASK (3<<6)
#define I915_EXEC_CONSTANTS_REL_GENERAL (0<<6) /* default */
#define I915_EXEC_CONSTANTS_ABSOLUTE (1<<6)
#define I915_EXEC_CONSTANTS_REL_SURFACE (2<<6) /* gen4/5 only */
__u64 flags;
__u64 rsvd1; /* now used for context info */
__u64 rsvd2;
};
 
/** Resets the SO write offset registers for transform feedback on gen7. */
#define I915_EXEC_GEN7_SOL_RESET (1<<8)
 
#define I915_EXEC_CONTEXT_ID_MASK (0xffffffff)
#define i915_execbuffer2_set_context_id(eb2, context) \
(eb2).rsvd1 = context & I915_EXEC_CONTEXT_ID_MASK
#define i915_execbuffer2_get_context_id(eb2) \
((eb2).rsvd1 & I915_EXEC_CONTEXT_ID_MASK)
 
struct drm_i915_gem_pin {
/** Handle of the buffer to be pinned. */
__u32 handle;
__u32 pad;
 
/** alignment required within the aperture */
__u64 alignment;
 
/** Returned GTT offset of the buffer. */
__u64 offset;
};
 
struct drm_i915_gem_unpin {
/** Handle of the buffer to be unpinned. */
__u32 handle;
__u32 pad;
};
 
struct drm_i915_gem_busy {
/** Handle of the buffer to check for busy */
__u32 handle;
 
/** Return busy status (1 if busy, 0 if idle).
* The high word is used to indicate on which rings the object
* currently resides:
* 16:31 - busy (r or r/w) rings (16 render, 17 bsd, 18 blt, etc)
*/
__u32 busy;
};
 
#define I915_CACHING_NONE 0
#define I915_CACHING_CACHED 1
 
struct drm_i915_gem_caching {
/**
* Handle of the buffer to set/get the caching level of. */
__u32 handle;
 
/**
* Cacheing level to apply or return value
*
* bits0-15 are for generic caching control (i.e. the above defined
* values). bits16-31 are reserved for platform-specific variations
* (e.g. l3$ caching on gen7). */
__u32 caching;
};
 
#define I915_TILING_NONE 0
#define I915_TILING_X 1
#define I915_TILING_Y 2
 
#define I915_BIT_6_SWIZZLE_NONE 0
#define I915_BIT_6_SWIZZLE_9 1
#define I915_BIT_6_SWIZZLE_9_10 2
#define I915_BIT_6_SWIZZLE_9_11 3
#define I915_BIT_6_SWIZZLE_9_10_11 4
/* Not seen by userland */
#define I915_BIT_6_SWIZZLE_UNKNOWN 5
/* Seen by userland. */
#define I915_BIT_6_SWIZZLE_9_17 6
#define I915_BIT_6_SWIZZLE_9_10_17 7
 
struct drm_i915_gem_set_tiling {
/** Handle of the buffer to have its tiling state updated */
__u32 handle;
 
/**
* Tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
* I915_TILING_Y).
*
* This value is to be set on request, and will be updated by the
* kernel on successful return with the actual chosen tiling layout.
*
* The tiling mode may be demoted to I915_TILING_NONE when the system
* has bit 6 swizzling that can't be managed correctly by GEM.
*
* Buffer contents become undefined when changing tiling_mode.
*/
__u32 tiling_mode;
 
/**
* Stride in bytes for the object when in I915_TILING_X or
* I915_TILING_Y.
*/
__u32 stride;
 
/**
* Returned address bit 6 swizzling required for CPU access through
* mmap mapping.
*/
__u32 swizzle_mode;
};
 
struct drm_i915_gem_get_tiling {
/** Handle of the buffer to get tiling state for. */
__u32 handle;
 
/**
* Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
* I915_TILING_Y).
*/
__u32 tiling_mode;
 
/**
* Returned address bit 6 swizzling required for CPU access through
* mmap mapping.
*/
__u32 swizzle_mode;
};
 
struct drm_i915_gem_get_aperture {
/** Total size of the aperture used by i915_gem_execbuffer, in bytes */
__u64 aper_size;
 
/**
* Available space in the aperture used by i915_gem_execbuffer, in
* bytes
*/
__u64 aper_available_size;
};
 
struct drm_i915_get_pipe_from_crtc_id {
/** ID of CRTC being requested **/
__u32 crtc_id;
 
/** pipe of requested CRTC **/
__u32 pipe;
};
 
#define I915_MADV_WILLNEED 0
#define I915_MADV_DONTNEED 1
#define __I915_MADV_PURGED 2 /* internal state */
 
struct drm_i915_gem_madvise {
/** Handle of the buffer to change the backing store advice */
__u32 handle;
 
/* Advice: either the buffer will be needed again in the near future,
* or wont be and could be discarded under memory pressure.
*/
__u32 madv;
 
/** Whether the backing store still exists. */
__u32 retained;
};
 
/* flags */
#define I915_OVERLAY_TYPE_MASK 0xff
#define I915_OVERLAY_YUV_PLANAR 0x01
#define I915_OVERLAY_YUV_PACKED 0x02
#define I915_OVERLAY_RGB 0x03
 
#define I915_OVERLAY_DEPTH_MASK 0xff00
#define I915_OVERLAY_RGB24 0x1000
#define I915_OVERLAY_RGB16 0x2000
#define I915_OVERLAY_RGB15 0x3000
#define I915_OVERLAY_YUV422 0x0100
#define I915_OVERLAY_YUV411 0x0200
#define I915_OVERLAY_YUV420 0x0300
#define I915_OVERLAY_YUV410 0x0400
 
#define I915_OVERLAY_SWAP_MASK 0xff0000
#define I915_OVERLAY_NO_SWAP 0x000000
#define I915_OVERLAY_UV_SWAP 0x010000
#define I915_OVERLAY_Y_SWAP 0x020000
#define I915_OVERLAY_Y_AND_UV_SWAP 0x030000
 
#define I915_OVERLAY_FLAGS_MASK 0xff000000
#define I915_OVERLAY_ENABLE 0x01000000
 
struct drm_intel_overlay_put_image {
/* various flags and src format description */
__u32 flags;
/* source picture description */
__u32 bo_handle;
/* stride values and offsets are in bytes, buffer relative */
__u16 stride_Y; /* stride for packed formats */
__u16 stride_UV;
__u32 offset_Y; /* offset for packet formats */
__u32 offset_U;
__u32 offset_V;
/* in pixels */
__u16 src_width;
__u16 src_height;
/* to compensate the scaling factors for partially covered surfaces */
__u16 src_scan_width;
__u16 src_scan_height;
/* output crtc description */
__u32 crtc_id;
__u16 dst_x;
__u16 dst_y;
__u16 dst_width;
__u16 dst_height;
};
 
/* flags */
#define I915_OVERLAY_UPDATE_ATTRS (1<<0)
#define I915_OVERLAY_UPDATE_GAMMA (1<<1)
struct drm_intel_overlay_attrs {
__u32 flags;
__u32 color_key;
__s32 brightness;
__u32 contrast;
__u32 saturation;
__u32 gamma0;
__u32 gamma1;
__u32 gamma2;
__u32 gamma3;
__u32 gamma4;
__u32 gamma5;
};
 
/*
* Intel sprite handling
*
* Color keying works with a min/mask/max tuple. Both source and destination
* color keying is allowed.
*
* Source keying:
* Sprite pixels within the min & max values, masked against the color channels
* specified in the mask field, will be transparent. All other pixels will
* be displayed on top of the primary plane. For RGB surfaces, only the min
* and mask fields will be used; ranged compares are not allowed.
*
* Destination keying:
* Primary plane pixels that match the min value, masked against the color
* channels specified in the mask field, will be replaced by corresponding
* pixels from the sprite plane.
*
* Note that source & destination keying are exclusive; only one can be
* active on a given plane.
*/
 
#define I915_SET_COLORKEY_NONE (1<<0) /* disable color key matching */
#define I915_SET_COLORKEY_DESTINATION (1<<1)
#define I915_SET_COLORKEY_SOURCE (1<<2)
struct drm_intel_sprite_colorkey {
__u32 plane_id;
__u32 min_value;
__u32 channel_mask;
__u32 max_value;
__u32 flags;
};
 
struct drm_i915_gem_wait {
/** Handle of BO we shall wait on */
__u32 bo_handle;
__u32 flags;
/** Number of nanoseconds to wait, Returns time remaining. */
__s64 timeout_ns;
};
 
struct drm_i915_gem_context_create {
/* output: id of new context*/
__u32 ctx_id;
__u32 pad;
};
 
struct drm_i915_gem_context_destroy {
__u32 ctx_id;
__u32 pad;
};
 
struct drm_i915_reg_read {
__u64 offset;
__u64 val; /* Return value */
};
#endif /* _UAPI_I915_DRM_H_ */
#endif /* _I915_DRM_H_ */
/drivers/include/drm/intel-gtt.h
5,26 → 5,8
 
struct agp_bridge_data;
 
struct intel_gtt {
/* Size of memory reserved for graphics by the BIOS */
unsigned int stolen_size;
/* Total number of gtt entries. */
unsigned int gtt_total_entries;
/* Part of the gtt that is mappable by the cpu, for those chips where
* this is not the full gtt. */
unsigned int gtt_mappable_entries;
/* Whether i915 needs to use the dmar apis or not. */
unsigned int needs_dmar : 1;
/* Whether we idle the gpu before mapping/unmapping */
unsigned int do_idle_maps : 1;
/* Share the scratch page dma with ppgtts. */
dma_addr_t scratch_page_dma;
struct page *scratch_page;
/* for ppgtt PDE access */
u32 __iomem *gtt;
/* needed for ioremap in drm/i915 */
phys_addr_t gma_bus_addr;
} *intel_gtt_get(void);
void intel_gtt_get(size_t *gtt_total, size_t *stolen_size,
phys_addr_t *mappable_base, unsigned long *mappable_end);
 
int intel_gmch_probe(struct pci_dev *bridge_pdev, struct pci_dev *gpu_pdev,
struct agp_bridge_data *bridge);
42,10 → 24,6
#define AGP_DCACHE_MEMORY 1
#define AGP_PHYS_MEMORY 2
 
/* New caching attributes for gen6/sandybridge */
#define AGP_USER_CACHED_MEMORY_LLC_MLC (AGP_USER_TYPES + 2)
#define AGP_USER_UNCACHED_MEMORY (AGP_USER_TYPES + 4)
 
/* flag for GFDT type */
#define AGP_USER_CACHED_MEMORY_GFDT (1 << 3)
 
/drivers/include/drm/ttm/ttm_execbuf_util.h
0,0 → 1,109
/**************************************************************************
*
* Copyright (c) 2006-2009 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
*/
 
#ifndef _TTM_EXECBUF_UTIL_H_
#define _TTM_EXECBUF_UTIL_H_
 
#include <ttm/ttm_bo_api.h>
#include <linux/list.h>
 
/**
* struct ttm_validate_buffer
*
* @head: list head for thread-private list.
* @bo: refcounted buffer object pointer.
* @reserved: Indicates whether @bo has been reserved for validation.
* @removed: Indicates whether @bo has been removed from lru lists.
* @put_count: Number of outstanding references on bo::list_kref.
* @old_sync_obj: Pointer to a sync object about to be unreferenced
*/
 
struct ttm_validate_buffer {
struct list_head head;
struct ttm_buffer_object *bo;
bool reserved;
bool removed;
int put_count;
void *old_sync_obj;
};
 
/**
* function ttm_eu_backoff_reservation
*
* @list: thread private list of ttm_validate_buffer structs.
*
* Undoes all buffer validation reservations for bos pointed to by
* the list entries.
*/
 
extern void ttm_eu_backoff_reservation(struct list_head *list);
 
/**
* function ttm_eu_reserve_buffers
*
* @list: thread private list of ttm_validate_buffer structs.
*
* Tries to reserve bos pointed to by the list entries for validation.
* If the function returns 0, all buffers are marked as "unfenced",
* taken off the lru lists and are not synced for write CPU usage.
*
* If the function detects a deadlock due to multiple threads trying to
* reserve the same buffers in reverse order, all threads except one will
* back off and retry. This function may sleep while waiting for
* CPU write reservations to be cleared, and for other threads to
* unreserve their buffers.
*
* This function may return -ERESTART or -EAGAIN if the calling process
* receives a signal while waiting. In that case, no buffers on the list
* will be reserved upon return.
*
* Buffers reserved by this function should be unreserved by
* a call to either ttm_eu_backoff_reservation() or
* ttm_eu_fence_buffer_objects() when command submission is complete or
* has failed.
*/
 
extern int ttm_eu_reserve_buffers(struct list_head *list);
 
/**
* function ttm_eu_fence_buffer_objects.
*
* @list: thread private list of ttm_validate_buffer structs.
* @sync_obj: The new sync object for the buffers.
*
* This function should be called when command submission is complete, and
* it will add a new sync object to bos pointed to by entries on @list.
* It also unreserves all buffers, putting them on lru lists.
*
*/
 
extern void ttm_eu_fence_buffer_objects(struct list_head *list, void *sync_obj);
 
#endif
/drivers/include/drm/ttm/ttm_lock.h
0,0 → 1,247
/**************************************************************************
*
* Copyright (c) 2007-2009 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
*/
 
/** @file ttm_lock.h
* This file implements a simple replacement for the buffer manager use
* of the DRM heavyweight hardware lock.
* The lock is a read-write lock. Taking it in read mode and write mode
* is relatively fast, and intended for in-kernel use only.
*
* The vt mode is used only when there is a need to block all
* user-space processes from validating buffers.
* It's allowed to leave kernel space with the vt lock held.
* If a user-space process dies while having the vt-lock,
* it will be released during the file descriptor release. The vt lock
* excludes write lock and read lock.
*
* The suspend mode is used to lock out all TTM users when preparing for
* and executing suspend operations.
*
*/
 
#ifndef _TTM_LOCK_H_
#define _TTM_LOCK_H_
 
#include <ttm/ttm_object.h>
#include <linux/wait.h>
#include <linux/atomic.h>
 
/**
* struct ttm_lock
*
* @base: ttm base object used solely to release the lock if the client
* holding the lock dies.
* @queue: Queue for processes waiting for lock change-of-status.
* @lock: Spinlock protecting some lock members.
* @rw: Read-write lock counter. Protected by @lock.
* @flags: Lock state. Protected by @lock.
* @kill_takers: Boolean whether to kill takers of the lock.
* @signal: Signal to send when kill_takers is true.
*/
 
struct ttm_lock {
struct ttm_base_object base;
wait_queue_head_t queue;
spinlock_t lock;
int32_t rw;
uint32_t flags;
bool kill_takers;
int signal;
struct ttm_object_file *vt_holder;
};
 
 
/**
* ttm_lock_init
*
* @lock: Pointer to a struct ttm_lock
* Initializes the lock.
*/
extern void ttm_lock_init(struct ttm_lock *lock);
 
/**
* ttm_read_unlock
*
* @lock: Pointer to a struct ttm_lock
*
* Releases a read lock.
*/
extern void ttm_read_unlock(struct ttm_lock *lock);
 
/**
* ttm_read_lock
*
* @lock: Pointer to a struct ttm_lock
* @interruptible: Interruptible sleeping while waiting for a lock.
*
* Takes the lock in read mode.
* Returns:
* -ERESTARTSYS If interrupted by a signal and interruptible is true.
*/
extern int ttm_read_lock(struct ttm_lock *lock, bool interruptible);
 
/**
* ttm_read_trylock
*
* @lock: Pointer to a struct ttm_lock
* @interruptible: Interruptible sleeping while waiting for a lock.
*
* Tries to take the lock in read mode. If the lock is already held
* in write mode, the function will return -EBUSY. If the lock is held
* in vt or suspend mode, the function will sleep until these modes
* are unlocked.
*
* Returns:
* -EBUSY The lock was already held in write mode.
* -ERESTARTSYS If interrupted by a signal and interruptible is true.
*/
extern int ttm_read_trylock(struct ttm_lock *lock, bool interruptible);
 
/**
* ttm_write_unlock
*
* @lock: Pointer to a struct ttm_lock
*
* Releases a write lock.
*/
extern void ttm_write_unlock(struct ttm_lock *lock);
 
/**
* ttm_write_lock
*
* @lock: Pointer to a struct ttm_lock
* @interruptible: Interruptible sleeping while waiting for a lock.
*
* Takes the lock in write mode.
* Returns:
* -ERESTARTSYS If interrupted by a signal and interruptible is true.
*/
extern int ttm_write_lock(struct ttm_lock *lock, bool interruptible);
 
/**
* ttm_lock_downgrade
*
* @lock: Pointer to a struct ttm_lock
*
* Downgrades a write lock to a read lock.
*/
extern void ttm_lock_downgrade(struct ttm_lock *lock);
 
/**
* ttm_suspend_lock
*
* @lock: Pointer to a struct ttm_lock
*
* Takes the lock in suspend mode. Excludes read and write mode.
*/
extern void ttm_suspend_lock(struct ttm_lock *lock);
 
/**
* ttm_suspend_unlock
*
* @lock: Pointer to a struct ttm_lock
*
* Releases a suspend lock
*/
extern void ttm_suspend_unlock(struct ttm_lock *lock);
 
/**
* ttm_vt_lock
*
* @lock: Pointer to a struct ttm_lock
* @interruptible: Interruptible sleeping while waiting for a lock.
* @tfile: Pointer to a struct ttm_object_file to register the lock with.
*
* Takes the lock in vt mode.
* Returns:
* -ERESTARTSYS If interrupted by a signal and interruptible is true.
* -ENOMEM: Out of memory when locking.
*/
extern int ttm_vt_lock(struct ttm_lock *lock, bool interruptible,
struct ttm_object_file *tfile);
 
/**
* ttm_vt_unlock
*
* @lock: Pointer to a struct ttm_lock
*
* Releases a vt lock.
* Returns:
* -EINVAL If the lock was not held.
*/
extern int ttm_vt_unlock(struct ttm_lock *lock);
 
/**
* ttm_write_unlock
*
* @lock: Pointer to a struct ttm_lock
*
* Releases a write lock.
*/
extern void ttm_write_unlock(struct ttm_lock *lock);
 
/**
* ttm_write_lock
*
* @lock: Pointer to a struct ttm_lock
* @interruptible: Interruptible sleeping while waiting for a lock.
*
* Takes the lock in write mode.
* Returns:
* -ERESTARTSYS If interrupted by a signal and interruptible is true.
*/
extern int ttm_write_lock(struct ttm_lock *lock, bool interruptible);
 
/**
* ttm_lock_set_kill
*
* @lock: Pointer to a struct ttm_lock
* @val: Boolean whether to kill processes taking the lock.
* @signal: Signal to send to the process taking the lock.
*
* The kill-when-taking-lock functionality is used to kill processes that keep
* on using the TTM functionality when its resources has been taken down, for
* example when the X server exits. A typical sequence would look like this:
* - X server takes lock in write mode.
* - ttm_lock_set_kill() is called with @val set to true.
* - As part of X server exit, TTM resources are taken down.
* - X server releases the lock on file release.
* - Another dri client wants to render, takes the lock and is killed.
*
*/
static inline void ttm_lock_set_kill(struct ttm_lock *lock, bool val,
int signal)
{
lock->kill_takers = val;
if (val)
lock->signal = signal;
}
 
#endif
/drivers/include/drm/ttm/ttm_object.h
0,0 → 1,275
/**************************************************************************
*
* Copyright (c) 2006-2009 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
*/
/** @file ttm_object.h
*
* Base- and reference object implementation for the various
* ttm objects. Implements reference counting, minimal security checks
* and release on file close.
*/
 
#ifndef _TTM_OBJECT_H_
#define _TTM_OBJECT_H_
 
#include <linux/list.h>
#include <drm/drm_hashtab.h>
#include <linux/kref.h>
#include <linux/rcupdate.h>
#include <ttm/ttm_memory.h>
 
/**
* enum ttm_ref_type
*
* Describes what type of reference a ref object holds.
*
* TTM_REF_USAGE is a simple refcount on a base object.
*
* TTM_REF_SYNCCPU_READ is a SYNCCPU_READ reference on a
* buffer object.
*
* TTM_REF_SYNCCPU_WRITE is a SYNCCPU_WRITE reference on a
* buffer object.
*
*/
 
enum ttm_ref_type {
TTM_REF_USAGE,
TTM_REF_SYNCCPU_READ,
TTM_REF_SYNCCPU_WRITE,
TTM_REF_NUM
};
 
/**
* enum ttm_object_type
*
* One entry per ttm object type.
* Device-specific types should use the
* ttm_driver_typex types.
*/
 
enum ttm_object_type {
ttm_fence_type,
ttm_buffer_type,
ttm_lock_type,
ttm_driver_type0 = 256,
ttm_driver_type1,
ttm_driver_type2,
ttm_driver_type3,
ttm_driver_type4,
ttm_driver_type5
};
 
struct ttm_object_file;
struct ttm_object_device;
 
/**
* struct ttm_base_object
*
* @hash: hash entry for the per-device object hash.
* @type: derived type this object is base class for.
* @shareable: Other ttm_object_files can access this object.
*
* @tfile: Pointer to ttm_object_file of the creator.
* NULL if the object was not created by a user request.
* (kernel object).
*
* @refcount: Number of references to this object, not
* including the hash entry. A reference to a base object can
* only be held by a ref object.
*
* @refcount_release: A function to be called when there are
* no more references to this object. This function should
* destroy the object (or make sure destruction eventually happens),
* and when it is called, the object has
* already been taken out of the per-device hash. The parameter
* "base" should be set to NULL by the function.
*
* @ref_obj_release: A function to be called when a reference object
* with another ttm_ref_type than TTM_REF_USAGE is deleted.
* This function may, for example, release a lock held by a user-space
* process.
*
* This struct is intended to be used as a base struct for objects that
* are visible to user-space. It provides a global name, race-safe
* access and refcounting, minimal access contol and hooks for unref actions.
*/
 
struct ttm_base_object {
struct rcu_head rhead;
struct drm_hash_item hash;
enum ttm_object_type object_type;
bool shareable;
struct ttm_object_file *tfile;
struct kref refcount;
void (*refcount_release) (struct ttm_base_object **base);
void (*ref_obj_release) (struct ttm_base_object *base,
enum ttm_ref_type ref_type);
};
 
/**
* ttm_base_object_init
*
* @tfile: Pointer to a struct ttm_object_file.
* @base: The struct ttm_base_object to initialize.
* @shareable: This object is shareable with other applcations.
* (different @tfile pointers.)
* @type: The object type.
* @refcount_release: See the struct ttm_base_object description.
* @ref_obj_release: See the struct ttm_base_object description.
*
* Initializes a struct ttm_base_object.
*/
 
extern int ttm_base_object_init(struct ttm_object_file *tfile,
struct ttm_base_object *base,
bool shareable,
enum ttm_object_type type,
void (*refcount_release) (struct ttm_base_object
**),
void (*ref_obj_release) (struct ttm_base_object
*,
enum ttm_ref_type
ref_type));
 
/**
* ttm_base_object_lookup
*
* @tfile: Pointer to a struct ttm_object_file.
* @key: Hash key
*
* Looks up a struct ttm_base_object with the key @key.
* Also verifies that the object is visible to the application, by
* comparing the @tfile argument and checking the object shareable flag.
*/
 
extern struct ttm_base_object *ttm_base_object_lookup(struct ttm_object_file
*tfile, uint32_t key);
 
/**
* ttm_base_object_unref
*
* @p_base: Pointer to a pointer referencing a struct ttm_base_object.
*
* Decrements the base object refcount and clears the pointer pointed to by
* p_base.
*/
 
extern void ttm_base_object_unref(struct ttm_base_object **p_base);
 
/**
* ttm_ref_object_add.
*
* @tfile: A struct ttm_object_file representing the application owning the
* ref_object.
* @base: The base object to reference.
* @ref_type: The type of reference.
* @existed: Upon completion, indicates that an identical reference object
* already existed, and the refcount was upped on that object instead.
*
* Adding a ref object to a base object is basically like referencing the
* base object, but a user-space application holds the reference. When the
* file corresponding to @tfile is closed, all its reference objects are
* deleted. A reference object can have different types depending on what
* it's intended for. It can be refcounting to prevent object destruction,
* When user-space takes a lock, it can add a ref object to that lock to
* make sure the lock is released if the application dies. A ref object
* will hold a single reference on a base object.
*/
extern int ttm_ref_object_add(struct ttm_object_file *tfile,
struct ttm_base_object *base,
enum ttm_ref_type ref_type, bool *existed);
/**
* ttm_ref_object_base_unref
*
* @key: Key representing the base object.
* @ref_type: Ref type of the ref object to be dereferenced.
*
* Unreference a ref object with type @ref_type
* on the base object identified by @key. If there are no duplicate
* references, the ref object will be destroyed and the base object
* will be unreferenced.
*/
extern int ttm_ref_object_base_unref(struct ttm_object_file *tfile,
unsigned long key,
enum ttm_ref_type ref_type);
 
/**
* ttm_object_file_init - initialize a struct ttm_object file
*
* @tdev: A struct ttm_object device this file is initialized on.
* @hash_order: Order of the hash table used to hold the reference objects.
*
* This is typically called by the file_ops::open function.
*/
 
extern struct ttm_object_file *ttm_object_file_init(struct ttm_object_device
*tdev,
unsigned int hash_order);
 
/**
* ttm_object_file_release - release data held by a ttm_object_file
*
* @p_tfile: Pointer to pointer to the ttm_object_file object to release.
* *p_tfile will be set to NULL by this function.
*
* Releases all data associated by a ttm_object_file.
* Typically called from file_ops::release. The caller must
* ensure that there are no concurrent users of tfile.
*/
 
extern void ttm_object_file_release(struct ttm_object_file **p_tfile);
 
/**
* ttm_object device init - initialize a struct ttm_object_device
*
* @hash_order: Order of hash table used to hash the base objects.
*
* This function is typically called on device initialization to prepare
* data structures needed for ttm base and ref objects.
*/
 
extern struct ttm_object_device *ttm_object_device_init
(struct ttm_mem_global *mem_glob, unsigned int hash_order);
 
/**
* ttm_object_device_release - release data held by a ttm_object_device
*
* @p_tdev: Pointer to pointer to the ttm_object_device object to release.
* *p_tdev will be set to NULL by this function.
*
* Releases all data associated by a ttm_object_device.
* Typically called from driver::unload before the destruction of the
* device private data structure.
*/
 
extern void ttm_object_device_release(struct ttm_object_device **p_tdev);
 
#define ttm_base_object_kfree(__object, __base)\
kfree_rcu(__object, __base.rhead)
#endif
/drivers/include/drm/ttm/ttm_page_alloc.h
0,0 → 1,99
/*
* Copyright (c) Red Hat Inc.
 
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors: Dave Airlie <airlied@redhat.com>
* Jerome Glisse <jglisse@redhat.com>
*/
#ifndef TTM_PAGE_ALLOC
#define TTM_PAGE_ALLOC
 
#include <drm/ttm/ttm_bo_driver.h>
#include <drm/ttm/ttm_memory.h>
 
/**
* Initialize pool allocator.
*/
int ttm_page_alloc_init(struct ttm_mem_global *glob, unsigned max_pages);
/**
* Free pool allocator.
*/
void ttm_page_alloc_fini(void);
 
/**
* ttm_pool_populate:
*
* @ttm: The struct ttm_tt to contain the backing pages.
*
* Add backing pages to all of @ttm
*/
extern int ttm_pool_populate(struct ttm_tt *ttm);
 
/**
* ttm_pool_unpopulate:
*
* @ttm: The struct ttm_tt which to free backing pages.
*
* Free all pages of @ttm
*/
extern void ttm_pool_unpopulate(struct ttm_tt *ttm);
 
/**
* Output the state of pools to debugfs file
*/
extern int ttm_page_alloc_debugfs(struct seq_file *m, void *data);
 
 
#ifdef CONFIG_SWIOTLB
/**
* Initialize pool allocator.
*/
int ttm_dma_page_alloc_init(struct ttm_mem_global *glob, unsigned max_pages);
 
/**
* Free pool allocator.
*/
void ttm_dma_page_alloc_fini(void);
 
/**
* Output the state of pools to debugfs file
*/
extern int ttm_dma_page_alloc_debugfs(struct seq_file *m, void *data);
 
extern int ttm_dma_populate(struct ttm_dma_tt *ttm_dma, struct device *dev);
extern void ttm_dma_unpopulate(struct ttm_dma_tt *ttm_dma, struct device *dev);
 
#else
static inline int ttm_dma_page_alloc_init(struct ttm_mem_global *glob,
unsigned max_pages)
{
return -ENODEV;
}
 
static inline void ttm_dma_page_alloc_fini(void) { return; }
 
static inline int ttm_dma_page_alloc_debugfs(struct seq_file *m, void *data)
{
return 0;
}
#endif
 
#endif
/drivers/include/linux/asm/scatterlist.h
33,4 → 33,9
 
#define ARCH_HAS_SG_CHAIN
 
int dma_map_sg(struct device *dev, struct scatterlist *sglist,
int nelems, int dir);
 
#define dma_unmap_sg(d, s, n, r)
 
#endif /* __ASM_GENERIC_SCATTERLIST_H */
/drivers/include/linux/bug.h
1,12 → 1,63
#ifndef _ASM_GENERIC_BUG_H
#define _ASM_GENERIC_BUG_H
 
//extern __printf(3, 4)
//void warn_slowpath_fmt(const char *file, const int line,
// const char *fmt, ...);
//extern __printf(4, 5)
//void warn_slowpath_fmt_taint(const char *file, const int line, unsigned taint,
// const char *fmt, ...);
 
//extern void warn_slowpath_null(const char *file, const int line);
 
#define __WARN() printf("\nWARNING: at %s:%d\n", __FILE__, __LINE__)
#define __WARN_printf(arg...) printf("\nWARNING: at %s:%d\n", __FILE__, __LINE__)
 
 
#define WARN(condition, format...) ({ \
int __ret_warn_on = !!(condition); \
if (unlikely(__ret_warn_on)) \
__WARN_printf(format); \
unlikely(__ret_warn_on); \
})
 
 
#define WARN_ON(condition) ({ \
int __ret_warn_on = !!(condition); \
if (unlikely(__ret_warn_on)) \
__WARN(); \
unlikely(__ret_warn_on); \
})
 
 
#define WARN_ONCE(condition, format...) ({ \
static bool __warned; \
int __ret_warn_once = !!(condition); \
\
if (unlikely(__ret_warn_once)) \
if (WARN(!__warned, format)) \
__warned = true; \
unlikely(__ret_warn_once); \
})
 
 
#define WARN_ON_ONCE(condition) ({ \
static bool __warned; \
int __ret_warn_once = !!(condition); \
\
if (unlikely(__ret_warn_once)) \
if (WARN_ON(!__warned)) \
__warned = true; \
unlikely(__ret_warn_once); \
})
 
#define BUG() do { \
printk("BUG: failure at %s:%d/%s()!\n", __FILE__, __LINE__, __FUNCTION__); \
while(1){ delay(10); }; \
} while (0)
 
#define BUG_ON(condition) do { if (unlikely(condition)) BUG(); } while(0)
 
 
 
#endif
/drivers/include/linux/hdmi.h
0,0 → 1,231
/*
* Copyright (C) 2012 Avionic Design GmbH
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
 
#ifndef __LINUX_HDMI_H_
#define __LINUX_HDMI_H_
 
#include <linux/types.h>
 
enum hdmi_infoframe_type {
HDMI_INFOFRAME_TYPE_VENDOR = 0x81,
HDMI_INFOFRAME_TYPE_AVI = 0x82,
HDMI_INFOFRAME_TYPE_SPD = 0x83,
HDMI_INFOFRAME_TYPE_AUDIO = 0x84,
};
 
#define HDMI_INFOFRAME_HEADER_SIZE 4
#define HDMI_AVI_INFOFRAME_SIZE 13
#define HDMI_SPD_INFOFRAME_SIZE 25
#define HDMI_AUDIO_INFOFRAME_SIZE 10
 
enum hdmi_colorspace {
HDMI_COLORSPACE_RGB,
HDMI_COLORSPACE_YUV422,
HDMI_COLORSPACE_YUV444,
};
 
enum hdmi_scan_mode {
HDMI_SCAN_MODE_NONE,
HDMI_SCAN_MODE_OVERSCAN,
HDMI_SCAN_MODE_UNDERSCAN,
};
 
enum hdmi_colorimetry {
HDMI_COLORIMETRY_NONE,
HDMI_COLORIMETRY_ITU_601,
HDMI_COLORIMETRY_ITU_709,
HDMI_COLORIMETRY_EXTENDED,
};
 
enum hdmi_picture_aspect {
HDMI_PICTURE_ASPECT_NONE,
HDMI_PICTURE_ASPECT_4_3,
HDMI_PICTURE_ASPECT_16_9,
};
 
enum hdmi_active_aspect {
HDMI_ACTIVE_ASPECT_16_9_TOP = 2,
HDMI_ACTIVE_ASPECT_14_9_TOP = 3,
HDMI_ACTIVE_ASPECT_16_9_CENTER = 4,
HDMI_ACTIVE_ASPECT_PICTURE = 8,
HDMI_ACTIVE_ASPECT_4_3 = 9,
HDMI_ACTIVE_ASPECT_16_9 = 10,
HDMI_ACTIVE_ASPECT_14_9 = 11,
HDMI_ACTIVE_ASPECT_4_3_SP_14_9 = 13,
HDMI_ACTIVE_ASPECT_16_9_SP_14_9 = 14,
HDMI_ACTIVE_ASPECT_16_9_SP_4_3 = 15,
};
 
enum hdmi_extended_colorimetry {
HDMI_EXTENDED_COLORIMETRY_XV_YCC_601,
HDMI_EXTENDED_COLORIMETRY_XV_YCC_709,
HDMI_EXTENDED_COLORIMETRY_S_YCC_601,
HDMI_EXTENDED_COLORIMETRY_ADOBE_YCC_601,
HDMI_EXTENDED_COLORIMETRY_ADOBE_RGB,
};
 
enum hdmi_quantization_range {
HDMI_QUANTIZATION_RANGE_DEFAULT,
HDMI_QUANTIZATION_RANGE_LIMITED,
HDMI_QUANTIZATION_RANGE_FULL,
};
 
/* non-uniform picture scaling */
enum hdmi_nups {
HDMI_NUPS_UNKNOWN,
HDMI_NUPS_HORIZONTAL,
HDMI_NUPS_VERTICAL,
HDMI_NUPS_BOTH,
};
 
enum hdmi_ycc_quantization_range {
HDMI_YCC_QUANTIZATION_RANGE_LIMITED,
HDMI_YCC_QUANTIZATION_RANGE_FULL,
};
 
enum hdmi_content_type {
HDMI_CONTENT_TYPE_NONE,
HDMI_CONTENT_TYPE_PHOTO,
HDMI_CONTENT_TYPE_CINEMA,
HDMI_CONTENT_TYPE_GAME,
};
 
struct hdmi_avi_infoframe {
enum hdmi_infoframe_type type;
unsigned char version;
unsigned char length;
enum hdmi_colorspace colorspace;
bool active_info_valid;
bool horizontal_bar_valid;
bool vertical_bar_valid;
enum hdmi_scan_mode scan_mode;
enum hdmi_colorimetry colorimetry;
enum hdmi_picture_aspect picture_aspect;
enum hdmi_active_aspect active_aspect;
bool itc;
enum hdmi_extended_colorimetry extended_colorimetry;
enum hdmi_quantization_range quantization_range;
enum hdmi_nups nups;
unsigned char video_code;
enum hdmi_ycc_quantization_range ycc_quantization_range;
enum hdmi_content_type content_type;
unsigned char pixel_repeat;
unsigned short top_bar;
unsigned short bottom_bar;
unsigned short left_bar;
unsigned short right_bar;
};
 
int hdmi_avi_infoframe_init(struct hdmi_avi_infoframe *frame);
ssize_t hdmi_avi_infoframe_pack(struct hdmi_avi_infoframe *frame, void *buffer,
size_t size);
 
enum hdmi_spd_sdi {
HDMI_SPD_SDI_UNKNOWN,
HDMI_SPD_SDI_DSTB,
HDMI_SPD_SDI_DVDP,
HDMI_SPD_SDI_DVHS,
HDMI_SPD_SDI_HDDVR,
HDMI_SPD_SDI_DVC,
HDMI_SPD_SDI_DSC,
HDMI_SPD_SDI_VCD,
HDMI_SPD_SDI_GAME,
HDMI_SPD_SDI_PC,
HDMI_SPD_SDI_BD,
HDMI_SPD_SDI_SACD,
HDMI_SPD_SDI_HDDVD,
HDMI_SPD_SDI_PMP,
};
 
struct hdmi_spd_infoframe {
enum hdmi_infoframe_type type;
unsigned char version;
unsigned char length;
char vendor[8];
char product[16];
enum hdmi_spd_sdi sdi;
};
 
int hdmi_spd_infoframe_init(struct hdmi_spd_infoframe *frame,
const char *vendor, const char *product);
ssize_t hdmi_spd_infoframe_pack(struct hdmi_spd_infoframe *frame, void *buffer,
size_t size);
 
enum hdmi_audio_coding_type {
HDMI_AUDIO_CODING_TYPE_STREAM,
HDMI_AUDIO_CODING_TYPE_PCM,
HDMI_AUDIO_CODING_TYPE_AC3,
HDMI_AUDIO_CODING_TYPE_MPEG1,
HDMI_AUDIO_CODING_TYPE_MP3,
HDMI_AUDIO_CODING_TYPE_MPEG2,
HDMI_AUDIO_CODING_TYPE_AAC_LC,
HDMI_AUDIO_CODING_TYPE_DTS,
HDMI_AUDIO_CODING_TYPE_ATRAC,
HDMI_AUDIO_CODING_TYPE_DSD,
HDMI_AUDIO_CODING_TYPE_EAC3,
HDMI_AUDIO_CODING_TYPE_DTS_HD,
HDMI_AUDIO_CODING_TYPE_MLP,
HDMI_AUDIO_CODING_TYPE_DST,
HDMI_AUDIO_CODING_TYPE_WMA_PRO,
};
 
enum hdmi_audio_sample_size {
HDMI_AUDIO_SAMPLE_SIZE_STREAM,
HDMI_AUDIO_SAMPLE_SIZE_16,
HDMI_AUDIO_SAMPLE_SIZE_20,
HDMI_AUDIO_SAMPLE_SIZE_24,
};
 
enum hdmi_audio_sample_frequency {
HDMI_AUDIO_SAMPLE_FREQUENCY_STREAM,
HDMI_AUDIO_SAMPLE_FREQUENCY_32000,
HDMI_AUDIO_SAMPLE_FREQUENCY_44100,
HDMI_AUDIO_SAMPLE_FREQUENCY_48000,
HDMI_AUDIO_SAMPLE_FREQUENCY_88200,
HDMI_AUDIO_SAMPLE_FREQUENCY_96000,
HDMI_AUDIO_SAMPLE_FREQUENCY_176400,
HDMI_AUDIO_SAMPLE_FREQUENCY_192000,
};
 
enum hdmi_audio_coding_type_ext {
HDMI_AUDIO_CODING_TYPE_EXT_STREAM,
HDMI_AUDIO_CODING_TYPE_EXT_HE_AAC,
HDMI_AUDIO_CODING_TYPE_EXT_HE_AAC_V2,
HDMI_AUDIO_CODING_TYPE_EXT_MPEG_SURROUND,
};
 
struct hdmi_audio_infoframe {
enum hdmi_infoframe_type type;
unsigned char version;
unsigned char length;
unsigned char channels;
enum hdmi_audio_coding_type coding_type;
enum hdmi_audio_sample_size sample_size;
enum hdmi_audio_sample_frequency sample_frequency;
enum hdmi_audio_coding_type_ext coding_type_ext;
unsigned char channel_allocation;
unsigned char level_shift_value;
bool downmix_inhibit;
 
};
 
int hdmi_audio_infoframe_init(struct hdmi_audio_infoframe *frame);
ssize_t hdmi_audio_infoframe_pack(struct hdmi_audio_infoframe *frame,
void *buffer, size_t size);
 
struct hdmi_vendor_infoframe {
enum hdmi_infoframe_type type;
unsigned char version;
unsigned char length;
u8 data[27];
};
 
ssize_t hdmi_vendor_infoframe_pack(struct hdmi_vendor_infoframe *frame,
void *buffer, size_t size);
 
#endif /* _DRM_HDMI_H */
/drivers/include/linux/idr.h
12,51 → 12,30
#ifndef __IDR_H__
#define __IDR_H__
 
#include <syscall.h>
#include <linux/types.h>
#include <errno-base.h>
#include <linux/bitops.h>
//#include <linux/init.h>
//#include <linux/rcupdate.h>
#include <linux/spinlock.h>
#include <linux/bitmap.h>
#include <linux/bug.h>
 
struct rcu_head {
struct rcu_head *next;
void (*func)(struct rcu_head *head);
};
 
 
#if BITS_PER_LONG == 32
# define IDR_BITS 5
# define IDR_FULL 0xfffffffful
/* We can only use two of the bits in the top level because there is
only one possible bit in the top level (5 bits * 7 levels = 35
bits, but you only use 31 bits in the id). */
# define TOP_LEVEL_FULL (IDR_FULL >> 30)
#elif BITS_PER_LONG == 64
# define IDR_BITS 6
# define IDR_FULL 0xfffffffffffffffful
/* We can only use two of the bits in the top level because there is
only one possible bit in the top level (6 bits * 6 levels = 36
bits, but you only use 31 bits in the id). */
# define TOP_LEVEL_FULL (IDR_FULL >> 62)
#else
# error "BITS_PER_LONG is not 32 or 64"
#endif
 
/*
* We want shallower trees and thus more bits covered at each layer. 8
* bits gives us large enough first layer for most use cases and maximum
* tree depth of 4. Each idr_layer is slightly larger than 2k on 64bit and
* 1k on 32bit.
*/
#define IDR_BITS 8
#define IDR_SIZE (1 << IDR_BITS)
#define IDR_MASK ((1 << IDR_BITS)-1)
 
#define MAX_ID_SHIFT (sizeof(int)*8 - 1)
#define MAX_ID_BIT (1U << MAX_ID_SHIFT)
#define MAX_ID_MASK (MAX_ID_BIT - 1)
 
/* Leave the possibility of an incomplete final layer */
#define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
 
/* Number of id_layer structs to leave in free list */
#define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
 
struct idr_layer {
unsigned long bitmap; /* A zero bit means "space here" */
int prefix; /* the ID prefix of this idr_layer */
DECLARE_BITMAP(bitmap, IDR_SIZE); /* A zero bit means "space here" */
struct idr_layer __rcu *ary[1<<IDR_BITS];
int count; /* When zero, we can release it */
int layer; /* distance from leaf */
64,29 → 43,20
};
 
struct idr {
struct idr_layer __rcu *hint; /* the last layer allocated from */
struct idr_layer __rcu *top;
struct idr_layer *id_free;
int layers; /* only valid without concurrent changes */
int layers; /* only valid w/o concurrent changes */
int id_free_cnt;
// spinlock_t lock;
spinlock_t lock;
};
 
#define IDR_INIT(name) \
{ \
.top = NULL, \
.id_free = NULL, \
.layers = 0, \
.id_free_cnt = 0, \
// .lock = __SPIN_LOCK_UNLOCKED(name.lock), \
.lock = __SPIN_LOCK_UNLOCKED(name.lock), \
}
#define DEFINE_IDR(name) struct idr name = IDR_INIT(name)
 
/* Actions to be taken after a call to _idr_sub_alloc */
#define IDR_NEED_TO_GROW -2
#define IDR_NOMORE_SPACE -3
 
#define _idr_rc_to_errno(rc) ((rc) == -1 ? -EAGAIN : -ENOSPC)
 
/**
* DOC: idr sync
* idr synchronization (stolen from radix-tree.h)
108,20 → 78,91
* This is what we export.
*/
 
void *idr_find(struct idr *idp, int id);
void *idr_find_slowpath(struct idr *idp, int id);
int idr_pre_get(struct idr *idp, gfp_t gfp_mask);
int idr_get_new(struct idr *idp, void *ptr, int *id);
int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id);
void idr_preload(gfp_t gfp_mask);
int idr_alloc(struct idr *idp, void *ptr, int start, int end, gfp_t gfp_mask);
int idr_for_each(struct idr *idp,
int (*fn)(int id, void *p, void *data), void *data);
void *idr_get_next(struct idr *idp, int *nextid);
void *idr_replace(struct idr *idp, void *ptr, int id);
void idr_remove(struct idr *idp, int id);
void idr_remove_all(struct idr *idp);
void idr_free(struct idr *idp, int id);
void idr_destroy(struct idr *idp);
void idr_init(struct idr *idp);
 
/**
* idr_preload_end - end preload section started with idr_preload()
*
* Each idr_preload() should be matched with an invocation of this
* function. See idr_preload() for details.
*/
static inline void idr_preload_end(void)
{
// preempt_enable();
}
 
/**
* idr_find - return pointer for given id
* @idp: idr handle
* @id: lookup key
*
* Return the pointer given the id it has been registered with. A %NULL
* return indicates that @id is not valid or you passed %NULL in
* idr_get_new().
*
* This function can be called under rcu_read_lock(), given that the leaf
* pointers lifetimes are correctly managed.
*/
static inline void *idr_find(struct idr *idr, int id)
{
struct idr_layer *hint = rcu_dereference_raw(idr->hint);
 
if (hint && (id & ~IDR_MASK) == hint->prefix)
return rcu_dereference_raw(hint->ary[id & IDR_MASK]);
 
return idr_find_slowpath(idr, id);
}
 
/**
* idr_get_new - allocate new idr entry
* @idp: idr handle
* @ptr: pointer you want associated with the id
* @id: pointer to the allocated handle
*
* Simple wrapper around idr_get_new_above() w/ @starting_id of zero.
*/
static inline int idr_get_new(struct idr *idp, void *ptr, int *id)
{
return idr_get_new_above(idp, ptr, 0, id);
}
 
/**
* idr_for_each_entry - iterate over an idr's elements of a given type
* @idp: idr handle
* @entry: the type * to use as cursor
* @id: id entry's key
*/
#define idr_for_each_entry(idp, entry, id) \
for (id = 0, entry = (typeof(entry))idr_get_next((idp), &(id)); \
entry != NULL; \
++id, entry = (typeof(entry))idr_get_next((idp), &(id)))
 
void __idr_remove_all(struct idr *idp); /* don't use */
 
/**
* idr_remove_all - remove all ids from the given idr tree
* @idp: idr handle
*
* If you're trying to destroy @idp, calling idr_destroy() is enough.
* This is going away. Don't use.
*/
static inline void __deprecated idr_remove_all(struct idr *idp)
{
__idr_remove_all(idp);
}
 
/*
* IDA - IDR based id allocator, use when translation from id to
* pointer isn't necessary.
143,16 → 184,17
struct ida_bitmap *free_bitmap;
};
 
#define IDA_INIT(name) { .idr = IDR_INIT(name), .free_bitmap = NULL, }
#define IDA_INIT(name) { .idr = IDR_INIT((name).idr), .free_bitmap = NULL, }
#define DEFINE_IDA(name) struct ida name = IDA_INIT(name)
 
int ida_pre_get(struct ida *ida, gfp_t gfp_mask);
int ida_get_new_above(struct ida *ida, int starting_id, int *p_id);
int ida_get_new(struct ida *ida, int *p_id);
void ida_remove(struct ida *ida, int id);
void ida_destroy(struct ida *ida);
void ida_init(struct ida *ida);
 
void idr_init_cache(void);
void __init idr_init_cache(void);
 
 
 
#endif /* __IDR_H__ */
/drivers/include/linux/kernel.h
338,9 → 338,6
#define BUILD_BUG_ON(condition) ((void)sizeof(char[1 - 2*!!(condition)]))
 
 
 
 
 
struct page
{
unsigned int addr;
365,9 → 362,48
unsigned int nents;
};
 
#define page_cache_release(page) FreePage((addr_t)(page))
#define page_cache_release(page) FreePage(page_to_phys(page))
 
#define alloc_page(gfp_mask) (struct page*)AllocPage()
 
#define __free_page(page) FreePage(page_to_phys(page))
 
#define get_page(a)
#define put_page(a)
#define set_pages_uc(a,b)
#define set_pages_wb(a,b)
 
#define pci_map_page(dev, page, offset, size, direction) \
(dma_addr_t)( (offset)+page_to_phys(page))
 
#define pci_unmap_page(dev, dma_address, size, direction)
 
#define GFP_TEMPORARY 0
#define __GFP_NOWARN 0
#define __GFP_NORETRY 0
#define GFP_NOWAIT 0
 
#define IS_ENABLED(a) 0
 
 
#define ACCESS_ONCE(x) (*(volatile typeof(x) *)&(x))
 
#define RCU_INIT_POINTER(p, v) \
do { \
p = (typeof(*v) __force __rcu *)(v); \
} while (0)
 
 
#define rcu_dereference_raw(p) ({ \
typeof(p) _________p1 = ACCESS_ONCE(p); \
(_________p1); \
})
#define rcu_assign_pointer(p, v) \
({ \
if (!__builtin_constant_p(v) || \
((v) != NULL)) \
(p) = (v); \
})
 
#endif
 
/drivers/include/linux/module.h
10,9 → 10,9
#include <linux/compiler.h>
#include <linux/kernel.h>
#include <linux/export.h>
#include <linux/moduleparam.h>
 
 
 
#define MODULE_FIRMWARE(x)
#define MODULE_AUTHOR(x);
#define MODULE_DESCRIPTION(x);
/drivers/include/linux/mutex.h
72,6 → 72,15
void __attribute__ ((fastcall)) __attribute__ ((dllimport))
mutex_unlock(struct mutex*)__asm__("MutexUnlock");
 
static inline int mutex_lock_interruptible(struct mutex *lock)
{
mutex_lock(lock);
return 0;
}
 
# define mutex_lock_nest_lock(lock, nest_lock) mutex_lock(lock)
 
 
/**
* mutex_is_locked - is the mutex locked
* @lock: the mutex to be queried
/drivers/include/linux/pci.h
663,7 → 663,8
 
#define DMA_BIT_MASK(n) (((n) == 64) ? ~0ULL : ((1ULL<<(n))-1))
 
int pci_set_dma_mask(struct pci_dev *dev, u64 mask);
#define pci_set_dma_mask(a, b) 0
#define pci_set_consistent_dma_mask(a, b)
 
struct pci_dev *pci_get_bus_and_slot(unsigned int bus, unsigned int devfn);
struct pci_dev *pci_get_class(unsigned int class, struct pci_dev *from);
/drivers/include/linux/sched.h
1,30 → 1,9
/* stub */
#ifndef _LINUX_SCHED_H
#define _LINUX_SCHED_H
 
/*
static inline void mdelay(u32_t time)
{
time /= 10;
if(!time) time = 1;
 
__asm__ __volatile__ (
"call *__imp__Delay"
::"b" (time));
__asm__ __volatile__ (
"":::"ebx");
#define TASK_UNINTERRUPTIBLE 2
 
};
#define schedule_timeout(x) delay(x)
 
static inline void udelay(u32_t delay)
{
if(!delay) delay++;
delay*= 500;
 
while(delay--)
{
__asm__ __volatile__(
"xorl %%eax, %%eax \n\t"
"cpuid"
:::"eax","ebx","ecx","edx" );
}
}
*/
#endif
/drivers/include/linux/shmem_fs.h
0,0 → 1,11
#ifndef __SHMEM_FS_H
#define __SHMEM_FS_H
 
#include <kernel.h>
 
struct file *shmem_file_setup(const char *name, loff_t size, unsigned long flags);
struct page *shmem_read_mapping_page_gfp(struct file *filep,
pgoff_t index, gfp_t gfp);
 
 
#endif
/drivers/include/linux/types.h
272,21 → 272,6
#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]) + __must_be_array(arr))
 
 
 
 
#ifndef HAVE_ARCH_BUG
#define BUG() do { \
printk("BUG: failure at %s:%d/%s()!\n", __FILE__, __LINE__, __FUNCTION__); \
/* panic("BUG!"); */ \
} while (0)
#endif
 
#ifndef HAVE_ARCH_BUG_ON
#define BUG_ON(condition) do { if (unlikely(condition)) BUG(); } while(0)
#endif
 
 
 
#define MTRR_TYPE_UNCACHABLE 0
#define MTRR_TYPE_WRCOMB 1
#define MTRR_TYPE_WRTHROUGH 4
313,8 → 298,15
char *strncpy (char *dst, const char *src, size_t len);
 
void *malloc(size_t size);
void* realloc(void* oldmem, size_t bytes);
 
#define kfree free
 
static inline void *krealloc(void *p, size_t new_size, gfp_t flags)
{
return realloc(p, new_size);
}
 
static inline void *kzalloc(size_t size, uint32_t flags)
{
void *ret = malloc(size);
324,6 → 316,9
 
#define kmalloc(s,f) kzalloc((s), (f))
 
 
 
 
struct drm_file;
 
 
353,5 → 348,15
#define __read_mostly
#endif
 
/**
* struct callback_head - callback structure for use with RCU and task_work
* @next: next update requests in a list
* @func: actual update function to call after the grace period.
*/
struct callback_head {
struct callback_head *next;
void (*func)(struct callback_head *head);
};
#define rcu_head callback_head
 
#endif /* _LINUX_TYPES_H */
/drivers/include/linux/uapi/drm/i915_drm.h
0,0 → 1,983
/*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
 
#ifndef _UAPI_I915_DRM_H_
#define _UAPI_I915_DRM_H_
 
#include <drm/drm.h>
 
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints.
*/
 
 
/* Each region is a minimum of 16k, and there are at most 255 of them.
*/
#define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use
* of chars for next/prev indices */
#define I915_LOG_MIN_TEX_REGION_SIZE 14
 
typedef struct _drm_i915_init {
enum {
I915_INIT_DMA = 0x01,
I915_CLEANUP_DMA = 0x02,
I915_RESUME_DMA = 0x03
} func;
unsigned int mmio_offset;
int sarea_priv_offset;
unsigned int ring_start;
unsigned int ring_end;
unsigned int ring_size;
unsigned int front_offset;
unsigned int back_offset;
unsigned int depth_offset;
unsigned int w;
unsigned int h;
unsigned int pitch;
unsigned int pitch_bits;
unsigned int back_pitch;
unsigned int depth_pitch;
unsigned int cpp;
unsigned int chipset;
} drm_i915_init_t;
 
typedef struct _drm_i915_sarea {
struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1];
int last_upload; /* last time texture was uploaded */
int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
int ctxOwner; /* last context to upload state */
int texAge;
int pf_enabled; /* is pageflipping allowed? */
int pf_active;
int pf_current_page; /* which buffer is being displayed? */
int perf_boxes; /* performance boxes to be displayed */
int width, height; /* screen size in pixels */
 
drm_handle_t front_handle;
int front_offset;
int front_size;
 
drm_handle_t back_handle;
int back_offset;
int back_size;
 
drm_handle_t depth_handle;
int depth_offset;
int depth_size;
 
drm_handle_t tex_handle;
int tex_offset;
int tex_size;
int log_tex_granularity;
int pitch;
int rotation; /* 0, 90, 180 or 270 */
int rotated_offset;
int rotated_size;
int rotated_pitch;
int virtualX, virtualY;
 
unsigned int front_tiled;
unsigned int back_tiled;
unsigned int depth_tiled;
unsigned int rotated_tiled;
unsigned int rotated2_tiled;
 
int pipeA_x;
int pipeA_y;
int pipeA_w;
int pipeA_h;
int pipeB_x;
int pipeB_y;
int pipeB_w;
int pipeB_h;
 
/* fill out some space for old userspace triple buffer */
drm_handle_t unused_handle;
__u32 unused1, unused2, unused3;
 
/* buffer object handles for static buffers. May change
* over the lifetime of the client.
*/
__u32 front_bo_handle;
__u32 back_bo_handle;
__u32 unused_bo_handle;
__u32 depth_bo_handle;
 
} drm_i915_sarea_t;
 
/* due to userspace building against these headers we need some compat here */
#define planeA_x pipeA_x
#define planeA_y pipeA_y
#define planeA_w pipeA_w
#define planeA_h pipeA_h
#define planeB_x pipeB_x
#define planeB_y pipeB_y
#define planeB_w pipeB_w
#define planeB_h pipeB_h
 
/* Flags for perf_boxes
*/
#define I915_BOX_RING_EMPTY 0x1
#define I915_BOX_FLIP 0x2
#define I915_BOX_WAIT 0x4
#define I915_BOX_TEXTURE_LOAD 0x8
#define I915_BOX_LOST_CONTEXT 0x10
 
/* I915 specific ioctls
* The device specific ioctl range is 0x40 to 0x79.
*/
#define DRM_I915_INIT 0x00
#define DRM_I915_FLUSH 0x01
#define DRM_I915_FLIP 0x02
#define DRM_I915_BATCHBUFFER 0x03
#define DRM_I915_IRQ_EMIT 0x04
#define DRM_I915_IRQ_WAIT 0x05
#define DRM_I915_GETPARAM 0x06
#define DRM_I915_SETPARAM 0x07
#define DRM_I915_ALLOC 0x08
#define DRM_I915_FREE 0x09
#define DRM_I915_INIT_HEAP 0x0a
#define DRM_I915_CMDBUFFER 0x0b
#define DRM_I915_DESTROY_HEAP 0x0c
#define DRM_I915_SET_VBLANK_PIPE 0x0d
#define DRM_I915_GET_VBLANK_PIPE 0x0e
#define DRM_I915_VBLANK_SWAP 0x0f
#define DRM_I915_HWS_ADDR 0x11
#define DRM_I915_GEM_INIT 0x13
#define DRM_I915_GEM_EXECBUFFER 0x14
#define DRM_I915_GEM_PIN 0x15
#define DRM_I915_GEM_UNPIN 0x16
#define DRM_I915_GEM_BUSY 0x17
#define DRM_I915_GEM_THROTTLE 0x18
#define DRM_I915_GEM_ENTERVT 0x19
#define DRM_I915_GEM_LEAVEVT 0x1a
#define DRM_I915_GEM_CREATE 0x1b
#define DRM_I915_GEM_PREAD 0x1c
#define DRM_I915_GEM_PWRITE 0x1d
#define DRM_I915_GEM_MMAP 0x1e
#define DRM_I915_GEM_SET_DOMAIN 0x1f
#define DRM_I915_GEM_SW_FINISH 0x20
#define DRM_I915_GEM_SET_TILING 0x21
#define DRM_I915_GEM_GET_TILING 0x22
#define DRM_I915_GEM_GET_APERTURE 0x23
#define DRM_I915_GEM_MMAP_GTT 0x24
#define DRM_I915_GET_PIPE_FROM_CRTC_ID 0x25
#define DRM_I915_GEM_MADVISE 0x26
#define DRM_I915_OVERLAY_PUT_IMAGE 0x27
#define DRM_I915_OVERLAY_ATTRS 0x28
#define DRM_I915_GEM_EXECBUFFER2 0x29
#define DRM_I915_GET_SPRITE_COLORKEY 0x2a
#define DRM_I915_SET_SPRITE_COLORKEY 0x2b
#define DRM_I915_GEM_WAIT 0x2c
#define DRM_I915_GEM_CONTEXT_CREATE 0x2d
#define DRM_I915_GEM_CONTEXT_DESTROY 0x2e
#define DRM_I915_GEM_SET_CACHING 0x2f
#define DRM_I915_GEM_GET_CACHING 0x30
#define DRM_I915_REG_READ 0x31
 
#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
#define DRM_IOCTL_I915_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLIP)
#define DRM_IOCTL_I915_BATCHBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t)
#define DRM_IOCTL_I915_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t)
#define DRM_IOCTL_I915_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t)
#define DRM_IOCTL_I915_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t)
#define DRM_IOCTL_I915_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t)
#define DRM_IOCTL_I915_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t)
#define DRM_IOCTL_I915_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t)
#define DRM_IOCTL_I915_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t)
#define DRM_IOCTL_I915_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t)
#define DRM_IOCTL_I915_DESTROY_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t)
#define DRM_IOCTL_I915_SET_VBLANK_PIPE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_GET_VBLANK_PIPE DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_VBLANK_SWAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t)
#define DRM_IOCTL_I915_HWS_ADDR DRM_IOW(DRM_COMMAND_BASE + DRM_I915_HWS_ADDR, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_EXECBUFFER DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer)
#define DRM_IOCTL_I915_GEM_EXECBUFFER2 DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, struct drm_i915_gem_execbuffer2)
#define DRM_IOCTL_I915_GEM_PIN DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin)
#define DRM_IOCTL_I915_GEM_UNPIN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin)
#define DRM_IOCTL_I915_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy)
#define DRM_IOCTL_I915_GEM_SET_CACHING DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_GET_CACHING DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_THROTTLE DRM_IO ( DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE)
#define DRM_IOCTL_I915_GEM_ENTERVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT)
#define DRM_IOCTL_I915_GEM_LEAVEVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT)
#define DRM_IOCTL_I915_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, struct drm_i915_gem_create)
#define DRM_IOCTL_I915_GEM_PREAD DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, struct drm_i915_gem_pread)
#define DRM_IOCTL_I915_GEM_PWRITE DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, struct drm_i915_gem_pwrite)
#define DRM_IOCTL_I915_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap)
#define DRM_IOCTL_I915_GEM_MMAP_GTT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, struct drm_i915_gem_mmap_gtt)
#define DRM_IOCTL_I915_GEM_SET_DOMAIN DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, struct drm_i915_gem_set_domain)
#define DRM_IOCTL_I915_GEM_SW_FINISH DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, struct drm_i915_gem_sw_finish)
#define DRM_IOCTL_I915_GEM_SET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, struct drm_i915_gem_set_tiling)
#define DRM_IOCTL_I915_GEM_GET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, struct drm_i915_gem_get_tiling)
#define DRM_IOCTL_I915_GEM_GET_APERTURE DRM_IOR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, struct drm_i915_gem_get_aperture)
#define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, struct drm_i915_get_pipe_from_crtc_id)
#define DRM_IOCTL_I915_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, struct drm_i915_gem_madvise)
#define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE DRM_IOW(DRM_COMMAND_BASE + DRM_I915_OVERLAY_PUT_IMAGE, struct drm_intel_overlay_put_image)
#define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs)
#define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GEM_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait)
#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create)
#define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy)
#define DRM_IOCTL_I915_REG_READ DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read)
 
/* Allow drivers to submit batchbuffers directly to hardware, relying
* on the security mechanisms provided by hardware.
*/
typedef struct drm_i915_batchbuffer {
int start; /* agp offset */
int used; /* nr bytes in use */
int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
int num_cliprects; /* mulitpass with multiple cliprects? */
struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */
} drm_i915_batchbuffer_t;
 
/* As above, but pass a pointer to userspace buffer which can be
* validated by the kernel prior to sending to hardware.
*/
typedef struct _drm_i915_cmdbuffer {
char __user *buf; /* pointer to userspace command buffer */
int sz; /* nr bytes in buf */
int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
int num_cliprects; /* mulitpass with multiple cliprects? */
struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */
} drm_i915_cmdbuffer_t;
 
/* Userspace can request & wait on irq's:
*/
typedef struct drm_i915_irq_emit {
int __user *irq_seq;
} drm_i915_irq_emit_t;
 
typedef struct drm_i915_irq_wait {
int irq_seq;
} drm_i915_irq_wait_t;
 
/* Ioctl to query kernel params:
*/
#define I915_PARAM_IRQ_ACTIVE 1
#define I915_PARAM_ALLOW_BATCHBUFFER 2
#define I915_PARAM_LAST_DISPATCH 3
#define I915_PARAM_CHIPSET_ID 4
#define I915_PARAM_HAS_GEM 5
#define I915_PARAM_NUM_FENCES_AVAIL 6
#define I915_PARAM_HAS_OVERLAY 7
#define I915_PARAM_HAS_PAGEFLIPPING 8
#define I915_PARAM_HAS_EXECBUF2 9
#define I915_PARAM_HAS_BSD 10
#define I915_PARAM_HAS_BLT 11
#define I915_PARAM_HAS_RELAXED_FENCING 12
#define I915_PARAM_HAS_COHERENT_RINGS 13
#define I915_PARAM_HAS_EXEC_CONSTANTS 14
#define I915_PARAM_HAS_RELAXED_DELTA 15
#define I915_PARAM_HAS_GEN7_SOL_RESET 16
#define I915_PARAM_HAS_LLC 17
#define I915_PARAM_HAS_ALIASING_PPGTT 18
#define I915_PARAM_HAS_WAIT_TIMEOUT 19
#define I915_PARAM_HAS_SEMAPHORES 20
#define I915_PARAM_HAS_PRIME_VMAP_FLUSH 21
#define I915_PARAM_RSVD_FOR_FUTURE_USE 22
#define I915_PARAM_HAS_SECURE_BATCHES 23
#define I915_PARAM_HAS_PINNED_BATCHES 24
#define I915_PARAM_HAS_EXEC_NO_RELOC 25
#define I915_PARAM_HAS_EXEC_HANDLE_LUT 26
 
typedef struct drm_i915_getparam {
int param;
int __user *value;
} drm_i915_getparam_t;
 
/* Ioctl to set kernel params:
*/
#define I915_SETPARAM_USE_MI_BATCHBUFFER_START 1
#define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2
#define I915_SETPARAM_ALLOW_BATCHBUFFER 3
#define I915_SETPARAM_NUM_USED_FENCES 4
 
typedef struct drm_i915_setparam {
int param;
int value;
} drm_i915_setparam_t;
 
/* A memory manager for regions of shared memory:
*/
#define I915_MEM_REGION_AGP 1
 
typedef struct drm_i915_mem_alloc {
int region;
int alignment;
int size;
int __user *region_offset; /* offset from start of fb or agp */
} drm_i915_mem_alloc_t;
 
typedef struct drm_i915_mem_free {
int region;
int region_offset;
} drm_i915_mem_free_t;
 
typedef struct drm_i915_mem_init_heap {
int region;
int size;
int start;
} drm_i915_mem_init_heap_t;
 
/* Allow memory manager to be torn down and re-initialized (eg on
* rotate):
*/
typedef struct drm_i915_mem_destroy_heap {
int region;
} drm_i915_mem_destroy_heap_t;
 
/* Allow X server to configure which pipes to monitor for vblank signals
*/
#define DRM_I915_VBLANK_PIPE_A 1
#define DRM_I915_VBLANK_PIPE_B 2
 
typedef struct drm_i915_vblank_pipe {
int pipe;
} drm_i915_vblank_pipe_t;
 
/* Schedule buffer swap at given vertical blank:
*/
typedef struct drm_i915_vblank_swap {
drm_drawable_t drawable;
enum drm_vblank_seq_type seqtype;
unsigned int sequence;
} drm_i915_vblank_swap_t;
 
typedef struct drm_i915_hws_addr {
__u64 addr;
} drm_i915_hws_addr_t;
 
struct drm_i915_gem_init {
/**
* Beginning offset in the GTT to be managed by the DRM memory
* manager.
*/
__u64 gtt_start;
/**
* Ending offset in the GTT to be managed by the DRM memory
* manager.
*/
__u64 gtt_end;
};
 
struct drm_i915_gem_create {
/**
* Requested size for the object.
*
* The (page-aligned) allocated size for the object will be returned.
*/
__u64 size;
/**
* Returned handle for the object.
*
* Object handles are nonzero.
*/
__u32 handle;
__u32 pad;
};
 
struct drm_i915_gem_pread {
/** Handle for the object being read. */
__u32 handle;
__u32 pad;
/** Offset into the object to read from */
__u64 offset;
/** Length of data to read */
__u64 size;
/**
* Pointer to write the data into.
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 data_ptr;
};
 
struct drm_i915_gem_pwrite {
/** Handle for the object being written to. */
__u32 handle;
__u32 pad;
/** Offset into the object to write to */
__u64 offset;
/** Length of data to write */
__u64 size;
/**
* Pointer to read the data from.
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 data_ptr;
};
 
struct drm_i915_gem_mmap {
/** Handle for the object being mapped. */
__u32 handle;
__u32 pad;
/** Offset in the object to map. */
__u64 offset;
/**
* Length of data to map.
*
* The value will be page-aligned.
*/
__u64 size;
/**
* Returned pointer the data was mapped at.
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 addr_ptr;
};
 
struct drm_i915_gem_mmap_gtt {
/** Handle for the object being mapped. */
__u32 handle;
__u32 pad;
/**
* Fake offset to use for subsequent mmap call
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 offset;
};
 
struct drm_i915_gem_set_domain {
/** Handle for the object */
__u32 handle;
 
/** New read domains */
__u32 read_domains;
 
/** New write domain */
__u32 write_domain;
};
 
struct drm_i915_gem_sw_finish {
/** Handle for the object */
__u32 handle;
};
 
struct drm_i915_gem_relocation_entry {
/**
* Handle of the buffer being pointed to by this relocation entry.
*
* It's appealing to make this be an index into the mm_validate_entry
* list to refer to the buffer, but this allows the driver to create
* a relocation list for state buffers and not re-write it per
* exec using the buffer.
*/
__u32 target_handle;
 
/**
* Value to be added to the offset of the target buffer to make up
* the relocation entry.
*/
__u32 delta;
 
/** Offset in the buffer the relocation entry will be written into */
__u64 offset;
 
/**
* Offset value of the target buffer that the relocation entry was last
* written as.
*
* If the buffer has the same offset as last time, we can skip syncing
* and writing the relocation. This value is written back out by
* the execbuffer ioctl when the relocation is written.
*/
__u64 presumed_offset;
 
/**
* Target memory domains read by this operation.
*/
__u32 read_domains;
 
/**
* Target memory domains written by this operation.
*
* Note that only one domain may be written by the whole
* execbuffer operation, so that where there are conflicts,
* the application will get -EINVAL back.
*/
__u32 write_domain;
};
 
/** @{
* Intel memory domains
*
* Most of these just align with the various caches in
* the system and are used to flush and invalidate as
* objects end up cached in different domains.
*/
/** CPU cache */
#define I915_GEM_DOMAIN_CPU 0x00000001
/** Render cache, used by 2D and 3D drawing */
#define I915_GEM_DOMAIN_RENDER 0x00000002
/** Sampler cache, used by texture engine */
#define I915_GEM_DOMAIN_SAMPLER 0x00000004
/** Command queue, used to load batch buffers */
#define I915_GEM_DOMAIN_COMMAND 0x00000008
/** Instruction cache, used by shader programs */
#define I915_GEM_DOMAIN_INSTRUCTION 0x00000010
/** Vertex address cache */
#define I915_GEM_DOMAIN_VERTEX 0x00000020
/** GTT domain - aperture and scanout */
#define I915_GEM_DOMAIN_GTT 0x00000040
/** @} */
 
struct drm_i915_gem_exec_object {
/**
* User's handle for a buffer to be bound into the GTT for this
* operation.
*/
__u32 handle;
 
/** Number of relocations to be performed on this buffer */
__u32 relocation_count;
/**
* Pointer to array of struct drm_i915_gem_relocation_entry containing
* the relocations to be performed in this buffer.
*/
__u64 relocs_ptr;
 
/** Required alignment in graphics aperture */
__u64 alignment;
 
/**
* Returned value of the updated offset of the object, for future
* presumed_offset writes.
*/
__u64 offset;
};
 
struct drm_i915_gem_execbuffer {
/**
* List of buffers to be validated with their relocations to be
* performend on them.
*
* This is a pointer to an array of struct drm_i915_gem_validate_entry.
*
* These buffers must be listed in an order such that all relocations
* a buffer is performing refer to buffers that have already appeared
* in the validate list.
*/
__u64 buffers_ptr;
__u32 buffer_count;
 
/** Offset in the batchbuffer to start execution from. */
__u32 batch_start_offset;
/** Bytes used in batchbuffer from batch_start_offset */
__u32 batch_len;
__u32 DR1;
__u32 DR4;
__u32 num_cliprects;
/** This is a struct drm_clip_rect *cliprects */
__u64 cliprects_ptr;
};
 
struct drm_i915_gem_exec_object2 {
/**
* User's handle for a buffer to be bound into the GTT for this
* operation.
*/
__u32 handle;
 
/** Number of relocations to be performed on this buffer */
__u32 relocation_count;
/**
* Pointer to array of struct drm_i915_gem_relocation_entry containing
* the relocations to be performed in this buffer.
*/
__u64 relocs_ptr;
 
/** Required alignment in graphics aperture */
__u64 alignment;
 
/**
* Returned value of the updated offset of the object, for future
* presumed_offset writes.
*/
__u64 offset;
 
#define EXEC_OBJECT_NEEDS_FENCE (1<<0)
#define EXEC_OBJECT_NEEDS_GTT (1<<1)
#define EXEC_OBJECT_WRITE (1<<2)
#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_WRITE<<1)
__u64 flags;
 
__u64 rsvd1;
__u64 rsvd2;
};
 
struct drm_i915_gem_execbuffer2 {
/**
* List of gem_exec_object2 structs
*/
__u64 buffers_ptr;
__u32 buffer_count;
 
/** Offset in the batchbuffer to start execution from. */
__u32 batch_start_offset;
/** Bytes used in batchbuffer from batch_start_offset */
__u32 batch_len;
__u32 DR1;
__u32 DR4;
__u32 num_cliprects;
/** This is a struct drm_clip_rect *cliprects */
__u64 cliprects_ptr;
#define I915_EXEC_RING_MASK (7<<0)
#define I915_EXEC_DEFAULT (0<<0)
#define I915_EXEC_RENDER (1<<0)
#define I915_EXEC_BSD (2<<0)
#define I915_EXEC_BLT (3<<0)
 
/* Used for switching the constants addressing mode on gen4+ RENDER ring.
* Gen6+ only supports relative addressing to dynamic state (default) and
* absolute addressing.
*
* These flags are ignored for the BSD and BLT rings.
*/
#define I915_EXEC_CONSTANTS_MASK (3<<6)
#define I915_EXEC_CONSTANTS_REL_GENERAL (0<<6) /* default */
#define I915_EXEC_CONSTANTS_ABSOLUTE (1<<6)
#define I915_EXEC_CONSTANTS_REL_SURFACE (2<<6) /* gen4/5 only */
__u64 flags;
__u64 rsvd1; /* now used for context info */
__u64 rsvd2;
};
 
/** Resets the SO write offset registers for transform feedback on gen7. */
#define I915_EXEC_GEN7_SOL_RESET (1<<8)
 
/** Request a privileged ("secure") batch buffer. Note only available for
* DRM_ROOT_ONLY | DRM_MASTER processes.
*/
#define I915_EXEC_SECURE (1<<9)
 
/** Inform the kernel that the batch is and will always be pinned. This
* negates the requirement for a workaround to be performed to avoid
* an incoherent CS (such as can be found on 830/845). If this flag is
* not passed, the kernel will endeavour to make sure the batch is
* coherent with the CS before execution. If this flag is passed,
* userspace assumes the responsibility for ensuring the same.
*/
#define I915_EXEC_IS_PINNED (1<<10)
 
/** Provide a hint to the kernel that the command stream and auxilliary
* state buffers already holds the correct presumed addresses and so the
* relocation process may be skipped if no buffers need to be moved in
* preparation for the execbuffer.
*/
#define I915_EXEC_NO_RELOC (1<<11)
 
/** Use the reloc.handle as an index into the exec object array rather
* than as the per-file handle.
*/
#define I915_EXEC_HANDLE_LUT (1<<12)
 
#define __I915_EXEC_UNKNOWN_FLAGS -(I915_EXEC_HANDLE_LUT<<1)
 
#define I915_EXEC_CONTEXT_ID_MASK (0xffffffff)
#define i915_execbuffer2_set_context_id(eb2, context) \
(eb2).rsvd1 = context & I915_EXEC_CONTEXT_ID_MASK
#define i915_execbuffer2_get_context_id(eb2) \
((eb2).rsvd1 & I915_EXEC_CONTEXT_ID_MASK)
 
struct drm_i915_gem_pin {
/** Handle of the buffer to be pinned. */
__u32 handle;
__u32 pad;
 
/** alignment required within the aperture */
__u64 alignment;
 
/** Returned GTT offset of the buffer. */
__u64 offset;
};
 
struct drm_i915_gem_unpin {
/** Handle of the buffer to be unpinned. */
__u32 handle;
__u32 pad;
};
 
struct drm_i915_gem_busy {
/** Handle of the buffer to check for busy */
__u32 handle;
 
/** Return busy status (1 if busy, 0 if idle).
* The high word is used to indicate on which rings the object
* currently resides:
* 16:31 - busy (r or r/w) rings (16 render, 17 bsd, 18 blt, etc)
*/
__u32 busy;
};
 
#define I915_CACHING_NONE 0
#define I915_CACHING_CACHED 1
 
struct drm_i915_gem_caching {
/**
* Handle of the buffer to set/get the caching level of. */
__u32 handle;
 
/**
* Cacheing level to apply or return value
*
* bits0-15 are for generic caching control (i.e. the above defined
* values). bits16-31 are reserved for platform-specific variations
* (e.g. l3$ caching on gen7). */
__u32 caching;
};
 
#define I915_TILING_NONE 0
#define I915_TILING_X 1
#define I915_TILING_Y 2
 
#define I915_BIT_6_SWIZZLE_NONE 0
#define I915_BIT_6_SWIZZLE_9 1
#define I915_BIT_6_SWIZZLE_9_10 2
#define I915_BIT_6_SWIZZLE_9_11 3
#define I915_BIT_6_SWIZZLE_9_10_11 4
/* Not seen by userland */
#define I915_BIT_6_SWIZZLE_UNKNOWN 5
/* Seen by userland. */
#define I915_BIT_6_SWIZZLE_9_17 6
#define I915_BIT_6_SWIZZLE_9_10_17 7
 
struct drm_i915_gem_set_tiling {
/** Handle of the buffer to have its tiling state updated */
__u32 handle;
 
/**
* Tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
* I915_TILING_Y).
*
* This value is to be set on request, and will be updated by the
* kernel on successful return with the actual chosen tiling layout.
*
* The tiling mode may be demoted to I915_TILING_NONE when the system
* has bit 6 swizzling that can't be managed correctly by GEM.
*
* Buffer contents become undefined when changing tiling_mode.
*/
__u32 tiling_mode;
 
/**
* Stride in bytes for the object when in I915_TILING_X or
* I915_TILING_Y.
*/
__u32 stride;
 
/**
* Returned address bit 6 swizzling required for CPU access through
* mmap mapping.
*/
__u32 swizzle_mode;
};
 
struct drm_i915_gem_get_tiling {
/** Handle of the buffer to get tiling state for. */
__u32 handle;
 
/**
* Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
* I915_TILING_Y).
*/
__u32 tiling_mode;
 
/**
* Returned address bit 6 swizzling required for CPU access through
* mmap mapping.
*/
__u32 swizzle_mode;
};
 
struct drm_i915_gem_get_aperture {
/** Total size of the aperture used by i915_gem_execbuffer, in bytes */
__u64 aper_size;
 
/**
* Available space in the aperture used by i915_gem_execbuffer, in
* bytes
*/
__u64 aper_available_size;
};
 
struct drm_i915_get_pipe_from_crtc_id {
/** ID of CRTC being requested **/
__u32 crtc_id;
 
/** pipe of requested CRTC **/
__u32 pipe;
};
 
#define I915_MADV_WILLNEED 0
#define I915_MADV_DONTNEED 1
#define __I915_MADV_PURGED 2 /* internal state */
 
struct drm_i915_gem_madvise {
/** Handle of the buffer to change the backing store advice */
__u32 handle;
 
/* Advice: either the buffer will be needed again in the near future,
* or wont be and could be discarded under memory pressure.
*/
__u32 madv;
 
/** Whether the backing store still exists. */
__u32 retained;
};
 
/* flags */
#define I915_OVERLAY_TYPE_MASK 0xff
#define I915_OVERLAY_YUV_PLANAR 0x01
#define I915_OVERLAY_YUV_PACKED 0x02
#define I915_OVERLAY_RGB 0x03
 
#define I915_OVERLAY_DEPTH_MASK 0xff00
#define I915_OVERLAY_RGB24 0x1000
#define I915_OVERLAY_RGB16 0x2000
#define I915_OVERLAY_RGB15 0x3000
#define I915_OVERLAY_YUV422 0x0100
#define I915_OVERLAY_YUV411 0x0200
#define I915_OVERLAY_YUV420 0x0300
#define I915_OVERLAY_YUV410 0x0400
 
#define I915_OVERLAY_SWAP_MASK 0xff0000
#define I915_OVERLAY_NO_SWAP 0x000000
#define I915_OVERLAY_UV_SWAP 0x010000
#define I915_OVERLAY_Y_SWAP 0x020000
#define I915_OVERLAY_Y_AND_UV_SWAP 0x030000
 
#define I915_OVERLAY_FLAGS_MASK 0xff000000
#define I915_OVERLAY_ENABLE 0x01000000
 
struct drm_intel_overlay_put_image {
/* various flags and src format description */
__u32 flags;
/* source picture description */
__u32 bo_handle;
/* stride values and offsets are in bytes, buffer relative */
__u16 stride_Y; /* stride for packed formats */
__u16 stride_UV;
__u32 offset_Y; /* offset for packet formats */
__u32 offset_U;
__u32 offset_V;
/* in pixels */
__u16 src_width;
__u16 src_height;
/* to compensate the scaling factors for partially covered surfaces */
__u16 src_scan_width;
__u16 src_scan_height;
/* output crtc description */
__u32 crtc_id;
__u16 dst_x;
__u16 dst_y;
__u16 dst_width;
__u16 dst_height;
};
 
/* flags */
#define I915_OVERLAY_UPDATE_ATTRS (1<<0)
#define I915_OVERLAY_UPDATE_GAMMA (1<<1)
struct drm_intel_overlay_attrs {
__u32 flags;
__u32 color_key;
__s32 brightness;
__u32 contrast;
__u32 saturation;
__u32 gamma0;
__u32 gamma1;
__u32 gamma2;
__u32 gamma3;
__u32 gamma4;
__u32 gamma5;
};
 
/*
* Intel sprite handling
*
* Color keying works with a min/mask/max tuple. Both source and destination
* color keying is allowed.
*
* Source keying:
* Sprite pixels within the min & max values, masked against the color channels
* specified in the mask field, will be transparent. All other pixels will
* be displayed on top of the primary plane. For RGB surfaces, only the min
* and mask fields will be used; ranged compares are not allowed.
*
* Destination keying:
* Primary plane pixels that match the min value, masked against the color
* channels specified in the mask field, will be replaced by corresponding
* pixels from the sprite plane.
*
* Note that source & destination keying are exclusive; only one can be
* active on a given plane.
*/
 
#define I915_SET_COLORKEY_NONE (1<<0) /* disable color key matching */
#define I915_SET_COLORKEY_DESTINATION (1<<1)
#define I915_SET_COLORKEY_SOURCE (1<<2)
struct drm_intel_sprite_colorkey {
__u32 plane_id;
__u32 min_value;
__u32 channel_mask;
__u32 max_value;
__u32 flags;
};
 
struct drm_i915_gem_wait {
/** Handle of BO we shall wait on */
__u32 bo_handle;
__u32 flags;
/** Number of nanoseconds to wait, Returns time remaining. */
__s64 timeout_ns;
};
 
struct drm_i915_gem_context_create {
/* output: id of new context*/
__u32 ctx_id;
__u32 pad;
};
 
struct drm_i915_gem_context_destroy {
__u32 ctx_id;
__u32 pad;
};
 
struct drm_i915_reg_read {
__u64 offset;
__u64 val; /* Return value */
};
#endif /* _UAPI_I915_DRM_H_ */
/drivers/include/linux/wait.h
5,10 → 5,13
#include <syscall.h>
 
typedef struct __wait_queue wait_queue_t;
typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int flags, void *key);
 
typedef struct __wait_queue_head wait_queue_head_t;
 
struct __wait_queue
{
wait_queue_func_t func;
struct list_head task_list;
evhandle_t evnt;
};
58,7 → 61,7
for(;;){ \
if (condition) \
break; \
WaitEvent(__wait.evnt); \
WaitEventTimeout(__wait.evnt, timeout); \
}; \
if (!list_empty(&__wait.task_list)) { \
spin_lock_irqsave(&wq.lock, flags); \
191,6 → 194,18
wait_queue_head_t wait;
};
 
int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
 
 
#define DEFINE_WAIT_FUNC(name, function) \
wait_queue_t name = { \
.func = function, \
.task_list = LIST_HEAD_INIT((name).task_list), \
.evnt = CreateEvent(NULL, MANUAL_DESTROY), \
}
 
#define DEFINE_WAIT(name) DEFINE_WAIT_FUNC(name, autoremove_wake_function)
 
 
#endif
 
/drivers/include/syscall.h
173,6 → 173,17
__asm__ __volatile__ ("":::"ebx","ecx","edx","esi","edi");
};
 
static inline int WaitEventTimeout(evhandle_t evh, int timeout)
{
int retval;
__asm__ __volatile__ (
"call *__imp__WaitEventTimeout"
:"=a"(retval)
:"a"(evh.handle),"b"(evh.euid), "c"(timeout));
__asm__ __volatile__ ("":::"ebx","ecx","edx","esi","edi");
return retval;
};
 
static inline void DestroyEvent(evhandle_t evh)
{
__asm__ __volatile__ (
476,6 → 487,12
return (void __iomem*) MapIoMem(offset, size, PG_SW|PG_NOCACHE);
}
 
static inline void __iomem *ioremap_wc(uint32_t offset, size_t size)
{
return (void __iomem*) MapIoMem(offset, size, PG_SW|PG_NOCACHE);
}
 
 
static inline void iounmap(void *addr)
{
FreeKernelSpace(addr);