0,0 → 1,64 |
/* |
* Mesa 3-D graphics library |
* |
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
|
#ifndef CLEAR_H |
#define CLEAR_H |
|
|
#include "glheader.h" |
|
|
extern void GLAPIENTRY |
_mesa_ClearIndex( GLfloat c ); |
|
extern void GLAPIENTRY |
_mesa_ClearColor( GLclampf red, GLclampf green, |
GLclampf blue, GLclampf alpha ); |
|
extern void GLAPIENTRY |
_mesa_ClearColorIiEXT(GLint r, GLint g, GLint b, GLint a); |
|
extern void GLAPIENTRY |
_mesa_ClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a); |
|
|
extern void GLAPIENTRY |
_mesa_Clear( GLbitfield mask ); |
|
|
extern void GLAPIENTRY |
_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); |
|
extern void GLAPIENTRY |
_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); |
|
extern void GLAPIENTRY |
_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); |
|
extern void GLAPIENTRY |
_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, |
GLfloat depth, GLint stencil); |
|
#endif |