0,0 → 1,283 |
/* |
* Copyright (C) 2009-2010 Francisco Jerez. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining |
* a copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sublicense, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial |
* portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
*/ |
|
#include "nouveau_driver.h" |
#include "nouveau_context.h" |
#include "nouveau_fbo.h" |
#include "nouveau_util.h" |
#include "nv04_3d.xml.h" |
#include "nv04_driver.h" |
|
static GLboolean |
texunit_needs_combiners(struct gl_texture_unit *u) |
{ |
struct gl_texture_object *t = u->_Current; |
struct gl_texture_image *ti = t->Image[0][t->BaseLevel]; |
|
return ti->TexFormat == MESA_FORMAT_A_UNORM8 || |
ti->TexFormat == MESA_FORMAT_L_UNORM8 || |
u->EnvMode == GL_COMBINE || |
u->EnvMode == GL_COMBINE4_NV || |
u->EnvMode == GL_BLEND || |
u->EnvMode == GL_ADD; |
} |
|
struct nouveau_object * |
nv04_context_engine(struct gl_context *ctx) |
{ |
struct nv04_context *nctx = to_nv04_context(ctx); |
struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; |
struct nouveau_pushbuf *push = context_push(ctx); |
struct nouveau_object *fahrenheit; |
|
if ((ctx->Texture.Unit[0]._Current && |
texunit_needs_combiners(&ctx->Texture.Unit[0])) || |
ctx->Texture.Unit[1]._Current || |
ctx->Stencil.Enabled || |
!(ctx->Color.ColorMask[0][RCOMP] && |
ctx->Color.ColorMask[0][GCOMP] && |
ctx->Color.ColorMask[0][BCOMP] && |
ctx->Color.ColorMask[0][ACOMP])) |
fahrenheit = hw->eng3dm; |
else |
fahrenheit = hw->eng3d; |
|
if (fahrenheit != nctx->eng3d) { |
BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1); |
PUSH_DATA (push, fahrenheit->handle); |
nctx->eng3d = fahrenheit; |
} |
|
return fahrenheit; |
} |
|
static void |
nv04_hwctx_init(struct gl_context *ctx) |
{ |
struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; |
struct nouveau_pushbuf *push = context_push(ctx); |
struct nv04_fifo *fifo = hw->chan->data; |
|
BEGIN_NV04(push, NV01_SUBC(SURF, OBJECT), 1); |
PUSH_DATA (push, hw->surf3d->handle); |
BEGIN_NV04(push, NV04_SF3D(DMA_NOTIFY), 3); |
PUSH_DATA (push, hw->ntfy->handle); |
PUSH_DATA (push, fifo->vram); |
PUSH_DATA (push, fifo->vram); |
|
BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1); |
PUSH_DATA (push, hw->eng3d->handle); |
BEGIN_NV04(push, NV04_TTRI(DMA_NOTIFY), 4); |
PUSH_DATA (push, hw->ntfy->handle); |
PUSH_DATA (push, fifo->vram); |
PUSH_DATA (push, fifo->gart); |
PUSH_DATA (push, hw->surf3d->handle); |
|
BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1); |
PUSH_DATA (push, hw->eng3dm->handle); |
BEGIN_NV04(push, NV04_MTRI(DMA_NOTIFY), 4); |
PUSH_DATA (push, hw->ntfy->handle); |
PUSH_DATA (push, fifo->vram); |
PUSH_DATA (push, fifo->gart); |
PUSH_DATA (push, hw->surf3d->handle); |
|
PUSH_KICK (push); |
} |
|
static void |
init_dummy_texture(struct gl_context *ctx) |
{ |
struct nouveau_surface *s = &to_nv04_context(ctx)->dummy_texture; |
|
nouveau_surface_alloc(ctx, s, SWIZZLED, |
NOUVEAU_BO_MAP | NOUVEAU_BO_VRAM, |
MESA_FORMAT_B8G8R8A8_UNORM, 1, 1); |
|
nouveau_bo_map(s->bo, NOUVEAU_BO_WR, context_client(ctx)); |
*(uint32_t *)s->bo->map = 0xffffffff; |
} |
|
static void |
nv04_context_destroy(struct gl_context *ctx) |
{ |
struct nouveau_context *nctx = to_nouveau_context(ctx); |
|
nv04_surface_takedown(ctx); |
nv04_render_destroy(ctx); |
nouveau_surface_ref(NULL, &to_nv04_context(ctx)->dummy_texture); |
|
nouveau_object_del(&nctx->hw.eng3d); |
nouveau_object_del(&nctx->hw.eng3dm); |
nouveau_object_del(&nctx->hw.surf3d); |
|
nouveau_context_deinit(ctx); |
free(ctx); |
} |
|
static struct gl_context * |
nv04_context_create(struct nouveau_screen *screen, gl_api api, |
const struct gl_config *visual, |
struct gl_context *share_ctx) |
{ |
struct nv04_context *nctx; |
struct nouveau_hw_state *hw; |
struct gl_context *ctx; |
int ret; |
|
nctx = CALLOC_STRUCT(nv04_context); |
if (!nctx) |
return NULL; |
|
ctx = &nctx->base.base; |
hw = &nctx->base.hw; |
|
if (!nouveau_context_init(ctx, api, screen, visual, share_ctx)) |
goto fail; |
|
/* GL constants. */ |
ctx->Const.MaxTextureLevels = 11; |
ctx->Const.MaxTextureCoordUnits = NV04_TEXTURE_UNITS; |
ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV04_TEXTURE_UNITS; |
ctx->Const.MaxTextureUnits = NV04_TEXTURE_UNITS; |
ctx->Const.MaxTextureMaxAnisotropy = 2; |
ctx->Const.MaxTextureLodBias = 15; |
|
/* 2D engine. */ |
ret = nv04_surface_init(ctx); |
if (!ret) |
goto fail; |
|
/* 3D engine. */ |
ret = nouveau_object_new(context_chan(ctx), 0xbeef0001, |
NV04_TEXTURED_TRIANGLE_CLASS, NULL, 0, |
&hw->eng3d); |
if (ret) |
goto fail; |
|
ret = nouveau_object_new(context_chan(ctx), 0xbeef0002, |
NV04_MULTITEX_TRIANGLE_CLASS, NULL, 0, |
&hw->eng3dm); |
if (ret) |
goto fail; |
|
ret = nouveau_object_new(context_chan(ctx), 0xbeef0003, |
NV04_SURFACE_3D_CLASS, NULL, 0, |
&hw->surf3d); |
if (ret) |
goto fail; |
|
init_dummy_texture(ctx); |
nv04_hwctx_init(ctx); |
nv04_render_init(ctx); |
|
return ctx; |
|
fail: |
nv04_context_destroy(ctx); |
return NULL; |
} |
|
const struct nouveau_driver nv04_driver = { |
.context_create = nv04_context_create, |
.context_destroy = nv04_context_destroy, |
.surface_copy = nv04_surface_copy, |
.surface_fill = nv04_surface_fill, |
.emit = (nouveau_state_func[]) { |
nv04_defer_control, |
nouveau_emit_nothing, |
nv04_defer_blend, |
nv04_defer_blend, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nv04_defer_control, |
nouveau_emit_nothing, |
nv04_defer_control, |
nouveau_emit_nothing, |
nv04_defer_control, |
nv04_defer_control, |
nouveau_emit_nothing, |
nv04_emit_framebuffer, |
nv04_defer_blend, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nv04_emit_scissor, |
nv04_defer_blend, |
nv04_defer_control, |
nv04_defer_control, |
nv04_defer_control, |
nv04_emit_tex_env, |
nv04_emit_tex_env, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nv04_emit_tex_obj, |
nv04_emit_tex_obj, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nouveau_emit_nothing, |
nv04_emit_blend, |
nv04_emit_control, |
}, |
.num_emit = NUM_NV04_STATE, |
}; |