0,0 → 1,1110 |
/* |
* Copyright 2010 Christoph Bumiller |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included in |
* all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
#include "pipe/p_defines.h" |
#include "util/u_helpers.h" |
#include "util/u_inlines.h" |
#include "util/u_transfer.h" |
#include "util/u_format_srgb.h" |
|
#include "tgsi/tgsi_parse.h" |
|
#include "nv50_stateobj.h" |
#include "nv50_context.h" |
|
#include "nv50_3d.xml.h" |
#include "nv50_texture.xml.h" |
|
#include "nouveau/nouveau_gldefs.h" |
|
/* Caveats: |
* ! pipe_sampler_state.normalized_coords is ignored - rectangle textures will |
* use non-normalized coordinates, everything else won't |
* (The relevant bit is in the TIC entry and not the TSC entry.) |
* |
* ! pipe_sampler_state.seamless_cube_map is ignored - seamless filtering is |
* always activated on NVA0 + |
* (Give me the global bit, otherwise it's not worth the CPU work.) |
* |
* ! pipe_sampler_state.border_color is not swizzled according to the texture |
* swizzle in pipe_sampler_view |
* (This will be ugly with indirect independent texture/sampler access, |
* we'd have to emulate the logic in the shader. GL doesn't have that, |
* D3D doesn't have swizzle, if we knew what we were implementing we'd be |
* good.) |
* |
* ! pipe_rasterizer_state.line_last_pixel is ignored - it is never drawn |
* |
* ! pipe_rasterizer_state.flatshade_first also applies to QUADS |
* (There's a GL query for that, forcing an exception is just ridiculous.) |
* |
* ! pipe_rasterizer_state.half_pixel_center is ignored - pixel centers |
* are always at half integer coordinates and the top-left rule applies |
* (There does not seem to be a hardware switch for this.) |
* |
* ! pipe_rasterizer_state.sprite_coord_enable is masked with 0xff on NVC0 |
* (The hardware only has 8 slots meant for TexCoord and we have to assign |
* in advance to maintain elegant separate shader objects.) |
*/ |
|
static INLINE uint32_t |
nv50_colormask(unsigned mask) |
{ |
uint32_t ret = 0; |
|
if (mask & PIPE_MASK_R) |
ret |= 0x0001; |
if (mask & PIPE_MASK_G) |
ret |= 0x0010; |
if (mask & PIPE_MASK_B) |
ret |= 0x0100; |
if (mask & PIPE_MASK_A) |
ret |= 0x1000; |
|
return ret; |
} |
|
#define NV50_BLEND_FACTOR_CASE(a, b) \ |
case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b |
|
static INLINE uint32_t |
nv50_blend_fac(unsigned factor) |
{ |
switch (factor) { |
NV50_BLEND_FACTOR_CASE(ONE, ONE); |
NV50_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR); |
NV50_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA); |
NV50_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA); |
NV50_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR); |
NV50_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE); |
NV50_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR); |
NV50_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA); |
NV50_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR); |
NV50_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA); |
NV50_BLEND_FACTOR_CASE(ZERO, ZERO); |
NV50_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR); |
NV50_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA); |
NV50_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA); |
NV50_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR); |
NV50_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR); |
NV50_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA); |
NV50_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR); |
NV50_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA); |
default: |
return NV50_3D_BLEND_FACTOR_ZERO; |
} |
} |
|
static void * |
nv50_blend_state_create(struct pipe_context *pipe, |
const struct pipe_blend_state *cso) |
{ |
struct nv50_blend_stateobj *so = CALLOC_STRUCT(nv50_blend_stateobj); |
int i; |
boolean emit_common_func = cso->rt[0].blend_enable; |
uint32_t ms; |
|
if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) { |
SB_BEGIN_3D(so, BLEND_INDEPENDENT, 1); |
SB_DATA (so, cso->independent_blend_enable); |
} |
|
so->pipe = *cso; |
|
SB_BEGIN_3D(so, COLOR_MASK_COMMON, 1); |
SB_DATA (so, !cso->independent_blend_enable); |
|
SB_BEGIN_3D(so, BLEND_ENABLE_COMMON, 1); |
SB_DATA (so, !cso->independent_blend_enable); |
|
if (cso->independent_blend_enable) { |
SB_BEGIN_3D(so, BLEND_ENABLE(0), 8); |
for (i = 0; i < 8; ++i) { |
SB_DATA(so, cso->rt[i].blend_enable); |
if (cso->rt[i].blend_enable) |
emit_common_func = TRUE; |
} |
|
if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) { |
emit_common_func = FALSE; |
|
for (i = 0; i < 8; ++i) { |
if (!cso->rt[i].blend_enable) |
continue; |
SB_BEGIN_3D_(so, NVA3_3D_IBLEND_EQUATION_RGB(i), 6); |
SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func)); |
SB_DATA (so, nv50_blend_fac(cso->rt[i].rgb_src_factor)); |
SB_DATA (so, nv50_blend_fac(cso->rt[i].rgb_dst_factor)); |
SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func)); |
SB_DATA (so, nv50_blend_fac(cso->rt[i].alpha_src_factor)); |
SB_DATA (so, nv50_blend_fac(cso->rt[i].alpha_dst_factor)); |
} |
} |
} else { |
SB_BEGIN_3D(so, BLEND_ENABLE(0), 1); |
SB_DATA (so, cso->rt[0].blend_enable); |
} |
|
if (emit_common_func) { |
SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5); |
SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func)); |
SB_DATA (so, nv50_blend_fac(cso->rt[0].rgb_src_factor)); |
SB_DATA (so, nv50_blend_fac(cso->rt[0].rgb_dst_factor)); |
SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func)); |
SB_DATA (so, nv50_blend_fac(cso->rt[0].alpha_src_factor)); |
SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1); |
SB_DATA (so, nv50_blend_fac(cso->rt[0].alpha_dst_factor)); |
} |
|
if (cso->logicop_enable) { |
SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2); |
SB_DATA (so, 1); |
SB_DATA (so, nvgl_logicop_func(cso->logicop_func)); |
} else { |
SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 1); |
SB_DATA (so, 0); |
} |
|
if (cso->independent_blend_enable) { |
SB_BEGIN_3D(so, COLOR_MASK(0), 8); |
for (i = 0; i < 8; ++i) |
SB_DATA(so, nv50_colormask(cso->rt[i].colormask)); |
} else { |
SB_BEGIN_3D(so, COLOR_MASK(0), 1); |
SB_DATA (so, nv50_colormask(cso->rt[0].colormask)); |
} |
|
ms = 0; |
if (cso->alpha_to_coverage) |
ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE; |
if (cso->alpha_to_one) |
ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE; |
|
SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1); |
SB_DATA (so, ms); |
|
assert(so->size <= (sizeof(so->state) / sizeof(so->state[0]))); |
return so; |
} |
|
static void |
nv50_blend_state_bind(struct pipe_context *pipe, void *hwcso) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->blend = hwcso; |
nv50->dirty |= NV50_NEW_BLEND; |
} |
|
static void |
nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso) |
{ |
FREE(hwcso); |
} |
|
/* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */ |
static void * |
nv50_rasterizer_state_create(struct pipe_context *pipe, |
const struct pipe_rasterizer_state *cso) |
{ |
struct nv50_rasterizer_stateobj *so; |
uint32_t reg; |
|
so = CALLOC_STRUCT(nv50_rasterizer_stateobj); |
if (!so) |
return NULL; |
so->pipe = *cso; |
|
#ifndef NV50_SCISSORS_CLIPPING |
SB_BEGIN_3D(so, SCISSOR_ENABLE(0), 1); |
SB_DATA (so, cso->scissor); |
#endif |
|
SB_BEGIN_3D(so, SHADE_MODEL, 1); |
SB_DATA (so, cso->flatshade ? NV50_3D_SHADE_MODEL_FLAT : |
NV50_3D_SHADE_MODEL_SMOOTH); |
SB_BEGIN_3D(so, PROVOKING_VERTEX_LAST, 1); |
SB_DATA (so, !cso->flatshade_first); |
SB_BEGIN_3D(so, VERTEX_TWO_SIDE_ENABLE, 1); |
SB_DATA (so, cso->light_twoside); |
|
SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1); |
SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000); |
|
SB_BEGIN_3D(so, MULTISAMPLE_ENABLE, 1); |
SB_DATA (so, cso->multisample); |
|
SB_BEGIN_3D(so, LINE_WIDTH, 1); |
SB_DATA (so, fui(cso->line_width)); |
SB_BEGIN_3D(so, LINE_SMOOTH_ENABLE, 1); |
SB_DATA (so, cso->line_smooth); |
|
SB_BEGIN_3D(so, LINE_STIPPLE_ENABLE, 1); |
if (cso->line_stipple_enable) { |
SB_DATA (so, 1); |
SB_BEGIN_3D(so, LINE_STIPPLE, 1); |
SB_DATA (so, (cso->line_stipple_pattern << 8) | |
cso->line_stipple_factor); |
} else { |
SB_DATA (so, 0); |
} |
|
if (!cso->point_size_per_vertex) { |
SB_BEGIN_3D(so, POINT_SIZE, 1); |
SB_DATA (so, fui(cso->point_size)); |
} |
SB_BEGIN_3D(so, POINT_SPRITE_ENABLE, 1); |
SB_DATA (so, cso->point_quad_rasterization); |
SB_BEGIN_3D(so, POINT_SMOOTH_ENABLE, 1); |
SB_DATA (so, cso->point_smooth); |
|
SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 3); |
SB_DATA (so, nvgl_polygon_mode(cso->fill_front)); |
SB_DATA (so, nvgl_polygon_mode(cso->fill_back)); |
SB_DATA (so, cso->poly_smooth); |
|
SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3); |
SB_DATA (so, cso->cull_face != PIPE_FACE_NONE); |
SB_DATA (so, cso->front_ccw ? NV50_3D_FRONT_FACE_CCW : |
NV50_3D_FRONT_FACE_CW); |
switch (cso->cull_face) { |
case PIPE_FACE_FRONT_AND_BACK: |
SB_DATA(so, NV50_3D_CULL_FACE_FRONT_AND_BACK); |
break; |
case PIPE_FACE_FRONT: |
SB_DATA(so, NV50_3D_CULL_FACE_FRONT); |
break; |
case PIPE_FACE_BACK: |
default: |
SB_DATA(so, NV50_3D_CULL_FACE_BACK); |
break; |
} |
|
SB_BEGIN_3D(so, POLYGON_STIPPLE_ENABLE, 1); |
SB_DATA (so, cso->poly_stipple_enable); |
SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3); |
SB_DATA (so, cso->offset_point); |
SB_DATA (so, cso->offset_line); |
SB_DATA (so, cso->offset_tri); |
|
if (cso->offset_point || cso->offset_line || cso->offset_tri) { |
SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1); |
SB_DATA (so, fui(cso->offset_scale)); |
SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1); |
SB_DATA (so, fui(cso->offset_units * 2.0f)); |
SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1); |
SB_DATA (so, fui(cso->offset_clamp)); |
} |
|
if (cso->depth_clip) { |
reg = 0; |
} else { |
reg = |
NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR | |
NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR | |
NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1; |
} |
#ifndef NV50_SCISSORS_CLIPPING |
reg |= |
NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 | |
NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1; |
#endif |
SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1); |
SB_DATA (so, reg); |
|
assert(so->size <= (sizeof(so->state) / sizeof(so->state[0]))); |
return (void *)so; |
} |
|
static void |
nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->rast = hwcso; |
nv50->dirty |= NV50_NEW_RASTERIZER; |
} |
|
static void |
nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) |
{ |
FREE(hwcso); |
} |
|
static void * |
nv50_zsa_state_create(struct pipe_context *pipe, |
const struct pipe_depth_stencil_alpha_state *cso) |
{ |
struct nv50_zsa_stateobj *so = CALLOC_STRUCT(nv50_zsa_stateobj); |
|
so->pipe = *cso; |
|
SB_BEGIN_3D(so, DEPTH_WRITE_ENABLE, 1); |
SB_DATA (so, cso->depth.writemask); |
SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1); |
if (cso->depth.enabled) { |
SB_DATA (so, 1); |
SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1); |
SB_DATA (so, nvgl_comparison_op(cso->depth.func)); |
} else { |
SB_DATA (so, 0); |
} |
|
if (cso->stencil[0].enabled) { |
SB_BEGIN_3D(so, STENCIL_ENABLE, 5); |
SB_DATA (so, 1); |
SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op)); |
SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); |
SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); |
SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func)); |
SB_BEGIN_3D(so, STENCIL_FRONT_MASK, 2); |
SB_DATA (so, cso->stencil[0].writemask); |
SB_DATA (so, cso->stencil[0].valuemask); |
} else { |
SB_BEGIN_3D(so, STENCIL_ENABLE, 1); |
SB_DATA (so, 0); |
} |
|
if (cso->stencil[1].enabled) { |
assert(cso->stencil[0].enabled); |
SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5); |
SB_DATA (so, 1); |
SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op)); |
SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); |
SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); |
SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func)); |
SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2); |
SB_DATA (so, cso->stencil[1].writemask); |
SB_DATA (so, cso->stencil[1].valuemask); |
} else { |
SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 1); |
SB_DATA (so, 0); |
} |
|
SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1); |
if (cso->alpha.enabled) { |
SB_DATA (so, 1); |
SB_BEGIN_3D(so, ALPHA_TEST_REF, 2); |
SB_DATA (so, fui(cso->alpha.ref_value)); |
SB_DATA (so, nvgl_comparison_op(cso->alpha.func)); |
} else { |
SB_DATA (so, 0); |
} |
|
assert(so->size <= (sizeof(so->state) / sizeof(so->state[0]))); |
return (void *)so; |
} |
|
static void |
nv50_zsa_state_bind(struct pipe_context *pipe, void *hwcso) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->zsa = hwcso; |
nv50->dirty |= NV50_NEW_ZSA; |
} |
|
static void |
nv50_zsa_state_delete(struct pipe_context *pipe, void *hwcso) |
{ |
FREE(hwcso); |
} |
|
/* ====================== SAMPLERS AND TEXTURES ================================ |
*/ |
|
#define NV50_TSC_WRAP_CASE(n) \ |
case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n |
|
static INLINE unsigned |
nv50_tsc_wrap_mode(unsigned wrap) |
{ |
switch (wrap) { |
NV50_TSC_WRAP_CASE(REPEAT); |
NV50_TSC_WRAP_CASE(MIRROR_REPEAT); |
NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE); |
NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER); |
NV50_TSC_WRAP_CASE(CLAMP); |
NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE); |
NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER); |
NV50_TSC_WRAP_CASE(MIRROR_CLAMP); |
default: |
NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); |
return NV50_TSC_WRAP_REPEAT; |
} |
} |
|
void * |
nv50_sampler_state_create(struct pipe_context *pipe, |
const struct pipe_sampler_state *cso) |
{ |
struct nv50_tsc_entry *so = MALLOC_STRUCT(nv50_tsc_entry); |
float f[2]; |
|
so->id = -1; |
|
so->tsc[0] = (0x00026000 | |
(nv50_tsc_wrap_mode(cso->wrap_s) << 0) | |
(nv50_tsc_wrap_mode(cso->wrap_t) << 3) | |
(nv50_tsc_wrap_mode(cso->wrap_r) << 6)); |
|
switch (cso->mag_img_filter) { |
case PIPE_TEX_FILTER_LINEAR: |
so->tsc[1] = NV50_TSC_1_MAGF_LINEAR; |
break; |
case PIPE_TEX_FILTER_NEAREST: |
default: |
so->tsc[1] = NV50_TSC_1_MAGF_NEAREST; |
break; |
} |
|
switch (cso->min_img_filter) { |
case PIPE_TEX_FILTER_LINEAR: |
so->tsc[1] |= NV50_TSC_1_MINF_LINEAR; |
break; |
case PIPE_TEX_FILTER_NEAREST: |
default: |
so->tsc[1] |= NV50_TSC_1_MINF_NEAREST; |
break; |
} |
|
switch (cso->min_mip_filter) { |
case PIPE_TEX_MIPFILTER_LINEAR: |
so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR; |
break; |
case PIPE_TEX_MIPFILTER_NEAREST: |
so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST; |
break; |
case PIPE_TEX_MIPFILTER_NONE: |
default: |
so->tsc[1] |= NV50_TSC_1_MIPF_NONE; |
break; |
} |
|
if (nouveau_screen(pipe->screen)->class_3d >= NVE4_3D_CLASS) { |
if (cso->seamless_cube_map) |
so->tsc[1] |= NVE4_TSC_1_CUBE_SEAMLESS; |
if (!cso->normalized_coords) |
so->tsc[1] |= NVE4_TSC_1_FORCE_NONNORMALIZED_COORDS; |
} |
|
if (cso->max_anisotropy >= 16) |
so->tsc[0] |= (7 << 20); |
else |
if (cso->max_anisotropy >= 12) |
so->tsc[0] |= (6 << 20); |
else { |
so->tsc[0] |= (cso->max_anisotropy >> 1) << 20; |
|
if (cso->max_anisotropy >= 4) |
so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35; |
else |
if (cso->max_anisotropy >= 2) |
so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15; |
} |
|
if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { |
/* NOTE: must be deactivated for non-shadow textures */ |
so->tsc[0] |= (1 << 9); |
so->tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10; |
} |
|
f[0] = CLAMP(cso->lod_bias, -16.0f, 15.0f); |
so->tsc[1] |= ((int)(f[0] * 256.0f) & 0x1fff) << 12; |
|
f[0] = CLAMP(cso->min_lod, 0.0f, 15.0f); |
f[1] = CLAMP(cso->max_lod, 0.0f, 15.0f); |
so->tsc[2] = |
(((int)(f[1] * 256.0f) & 0xfff) << 12) | ((int)(f[0] * 256.0f) & 0xfff); |
|
so->tsc[2] |= |
util_format_linear_float_to_srgb_8unorm(cso->border_color.f[0]) << 24; |
so->tsc[3] = |
util_format_linear_float_to_srgb_8unorm(cso->border_color.f[1]) << 12; |
so->tsc[3] |= |
util_format_linear_float_to_srgb_8unorm(cso->border_color.f[2]) << 20; |
|
so->tsc[4] = fui(cso->border_color.f[0]); |
so->tsc[5] = fui(cso->border_color.f[1]); |
so->tsc[6] = fui(cso->border_color.f[2]); |
so->tsc[7] = fui(cso->border_color.f[3]); |
|
return (void *)so; |
} |
|
static void |
nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso) |
{ |
unsigned s, i; |
|
for (s = 0; s < 3; ++s) |
for (i = 0; i < nv50_context(pipe)->num_samplers[s]; ++i) |
if (nv50_context(pipe)->samplers[s][i] == hwcso) |
nv50_context(pipe)->samplers[s][i] = NULL; |
|
nv50_screen_tsc_free(nv50_context(pipe)->screen, nv50_tsc_entry(hwcso)); |
|
FREE(hwcso); |
} |
|
static INLINE void |
nv50_stage_sampler_states_bind(struct nv50_context *nv50, int s, |
unsigned nr, void **hwcso) |
{ |
unsigned i; |
|
for (i = 0; i < nr; ++i) { |
struct nv50_tsc_entry *old = nv50->samplers[s][i]; |
|
nv50->samplers[s][i] = nv50_tsc_entry(hwcso[i]); |
if (old) |
nv50_screen_tsc_unlock(nv50->screen, old); |
} |
for (; i < nv50->num_samplers[s]; ++i) |
if (nv50->samplers[s][i]) |
nv50_screen_tsc_unlock(nv50->screen, nv50->samplers[s][i]); |
|
nv50->num_samplers[s] = nr; |
|
nv50->dirty |= NV50_NEW_SAMPLERS; |
} |
|
static void |
nv50_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s) |
{ |
nv50_stage_sampler_states_bind(nv50_context(pipe), 0, nr, s); |
} |
|
static void |
nv50_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s) |
{ |
nv50_stage_sampler_states_bind(nv50_context(pipe), 2, nr, s); |
} |
|
static void |
nv50_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s) |
{ |
nv50_stage_sampler_states_bind(nv50_context(pipe), 1, nr, s); |
} |
|
/* NOTE: only called when not referenced anywhere, won't be bound */ |
static void |
nv50_sampler_view_destroy(struct pipe_context *pipe, |
struct pipe_sampler_view *view) |
{ |
pipe_resource_reference(&view->texture, NULL); |
|
nv50_screen_tic_free(nv50_context(pipe)->screen, nv50_tic_entry(view)); |
|
FREE(nv50_tic_entry(view)); |
} |
|
static INLINE void |
nv50_stage_set_sampler_views(struct nv50_context *nv50, int s, |
unsigned nr, |
struct pipe_sampler_view **views) |
{ |
unsigned i; |
|
for (i = 0; i < nr; ++i) { |
struct nv50_tic_entry *old = nv50_tic_entry(nv50->textures[s][i]); |
if (old) |
nv50_screen_tic_unlock(nv50->screen, old); |
|
pipe_sampler_view_reference(&nv50->textures[s][i], views[i]); |
} |
|
for (i = nr; i < nv50->num_textures[s]; ++i) { |
struct nv50_tic_entry *old = nv50_tic_entry(nv50->textures[s][i]); |
if (!old) |
continue; |
nv50_screen_tic_unlock(nv50->screen, old); |
|
pipe_sampler_view_reference(&nv50->textures[s][i], NULL); |
} |
|
nv50->num_textures[s] = nr; |
|
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES); |
|
nv50->dirty |= NV50_NEW_TEXTURES; |
} |
|
static void |
nv50_vp_set_sampler_views(struct pipe_context *pipe, |
unsigned nr, |
struct pipe_sampler_view **views) |
{ |
nv50_stage_set_sampler_views(nv50_context(pipe), 0, nr, views); |
} |
|
static void |
nv50_fp_set_sampler_views(struct pipe_context *pipe, |
unsigned nr, |
struct pipe_sampler_view **views) |
{ |
nv50_stage_set_sampler_views(nv50_context(pipe), 2, nr, views); |
} |
|
static void |
nv50_gp_set_sampler_views(struct pipe_context *pipe, |
unsigned nr, |
struct pipe_sampler_view **views) |
{ |
nv50_stage_set_sampler_views(nv50_context(pipe), 1, nr, views); |
} |
|
/* ============================= SHADERS ======================================= |
*/ |
|
static void * |
nv50_sp_state_create(struct pipe_context *pipe, |
const struct pipe_shader_state *cso, unsigned type) |
{ |
struct nv50_program *prog; |
|
prog = CALLOC_STRUCT(nv50_program); |
if (!prog) |
return NULL; |
|
prog->type = type; |
prog->pipe.tokens = tgsi_dup_tokens(cso->tokens); |
|
if (cso->stream_output.num_outputs) |
prog->pipe.stream_output = cso->stream_output; |
|
return (void *)prog; |
} |
|
static void |
nv50_sp_state_delete(struct pipe_context *pipe, void *hwcso) |
{ |
struct nv50_program *prog = (struct nv50_program *)hwcso; |
|
nv50_program_destroy(nv50_context(pipe), prog); |
|
FREE((void *)prog->pipe.tokens); |
FREE(prog); |
} |
|
static void * |
nv50_vp_state_create(struct pipe_context *pipe, |
const struct pipe_shader_state *cso) |
{ |
return nv50_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX); |
} |
|
static void |
nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->vertprog = hwcso; |
nv50->dirty |= NV50_NEW_VERTPROG; |
} |
|
static void * |
nv50_fp_state_create(struct pipe_context *pipe, |
const struct pipe_shader_state *cso) |
{ |
return nv50_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT); |
} |
|
static void |
nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->fragprog = hwcso; |
nv50->dirty |= NV50_NEW_FRAGPROG; |
} |
|
static void * |
nv50_gp_state_create(struct pipe_context *pipe, |
const struct pipe_shader_state *cso) |
{ |
return nv50_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY); |
} |
|
static void |
nv50_gp_state_bind(struct pipe_context *pipe, void *hwcso) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->gmtyprog = hwcso; |
nv50->dirty |= NV50_NEW_GMTYPROG; |
} |
|
static void |
nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, |
struct pipe_constant_buffer *cb) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
struct pipe_resource *res = cb ? cb->buffer : NULL; |
const unsigned s = nv50_context_shader_stage(shader); |
const unsigned i = index; |
|
if (shader == PIPE_SHADER_COMPUTE) |
return; |
|
if (nv50->constbuf[s][i].user) |
nv50->constbuf[s][i].u.buf = NULL; |
else |
if (nv50->constbuf[s][i].u.buf) |
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(s, i)); |
|
pipe_resource_reference(&nv50->constbuf[s][i].u.buf, res); |
|
nv50->constbuf[s][i].user = (cb && cb->user_buffer) ? TRUE : FALSE; |
if (nv50->constbuf[s][i].user) { |
nv50->constbuf[s][i].u.data = cb->user_buffer; |
nv50->constbuf[s][i].size = cb->buffer_size; |
nv50->constbuf_valid[s] |= 1 << i; |
} else |
if (res) { |
nv50->constbuf[s][i].offset = cb->buffer_offset; |
nv50->constbuf[s][i].size = align(cb->buffer_size, 0x100); |
nv50->constbuf_valid[s] |= 1 << i; |
} else { |
nv50->constbuf_valid[s] &= ~(1 << i); |
} |
nv50->constbuf_dirty[s] |= 1 << i; |
|
nv50->dirty |= NV50_NEW_CONSTBUF; |
} |
|
/* ============================================================================= |
*/ |
|
static void |
nv50_set_blend_color(struct pipe_context *pipe, |
const struct pipe_blend_color *bcol) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->blend_colour = *bcol; |
nv50->dirty |= NV50_NEW_BLEND_COLOUR; |
} |
|
static void |
nv50_set_stencil_ref(struct pipe_context *pipe, |
const struct pipe_stencil_ref *sr) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->stencil_ref = *sr; |
nv50->dirty |= NV50_NEW_STENCIL_REF; |
} |
|
static void |
nv50_set_clip_state(struct pipe_context *pipe, |
const struct pipe_clip_state *clip) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
memcpy(nv50->clip.ucp, clip->ucp, sizeof(clip->ucp)); |
|
nv50->dirty |= NV50_NEW_CLIP; |
} |
|
static void |
nv50_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->sample_mask = sample_mask; |
nv50->dirty |= NV50_NEW_SAMPLE_MASK; |
} |
|
|
static void |
nv50_set_framebuffer_state(struct pipe_context *pipe, |
const struct pipe_framebuffer_state *fb) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
unsigned i; |
|
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB); |
|
for (i = 0; i < fb->nr_cbufs; ++i) |
pipe_surface_reference(&nv50->framebuffer.cbufs[i], fb->cbufs[i]); |
for (; i < nv50->framebuffer.nr_cbufs; ++i) |
pipe_surface_reference(&nv50->framebuffer.cbufs[i], NULL); |
|
nv50->framebuffer.nr_cbufs = fb->nr_cbufs; |
|
nv50->framebuffer.width = fb->width; |
nv50->framebuffer.height = fb->height; |
|
pipe_surface_reference(&nv50->framebuffer.zsbuf, fb->zsbuf); |
|
nv50->dirty |= NV50_NEW_FRAMEBUFFER; |
} |
|
static void |
nv50_set_polygon_stipple(struct pipe_context *pipe, |
const struct pipe_poly_stipple *stipple) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->stipple = *stipple; |
nv50->dirty |= NV50_NEW_STIPPLE; |
} |
|
static void |
nv50_set_scissor_states(struct pipe_context *pipe, |
unsigned start_slot, |
unsigned num_scissors, |
const struct pipe_scissor_state *scissor) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->scissor = *scissor; |
nv50->dirty |= NV50_NEW_SCISSOR; |
} |
|
static void |
nv50_set_viewport_states(struct pipe_context *pipe, |
unsigned start_slot, |
unsigned num_viewports, |
const struct pipe_viewport_state *vpt) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->viewport = *vpt; |
nv50->dirty |= NV50_NEW_VIEWPORT; |
} |
|
static void |
nv50_set_vertex_buffers(struct pipe_context *pipe, |
unsigned start_slot, unsigned count, |
const struct pipe_vertex_buffer *vb) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
unsigned i; |
|
util_set_vertex_buffers_count(nv50->vtxbuf, &nv50->num_vtxbufs, vb, |
start_slot, count); |
|
if (!vb) { |
nv50->vbo_user &= ~(((1ull << count) - 1) << start_slot); |
nv50->vbo_constant &= ~(((1ull << count) - 1) << start_slot); |
return; |
} |
|
for (i = 0; i < count; ++i) { |
unsigned dst_index = start_slot + i; |
|
if (!vb[i].buffer && vb[i].user_buffer) { |
nv50->vbo_user |= 1 << dst_index; |
if (!vb[i].stride) |
nv50->vbo_constant |= 1 << dst_index; |
else |
nv50->vbo_constant &= ~(1 << dst_index); |
} else { |
nv50->vbo_user &= ~(1 << dst_index); |
nv50->vbo_constant &= ~(1 << dst_index); |
} |
} |
|
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX); |
|
nv50->dirty |= NV50_NEW_ARRAYS; |
} |
|
static void |
nv50_set_index_buffer(struct pipe_context *pipe, |
const struct pipe_index_buffer *ib) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
if (nv50->idxbuf.buffer) |
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_INDEX); |
|
if (ib) { |
pipe_resource_reference(&nv50->idxbuf.buffer, ib->buffer); |
nv50->idxbuf.index_size = ib->index_size; |
if (ib->buffer) { |
nv50->idxbuf.offset = ib->offset; |
BCTX_REFN(nv50->bufctx_3d, INDEX, nv04_resource(ib->buffer), RD); |
} else { |
nv50->idxbuf.user_buffer = ib->user_buffer; |
} |
} else { |
pipe_resource_reference(&nv50->idxbuf.buffer, NULL); |
} |
} |
|
static void |
nv50_vertex_state_bind(struct pipe_context *pipe, void *hwcso) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
|
nv50->vertex = hwcso; |
nv50->dirty |= NV50_NEW_VERTEX; |
} |
|
static struct pipe_stream_output_target * |
nv50_so_target_create(struct pipe_context *pipe, |
struct pipe_resource *res, |
unsigned offset, unsigned size) |
{ |
struct nv50_so_target *targ = MALLOC_STRUCT(nv50_so_target); |
if (!targ) |
return NULL; |
|
if (nouveau_context(pipe)->screen->class_3d >= NVA0_3D_CLASS) { |
targ->pq = pipe->create_query(pipe, |
NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET); |
if (!targ->pq) { |
FREE(targ); |
return NULL; |
} |
} else { |
targ->pq = NULL; |
} |
targ->clean = TRUE; |
|
targ->pipe.buffer_size = size; |
targ->pipe.buffer_offset = offset; |
targ->pipe.context = pipe; |
targ->pipe.buffer = NULL; |
pipe_resource_reference(&targ->pipe.buffer, res); |
pipe_reference_init(&targ->pipe.reference, 1); |
|
return &targ->pipe; |
} |
|
static void |
nv50_so_target_destroy(struct pipe_context *pipe, |
struct pipe_stream_output_target *ptarg) |
{ |
struct nv50_so_target *targ = nv50_so_target(ptarg); |
if (targ->pq) |
pipe->destroy_query(pipe, targ->pq); |
pipe_resource_reference(&targ->pipe.buffer, NULL); |
FREE(targ); |
} |
|
static void |
nv50_set_stream_output_targets(struct pipe_context *pipe, |
unsigned num_targets, |
struct pipe_stream_output_target **targets, |
unsigned append_mask) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
unsigned i; |
boolean serialize = TRUE; |
const boolean can_resume = nv50->screen->base.class_3d >= NVA0_3D_CLASS; |
|
assert(num_targets <= 4); |
|
for (i = 0; i < num_targets; ++i) { |
const boolean changed = nv50->so_target[i] != targets[i]; |
if (!changed && (append_mask & (1 << i))) |
continue; |
nv50->so_targets_dirty |= 1 << i; |
|
if (can_resume && changed && nv50->so_target[i]) { |
nva0_so_target_save_offset(pipe, nv50->so_target[i], i, serialize); |
serialize = FALSE; |
} |
|
if (targets[i] && !(append_mask & (1 << i))) |
nv50_so_target(targets[i])->clean = TRUE; |
|
pipe_so_target_reference(&nv50->so_target[i], targets[i]); |
} |
for (; i < nv50->num_so_targets; ++i) { |
if (can_resume && nv50->so_target[i]) { |
nva0_so_target_save_offset(pipe, nv50->so_target[i], i, serialize); |
serialize = FALSE; |
} |
pipe_so_target_reference(&nv50->so_target[i], NULL); |
nv50->so_targets_dirty |= 1 << i; |
} |
nv50->num_so_targets = num_targets; |
|
if (nv50->so_targets_dirty) |
nv50->dirty |= NV50_NEW_STRMOUT; |
} |
|
void |
nv50_init_state_functions(struct nv50_context *nv50) |
{ |
struct pipe_context *pipe = &nv50->base.pipe; |
|
pipe->create_blend_state = nv50_blend_state_create; |
pipe->bind_blend_state = nv50_blend_state_bind; |
pipe->delete_blend_state = nv50_blend_state_delete; |
|
pipe->create_rasterizer_state = nv50_rasterizer_state_create; |
pipe->bind_rasterizer_state = nv50_rasterizer_state_bind; |
pipe->delete_rasterizer_state = nv50_rasterizer_state_delete; |
|
pipe->create_depth_stencil_alpha_state = nv50_zsa_state_create; |
pipe->bind_depth_stencil_alpha_state = nv50_zsa_state_bind; |
pipe->delete_depth_stencil_alpha_state = nv50_zsa_state_delete; |
|
pipe->create_sampler_state = nv50_sampler_state_create; |
pipe->delete_sampler_state = nv50_sampler_state_delete; |
pipe->bind_vertex_sampler_states = nv50_vp_sampler_states_bind; |
pipe->bind_fragment_sampler_states = nv50_fp_sampler_states_bind; |
pipe->bind_geometry_sampler_states = nv50_gp_sampler_states_bind; |
|
pipe->create_sampler_view = nv50_create_sampler_view; |
pipe->sampler_view_destroy = nv50_sampler_view_destroy; |
pipe->set_vertex_sampler_views = nv50_vp_set_sampler_views; |
pipe->set_fragment_sampler_views = nv50_fp_set_sampler_views; |
pipe->set_geometry_sampler_views = nv50_gp_set_sampler_views; |
|
pipe->create_vs_state = nv50_vp_state_create; |
pipe->create_fs_state = nv50_fp_state_create; |
pipe->create_gs_state = nv50_gp_state_create; |
pipe->bind_vs_state = nv50_vp_state_bind; |
pipe->bind_fs_state = nv50_fp_state_bind; |
pipe->bind_gs_state = nv50_gp_state_bind; |
pipe->delete_vs_state = nv50_sp_state_delete; |
pipe->delete_fs_state = nv50_sp_state_delete; |
pipe->delete_gs_state = nv50_sp_state_delete; |
|
pipe->set_blend_color = nv50_set_blend_color; |
pipe->set_stencil_ref = nv50_set_stencil_ref; |
pipe->set_clip_state = nv50_set_clip_state; |
pipe->set_sample_mask = nv50_set_sample_mask; |
pipe->set_constant_buffer = nv50_set_constant_buffer; |
pipe->set_framebuffer_state = nv50_set_framebuffer_state; |
pipe->set_polygon_stipple = nv50_set_polygon_stipple; |
pipe->set_scissor_states = nv50_set_scissor_states; |
pipe->set_viewport_states = nv50_set_viewport_states; |
|
pipe->create_vertex_elements_state = nv50_vertex_state_create; |
pipe->delete_vertex_elements_state = nv50_vertex_state_delete; |
pipe->bind_vertex_elements_state = nv50_vertex_state_bind; |
|
pipe->set_vertex_buffers = nv50_set_vertex_buffers; |
pipe->set_index_buffer = nv50_set_index_buffer; |
|
pipe->create_stream_output_target = nv50_so_target_create; |
pipe->stream_output_target_destroy = nv50_so_target_destroy; |
pipe->set_stream_output_targets = nv50_set_stream_output_targets; |
} |