0,0 → 1,108 |
/* |
* Mesa 3-D graphics library |
* |
* Copyright (c) 2011 VMware, Inc. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
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#ifndef FORMAT_PACK_H |
#define FORMAT_PACK_H |
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#include "formats.h" |
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/** Pack a GLubyte rgba[4] color to dest address */ |
typedef void (*gl_pack_ubyte_rgba_func)(const GLubyte src[4], void *dst); |
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/** Pack a GLfloat rgba[4] color to dest address */ |
typedef void (*gl_pack_float_rgba_func)(const GLfloat src[4], void *dst); |
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/** Pack a GLfloat Z value to dest address */ |
typedef void (*gl_pack_float_z_func)(const GLfloat *src, void *dst); |
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/** Pack a GLuint Z value to dest address */ |
typedef void (*gl_pack_uint_z_func)(const GLuint *src, void *dst); |
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/** Pack a GLubyte stencil value to dest address */ |
typedef void (*gl_pack_ubyte_stencil_func)(const GLubyte *src, void *dst); |
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extern gl_pack_ubyte_rgba_func |
_mesa_get_pack_ubyte_rgba_function(mesa_format format); |
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extern gl_pack_float_rgba_func |
_mesa_get_pack_float_rgba_function(mesa_format format); |
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extern gl_pack_float_z_func |
_mesa_get_pack_float_z_func(mesa_format format); |
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extern gl_pack_uint_z_func |
_mesa_get_pack_uint_z_func(mesa_format format); |
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extern gl_pack_ubyte_stencil_func |
_mesa_get_pack_ubyte_stencil_func(mesa_format format); |
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extern void |
_mesa_pack_float_rgba_row(mesa_format format, GLuint n, |
const GLfloat src[][4], void *dst); |
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extern void |
_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n, |
const GLubyte src[][4], void *dst); |
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extern void |
_mesa_pack_uint_rgba_row(mesa_format format, GLuint n, |
const GLuint src[][4], void *dst); |
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extern void |
_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height, |
const GLubyte *src, GLint srcRowStride, |
void *dst, GLint dstRowStride); |
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extern void |
_mesa_pack_float_z_row(mesa_format format, GLuint n, |
const GLfloat *src, void *dst); |
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extern void |
_mesa_pack_uint_z_row(mesa_format format, GLuint n, |
const GLuint *src, void *dst); |
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extern void |
_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n, |
const GLubyte *src, void *dst); |
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extern void |
_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, |
const GLuint *src, void *dst); |
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extern void |
_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst); |
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#endif |