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Regard whitespace Rev 5562 → Rev 5563

/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/state_trackers/dri/common/dri_context.c
0,0 → 1,286
/**************************************************************************
*
* Copyright 2009, VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Author: Keith Whitwell <keithw@vmware.com>
* Author: Jakob Bornecrantz <wallbraker@gmail.com>
*/
 
#include "utils.h"
 
#include "dri_screen.h"
#include "dri_drawable.h"
#include "dri_context.h"
#include "state_tracker/drm_driver.h"
 
#include "pipe/p_context.h"
#include "state_tracker/st_context.h"
 
static void
dri_pp_query(struct dri_context *ctx)
{
unsigned int i;
 
for (i = 0; i < PP_FILTERS; i++) {
ctx->pp_enabled[i] = driQueryOptioni(&ctx->optionCache, pp_filters[i].name);
}
}
 
static void dri_fill_st_options(struct st_config_options *options,
const struct driOptionCache * optionCache)
{
options->disable_blend_func_extended =
driQueryOptionb(optionCache, "disable_blend_func_extended");
options->disable_glsl_line_continuations =
driQueryOptionb(optionCache, "disable_glsl_line_continuations");
options->disable_shader_bit_encoding =
driQueryOptionb(optionCache, "disable_shader_bit_encoding");
options->force_glsl_extensions_warn =
driQueryOptionb(optionCache, "force_glsl_extensions_warn");
options->force_glsl_version =
driQueryOptioni(optionCache, "force_glsl_version");
options->force_s3tc_enable =
driQueryOptionb(optionCache, "force_s3tc_enable");
}
 
GLboolean
dri_create_context(gl_api api, const struct gl_config * visual,
__DRIcontext * cPriv,
unsigned major_version,
unsigned minor_version,
uint32_t flags,
unsigned *error,
void *sharedContextPrivate)
{
__DRIscreen *sPriv = cPriv->driScreenPriv;
struct dri_screen *screen = dri_screen(sPriv);
struct st_api *stapi = screen->st_api;
struct dri_context *ctx = NULL;
struct st_context_iface *st_share = NULL;
struct st_context_attribs attribs;
enum st_context_error ctx_err = 0;
 
memset(&attribs, 0, sizeof(attribs));
switch (api) {
case API_OPENGLES:
attribs.profile = ST_PROFILE_OPENGL_ES1;
break;
case API_OPENGLES2:
attribs.profile = ST_PROFILE_OPENGL_ES2;
break;
case API_OPENGL_COMPAT:
case API_OPENGL_CORE:
attribs.profile = api == API_OPENGL_COMPAT ? ST_PROFILE_DEFAULT
: ST_PROFILE_OPENGL_CORE;
attribs.major = major_version;
attribs.minor = minor_version;
 
if ((flags & __DRI_CTX_FLAG_DEBUG) != 0)
attribs.flags |= ST_CONTEXT_FLAG_DEBUG;
 
if ((flags & __DRI_CTX_FLAG_FORWARD_COMPATIBLE) != 0)
attribs.flags |= ST_CONTEXT_FLAG_FORWARD_COMPATIBLE;
break;
default:
*error = __DRI_CTX_ERROR_BAD_API;
goto fail;
}
 
if (sharedContextPrivate) {
st_share = ((struct dri_context *)sharedContextPrivate)->st;
}
 
ctx = CALLOC_STRUCT(dri_context);
if (ctx == NULL) {
*error = __DRI_CTX_ERROR_NO_MEMORY;
goto fail;
}
 
cPriv->driverPrivate = ctx;
ctx->cPriv = cPriv;
ctx->sPriv = sPriv;
 
driParseConfigFiles(&ctx->optionCache,
&screen->optionCacheDefaults,
sPriv->myNum, driver_descriptor.name);
 
dri_fill_st_options(&attribs.options, &ctx->optionCache);
dri_fill_st_visual(&attribs.visual, screen, visual);
ctx->st = stapi->create_context(stapi, &screen->base, &attribs, &ctx_err,
st_share);
if (ctx->st == NULL) {
switch (ctx_err) {
case ST_CONTEXT_SUCCESS:
*error = __DRI_CTX_ERROR_SUCCESS;
break;
case ST_CONTEXT_ERROR_NO_MEMORY:
*error = __DRI_CTX_ERROR_NO_MEMORY;
break;
case ST_CONTEXT_ERROR_BAD_API:
*error = __DRI_CTX_ERROR_BAD_API;
break;
case ST_CONTEXT_ERROR_BAD_VERSION:
*error = __DRI_CTX_ERROR_BAD_VERSION;
break;
case ST_CONTEXT_ERROR_BAD_FLAG:
*error = __DRI_CTX_ERROR_BAD_FLAG;
break;
case ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE:
*error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
break;
case ST_CONTEXT_ERROR_UNKNOWN_FLAG:
*error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
break;
}
goto fail;
}
ctx->st->st_manager_private = (void *) ctx;
ctx->stapi = stapi;
 
// Context successfully created. See if post-processing is requested.
dri_pp_query(ctx);
 
if (ctx->st->cso_context) {
ctx->pp = pp_init(ctx->st->pipe, ctx->pp_enabled, ctx->st->cso_context);
ctx->hud = hud_create(ctx->st->pipe, ctx->st->cso_context);
}
 
*error = __DRI_CTX_ERROR_SUCCESS;
return GL_TRUE;
 
fail:
if (ctx && ctx->st)
ctx->st->destroy(ctx->st);
 
free(ctx);
return GL_FALSE;
}
 
void
dri_destroy_context(__DRIcontext * cPriv)
{
struct dri_context *ctx = dri_context(cPriv);
 
if (ctx->hud) {
hud_destroy(ctx->hud);
}
 
/* note: we are freeing values and nothing more because
* driParseConfigFiles allocated values only - the rest
* is owned by screen optionCacheDefaults.
*/
free(ctx->optionCache.values);
 
/* No particular reason to wait for command completion before
* destroying a context, but we flush the context here
* to avoid having to add code elsewhere to cope with flushing a
* partially destroyed context.
*/
ctx->st->flush(ctx->st, 0, NULL);
ctx->st->destroy(ctx->st);
 
if (ctx->pp) pp_free(ctx->pp);
 
free(ctx);
}
 
GLboolean
dri_unbind_context(__DRIcontext * cPriv)
{
/* dri_util.c ensures cPriv is not null */
struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
struct dri_context *ctx = dri_context(cPriv);
struct st_api *stapi = screen->st_api;
 
if (--ctx->bind_count == 0) {
if (ctx->st == ctx->stapi->get_current(ctx->stapi)) {
/* For conformance, unbind is supposed to flush the context.
* However, if we do it here we might end up flushing a partially
* destroyed context. Instead, we flush in dri_make_current and
* in dri_destroy_context which should cover all the cases.
*/
stapi->make_current(stapi, NULL, NULL, NULL);
}
}
 
return GL_TRUE;
}
 
GLboolean
dri_make_current(__DRIcontext * cPriv,
__DRIdrawable * driDrawPriv,
__DRIdrawable * driReadPriv)
{
/* dri_util.c ensures cPriv is not null */
struct dri_context *ctx = dri_context(cPriv);
struct dri_drawable *draw = dri_drawable(driDrawPriv);
struct dri_drawable *read = dri_drawable(driReadPriv);
struct st_context_iface *old_st = ctx->stapi->get_current(ctx->stapi);
 
/* Flush the old context here so we don't have to flush on unbind() */
if (old_st && old_st != ctx->st)
old_st->flush(old_st, ST_FLUSH_FRONT, NULL);
 
++ctx->bind_count;
 
if (!driDrawPriv && !driReadPriv)
return ctx->stapi->make_current(ctx->stapi, ctx->st, NULL, NULL);
else if (!driDrawPriv || !driReadPriv)
return GL_FALSE;
 
if (ctx->dPriv != driDrawPriv) {
ctx->dPriv = driDrawPriv;
draw->texture_stamp = driDrawPriv->lastStamp - 1;
}
if (ctx->rPriv != driReadPriv) {
ctx->rPriv = driReadPriv;
read->texture_stamp = driReadPriv->lastStamp - 1;
}
 
ctx->stapi->make_current(ctx->stapi, ctx->st, &draw->base, &read->base);
 
// This is ok to call here. If they are already init, it's a no-op.
if (draw->textures[ST_ATTACHMENT_BACK_LEFT] && draw->textures[ST_ATTACHMENT_DEPTH_STENCIL]
&& ctx->pp)
pp_init_fbos(ctx->pp, draw->textures[ST_ATTACHMENT_BACK_LEFT]->width0,
draw->textures[ST_ATTACHMENT_BACK_LEFT]->height0);
 
return GL_TRUE;
}
 
struct dri_context *
dri_get_current(__DRIscreen *sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
struct st_api *stapi = screen->st_api;
struct st_context_iface *st;
 
st = stapi->get_current(stapi);
 
return (struct dri_context *) (st) ? st->st_manager_private : NULL;
}
 
/* vim: set sw=3 ts=8 sts=3 expandtab: */
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/state_trackers/dri/common/dri_context.h
0,0 → 1,101
/**************************************************************************
*
* Copyright (C) 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Author: Keith Whitwell <keithw@vmware.com>
* Author: Jakob Bornecrantz <wallbraker@gmail.com>
*/
 
#ifndef DRI_CONTEXT_H
#define DRI_CONTEXT_H
 
#include "dri_util.h"
#include "pipe/p_compiler.h"
#include "postprocess/filters.h"
#include "hud/hud_context.h"
 
struct pipe_context;
struct pipe_fence;
struct st_api;
struct st_context_iface;
struct dri_drawable;
 
struct dri_context
{
/* dri */
__DRIscreen *sPriv;
__DRIcontext *cPriv;
__DRIdrawable *dPriv;
__DRIdrawable *rPriv;
 
driOptionCache optionCache;
 
unsigned int bind_count;
 
/* gallium */
struct st_api *stapi;
struct st_context_iface *st;
struct pp_queue_t *pp;
unsigned int pp_enabled[PP_FILTERS];
struct hud_context *hud;
};
 
static INLINE struct dri_context *
dri_context(__DRIcontext * driContextPriv)
{
if (!driContextPriv)
return NULL;
return (struct dri_context *)driContextPriv->driverPrivate;
}
 
/***********************************************************************
* dri_context.c
*/
void dri_destroy_context(__DRIcontext * driContextPriv);
 
boolean dri_unbind_context(__DRIcontext * driContextPriv);
 
boolean
dri_make_current(__DRIcontext * driContextPriv,
__DRIdrawable * driDrawPriv,
__DRIdrawable * driReadPriv);
 
struct dri_context *
dri_get_current(__DRIscreen * driScreenPriv);
 
boolean
dri_create_context(gl_api api,
const struct gl_config * visual,
__DRIcontext * driContextPriv,
unsigned major_version,
unsigned minor_version,
uint32_t flags,
unsigned *error,
void *sharedContextPrivate);
 
#endif
 
/* vim: set sw=3 ts=8 sts=3 expandtab: */
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/state_trackers/dri/common/dri_drawable.c
0,0 → 1,544
/**************************************************************************
*
* Copyright 2009, VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Author: Keith Whitwell <keithw@vmware.com>
* Author: Jakob Bornecrantz <wallbraker@gmail.com>
*/
 
#include "dri_screen.h"
#include "dri_context.h"
#include "dri_drawable.h"
 
#include "pipe/p_screen.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
 
static void
swap_fences_unref(struct dri_drawable *draw);
 
static boolean
dri_st_framebuffer_validate(struct st_context_iface *stctx,
struct st_framebuffer_iface *stfbi,
const enum st_attachment_type *statts,
unsigned count,
struct pipe_resource **out)
{
struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
struct dri_drawable *drawable =
(struct dri_drawable *) stfbi->st_manager_private;
struct dri_screen *screen = dri_screen(drawable->sPriv);
unsigned statt_mask, new_mask;
boolean new_stamp;
int i;
unsigned int lastStamp;
struct pipe_resource **textures =
drawable->stvis.samples > 1 ? drawable->msaa_textures
: drawable->textures;
 
statt_mask = 0x0;
for (i = 0; i < count; i++)
statt_mask |= (1 << statts[i]);
 
/* record newly allocated textures */
new_mask = (statt_mask & ~drawable->texture_mask);
 
/*
* dPriv->dri2.stamp is the server stamp. dPriv->lastStamp is the
* client stamp. It has the value of the server stamp when last
* checked.
*/
do {
lastStamp = drawable->dPriv->lastStamp;
new_stamp = (drawable->texture_stamp != lastStamp);
 
if (new_stamp || new_mask || screen->broken_invalidate) {
if (new_stamp && drawable->update_drawable_info)
drawable->update_drawable_info(drawable);
 
drawable->allocate_textures(ctx, drawable, statts, count);
 
/* add existing textures */
for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
if (textures[i])
statt_mask |= (1 << i);
}
 
drawable->texture_stamp = lastStamp;
drawable->texture_mask = statt_mask;
}
} while (lastStamp != drawable->dPriv->lastStamp);
 
if (!out)
return TRUE;
 
/* Set the window-system buffers for the state tracker. */
for (i = 0; i < count; i++) {
out[i] = NULL;
pipe_resource_reference(&out[i], textures[statts[i]]);
}
 
return TRUE;
}
 
static boolean
dri_st_framebuffer_flush_front(struct st_context_iface *stctx,
struct st_framebuffer_iface *stfbi,
enum st_attachment_type statt)
{
struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
struct dri_drawable *drawable =
(struct dri_drawable *) stfbi->st_manager_private;
 
/* XXX remove this and just set the correct one on the framebuffer */
drawable->flush_frontbuffer(ctx, drawable, statt);
 
return TRUE;
}
 
/**
* This is called when we need to set up GL rendering to a new X window.
*/
boolean
dri_create_buffer(__DRIscreen * sPriv,
__DRIdrawable * dPriv,
const struct gl_config * visual, boolean isPixmap)
{
struct dri_screen *screen = sPriv->driverPrivate;
struct dri_drawable *drawable = NULL;
 
if (isPixmap)
goto fail; /* not implemented */
 
drawable = CALLOC_STRUCT(dri_drawable);
if (drawable == NULL)
goto fail;
 
dri_fill_st_visual(&drawable->stvis, screen, visual);
 
/* setup the st_framebuffer_iface */
drawable->base.visual = &drawable->stvis;
drawable->base.flush_front = dri_st_framebuffer_flush_front;
drawable->base.validate = dri_st_framebuffer_validate;
drawable->base.st_manager_private = (void *) drawable;
 
drawable->screen = screen;
drawable->sPriv = sPriv;
drawable->dPriv = dPriv;
drawable->desired_fences = screen->default_throttle_frames;
if (drawable->desired_fences > DRI_SWAP_FENCES_MAX)
drawable->desired_fences = DRI_SWAP_FENCES_MAX;
 
dPriv->driverPrivate = (void *)drawable;
p_atomic_set(&drawable->base.stamp, 1);
 
return GL_TRUE;
fail:
FREE(drawable);
return GL_FALSE;
}
 
void
dri_destroy_buffer(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
int i;
 
pipe_surface_reference(&drawable->drisw_surface, NULL);
 
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
pipe_resource_reference(&drawable->textures[i], NULL);
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
pipe_resource_reference(&drawable->msaa_textures[i], NULL);
 
swap_fences_unref(drawable);
 
FREE(drawable);
}
 
/**
* Validate the texture at an attachment. Allocate the texture if it does not
* exist. Used by the TFP extension.
*/
static void
dri_drawable_validate_att(struct dri_context *ctx,
struct dri_drawable *drawable,
enum st_attachment_type statt)
{
enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
unsigned i, count = 0;
 
/* check if buffer already exists */
if (drawable->texture_mask & (1 << statt))
return;
 
/* make sure DRI2 does not destroy existing buffers */
for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
if (drawable->texture_mask & (1 << i)) {
statts[count++] = i;
}
}
statts[count++] = statt;
 
drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
 
drawable->base.validate(ctx->st, &drawable->base, statts, count, NULL);
}
 
/**
* These are used for GLX_EXT_texture_from_pixmap
*/
static void
dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
GLint format, __DRIdrawable *dPriv)
{
struct dri_context *ctx = dri_context(pDRICtx);
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_resource *pt;
 
dri_drawable_validate_att(ctx, drawable, ST_ATTACHMENT_FRONT_LEFT);
 
/* Use the pipe resource associated with the X drawable */
pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
 
if (pt) {
enum pipe_format internal_format = pt->format;
 
if (format == __DRI_TEXTURE_FORMAT_RGB) {
/* only need to cover the formats recognized by dri_fill_st_visual */
switch (internal_format) {
case PIPE_FORMAT_B8G8R8A8_UNORM:
internal_format = PIPE_FORMAT_B8G8R8X8_UNORM;
break;
case PIPE_FORMAT_A8R8G8B8_UNORM:
internal_format = PIPE_FORMAT_X8R8G8B8_UNORM;
break;
default:
break;
}
}
 
drawable->update_tex_buffer(drawable, ctx, pt);
 
ctx->st->teximage(ctx->st,
(target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT,
0, internal_format, pt, FALSE);
}
}
 
static void
dri_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
__DRIdrawable *dPriv)
{
dri_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
}
 
const __DRItexBufferExtension driTexBufferExtension = {
{ __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
dri_set_tex_buffer,
dri_set_tex_buffer2,
NULL,
};
 
/**
* Get the format and binding of an attachment.
*/
void
dri_drawable_get_format(struct dri_drawable *drawable,
enum st_attachment_type statt,
enum pipe_format *format,
unsigned *bind)
{
switch (statt) {
case ST_ATTACHMENT_FRONT_LEFT:
case ST_ATTACHMENT_BACK_LEFT:
case ST_ATTACHMENT_FRONT_RIGHT:
case ST_ATTACHMENT_BACK_RIGHT:
*format = drawable->stvis.color_format;
*bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
break;
case ST_ATTACHMENT_DEPTH_STENCIL:
*format = drawable->stvis.depth_stencil_format;
*bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */
break;
default:
*format = PIPE_FORMAT_NONE;
*bind = 0;
break;
}
}
 
 
/**
* swap_fences_pop_front - pull a fence from the throttle queue
*
* If the throttle queue is filled to the desired number of fences,
* pull fences off the queue until the number is less than the desired
* number of fences, and return the last fence pulled.
*/
static struct pipe_fence_handle *
swap_fences_pop_front(struct dri_drawable *draw)
{
struct pipe_screen *screen = draw->screen->base.screen;
struct pipe_fence_handle *fence = NULL;
 
if (draw->desired_fences == 0)
return NULL;
 
if (draw->cur_fences >= draw->desired_fences) {
screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
draw->tail &= DRI_SWAP_FENCES_MASK;
--draw->cur_fences;
}
return fence;
}
 
 
/**
* swap_fences_push_back - push a fence onto the throttle queue
*
* push a fence onto the throttle queue and pull fences of the queue
* so that the desired number of fences are on the queue.
*/
static void
swap_fences_push_back(struct dri_drawable *draw,
struct pipe_fence_handle *fence)
{
struct pipe_screen *screen = draw->screen->base.screen;
 
if (!fence || draw->desired_fences == 0)
return;
 
while(draw->cur_fences == draw->desired_fences)
swap_fences_pop_front(draw);
 
draw->cur_fences++;
screen->fence_reference(screen, &draw->swap_fences[draw->head++],
fence);
draw->head &= DRI_SWAP_FENCES_MASK;
}
 
 
/**
* swap_fences_unref - empty the throttle queue
*
* pulls fences of the throttle queue until it is empty.
*/
static void
swap_fences_unref(struct dri_drawable *draw)
{
struct pipe_screen *screen = draw->screen->base.screen;
 
while(draw->cur_fences) {
screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
draw->tail &= DRI_SWAP_FENCES_MASK;
--draw->cur_fences;
}
}
 
void
dri_pipe_blit(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_resource *src)
{
struct pipe_blit_info blit;
 
if (!dst || !src)
return;
 
memset(&blit, 0, sizeof(blit));
blit.dst.resource = dst;
blit.dst.box.width = dst->width0;
blit.dst.box.height = dst->height0;
blit.dst.box.depth = 1;
blit.dst.format = util_format_linear(dst->format);
blit.src.resource = src;
blit.src.box.width = src->width0;
blit.src.box.height = src->height0;
blit.src.box.depth = 1;
blit.src.format = util_format_linear(src->format);
blit.mask = PIPE_MASK_RGBA;
blit.filter = PIPE_TEX_FILTER_NEAREST;
 
pipe->blit(pipe, &blit);
}
 
static void
dri_postprocessing(struct dri_context *ctx,
struct dri_drawable *drawable,
enum st_attachment_type att)
{
struct pipe_resource *src = drawable->textures[att];
struct pipe_resource *zsbuf = drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL];
 
if (ctx->pp && src && zsbuf)
pp_run(ctx->pp, src, src, zsbuf);
}
 
/**
* DRI2 flush extension, the flush_with_flags function.
*
* \param context the context
* \param drawable the drawable to flush
* \param flags a combination of _DRI2_FLUSH_xxx flags
* \param throttle_reason the reason for throttling, 0 = no throttling
*/
void
dri_flush(__DRIcontext *cPriv,
__DRIdrawable *dPriv,
unsigned flags,
enum __DRI2throttleReason reason)
{
struct dri_context *ctx = dri_context(cPriv);
struct dri_drawable *drawable = dri_drawable(dPriv);
unsigned flush_flags;
boolean swap_msaa_buffers = FALSE;
 
if (!ctx) {
assert(0);
return;
}
 
if (drawable) {
/* prevent recursion */
if (drawable->flushing)
return;
 
drawable->flushing = TRUE;
}
else {
flags &= ~__DRI2_FLUSH_DRAWABLE;
}
 
/* Flush the drawable. */
if ((flags & __DRI2_FLUSH_DRAWABLE) &&
drawable->textures[ST_ATTACHMENT_BACK_LEFT]) {
if (drawable->stvis.samples > 1 &&
reason == __DRI2_THROTTLE_SWAPBUFFER) {
/* Resolve the MSAA back buffer. */
dri_pipe_blit(ctx->st->pipe,
drawable->textures[ST_ATTACHMENT_BACK_LEFT],
drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]);
 
if (drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] &&
drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) {
swap_msaa_buffers = TRUE;
}
 
/* FRONT_LEFT is resolved in drawable->flush_frontbuffer. */
}
 
dri_postprocessing(ctx, drawable, ST_ATTACHMENT_BACK_LEFT);
 
if (ctx->hud) {
hud_draw(ctx->hud, drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
}
}
 
flush_flags = 0;
if (flags & __DRI2_FLUSH_CONTEXT)
flush_flags |= ST_FLUSH_FRONT;
if (reason == __DRI2_THROTTLE_SWAPBUFFER)
flush_flags |= ST_FLUSH_END_OF_FRAME;
 
/* Flush the context and throttle if needed. */
if (dri_screen(ctx->sPriv)->throttling_enabled &&
drawable &&
(reason == __DRI2_THROTTLE_SWAPBUFFER ||
reason == __DRI2_THROTTLE_FLUSHFRONT)) {
/* Throttle.
*
* This pulls a fence off the throttling queue and waits for it if the
* number of fences on the throttling queue has reached the desired
* number.
*
* Then flushes to insert a fence at the current rendering position, and
* pushes that fence on the queue. This requires that the st_context_iface
* flush method returns a fence even if there are no commands to flush.
*/
struct pipe_screen *screen = drawable->screen->base.screen;
struct pipe_fence_handle *fence;
 
fence = swap_fences_pop_front(drawable);
if (fence) {
(void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE);
screen->fence_reference(screen, &fence, NULL);
}
 
ctx->st->flush(ctx->st, flush_flags, &fence);
 
if (fence) {
swap_fences_push_back(drawable, fence);
screen->fence_reference(screen, &fence, NULL);
}
}
else if (flags & (__DRI2_FLUSH_DRAWABLE | __DRI2_FLUSH_CONTEXT)) {
ctx->st->flush(ctx->st, flush_flags, NULL);
}
 
if (drawable) {
drawable->flushing = FALSE;
}
 
/* Swap the MSAA front and back buffers, so that reading
* from the front buffer after SwapBuffers returns what was
* in the back buffer.
*/
if (swap_msaa_buffers) {
struct pipe_resource *tmp =
drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT];
 
drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] =
drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT];
drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT] = tmp;
 
/* Now that we have swapped the buffers, this tells the state
* tracker to revalidate the framebuffer.
*/
p_atomic_inc(&drawable->base.stamp);
}
}
 
/**
* dri_throttle - A DRI2ThrottleExtension throttling function.
*/
static void
dri_throttle(__DRIcontext *cPriv, __DRIdrawable *dPriv,
enum __DRI2throttleReason reason)
{
dri_flush(cPriv, dPriv, 0, reason);
}
 
 
const __DRI2throttleExtension dri2ThrottleExtension = {
.base = { __DRI2_THROTTLE, __DRI2_THROTTLE_VERSION },
.throttle = dri_throttle,
};
 
 
/* vim: set sw=3 ts=8 sts=3 expandtab: */
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/state_trackers/dri/common/dri_drawable.h
0,0 → 1,128
/**************************************************************************
*
* Copyright 2009, VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
#ifndef DRI_DRAWABLE_H
#define DRI_DRAWABLE_H
 
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
#include "state_tracker/st_api.h"
 
struct pipe_surface;
struct st_framebuffer;
struct dri_context;
 
#define DRI_SWAP_FENCES_MAX 4
#define DRI_SWAP_FENCES_MASK 3
#define DRI_SWAP_FENCES_DEFAULT 1
 
struct dri_drawable
{
struct st_framebuffer_iface base;
struct st_visual stvis;
 
struct dri_screen *screen;
 
/* dri */
__DRIdrawable *dPriv;
__DRIscreen *sPriv;
 
__DRIbuffer old[8];
unsigned old_num;
unsigned old_w;
unsigned old_h;
 
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
struct pipe_resource *msaa_textures[ST_ATTACHMENT_COUNT];
unsigned int texture_mask, texture_stamp;
 
struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
unsigned int cur_fences;
unsigned int head;
unsigned int tail;
unsigned int desired_fences;
boolean flushing; /* prevents recursion in dri_flush */
 
/* used only by DRISW */
struct pipe_surface *drisw_surface;
 
/* hooks filled in by dri2 & drisw */
void (*allocate_textures)(struct dri_context *ctx,
struct dri_drawable *drawable,
const enum st_attachment_type *statts,
unsigned count);
 
void (*update_drawable_info)(struct dri_drawable *drawable);
 
void (*flush_frontbuffer)(struct dri_context *ctx,
struct dri_drawable *drawable,
enum st_attachment_type statt);
 
void (*update_tex_buffer)(struct dri_drawable *drawable,
struct dri_context *ctx,
struct pipe_resource *res);
};
 
static INLINE struct dri_drawable *
dri_drawable(__DRIdrawable * driDrawPriv)
{
return (struct dri_drawable *) (driDrawPriv)
? driDrawPriv->driverPrivate : NULL;
}
 
/***********************************************************************
* dri_drawable.c
*/
boolean
dri_create_buffer(__DRIscreen * sPriv,
__DRIdrawable * dPriv,
const struct gl_config * visual, boolean isPixmap);
 
void dri_destroy_buffer(__DRIdrawable * dPriv);
 
void
dri_drawable_get_format(struct dri_drawable *drawable,
enum st_attachment_type statt,
enum pipe_format *format,
unsigned *bind);
 
void
dri_pipe_blit(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_resource *src);
 
void
dri_flush(__DRIcontext *cPriv,
__DRIdrawable *dPriv,
unsigned flags,
enum __DRI2throttleReason reason);
 
extern const __DRItexBufferExtension driTexBufferExtension;
extern const __DRI2throttleExtension dri2ThrottleExtension;
#endif
 
/* vim: set sw=3 ts=8 sts=3 expandtab: */
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/state_trackers/dri/common/dri_screen.c
0,0 → 1,434
/**************************************************************************
*
* Copyright 2009, VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Author: Keith Whitwell <keithw@vmware.com>
* Author: Jakob Bornecrantz <wallbraker@gmail.com>
*/
 
#include "utils.h"
#include "xmlpool.h"
 
#include "dri_screen.h"
 
#include "util/u_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_format.h"
#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
#include "state_tracker/drm_driver.h"
 
#include "util/u_debug.h"
#include "util/u_format_s3tc.h"
 
#define MSAA_VISUAL_MAX_SAMPLES 32
 
#undef false
 
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE("false")
DRI_CONF_PP_CELSHADE(0)
DRI_CONF_PP_NORED(0)
DRI_CONF_PP_NOGREEN(0)
DRI_CONF_PP_NOBLUE(0)
DRI_CONF_PP_JIMENEZMLAA(0, 0, 32)
DRI_CONF_PP_JIMENEZMLAA_COLOR(0, 0, 32)
DRI_CONF_SECTION_END
 
DRI_CONF_SECTION_DEBUG
DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
DRI_CONF_DISABLE_SHADER_BIT_ENCODING("false")
DRI_CONF_FORCE_GLSL_VERSION(0)
DRI_CONF_SECTION_END
 
DRI_CONF_SECTION_MISCELLANEOUS
DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER("false")
DRI_CONF_SECTION_END
DRI_CONF_END;
 
#define false 0
 
static const uint __driNConfigOptions = 13;
 
static const __DRIconfig **
dri_fill_in_modes(struct dri_screen *screen)
{
static const gl_format mesa_formats[3] = {
MESA_FORMAT_ARGB8888,
MESA_FORMAT_XRGB8888,
MESA_FORMAT_RGB565,
};
static const enum pipe_format pipe_formats[3] = {
PIPE_FORMAT_BGRA8888_UNORM,
PIPE_FORMAT_BGRX8888_UNORM,
PIPE_FORMAT_B5G6R5_UNORM,
};
gl_format format;
__DRIconfig **configs = NULL;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];
unsigned depth_buffer_factor;
unsigned msaa_samples_max;
unsigned i;
struct pipe_screen *p_screen = screen->base.screen;
boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
 
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
 
if (driQueryOptionb(&screen->optionCache, "always_have_depth_buffer")) {
/* all visuals will have a depth buffer */
depth_buffer_factor = 0;
}
else {
depth_bits_array[0] = 0;
stencil_bits_array[0] = 0;
depth_buffer_factor = 1;
}
msaa_samples_max = (screen->st_api->feature_mask & ST_API_FEATURE_MS_VISUALS_MASK)
? MSAA_VISUAL_MAX_SAMPLES : 1;
 
pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
 
if (pf_z16) {
depth_bits_array[depth_buffer_factor] = 16;
stencil_bits_array[depth_buffer_factor++] = 0;
}
if (pf_x8z24 || pf_z24x8) {
depth_bits_array[depth_buffer_factor] = 24;
stencil_bits_array[depth_buffer_factor++] = 0;
screen->d_depth_bits_last = pf_x8z24;
}
if (pf_s8z24 || pf_z24s8) {
depth_bits_array[depth_buffer_factor] = 24;
stencil_bits_array[depth_buffer_factor++] = 8;
screen->sd_depth_bits_last = pf_s8z24;
}
if (pf_z32) {
depth_bits_array[depth_buffer_factor] = 32;
stencil_bits_array[depth_buffer_factor++] = 0;
}
 
assert(Elements(mesa_formats) == Elements(pipe_formats));
 
/* Add configs. */
for (format = 0; format < Elements(mesa_formats); format++) {
__DRIconfig **new_configs = NULL;
unsigned num_msaa_modes = 0; /* includes a single-sample mode */
uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES];
 
for (i = 1; i <= msaa_samples_max; i++) {
int samples = i > 1 ? i : 0;
 
if (p_screen->is_format_supported(p_screen, pipe_formats[format],
PIPE_TEXTURE_2D, samples,
PIPE_BIND_RENDER_TARGET)) {
msaa_modes[num_msaa_modes++] = samples;
}
}
 
if (num_msaa_modes) {
/* Single-sample configs with an accumulation buffer. */
new_configs = driCreateConfigs(mesa_formats[format],
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
Elements(back_buffer_modes),
msaa_modes, 1,
GL_TRUE);
configs = driConcatConfigs(configs, new_configs);
 
/* Multi-sample configs without an accumulation buffer. */
if (num_msaa_modes > 1) {
new_configs = driCreateConfigs(mesa_formats[format],
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
Elements(back_buffer_modes),
msaa_modes+1, num_msaa_modes-1,
GL_FALSE);
configs = driConcatConfigs(configs, new_configs);
}
}
}
 
if (configs == NULL) {
debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
return NULL;
}
 
return (const __DRIconfig **)configs;
}
 
/* The Gallium way to force MSAA. */
DEBUG_GET_ONCE_NUM_OPTION(msaa, "GALLIUM_MSAA", 0);
 
/* The NVIDIA way to force MSAA. The same variable is used by the NVIDIA
* driver. */
DEBUG_GET_ONCE_NUM_OPTION(msaa_nv, "__GL_FSAA_MODE", 0);
 
static void
dri_force_msaa_visual(struct st_visual *stvis,
struct pipe_screen *screen)
{
int i;
int samples = debug_get_option_msaa();
 
if (!samples)
samples = debug_get_option_msaa_nv();
 
if (samples <= 1)
return; /* nothing to do */
 
/* Choose a supported sample count greater than or equal to samples. */
for (i = samples; i <= MSAA_VISUAL_MAX_SAMPLES; i++) {
if (screen->is_format_supported(screen, stvis->color_format,
PIPE_TEXTURE_2D, i,
PIPE_BIND_RENDER_TARGET)) {
stvis->samples = i;
break;
}
}
}
 
/**
* Roughly the converse of dri_fill_in_modes.
*/
void
dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
const struct gl_config *mode)
{
memset(stvis, 0, sizeof(*stvis));
 
if (!mode)
return;
 
if (mode->redBits == 8) {
if (mode->alphaBits == 8)
stvis->color_format = PIPE_FORMAT_BGRA8888_UNORM;
else
stvis->color_format = PIPE_FORMAT_BGRX8888_UNORM;
} else {
stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
}
 
if (mode->sampleBuffers) {
stvis->samples = mode->samples;
}
else {
/* This must be done after stvis->color_format is set. */
dri_force_msaa_visual(stvis, screen->base.screen);
}
 
switch (mode->depthBits) {
default:
case 0:
stvis->depth_stencil_format = PIPE_FORMAT_NONE;
break;
case 16:
stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
break;
case 24:
if (mode->stencilBits == 0) {
stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
PIPE_FORMAT_Z24X8_UNORM:
PIPE_FORMAT_X8Z24_UNORM;
} else {
stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
PIPE_FORMAT_Z24_UNORM_S8_UINT:
PIPE_FORMAT_S8_UINT_Z24_UNORM;
}
break;
case 32:
stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
break;
}
 
stvis->accum_format = (mode->haveAccumBuffer) ?
PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
 
stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
if (mode->doubleBufferMode) {
stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT;
}
if (mode->stereoMode) {
stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
if (mode->doubleBufferMode)
stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
}
 
if (mode->haveDepthBuffer || mode->haveStencilBuffer)
stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
/* let the state tracker allocate the accum buffer */
}
 
static boolean
dri_get_egl_image(struct st_manager *smapi,
void *egl_image,
struct st_egl_image *stimg)
{
struct dri_screen *screen = (struct dri_screen *)smapi;
__DRIimage *img = NULL;
 
if (screen->lookup_egl_image) {
img = screen->lookup_egl_image(screen, egl_image);
}
 
if (!img)
return FALSE;
 
stimg->texture = NULL;
pipe_resource_reference(&stimg->texture, img->texture);
stimg->level = img->level;
stimg->layer = img->layer;
 
return TRUE;
}
 
static int
dri_get_param(struct st_manager *smapi,
enum st_manager_param param)
{
struct dri_screen *screen = (struct dri_screen *)smapi;
 
switch(param) {
case ST_MANAGER_BROKEN_INVALIDATE:
return screen->broken_invalidate;
default:
return 0;
}
}
 
static void
dri_destroy_option_cache(struct dri_screen * screen)
{
int i;
 
if (screen->optionCache.info) {
for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) {
free(screen->optionCache.info[i].name);
free(screen->optionCache.info[i].ranges);
}
free(screen->optionCache.info);
}
 
free(screen->optionCache.values);
}
 
void
dri_destroy_screen_helper(struct dri_screen * screen)
{
if (screen->st_api && screen->st_api->destroy)
screen->st_api->destroy(screen->st_api);
 
if (screen->base.screen)
screen->base.screen->destroy(screen->base.screen);
 
dri_destroy_option_cache(screen);
}
 
void
dri_destroy_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
 
dri_destroy_screen_helper(screen);
 
free(screen);
sPriv->driverPrivate = NULL;
sPriv->extensions = NULL;
}
 
const __DRIconfig **
dri_init_screen_helper(struct dri_screen *screen,
struct pipe_screen *pscreen)
{
screen->base.screen = pscreen;
if (!screen->base.screen) {
debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__);
return NULL;
}
 
screen->base.get_egl_image = dri_get_egl_image;
screen->base.get_param = dri_get_param;
 
screen->st_api = st_gl_api_create();
if (!screen->st_api)
return NULL;
 
if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
screen->target = PIPE_TEXTURE_2D;
else
screen->target = PIPE_TEXTURE_RECT;
 
driParseOptionInfo(&screen->optionCacheDefaults,
__driConfigOptions, __driNConfigOptions);
 
driParseConfigFiles(&screen->optionCache,
&screen->optionCacheDefaults,
screen->sPriv->myNum,
driver_descriptor.name);
 
/* Handle force_s3tc_enable. */
if (!util_format_s3tc_enabled &&
driQueryOptionb(&screen->optionCache, "force_s3tc_enable")) {
/* Ensure libtxc_dxtn has been loaded if available.
* Forcing S3TC on before calling this would prevent loading
* the library.
* This is just a precaution, the driver should have called it
* already.
*/
util_format_s3tc_init();
 
util_format_s3tc_enabled = TRUE;
}
 
return dri_fill_in_modes(screen);
}
 
/* vim: set sw=3 ts=8 sts=3 expandtab: */
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/state_trackers/dri/common/dri_screen.h
0,0 → 1,134
/**************************************************************************
*
* Copyright 2009, VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Author: Keith Whitwell <keithw@vmware.com>
* Author: Jakob Bornecrantz <wallbraker@gmail.com>
*/
 
#ifndef DRI_SCREEN_H
#define DRI_SCREEN_H
 
#include "dri_util.h"
#include "xmlconfig.h"
 
#include "pipe/p_compiler.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "state_tracker/st_api.h"
 
struct dri_context;
struct dri_drawable;
 
struct dri_screen
{
/* st_api */
struct st_manager base;
struct st_api *st_api;
 
/* on old libGL's invalidate doesn't get called as it should */
boolean broken_invalidate;
 
/* dri */
__DRIscreen *sPriv;
boolean throttling_enabled;
int default_throttle_frames;
 
/** Configuration cache with default values for all contexts */
driOptionCache optionCacheDefaults;
 
/** The screen's effective configuration options */
driOptionCache optionCache;
 
/* drm */
int fd;
 
/* gallium */
boolean d_depth_bits_last;
boolean sd_depth_bits_last;
boolean auto_fake_front;
enum pipe_texture_target target;
 
/* hooks filled in by dri2 & drisw */
__DRIimage * (*lookup_egl_image)(struct dri_screen *ctx, void *handle);
};
 
/** cast wrapper */
static INLINE struct dri_screen *
dri_screen(__DRIscreen * sPriv)
{
return (struct dri_screen *)sPriv->driverPrivate;
}
 
struct __DRIimageRec {
struct pipe_resource *texture;
unsigned level;
unsigned layer;
uint32_t dri_format;
uint32_t dri_components;
 
void *loader_private;
};
 
#ifndef __NOT_HAVE_DRM_H
 
static INLINE boolean
dri_with_format(__DRIscreen * sPriv)
{
const __DRIdri2LoaderExtension *loader = sPriv->dri2.loader;
 
return loader
&& (loader->base.version >= 3)
&& (loader->getBuffersWithFormat != NULL);
}
 
#else
 
static INLINE boolean
dri_with_format(__DRIscreen * sPriv)
{
return TRUE;
}
 
#endif
 
void
dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
const struct gl_config *mode);
 
const __DRIconfig **
dri_init_screen_helper(struct dri_screen *screen,
struct pipe_screen *pscreen);
 
void
dri_destroy_screen_helper(struct dri_screen * screen);
 
void
dri_destroy_screen(__DRIscreen * sPriv);
 
#endif
 
/* vim: set sw=3 ts=8 sts=3 expandtab: */