0,0 → 1,83 |
/********************************************************** |
* Copyright 2008-2009 VMware, Inc. All rights reserved. |
* |
* Permission is hereby granted, free of charge, to any person |
* obtaining a copy of this software and associated documentation |
* files (the "Software"), to deal in the Software without |
* restriction, including without limitation the rights to use, copy, |
* modify, merge, publish, distribute, sublicense, and/or sell copies |
* of the Software, and to permit persons to whom the Software is |
* furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be |
* included in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
* SOFTWARE. |
* |
**********************************************************/ |
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#include "util/u_inlines.h" |
#include "pipe/p_defines.h" |
#include "util/u_math.h" |
#include "tgsi/tgsi_parse.h" |
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#include "svga_context.h" |
#include "svga_resource_buffer.h" |
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/*********************************************************************** |
* Constant buffers |
*/ |
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struct svga_constbuf |
{ |
unsigned type; |
float (*data)[4]; |
unsigned count; |
}; |
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static void svga_set_constant_buffer(struct pipe_context *pipe, |
uint shader, uint index, |
struct pipe_constant_buffer *cb) |
{ |
struct svga_context *svga = svga_context(pipe); |
struct pipe_resource *buf = cb ? cb->buffer : NULL; |
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if (cb && cb->user_buffer) { |
buf = svga_user_buffer_create(pipe->screen, |
(void *) cb->user_buffer, |
cb->buffer_size, |
PIPE_BIND_CONSTANT_BUFFER); |
} |
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assert(shader < PIPE_SHADER_TYPES); |
assert(index == 0); |
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pipe_resource_reference( &svga->curr.cb[shader], |
buf ); |
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if (shader == PIPE_SHADER_FRAGMENT) |
svga->dirty |= SVGA_NEW_FS_CONST_BUFFER; |
else |
svga->dirty |= SVGA_NEW_VS_CONST_BUFFER; |
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if (cb && cb->user_buffer) { |
pipe_resource_reference(&buf, NULL); |
} |
} |
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void svga_init_constbuffer_functions( struct svga_context *svga ) |
{ |
svga->pipe.set_constant_buffer = svga_set_constant_buffer; |
} |
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