0,0 → 1,500 |
/* |
* Mesa 3-D graphics library |
* |
* Copyright (C) 2012-2013 LunarG, Inc. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
* DEALINGS IN THE SOFTWARE. |
* |
* Authors: |
* Chia-I Wu <olv@lunarg.com> |
*/ |
|
#ifndef ILO_RENDER_GEN_H |
#define ILO_RENDER_GEN_H |
|
#include "core/ilo_builder.h" |
#include "core/ilo_builder_3d.h" |
#include "core/ilo_builder_render.h" |
|
#include "ilo_common.h" |
#include "ilo_state.h" |
#include "ilo_render.h" |
|
struct ilo_bo; |
struct ilo_blitter; |
struct ilo_render; |
struct ilo_state_vector; |
|
/** |
* Render Engine. |
*/ |
struct ilo_render { |
const struct ilo_dev *dev; |
struct ilo_builder *builder; |
|
struct intel_bo *workaround_bo; |
|
uint32_t sample_pattern_1x; |
uint32_t sample_pattern_2x; |
uint32_t sample_pattern_4x; |
uint32_t sample_pattern_8x[2]; |
uint32_t sample_pattern_16x[4]; |
|
bool hw_ctx_changed; |
|
/* |
* Any state that involves resources needs to be re-emitted when the |
* batch bo changed. This is because we do not pin the resources and |
* their offsets (or existence) may change between batch buffers. |
*/ |
bool batch_bo_changed; |
bool state_bo_changed; |
bool instruction_bo_changed; |
|
/** |
* HW states. |
*/ |
struct ilo_render_state { |
/* |
* When a WA is needed before some command, we always emit the WA right |
* before the command. Knowing what have already been done since last |
* 3DPRIMITIVE allows us to skip some WAs. |
*/ |
uint32_t current_pipe_control_dw1; |
|
/* |
* When a WA is needed after some command, we may have the WA follow the |
* command immediately or defer it. If this is non-zero, a PIPE_CONTROL |
* will be emitted before 3DPRIMITIVE. |
*/ |
uint32_t deferred_pipe_control_dw1; |
|
bool primitive_restart; |
int reduced_prim; |
int so_max_vertices; |
|
uint32_t SF_VIEWPORT; |
uint32_t CLIP_VIEWPORT; |
uint32_t SF_CLIP_VIEWPORT; /* GEN7+ */ |
uint32_t CC_VIEWPORT; |
|
uint32_t COLOR_CALC_STATE; |
uint32_t BLEND_STATE; |
uint32_t DEPTH_STENCIL_STATE; |
|
uint32_t SCISSOR_RECT; |
|
struct { |
uint32_t BINDING_TABLE_STATE; |
uint32_t SURFACE_STATE[ILO_MAX_SURFACES]; |
uint32_t SAMPLER_STATE; |
uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS]; |
uint32_t PUSH_CONSTANT_BUFFER; |
int PUSH_CONSTANT_BUFFER_size; |
} vs; |
|
struct { |
uint32_t BINDING_TABLE_STATE; |
uint32_t SURFACE_STATE[ILO_MAX_SURFACES]; |
bool active; |
} gs; |
|
struct { |
uint32_t BINDING_TABLE_STATE; |
uint32_t SURFACE_STATE[ILO_MAX_SURFACES]; |
uint32_t SAMPLER_STATE; |
uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS]; |
uint32_t PUSH_CONSTANT_BUFFER; |
int PUSH_CONSTANT_BUFFER_size; |
} wm; |
|
struct { |
uint32_t BINDING_TABLE_STATE; |
uint32_t SURFACE_STATE[ILO_MAX_SURFACES]; |
uint32_t SAMPLER_STATE; |
uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS]; |
uint32_t PUSH_CONSTANT_BUFFER; |
int PUSH_CONSTANT_BUFFER_size; |
} cs; |
} state; |
}; |
|
struct ilo_render_draw_session { |
uint32_t pipe_dirty; |
|
/* commands */ |
int reduced_prim; |
|
bool prim_changed; |
bool primitive_restart_changed; |
|
/* dynamic states */ |
bool viewport_changed; |
bool scissor_changed; |
|
bool cc_changed; |
bool dsa_changed; |
bool blend_changed; |
|
bool sampler_vs_changed; |
bool sampler_gs_changed; |
bool sampler_fs_changed; |
|
bool pcb_vs_changed; |
bool pcb_gs_changed; |
bool pcb_fs_changed; |
|
/* surface states */ |
bool binding_table_vs_changed; |
bool binding_table_gs_changed; |
bool binding_table_fs_changed; |
}; |
|
struct ilo_render_rectlist_session { |
uint32_t vb_start; |
uint32_t vb_end; |
}; |
|
struct ilo_render_launch_grid_session { |
const unsigned *thread_group_offset; |
const unsigned *thread_group_dim; |
unsigned thread_group_size; |
const struct pipe_constant_buffer *input; |
uint32_t pc; |
|
uint32_t idrt; |
int idrt_size; |
}; |
|
int |
ilo_render_get_draw_commands_len_gen6(const struct ilo_render *render, |
const struct ilo_state_vector *vec); |
|
int |
ilo_render_get_draw_commands_len_gen7(const struct ilo_render *render, |
const struct ilo_state_vector *vec); |
|
int |
ilo_render_get_draw_commands_len_gen8(const struct ilo_render *render, |
const struct ilo_state_vector *vec); |
|
static inline int |
ilo_render_get_draw_commands_len(const struct ilo_render *render, |
const struct ilo_state_vector *vec) |
{ |
if (ilo_dev_gen(render->dev) >= ILO_GEN(8)) |
return ilo_render_get_draw_commands_len_gen8(render, vec); |
else if (ilo_dev_gen(render->dev) >= ILO_GEN(7)) |
return ilo_render_get_draw_commands_len_gen7(render, vec); |
else |
return ilo_render_get_draw_commands_len_gen6(render, vec); |
} |
|
void |
ilo_render_emit_draw_commands_gen6(struct ilo_render *render, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
ilo_render_emit_draw_commands_gen7(struct ilo_render *render, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
ilo_render_emit_draw_commands_gen8(struct ilo_render *render, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
static inline void |
ilo_render_emit_draw_commands(struct ilo_render *render, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session) |
{ |
const unsigned batch_used = ilo_builder_batch_used(render->builder); |
|
if (ilo_dev_gen(render->dev) >= ILO_GEN(8)) |
ilo_render_emit_draw_commands_gen8(render, vec, session); |
else if (ilo_dev_gen(render->dev) >= ILO_GEN(7)) |
ilo_render_emit_draw_commands_gen7(render, vec, session); |
else |
ilo_render_emit_draw_commands_gen6(render, vec, session); |
|
assert(ilo_builder_batch_used(render->builder) <= batch_used + |
ilo_render_get_draw_commands_len(render, vec)); |
} |
|
int |
ilo_render_get_rectlist_commands_len_gen6(const struct ilo_render *render, |
const struct ilo_blitter *blitter); |
|
int |
ilo_render_get_rectlist_commands_len_gen8(const struct ilo_render *render, |
const struct ilo_blitter *blitter); |
|
static inline int |
ilo_render_get_rectlist_commands_len(const struct ilo_render *render, |
const struct ilo_blitter *blitter) |
{ |
if (ilo_dev_gen(render->dev) >= ILO_GEN(8)) |
return ilo_render_get_rectlist_commands_len_gen8(render, blitter); |
else |
return ilo_render_get_rectlist_commands_len_gen6(render, blitter); |
} |
|
void |
ilo_render_emit_rectlist_commands_gen6(struct ilo_render *r, |
const struct ilo_blitter *blitter, |
const struct ilo_render_rectlist_session *session); |
|
void |
ilo_render_emit_rectlist_commands_gen7(struct ilo_render *r, |
const struct ilo_blitter *blitter, |
const struct ilo_render_rectlist_session *session); |
|
void |
ilo_render_emit_rectlist_commands_gen8(struct ilo_render *r, |
const struct ilo_blitter *blitter, |
const struct ilo_render_rectlist_session *session); |
|
static inline void |
ilo_render_emit_rectlist_commands(struct ilo_render *render, |
const struct ilo_blitter *blitter, |
const struct ilo_render_rectlist_session *session) |
{ |
const unsigned batch_used = ilo_builder_batch_used(render->builder); |
|
if (ilo_dev_gen(render->dev) >= ILO_GEN(8)) |
ilo_render_emit_rectlist_commands_gen8(render, blitter, session); |
else if (ilo_dev_gen(render->dev) >= ILO_GEN(7)) |
ilo_render_emit_rectlist_commands_gen7(render, blitter, session); |
else |
ilo_render_emit_rectlist_commands_gen6(render, blitter, session); |
|
assert(ilo_builder_batch_used(render->builder) <= batch_used + |
ilo_render_get_rectlist_commands_len(render, blitter)); |
} |
|
int |
ilo_render_get_launch_grid_commands_len(const struct ilo_render *render, |
const struct ilo_state_vector *vec); |
|
void |
ilo_render_emit_launch_grid_commands(struct ilo_render *render, |
const struct ilo_state_vector *vec, |
const struct ilo_render_launch_grid_session *session); |
|
int |
ilo_render_get_draw_dynamic_states_len(const struct ilo_render *render, |
const struct ilo_state_vector *vec); |
|
void |
ilo_render_emit_draw_dynamic_states(struct ilo_render *render, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
int |
ilo_render_get_rectlist_dynamic_states_len(const struct ilo_render *render, |
const struct ilo_blitter *blitter); |
|
void |
ilo_render_emit_rectlist_dynamic_states(struct ilo_render *render, |
const struct ilo_blitter *blitter, |
struct ilo_render_rectlist_session *session); |
|
int |
ilo_render_get_launch_grid_dynamic_states_len(const struct ilo_render *render, |
const struct ilo_state_vector *vec); |
|
void |
ilo_render_emit_launch_grid_dynamic_states(struct ilo_render *render, |
const struct ilo_state_vector *vec, |
struct ilo_render_launch_grid_session *session); |
|
int |
ilo_render_get_draw_surface_states_len(const struct ilo_render *render, |
const struct ilo_state_vector *vec); |
|
void |
ilo_render_emit_draw_surface_states(struct ilo_render *render, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
int |
ilo_render_get_launch_grid_surface_states_len(const struct ilo_render *render, |
const struct ilo_state_vector *vec); |
|
void |
ilo_render_emit_launch_grid_surface_states(struct ilo_render *render, |
const struct ilo_state_vector *vec, |
struct ilo_render_launch_grid_session *session); |
|
/** |
* A convenient wrapper for gen6_PIPE_CONTROL(). This should be enough for |
* our needs everywhere except for queries. |
*/ |
static inline void |
ilo_render_pipe_control(struct ilo_render *r, uint32_t dw1) |
{ |
const uint32_t write_mask = (dw1 & GEN6_PIPE_CONTROL_WRITE__MASK); |
struct intel_bo *bo = (write_mask) ? r->workaround_bo : NULL; |
|
ILO_DEV_ASSERT(r->dev, 6, 8); |
|
if (write_mask) |
assert(write_mask == GEN6_PIPE_CONTROL_WRITE_IMM); |
|
if (dw1 & GEN6_PIPE_CONTROL_CS_STALL) { |
/* CS stall cannot be set alone */ |
const uint32_t mask = GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH | |
GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH | |
GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL | |
GEN6_PIPE_CONTROL_DEPTH_STALL | |
GEN6_PIPE_CONTROL_WRITE__MASK; |
if (!(dw1 & mask)) |
dw1 |= GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL; |
} |
|
gen6_PIPE_CONTROL(r->builder, dw1, bo, 0, 0); |
|
r->state.current_pipe_control_dw1 |= dw1; |
r->state.deferred_pipe_control_dw1 &= ~dw1; |
} |
|
/** |
* A convenient wrapper for gen{6,7}_3DPRIMITIVE(). |
*/ |
static inline void |
ilo_render_3dprimitive(struct ilo_render *r, |
const struct pipe_draw_info *info, |
const struct ilo_ib_state *ib) |
{ |
ILO_DEV_ASSERT(r->dev, 6, 8); |
|
if (r->state.deferred_pipe_control_dw1) |
ilo_render_pipe_control(r, r->state.deferred_pipe_control_dw1); |
|
/* 3DPRIMITIVE */ |
if (ilo_dev_gen(r->dev) >= ILO_GEN(7)) |
gen7_3DPRIMITIVE(r->builder, info, ib); |
else |
gen6_3DPRIMITIVE(r->builder, info, ib); |
|
r->state.current_pipe_control_dw1 = 0; |
assert(!r->state.deferred_pipe_control_dw1); |
} |
|
void |
gen6_wa_pre_pipe_control(struct ilo_render *r, uint32_t dw1); |
|
void |
gen6_draw_common_select(struct ilo_render *r, |
const struct ilo_state_vector *ilo, |
struct ilo_render_draw_session *session); |
|
void |
gen6_draw_common_sip(struct ilo_render *r, |
const struct ilo_state_vector *ilo, |
struct ilo_render_draw_session *session); |
|
void |
gen6_draw_common_base_address(struct ilo_render *r, |
const struct ilo_state_vector *ilo, |
struct ilo_render_draw_session *session); |
|
void |
gen6_draw_vf(struct ilo_render *r, |
const struct ilo_state_vector *ilo, |
struct ilo_render_draw_session *session); |
|
void |
gen6_draw_vf_statistics(struct ilo_render *r, |
const struct ilo_state_vector *ilo, |
struct ilo_render_draw_session *session); |
|
void |
gen6_draw_vs(struct ilo_render *r, |
const struct ilo_state_vector *ilo, |
struct ilo_render_draw_session *session); |
|
void |
gen6_draw_clip(struct ilo_render *r, |
const struct ilo_state_vector *ilo, |
struct ilo_render_draw_session *session); |
|
void |
gen6_draw_sf_rect(struct ilo_render *r, |
const struct ilo_state_vector *ilo, |
struct ilo_render_draw_session *session); |
|
void |
gen6_draw_wm_raster(struct ilo_render *r, |
const struct ilo_state_vector *ilo, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_common_pcb_alloc(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_common_pointers_1(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_common_urb(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_common_pointers_2(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_vs(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_ds(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_te(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_hs(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_gs(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
void |
gen7_draw_sol(struct ilo_render *r, |
const struct ilo_state_vector *vec, |
struct ilo_render_draw_session *session); |
|
#endif /* ILO_RENDER_GEN_H */ |