0,0 → 1,932 |
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ |
|
/* |
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org> |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
* SOFTWARE. |
* |
* Authors: |
* Rob Clark <robclark@freedesktop.org> |
*/ |
|
#include "pipe/p_state.h" |
#include "util/u_string.h" |
#include "util/u_memory.h" |
#include "util/u_helpers.h" |
#include "util/u_format.h" |
|
#include "freedreno_resource.h" |
|
#include "fd3_emit.h" |
#include "fd3_blend.h" |
#include "fd3_context.h" |
#include "fd3_program.h" |
#include "fd3_rasterizer.h" |
#include "fd3_texture.h" |
#include "fd3_format.h" |
#include "fd3_zsa.h" |
|
/* regid: base const register |
* prsc or dwords: buffer containing constant values |
* sizedwords: size of const value buffer |
*/ |
void |
fd3_emit_constant(struct fd_ringbuffer *ring, |
enum adreno_state_block sb, |
uint32_t regid, uint32_t offset, uint32_t sizedwords, |
const uint32_t *dwords, struct pipe_resource *prsc) |
{ |
uint32_t i, sz; |
enum adreno_state_src src; |
|
if (prsc) { |
sz = 0; |
src = SS_INDIRECT; |
} else { |
sz = sizedwords; |
src = SS_DIRECT; |
} |
|
OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz); |
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/2) | |
CP_LOAD_STATE_0_STATE_SRC(src) | |
CP_LOAD_STATE_0_STATE_BLOCK(sb) | |
CP_LOAD_STATE_0_NUM_UNIT(sizedwords/2)); |
if (prsc) { |
struct fd_bo *bo = fd_resource(prsc)->bo; |
OUT_RELOC(ring, bo, offset, |
CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0); |
} else { |
OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) | |
CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS)); |
dwords = (uint32_t *)&((uint8_t *)dwords)[offset]; |
} |
for (i = 0; i < sz; i++) { |
OUT_RING(ring, dwords[i]); |
} |
} |
|
static void |
emit_constants(struct fd_ringbuffer *ring, |
enum adreno_state_block sb, |
struct fd_constbuf_stateobj *constbuf, |
struct ir3_shader_variant *shader, |
bool emit_immediates) |
{ |
uint32_t enabled_mask = constbuf->enabled_mask; |
uint32_t max_const; |
int i; |
|
// XXX TODO only emit dirty consts.. but we need to keep track if |
// they are clobbered by a clear, gmem2mem, or mem2gmem.. |
constbuf->dirty_mask = enabled_mask; |
|
/* in particular, with binning shader we may end up with unused |
* consts, ie. we could end up w/ constlen that is smaller |
* than first_immediate. In that case truncate the user consts |
* early to avoid HLSQ lockup caused by writing too many consts |
*/ |
max_const = MIN2(shader->first_driver_param, shader->constlen); |
|
/* emit user constants: */ |
if (enabled_mask & 1) { |
const unsigned index = 0; |
struct pipe_constant_buffer *cb = &constbuf->cb[index]; |
unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */ |
|
// I expect that size should be a multiple of vec4's: |
assert(size == align(size, 4)); |
|
/* and even if the start of the const buffer is before |
* first_immediate, the end may not be: |
*/ |
size = MIN2(size, 4 * max_const); |
|
if (size && constbuf->dirty_mask & (1 << index)) { |
fd3_emit_constant(ring, sb, 0, |
cb->buffer_offset, size, |
cb->user_buffer, cb->buffer); |
constbuf->dirty_mask &= ~(1 << index); |
} |
|
enabled_mask &= ~(1 << index); |
} |
|
if (shader->constlen > shader->first_driver_param) { |
uint32_t params = MIN2(4, shader->constlen - shader->first_driver_param); |
/* emit ubos: */ |
OUT_PKT3(ring, CP_LOAD_STATE, 2 + params * 4); |
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(shader->first_driver_param * 2) | |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
CP_LOAD_STATE_0_STATE_BLOCK(sb) | |
CP_LOAD_STATE_0_NUM_UNIT(params * 2)); |
OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) | |
CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS)); |
|
for (i = 1; i <= params * 4; i++) { |
struct pipe_constant_buffer *cb = &constbuf->cb[i]; |
assert(!cb->user_buffer); |
if ((enabled_mask & (1 << i)) && cb->buffer) |
OUT_RELOC(ring, fd_resource(cb->buffer)->bo, cb->buffer_offset, 0, 0); |
else |
OUT_RING(ring, 0xbad00000 | ((i - 1) << 16)); |
} |
} |
|
/* emit shader immediates: */ |
if (shader && emit_immediates) { |
int size = shader->immediates_count; |
uint32_t base = shader->first_immediate; |
|
/* truncate size to avoid writing constants that shader |
* does not use: |
*/ |
size = MIN2(size + base, shader->constlen) - base; |
|
/* convert out of vec4: */ |
base *= 4; |
size *= 4; |
|
if (size > 0) { |
fd3_emit_constant(ring, sb, base, |
0, size, shader->immediates[0].val, NULL); |
} |
} |
} |
|
#define VERT_TEX_OFF 0 |
#define FRAG_TEX_OFF 16 |
#define BASETABLE_SZ A3XX_MAX_MIP_LEVELS |
|
static void |
emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, |
enum adreno_state_block sb, struct fd_texture_stateobj *tex) |
{ |
static const unsigned tex_off[] = { |
[SB_VERT_TEX] = VERT_TEX_OFF, |
[SB_FRAG_TEX] = FRAG_TEX_OFF, |
}; |
static const enum adreno_state_block mipaddr[] = { |
[SB_VERT_TEX] = SB_VERT_MIPADDR, |
[SB_FRAG_TEX] = SB_FRAG_MIPADDR, |
}; |
static const uint32_t bcolor_reg[] = { |
[SB_VERT_TEX] = REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR, |
[SB_FRAG_TEX] = REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR, |
}; |
struct fd3_context *fd3_ctx = fd3_context(ctx); |
unsigned i, j, off; |
void *ptr; |
|
u_upload_alloc(fd3_ctx->border_color_uploader, |
0, 2 * PIPE_MAX_SAMPLERS * BORDERCOLOR_SIZE, &off, |
&fd3_ctx->border_color_buf, |
&ptr); |
|
if (tex->num_samplers > 0) { |
/* output sampler state: */ |
OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * tex->num_samplers)); |
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) | |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
CP_LOAD_STATE_0_STATE_BLOCK(sb) | |
CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers)); |
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) | |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
for (i = 0; i < tex->num_samplers; i++) { |
static const struct fd3_sampler_stateobj dummy_sampler = {}; |
const struct fd3_sampler_stateobj *sampler = tex->samplers[i] ? |
fd3_sampler_stateobj(tex->samplers[i]) : |
&dummy_sampler; |
uint16_t *bcolor = (uint16_t *)((uint8_t *)ptr + |
(BORDERCOLOR_SIZE * tex_off[sb]) + |
(BORDERCOLOR_SIZE * i)); |
uint32_t *bcolor32 = (uint32_t *)&bcolor[16]; |
|
/* |
* XXX HACK ALERT XXX |
* |
* The border colors need to be swizzled in a particular |
* format-dependent order. Even though samplers don't know about |
* formats, we can assume that with a GL state tracker, there's a |
* 1:1 correspondence between sampler and texture. Take advantage |
* of that knowledge. |
*/ |
if (i < tex->num_textures && tex->textures[i]) { |
const struct util_format_description *desc = |
util_format_description(tex->textures[i]->format); |
for (j = 0; j < 4; j++) { |
if (desc->swizzle[j] >= 4) |
continue; |
|
const struct util_format_channel_description *chan = |
&desc->channel[desc->swizzle[j]]; |
int size = chan->size; |
|
/* The Z16 texture format we use seems to look in the |
* 32-bit border color slots |
*/ |
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) |
size = 32; |
|
/* Formats like R11G11B10 or RGB9_E5 don't specify |
* per-channel sizes properly. |
*/ |
if (desc->layout == UTIL_FORMAT_LAYOUT_OTHER) |
size = 16; |
|
if (chan->pure_integer && size > 16) |
bcolor32[desc->swizzle[j] + 4] = |
sampler->base.border_color.i[j]; |
else if (size > 16) |
bcolor32[desc->swizzle[j]] = |
fui(sampler->base.border_color.f[j]); |
else if (chan->pure_integer) |
bcolor[desc->swizzle[j] + 8] = |
sampler->base.border_color.i[j]; |
else |
bcolor[desc->swizzle[j]] = |
util_float_to_half(sampler->base.border_color.f[j]); |
} |
} |
|
OUT_RING(ring, sampler->texsamp0); |
OUT_RING(ring, sampler->texsamp1); |
} |
} |
|
if (tex->num_textures > 0) { |
/* emit texture state: */ |
OUT_PKT3(ring, CP_LOAD_STATE, 2 + (4 * tex->num_textures)); |
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) | |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
CP_LOAD_STATE_0_STATE_BLOCK(sb) | |
CP_LOAD_STATE_0_NUM_UNIT(tex->num_textures)); |
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
for (i = 0; i < tex->num_textures; i++) { |
static const struct fd3_pipe_sampler_view dummy_view = {}; |
const struct fd3_pipe_sampler_view *view = tex->textures[i] ? |
fd3_pipe_sampler_view(tex->textures[i]) : |
&dummy_view; |
OUT_RING(ring, view->texconst0); |
OUT_RING(ring, view->texconst1); |
OUT_RING(ring, view->texconst2 | |
A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i)); |
OUT_RING(ring, view->texconst3); |
} |
|
/* emit mipaddrs: */ |
OUT_PKT3(ring, CP_LOAD_STATE, 2 + (BASETABLE_SZ * tex->num_textures)); |
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * tex_off[sb]) | |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
CP_LOAD_STATE_0_STATE_BLOCK(mipaddr[sb]) | |
CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * tex->num_textures)); |
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
for (i = 0; i < tex->num_textures; i++) { |
static const struct fd3_pipe_sampler_view dummy_view = { |
.base.u.tex.first_level = 1, |
}; |
const struct fd3_pipe_sampler_view *view = tex->textures[i] ? |
fd3_pipe_sampler_view(tex->textures[i]) : |
&dummy_view; |
struct fd_resource *rsc = fd_resource(view->base.texture); |
unsigned start = view->base.u.tex.first_level; |
unsigned end = view->base.u.tex.last_level; |
|
for (j = 0; j < (end - start + 1); j++) { |
struct fd_resource_slice *slice = |
fd_resource_slice(rsc, j + start); |
OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0); |
} |
|
/* pad the remaining entries w/ null: */ |
for (; j < BASETABLE_SZ; j++) { |
OUT_RING(ring, 0x00000000); |
} |
} |
} |
|
OUT_PKT0(ring, bcolor_reg[sb], 1); |
OUT_RELOC(ring, fd_resource(fd3_ctx->border_color_buf)->bo, off, 0, 0); |
|
u_upload_unmap(fd3_ctx->border_color_uploader); |
} |
|
/* emit texture state for mem->gmem restore operation.. eventually it would |
* be good to get rid of this and use normal CSO/etc state for more of these |
* special cases, but for now the compiler is not sufficient.. |
* |
* Also, for using normal state, not quite sure how to handle the special |
* case format (fd3_gmem_restore_format()) stuff for restoring depth/stencil. |
*/ |
void |
fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring, |
struct pipe_surface **psurf, |
int bufs) |
{ |
int i, j; |
|
/* output sampler state: */ |
OUT_PKT3(ring, CP_LOAD_STATE, 2 + 2 * bufs); |
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) | |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) | |
CP_LOAD_STATE_0_NUM_UNIT(bufs)); |
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) | |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
for (i = 0; i < bufs; i++) { |
OUT_RING(ring, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST) | |
A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST) | |
A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE) | |
A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE) | |
A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT)); |
OUT_RING(ring, 0x00000000); |
} |
|
/* emit texture state: */ |
OUT_PKT3(ring, CP_LOAD_STATE, 2 + 4 * bufs); |
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) | |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) | |
CP_LOAD_STATE_0_NUM_UNIT(bufs)); |
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
for (i = 0; i < bufs; i++) { |
if (!psurf[i]) { |
OUT_RING(ring, A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) | |
A3XX_TEX_CONST_0_SWIZ_X(A3XX_TEX_ONE) | |
A3XX_TEX_CONST_0_SWIZ_Y(A3XX_TEX_ONE) | |
A3XX_TEX_CONST_0_SWIZ_Z(A3XX_TEX_ONE) | |
A3XX_TEX_CONST_0_SWIZ_W(A3XX_TEX_ONE)); |
OUT_RING(ring, 0x00000000); |
OUT_RING(ring, A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i)); |
OUT_RING(ring, 0x00000000); |
continue; |
} |
|
struct fd_resource *rsc = fd_resource(psurf[i]->texture); |
enum pipe_format format = fd3_gmem_restore_format(psurf[i]->format); |
/* The restore blit_zs shader expects stencil in sampler 0, and depth |
* in sampler 1 |
*/ |
if (rsc->stencil && i == 0) { |
rsc = rsc->stencil; |
format = fd3_gmem_restore_format(rsc->base.b.format); |
} |
|
unsigned lvl = psurf[i]->u.tex.level; |
struct fd_resource_slice *slice = fd_resource_slice(rsc, lvl); |
|
debug_assert(psurf[i]->u.tex.first_layer == psurf[i]->u.tex.last_layer); |
|
OUT_RING(ring, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(format)) | |
A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) | |
fd3_tex_swiz(format, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN, |
PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_ALPHA)); |
OUT_RING(ring, A3XX_TEX_CONST_1_FETCHSIZE(TFETCH_DISABLE) | |
A3XX_TEX_CONST_1_WIDTH(psurf[i]->width) | |
A3XX_TEX_CONST_1_HEIGHT(psurf[i]->height)); |
OUT_RING(ring, A3XX_TEX_CONST_2_PITCH(slice->pitch * rsc->cpp) | |
A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i)); |
OUT_RING(ring, 0x00000000); |
} |
|
/* emit mipaddrs: */ |
OUT_PKT3(ring, CP_LOAD_STATE, 2 + BASETABLE_SZ * bufs); |
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * FRAG_TEX_OFF) | |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR) | |
CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * bufs)); |
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
for (i = 0; i < bufs; i++) { |
if (psurf[i]) { |
struct fd_resource *rsc = fd_resource(psurf[i]->texture); |
/* Matches above logic for blit_zs shader */ |
if (rsc->stencil && i == 0) |
rsc = rsc->stencil; |
unsigned lvl = psurf[i]->u.tex.level; |
uint32_t offset = fd_resource_offset(rsc, lvl, psurf[i]->u.tex.first_layer); |
OUT_RELOC(ring, rsc->bo, offset, 0, 0); |
} else { |
OUT_RING(ring, 0x00000000); |
} |
|
/* pad the remaining entries w/ null: */ |
for (j = 1; j < BASETABLE_SZ; j++) { |
OUT_RING(ring, 0x00000000); |
} |
} |
} |
|
void |
fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit) |
{ |
int32_t i, j, last = -1; |
uint32_t total_in = 0; |
const struct fd_vertex_state *vtx = emit->vtx; |
struct ir3_shader_variant *vp = fd3_emit_get_vp(emit); |
unsigned vertex_regid = regid(63, 0), instance_regid = regid(63, 0); |
|
for (i = 0; i < vp->inputs_count; i++) { |
uint8_t semantic = sem2name(vp->inputs[i].semantic); |
if (semantic == TGSI_SEMANTIC_VERTEXID_NOBASE) |
vertex_regid = vp->inputs[i].regid; |
else if (semantic == TGSI_SEMANTIC_INSTANCEID) |
instance_regid = vp->inputs[i].regid; |
else if (i < vtx->vtx->num_elements && vp->inputs[i].compmask) |
last = i; |
} |
|
/* hw doesn't like to be configured for zero vbo's, it seems: */ |
if (vtx->vtx->num_elements == 0 && |
vertex_regid == regid(63, 0) && |
instance_regid == regid(63, 0)) |
return; |
|
for (i = 0, j = 0; i <= last; i++) { |
assert(sem2name(vp->inputs[i].semantic) == 0); |
if (vp->inputs[i].compmask) { |
struct pipe_vertex_element *elem = &vtx->vtx->pipe[i]; |
const struct pipe_vertex_buffer *vb = |
&vtx->vertexbuf.vb[elem->vertex_buffer_index]; |
struct fd_resource *rsc = fd_resource(vb->buffer); |
enum pipe_format pfmt = elem->src_format; |
enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(pfmt); |
bool switchnext = (i != last) || |
vertex_regid != regid(63, 0) || |
instance_regid != regid(63, 0); |
bool isint = util_format_is_pure_integer(pfmt); |
uint32_t fs = util_format_get_blocksize(pfmt); |
|
debug_assert(fmt != ~0); |
|
OUT_PKT0(ring, REG_A3XX_VFD_FETCH(j), 2); |
OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) | |
A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) | |
COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) | |
A3XX_VFD_FETCH_INSTR_0_INDEXCODE(j) | |
COND(elem->instance_divisor, A3XX_VFD_FETCH_INSTR_0_INSTANCED) | |
A3XX_VFD_FETCH_INSTR_0_STEPRATE(MAX2(1, elem->instance_divisor))); |
OUT_RELOC(ring, rsc->bo, vb->buffer_offset + elem->src_offset, 0, 0); |
|
OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(j), 1); |
OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL | |
A3XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) | |
A3XX_VFD_DECODE_INSTR_FORMAT(fmt) | |
A3XX_VFD_DECODE_INSTR_SWAP(fd3_pipe2swap(pfmt)) | |
A3XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) | |
A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs) | |
A3XX_VFD_DECODE_INSTR_LASTCOMPVALID | |
COND(isint, A3XX_VFD_DECODE_INSTR_INT) | |
COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT)); |
|
total_in += vp->inputs[i].ncomp; |
j++; |
} |
} |
|
OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2); |
OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) | |
A3XX_VFD_CONTROL_0_PACKETSIZE(2) | |
A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) | |
A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j)); |
OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX |
A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) | |
A3XX_VFD_CONTROL_1_REGID4INST(instance_regid)); |
} |
|
void |
fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, |
struct fd3_emit *emit) |
{ |
struct ir3_shader_variant *vp = fd3_emit_get_vp(emit); |
struct ir3_shader_variant *fp = fd3_emit_get_fp(emit); |
uint32_t dirty = emit->dirty; |
|
emit_marker(ring, 5); |
|
if (dirty & FD_DIRTY_SAMPLE_MASK) { |
OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1); |
OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE | |
A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) | |
A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx->sample_mask)); |
} |
|
if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) && !emit->key.binning_pass) { |
uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_render_control; |
|
val |= COND(fp->frag_face, A3XX_RB_RENDER_CONTROL_FACENESS); |
val |= COND(fp->frag_coord, A3XX_RB_RENDER_CONTROL_XCOORD | |
A3XX_RB_RENDER_CONTROL_YCOORD | |
A3XX_RB_RENDER_CONTROL_ZCOORD | |
A3XX_RB_RENDER_CONTROL_WCOORD); |
|
/* I suppose if we needed to (which I don't *think* we need |
* to), we could emit this for binning pass too. But we |
* would need to keep a different patch-list for binning |
* vs render pass. |
*/ |
|
OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1); |
OUT_RINGP(ring, val, &fd3_context(ctx)->rbrc_patches); |
} |
|
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) { |
struct fd3_zsa_stateobj *zsa = fd3_zsa_stateobj(ctx->zsa); |
struct pipe_stencil_ref *sr = &ctx->stencil_ref; |
|
OUT_PKT0(ring, REG_A3XX_RB_ALPHA_REF, 1); |
OUT_RING(ring, zsa->rb_alpha_ref); |
|
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1); |
OUT_RING(ring, zsa->rb_stencil_control); |
|
OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2); |
OUT_RING(ring, zsa->rb_stencilrefmask | |
A3XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0])); |
OUT_RING(ring, zsa->rb_stencilrefmask_bf | |
A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1])); |
} |
|
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) { |
uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control; |
if (fp->writes_pos) { |
val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z; |
val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE; |
} |
if (fp->has_kill) { |
val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE; |
} |
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); |
OUT_RING(ring, val); |
} |
|
if (dirty & FD_DIRTY_RASTERIZER) { |
struct fd3_rasterizer_stateobj *rasterizer = |
fd3_rasterizer_stateobj(ctx->rasterizer); |
|
OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1); |
OUT_RING(ring, rasterizer->gras_su_mode_control); |
|
OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2); |
OUT_RING(ring, rasterizer->gras_su_point_minmax); |
OUT_RING(ring, rasterizer->gras_su_point_size); |
|
OUT_PKT0(ring, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE, 2); |
OUT_RING(ring, rasterizer->gras_su_poly_offset_scale); |
OUT_RING(ring, rasterizer->gras_su_poly_offset_offset); |
} |
|
if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { |
uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer) |
->gras_cl_clip_cntl; |
val |= COND(fp->writes_pos, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE); |
val |= COND(fp->frag_coord, A3XX_GRAS_CL_CLIP_CNTL_ZCOORD | |
A3XX_GRAS_CL_CLIP_CNTL_WCOORD); |
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); |
OUT_RING(ring, val); |
} |
|
/* NOTE: since primitive_restart is not actually part of any |
* state object, we need to make sure that we always emit |
* PRIM_VTX_CNTL.. either that or be more clever and detect |
* when it changes. |
*/ |
if (emit->info) { |
const struct pipe_draw_info *info = emit->info; |
uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer) |
->pc_prim_vtx_cntl; |
|
if (!emit->key.binning_pass) { |
uint32_t stride_in_vpc = align(fp->total_in, 4) / 4; |
if (stride_in_vpc > 0) |
stride_in_vpc = MAX2(stride_in_vpc, 2); |
val |= A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc); |
} |
|
if (info->indexed && info->primitive_restart) { |
val |= A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART; |
} |
|
val |= COND(vp->writes_psize, A3XX_PC_PRIM_VTX_CNTL_PSIZE); |
|
OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1); |
OUT_RING(ring, val); |
} |
|
if (dirty & FD_DIRTY_SCISSOR) { |
struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx); |
|
OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2); |
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor->minx) | |
A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor->miny)); |
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor->maxx - 1) | |
A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor->maxy - 1)); |
|
ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, scissor->minx); |
ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, scissor->miny); |
ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, scissor->maxx); |
ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, scissor->maxy); |
} |
|
if (dirty & FD_DIRTY_VIEWPORT) { |
fd_wfi(ctx, ring); |
OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6); |
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(ctx->viewport.translate[0] - 0.5)); |
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(ctx->viewport.scale[0])); |
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(ctx->viewport.translate[1] - 0.5)); |
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(ctx->viewport.scale[1])); |
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx->viewport.translate[2])); |
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2])); |
} |
|
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) { |
struct pipe_framebuffer_state *pfb = &ctx->framebuffer; |
fd3_program_emit(ring, emit, pfb->nr_cbufs, pfb->cbufs); |
} |
|
/* TODO we should not need this or fd_wfi() before emit_constants(): |
*/ |
OUT_PKT3(ring, CP_EVENT_WRITE, 1); |
OUT_RING(ring, HLSQ_FLUSH); |
|
if ((dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) && |
/* evil hack to deal sanely with clear path: */ |
(emit->prog == &ctx->prog)) { |
fd_wfi(ctx, ring); |
emit_constants(ring, SB_VERT_SHADER, |
&ctx->constbuf[PIPE_SHADER_VERTEX], |
vp, emit->prog->dirty & FD_SHADER_DIRTY_VP); |
if (!emit->key.binning_pass) { |
emit_constants(ring, SB_FRAG_SHADER, |
&ctx->constbuf[PIPE_SHADER_FRAGMENT], |
fp, emit->prog->dirty & FD_SHADER_DIRTY_FP); |
} |
} |
|
/* emit driver params every time */ |
if (emit->info && emit->prog == &ctx->prog) { |
uint32_t vertex_params[4] = { |
emit->info->indexed ? emit->info->index_bias : emit->info->start, |
0, |
0, |
0 |
}; |
if (vp->constlen >= vp->first_driver_param + 4) { |
fd3_emit_constant(ring, SB_VERT_SHADER, |
(vp->first_driver_param + 4) * 4, |
0, 4, vertex_params, NULL); |
} |
} |
|
if ((dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) && ctx->blend) { |
struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend); |
uint32_t i; |
|
for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) { |
enum pipe_format format = pipe_surface_format(ctx->framebuffer.cbufs[i]); |
const struct util_format_description *desc = |
util_format_description(format); |
bool is_float = util_format_is_float(format); |
bool is_int = util_format_is_pure_integer(format); |
bool has_alpha = util_format_has_alpha(format); |
uint32_t control = blend->rb_mrt[i].control; |
uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha; |
|
if (is_int) { |
control &= (A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK | |
A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK); |
control |= A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY); |
} |
|
if (format == PIPE_FORMAT_NONE) |
control &= ~A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK; |
|
if (has_alpha) { |
blend_control |= blend->rb_mrt[i].blend_control_rgb; |
} else { |
blend_control |= blend->rb_mrt[i].blend_control_no_alpha_rgb; |
control &= ~A3XX_RB_MRT_CONTROL_BLEND2; |
} |
|
if (format && util_format_get_component_bits( |
format, UTIL_FORMAT_COLORSPACE_RGB, 0) < 8) { |
const struct pipe_rt_blend_state *rt; |
if (ctx->blend->independent_blend_enable) |
rt = &ctx->blend->rt[i]; |
else |
rt = &ctx->blend->rt[0]; |
|
if (!util_format_colormask_full(desc, rt->colormask)) |
control |= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE; |
} |
|
OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1); |
OUT_RING(ring, control); |
|
OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1); |
OUT_RING(ring, blend_control | |
COND(!is_float, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE)); |
} |
} |
|
if (dirty & FD_DIRTY_BLEND_COLOR) { |
struct pipe_blend_color *bcolor = &ctx->blend_color; |
OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4); |
OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(bcolor->color[0] * 255.0) | |
A3XX_RB_BLEND_RED_FLOAT(bcolor->color[0])); |
OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 255.0) | |
A3XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1])); |
OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 255.0) | |
A3XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2])); |
OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 255.0) | |
A3XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3])); |
} |
|
if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX)) |
fd_wfi(ctx, ring); |
|
if (dirty & FD_DIRTY_VERTTEX) { |
if (vp->has_samp) |
emit_textures(ctx, ring, SB_VERT_TEX, &ctx->verttex); |
else |
dirty &= ~FD_DIRTY_VERTTEX; |
} |
|
if (dirty & FD_DIRTY_FRAGTEX) { |
if (fp->has_samp) |
emit_textures(ctx, ring, SB_FRAG_TEX, &ctx->fragtex); |
else |
dirty &= ~FD_DIRTY_FRAGTEX; |
} |
|
ctx->dirty &= ~dirty; |
} |
|
/* emit setup at begin of new cmdstream buffer (don't rely on previous |
* state, there could have been a context switch between ioctls): |
*/ |
void |
fd3_emit_restore(struct fd_context *ctx) |
{ |
struct fd3_context *fd3_ctx = fd3_context(ctx); |
struct fd_ringbuffer *ring = ctx->ring; |
int i; |
|
if (ctx->screen->gpu_id == 320) { |
OUT_PKT3(ring, CP_REG_RMW, 3); |
OUT_RING(ring, REG_A3XX_RBBM_CLOCK_CTL); |
OUT_RING(ring, 0xfffcffff); |
OUT_RING(ring, 0x00000000); |
} |
|
fd_wfi(ctx, ring); |
OUT_PKT3(ring, CP_INVALIDATE_STATE, 1); |
OUT_RING(ring, 0x00007fff); |
|
OUT_PKT0(ring, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG, 3); |
OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */ |
OUT_RELOC(ring, fd3_ctx->vs_pvt_mem, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */ |
OUT_RING(ring, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */ |
|
OUT_PKT0(ring, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG, 3); |
OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */ |
OUT_RELOC(ring, fd3_ctx->fs_pvt_mem, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */ |
OUT_RING(ring, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */ |
|
OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1); |
OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */ |
|
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); |
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); |
|
OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 2); |
OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE | |
A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) | |
A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff)); |
OUT_RING(ring, 0x00000000); /* RB_ALPHA_REF */ |
|
OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1); |
OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) | |
A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0)); |
|
OUT_PKT0(ring, REG_A3XX_GRAS_TSE_DEBUG_ECO, 1); |
OUT_RING(ring, 0x00000001); /* GRAS_TSE_DEBUG_ECO */ |
|
OUT_PKT0(ring, REG_A3XX_TPL1_TP_VS_TEX_OFFSET, 1); |
OUT_RING(ring, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF) | |
A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF) | |
A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * VERT_TEX_OFF)); |
|
OUT_PKT0(ring, REG_A3XX_TPL1_TP_FS_TEX_OFFSET, 1); |
OUT_RING(ring, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF) | |
A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF) | |
A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * FRAG_TEX_OFF)); |
|
OUT_PKT0(ring, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0, 2); |
OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */ |
OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */ |
|
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E43, 1); |
OUT_RING(ring, 0x00000001); /* UNKNOWN_0E43 */ |
|
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0F03, 1); |
OUT_RING(ring, 0x00000001); /* UNKNOWN_0F03 */ |
|
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0EE0, 1); |
OUT_RING(ring, 0x00000003); /* UNKNOWN_0EE0 */ |
|
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C3D, 1); |
OUT_RING(ring, 0x00000001); /* UNKNOWN_0C3D */ |
|
OUT_PKT0(ring, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT, 1); |
OUT_RING(ring, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */ |
|
OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG, 2); |
OUT_RING(ring, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) | |
A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0)); |
OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) | |
A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0)); |
|
OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2); |
OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0)); |
OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) | |
A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) | |
A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE); |
|
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); |
OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */ |
|
OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2); |
OUT_RING(ring, 0xffc00010); /* GRAS_SU_POINT_MINMAX */ |
OUT_RING(ring, 0x00000008); /* GRAS_SU_POINT_SIZE */ |
|
OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1); |
OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */ |
|
OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1); |
OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) | |
A3XX_RB_WINDOW_OFFSET_Y(0)); |
|
OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4); |
OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(0) | |
A3XX_RB_BLEND_RED_FLOAT(0.0)); |
OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(0) | |
A3XX_RB_BLEND_GREEN_FLOAT(0.0)); |
OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(0) | |
A3XX_RB_BLEND_BLUE_FLOAT(0.0)); |
OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(0xff) | |
A3XX_RB_BLEND_ALPHA_FLOAT(1.0)); |
|
for (i = 0; i < 6; i++) { |
OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(i), 4); |
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */ |
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */ |
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */ |
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */ |
} |
|
OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1); |
OUT_RING(ring, 0x00000000); |
|
fd_event_write(ctx, ring, CACHE_FLUSH); |
|
if (is_a3xx_p0(ctx->screen)) { |
OUT_PKT3(ring, CP_DRAW_INDX, 3); |
OUT_RING(ring, 0x00000000); |
OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX, |
INDEX_SIZE_IGN, IGNORE_VISIBILITY, 0)); |
OUT_RING(ring, 0); /* NumIndices */ |
} |
|
OUT_PKT3(ring, CP_NOP, 4); |
OUT_RING(ring, 0x00000000); |
OUT_RING(ring, 0x00000000); |
OUT_RING(ring, 0x00000000); |
OUT_RING(ring, 0x00000000); |
|
fd_wfi(ctx, ring); |
|
ctx->needs_rb_fbd = true; |
} |