0,0 → 1,53 |
/* |
* Copyright © 2010 Intel Corporation |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
* DEALINGS IN THE SOFTWARE. |
*/ |
|
#pragma once |
|
#include "main/glheader.h" |
|
#ifdef __cplusplus |
extern "C" { |
#endif |
|
struct gl_context; |
struct gl_shader; |
struct gl_shader_program; |
|
void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); |
GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader); |
GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); |
|
void |
_mesa_generate_parameters_list_for_uniforms(struct gl_shader_program |
*shader_program, |
struct gl_shader *sh, |
struct gl_program_parameter_list |
*params); |
void |
_mesa_associate_uniform_storage(struct gl_context *ctx, |
struct gl_shader_program *shader_program, |
struct gl_program_parameter_list *params); |
|
#ifdef __cplusplus |
} |
#endif |