0,0 → 1,239 |
/************************************************************************** |
* |
* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
|
|
#ifndef CSO_CONTEXT_H |
#define CSO_CONTEXT_H |
|
#include "pipe/p_context.h" |
#include "pipe/p_state.h" |
#include "pipe/p_defines.h" |
|
|
#ifdef __cplusplus |
extern "C" { |
#endif |
|
struct cso_context; |
struct u_vbuf; |
|
struct cso_context *cso_create_context( struct pipe_context *pipe ); |
|
void cso_release_all( struct cso_context *ctx ); |
|
void cso_destroy_context( struct cso_context *cso ); |
|
|
|
enum pipe_error cso_set_blend( struct cso_context *cso, |
const struct pipe_blend_state *blend ); |
void cso_save_blend(struct cso_context *cso); |
void cso_restore_blend(struct cso_context *cso); |
|
|
|
enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso, |
const struct pipe_depth_stencil_alpha_state *dsa ); |
void cso_save_depth_stencil_alpha(struct cso_context *cso); |
void cso_restore_depth_stencil_alpha(struct cso_context *cso); |
|
|
|
enum pipe_error cso_set_rasterizer( struct cso_context *cso, |
const struct pipe_rasterizer_state *rasterizer ); |
void cso_save_rasterizer(struct cso_context *cso); |
void cso_restore_rasterizer(struct cso_context *cso); |
|
|
enum pipe_error |
cso_set_samplers(struct cso_context *cso, |
unsigned shader_stage, |
unsigned count, |
const struct pipe_sampler_state **states); |
|
void |
cso_save_samplers(struct cso_context *cso, unsigned shader_stage); |
|
void |
cso_restore_samplers(struct cso_context *cso, unsigned shader_stage); |
|
/* Alternate interface to support state trackers that like to modify |
* samplers one at a time: |
*/ |
enum pipe_error |
cso_single_sampler(struct cso_context *cso, |
unsigned shader_stage, |
unsigned count, |
const struct pipe_sampler_state *states); |
|
void |
cso_single_sampler_done(struct cso_context *cso, unsigned shader_stage); |
|
|
enum pipe_error cso_set_vertex_elements(struct cso_context *ctx, |
unsigned count, |
const struct pipe_vertex_element *states); |
void cso_save_vertex_elements(struct cso_context *ctx); |
void cso_restore_vertex_elements(struct cso_context *ctx); |
|
|
void cso_set_vertex_buffers(struct cso_context *ctx, |
unsigned start_slot, unsigned count, |
const struct pipe_vertex_buffer *buffers); |
|
/* One vertex buffer slot is provided with the save/restore functionality. |
* cso_context chooses the slot, it can be non-zero. */ |
void cso_save_aux_vertex_buffer_slot(struct cso_context *ctx); |
void cso_restore_aux_vertex_buffer_slot(struct cso_context *ctx); |
unsigned cso_get_aux_vertex_buffer_slot(struct cso_context *ctx); |
|
|
void cso_set_stream_outputs(struct cso_context *ctx, |
unsigned num_targets, |
struct pipe_stream_output_target **targets, |
unsigned append_bitmask); |
void cso_save_stream_outputs(struct cso_context *ctx); |
void cso_restore_stream_outputs(struct cso_context *ctx); |
|
|
/* |
* We don't provide shader caching in CSO. Most of the time the api provides |
* object semantics for shaders anyway, and the cases where it doesn't |
* (eg mesa's internally-generated texenv programs), it will be up to |
* the state tracker to implement their own specialized caching. |
*/ |
|
void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle); |
void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ); |
void cso_save_fragment_shader(struct cso_context *cso); |
void cso_restore_fragment_shader(struct cso_context *cso); |
|
|
void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle); |
void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ); |
void cso_save_vertex_shader(struct cso_context *cso); |
void cso_restore_vertex_shader(struct cso_context *cso); |
|
|
void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle); |
void cso_delete_geometry_shader(struct cso_context *ctx, void *handle); |
void cso_save_geometry_shader(struct cso_context *cso); |
void cso_restore_geometry_shader(struct cso_context *cso); |
|
|
void cso_set_framebuffer(struct cso_context *cso, |
const struct pipe_framebuffer_state *fb); |
void cso_save_framebuffer(struct cso_context *cso); |
void cso_restore_framebuffer(struct cso_context *cso); |
|
|
void cso_set_viewport(struct cso_context *cso, |
const struct pipe_viewport_state *vp); |
void cso_save_viewport(struct cso_context *cso); |
void cso_restore_viewport(struct cso_context *cso); |
|
|
void cso_set_blend_color(struct cso_context *cso, |
const struct pipe_blend_color *bc); |
|
void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask); |
void cso_save_sample_mask(struct cso_context *ctx); |
void cso_restore_sample_mask(struct cso_context *ctx); |
|
void cso_set_stencil_ref(struct cso_context *cso, |
const struct pipe_stencil_ref *sr); |
void cso_save_stencil_ref(struct cso_context *cso); |
void cso_restore_stencil_ref(struct cso_context *cso); |
|
void cso_set_render_condition(struct cso_context *cso, |
struct pipe_query *query, |
boolean condition, uint mode); |
void cso_save_render_condition(struct cso_context *cso); |
void cso_restore_render_condition(struct cso_context *cso); |
|
|
/* clip state */ |
|
void |
cso_set_clip(struct cso_context *cso, |
const struct pipe_clip_state *clip); |
|
void |
cso_save_clip(struct cso_context *cso); |
|
void |
cso_restore_clip(struct cso_context *cso); |
|
|
/* sampler view state */ |
|
void |
cso_set_sampler_views(struct cso_context *cso, |
unsigned shader_stage, |
unsigned count, |
struct pipe_sampler_view **views); |
|
void |
cso_save_sampler_views(struct cso_context *cso, unsigned shader_stage); |
|
void |
cso_restore_sampler_views(struct cso_context *cso, unsigned shader_stage); |
|
|
/* constant buffers */ |
|
void cso_set_constant_buffer(struct cso_context *cso, unsigned shader_stage, |
unsigned index, struct pipe_constant_buffer *cb); |
void cso_set_constant_buffer_resource(struct cso_context *cso, |
unsigned shader_stage, |
unsigned index, |
struct pipe_resource *buffer); |
void cso_save_constant_buffer_slot0(struct cso_context *cso, |
unsigned shader_stage); |
void cso_restore_constant_buffer_slot0(struct cso_context *cso, |
unsigned shader_stage); |
|
|
/* drawing */ |
|
void |
cso_set_index_buffer(struct cso_context *cso, |
const struct pipe_index_buffer *ib); |
|
void |
cso_draw_vbo(struct cso_context *cso, |
const struct pipe_draw_info *info); |
|
/* helper drawing function */ |
void |
cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count); |
|
#ifdef __cplusplus |
} |
#endif |
|
#endif |