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Regard whitespace Rev 5563 → Rev 5564

/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
0,0 → 1,653
/*
* Copyright 2012 Nouveau Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors: Christoph Bumiller
*/
 
#include "nvc0/nvc0_context.h"
#include "nvc0/nvc0_compute.h"
#include "nvc0/nve4_compute.h"
 
#include "codegen/nv50_ir_driver.h"
 
#ifdef DEBUG
static void nve4_compute_dump_launch_desc(const struct nve4_cp_launch_desc *);
#endif
 
 
int
nve4_screen_compute_setup(struct nvc0_screen *screen,
struct nouveau_pushbuf *push)
{
struct nouveau_device *dev = screen->base.device;
struct nouveau_object *chan = screen->base.channel;
unsigned i;
int ret;
uint32_t obj_class;
 
switch (dev->chipset & ~0xf) {
case 0x100:
case 0xf0:
obj_class = NVF0_COMPUTE_CLASS; /* GK110 */
break;
case 0xe0:
obj_class = NVE4_COMPUTE_CLASS; /* GK104 */
break;
default:
NOUVEAU_ERR("unsupported chipset: NV%02x\n", dev->chipset);
return -1;
}
 
ret = nouveau_object_new(chan, 0xbeef00c0, obj_class, NULL, 0,
&screen->compute);
if (ret) {
NOUVEAU_ERR("Failed to allocate compute object: %d\n", ret);
return ret;
}
 
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, NVE4_CP_PARAM_SIZE, NULL,
&screen->parm);
if (ret)
return ret;
 
BEGIN_NVC0(push, SUBC_COMPUTE(NV01_SUBCHAN_OBJECT), 1);
PUSH_DATA (push, screen->compute->oclass);
 
BEGIN_NVC0(push, NVE4_COMPUTE(TEMP_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->tls->offset);
PUSH_DATA (push, screen->tls->offset);
/* No idea why there are 2. Divide size by 2 to be safe.
* Actually this might be per-MP TEMP size and looks like I'm only using
* 2 MPs instead of all 8.
*/
BEGIN_NVC0(push, NVE4_COMPUTE(MP_TEMP_SIZE_HIGH(0)), 3);
PUSH_DATAh(push, screen->tls->size / screen->mp_count);
PUSH_DATA (push, (screen->tls->size / screen->mp_count) & ~0x7fff);
PUSH_DATA (push, 0xff);
BEGIN_NVC0(push, NVE4_COMPUTE(MP_TEMP_SIZE_HIGH(1)), 3);
PUSH_DATAh(push, screen->tls->size / screen->mp_count);
PUSH_DATA (push, (screen->tls->size / screen->mp_count) & ~0x7fff);
PUSH_DATA (push, 0xff);
 
/* Unified address space ? Who needs that ? Certainly not OpenCL.
*
* FATAL: Buffers with addresses inside [0x1000000, 0x3000000] will NOT be
* accessible. We cannot prevent that at the moment, so expect failure.
*/
BEGIN_NVC0(push, NVE4_COMPUTE(LOCAL_BASE), 1);
PUSH_DATA (push, 1 << 24);
BEGIN_NVC0(push, NVE4_COMPUTE(SHARED_BASE), 1);
PUSH_DATA (push, 2 << 24);
 
BEGIN_NVC0(push, NVE4_COMPUTE(CODE_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->text->offset);
PUSH_DATA (push, screen->text->offset);
 
BEGIN_NVC0(push, SUBC_COMPUTE(0x0310), 1);
PUSH_DATA (push, (obj_class >= NVF0_COMPUTE_CLASS) ? 0x400 : 0x300);
 
/* NOTE: these do not affect the state used by the 3D object */
BEGIN_NVC0(push, NVE4_COMPUTE(TIC_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->txc->offset);
PUSH_DATA (push, screen->txc->offset);
PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
BEGIN_NVC0(push, NVE4_COMPUTE(TSC_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->txc->offset + 65536);
PUSH_DATA (push, screen->txc->offset + 65536);
PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
 
if (obj_class >= NVF0_COMPUTE_CLASS) {
BEGIN_NVC0(push, SUBC_COMPUTE(0x0248), 1);
PUSH_DATA (push, 0x100);
BEGIN_NIC0(push, SUBC_COMPUTE(0x0248), 63);
for (i = 63; i >= 1; --i)
PUSH_DATA(push, 0x38000 | i);
IMMED_NVC0(push, SUBC_COMPUTE(NV50_GRAPH_SERIALIZE), 0);
IMMED_NVC0(push, SUBC_COMPUTE(0x518), 0);
}
 
BEGIN_NVC0(push, NVE4_COMPUTE(TEX_CB_INDEX), 1);
PUSH_DATA (push, 0); /* does not interefere with 3D */
 
if (obj_class >= NVF0_COMPUTE_CLASS)
IMMED_NVC0(push, SUBC_COMPUTE(0x02c4), 1);
 
/* MS sample coordinate offsets: these do not work with _ALT modes ! */
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_MS_OFFSETS);
PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_MS_OFFSETS);
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 64);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 17);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATA (push, 0); /* 0 */
PUSH_DATA (push, 0);
PUSH_DATA (push, 1); /* 1 */
PUSH_DATA (push, 0);
PUSH_DATA (push, 0); /* 2 */
PUSH_DATA (push, 1);
PUSH_DATA (push, 1); /* 3 */
PUSH_DATA (push, 1);
PUSH_DATA (push, 2); /* 4 */
PUSH_DATA (push, 0);
PUSH_DATA (push, 3); /* 5 */
PUSH_DATA (push, 0);
PUSH_DATA (push, 2); /* 6 */
PUSH_DATA (push, 1);
PUSH_DATA (push, 3); /* 7 */
PUSH_DATA (push, 1);
 
#ifdef DEBUG
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_TRAP_INFO_PTR);
PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_TRAP_INFO_PTR);
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 28);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 8);
PUSH_DATA (push, 1);
PUSH_DATA (push, screen->parm->offset + NVE4_CP_PARAM_TRAP_INFO);
PUSH_DATAh(push, screen->parm->offset + NVE4_CP_PARAM_TRAP_INFO);
PUSH_DATA (push, screen->tls->offset);
PUSH_DATAh(push, screen->tls->offset);
PUSH_DATA (push, screen->tls->size / 2); /* MP TEMP block size */
PUSH_DATA (push, screen->tls->size / 2 / 64); /* warp TEMP block size */
PUSH_DATA (push, 0); /* warp cfstack size */
#endif
 
BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
 
return 0;
}
 
 
static void
nve4_compute_validate_surfaces(struct nvc0_context *nvc0)
{
struct nvc0_screen *screen = nvc0->screen;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nv50_surface *sf;
struct nv04_resource *res;
uint32_t mask;
unsigned i;
const unsigned t = 1;
 
mask = nvc0->surfaces_dirty[t];
while (mask) {
i = ffs(mask) - 1;
mask &= ~(1 << i);
 
/*
* NVE4's surface load/store instructions receive all the information
* directly instead of via binding points, so we have to supply them.
*/
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_SUF(i));
PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_SUF(i));
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 64);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 17);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
 
nve4_set_surface_info(push, nvc0->surfaces[t][i], screen);
 
sf = nv50_surface(nvc0->surfaces[t][i]);
if (sf) {
res = nv04_resource(sf->base.texture);
 
if (sf->base.writable)
BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR);
else
BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD);
}
}
if (nvc0->surfaces_dirty[t]) {
BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
}
 
/* re-reference non-dirty surfaces */
mask = nvc0->surfaces_valid[t] & ~nvc0->surfaces_dirty[t];
while (mask) {
i = ffs(mask) - 1;
mask &= ~(1 << i);
 
sf = nv50_surface(nvc0->surfaces[t][i]);
res = nv04_resource(sf->base.texture);
 
if (sf->base.writable)
BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR);
else
BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD);
}
 
nvc0->surfaces_dirty[t] = 0;
}
 
 
/* Thankfully, textures with samplers follow the normal rules. */
static void
nve4_compute_validate_samplers(struct nvc0_context *nvc0)
{
boolean need_flush = nve4_validate_tsc(nvc0, 5);
if (need_flush) {
BEGIN_NVC0(nvc0->base.pushbuf, NVE4_COMPUTE(TSC_FLUSH), 1);
PUSH_DATA (nvc0->base.pushbuf, 0);
}
}
/* (Code duplicated at bottom for various non-convincing reasons.
* E.g. we might want to use the COMPUTE subchannel to upload TIC/TSC
* entries to avoid a subchannel switch.
* Same for texture cache flushes.
* Also, the bufctx differs, and more IFs in the 3D version looks ugly.)
*/
static void nve4_compute_validate_textures(struct nvc0_context *);
 
static void
nve4_compute_set_tex_handles(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
uint64_t address;
const unsigned s = nvc0_shader_stage(PIPE_SHADER_COMPUTE);
unsigned i, n;
uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s];
 
if (!dirty)
return;
i = ffs(dirty) - 1;
n = util_logbase2(dirty) + 1 - i;
assert(n);
 
address = nvc0->screen->parm->offset + NVE4_CP_INPUT_TEX(i);
 
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address);
PUSH_DATA (push, address);
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, n * 4);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + n);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, &nvc0->tex_handles[s][i], n);
 
BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
 
nvc0->textures_dirty[s] = 0;
nvc0->samplers_dirty[s] = 0;
}
 
 
static boolean
nve4_compute_state_validate(struct nvc0_context *nvc0)
{
if (!nvc0_compute_validate_program(nvc0))
return FALSE;
if (nvc0->dirty_cp & NVC0_NEW_CP_TEXTURES)
nve4_compute_validate_textures(nvc0);
if (nvc0->dirty_cp & NVC0_NEW_CP_SAMPLERS)
nve4_compute_validate_samplers(nvc0);
if (nvc0->dirty_cp & (NVC0_NEW_CP_TEXTURES | NVC0_NEW_CP_SAMPLERS))
nve4_compute_set_tex_handles(nvc0);
if (nvc0->dirty_cp & NVC0_NEW_CP_SURFACES)
nve4_compute_validate_surfaces(nvc0);
if (nvc0->dirty_cp & NVC0_NEW_CP_GLOBALS)
nvc0_validate_global_residents(nvc0,
nvc0->bufctx_cp, NVC0_BIND_CP_GLOBAL);
 
nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, FALSE);
 
nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx_cp);
if (unlikely(nouveau_pushbuf_validate(nvc0->base.pushbuf)))
return FALSE;
if (unlikely(nvc0->state.flushed))
nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, TRUE);
 
return TRUE;
}
 
 
static void
nve4_compute_upload_input(struct nvc0_context *nvc0, const void *input,
const uint *block_layout,
const uint *grid_layout)
{
struct nvc0_screen *screen = nvc0->screen;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_program *cp = nvc0->compprog;
 
if (cp->parm_size) {
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->parm->offset);
PUSH_DATA (push, screen->parm->offset);
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, cp->parm_size);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + (cp->parm_size / 4));
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, input, cp->parm_size / 4);
}
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_GRID_INFO(0));
PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_GRID_INFO(0));
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 7 * 4);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + 7);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, block_layout, 3);
PUSH_DATAp(push, grid_layout, 3);
PUSH_DATA (push, 0);
 
BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
}
 
static INLINE uint8_t
nve4_compute_derive_cache_split(struct nvc0_context *nvc0, uint32_t shared_size)
{
if (shared_size > (32 << 10))
return NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1;
if (shared_size > (16 << 10))
return NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1;
return NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1;
}
 
static void
nve4_compute_setup_launch_desc(struct nvc0_context *nvc0,
struct nve4_cp_launch_desc *desc,
uint32_t label,
const uint *block_layout,
const uint *grid_layout)
{
const struct nvc0_screen *screen = nvc0->screen;
const struct nvc0_program *cp = nvc0->compprog;
unsigned i;
 
nve4_cp_launch_desc_init_default(desc);
 
desc->entry = nvc0_program_symbol_offset(cp, label);
 
desc->griddim_x = grid_layout[0];
desc->griddim_y = grid_layout[1];
desc->griddim_z = grid_layout[2];
desc->blockdim_x = block_layout[0];
desc->blockdim_y = block_layout[1];
desc->blockdim_z = block_layout[2];
 
desc->shared_size = align(cp->cp.smem_size, 0x100);
desc->local_size_p = align(cp->cp.lmem_size, 0x10);
desc->local_size_n = 0;
desc->cstack_size = 0x800;
desc->cache_split = nve4_compute_derive_cache_split(nvc0, cp->cp.smem_size);
 
desc->gpr_alloc = cp->num_gprs;
desc->bar_alloc = cp->num_barriers;
 
for (i = 0; i < 7; ++i) {
const unsigned s = 5;
if (nvc0->constbuf[s][i].u.buf)
nve4_cp_launch_desc_set_ctx_cb(desc, i + 1, &nvc0->constbuf[s][i]);
}
nve4_cp_launch_desc_set_cb(desc, 0, screen->parm, 0, NVE4_CP_INPUT_SIZE);
}
 
static INLINE struct nve4_cp_launch_desc *
nve4_compute_alloc_launch_desc(struct nouveau_context *nv,
struct nouveau_bo **pbo, uint64_t *pgpuaddr)
{
uint8_t *ptr = nouveau_scratch_get(nv, 512, pgpuaddr, pbo);
if (!ptr)
return NULL;
if (*pgpuaddr & 255) {
unsigned adj = 256 - (*pgpuaddr & 255);
ptr += adj;
*pgpuaddr += adj;
}
return (struct nve4_cp_launch_desc *)ptr;
}
 
void
nve4_launch_grid(struct pipe_context *pipe,
const uint *block_layout, const uint *grid_layout,
uint32_t label,
const void *input)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nve4_cp_launch_desc *desc;
uint64_t desc_gpuaddr;
struct nouveau_bo *desc_bo;
int ret;
 
desc = nve4_compute_alloc_launch_desc(&nvc0->base, &desc_bo, &desc_gpuaddr);
if (!desc) {
ret = -1;
goto out;
}
BCTX_REFN_bo(nvc0->bufctx_cp, CP_DESC, NOUVEAU_BO_GART | NOUVEAU_BO_RD,
desc_bo);
 
ret = !nve4_compute_state_validate(nvc0);
if (ret)
goto out;
 
nve4_compute_setup_launch_desc(nvc0, desc, label, block_layout, grid_layout);
#ifdef DEBUG
if (debug_get_num_option("NV50_PROG_DEBUG", 0))
nve4_compute_dump_launch_desc(desc);
#endif
 
nve4_compute_upload_input(nvc0, input, block_layout, grid_layout);
 
/* upload descriptor and flush */
#if 0
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, desc_gpuaddr);
PUSH_DATA (push, desc_gpuaddr);
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 256);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + (256 / 4));
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x08 << 1));
PUSH_DATAp(push, (const uint32_t *)desc, 256 / 4);
BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB | NVE4_COMPUTE_FLUSH_CODE);
#endif
BEGIN_NVC0(push, NVE4_COMPUTE(LAUNCH_DESC_ADDRESS), 1);
PUSH_DATA (push, desc_gpuaddr >> 8);
BEGIN_NVC0(push, NVE4_COMPUTE(LAUNCH), 1);
PUSH_DATA (push, 0x3);
BEGIN_NVC0(push, SUBC_COMPUTE(NV50_GRAPH_SERIALIZE), 1);
PUSH_DATA (push, 0);
 
out:
if (ret)
NOUVEAU_ERR("Failed to launch grid !\n");
nouveau_scratch_done(&nvc0->base);
nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_DESC);
}
 
 
#define NVE4_TIC_ENTRY_INVALID 0x000fffff
 
static void
nve4_compute_validate_textures(struct nvc0_context *nvc0)
{
struct nouveau_bo *txc = nvc0->screen->txc;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
const unsigned s = 5;
unsigned i;
uint32_t commands[2][NVE4_CP_INPUT_TEX_MAX];
unsigned n[2] = { 0, 0 };
 
for (i = 0; i < nvc0->num_textures[s]; ++i) {
struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
struct nv04_resource *res;
const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i));
 
if (!tic) {
nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
continue;
}
res = nv04_resource(tic->pipe.texture);
 
if (tic->id < 0) {
tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
 
PUSH_SPACE(push, 16);
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, txc->offset + (tic->id * 32));
PUSH_DATA (push, txc->offset + (tic->id * 32));
BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 32);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 9);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, &tic->tic[0], 8);
 
commands[0][n[0]++] = (tic->id << 4) | 1;
} else
if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
commands[1][n[1]++] = (tic->id << 4) | 1;
}
nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
 
res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
 
nvc0->tex_handles[s][i] &= ~NVE4_TIC_ENTRY_INVALID;
nvc0->tex_handles[s][i] |= tic->id;
if (dirty)
BCTX_REFN(nvc0->bufctx_cp, CP_TEX(i), res, RD);
}
for (; i < nvc0->state.num_textures[s]; ++i)
nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
 
if (n[0]) {
BEGIN_NIC0(push, NVE4_COMPUTE(TIC_FLUSH), n[0]);
PUSH_DATAp(push, commands[0], n[0]);
}
if (n[1]) {
BEGIN_NIC0(push, NVE4_COMPUTE(TEX_CACHE_CTL), n[1]);
PUSH_DATAp(push, commands[1], n[1]);
}
 
nvc0->state.num_textures[s] = nvc0->num_textures[s];
}
 
 
#ifdef DEBUG
static const char *nve4_cache_split_name(unsigned value)
{
switch (value) {
case NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1: return "16K_SHARED_48K_L1";
case NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1: return "32K_SHARED_32K_L1";
case NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1: return "48K_SHARED_16K_L1";
default:
return "(invalid)";
}
}
 
static void
nve4_compute_dump_launch_desc(const struct nve4_cp_launch_desc *desc)
{
const uint32_t *data = (const uint32_t *)desc;
unsigned i;
boolean zero = FALSE;
 
debug_printf("COMPUTE LAUNCH DESCRIPTOR:\n");
 
for (i = 0; i < sizeof(*desc); i += 4) {
if (data[i / 4]) {
debug_printf("[%x]: 0x%08x\n", i, data[i / 4]);
zero = FALSE;
} else
if (!zero) {
debug_printf("...\n");
zero = TRUE;
}
}
 
debug_printf("entry = 0x%x\n", desc->entry);
debug_printf("grid dimensions = %ux%ux%u\n",
desc->griddim_x, desc->griddim_y, desc->griddim_z);
debug_printf("block dimensions = %ux%ux%u\n",
desc->blockdim_x, desc->blockdim_y, desc->blockdim_z);
debug_printf("s[] size: 0x%x\n", desc->shared_size);
debug_printf("l[] size: -0x%x / +0x%x\n",
desc->local_size_n, desc->local_size_p);
debug_printf("stack size: 0x%x\n", desc->cstack_size);
debug_printf("barrier count: %u\n", desc->bar_alloc);
debug_printf("$r count: %u\n", desc->gpr_alloc);
debug_printf("cache split: %s\n", nve4_cache_split_name(desc->cache_split));
 
for (i = 0; i < 8; ++i) {
uint64_t address;
uint32_t size = desc->cb[i].size;
boolean valid = !!(desc->cb_mask & (1 << i));
 
address = ((uint64_t)desc->cb[i].address_h << 32) | desc->cb[i].address_l;
 
if (!valid && !address && !size)
continue;
debug_printf("CB[%u]: address = 0x%"PRIx64", size 0x%x%s\n",
i, address, size, valid ? "" : " (invalid)");
}
}
#endif
 
#ifdef NOUVEAU_NVE4_MP_TRAP_HANDLER
static void
nve4_compute_trap_info(struct nvc0_context *nvc0)
{
struct nvc0_screen *screen = nvc0->screen;
struct nouveau_bo *bo = screen->parm;
int ret, i;
volatile struct nve4_mp_trap_info *info;
uint8_t *map;
 
ret = nouveau_bo_map(bo, NOUVEAU_BO_RDWR, nvc0->base.client);
if (ret)
return;
map = (uint8_t *)bo->map;
info = (volatile struct nve4_mp_trap_info *)(map + NVE4_CP_PARAM_TRAP_INFO);
 
if (info->lock) {
debug_printf("trapstat = %08x\n", info->trapstat);
debug_printf("warperr = %08x\n", info->warperr);
debug_printf("PC = %x\n", info->pc);
debug_printf("tid = %u %u %u\n",
info->tid[0], info->tid[1], info->tid[2]);
debug_printf("ctaid = %u %u %u\n",
info->ctaid[0], info->ctaid[1], info->ctaid[2]);
for (i = 0; i <= 63; ++i)
debug_printf("$r%i = %08x\n", i, info->r[i]);
for (i = 0; i <= 6; ++i)
debug_printf("$p%i = %i\n", i, (info->flags >> i) & 1);
debug_printf("$c = %x\n", info->flags >> 12);
}
info->lock = 0;
}
#endif