0,0 → 1,202 |
/* |
* Copyright 2012 Red Hat Inc. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included in |
* all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
* |
* Authors: Ben Skeggs |
* |
*/ |
|
#include "util/u_inlines.h" |
|
#include "nouveau/nv_object.xml.h" |
#include "nv30-40_3d.xml.h" |
#include "nv30_context.h" |
#include "nv30_format.h" |
|
void |
nv30_fragtex_validate(struct nv30_context *nv30) |
{ |
struct pipe_screen *pscreen = &nv30->screen->base.base; |
struct nouveau_object *eng3d = nv30->screen->eng3d; |
struct nouveau_pushbuf *push = nv30->base.pushbuf; |
unsigned dirty = nv30->fragprog.dirty_samplers; |
|
while (dirty) { |
unsigned unit = ffs(dirty) - 1; |
struct nv30_sampler_view *sv = (void *)nv30->fragprog.textures[unit]; |
struct nv30_sampler_state *ss = nv30->fragprog.samplers[unit]; |
|
PUSH_RESET(push, BUFCTX_FRAGTEX(unit)); |
|
if (ss && sv) { |
const struct nv30_texfmt *fmt = nv30_texfmt(pscreen, sv->pipe.format); |
struct pipe_resource *pt = sv->pipe.texture; |
struct nv30_miptree *mt = nv30_miptree(pt); |
unsigned min_lod, max_lod; |
u32 filter = sv->filt | (ss->filt & sv->filt_mask); |
u32 format = sv->fmt | ss->fmt; |
u32 enable = ss->en; |
|
/* handle base_level when not using a mip filter, min/max level |
* is unfortunately ignored by the hardware otherwise |
*/ |
if (ss->pipe.min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { |
if (sv->base_lod) |
filter += 0x00020000; /* N/L -> NMN/LMN */ |
max_lod = sv->base_lod; |
min_lod = sv->base_lod; |
} else { |
max_lod = MIN2(ss->max_lod + sv->base_lod, sv->high_lod); |
min_lod = MIN2(ss->min_lod + sv->base_lod, max_lod); |
} |
|
if (eng3d->oclass >= NV40_3D_CLASS) { |
/* this is a tad stupid of the hardware, but there's no non-rcomp |
* z16/z24 texture formats to be had, we have to suffer and lose |
* some precision to handle this case. |
*/ |
if (ss->pipe.compare_mode != PIPE_TEX_COMPARE_R_TO_TEXTURE) { |
if (fmt->nv40 == NV40_3D_TEX_FORMAT_FORMAT_Z16) |
format |= NV40_3D_TEX_FORMAT_FORMAT_A8L8; |
else |
if (fmt->nv40 == NV40_3D_TEX_FORMAT_FORMAT_Z24) |
format |= NV40_3D_TEX_FORMAT_FORMAT_A16L16; |
else |
format |= fmt->nv40; |
} else { |
format |= fmt->nv40; |
} |
|
enable |= (min_lod << 19) | (max_lod << 7); |
enable |= NV40_3D_TEX_ENABLE_ENABLE; |
|
BEGIN_NV04(push, NV40_3D(TEX_SIZE1(unit)), 1); |
PUSH_DATA (push, sv->npot_size1); |
} else { |
/* this is a tad stupid of the hardware, but there's no non-rcomp |
* z16/z24 texture formats to be had, we have to suffer and lose |
* some precision to handle this case. |
*/ |
if (ss->pipe.compare_mode != PIPE_TEX_COMPARE_R_TO_TEXTURE) { |
if (fmt->nv30 == NV30_3D_TEX_FORMAT_FORMAT_Z16) { |
if (ss->pipe.normalized_coords) |
format |= NV30_3D_TEX_FORMAT_FORMAT_A8L8; |
else |
format |= NV30_3D_TEX_FORMAT_FORMAT_A8L8_RECT; |
} else |
if (fmt->nv30 == NV30_3D_TEX_FORMAT_FORMAT_Z24) { |
if (ss->pipe.normalized_coords) |
format |= NV30_3D_TEX_FORMAT_FORMAT_HILO16; |
else |
format |= NV30_3D_TEX_FORMAT_FORMAT_HILO16_RECT; |
} else { |
if (ss->pipe.normalized_coords) |
format |= fmt->nv30; |
else |
format |= fmt->nv30_rect; |
} |
} else { |
if (ss->pipe.normalized_coords) |
format |= fmt->nv30; |
else |
format |= fmt->nv30_rect; |
} |
|
enable |= NV30_3D_TEX_ENABLE_ENABLE; |
enable |= (min_lod << 18) | (max_lod << 6); |
} |
|
BEGIN_NV04(push, NV30_3D(TEX_OFFSET(unit)), 8); |
PUSH_MTHDl(push, NV30_3D(TEX_OFFSET(unit)), BUFCTX_FRAGTEX(unit), |
mt->base.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); |
PUSH_MTHDs(push, NV30_3D(TEX_FORMAT(unit)), BUFCTX_FRAGTEX(unit), |
mt->base.bo, format, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD, |
NV30_3D_TEX_FORMAT_DMA0, |
NV30_3D_TEX_FORMAT_DMA1); |
PUSH_DATA (push, sv->wrap | (ss->wrap & sv->wrap_mask)); |
PUSH_DATA (push, enable); |
PUSH_DATA (push, sv->swz); |
PUSH_DATA (push, filter); |
PUSH_DATA (push, sv->npot_size0); |
PUSH_DATA (push, ss->bcol); |
BEGIN_NV04(push, NV30_3D(TEX_FILTER_OPTIMIZATION(unit)), 1); |
PUSH_DATA (push, nv30->config.filter); |
} else { |
BEGIN_NV04(push, NV30_3D(TEX_ENABLE(unit)), 1); |
PUSH_DATA (push, 0); |
} |
|
dirty &= ~(1 << unit); |
} |
|
nv30->fragprog.dirty_samplers = 0; |
} |
|
static void |
nv30_fragtex_sampler_states_bind(struct pipe_context *pipe, |
unsigned nr, void **hwcso) |
{ |
struct nv30_context *nv30 = nv30_context(pipe); |
unsigned i; |
|
for (i = 0; i < nr; i++) { |
nv30->fragprog.samplers[i] = hwcso[i]; |
nv30->fragprog.dirty_samplers |= (1 << i); |
} |
|
for (; i < nv30->fragprog.num_samplers; i++) { |
nv30->fragprog.samplers[i] = NULL; |
nv30->fragprog.dirty_samplers |= (1 << i); |
} |
|
nv30->fragprog.num_samplers = nr; |
nv30->dirty |= NV30_NEW_FRAGTEX; |
} |
|
|
static void |
nv30_fragtex_set_sampler_views(struct pipe_context *pipe, unsigned nr, |
struct pipe_sampler_view **views) |
{ |
struct nv30_context *nv30 = nv30_context(pipe); |
unsigned i; |
|
for (i = 0; i < nr; i++) { |
nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i)); |
pipe_sampler_view_reference(&nv30->fragprog.textures[i], views[i]); |
nv30->fragprog.dirty_samplers |= (1 << i); |
} |
|
for (; i < nv30->fragprog.num_textures; i++) { |
nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i)); |
pipe_sampler_view_reference(&nv30->fragprog.textures[i], NULL); |
nv30->fragprog.dirty_samplers |= (1 << i); |
} |
|
nv30->fragprog.num_textures = nr; |
nv30->dirty |= NV30_NEW_FRAGTEX; |
} |
|
void |
nv30_fragtex_init(struct pipe_context *pipe) |
{ |
pipe->bind_fragment_sampler_states = nv30_fragtex_sampler_states_bind; |
pipe->set_fragment_sampler_views = nv30_fragtex_set_sampler_views; |
} |