0,0 → 1,556 |
/* |
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org> |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* on the rights to use, copy, modify, merge, publish, distribute, sub |
* license, and/or sell copies of the Software, and to permit persons to whom |
* the Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
* USE OR OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
#include "si_pipe.h" |
#include "si_public.h" |
#include "sid.h" |
|
#include "radeon/radeon_llvm_emit.h" |
#include "radeon/radeon_uvd.h" |
#include "util/u_memory.h" |
#include "vl/vl_decoder.h" |
|
/* |
* pipe_context |
*/ |
static void si_destroy_context(struct pipe_context *context) |
{ |
struct si_context *sctx = (struct si_context *)context; |
|
si_release_all_descriptors(sctx); |
|
pipe_resource_reference(&sctx->esgs_ring, NULL); |
pipe_resource_reference(&sctx->gsvs_ring, NULL); |
pipe_resource_reference(&sctx->null_const_buf.buffer, NULL); |
r600_resource_reference(&sctx->border_color_table, NULL); |
r600_resource_reference(&sctx->scratch_buffer, NULL); |
|
si_pm4_free_state(sctx, sctx->init_config, ~0); |
si_pm4_delete_state(sctx, gs_rings, sctx->gs_rings); |
si_pm4_delete_state(sctx, gs_onoff, sctx->gs_on); |
si_pm4_delete_state(sctx, gs_onoff, sctx->gs_off); |
|
if (sctx->pstipple_sampler_state) |
sctx->b.b.delete_sampler_state(&sctx->b.b, sctx->pstipple_sampler_state); |
if (sctx->dummy_pixel_shader) { |
sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader); |
} |
sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush); |
sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve); |
sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress); |
sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear); |
util_unreference_framebuffer_state(&sctx->framebuffer.state); |
|
util_blitter_destroy(sctx->blitter); |
|
si_pm4_cleanup(sctx); |
|
r600_common_context_cleanup(&sctx->b); |
|
#if HAVE_LLVM >= 0x0306 |
LLVMDisposeTargetMachine(sctx->tm); |
#endif |
|
FREE(sctx); |
} |
|
static struct pipe_context *si_create_context(struct pipe_screen *screen, void *priv) |
{ |
struct si_context *sctx = CALLOC_STRUCT(si_context); |
struct si_screen* sscreen = (struct si_screen *)screen; |
struct radeon_winsys *ws = sscreen->b.ws; |
LLVMTargetRef r600_target; |
#if HAVE_LLVM >= 0x0306 |
const char *triple = "amdgcn--"; |
#endif |
int shader, i; |
|
if (sctx == NULL) |
return NULL; |
|
sctx->b.b.screen = screen; /* this must be set first */ |
sctx->b.b.priv = priv; |
sctx->b.b.destroy = si_destroy_context; |
sctx->screen = sscreen; /* Easy accessing of screen/winsys. */ |
|
if (!r600_common_context_init(&sctx->b, &sscreen->b)) |
goto fail; |
|
si_init_blit_functions(sctx); |
si_init_compute_functions(sctx); |
|
if (sscreen->b.info.has_uvd) { |
sctx->b.b.create_video_codec = si_uvd_create_decoder; |
sctx->b.b.create_video_buffer = si_video_buffer_create; |
} else { |
sctx->b.b.create_video_codec = vl_create_decoder; |
sctx->b.b.create_video_buffer = vl_video_buffer_create; |
} |
|
sctx->b.rings.gfx.cs = ws->cs_create(ws, RING_GFX, si_context_gfx_flush, |
sctx, sscreen->b.trace_bo ? |
sscreen->b.trace_bo->cs_buf : NULL); |
sctx->b.rings.gfx.flush = si_context_gfx_flush; |
|
si_init_all_descriptors(sctx); |
|
/* Initialize cache_flush. */ |
sctx->cache_flush = si_atom_cache_flush; |
sctx->atoms.s.cache_flush = &sctx->cache_flush; |
|
sctx->msaa_sample_locs = si_atom_msaa_sample_locs; |
sctx->atoms.s.msaa_sample_locs = &sctx->msaa_sample_locs; |
|
sctx->msaa_config = si_atom_msaa_config; |
sctx->atoms.s.msaa_config = &sctx->msaa_config; |
|
sctx->atoms.s.streamout_begin = &sctx->b.streamout.begin_atom; |
sctx->atoms.s.streamout_enable = &sctx->b.streamout.enable_atom; |
|
switch (sctx->b.chip_class) { |
case SI: |
case CIK: |
si_init_state_functions(sctx); |
si_init_shader_functions(sctx); |
si_init_config(sctx); |
break; |
default: |
R600_ERR("Unsupported chip class %d.\n", sctx->b.chip_class); |
goto fail; |
} |
|
if (sscreen->b.debug_flags & DBG_FORCE_DMA) |
sctx->b.b.resource_copy_region = sctx->b.dma_copy; |
|
sctx->blitter = util_blitter_create(&sctx->b.b); |
if (sctx->blitter == NULL) |
goto fail; |
sctx->blitter->draw_rectangle = r600_draw_rectangle; |
|
/* these must be last */ |
si_begin_new_cs(sctx); |
r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */ |
|
/* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy |
* with a NULL buffer). We need to use a dummy buffer instead. */ |
if (sctx->b.chip_class == CIK) { |
sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER, |
PIPE_USAGE_DEFAULT, 16); |
sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0; |
|
for (shader = 0; shader < SI_NUM_SHADERS; shader++) { |
for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) { |
sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i, |
&sctx->null_const_buf); |
} |
} |
|
/* Clear the NULL constant buffer, because loads should return zeros. */ |
sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0, |
sctx->null_const_buf.buffer->width0, 0, false); |
} |
|
/* XXX: This is the maximum value allowed. I'm not sure how to compute |
* this for non-cs shaders. Using the wrong value here can result in |
* GPU lockups, but the maximum value seems to always work. |
*/ |
sctx->scratch_waves = 32 * sscreen->b.info.max_compute_units; |
|
#if HAVE_LLVM >= 0x0306 |
/* Initialize LLVM TargetMachine */ |
r600_target = radeon_llvm_get_r600_target(triple); |
sctx->tm = LLVMCreateTargetMachine(r600_target, triple, |
r600_get_llvm_processor_name(sscreen->b.family), |
"+DumpCode,+vgpr-spilling", |
LLVMCodeGenLevelDefault, |
LLVMRelocDefault, |
LLVMCodeModelDefault); |
#endif |
|
return &sctx->b.b; |
fail: |
si_destroy_context(&sctx->b.b); |
return NULL; |
} |
|
/* |
* pipe_screen |
*/ |
|
static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param) |
{ |
struct si_screen *sscreen = (struct si_screen *)pscreen; |
|
switch (param) { |
/* Supported features (boolean caps). */ |
case PIPE_CAP_TWO_SIDED_STENCIL: |
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: |
case PIPE_CAP_ANISOTROPIC_FILTER: |
case PIPE_CAP_POINT_SPRITE: |
case PIPE_CAP_OCCLUSION_QUERY: |
case PIPE_CAP_TEXTURE_SHADOW_MAP: |
case PIPE_CAP_TEXTURE_MIRROR_CLAMP: |
case PIPE_CAP_BLEND_EQUATION_SEPARATE: |
case PIPE_CAP_TEXTURE_SWIZZLE: |
case PIPE_CAP_DEPTH_CLIP_DISABLE: |
case PIPE_CAP_SHADER_STENCIL_EXPORT: |
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: |
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: |
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: |
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: |
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: |
case PIPE_CAP_SM3: |
case PIPE_CAP_SEAMLESS_CUBE_MAP: |
case PIPE_CAP_PRIMITIVE_RESTART: |
case PIPE_CAP_CONDITIONAL_RENDER: |
case PIPE_CAP_TEXTURE_BARRIER: |
case PIPE_CAP_INDEP_BLEND_ENABLE: |
case PIPE_CAP_INDEP_BLEND_FUNC: |
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: |
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: |
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: |
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: |
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: |
case PIPE_CAP_USER_INDEX_BUFFERS: |
case PIPE_CAP_USER_CONSTANT_BUFFERS: |
case PIPE_CAP_START_INSTANCE: |
case PIPE_CAP_NPOT_TEXTURES: |
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: |
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: |
case PIPE_CAP_TGSI_INSTANCEID: |
case PIPE_CAP_COMPUTE: |
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: |
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: |
case PIPE_CAP_QUERY_PIPELINE_STATISTICS: |
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: |
case PIPE_CAP_CUBE_MAP_ARRAY: |
case PIPE_CAP_SAMPLE_SHADING: |
case PIPE_CAP_DRAW_INDIRECT: |
case PIPE_CAP_CLIP_HALFZ: |
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: |
case PIPE_CAP_POLYGON_OFFSET_CLAMP: |
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: |
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: |
return 1; |
|
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: |
return !SI_BIG_ENDIAN && sscreen->b.info.has_userptr; |
|
case PIPE_CAP_TEXTURE_MULTISAMPLE: |
/* 2D tiling on CIK is supported since DRM 2.35.0 */ |
return sscreen->b.chip_class < CIK || |
sscreen->b.info.drm_minor >= 35; |
|
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: |
return R600_MAP_BUFFER_ALIGNMENT; |
|
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: |
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: |
return 4; |
|
case PIPE_CAP_GLSL_FEATURE_LEVEL: |
return 330; |
|
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: |
return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF); |
|
case PIPE_CAP_TEXTURE_QUERY_LOD: |
case PIPE_CAP_TEXTURE_GATHER_SM5: |
return HAVE_LLVM >= 0x0305; |
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: |
return HAVE_LLVM >= 0x0305 ? 4 : 0; |
|
/* Unsupported features. */ |
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: |
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: |
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: |
case PIPE_CAP_VERTEX_COLOR_CLAMPED: |
case PIPE_CAP_USER_VERTEX_BUFFERS: |
case PIPE_CAP_TGSI_TEXCOORD: |
case PIPE_CAP_FAKE_SW_MSAA: |
case PIPE_CAP_TEXTURE_GATHER_OFFSETS: |
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: |
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: |
case PIPE_CAP_SAMPLER_VIEW_TARGET: |
case PIPE_CAP_VERTEXID_NOBASE: |
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: |
return 0; |
|
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: |
return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600; |
|
/* Stream output. */ |
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: |
return sscreen->b.has_streamout ? 4 : 0; |
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: |
return sscreen->b.has_streamout ? 1 : 0; |
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: |
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: |
return sscreen->b.has_streamout ? 32*4 : 0; |
|
/* Geometry shader output. */ |
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: |
return 1024; |
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: |
return 4095; |
case PIPE_CAP_MAX_VERTEX_STREAMS: |
return 1; |
|
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: |
return 2048; |
|
/* Texturing. */ |
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: |
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: |
return 15; /* 16384 */ |
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: |
/* textures support 8192, but layered rendering supports 2048 */ |
return 12; |
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: |
/* textures support 8192, but layered rendering supports 2048 */ |
return 2048; |
|
/* Render targets. */ |
case PIPE_CAP_MAX_RENDER_TARGETS: |
return 8; |
|
case PIPE_CAP_MAX_VIEWPORTS: |
return 1; |
|
/* Timer queries, present when the clock frequency is non zero. */ |
case PIPE_CAP_QUERY_TIMESTAMP: |
case PIPE_CAP_QUERY_TIME_ELAPSED: |
return sscreen->b.info.r600_clock_crystal_freq != 0; |
|
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: |
case PIPE_CAP_MIN_TEXEL_OFFSET: |
return -32; |
|
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: |
case PIPE_CAP_MAX_TEXEL_OFFSET: |
return 31; |
|
case PIPE_CAP_ENDIANNESS: |
return PIPE_ENDIAN_LITTLE; |
|
case PIPE_CAP_VENDOR_ID: |
return 0x1002; |
case PIPE_CAP_DEVICE_ID: |
return sscreen->b.info.pci_id; |
case PIPE_CAP_ACCELERATED: |
return 1; |
case PIPE_CAP_VIDEO_MEMORY: |
return sscreen->b.info.vram_size >> 20; |
case PIPE_CAP_UMA: |
return 0; |
} |
return 0; |
} |
|
static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param) |
{ |
switch(shader) |
{ |
case PIPE_SHADER_FRAGMENT: |
case PIPE_SHADER_VERTEX: |
case PIPE_SHADER_GEOMETRY: |
break; |
case PIPE_SHADER_COMPUTE: |
switch (param) { |
case PIPE_SHADER_CAP_PREFERRED_IR: |
#if HAVE_LLVM < 0x0306 |
return PIPE_SHADER_IR_LLVM; |
#else |
return PIPE_SHADER_IR_NATIVE; |
#endif |
case PIPE_SHADER_CAP_DOUBLES: |
return HAVE_LLVM >= 0x0307; |
|
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: { |
uint64_t max_const_buffer_size; |
pscreen->get_compute_param(pscreen, |
PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE, |
&max_const_buffer_size); |
return max_const_buffer_size; |
} |
default: |
/* If compute shaders don't require a special value |
* for this cap, we can return the same value we |
* do for other shader types. */ |
break; |
} |
break; |
default: |
/* TODO: support tessellation */ |
return 0; |
} |
|
switch (param) { |
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: |
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: |
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: |
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: |
return 16384; |
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: |
return 32; |
case PIPE_SHADER_CAP_MAX_INPUTS: |
return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32; |
case PIPE_SHADER_CAP_MAX_OUTPUTS: |
return shader == PIPE_SHADER_FRAGMENT ? 8 : 32; |
case PIPE_SHADER_CAP_MAX_TEMPS: |
return 256; /* Max native temporaries. */ |
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: |
return 4096 * sizeof(float[4]); /* actually only memory limits this */ |
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: |
return SI_NUM_USER_CONST_BUFFERS; |
case PIPE_SHADER_CAP_MAX_PREDS: |
return 0; /* FIXME */ |
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: |
return 1; |
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: |
return 1; |
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: |
/* Indirection of geometry shader input dimension is not |
* handled yet |
*/ |
return shader < PIPE_SHADER_GEOMETRY; |
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: |
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: |
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: |
return 1; |
case PIPE_SHADER_CAP_INTEGERS: |
return 1; |
case PIPE_SHADER_CAP_SUBROUTINES: |
return 0; |
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: |
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: |
return 16; |
case PIPE_SHADER_CAP_PREFERRED_IR: |
return PIPE_SHADER_IR_TGSI; |
case PIPE_SHADER_CAP_DOUBLES: |
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: |
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: |
return 0; |
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: |
return 1; |
} |
return 0; |
} |
|
static void si_destroy_screen(struct pipe_screen* pscreen) |
{ |
struct si_screen *sscreen = (struct si_screen *)pscreen; |
|
if (sscreen == NULL) |
return; |
|
if (!sscreen->b.ws->unref(sscreen->b.ws)) |
return; |
|
r600_destroy_common_screen(&sscreen->b); |
} |
|
#define SI_TILE_MODE_COLOR_2D_8BPP 14 |
|
/* Initialize pipe config. This is especially important for GPUs |
* with 16 pipes and more where it's initialized incorrectly by |
* the TILING_CONFIG ioctl. */ |
static bool si_initialize_pipe_config(struct si_screen *sscreen) |
{ |
unsigned mode2d; |
|
/* This is okay, because there can be no 2D tiling without |
* the tile mode array, so we won't need the pipe config. |
* Return "success". |
*/ |
if (!sscreen->b.info.si_tile_mode_array_valid) |
return true; |
|
/* The same index is used for the 2D mode on CIK too. */ |
mode2d = sscreen->b.info.si_tile_mode_array[SI_TILE_MODE_COLOR_2D_8BPP]; |
|
switch (G_009910_PIPE_CONFIG(mode2d)) { |
case V_02803C_ADDR_SURF_P2: |
sscreen->b.tiling_info.num_channels = 2; |
break; |
case V_02803C_X_ADDR_SURF_P4_8X16: |
case V_02803C_X_ADDR_SURF_P4_16X16: |
case V_02803C_X_ADDR_SURF_P4_16X32: |
case V_02803C_X_ADDR_SURF_P4_32X32: |
sscreen->b.tiling_info.num_channels = 4; |
break; |
case V_02803C_X_ADDR_SURF_P8_16X16_8X16: |
case V_02803C_X_ADDR_SURF_P8_16X32_8X16: |
case V_02803C_X_ADDR_SURF_P8_32X32_8X16: |
case V_02803C_X_ADDR_SURF_P8_16X32_16X16: |
case V_02803C_X_ADDR_SURF_P8_32X32_16X16: |
case V_02803C_X_ADDR_SURF_P8_32X32_16X32: |
case V_02803C_X_ADDR_SURF_P8_32X64_32X32: |
sscreen->b.tiling_info.num_channels = 8; |
break; |
case V_02803C_X_ADDR_SURF_P16_32X32_8X16: |
case V_02803C_X_ADDR_SURF_P16_32X32_16X16: |
sscreen->b.tiling_info.num_channels = 16; |
break; |
default: |
assert(0); |
fprintf(stderr, "radeonsi: Unknown pipe config %i.\n", |
G_009910_PIPE_CONFIG(mode2d)); |
return false; |
} |
return true; |
} |
|
struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws) |
{ |
struct si_screen *sscreen = CALLOC_STRUCT(si_screen); |
|
if (sscreen == NULL) { |
return NULL; |
} |
|
/* Set functions first. */ |
sscreen->b.b.context_create = si_create_context; |
sscreen->b.b.destroy = si_destroy_screen; |
sscreen->b.b.get_param = si_get_param; |
sscreen->b.b.get_shader_param = si_get_shader_param; |
sscreen->b.b.is_format_supported = si_is_format_supported; |
sscreen->b.b.resource_create = r600_resource_create_common; |
|
if (!r600_common_screen_init(&sscreen->b, ws) || |
!si_initialize_pipe_config(sscreen)) { |
FREE(sscreen); |
return NULL; |
} |
|
sscreen->b.has_cp_dma = true; |
sscreen->b.has_streamout = true; |
|
if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE)) |
sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS; |
|
/* Create the auxiliary context. This must be done last. */ |
sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL); |
|
return &sscreen->b.b; |
} |