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/contrib/sdk/sources/Mesa/mesa-10.6.0/src/mesa/drivers/dri/i965/gen8_surface_state.c
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/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
 
#include "main/blend.h"
#include "main/mtypes.h"
#include "main/samplerobj.h"
#include "main/texformat.h"
#include "main/teximage.h"
#include "program/prog_parameter.h"
 
#include "intel_mipmap_tree.h"
#include "intel_batchbuffer.h"
#include "intel_tex.h"
#include "intel_fbo.h"
#include "intel_buffer_objects.h"
 
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_wm.h"
 
/**
* Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+
* "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are
*
* SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
* 0 1 2 3 4 5
* 4 5 6 7 0 1
* SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE
*
* which is simply adding 4 then modding by 8 (or anding with 7).
*/
static unsigned
swizzle_to_scs(unsigned swizzle)
{
return (swizzle + 4) & 7;
}
 
static uint32_t
surface_tiling_mode(uint32_t tiling)
{
switch (tiling) {
case I915_TILING_X:
return GEN8_SURFACE_TILING_X;
case I915_TILING_Y:
return GEN8_SURFACE_TILING_Y;
default:
return GEN8_SURFACE_TILING_NONE;
}
}
 
static unsigned
vertical_alignment(const struct intel_mipmap_tree *mt)
{
switch (mt->align_h) {
case 4:
return GEN8_SURFACE_VALIGN_4;
case 8:
return GEN8_SURFACE_VALIGN_8;
case 16:
return GEN8_SURFACE_VALIGN_16;
default:
unreachable("Unsupported vertical surface alignment.");
}
}
 
static unsigned
horizontal_alignment(const struct intel_mipmap_tree *mt)
{
switch (mt->align_w) {
case 4:
return GEN8_SURFACE_HALIGN_4;
case 8:
return GEN8_SURFACE_HALIGN_8;
case 16:
return GEN8_SURFACE_HALIGN_16;
default:
unreachable("Unsupported horizontal surface alignment.");
}
}
 
static uint32_t *
allocate_surface_state(struct brw_context *brw, uint32_t *out_offset, int index)
{
int dwords = brw->gen >= 9 ? 16 : 13;
uint32_t *surf = __brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
dwords * 4, 64, index, out_offset);
memset(surf, 0, dwords * 4);
return surf;
}
 
static void
gen8_emit_buffer_surface_state(struct brw_context *brw,
uint32_t *out_offset,
drm_intel_bo *bo,
unsigned buffer_offset,
unsigned surface_format,
unsigned buffer_size,
unsigned pitch,
bool rw)
{
const unsigned mocs = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
uint32_t *surf = allocate_surface_state(brw, out_offset, -1);
 
surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
surface_format << BRW_SURFACE_FORMAT_SHIFT |
BRW_SURFACE_RC_READ_WRITE;
surf[1] = SET_FIELD(mocs, GEN8_SURFACE_MOCS);
 
surf[2] = SET_FIELD((buffer_size - 1) & 0x7f, GEN7_SURFACE_WIDTH) |
SET_FIELD(((buffer_size - 1) >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
if (surface_format == BRW_SURFACEFORMAT_RAW)
surf[3] = SET_FIELD(((buffer_size - 1) >> 21) & 0x3ff, BRW_SURFACE_DEPTH);
else
surf[3] = SET_FIELD(((buffer_size - 1) >> 21) & 0x3f, BRW_SURFACE_DEPTH);
surf[3] |= (pitch - 1);
surf[7] = SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) |
SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) |
SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) |
SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A);
/* reloc */
*((uint64_t *) &surf[8]) = (bo ? bo->offset64 : 0) + buffer_offset;
 
/* Emit relocation to surface contents. */
if (bo) {
drm_intel_bo_emit_reloc(brw->batch.bo, *out_offset + 8 * 4,
bo, buffer_offset, I915_GEM_DOMAIN_SAMPLER,
rw ? I915_GEM_DOMAIN_SAMPLER : 0);
}
}
 
static void
gen8_emit_texture_surface_state(struct brw_context *brw,
struct intel_mipmap_tree *mt,
GLenum target,
unsigned min_layer, unsigned max_layer,
unsigned min_level, unsigned max_level,
unsigned format,
unsigned swizzle,
uint32_t *surf_offset,
bool rw, bool for_gather)
{
const unsigned depth = max_layer - min_layer;
struct intel_mipmap_tree *aux_mt = NULL;
uint32_t aux_mode = 0;
uint32_t mocs_wb = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
int surf_index = surf_offset - &brw->wm.base.surf_offset[0];
unsigned tiling_mode, pitch;
 
if (mt->format == MESA_FORMAT_S_UINT8) {
tiling_mode = GEN8_SURFACE_TILING_W;
pitch = 2 * mt->pitch;
} else {
tiling_mode = surface_tiling_mode(mt->tiling);
pitch = mt->pitch;
}
 
if (mt->mcs_mt) {
aux_mt = mt->mcs_mt;
aux_mode = GEN8_SURFACE_AUX_MODE_MCS;
}
 
uint32_t *surf = allocate_surface_state(brw, surf_offset, surf_index);
 
surf[0] = translate_tex_target(target) << BRW_SURFACE_TYPE_SHIFT |
format << BRW_SURFACE_FORMAT_SHIFT |
vertical_alignment(mt) |
horizontal_alignment(mt) |
tiling_mode;
 
if (target == GL_TEXTURE_CUBE_MAP ||
target == GL_TEXTURE_CUBE_MAP_ARRAY) {
surf[0] |= BRW_SURFACE_CUBEFACE_ENABLES;
}
 
if (_mesa_is_array_texture(target) || target == GL_TEXTURE_CUBE_MAP)
surf[0] |= GEN8_SURFACE_IS_ARRAY;
 
surf[1] = SET_FIELD(mocs_wb, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
 
surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
 
surf[3] = SET_FIELD(depth - 1, BRW_SURFACE_DEPTH) | (pitch - 1);
 
surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
SET_FIELD(min_layer, GEN7_SURFACE_MIN_ARRAY_ELEMENT) |
SET_FIELD(depth - 1, GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT);
 
surf[5] = SET_FIELD(min_level - mt->first_level, GEN7_SURFACE_MIN_LOD) |
(max_level - min_level - 1); /* mip count */
 
if (aux_mt) {
surf[6] = SET_FIELD(mt->qpitch / 4, GEN8_SURFACE_AUX_QPITCH) |
SET_FIELD((aux_mt->pitch / 128) - 1, GEN8_SURFACE_AUX_PITCH) |
aux_mode;
} else {
surf[6] = 0;
}
 
surf[7] = mt->fast_clear_color_value |
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 0)), GEN7_SURFACE_SCS_R) |
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 1)), GEN7_SURFACE_SCS_G) |
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 2)), GEN7_SURFACE_SCS_B) |
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 3)), GEN7_SURFACE_SCS_A);
 
*((uint64_t *) &surf[8]) = mt->bo->offset64 + mt->offset; /* reloc */
 
if (aux_mt) {
*((uint64_t *) &surf[10]) = aux_mt->bo->offset64;
drm_intel_bo_emit_reloc(brw->batch.bo, *surf_offset + 10 * 4,
aux_mt->bo, 0,
I915_GEM_DOMAIN_SAMPLER,
(rw ? I915_GEM_DOMAIN_SAMPLER : 0));
} else {
surf[10] = 0;
surf[11] = 0;
}
surf[12] = 0;
 
/* Emit relocation to surface contents */
drm_intel_bo_emit_reloc(brw->batch.bo,
*surf_offset + 8 * 4,
mt->bo,
mt->offset,
I915_GEM_DOMAIN_SAMPLER,
(rw ? I915_GEM_DOMAIN_SAMPLER : 0));
}
 
static void
gen8_update_texture_surface(struct gl_context *ctx,
unsigned unit,
uint32_t *surf_offset,
bool for_gather)
{
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *obj = ctx->Texture.Unit[unit]._Current;
 
if (obj->Target == GL_TEXTURE_BUFFER) {
brw_update_buffer_texture_surface(ctx, unit, surf_offset);
 
} else {
struct gl_texture_image *firstImage = obj->Image[0][obj->BaseLevel];
struct intel_texture_object *intel_obj = intel_texture_object(obj);
struct intel_mipmap_tree *mt = intel_obj->mt;
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
/* If this is a view with restricted NumLayers, then our effective depth
* is not just the miptree depth.
*/
const unsigned depth = (obj->Immutable && obj->Target != GL_TEXTURE_3D ?
obj->NumLayers : mt->logical_depth0);
 
/* Handling GL_ALPHA as a surface format override breaks 1.30+ style
* texturing functions that return a float, as our code generation always
* selects the .x channel (which would always be 0).
*/
const bool alpha_depth = obj->DepthMode == GL_ALPHA &&
(firstImage->_BaseFormat == GL_DEPTH_COMPONENT ||
firstImage->_BaseFormat == GL_DEPTH_STENCIL);
const unsigned swizzle = (unlikely(alpha_depth) ? SWIZZLE_XYZW :
brw_get_texture_swizzle(&brw->ctx, obj));
 
unsigned format = translate_tex_format(brw, intel_obj->_Format,
sampler->sRGBDecode);
if (obj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) {
mt = mt->stencil_mt;
format = BRW_SURFACEFORMAT_R8_UINT;
}
 
gen8_emit_texture_surface_state(brw, mt, obj->Target,
obj->MinLayer, obj->MinLayer + depth,
obj->MinLevel + obj->BaseLevel,
obj->MinLevel + intel_obj->_MaxLevel + 1,
format, swizzle, surf_offset,
false, for_gather);
}
}
 
/**
* Creates a null surface.
*
* This is used when the shader doesn't write to any color output. An FB
* write to target 0 will still be emitted, because that's how the thread is
* terminated (and computed depth is returned), so we need to have the
* hardware discard the target 0 color output..
*/
static void
gen8_emit_null_surface_state(struct brw_context *brw,
unsigned width,
unsigned height,
unsigned samples,
uint32_t *out_offset)
{
uint32_t *surf = allocate_surface_state(brw, out_offset, -1);
 
surf[0] = BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT |
GEN8_SURFACE_TILING_Y;
surf[2] = SET_FIELD(width - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(height - 1, GEN7_SURFACE_HEIGHT);
}
 
/**
* Sets up a surface state structure to point at the given region.
* While it is only used for the front/back buffer currently, it should be
* usable for further buffers when doing ARB_draw_buffer support.
*/
static uint32_t
gen8_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
bool layered, unsigned unit /* unused */,
uint32_t surf_index)
{
struct gl_context *ctx = &brw->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_mipmap_tree *mt = irb->mt;
struct intel_mipmap_tree *aux_mt = NULL;
uint32_t aux_mode = 0;
unsigned width = mt->logical_width0;
unsigned height = mt->logical_height0;
unsigned pitch = mt->pitch;
uint32_t tiling = mt->tiling;
uint32_t format = 0;
uint32_t surf_type;
uint32_t offset;
bool is_array = false;
int depth = MAX2(irb->layer_count, 1);
const int min_array_element = (mt->format == MESA_FORMAT_S_UINT8) ?
irb->mt_layer : (irb->mt_layer / MAX2(mt->num_samples, 1));
GLenum gl_target =
rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
/* FINISHME: Use PTE MOCS on Skylake. */
uint32_t mocs = brw->gen >= 9 ? SKL_MOCS_WT : BDW_MOCS_PTE;
 
intel_miptree_used_for_rendering(mt);
 
switch (gl_target) {
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_CUBE_MAP:
surf_type = BRW_SURFACE_2D;
is_array = true;
depth *= 6;
break;
case GL_TEXTURE_3D:
depth = MAX2(irb->mt->logical_depth0, 1);
/* fallthrough */
default:
surf_type = translate_tex_target(gl_target);
is_array = _mesa_tex_target_is_array(gl_target);
break;
}
 
/* _NEW_BUFFERS */
/* Render targets can't use IMS layout. Stencil in turn gets configured as
* single sampled and indexed manually by the program.
*/
if (mt->format == MESA_FORMAT_S_UINT8) {
brw_configure_w_tiled(mt, true, &width, &height, &pitch,
&tiling, &format);
} else {
assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS);
assert(brw_render_target_supported(brw, rb));
mesa_format rb_format = _mesa_get_render_format(ctx,
intel_rb_format(irb));
format = brw->render_target_format[rb_format];
if (unlikely(!brw->format_supported_as_render_target[rb_format]))
_mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
__func__, _mesa_get_format_name(rb_format));
}
 
if (mt->mcs_mt) {
aux_mt = mt->mcs_mt;
aux_mode = GEN8_SURFACE_AUX_MODE_MCS;
}
 
uint32_t *surf = allocate_surface_state(brw, &offset, surf_index);
 
surf[0] = (surf_type << BRW_SURFACE_TYPE_SHIFT) |
(is_array ? GEN7_SURFACE_IS_ARRAY : 0) |
(format << BRW_SURFACE_FORMAT_SHIFT) |
vertical_alignment(mt) |
horizontal_alignment(mt) |
surface_tiling_mode(tiling);
 
surf[1] = SET_FIELD(mocs, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
 
surf[2] = SET_FIELD(width - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(height - 1, GEN7_SURFACE_HEIGHT);
 
surf[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
(pitch - 1); /* Surface Pitch */
 
surf[4] = min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT |
(depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT;
 
if (mt->format != MESA_FORMAT_S_UINT8)
surf[4] |= gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
 
surf[5] = irb->mt_level - irb->mt->first_level;
 
if (aux_mt) {
surf[6] = SET_FIELD(mt->qpitch / 4, GEN8_SURFACE_AUX_QPITCH) |
SET_FIELD((aux_mt->pitch / 128) - 1, GEN8_SURFACE_AUX_PITCH) |
aux_mode;
} else {
surf[6] = 0;
}
 
surf[7] = mt->fast_clear_color_value |
SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) |
SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) |
SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) |
SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A);
 
assert(mt->offset % mt->cpp == 0);
*((uint64_t *) &surf[8]) = mt->bo->offset64 + mt->offset; /* reloc */
 
if (aux_mt) {
*((uint64_t *) &surf[10]) = aux_mt->bo->offset64;
drm_intel_bo_emit_reloc(brw->batch.bo,
offset + 10 * 4,
aux_mt->bo, 0,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
} else {
surf[10] = 0;
surf[11] = 0;
}
surf[12] = 0;
 
drm_intel_bo_emit_reloc(brw->batch.bo,
offset + 8 * 4,
mt->bo,
mt->offset,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
 
return offset;
}
 
void
gen8_init_vtable_surface_functions(struct brw_context *brw)
{
brw->vtbl.update_texture_surface = gen8_update_texture_surface;
brw->vtbl.update_renderbuffer_surface = gen8_update_renderbuffer_surface;
brw->vtbl.emit_null_surface_state = gen8_emit_null_surface_state;
brw->vtbl.emit_texture_surface_state = gen8_emit_texture_surface_state;
brw->vtbl.emit_buffer_surface_state = gen8_emit_buffer_surface_state;
}