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Regard whitespace Rev 4357 → Rev 4358

/contrib/sdk/sources/Mesa/src/mesa/drivers/dri/i965/gen6_wm_state.c
0,0 → 1,237
/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
 
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
#include "brw_wm.h"
#include "program/prog_parameter.h"
#include "program/prog_statevars.h"
#include "intel_batchbuffer.h"
 
static void
gen6_upload_wm_push_constants(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_FRAGMENT_PROGRAM */
const struct brw_fragment_program *fp =
brw_fragment_program_const(brw->fragment_program);
 
/* Updates the ParameterValues[i] pointers for all parameters of the
* basic type of PROGRAM_STATE_VAR.
*/
/* XXX: Should this happen somewhere before to get our state flag set? */
_mesa_load_state_parameters(ctx, fp->program.Base.Parameters);
 
/* CACHE_NEW_WM_PROG */
if (brw->wm.prog_data->nr_params != 0) {
float *constants;
unsigned int i;
 
constants = brw_state_batch(brw, AUB_TRACE_WM_CONSTANTS,
brw->wm.prog_data->nr_params *
sizeof(float),
32, &brw->wm.push_const_offset);
 
for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
constants[i] = *brw->wm.prog_data->param[i];
}
 
if (0) {
printf("WM constants:\n");
for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
if ((i & 7) == 0)
printf("g%d: ", brw->wm.prog_data->first_curbe_grf + i / 8);
printf("%8f ", constants[i]);
if ((i & 7) == 7)
printf("\n");
}
if ((i & 7) != 0)
printf("\n");
printf("\n");
}
}
}
 
const struct brw_tracked_state gen6_wm_push_constants = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = (BRW_NEW_BATCH |
BRW_NEW_FRAGMENT_PROGRAM),
.cache = CACHE_NEW_WM_PROG,
},
.emit = gen6_upload_wm_push_constants,
};
 
static void
upload_wm_state(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
const struct brw_fragment_program *fp =
brw_fragment_program_const(brw->fragment_program);
uint32_t dw2, dw4, dw5, dw6;
 
/* _NEW_BUFFERS */
bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
 
/* CACHE_NEW_WM_PROG */
if (brw->wm.prog_data->nr_params == 0) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 |
GEN6_CONSTANT_BUFFER_0_ENABLE |
(5 - 2));
/* Pointer to the WM constant buffer. Covered by the set of
* state flags from gen6_upload_wm_push_constants.
*/
OUT_BATCH(brw->wm.push_const_offset +
ALIGN(brw->wm.prog_data->nr_params,
brw->wm.prog_data->dispatch_width) / 8 - 1);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
}
 
dw2 = dw4 = dw5 = dw6 = 0;
dw4 |= GEN6_WM_STATISTICS_ENABLE;
dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
 
/* Use ALT floating point mode for ARB fragment programs, because they
* require 0^0 == 1. Even though _CurrentFragmentProgram is used for
* rendering, CurrentFragmentProgram is used for this check to
* differentiate between the GLSL and non-GLSL cases.
*/
if (ctx->Shader.CurrentFragmentProgram == NULL)
dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
 
/* CACHE_NEW_SAMPLER */
dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN6_WM_SAMPLER_COUNT_SHIFT;
dw4 |= (brw->wm.prog_data->first_curbe_grf <<
GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
dw4 |= (brw->wm.prog_data->first_curbe_grf_16 <<
GEN6_WM_DISPATCH_START_GRF_SHIFT_2);
 
dw5 |= (brw->max_wm_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT;
 
/* CACHE_NEW_WM_PROG */
dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
if (brw->wm.prog_data->prog_offset_16)
dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
 
/* CACHE_NEW_WM_PROG | _NEW_COLOR */
if (brw->wm.prog_data->dual_src_blend &&
(ctx->Color.BlendEnabled & 1) &&
ctx->Color.Blend[0]._UsesDualSrc) {
dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE;
}
 
/* _NEW_LINE */
if (ctx->Line.StippleFlag)
dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE;
 
/* _NEW_POLYGON */
if (ctx->Polygon.StippleFlag)
dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
 
/* BRW_NEW_FRAGMENT_PROGRAM */
if (fp->program.Base.InputsRead & VARYING_BIT_POS)
dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W;
if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
dw5 |= GEN6_WM_COMPUTED_DEPTH;
/* CACHE_NEW_WM_PROG */
dw6 |= brw->wm.prog_data->barycentric_interp_modes <<
GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
 
/* _NEW_COLOR, _NEW_MULTISAMPLE */
if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
ctx->Multisample.SampleAlphaToCoverage)
dw5 |= GEN6_WM_KILL_ENABLE;
 
if (brw_color_buffer_write_enabled(brw) ||
dw5 & (GEN6_WM_KILL_ENABLE | GEN6_WM_COMPUTED_DEPTH)) {
dw5 |= GEN6_WM_DISPATCH_ENABLE;
}
 
dw6 |= _mesa_bitcount_64(brw->fragment_program->Base.InputsRead) <<
GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
if (multisampled_fbo) {
/* _NEW_MULTISAMPLE */
if (ctx->Multisample.Enabled)
dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
else
dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL;
} else {
dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE;
}
 
BEGIN_BATCH(9);
OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));
OUT_BATCH(brw->wm.prog_offset);
OUT_BATCH(dw2);
if (brw->wm.prog_data->total_scratch) {
OUT_RELOC(brw->wm.scratch_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
ffs(brw->wm.prog_data->total_scratch) - 11);
} else {
OUT_BATCH(0);
}
OUT_BATCH(dw4);
OUT_BATCH(dw5);
OUT_BATCH(dw6);
OUT_BATCH(0); /* kernel 1 pointer */
/* kernel 2 pointer */
OUT_BATCH(brw->wm.prog_offset + brw->wm.prog_data->prog_offset_16);
ADVANCE_BATCH();
}
 
const struct brw_tracked_state gen6_wm_state = {
.dirty = {
.mesa = (_NEW_LINE |
_NEW_COLOR |
_NEW_BUFFERS |
_NEW_PROGRAM_CONSTANTS |
_NEW_POLYGON |
_NEW_MULTISAMPLE),
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_BATCH),
.cache = (CACHE_NEW_SAMPLER |
CACHE_NEW_WM_PROG)
},
.emit = upload_wm_state,
};