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Regard whitespace Rev 4357 → Rev 4358

/contrib/sdk/sources/Mesa/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
0,0 → 1,622
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "main/mtypes.h"
#include "main/blend.h"
#include "main/samplerobj.h"
#include "main/texformat.h"
#include "program/prog_parameter.h"
 
#include "intel_mipmap_tree.h"
#include "intel_batchbuffer.h"
#include "intel_tex.h"
#include "intel_fbo.h"
#include "intel_buffer_objects.h"
 
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_wm.h"
 
/**
* Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+
* "Shader Channel Select" enumerations (i.e. HSW_SCS_RED)
*/
static unsigned
swizzle_to_scs(GLenum swizzle)
{
switch (swizzle) {
case SWIZZLE_X:
return HSW_SCS_RED;
case SWIZZLE_Y:
return HSW_SCS_GREEN;
case SWIZZLE_Z:
return HSW_SCS_BLUE;
case SWIZZLE_W:
return HSW_SCS_ALPHA;
case SWIZZLE_ZERO:
return HSW_SCS_ZERO;
case SWIZZLE_ONE:
return HSW_SCS_ONE;
}
 
assert(!"Should not get here: invalid swizzle mode");
return HSW_SCS_ZERO;
}
 
uint32_t
gen7_surface_tiling_mode(uint32_t tiling)
{
switch (tiling) {
case I915_TILING_X:
return GEN7_SURFACE_TILING_X;
case I915_TILING_Y:
return GEN7_SURFACE_TILING_Y;
default:
return GEN7_SURFACE_TILING_NONE;
}
}
 
 
uint32_t
gen7_surface_msaa_bits(unsigned num_samples, enum intel_msaa_layout layout)
{
uint32_t ss4 = 0;
 
if (num_samples > 4)
ss4 |= GEN7_SURFACE_MULTISAMPLECOUNT_8;
else if (num_samples > 1)
ss4 |= GEN7_SURFACE_MULTISAMPLECOUNT_4;
else
ss4 |= GEN7_SURFACE_MULTISAMPLECOUNT_1;
 
if (layout == INTEL_MSAA_LAYOUT_IMS)
ss4 |= GEN7_SURFACE_MSFMT_DEPTH_STENCIL;
else
ss4 |= GEN7_SURFACE_MSFMT_MSS;
 
return ss4;
}
 
 
void
gen7_set_surface_mcs_info(struct brw_context *brw,
uint32_t *surf,
uint32_t surf_offset,
const struct intel_mipmap_tree *mcs_mt,
bool is_render_target)
{
/* From the Ivy Bridge PRM, Vol4 Part1 p76, "MCS Base Address":
*
* "The MCS surface must be stored as Tile Y."
*/
assert(mcs_mt->region->tiling == I915_TILING_Y);
 
/* Compute the pitch in units of tiles. To do this we need to divide the
* pitch in bytes by 128, since a single Y-tile is 128 bytes wide.
*/
unsigned pitch_tiles = mcs_mt->region->pitch / 128;
 
/* The upper 20 bits of surface state DWORD 6 are the upper 20 bits of the
* GPU address of the MCS buffer; the lower 12 bits contain other control
* information. Since buffer addresses are always on 4k boundaries (and
* thus have their lower 12 bits zero), we can use an ordinary reloc to do
* the necessary address translation.
*/
assert ((mcs_mt->region->bo->offset & 0xfff) == 0);
 
surf[6] = GEN7_SURFACE_MCS_ENABLE |
SET_FIELD(pitch_tiles - 1, GEN7_SURFACE_MCS_PITCH) |
mcs_mt->region->bo->offset;
 
drm_intel_bo_emit_reloc(brw->batch.bo,
surf_offset + 6 * 4,
mcs_mt->region->bo,
surf[6] & 0xfff,
is_render_target ? I915_GEM_DOMAIN_RENDER
: I915_GEM_DOMAIN_SAMPLER,
is_render_target ? I915_GEM_DOMAIN_RENDER : 0);
}
 
 
void
gen7_check_surface_setup(uint32_t *surf, bool is_render_target)
{
unsigned num_multisamples = surf[4] & INTEL_MASK(5, 3);
unsigned multisampled_surface_storage_format = surf[4] & (1 << 6);
unsigned surface_array_spacing = surf[0] & (1 << 10);
bool is_multisampled = num_multisamples != GEN7_SURFACE_MULTISAMPLECOUNT_1;
 
(void) surface_array_spacing;
 
/* From the Ivybridge PRM, Volume 4 Part 1, page 66 (RENDER_SURFACE_STATE
* dword 0 bit 10 "Surface Array Spacing" Programming Notes):
*
* If Multisampled Surface Storage Format is MSFMT_MSS and Number of
* Multisamples is not MULTISAMPLECOUNT_1, this field must be set to
* ARYSPC_LOD0.
*/
if (multisampled_surface_storage_format == GEN7_SURFACE_MSFMT_MSS
&& is_multisampled)
assert(surface_array_spacing == GEN7_SURFACE_ARYSPC_LOD0);
 
/* From the Ivybridge PRM, Volume 4 Part 1, page 72 (RENDER_SURFACE_STATE
* dword 4 bit 6 "Multisampled Surface Storage" Programming Notes):
*
* All multisampled render target surfaces must have this field set to
* MSFMT_MSS.
*
* But also:
*
* This field is ignored if Number of Multisamples is MULTISAMPLECOUNT_1.
*/
if (is_render_target && is_multisampled) {
assert(multisampled_surface_storage_format == GEN7_SURFACE_MSFMT_MSS);
}
 
/* From the Ivybridge PRM, Volume 4 Part 1, page 72 (RENDER_SURFACE_STATE
* dword 4 bit 6 "Multisampled Surface Storage Format" Errata):
*
* If the surface’s Number of Multisamples is MULTISAMPLECOUNT_8, Width
* is >= 8192 (meaning the actual surface width is >= 8193 pixels), this
* field must be set to MSFMT_MSS.
*/
uint32_t width = GET_FIELD(surf[2], GEN7_SURFACE_WIDTH) + 1;
if (num_multisamples == GEN7_SURFACE_MULTISAMPLECOUNT_8 && width >= 8193) {
assert(multisampled_surface_storage_format == GEN7_SURFACE_MSFMT_MSS);
}
 
/* From the Ivybridge PRM, Volume 4 Part 1, page 72 (RENDER_SURFACE_STATE
* dword 4 bit 6 "Multisampled Surface Storage Format" Errata):
*
* If the surface’s Number of Multisamples is MULTISAMPLECOUNT_8,
* ((Depth+1) * (Height+1)) is > 4,194,304, OR if the surface’s Number of
* Multisamples is MULTISAMPLECOUNT_4, ((Depth+1) * (Height+1)) is >
* 8,388,608, this field must be set to MSFMT_DEPTH_STENCIL.This field
* must be set to MSFMT_DEPTH_STENCIL if Surface Format is one of the
* following: I24X8_UNORM, L24X8_UNORM, A24X8_UNORM, or
* R24_UNORM_X8_TYPELESS.
*
* But also (from the Programming Notes):
*
* This field is ignored if Number of Multisamples is MULTISAMPLECOUNT_1.
*/
uint32_t depth = GET_FIELD(surf[3], BRW_SURFACE_DEPTH) + 1;
uint32_t height = GET_FIELD(surf[2], GEN7_SURFACE_HEIGHT) + 1;
if (num_multisamples == GEN7_SURFACE_MULTISAMPLECOUNT_8 &&
depth * height > 4194304) {
assert(multisampled_surface_storage_format ==
GEN7_SURFACE_MSFMT_DEPTH_STENCIL);
}
if (num_multisamples == GEN7_SURFACE_MULTISAMPLECOUNT_4 &&
depth * height > 8388608) {
assert(multisampled_surface_storage_format ==
GEN7_SURFACE_MSFMT_DEPTH_STENCIL);
}
if (is_multisampled) {
switch (GET_FIELD(surf[0], BRW_SURFACE_FORMAT)) {
case BRW_SURFACEFORMAT_I24X8_UNORM:
case BRW_SURFACEFORMAT_L24X8_UNORM:
case BRW_SURFACEFORMAT_A24X8_UNORM:
case BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS:
assert(multisampled_surface_storage_format ==
GEN7_SURFACE_MSFMT_DEPTH_STENCIL);
}
}
}
 
 
static void
gen7_update_buffer_texture_surface(struct gl_context *ctx,
unsigned unit,
uint32_t *binding_table,
unsigned surf_index)
{
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_buffer_object *intel_obj =
intel_buffer_object(tObj->BufferObject);
drm_intel_bo *bo = intel_obj ? intel_obj->buffer : NULL;
gl_format format = tObj->_BufferObjectFormat;
 
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 32, &binding_table[surf_index]);
memset(surf, 0, 8 * 4);
 
uint32_t surface_format = brw_format_for_mesa_format(format);
if (surface_format == 0 && format != MESA_FORMAT_RGBA_FLOAT32) {
_mesa_problem(NULL, "bad format %s for texture buffer\n",
_mesa_get_format_name(format));
}
 
surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
surface_format << BRW_SURFACE_FORMAT_SHIFT |
BRW_SURFACE_RC_READ_WRITE;
 
if (bo) {
surf[1] = bo->offset; /* reloc */
 
drm_intel_bo_emit_reloc(brw->batch.bo,
binding_table[surf_index] + 4,
bo, 0,
I915_GEM_DOMAIN_SAMPLER, 0);
 
int texel_size = _mesa_get_format_bytes(format);
int w = intel_obj->Base.Size / texel_size;
 
/* note that these differ from GEN6 */
surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) | /* bits 6:0 of size */
SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT); /* 20:7 */
surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH) | /* bits 26:21 */
(texel_size - 1);
}
 
gen7_check_surface_setup(surf, false /* is_render_target */);
}
 
static void
gen7_update_texture_surface(struct gl_context *ctx,
unsigned unit,
uint32_t *binding_table,
unsigned surf_index)
{
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct intel_mipmap_tree *mt = intelObj->mt;
struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
uint32_t tile_x, tile_y;
uint8_t mocs = brw->is_haswell ? GEN7_MOCS_L3 : 0;
 
if (tObj->Target == GL_TEXTURE_BUFFER) {
gen7_update_buffer_texture_surface(ctx, unit, binding_table, surf_index);
return;
}
 
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 32, &binding_table[surf_index]);
memset(surf, 0, 8 * 4);
 
uint32_t tex_format = translate_tex_format(brw,
mt->format,
tObj->DepthMode,
sampler->sRGBDecode);
 
surf[0] = translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
tex_format << BRW_SURFACE_FORMAT_SHIFT |
gen7_surface_tiling_mode(mt->region->tiling) |
BRW_SURFACE_CUBEFACE_ENABLES;
 
if (mt->align_h == 4)
surf[0] |= GEN7_SURFACE_VALIGN_4;
if (mt->align_w == 8)
surf[0] |= GEN7_SURFACE_HALIGN_8;
 
if (mt->logical_depth0 > 1 && tObj->Target != GL_TEXTURE_3D)
surf[0] |= GEN7_SURFACE_IS_ARRAY;
 
if (mt->array_spacing_lod0)
surf[0] |= GEN7_SURFACE_ARYSPC_LOD0;
 
surf[1] = mt->region->bo->offset + mt->offset; /* reloc */
surf[1] += intel_miptree_get_tile_offsets(intelObj->mt, firstImage->Level, 0,
&tile_x, &tile_y);
 
surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
surf[3] = SET_FIELD(mt->logical_depth0 - 1, BRW_SURFACE_DEPTH) |
((intelObj->mt->region->pitch) - 1);
 
surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
 
assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
/* Note that the low bits of these fields are missing, so
* there's the possibility of getting in trouble.
*/
surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
(tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
SET_FIELD(mocs, GEN7_SURFACE_MOCS) |
/* mip count */
(intelObj->_MaxLevel - tObj->BaseLevel));
 
if (brw->is_haswell) {
/* Handling GL_ALPHA as a surface format override breaks 1.30+ style
* texturing functions that return a float, as our code generation always
* selects the .x channel (which would always be 0).
*/
const bool alpha_depth = tObj->DepthMode == GL_ALPHA &&
(firstImage->_BaseFormat == GL_DEPTH_COMPONENT ||
firstImage->_BaseFormat == GL_DEPTH_STENCIL);
 
const int swizzle = unlikely(alpha_depth)
? SWIZZLE_XYZW : brw_get_texture_swizzle(ctx, tObj);
 
surf[7] =
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 0)), GEN7_SURFACE_SCS_R) |
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 1)), GEN7_SURFACE_SCS_G) |
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 2)), GEN7_SURFACE_SCS_B) |
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 3)), GEN7_SURFACE_SCS_A);
}
 
/* Emit relocation to surface contents */
drm_intel_bo_emit_reloc(brw->batch.bo,
binding_table[surf_index] + 4,
intelObj->mt->region->bo,
surf[1] - intelObj->mt->region->bo->offset,
I915_GEM_DOMAIN_SAMPLER, 0);
 
gen7_check_surface_setup(surf, false /* is_render_target */);
}
 
/**
* Create the constant buffer surface. Vertex/fragment shader constants will
* be read from this buffer with Data Port Read instructions/messages.
*/
static void
gen7_create_constant_surface(struct brw_context *brw,
drm_intel_bo *bo,
uint32_t offset,
uint32_t size,
uint32_t *out_offset,
bool dword_pitch)
{
uint32_t stride = dword_pitch ? 4 : 16;
uint32_t elements = ALIGN(size, stride) / stride;
const GLint w = elements - 1;
 
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 32, out_offset);
memset(surf, 0, 8 * 4);
 
surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_SURFACE_FORMAT_SHIFT |
BRW_SURFACE_RC_READ_WRITE;
 
assert(bo);
surf[1] = bo->offset + offset; /* reloc */
 
/* note that these differ from GEN6 */
surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) |
SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH) |
(stride - 1);
 
if (brw->is_haswell) {
surf[7] = SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) |
SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) |
SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) |
SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A);
}
 
drm_intel_bo_emit_reloc(brw->batch.bo,
*out_offset + 4,
bo, offset,
I915_GEM_DOMAIN_SAMPLER, 0);
 
gen7_check_surface_setup(surf, false /* is_render_target */);
}
 
/**
* Create a surface for shader time.
*/
void
gen7_create_shader_time_surface(struct brw_context *brw, uint32_t *out_offset)
{
const int w = brw->shader_time.bo->size - 1;
 
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 32, out_offset);
memset(surf, 0, 8 * 4);
 
surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
BRW_SURFACEFORMAT_RAW << BRW_SURFACE_FORMAT_SHIFT |
BRW_SURFACE_RC_READ_WRITE;
 
surf[1] = brw->shader_time.bo->offset; /* reloc */
 
/* note that these differ from GEN6 */
surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) |
SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH);
 
/* Unlike texture or renderbuffer surfaces, we only do untyped operations
* on the shader_time surface, so there's no need to set HSW channel
* overrides.
*/
 
drm_intel_bo_emit_reloc(brw->batch.bo,
*out_offset + 4,
brw->shader_time.bo, 0,
I915_GEM_DOMAIN_SAMPLER, 0);
 
gen7_check_surface_setup(surf, false /* is_render_target */);
}
 
static void
gen7_update_null_renderbuffer_surface(struct brw_context *brw, unsigned unit)
{
/* From the Ivy bridge PRM, Vol4 Part1 p62 (Surface Type: Programming
* Notes):
*
* A null surface is used in instances where an actual surface is not
* bound. When a write message is generated to a null surface, no
* actual surface is written to. When a read message (including any
* sampling engine message) is generated to a null surface, the result
* is all zeros. Note that a null surface type is allowed to be used
* with all messages, even if it is not specificially indicated as
* supported. All of the remaining fields in surface state are ignored
* for null surfaces, with the following exceptions: Width, Height,
* Depth, LOD, and Render Target View Extent fields must match the
* depth buffer’s corresponding state for all render target surfaces,
* including null.
*/
struct gl_context *ctx = &brw->ctx;
 
/* _NEW_BUFFERS */
const struct gl_framebuffer *fb = ctx->DrawBuffer;
 
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 32, &brw->wm.surf_offset[unit]);
memset(surf, 0, 8 * 4);
 
/* From the Ivybridge PRM, Volume 4, Part 1, page 65,
* Tiled Surface: Programming Notes:
* "If Surface Type is SURFTYPE_NULL, this field must be TRUE."
*/
surf[0] = BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT |
GEN7_SURFACE_TILING_Y;
 
surf[2] = SET_FIELD(fb->Width - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(fb->Height - 1, GEN7_SURFACE_HEIGHT);
 
gen7_check_surface_setup(surf, true /* is_render_target */);
}
 
/**
* Sets up a surface state structure to point at the given region.
* While it is only used for the front/back buffer currently, it should be
* usable for further buffers when doing ARB_draw_buffer support.
*/
static void
gen7_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
bool layered,
unsigned int unit)
{
struct gl_context *ctx = &brw->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb->mt->region;
uint32_t format;
/* _NEW_BUFFERS */
gl_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
uint32_t surftype;
bool is_array = false;
int depth = MAX2(rb->Depth, 1);
int min_array_element;
uint8_t mocs = brw->is_haswell ? GEN7_MOCS_L3 : 0;
GLenum gl_target = rb->TexImage ?
rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
 
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 32, &brw->wm.surf_offset[unit]);
memset(surf, 0, 8 * 4);
 
intel_miptree_used_for_rendering(irb->mt);
 
/* Render targets can't use IMS layout */
assert(irb->mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS);
 
assert(brw_render_target_supported(brw, rb));
format = brw->render_target_format[rb_format];
if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
_mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
__FUNCTION__, _mesa_get_format_name(rb_format));
}
 
switch (gl_target) {
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_CUBE_MAP:
surftype = BRW_SURFACE_2D;
is_array = true;
depth *= 6;
break;
default:
surftype = translate_tex_target(gl_target);
is_array = _mesa_tex_target_is_array(gl_target);
break;
}
 
if (layered) {
min_array_element = 0;
} else if (irb->mt->num_samples > 1) {
min_array_element = irb->mt_layer / irb->mt->num_samples;
} else {
min_array_element = irb->mt_layer;
}
 
surf[0] = surftype << BRW_SURFACE_TYPE_SHIFT |
format << BRW_SURFACE_FORMAT_SHIFT |
(irb->mt->array_spacing_lod0 ? GEN7_SURFACE_ARYSPC_LOD0
: GEN7_SURFACE_ARYSPC_FULL) |
gen7_surface_tiling_mode(region->tiling);
 
if (irb->mt->align_h == 4)
surf[0] |= GEN7_SURFACE_VALIGN_4;
if (irb->mt->align_w == 8)
surf[0] |= GEN7_SURFACE_HALIGN_8;
 
if (is_array) {
surf[0] |= GEN7_SURFACE_IS_ARRAY;
}
 
surf[1] = region->bo->offset;
 
assert(brw->has_surface_tile_offset);
 
surf[5] = SET_FIELD(mocs, GEN7_SURFACE_MOCS) |
(irb->mt_level - irb->mt->first_level);
 
surf[2] = SET_FIELD(irb->mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(irb->mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
 
surf[3] = ((depth - 1) << BRW_SURFACE_DEPTH_SHIFT) |
(region->pitch - 1);
 
surf[4] = gen7_surface_msaa_bits(irb->mt->num_samples, irb->mt->msaa_layout) |
min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT |
(depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT;
 
if (irb->mt->mcs_mt) {
gen7_set_surface_mcs_info(brw, surf, brw->wm.surf_offset[unit],
irb->mt->mcs_mt, true /* is RT */);
}
 
surf[7] = irb->mt->fast_clear_color_value;
 
if (brw->is_haswell) {
surf[7] |= (SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) |
SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) |
SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) |
SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A));
}
 
drm_intel_bo_emit_reloc(brw->batch.bo,
brw->wm.surf_offset[unit] + 4,
region->bo,
surf[1] - region->bo->offset,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
 
gen7_check_surface_setup(surf, true /* is_render_target */);
}
 
void
gen7_init_vtable_surface_functions(struct brw_context *brw)
{
brw->vtbl.update_texture_surface = gen7_update_texture_surface;
brw->vtbl.update_renderbuffer_surface = gen7_update_renderbuffer_surface;
brw->vtbl.update_null_renderbuffer_surface =
gen7_update_null_renderbuffer_surface;
brw->vtbl.create_constant_surface = gen7_create_constant_surface;
}