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/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/a3xx.xml.h
0,0 → 1,2828
#ifndef A3XX_XML
#define A3XX_XML
 
/* Autogenerated file, DO NOT EDIT manually!
 
This file was generated by the rules-ng-ng headergen tool in this git repository:
http://github.com/freedreno/envytools/
git clone https://github.com/freedreno/envytools.git
 
The rules-ng-ng source files this header was generated from are:
- /home/robclark/src/freedreno/envytools/rnndb/adreno.xml ( 364 bytes, from 2013-11-30 14:47:15)
- /home/robclark/src/freedreno/envytools/rnndb/freedreno_copyright.xml ( 1453 bytes, from 2013-03-31 16:51:27)
- /home/robclark/src/freedreno/envytools/rnndb/adreno/a2xx.xml ( 32901 bytes, from 2014-06-02 15:21:30)
- /home/robclark/src/freedreno/envytools/rnndb/adreno/adreno_common.xml ( 10551 bytes, from 2014-11-13 22:44:30)
- /home/robclark/src/freedreno/envytools/rnndb/adreno/adreno_pm4.xml ( 14895 bytes, from 2015-04-19 15:23:28)
- /home/robclark/src/freedreno/envytools/rnndb/adreno/a3xx.xml ( 66709 bytes, from 2015-04-12 18:16:35)
- /home/robclark/src/freedreno/envytools/rnndb/adreno/a4xx.xml ( 59314 bytes, from 2015-04-19 16:21:40)
 
Copyright (C) 2013-2015 by the following authors:
- Rob Clark <robdclark@gmail.com> (robclark)
 
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
 
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
 
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
 
enum a3xx_tile_mode {
LINEAR = 0,
TILE_32X32 = 2,
};
 
enum a3xx_state_block_id {
HLSQ_BLOCK_ID_TP_TEX = 2,
HLSQ_BLOCK_ID_TP_MIPMAP = 3,
HLSQ_BLOCK_ID_SP_VS = 4,
HLSQ_BLOCK_ID_SP_FS = 6,
};
 
enum a3xx_cache_opcode {
INVALIDATE = 1,
};
 
enum a3xx_vtx_fmt {
VFMT_32_FLOAT = 0,
VFMT_32_32_FLOAT = 1,
VFMT_32_32_32_FLOAT = 2,
VFMT_32_32_32_32_FLOAT = 3,
VFMT_16_FLOAT = 4,
VFMT_16_16_FLOAT = 5,
VFMT_16_16_16_FLOAT = 6,
VFMT_16_16_16_16_FLOAT = 7,
VFMT_32_FIXED = 8,
VFMT_32_32_FIXED = 9,
VFMT_32_32_32_FIXED = 10,
VFMT_32_32_32_32_FIXED = 11,
VFMT_16_SINT = 16,
VFMT_16_16_SINT = 17,
VFMT_16_16_16_SINT = 18,
VFMT_16_16_16_16_SINT = 19,
VFMT_16_UINT = 20,
VFMT_16_16_UINT = 21,
VFMT_16_16_16_UINT = 22,
VFMT_16_16_16_16_UINT = 23,
VFMT_16_SNORM = 24,
VFMT_16_16_SNORM = 25,
VFMT_16_16_16_SNORM = 26,
VFMT_16_16_16_16_SNORM = 27,
VFMT_16_UNORM = 28,
VFMT_16_16_UNORM = 29,
VFMT_16_16_16_UNORM = 30,
VFMT_16_16_16_16_UNORM = 31,
VFMT_32_UINT = 32,
VFMT_32_32_UINT = 33,
VFMT_32_32_32_UINT = 34,
VFMT_32_32_32_32_UINT = 35,
VFMT_32_SINT = 36,
VFMT_32_32_SINT = 37,
VFMT_32_32_32_SINT = 38,
VFMT_32_32_32_32_SINT = 39,
VFMT_8_UINT = 40,
VFMT_8_8_UINT = 41,
VFMT_8_8_8_UINT = 42,
VFMT_8_8_8_8_UINT = 43,
VFMT_8_UNORM = 44,
VFMT_8_8_UNORM = 45,
VFMT_8_8_8_UNORM = 46,
VFMT_8_8_8_8_UNORM = 47,
VFMT_8_SINT = 48,
VFMT_8_8_SINT = 49,
VFMT_8_8_8_SINT = 50,
VFMT_8_8_8_8_SINT = 51,
VFMT_8_SNORM = 52,
VFMT_8_8_SNORM = 53,
VFMT_8_8_8_SNORM = 54,
VFMT_8_8_8_8_SNORM = 55,
VFMT_10_10_10_2_UINT = 60,
VFMT_10_10_10_2_UNORM = 61,
VFMT_10_10_10_2_SINT = 62,
VFMT_10_10_10_2_SNORM = 63,
};
 
enum a3xx_tex_fmt {
TFMT_5_6_5_UNORM = 4,
TFMT_5_5_5_1_UNORM = 5,
TFMT_4_4_4_4_UNORM = 7,
TFMT_Z16_UNORM = 9,
TFMT_X8Z24_UNORM = 10,
TFMT_Z32_FLOAT = 11,
TFMT_NV12_UV_TILED = 17,
TFMT_NV12_Y_TILED = 19,
TFMT_NV12_UV = 21,
TFMT_NV12_Y = 23,
TFMT_I420_Y = 24,
TFMT_I420_U = 26,
TFMT_I420_V = 27,
TFMT_ATC_RGB = 32,
TFMT_ATC_RGBA_EXPLICIT = 33,
TFMT_ETC1 = 34,
TFMT_ATC_RGBA_INTERPOLATED = 35,
TFMT_DXT1 = 36,
TFMT_DXT3 = 37,
TFMT_DXT5 = 38,
TFMT_10_10_10_2_UNORM = 41,
TFMT_9_9_9_E5_FLOAT = 42,
TFMT_11_11_10_FLOAT = 43,
TFMT_A8_UNORM = 44,
TFMT_L8_A8_UNORM = 47,
TFMT_8_UNORM = 48,
TFMT_8_8_UNORM = 49,
TFMT_8_8_8_UNORM = 50,
TFMT_8_8_8_8_UNORM = 51,
TFMT_8_SNORM = 52,
TFMT_8_8_SNORM = 53,
TFMT_8_8_8_SNORM = 54,
TFMT_8_8_8_8_SNORM = 55,
TFMT_8_UINT = 56,
TFMT_8_8_UINT = 57,
TFMT_8_8_8_UINT = 58,
TFMT_8_8_8_8_UINT = 59,
TFMT_8_SINT = 60,
TFMT_8_8_SINT = 61,
TFMT_8_8_8_SINT = 62,
TFMT_8_8_8_8_SINT = 63,
TFMT_16_FLOAT = 64,
TFMT_16_16_FLOAT = 65,
TFMT_16_16_16_16_FLOAT = 67,
TFMT_16_UINT = 68,
TFMT_16_16_UINT = 69,
TFMT_16_16_16_16_UINT = 71,
TFMT_16_SINT = 72,
TFMT_16_16_SINT = 73,
TFMT_16_16_16_16_SINT = 75,
TFMT_16_UNORM = 76,
TFMT_16_16_UNORM = 77,
TFMT_16_16_16_16_UNORM = 79,
TFMT_16_SNORM = 80,
TFMT_16_16_SNORM = 81,
TFMT_16_16_16_16_SNORM = 83,
TFMT_32_FLOAT = 84,
TFMT_32_32_FLOAT = 85,
TFMT_32_32_32_32_FLOAT = 87,
TFMT_32_UINT = 88,
TFMT_32_32_UINT = 89,
TFMT_32_32_32_32_UINT = 91,
TFMT_32_SINT = 92,
TFMT_32_32_SINT = 93,
TFMT_32_32_32_32_SINT = 95,
TFMT_ETC2_RG11_SNORM = 112,
TFMT_ETC2_RG11_UNORM = 113,
TFMT_ETC2_R11_SNORM = 114,
TFMT_ETC2_R11_UNORM = 115,
TFMT_ETC2_RGBA8 = 116,
TFMT_ETC2_RGB8A1 = 117,
TFMT_ETC2_RGB8 = 118,
};
 
enum a3xx_tex_fetchsize {
TFETCH_DISABLE = 0,
TFETCH_1_BYTE = 1,
TFETCH_2_BYTE = 2,
TFETCH_4_BYTE = 3,
TFETCH_8_BYTE = 4,
TFETCH_16_BYTE = 5,
};
 
enum a3xx_color_fmt {
RB_R5G6B5_UNORM = 0,
RB_R5G5B5A1_UNORM = 1,
RB_R4G4B4A4_UNORM = 3,
RB_R8G8B8_UNORM = 4,
RB_R8G8B8A8_UNORM = 8,
RB_R8G8B8A8_SNORM = 9,
RB_R8G8B8A8_UINT = 10,
RB_R8G8B8A8_SINT = 11,
RB_R8G8_UNORM = 12,
RB_R8G8_SNORM = 13,
RB_R8_UINT = 14,
RB_R8_SINT = 15,
RB_R10G10B10A2_UNORM = 16,
RB_A8_UNORM = 20,
RB_R8_UNORM = 21,
RB_R16_FLOAT = 24,
RB_R16G16_FLOAT = 25,
RB_R16G16B16A16_FLOAT = 27,
RB_R11G11B10_FLOAT = 28,
RB_R16_SNORM = 32,
RB_R16G16_SNORM = 33,
RB_R16G16B16A16_SNORM = 35,
RB_R16_UNORM = 36,
RB_R16G16_UNORM = 37,
RB_R16G16B16A16_UNORM = 39,
RB_R16_SINT = 40,
RB_R16G16_SINT = 41,
RB_R16G16B16A16_SINT = 43,
RB_R16_UINT = 44,
RB_R16G16_UINT = 45,
RB_R16G16B16A16_UINT = 47,
RB_R32_FLOAT = 48,
RB_R32G32_FLOAT = 49,
RB_R32G32B32A32_FLOAT = 51,
RB_R32_SINT = 52,
RB_R32G32_SINT = 53,
RB_R32G32B32A32_SINT = 55,
RB_R32_UINT = 56,
RB_R32G32_UINT = 57,
RB_R32G32B32A32_UINT = 59,
};
 
enum a3xx_sp_perfcounter_select {
SP_FS_CFLOW_INSTRUCTIONS = 12,
SP_FS_FULL_ALU_INSTRUCTIONS = 14,
SP0_ICL1_MISSES = 26,
SP_ALU_ACTIVE_CYCLES = 29,
};
 
enum a3xx_rop_code {
ROP_CLEAR = 0,
ROP_NOR = 1,
ROP_AND_INVERTED = 2,
ROP_COPY_INVERTED = 3,
ROP_AND_REVERSE = 4,
ROP_INVERT = 5,
ROP_XOR = 6,
ROP_NAND = 7,
ROP_AND = 8,
ROP_EQUIV = 9,
ROP_NOOP = 10,
ROP_OR_INVERTED = 11,
ROP_COPY = 12,
ROP_OR_REVERSE = 13,
ROP_OR = 14,
ROP_SET = 15,
};
 
enum a3xx_rb_blend_opcode {
BLEND_DST_PLUS_SRC = 0,
BLEND_SRC_MINUS_DST = 1,
BLEND_DST_MINUS_SRC = 2,
BLEND_MIN_DST_SRC = 3,
BLEND_MAX_DST_SRC = 4,
};
 
enum a3xx_intp_mode {
SMOOTH = 0,
FLAT = 1,
};
 
enum a3xx_repl_mode {
S = 1,
T = 2,
ONE_T = 3,
};
 
enum a3xx_tex_filter {
A3XX_TEX_NEAREST = 0,
A3XX_TEX_LINEAR = 1,
A3XX_TEX_ANISO = 2,
};
 
enum a3xx_tex_clamp {
A3XX_TEX_REPEAT = 0,
A3XX_TEX_CLAMP_TO_EDGE = 1,
A3XX_TEX_MIRROR_REPEAT = 2,
A3XX_TEX_CLAMP_TO_BORDER = 3,
A3XX_TEX_MIRROR_CLAMP = 4,
};
 
enum a3xx_tex_aniso {
A3XX_TEX_ANISO_1 = 0,
A3XX_TEX_ANISO_2 = 1,
A3XX_TEX_ANISO_4 = 2,
A3XX_TEX_ANISO_8 = 3,
A3XX_TEX_ANISO_16 = 4,
};
 
enum a3xx_tex_swiz {
A3XX_TEX_X = 0,
A3XX_TEX_Y = 1,
A3XX_TEX_Z = 2,
A3XX_TEX_W = 3,
A3XX_TEX_ZERO = 4,
A3XX_TEX_ONE = 5,
};
 
enum a3xx_tex_type {
A3XX_TEX_1D = 0,
A3XX_TEX_2D = 1,
A3XX_TEX_CUBE = 2,
A3XX_TEX_3D = 3,
};
 
#define A3XX_INT0_RBBM_GPU_IDLE 0x00000001
#define A3XX_INT0_RBBM_AHB_ERROR 0x00000002
#define A3XX_INT0_RBBM_REG_TIMEOUT 0x00000004
#define A3XX_INT0_RBBM_ME_MS_TIMEOUT 0x00000008
#define A3XX_INT0_RBBM_PFP_MS_TIMEOUT 0x00000010
#define A3XX_INT0_RBBM_ATB_BUS_OVERFLOW 0x00000020
#define A3XX_INT0_VFD_ERROR 0x00000040
#define A3XX_INT0_CP_SW_INT 0x00000080
#define A3XX_INT0_CP_T0_PACKET_IN_IB 0x00000100
#define A3XX_INT0_CP_OPCODE_ERROR 0x00000200
#define A3XX_INT0_CP_RESERVED_BIT_ERROR 0x00000400
#define A3XX_INT0_CP_HW_FAULT 0x00000800
#define A3XX_INT0_CP_DMA 0x00001000
#define A3XX_INT0_CP_IB2_INT 0x00002000
#define A3XX_INT0_CP_IB1_INT 0x00004000
#define A3XX_INT0_CP_RB_INT 0x00008000
#define A3XX_INT0_CP_REG_PROTECT_FAULT 0x00010000
#define A3XX_INT0_CP_RB_DONE_TS 0x00020000
#define A3XX_INT0_CP_VS_DONE_TS 0x00040000
#define A3XX_INT0_CP_PS_DONE_TS 0x00080000
#define A3XX_INT0_CACHE_FLUSH_TS 0x00100000
#define A3XX_INT0_CP_AHB_ERROR_HALT 0x00200000
#define A3XX_INT0_MISC_HANG_DETECT 0x01000000
#define A3XX_INT0_UCHE_OOB_ACCESS 0x02000000
#define REG_A3XX_RBBM_HW_VERSION 0x00000000
 
#define REG_A3XX_RBBM_HW_RELEASE 0x00000001
 
#define REG_A3XX_RBBM_HW_CONFIGURATION 0x00000002
 
#define REG_A3XX_RBBM_CLOCK_CTL 0x00000010
 
#define REG_A3XX_RBBM_SP_HYST_CNT 0x00000012
 
#define REG_A3XX_RBBM_SW_RESET_CMD 0x00000018
 
#define REG_A3XX_RBBM_AHB_CTL0 0x00000020
 
#define REG_A3XX_RBBM_AHB_CTL1 0x00000021
 
#define REG_A3XX_RBBM_AHB_CMD 0x00000022
 
#define REG_A3XX_RBBM_AHB_ERROR_STATUS 0x00000027
 
#define REG_A3XX_RBBM_GPR0_CTL 0x0000002e
 
#define REG_A3XX_RBBM_STATUS 0x00000030
#define A3XX_RBBM_STATUS_HI_BUSY 0x00000001
#define A3XX_RBBM_STATUS_CP_ME_BUSY 0x00000002
#define A3XX_RBBM_STATUS_CP_PFP_BUSY 0x00000004
#define A3XX_RBBM_STATUS_CP_NRT_BUSY 0x00004000
#define A3XX_RBBM_STATUS_VBIF_BUSY 0x00008000
#define A3XX_RBBM_STATUS_TSE_BUSY 0x00010000
#define A3XX_RBBM_STATUS_RAS_BUSY 0x00020000
#define A3XX_RBBM_STATUS_RB_BUSY 0x00040000
#define A3XX_RBBM_STATUS_PC_DCALL_BUSY 0x00080000
#define A3XX_RBBM_STATUS_PC_VSD_BUSY 0x00100000
#define A3XX_RBBM_STATUS_VFD_BUSY 0x00200000
#define A3XX_RBBM_STATUS_VPC_BUSY 0x00400000
#define A3XX_RBBM_STATUS_UCHE_BUSY 0x00800000
#define A3XX_RBBM_STATUS_SP_BUSY 0x01000000
#define A3XX_RBBM_STATUS_TPL1_BUSY 0x02000000
#define A3XX_RBBM_STATUS_MARB_BUSY 0x04000000
#define A3XX_RBBM_STATUS_VSC_BUSY 0x08000000
#define A3XX_RBBM_STATUS_ARB_BUSY 0x10000000
#define A3XX_RBBM_STATUS_HLSQ_BUSY 0x20000000
#define A3XX_RBBM_STATUS_GPU_BUSY_NOHC 0x40000000
#define A3XX_RBBM_STATUS_GPU_BUSY 0x80000000
 
#define REG_A3XX_RBBM_NQWAIT_UNTIL 0x00000040
 
#define REG_A3XX_RBBM_WAIT_IDLE_CLOCKS_CTL 0x00000033
 
#define REG_A3XX_RBBM_INTERFACE_HANG_INT_CTL 0x00000050
 
#define REG_A3XX_RBBM_INTERFACE_HANG_MASK_CTL0 0x00000051
 
#define REG_A3XX_RBBM_INTERFACE_HANG_MASK_CTL1 0x00000054
 
#define REG_A3XX_RBBM_INTERFACE_HANG_MASK_CTL2 0x00000057
 
#define REG_A3XX_RBBM_INTERFACE_HANG_MASK_CTL3 0x0000005a
 
#define REG_A3XX_RBBM_INT_SET_CMD 0x00000060
 
#define REG_A3XX_RBBM_INT_CLEAR_CMD 0x00000061
 
#define REG_A3XX_RBBM_INT_0_MASK 0x00000063
 
#define REG_A3XX_RBBM_INT_0_STATUS 0x00000064
 
#define REG_A3XX_RBBM_PERFCTR_CTL 0x00000080
#define A3XX_RBBM_PERFCTR_CTL_ENABLE 0x00000001
 
#define REG_A3XX_RBBM_PERFCTR_LOAD_CMD0 0x00000081
 
#define REG_A3XX_RBBM_PERFCTR_LOAD_CMD1 0x00000082
 
#define REG_A3XX_RBBM_PERFCTR_LOAD_VALUE_LO 0x00000084
 
#define REG_A3XX_RBBM_PERFCTR_LOAD_VALUE_HI 0x00000085
 
#define REG_A3XX_RBBM_PERFCOUNTER0_SELECT 0x00000086
 
#define REG_A3XX_RBBM_PERFCOUNTER1_SELECT 0x00000087
 
#define REG_A3XX_RBBM_GPU_BUSY_MASKED 0x00000088
 
#define REG_A3XX_RBBM_PERFCTR_CP_0_LO 0x00000090
 
#define REG_A3XX_RBBM_PERFCTR_CP_0_HI 0x00000091
 
#define REG_A3XX_RBBM_PERFCTR_RBBM_0_LO 0x00000092
 
#define REG_A3XX_RBBM_PERFCTR_RBBM_0_HI 0x00000093
 
#define REG_A3XX_RBBM_PERFCTR_RBBM_1_LO 0x00000094
 
#define REG_A3XX_RBBM_PERFCTR_RBBM_1_HI 0x00000095
 
#define REG_A3XX_RBBM_PERFCTR_PC_0_LO 0x00000096
 
#define REG_A3XX_RBBM_PERFCTR_PC_0_HI 0x00000097
 
#define REG_A3XX_RBBM_PERFCTR_PC_1_LO 0x00000098
 
#define REG_A3XX_RBBM_PERFCTR_PC_1_HI 0x00000099
 
#define REG_A3XX_RBBM_PERFCTR_PC_2_LO 0x0000009a
 
#define REG_A3XX_RBBM_PERFCTR_PC_2_HI 0x0000009b
 
#define REG_A3XX_RBBM_PERFCTR_PC_3_LO 0x0000009c
 
#define REG_A3XX_RBBM_PERFCTR_PC_3_HI 0x0000009d
 
#define REG_A3XX_RBBM_PERFCTR_VFD_0_LO 0x0000009e
 
#define REG_A3XX_RBBM_PERFCTR_VFD_0_HI 0x0000009f
 
#define REG_A3XX_RBBM_PERFCTR_VFD_1_LO 0x000000a0
 
#define REG_A3XX_RBBM_PERFCTR_VFD_1_HI 0x000000a1
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_0_LO 0x000000a2
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_0_HI 0x000000a3
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_1_LO 0x000000a4
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_1_HI 0x000000a5
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_2_LO 0x000000a6
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_2_HI 0x000000a7
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_3_LO 0x000000a8
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_3_HI 0x000000a9
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_4_LO 0x000000aa
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_4_HI 0x000000ab
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_5_LO 0x000000ac
 
#define REG_A3XX_RBBM_PERFCTR_HLSQ_5_HI 0x000000ad
 
#define REG_A3XX_RBBM_PERFCTR_VPC_0_LO 0x000000ae
 
#define REG_A3XX_RBBM_PERFCTR_VPC_0_HI 0x000000af
 
#define REG_A3XX_RBBM_PERFCTR_VPC_1_LO 0x000000b0
 
#define REG_A3XX_RBBM_PERFCTR_VPC_1_HI 0x000000b1
 
#define REG_A3XX_RBBM_PERFCTR_TSE_0_LO 0x000000b2
 
#define REG_A3XX_RBBM_PERFCTR_TSE_0_HI 0x000000b3
 
#define REG_A3XX_RBBM_PERFCTR_TSE_1_LO 0x000000b4
 
#define REG_A3XX_RBBM_PERFCTR_TSE_1_HI 0x000000b5
 
#define REG_A3XX_RBBM_PERFCTR_RAS_0_LO 0x000000b6
 
#define REG_A3XX_RBBM_PERFCTR_RAS_0_HI 0x000000b7
 
#define REG_A3XX_RBBM_PERFCTR_RAS_1_LO 0x000000b8
 
#define REG_A3XX_RBBM_PERFCTR_RAS_1_HI 0x000000b9
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_0_LO 0x000000ba
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_0_HI 0x000000bb
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_1_LO 0x000000bc
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_1_HI 0x000000bd
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_2_LO 0x000000be
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_2_HI 0x000000bf
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_3_LO 0x000000c0
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_3_HI 0x000000c1
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_4_LO 0x000000c2
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_4_HI 0x000000c3
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_5_LO 0x000000c4
 
#define REG_A3XX_RBBM_PERFCTR_UCHE_5_HI 0x000000c5
 
#define REG_A3XX_RBBM_PERFCTR_TP_0_LO 0x000000c6
 
#define REG_A3XX_RBBM_PERFCTR_TP_0_HI 0x000000c7
 
#define REG_A3XX_RBBM_PERFCTR_TP_1_LO 0x000000c8
 
#define REG_A3XX_RBBM_PERFCTR_TP_1_HI 0x000000c9
 
#define REG_A3XX_RBBM_PERFCTR_TP_2_LO 0x000000ca
 
#define REG_A3XX_RBBM_PERFCTR_TP_2_HI 0x000000cb
 
#define REG_A3XX_RBBM_PERFCTR_TP_3_LO 0x000000cc
 
#define REG_A3XX_RBBM_PERFCTR_TP_3_HI 0x000000cd
 
#define REG_A3XX_RBBM_PERFCTR_TP_4_LO 0x000000ce
 
#define REG_A3XX_RBBM_PERFCTR_TP_4_HI 0x000000cf
 
#define REG_A3XX_RBBM_PERFCTR_TP_5_LO 0x000000d0
 
#define REG_A3XX_RBBM_PERFCTR_TP_5_HI 0x000000d1
 
#define REG_A3XX_RBBM_PERFCTR_SP_0_LO 0x000000d2
 
#define REG_A3XX_RBBM_PERFCTR_SP_0_HI 0x000000d3
 
#define REG_A3XX_RBBM_PERFCTR_SP_1_LO 0x000000d4
 
#define REG_A3XX_RBBM_PERFCTR_SP_1_HI 0x000000d5
 
#define REG_A3XX_RBBM_PERFCTR_SP_2_LO 0x000000d6
 
#define REG_A3XX_RBBM_PERFCTR_SP_2_HI 0x000000d7
 
#define REG_A3XX_RBBM_PERFCTR_SP_3_LO 0x000000d8
 
#define REG_A3XX_RBBM_PERFCTR_SP_3_HI 0x000000d9
 
#define REG_A3XX_RBBM_PERFCTR_SP_4_LO 0x000000da
 
#define REG_A3XX_RBBM_PERFCTR_SP_4_HI 0x000000db
 
#define REG_A3XX_RBBM_PERFCTR_SP_5_LO 0x000000dc
 
#define REG_A3XX_RBBM_PERFCTR_SP_5_HI 0x000000dd
 
#define REG_A3XX_RBBM_PERFCTR_SP_6_LO 0x000000de
 
#define REG_A3XX_RBBM_PERFCTR_SP_6_HI 0x000000df
 
#define REG_A3XX_RBBM_PERFCTR_SP_7_LO 0x000000e0
 
#define REG_A3XX_RBBM_PERFCTR_SP_7_HI 0x000000e1
 
#define REG_A3XX_RBBM_PERFCTR_RB_0_LO 0x000000e2
 
#define REG_A3XX_RBBM_PERFCTR_RB_0_HI 0x000000e3
 
#define REG_A3XX_RBBM_PERFCTR_RB_1_LO 0x000000e4
 
#define REG_A3XX_RBBM_PERFCTR_RB_1_HI 0x000000e5
 
#define REG_A3XX_RBBM_PERFCTR_PWR_0_LO 0x000000ea
 
#define REG_A3XX_RBBM_PERFCTR_PWR_0_HI 0x000000eb
 
#define REG_A3XX_RBBM_PERFCTR_PWR_1_LO 0x000000ec
 
#define REG_A3XX_RBBM_PERFCTR_PWR_1_HI 0x000000ed
 
#define REG_A3XX_RBBM_RBBM_CTL 0x00000100
 
#define REG_A3XX_RBBM_DEBUG_BUS_CTL 0x00000111
 
#define REG_A3XX_RBBM_DEBUG_BUS_DATA_STATUS 0x00000112
 
#define REG_A3XX_CP_PFP_UCODE_ADDR 0x000001c9
 
#define REG_A3XX_CP_PFP_UCODE_DATA 0x000001ca
 
#define REG_A3XX_CP_ROQ_ADDR 0x000001cc
 
#define REG_A3XX_CP_ROQ_DATA 0x000001cd
 
#define REG_A3XX_CP_MERCIU_ADDR 0x000001d1
 
#define REG_A3XX_CP_MERCIU_DATA 0x000001d2
 
#define REG_A3XX_CP_MERCIU_DATA2 0x000001d3
 
#define REG_A3XX_CP_MEQ_ADDR 0x000001da
 
#define REG_A3XX_CP_MEQ_DATA 0x000001db
 
#define REG_A3XX_CP_WFI_PEND_CTR 0x000001f5
 
#define REG_A3XX_RBBM_PM_OVERRIDE2 0x0000039d
 
#define REG_A3XX_CP_PERFCOUNTER_SELECT 0x00000445
 
#define REG_A3XX_CP_HW_FAULT 0x0000045c
 
#define REG_A3XX_CP_PROTECT_CTRL 0x0000045e
 
#define REG_A3XX_CP_PROTECT_STATUS 0x0000045f
 
static inline uint32_t REG_A3XX_CP_PROTECT(uint32_t i0) { return 0x00000460 + 0x1*i0; }
 
static inline uint32_t REG_A3XX_CP_PROTECT_REG(uint32_t i0) { return 0x00000460 + 0x1*i0; }
 
#define REG_A3XX_CP_AHB_FAULT 0x0000054d
 
#define REG_A3XX_SQ_GPR_MANAGEMENT 0x00000d00
 
#define REG_A3XX_SQ_INST_STORE_MANAGMENT 0x00000d02
 
#define REG_A3XX_TP0_CHICKEN 0x00000e1e
 
#define REG_A3XX_SP_GLOBAL_MEM_SIZE 0x00000e22
 
#define REG_A3XX_SP_GLOBAL_MEM_ADDR 0x00000e23
 
#define REG_A3XX_GRAS_CL_CLIP_CNTL 0x00002040
#define A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER 0x00001000
#define A3XX_GRAS_CL_CLIP_CNTL_CLIP_DISABLE 0x00010000
#define A3XX_GRAS_CL_CLIP_CNTL_ZFAR_CLIP_DISABLE 0x00020000
#define A3XX_GRAS_CL_CLIP_CNTL_VP_CLIP_CODE_IGNORE 0x00080000
#define A3XX_GRAS_CL_CLIP_CNTL_VP_XFORM_DISABLE 0x00100000
#define A3XX_GRAS_CL_CLIP_CNTL_PERSP_DIVISION_DISABLE 0x00200000
#define A3XX_GRAS_CL_CLIP_CNTL_ZCOORD 0x00800000
#define A3XX_GRAS_CL_CLIP_CNTL_WCOORD 0x01000000
#define A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE 0x02000000
 
#define REG_A3XX_GRAS_CL_GB_CLIP_ADJ 0x00002044
#define A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ__MASK 0x000003ff
#define A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ__SHIFT 0
static inline uint32_t A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(uint32_t val)
{
return ((val) << A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ__SHIFT) & A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ__MASK;
}
#define A3XX_GRAS_CL_GB_CLIP_ADJ_VERT__MASK 0x000ffc00
#define A3XX_GRAS_CL_GB_CLIP_ADJ_VERT__SHIFT 10
static inline uint32_t A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(uint32_t val)
{
return ((val) << A3XX_GRAS_CL_GB_CLIP_ADJ_VERT__SHIFT) & A3XX_GRAS_CL_GB_CLIP_ADJ_VERT__MASK;
}
 
#define REG_A3XX_GRAS_CL_VPORT_XOFFSET 0x00002048
#define A3XX_GRAS_CL_VPORT_XOFFSET__MASK 0xffffffff
#define A3XX_GRAS_CL_VPORT_XOFFSET__SHIFT 0
static inline uint32_t A3XX_GRAS_CL_VPORT_XOFFSET(float val)
{
return ((fui(val)) << A3XX_GRAS_CL_VPORT_XOFFSET__SHIFT) & A3XX_GRAS_CL_VPORT_XOFFSET__MASK;
}
 
#define REG_A3XX_GRAS_CL_VPORT_XSCALE 0x00002049
#define A3XX_GRAS_CL_VPORT_XSCALE__MASK 0xffffffff
#define A3XX_GRAS_CL_VPORT_XSCALE__SHIFT 0
static inline uint32_t A3XX_GRAS_CL_VPORT_XSCALE(float val)
{
return ((fui(val)) << A3XX_GRAS_CL_VPORT_XSCALE__SHIFT) & A3XX_GRAS_CL_VPORT_XSCALE__MASK;
}
 
#define REG_A3XX_GRAS_CL_VPORT_YOFFSET 0x0000204a
#define A3XX_GRAS_CL_VPORT_YOFFSET__MASK 0xffffffff
#define A3XX_GRAS_CL_VPORT_YOFFSET__SHIFT 0
static inline uint32_t A3XX_GRAS_CL_VPORT_YOFFSET(float val)
{
return ((fui(val)) << A3XX_GRAS_CL_VPORT_YOFFSET__SHIFT) & A3XX_GRAS_CL_VPORT_YOFFSET__MASK;
}
 
#define REG_A3XX_GRAS_CL_VPORT_YSCALE 0x0000204b
#define A3XX_GRAS_CL_VPORT_YSCALE__MASK 0xffffffff
#define A3XX_GRAS_CL_VPORT_YSCALE__SHIFT 0
static inline uint32_t A3XX_GRAS_CL_VPORT_YSCALE(float val)
{
return ((fui(val)) << A3XX_GRAS_CL_VPORT_YSCALE__SHIFT) & A3XX_GRAS_CL_VPORT_YSCALE__MASK;
}
 
#define REG_A3XX_GRAS_CL_VPORT_ZOFFSET 0x0000204c
#define A3XX_GRAS_CL_VPORT_ZOFFSET__MASK 0xffffffff
#define A3XX_GRAS_CL_VPORT_ZOFFSET__SHIFT 0
static inline uint32_t A3XX_GRAS_CL_VPORT_ZOFFSET(float val)
{
return ((fui(val)) << A3XX_GRAS_CL_VPORT_ZOFFSET__SHIFT) & A3XX_GRAS_CL_VPORT_ZOFFSET__MASK;
}
 
#define REG_A3XX_GRAS_CL_VPORT_ZSCALE 0x0000204d
#define A3XX_GRAS_CL_VPORT_ZSCALE__MASK 0xffffffff
#define A3XX_GRAS_CL_VPORT_ZSCALE__SHIFT 0
static inline uint32_t A3XX_GRAS_CL_VPORT_ZSCALE(float val)
{
return ((fui(val)) << A3XX_GRAS_CL_VPORT_ZSCALE__SHIFT) & A3XX_GRAS_CL_VPORT_ZSCALE__MASK;
}
 
#define REG_A3XX_GRAS_SU_POINT_MINMAX 0x00002068
#define A3XX_GRAS_SU_POINT_MINMAX_MIN__MASK 0x0000ffff
#define A3XX_GRAS_SU_POINT_MINMAX_MIN__SHIFT 0
static inline uint32_t A3XX_GRAS_SU_POINT_MINMAX_MIN(float val)
{
return ((((uint32_t)(val * 16.0))) << A3XX_GRAS_SU_POINT_MINMAX_MIN__SHIFT) & A3XX_GRAS_SU_POINT_MINMAX_MIN__MASK;
}
#define A3XX_GRAS_SU_POINT_MINMAX_MAX__MASK 0xffff0000
#define A3XX_GRAS_SU_POINT_MINMAX_MAX__SHIFT 16
static inline uint32_t A3XX_GRAS_SU_POINT_MINMAX_MAX(float val)
{
return ((((uint32_t)(val * 16.0))) << A3XX_GRAS_SU_POINT_MINMAX_MAX__SHIFT) & A3XX_GRAS_SU_POINT_MINMAX_MAX__MASK;
}
 
#define REG_A3XX_GRAS_SU_POINT_SIZE 0x00002069
#define A3XX_GRAS_SU_POINT_SIZE__MASK 0xffffffff
#define A3XX_GRAS_SU_POINT_SIZE__SHIFT 0
static inline uint32_t A3XX_GRAS_SU_POINT_SIZE(float val)
{
return ((((int32_t)(val * 16.0))) << A3XX_GRAS_SU_POINT_SIZE__SHIFT) & A3XX_GRAS_SU_POINT_SIZE__MASK;
}
 
#define REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE 0x0000206c
#define A3XX_GRAS_SU_POLY_OFFSET_SCALE_VAL__MASK 0x00ffffff
#define A3XX_GRAS_SU_POLY_OFFSET_SCALE_VAL__SHIFT 0
static inline uint32_t A3XX_GRAS_SU_POLY_OFFSET_SCALE_VAL(float val)
{
return ((((int32_t)(val * 16384.0))) << A3XX_GRAS_SU_POLY_OFFSET_SCALE_VAL__SHIFT) & A3XX_GRAS_SU_POLY_OFFSET_SCALE_VAL__MASK;
}
 
#define REG_A3XX_GRAS_SU_POLY_OFFSET_OFFSET 0x0000206d
#define A3XX_GRAS_SU_POLY_OFFSET_OFFSET__MASK 0xffffffff
#define A3XX_GRAS_SU_POLY_OFFSET_OFFSET__SHIFT 0
static inline uint32_t A3XX_GRAS_SU_POLY_OFFSET_OFFSET(float val)
{
return ((((int32_t)(val * 64.0))) << A3XX_GRAS_SU_POLY_OFFSET_OFFSET__SHIFT) & A3XX_GRAS_SU_POLY_OFFSET_OFFSET__MASK;
}
 
#define REG_A3XX_GRAS_SU_MODE_CONTROL 0x00002070
#define A3XX_GRAS_SU_MODE_CONTROL_CULL_FRONT 0x00000001
#define A3XX_GRAS_SU_MODE_CONTROL_CULL_BACK 0x00000002
#define A3XX_GRAS_SU_MODE_CONTROL_FRONT_CW 0x00000004
#define A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH__MASK 0x000007f8
#define A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH__SHIFT 3
static inline uint32_t A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(float val)
{
return ((((int32_t)(val * 4.0))) << A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH__SHIFT) & A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH__MASK;
}
#define A3XX_GRAS_SU_MODE_CONTROL_POLY_OFFSET 0x00000800
 
#define REG_A3XX_GRAS_SC_CONTROL 0x00002072
#define A3XX_GRAS_SC_CONTROL_RENDER_MODE__MASK 0x000000f0
#define A3XX_GRAS_SC_CONTROL_RENDER_MODE__SHIFT 4
static inline uint32_t A3XX_GRAS_SC_CONTROL_RENDER_MODE(enum a3xx_render_mode val)
{
return ((val) << A3XX_GRAS_SC_CONTROL_RENDER_MODE__SHIFT) & A3XX_GRAS_SC_CONTROL_RENDER_MODE__MASK;
}
#define A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES__MASK 0x00000f00
#define A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES__SHIFT 8
static inline uint32_t A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(enum a3xx_msaa_samples val)
{
return ((val) << A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES__SHIFT) & A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES__MASK;
}
#define A3XX_GRAS_SC_CONTROL_RASTER_MODE__MASK 0x0000f000
#define A3XX_GRAS_SC_CONTROL_RASTER_MODE__SHIFT 12
static inline uint32_t A3XX_GRAS_SC_CONTROL_RASTER_MODE(uint32_t val)
{
return ((val) << A3XX_GRAS_SC_CONTROL_RASTER_MODE__SHIFT) & A3XX_GRAS_SC_CONTROL_RASTER_MODE__MASK;
}
 
#define REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL 0x00002074
#define A3XX_GRAS_SC_SCREEN_SCISSOR_TL_WINDOW_OFFSET_DISABLE 0x80000000
#define A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X__MASK 0x00007fff
#define A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X__SHIFT 0
static inline uint32_t A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(uint32_t val)
{
return ((val) << A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X__SHIFT) & A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X__MASK;
}
#define A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y__MASK 0x7fff0000
#define A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y__SHIFT 16
static inline uint32_t A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(uint32_t val)
{
return ((val) << A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y__SHIFT) & A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y__MASK;
}
 
#define REG_A3XX_GRAS_SC_SCREEN_SCISSOR_BR 0x00002075
#define A3XX_GRAS_SC_SCREEN_SCISSOR_BR_WINDOW_OFFSET_DISABLE 0x80000000
#define A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X__MASK 0x00007fff
#define A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X__SHIFT 0
static inline uint32_t A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(uint32_t val)
{
return ((val) << A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X__SHIFT) & A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X__MASK;
}
#define A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y__MASK 0x7fff0000
#define A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y__SHIFT 16
static inline uint32_t A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(uint32_t val)
{
return ((val) << A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y__SHIFT) & A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y__MASK;
}
 
#define REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL 0x00002079
#define A3XX_GRAS_SC_WINDOW_SCISSOR_TL_WINDOW_OFFSET_DISABLE 0x80000000
#define A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X__MASK 0x00007fff
#define A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X__SHIFT 0
static inline uint32_t A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(uint32_t val)
{
return ((val) << A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X__SHIFT) & A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X__MASK;
}
#define A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y__MASK 0x7fff0000
#define A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y__SHIFT 16
static inline uint32_t A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(uint32_t val)
{
return ((val) << A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y__SHIFT) & A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y__MASK;
}
 
#define REG_A3XX_GRAS_SC_WINDOW_SCISSOR_BR 0x0000207a
#define A3XX_GRAS_SC_WINDOW_SCISSOR_BR_WINDOW_OFFSET_DISABLE 0x80000000
#define A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X__MASK 0x00007fff
#define A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X__SHIFT 0
static inline uint32_t A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(uint32_t val)
{
return ((val) << A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X__SHIFT) & A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X__MASK;
}
#define A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y__MASK 0x7fff0000
#define A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y__SHIFT 16
static inline uint32_t A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(uint32_t val)
{
return ((val) << A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y__SHIFT) & A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y__MASK;
}
 
#define REG_A3XX_RB_MODE_CONTROL 0x000020c0
#define A3XX_RB_MODE_CONTROL_GMEM_BYPASS 0x00000080
#define A3XX_RB_MODE_CONTROL_RENDER_MODE__MASK 0x00000700
#define A3XX_RB_MODE_CONTROL_RENDER_MODE__SHIFT 8
static inline uint32_t A3XX_RB_MODE_CONTROL_RENDER_MODE(enum a3xx_render_mode val)
{
return ((val) << A3XX_RB_MODE_CONTROL_RENDER_MODE__SHIFT) & A3XX_RB_MODE_CONTROL_RENDER_MODE__MASK;
}
#define A3XX_RB_MODE_CONTROL_MRT__MASK 0x00003000
#define A3XX_RB_MODE_CONTROL_MRT__SHIFT 12
static inline uint32_t A3XX_RB_MODE_CONTROL_MRT(uint32_t val)
{
return ((val) << A3XX_RB_MODE_CONTROL_MRT__SHIFT) & A3XX_RB_MODE_CONTROL_MRT__MASK;
}
#define A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE 0x00008000
#define A3XX_RB_MODE_CONTROL_PACKER_TIMER_ENABLE 0x00010000
 
#define REG_A3XX_RB_RENDER_CONTROL 0x000020c1
#define A3XX_RB_RENDER_CONTROL_FACENESS 0x00000008
#define A3XX_RB_RENDER_CONTROL_BIN_WIDTH__MASK 0x00000ff0
#define A3XX_RB_RENDER_CONTROL_BIN_WIDTH__SHIFT 4
static inline uint32_t A3XX_RB_RENDER_CONTROL_BIN_WIDTH(uint32_t val)
{
return ((val >> 5) << A3XX_RB_RENDER_CONTROL_BIN_WIDTH__SHIFT) & A3XX_RB_RENDER_CONTROL_BIN_WIDTH__MASK;
}
#define A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE 0x00001000
#define A3XX_RB_RENDER_CONTROL_ENABLE_GMEM 0x00002000
#define A3XX_RB_RENDER_CONTROL_XCOORD 0x00004000
#define A3XX_RB_RENDER_CONTROL_YCOORD 0x00008000
#define A3XX_RB_RENDER_CONTROL_ZCOORD 0x00010000
#define A3XX_RB_RENDER_CONTROL_WCOORD 0x00020000
#define A3XX_RB_RENDER_CONTROL_ALPHA_TEST 0x00400000
#define A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC__MASK 0x07000000
#define A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC__SHIFT 24
static inline uint32_t A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(enum adreno_compare_func val)
{
return ((val) << A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC__SHIFT) & A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC__MASK;
}
 
#define REG_A3XX_RB_MSAA_CONTROL 0x000020c2
#define A3XX_RB_MSAA_CONTROL_DISABLE 0x00000400
#define A3XX_RB_MSAA_CONTROL_SAMPLES__MASK 0x0000f000
#define A3XX_RB_MSAA_CONTROL_SAMPLES__SHIFT 12
static inline uint32_t A3XX_RB_MSAA_CONTROL_SAMPLES(enum a3xx_msaa_samples val)
{
return ((val) << A3XX_RB_MSAA_CONTROL_SAMPLES__SHIFT) & A3XX_RB_MSAA_CONTROL_SAMPLES__MASK;
}
#define A3XX_RB_MSAA_CONTROL_SAMPLE_MASK__MASK 0xffff0000
#define A3XX_RB_MSAA_CONTROL_SAMPLE_MASK__SHIFT 16
static inline uint32_t A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(uint32_t val)
{
return ((val) << A3XX_RB_MSAA_CONTROL_SAMPLE_MASK__SHIFT) & A3XX_RB_MSAA_CONTROL_SAMPLE_MASK__MASK;
}
 
#define REG_A3XX_RB_ALPHA_REF 0x000020c3
#define A3XX_RB_ALPHA_REF_UINT__MASK 0x0000ff00
#define A3XX_RB_ALPHA_REF_UINT__SHIFT 8
static inline uint32_t A3XX_RB_ALPHA_REF_UINT(uint32_t val)
{
return ((val) << A3XX_RB_ALPHA_REF_UINT__SHIFT) & A3XX_RB_ALPHA_REF_UINT__MASK;
}
#define A3XX_RB_ALPHA_REF_FLOAT__MASK 0xffff0000
#define A3XX_RB_ALPHA_REF_FLOAT__SHIFT 16
static inline uint32_t A3XX_RB_ALPHA_REF_FLOAT(float val)
{
return ((util_float_to_half(val)) << A3XX_RB_ALPHA_REF_FLOAT__SHIFT) & A3XX_RB_ALPHA_REF_FLOAT__MASK;
}
 
static inline uint32_t REG_A3XX_RB_MRT(uint32_t i0) { return 0x000020c4 + 0x4*i0; }
 
static inline uint32_t REG_A3XX_RB_MRT_CONTROL(uint32_t i0) { return 0x000020c4 + 0x4*i0; }
#define A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE 0x00000008
#define A3XX_RB_MRT_CONTROL_BLEND 0x00000010
#define A3XX_RB_MRT_CONTROL_BLEND2 0x00000020
#define A3XX_RB_MRT_CONTROL_ROP_CODE__MASK 0x00000f00
#define A3XX_RB_MRT_CONTROL_ROP_CODE__SHIFT 8
static inline uint32_t A3XX_RB_MRT_CONTROL_ROP_CODE(enum a3xx_rop_code val)
{
return ((val) << A3XX_RB_MRT_CONTROL_ROP_CODE__SHIFT) & A3XX_RB_MRT_CONTROL_ROP_CODE__MASK;
}
#define A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK 0x00003000
#define A3XX_RB_MRT_CONTROL_DITHER_MODE__SHIFT 12
static inline uint32_t A3XX_RB_MRT_CONTROL_DITHER_MODE(enum adreno_rb_dither_mode val)
{
return ((val) << A3XX_RB_MRT_CONTROL_DITHER_MODE__SHIFT) & A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK;
}
#define A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK 0x0f000000
#define A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__SHIFT 24
static inline uint32_t A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(uint32_t val)
{
return ((val) << A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__SHIFT) & A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
}
 
static inline uint32_t REG_A3XX_RB_MRT_BUF_INFO(uint32_t i0) { return 0x000020c5 + 0x4*i0; }
#define A3XX_RB_MRT_BUF_INFO_COLOR_FORMAT__MASK 0x0000003f
#define A3XX_RB_MRT_BUF_INFO_COLOR_FORMAT__SHIFT 0
static inline uint32_t A3XX_RB_MRT_BUF_INFO_COLOR_FORMAT(enum a3xx_color_fmt val)
{
return ((val) << A3XX_RB_MRT_BUF_INFO_COLOR_FORMAT__SHIFT) & A3XX_RB_MRT_BUF_INFO_COLOR_FORMAT__MASK;
}
#define A3XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE__MASK 0x000000c0
#define A3XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE__SHIFT 6
static inline uint32_t A3XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(enum a3xx_tile_mode val)
{
return ((val) << A3XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE__SHIFT) & A3XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE__MASK;
}
#define A3XX_RB_MRT_BUF_INFO_COLOR_SWAP__MASK 0x00000c00
#define A3XX_RB_MRT_BUF_INFO_COLOR_SWAP__SHIFT 10
static inline uint32_t A3XX_RB_MRT_BUF_INFO_COLOR_SWAP(enum a3xx_color_swap val)
{
return ((val) << A3XX_RB_MRT_BUF_INFO_COLOR_SWAP__SHIFT) & A3XX_RB_MRT_BUF_INFO_COLOR_SWAP__MASK;
}
#define A3XX_RB_MRT_BUF_INFO_COLOR_SRGB 0x00004000
#define A3XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH__MASK 0xfffe0000
#define A3XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH__SHIFT 17
static inline uint32_t A3XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH(uint32_t val)
{
return ((val >> 5) << A3XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH__SHIFT) & A3XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH__MASK;
}
 
static inline uint32_t REG_A3XX_RB_MRT_BUF_BASE(uint32_t i0) { return 0x000020c6 + 0x4*i0; }
#define A3XX_RB_MRT_BUF_BASE_COLOR_BUF_BASE__MASK 0xfffffff0
#define A3XX_RB_MRT_BUF_BASE_COLOR_BUF_BASE__SHIFT 4
static inline uint32_t A3XX_RB_MRT_BUF_BASE_COLOR_BUF_BASE(uint32_t val)
{
return ((val >> 5) << A3XX_RB_MRT_BUF_BASE_COLOR_BUF_BASE__SHIFT) & A3XX_RB_MRT_BUF_BASE_COLOR_BUF_BASE__MASK;
}
 
static inline uint32_t REG_A3XX_RB_MRT_BLEND_CONTROL(uint32_t i0) { return 0x000020c7 + 0x4*i0; }
#define A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR__MASK 0x0000001f
#define A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR__SHIFT 0
static inline uint32_t A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(enum adreno_rb_blend_factor val)
{
return ((val) << A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR__SHIFT) & A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR__MASK;
}
#define A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE__MASK 0x000000e0
#define A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE__SHIFT 5
static inline uint32_t A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(enum a3xx_rb_blend_opcode val)
{
return ((val) << A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE__SHIFT) & A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE__MASK;
}
#define A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR__MASK 0x00001f00
#define A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR__SHIFT 8
static inline uint32_t A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(enum adreno_rb_blend_factor val)
{
return ((val) << A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR__SHIFT) & A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR__MASK;
}
#define A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR__MASK 0x001f0000
#define A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR__SHIFT 16
static inline uint32_t A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(enum adreno_rb_blend_factor val)
{
return ((val) << A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR__SHIFT) & A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR__MASK;
}
#define A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE__MASK 0x00e00000
#define A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE__SHIFT 21
static inline uint32_t A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(enum a3xx_rb_blend_opcode val)
{
return ((val) << A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE__SHIFT) & A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE__MASK;
}
#define A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR__MASK 0x1f000000
#define A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR__SHIFT 24
static inline uint32_t A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(enum adreno_rb_blend_factor val)
{
return ((val) << A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR__SHIFT) & A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR__MASK;
}
#define A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE 0x20000000
 
#define REG_A3XX_RB_BLEND_RED 0x000020e4
#define A3XX_RB_BLEND_RED_UINT__MASK 0x000000ff
#define A3XX_RB_BLEND_RED_UINT__SHIFT 0
static inline uint32_t A3XX_RB_BLEND_RED_UINT(uint32_t val)
{
return ((val) << A3XX_RB_BLEND_RED_UINT__SHIFT) & A3XX_RB_BLEND_RED_UINT__MASK;
}
#define A3XX_RB_BLEND_RED_FLOAT__MASK 0xffff0000
#define A3XX_RB_BLEND_RED_FLOAT__SHIFT 16
static inline uint32_t A3XX_RB_BLEND_RED_FLOAT(float val)
{
return ((util_float_to_half(val)) << A3XX_RB_BLEND_RED_FLOAT__SHIFT) & A3XX_RB_BLEND_RED_FLOAT__MASK;
}
 
#define REG_A3XX_RB_BLEND_GREEN 0x000020e5
#define A3XX_RB_BLEND_GREEN_UINT__MASK 0x000000ff
#define A3XX_RB_BLEND_GREEN_UINT__SHIFT 0
static inline uint32_t A3XX_RB_BLEND_GREEN_UINT(uint32_t val)
{
return ((val) << A3XX_RB_BLEND_GREEN_UINT__SHIFT) & A3XX_RB_BLEND_GREEN_UINT__MASK;
}
#define A3XX_RB_BLEND_GREEN_FLOAT__MASK 0xffff0000
#define A3XX_RB_BLEND_GREEN_FLOAT__SHIFT 16
static inline uint32_t A3XX_RB_BLEND_GREEN_FLOAT(float val)
{
return ((util_float_to_half(val)) << A3XX_RB_BLEND_GREEN_FLOAT__SHIFT) & A3XX_RB_BLEND_GREEN_FLOAT__MASK;
}
 
#define REG_A3XX_RB_BLEND_BLUE 0x000020e6
#define A3XX_RB_BLEND_BLUE_UINT__MASK 0x000000ff
#define A3XX_RB_BLEND_BLUE_UINT__SHIFT 0
static inline uint32_t A3XX_RB_BLEND_BLUE_UINT(uint32_t val)
{
return ((val) << A3XX_RB_BLEND_BLUE_UINT__SHIFT) & A3XX_RB_BLEND_BLUE_UINT__MASK;
}
#define A3XX_RB_BLEND_BLUE_FLOAT__MASK 0xffff0000
#define A3XX_RB_BLEND_BLUE_FLOAT__SHIFT 16
static inline uint32_t A3XX_RB_BLEND_BLUE_FLOAT(float val)
{
return ((util_float_to_half(val)) << A3XX_RB_BLEND_BLUE_FLOAT__SHIFT) & A3XX_RB_BLEND_BLUE_FLOAT__MASK;
}
 
#define REG_A3XX_RB_BLEND_ALPHA 0x000020e7
#define A3XX_RB_BLEND_ALPHA_UINT__MASK 0x000000ff
#define A3XX_RB_BLEND_ALPHA_UINT__SHIFT 0
static inline uint32_t A3XX_RB_BLEND_ALPHA_UINT(uint32_t val)
{
return ((val) << A3XX_RB_BLEND_ALPHA_UINT__SHIFT) & A3XX_RB_BLEND_ALPHA_UINT__MASK;
}
#define A3XX_RB_BLEND_ALPHA_FLOAT__MASK 0xffff0000
#define A3XX_RB_BLEND_ALPHA_FLOAT__SHIFT 16
static inline uint32_t A3XX_RB_BLEND_ALPHA_FLOAT(float val)
{
return ((util_float_to_half(val)) << A3XX_RB_BLEND_ALPHA_FLOAT__SHIFT) & A3XX_RB_BLEND_ALPHA_FLOAT__MASK;
}
 
#define REG_A3XX_RB_CLEAR_COLOR_DW0 0x000020e8
 
#define REG_A3XX_RB_CLEAR_COLOR_DW1 0x000020e9
 
#define REG_A3XX_RB_CLEAR_COLOR_DW2 0x000020ea
 
#define REG_A3XX_RB_CLEAR_COLOR_DW3 0x000020eb
 
#define REG_A3XX_RB_COPY_CONTROL 0x000020ec
#define A3XX_RB_COPY_CONTROL_MSAA_RESOLVE__MASK 0x00000003
#define A3XX_RB_COPY_CONTROL_MSAA_RESOLVE__SHIFT 0
static inline uint32_t A3XX_RB_COPY_CONTROL_MSAA_RESOLVE(enum a3xx_msaa_samples val)
{
return ((val) << A3XX_RB_COPY_CONTROL_MSAA_RESOLVE__SHIFT) & A3XX_RB_COPY_CONTROL_MSAA_RESOLVE__MASK;
}
#define A3XX_RB_COPY_CONTROL_DEPTHCLEAR 0x00000008
#define A3XX_RB_COPY_CONTROL_MODE__MASK 0x00000070
#define A3XX_RB_COPY_CONTROL_MODE__SHIFT 4
static inline uint32_t A3XX_RB_COPY_CONTROL_MODE(enum adreno_rb_copy_control_mode val)
{
return ((val) << A3XX_RB_COPY_CONTROL_MODE__SHIFT) & A3XX_RB_COPY_CONTROL_MODE__MASK;
}
#define A3XX_RB_COPY_CONTROL_FASTCLEAR__MASK 0x00000f00
#define A3XX_RB_COPY_CONTROL_FASTCLEAR__SHIFT 8
static inline uint32_t A3XX_RB_COPY_CONTROL_FASTCLEAR(uint32_t val)
{
return ((val) << A3XX_RB_COPY_CONTROL_FASTCLEAR__SHIFT) & A3XX_RB_COPY_CONTROL_FASTCLEAR__MASK;
}
#define A3XX_RB_COPY_CONTROL_UNK12 0x00001000
#define A3XX_RB_COPY_CONTROL_GMEM_BASE__MASK 0xffffc000
#define A3XX_RB_COPY_CONTROL_GMEM_BASE__SHIFT 14
static inline uint32_t A3XX_RB_COPY_CONTROL_GMEM_BASE(uint32_t val)
{
return ((val >> 14) << A3XX_RB_COPY_CONTROL_GMEM_BASE__SHIFT) & A3XX_RB_COPY_CONTROL_GMEM_BASE__MASK;
}
 
#define REG_A3XX_RB_COPY_DEST_BASE 0x000020ed
#define A3XX_RB_COPY_DEST_BASE_BASE__MASK 0xfffffff0
#define A3XX_RB_COPY_DEST_BASE_BASE__SHIFT 4
static inline uint32_t A3XX_RB_COPY_DEST_BASE_BASE(uint32_t val)
{
return ((val >> 5) << A3XX_RB_COPY_DEST_BASE_BASE__SHIFT) & A3XX_RB_COPY_DEST_BASE_BASE__MASK;
}
 
#define REG_A3XX_RB_COPY_DEST_PITCH 0x000020ee
#define A3XX_RB_COPY_DEST_PITCH_PITCH__MASK 0xffffffff
#define A3XX_RB_COPY_DEST_PITCH_PITCH__SHIFT 0
static inline uint32_t A3XX_RB_COPY_DEST_PITCH_PITCH(uint32_t val)
{
return ((val >> 5) << A3XX_RB_COPY_DEST_PITCH_PITCH__SHIFT) & A3XX_RB_COPY_DEST_PITCH_PITCH__MASK;
}
 
#define REG_A3XX_RB_COPY_DEST_INFO 0x000020ef
#define A3XX_RB_COPY_DEST_INFO_TILE__MASK 0x00000003
#define A3XX_RB_COPY_DEST_INFO_TILE__SHIFT 0
static inline uint32_t A3XX_RB_COPY_DEST_INFO_TILE(enum a3xx_tile_mode val)
{
return ((val) << A3XX_RB_COPY_DEST_INFO_TILE__SHIFT) & A3XX_RB_COPY_DEST_INFO_TILE__MASK;
}
#define A3XX_RB_COPY_DEST_INFO_FORMAT__MASK 0x000000fc
#define A3XX_RB_COPY_DEST_INFO_FORMAT__SHIFT 2
static inline uint32_t A3XX_RB_COPY_DEST_INFO_FORMAT(enum a3xx_color_fmt val)
{
return ((val) << A3XX_RB_COPY_DEST_INFO_FORMAT__SHIFT) & A3XX_RB_COPY_DEST_INFO_FORMAT__MASK;
}
#define A3XX_RB_COPY_DEST_INFO_SWAP__MASK 0x00000300
#define A3XX_RB_COPY_DEST_INFO_SWAP__SHIFT 8
static inline uint32_t A3XX_RB_COPY_DEST_INFO_SWAP(enum a3xx_color_swap val)
{
return ((val) << A3XX_RB_COPY_DEST_INFO_SWAP__SHIFT) & A3XX_RB_COPY_DEST_INFO_SWAP__MASK;
}
#define A3XX_RB_COPY_DEST_INFO_DITHER_MODE__MASK 0x00000c00
#define A3XX_RB_COPY_DEST_INFO_DITHER_MODE__SHIFT 10
static inline uint32_t A3XX_RB_COPY_DEST_INFO_DITHER_MODE(enum adreno_rb_dither_mode val)
{
return ((val) << A3XX_RB_COPY_DEST_INFO_DITHER_MODE__SHIFT) & A3XX_RB_COPY_DEST_INFO_DITHER_MODE__MASK;
}
#define A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE__MASK 0x0003c000
#define A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE__SHIFT 14
static inline uint32_t A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(uint32_t val)
{
return ((val) << A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE__SHIFT) & A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE__MASK;
}
#define A3XX_RB_COPY_DEST_INFO_ENDIAN__MASK 0x001c0000
#define A3XX_RB_COPY_DEST_INFO_ENDIAN__SHIFT 18
static inline uint32_t A3XX_RB_COPY_DEST_INFO_ENDIAN(enum adreno_rb_surface_endian val)
{
return ((val) << A3XX_RB_COPY_DEST_INFO_ENDIAN__SHIFT) & A3XX_RB_COPY_DEST_INFO_ENDIAN__MASK;
}
 
#define REG_A3XX_RB_DEPTH_CONTROL 0x00002100
#define A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z 0x00000001
#define A3XX_RB_DEPTH_CONTROL_Z_ENABLE 0x00000002
#define A3XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE 0x00000004
#define A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE 0x00000008
#define A3XX_RB_DEPTH_CONTROL_ZFUNC__MASK 0x00000070
#define A3XX_RB_DEPTH_CONTROL_ZFUNC__SHIFT 4
static inline uint32_t A3XX_RB_DEPTH_CONTROL_ZFUNC(enum adreno_compare_func val)
{
return ((val) << A3XX_RB_DEPTH_CONTROL_ZFUNC__SHIFT) & A3XX_RB_DEPTH_CONTROL_ZFUNC__MASK;
}
#define A3XX_RB_DEPTH_CONTROL_BF_ENABLE 0x00000080
#define A3XX_RB_DEPTH_CONTROL_Z_TEST_ENABLE 0x80000000
 
#define REG_A3XX_RB_DEPTH_CLEAR 0x00002101
 
#define REG_A3XX_RB_DEPTH_INFO 0x00002102
#define A3XX_RB_DEPTH_INFO_DEPTH_FORMAT__MASK 0x00000003
#define A3XX_RB_DEPTH_INFO_DEPTH_FORMAT__SHIFT 0
static inline uint32_t A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(enum adreno_rb_depth_format val)
{
return ((val) << A3XX_RB_DEPTH_INFO_DEPTH_FORMAT__SHIFT) & A3XX_RB_DEPTH_INFO_DEPTH_FORMAT__MASK;
}
#define A3XX_RB_DEPTH_INFO_DEPTH_BASE__MASK 0xfffff800
#define A3XX_RB_DEPTH_INFO_DEPTH_BASE__SHIFT 11
static inline uint32_t A3XX_RB_DEPTH_INFO_DEPTH_BASE(uint32_t val)
{
return ((val >> 12) << A3XX_RB_DEPTH_INFO_DEPTH_BASE__SHIFT) & A3XX_RB_DEPTH_INFO_DEPTH_BASE__MASK;
}
 
#define REG_A3XX_RB_DEPTH_PITCH 0x00002103
#define A3XX_RB_DEPTH_PITCH__MASK 0xffffffff
#define A3XX_RB_DEPTH_PITCH__SHIFT 0
static inline uint32_t A3XX_RB_DEPTH_PITCH(uint32_t val)
{
return ((val >> 3) << A3XX_RB_DEPTH_PITCH__SHIFT) & A3XX_RB_DEPTH_PITCH__MASK;
}
 
#define REG_A3XX_RB_STENCIL_CONTROL 0x00002104
#define A3XX_RB_STENCIL_CONTROL_STENCIL_ENABLE 0x00000001
#define A3XX_RB_STENCIL_CONTROL_STENCIL_ENABLE_BF 0x00000002
#define A3XX_RB_STENCIL_CONTROL_STENCIL_READ 0x00000004
#define A3XX_RB_STENCIL_CONTROL_FUNC__MASK 0x00000700
#define A3XX_RB_STENCIL_CONTROL_FUNC__SHIFT 8
static inline uint32_t A3XX_RB_STENCIL_CONTROL_FUNC(enum adreno_compare_func val)
{
return ((val) << A3XX_RB_STENCIL_CONTROL_FUNC__SHIFT) & A3XX_RB_STENCIL_CONTROL_FUNC__MASK;
}
#define A3XX_RB_STENCIL_CONTROL_FAIL__MASK 0x00003800
#define A3XX_RB_STENCIL_CONTROL_FAIL__SHIFT 11
static inline uint32_t A3XX_RB_STENCIL_CONTROL_FAIL(enum adreno_stencil_op val)
{
return ((val) << A3XX_RB_STENCIL_CONTROL_FAIL__SHIFT) & A3XX_RB_STENCIL_CONTROL_FAIL__MASK;
}
#define A3XX_RB_STENCIL_CONTROL_ZPASS__MASK 0x0001c000
#define A3XX_RB_STENCIL_CONTROL_ZPASS__SHIFT 14
static inline uint32_t A3XX_RB_STENCIL_CONTROL_ZPASS(enum adreno_stencil_op val)
{
return ((val) << A3XX_RB_STENCIL_CONTROL_ZPASS__SHIFT) & A3XX_RB_STENCIL_CONTROL_ZPASS__MASK;
}
#define A3XX_RB_STENCIL_CONTROL_ZFAIL__MASK 0x000e0000
#define A3XX_RB_STENCIL_CONTROL_ZFAIL__SHIFT 17
static inline uint32_t A3XX_RB_STENCIL_CONTROL_ZFAIL(enum adreno_stencil_op val)
{
return ((val) << A3XX_RB_STENCIL_CONTROL_ZFAIL__SHIFT) & A3XX_RB_STENCIL_CONTROL_ZFAIL__MASK;
}
#define A3XX_RB_STENCIL_CONTROL_FUNC_BF__MASK 0x00700000
#define A3XX_RB_STENCIL_CONTROL_FUNC_BF__SHIFT 20
static inline uint32_t A3XX_RB_STENCIL_CONTROL_FUNC_BF(enum adreno_compare_func val)
{
return ((val) << A3XX_RB_STENCIL_CONTROL_FUNC_BF__SHIFT) & A3XX_RB_STENCIL_CONTROL_FUNC_BF__MASK;
}
#define A3XX_RB_STENCIL_CONTROL_FAIL_BF__MASK 0x03800000
#define A3XX_RB_STENCIL_CONTROL_FAIL_BF__SHIFT 23
static inline uint32_t A3XX_RB_STENCIL_CONTROL_FAIL_BF(enum adreno_stencil_op val)
{
return ((val) << A3XX_RB_STENCIL_CONTROL_FAIL_BF__SHIFT) & A3XX_RB_STENCIL_CONTROL_FAIL_BF__MASK;
}
#define A3XX_RB_STENCIL_CONTROL_ZPASS_BF__MASK 0x1c000000
#define A3XX_RB_STENCIL_CONTROL_ZPASS_BF__SHIFT 26
static inline uint32_t A3XX_RB_STENCIL_CONTROL_ZPASS_BF(enum adreno_stencil_op val)
{
return ((val) << A3XX_RB_STENCIL_CONTROL_ZPASS_BF__SHIFT) & A3XX_RB_STENCIL_CONTROL_ZPASS_BF__MASK;
}
#define A3XX_RB_STENCIL_CONTROL_ZFAIL_BF__MASK 0xe0000000
#define A3XX_RB_STENCIL_CONTROL_ZFAIL_BF__SHIFT 29
static inline uint32_t A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(enum adreno_stencil_op val)
{
return ((val) << A3XX_RB_STENCIL_CONTROL_ZFAIL_BF__SHIFT) & A3XX_RB_STENCIL_CONTROL_ZFAIL_BF__MASK;
}
 
#define REG_A3XX_RB_STENCIL_CLEAR 0x00002105
 
#define REG_A3XX_RB_STENCIL_INFO 0x00002106
#define A3XX_RB_STENCIL_INFO_STENCIL_BASE__MASK 0xfffff800
#define A3XX_RB_STENCIL_INFO_STENCIL_BASE__SHIFT 11
static inline uint32_t A3XX_RB_STENCIL_INFO_STENCIL_BASE(uint32_t val)
{
return ((val >> 12) << A3XX_RB_STENCIL_INFO_STENCIL_BASE__SHIFT) & A3XX_RB_STENCIL_INFO_STENCIL_BASE__MASK;
}
 
#define REG_A3XX_RB_STENCIL_PITCH 0x00002107
#define A3XX_RB_STENCIL_PITCH__MASK 0xffffffff
#define A3XX_RB_STENCIL_PITCH__SHIFT 0
static inline uint32_t A3XX_RB_STENCIL_PITCH(uint32_t val)
{
return ((val >> 3) << A3XX_RB_STENCIL_PITCH__SHIFT) & A3XX_RB_STENCIL_PITCH__MASK;
}
 
#define REG_A3XX_RB_STENCILREFMASK 0x00002108
#define A3XX_RB_STENCILREFMASK_STENCILREF__MASK 0x000000ff
#define A3XX_RB_STENCILREFMASK_STENCILREF__SHIFT 0
static inline uint32_t A3XX_RB_STENCILREFMASK_STENCILREF(uint32_t val)
{
return ((val) << A3XX_RB_STENCILREFMASK_STENCILREF__SHIFT) & A3XX_RB_STENCILREFMASK_STENCILREF__MASK;
}
#define A3XX_RB_STENCILREFMASK_STENCILMASK__MASK 0x0000ff00
#define A3XX_RB_STENCILREFMASK_STENCILMASK__SHIFT 8
static inline uint32_t A3XX_RB_STENCILREFMASK_STENCILMASK(uint32_t val)
{
return ((val) << A3XX_RB_STENCILREFMASK_STENCILMASK__SHIFT) & A3XX_RB_STENCILREFMASK_STENCILMASK__MASK;
}
#define A3XX_RB_STENCILREFMASK_STENCILWRITEMASK__MASK 0x00ff0000
#define A3XX_RB_STENCILREFMASK_STENCILWRITEMASK__SHIFT 16
static inline uint32_t A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(uint32_t val)
{
return ((val) << A3XX_RB_STENCILREFMASK_STENCILWRITEMASK__SHIFT) & A3XX_RB_STENCILREFMASK_STENCILWRITEMASK__MASK;
}
 
#define REG_A3XX_RB_STENCILREFMASK_BF 0x00002109
#define A3XX_RB_STENCILREFMASK_BF_STENCILREF__MASK 0x000000ff
#define A3XX_RB_STENCILREFMASK_BF_STENCILREF__SHIFT 0
static inline uint32_t A3XX_RB_STENCILREFMASK_BF_STENCILREF(uint32_t val)
{
return ((val) << A3XX_RB_STENCILREFMASK_BF_STENCILREF__SHIFT) & A3XX_RB_STENCILREFMASK_BF_STENCILREF__MASK;
}
#define A3XX_RB_STENCILREFMASK_BF_STENCILMASK__MASK 0x0000ff00
#define A3XX_RB_STENCILREFMASK_BF_STENCILMASK__SHIFT 8
static inline uint32_t A3XX_RB_STENCILREFMASK_BF_STENCILMASK(uint32_t val)
{
return ((val) << A3XX_RB_STENCILREFMASK_BF_STENCILMASK__SHIFT) & A3XX_RB_STENCILREFMASK_BF_STENCILMASK__MASK;
}
#define A3XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK__MASK 0x00ff0000
#define A3XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK__SHIFT 16
static inline uint32_t A3XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(uint32_t val)
{
return ((val) << A3XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK__SHIFT) & A3XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK__MASK;
}
 
#define REG_A3XX_RB_LRZ_VSC_CONTROL 0x0000210c
#define A3XX_RB_LRZ_VSC_CONTROL_BINNING_ENABLE 0x00000002
 
#define REG_A3XX_RB_WINDOW_OFFSET 0x0000210e
#define A3XX_RB_WINDOW_OFFSET_X__MASK 0x0000ffff
#define A3XX_RB_WINDOW_OFFSET_X__SHIFT 0
static inline uint32_t A3XX_RB_WINDOW_OFFSET_X(uint32_t val)
{
return ((val) << A3XX_RB_WINDOW_OFFSET_X__SHIFT) & A3XX_RB_WINDOW_OFFSET_X__MASK;
}
#define A3XX_RB_WINDOW_OFFSET_Y__MASK 0xffff0000
#define A3XX_RB_WINDOW_OFFSET_Y__SHIFT 16
static inline uint32_t A3XX_RB_WINDOW_OFFSET_Y(uint32_t val)
{
return ((val) << A3XX_RB_WINDOW_OFFSET_Y__SHIFT) & A3XX_RB_WINDOW_OFFSET_Y__MASK;
}
 
#define REG_A3XX_RB_SAMPLE_COUNT_CONTROL 0x00002110
#define A3XX_RB_SAMPLE_COUNT_CONTROL_RESET 0x00000001
#define A3XX_RB_SAMPLE_COUNT_CONTROL_COPY 0x00000002
 
#define REG_A3XX_RB_SAMPLE_COUNT_ADDR 0x00002111
 
#define REG_A3XX_RB_Z_CLAMP_MIN 0x00002114
 
#define REG_A3XX_RB_Z_CLAMP_MAX 0x00002115
 
#define REG_A3XX_VGT_BIN_BASE 0x000021e1
 
#define REG_A3XX_VGT_BIN_SIZE 0x000021e2
 
#define REG_A3XX_PC_VSTREAM_CONTROL 0x000021e4
#define A3XX_PC_VSTREAM_CONTROL_SIZE__MASK 0x003f0000
#define A3XX_PC_VSTREAM_CONTROL_SIZE__SHIFT 16
static inline uint32_t A3XX_PC_VSTREAM_CONTROL_SIZE(uint32_t val)
{
return ((val) << A3XX_PC_VSTREAM_CONTROL_SIZE__SHIFT) & A3XX_PC_VSTREAM_CONTROL_SIZE__MASK;
}
#define A3XX_PC_VSTREAM_CONTROL_N__MASK 0x07c00000
#define A3XX_PC_VSTREAM_CONTROL_N__SHIFT 22
static inline uint32_t A3XX_PC_VSTREAM_CONTROL_N(uint32_t val)
{
return ((val) << A3XX_PC_VSTREAM_CONTROL_N__SHIFT) & A3XX_PC_VSTREAM_CONTROL_N__MASK;
}
 
#define REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL 0x000021ea
 
#define REG_A3XX_PC_PRIM_VTX_CNTL 0x000021ec
#define A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC__MASK 0x0000001f
#define A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC__SHIFT 0
static inline uint32_t A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(uint32_t val)
{
return ((val) << A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC__SHIFT) & A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC__MASK;
}
#define A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE__MASK 0x000000e0
#define A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE__SHIFT 5
static inline uint32_t A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(enum adreno_pa_su_sc_draw val)
{
return ((val) << A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE__SHIFT) & A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE__MASK;
}
#define A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE__MASK 0x00000700
#define A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE__SHIFT 8
static inline uint32_t A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(enum adreno_pa_su_sc_draw val)
{
return ((val) << A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE__SHIFT) & A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE__MASK;
}
#define A3XX_PC_PRIM_VTX_CNTL_POLYMODE_ENABLE 0x00001000
#define A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART 0x00100000
#define A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST 0x02000000
#define A3XX_PC_PRIM_VTX_CNTL_PSIZE 0x04000000
 
#define REG_A3XX_PC_RESTART_INDEX 0x000021ed
 
#define REG_A3XX_HLSQ_CONTROL_0_REG 0x00002200
#define A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE__MASK 0x00000010
#define A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE__SHIFT 4
static inline uint32_t A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(enum a3xx_threadsize val)
{
return ((val) << A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE__SHIFT) & A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE__MASK;
}
#define A3XX_HLSQ_CONTROL_0_REG_FSSUPERTHREADENABLE 0x00000040
#define A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART 0x00000200
#define A3XX_HLSQ_CONTROL_0_REG_RESERVED2 0x00000400
#define A3XX_HLSQ_CONTROL_0_REG_CHUNKDISABLE 0x04000000
#define A3XX_HLSQ_CONTROL_0_REG_CONSTMODE__MASK 0x08000000
#define A3XX_HLSQ_CONTROL_0_REG_CONSTMODE__SHIFT 27
static inline uint32_t A3XX_HLSQ_CONTROL_0_REG_CONSTMODE(uint32_t val)
{
return ((val) << A3XX_HLSQ_CONTROL_0_REG_CONSTMODE__SHIFT) & A3XX_HLSQ_CONTROL_0_REG_CONSTMODE__MASK;
}
#define A3XX_HLSQ_CONTROL_0_REG_LAZYUPDATEDISABLE 0x10000000
#define A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE 0x20000000
#define A3XX_HLSQ_CONTROL_0_REG_TPFULLUPDATE 0x40000000
#define A3XX_HLSQ_CONTROL_0_REG_SINGLECONTEXT 0x80000000
 
#define REG_A3XX_HLSQ_CONTROL_1_REG 0x00002201
#define A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE__MASK 0x00000040
#define A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE__SHIFT 6
static inline uint32_t A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(enum a3xx_threadsize val)
{
return ((val) << A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE__SHIFT) & A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE__MASK;
}
#define A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE 0x00000100
#define A3XX_HLSQ_CONTROL_1_REG_RESERVED1 0x00000200
#define A3XX_HLSQ_CONTROL_1_REG_ZWCOORD 0x02000000
 
#define REG_A3XX_HLSQ_CONTROL_2_REG 0x00002202
#define A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD__MASK 0xfc000000
#define A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD__SHIFT 26
static inline uint32_t A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(uint32_t val)
{
return ((val) << A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD__SHIFT) & A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD__MASK;
}
 
#define REG_A3XX_HLSQ_CONTROL_3_REG 0x00002203
#define A3XX_HLSQ_CONTROL_3_REG_REGID__MASK 0x000000ff
#define A3XX_HLSQ_CONTROL_3_REG_REGID__SHIFT 0
static inline uint32_t A3XX_HLSQ_CONTROL_3_REG_REGID(uint32_t val)
{
return ((val) << A3XX_HLSQ_CONTROL_3_REG_REGID__SHIFT) & A3XX_HLSQ_CONTROL_3_REG_REGID__MASK;
}
 
#define REG_A3XX_HLSQ_VS_CONTROL_REG 0x00002204
#define A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH__MASK 0x00000fff
#define A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH__SHIFT 0
static inline uint32_t A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(uint32_t val)
{
return ((val) << A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH__SHIFT) & A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH__MASK;
}
#define A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET__MASK 0x00fff000
#define A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET__SHIFT 12
static inline uint32_t A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET(uint32_t val)
{
return ((val) << A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET__SHIFT) & A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET__MASK;
}
#define A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH__MASK 0xff000000
#define A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH__SHIFT 24
static inline uint32_t A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(uint32_t val)
{
return ((val) << A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH__SHIFT) & A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH__MASK;
}
 
#define REG_A3XX_HLSQ_FS_CONTROL_REG 0x00002205
#define A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH__MASK 0x00000fff
#define A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH__SHIFT 0
static inline uint32_t A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(uint32_t val)
{
return ((val) << A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH__SHIFT) & A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH__MASK;
}
#define A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET__MASK 0x00fff000
#define A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET__SHIFT 12
static inline uint32_t A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET(uint32_t val)
{
return ((val) << A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET__SHIFT) & A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET__MASK;
}
#define A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH__MASK 0xff000000
#define A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH__SHIFT 24
static inline uint32_t A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(uint32_t val)
{
return ((val) << A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH__SHIFT) & A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH__MASK;
}
 
#define REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG 0x00002206
#define A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY__MASK 0x0000ffff
#define A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY__SHIFT 0
static inline uint32_t A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(uint32_t val)
{
return ((val) << A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY__SHIFT) & A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY__MASK;
}
#define A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY__MASK 0xffff0000
#define A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY__SHIFT 16
static inline uint32_t A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(uint32_t val)
{
return ((val) << A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY__SHIFT) & A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY__MASK;
}
 
#define REG_A3XX_HLSQ_CONST_FSPRESV_RANGE_REG 0x00002207
#define A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY__MASK 0x0000ffff
#define A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY__SHIFT 0
static inline uint32_t A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(uint32_t val)
{
return ((val) << A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY__SHIFT) & A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY__MASK;
}
#define A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY__MASK 0xffff0000
#define A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY__SHIFT 16
static inline uint32_t A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(uint32_t val)
{
return ((val) << A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY__SHIFT) & A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY__MASK;
}
 
#define REG_A3XX_HLSQ_CL_NDRANGE_0_REG 0x0000220a
#define A3XX_HLSQ_CL_NDRANGE_0_REG_WORKDIM__MASK 0x00000003
#define A3XX_HLSQ_CL_NDRANGE_0_REG_WORKDIM__SHIFT 0
static inline uint32_t A3XX_HLSQ_CL_NDRANGE_0_REG_WORKDIM(uint32_t val)
{
return ((val) << A3XX_HLSQ_CL_NDRANGE_0_REG_WORKDIM__SHIFT) & A3XX_HLSQ_CL_NDRANGE_0_REG_WORKDIM__MASK;
}
#define A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE0__MASK 0x00000ffc
#define A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE0__SHIFT 2
static inline uint32_t A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE0(uint32_t val)
{
return ((val) << A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE0__SHIFT) & A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE0__MASK;
}
#define A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE1__MASK 0x003ff000
#define A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE1__SHIFT 12
static inline uint32_t A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE1(uint32_t val)
{
return ((val) << A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE1__SHIFT) & A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE1__MASK;
}
#define A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE2__MASK 0xffc00000
#define A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE2__SHIFT 22
static inline uint32_t A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE2(uint32_t val)
{
return ((val) << A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE2__SHIFT) & A3XX_HLSQ_CL_NDRANGE_0_REG_LOCALSIZE2__MASK;
}
 
static inline uint32_t REG_A3XX_HLSQ_CL_GLOBAL_WORK(uint32_t i0) { return 0x0000220b + 0x2*i0; }
 
static inline uint32_t REG_A3XX_HLSQ_CL_GLOBAL_WORK_SIZE(uint32_t i0) { return 0x0000220b + 0x2*i0; }
 
static inline uint32_t REG_A3XX_HLSQ_CL_GLOBAL_WORK_OFFSET(uint32_t i0) { return 0x0000220c + 0x2*i0; }
 
#define REG_A3XX_HLSQ_CL_CONTROL_0_REG 0x00002211
 
#define REG_A3XX_HLSQ_CL_CONTROL_1_REG 0x00002212
 
#define REG_A3XX_HLSQ_CL_KERNEL_CONST_REG 0x00002214
 
static inline uint32_t REG_A3XX_HLSQ_CL_KERNEL_GROUP(uint32_t i0) { return 0x00002215 + 0x1*i0; }
 
static inline uint32_t REG_A3XX_HLSQ_CL_KERNEL_GROUP_RATIO(uint32_t i0) { return 0x00002215 + 0x1*i0; }
 
#define REG_A3XX_HLSQ_CL_KERNEL_GROUP_Y_REG 0x00002216
 
#define REG_A3XX_HLSQ_CL_KERNEL_GROUP_Z_REG 0x00002217
 
#define REG_A3XX_HLSQ_CL_WG_OFFSET_REG 0x0000221a
 
#define REG_A3XX_VFD_CONTROL_0 0x00002240
#define A3XX_VFD_CONTROL_0_TOTALATTRTOVS__MASK 0x0003ffff
#define A3XX_VFD_CONTROL_0_TOTALATTRTOVS__SHIFT 0
static inline uint32_t A3XX_VFD_CONTROL_0_TOTALATTRTOVS(uint32_t val)
{
return ((val) << A3XX_VFD_CONTROL_0_TOTALATTRTOVS__SHIFT) & A3XX_VFD_CONTROL_0_TOTALATTRTOVS__MASK;
}
#define A3XX_VFD_CONTROL_0_PACKETSIZE__MASK 0x003c0000
#define A3XX_VFD_CONTROL_0_PACKETSIZE__SHIFT 18
static inline uint32_t A3XX_VFD_CONTROL_0_PACKETSIZE(uint32_t val)
{
return ((val) << A3XX_VFD_CONTROL_0_PACKETSIZE__SHIFT) & A3XX_VFD_CONTROL_0_PACKETSIZE__MASK;
}
#define A3XX_VFD_CONTROL_0_STRMDECINSTRCNT__MASK 0x07c00000
#define A3XX_VFD_CONTROL_0_STRMDECINSTRCNT__SHIFT 22
static inline uint32_t A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(uint32_t val)
{
return ((val) << A3XX_VFD_CONTROL_0_STRMDECINSTRCNT__SHIFT) & A3XX_VFD_CONTROL_0_STRMDECINSTRCNT__MASK;
}
#define A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT__MASK 0xf8000000
#define A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT__SHIFT 27
static inline uint32_t A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(uint32_t val)
{
return ((val) << A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT__SHIFT) & A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT__MASK;
}
 
#define REG_A3XX_VFD_CONTROL_1 0x00002241
#define A3XX_VFD_CONTROL_1_MAXSTORAGE__MASK 0x0000ffff
#define A3XX_VFD_CONTROL_1_MAXSTORAGE__SHIFT 0
static inline uint32_t A3XX_VFD_CONTROL_1_MAXSTORAGE(uint32_t val)
{
return ((val) << A3XX_VFD_CONTROL_1_MAXSTORAGE__SHIFT) & A3XX_VFD_CONTROL_1_MAXSTORAGE__MASK;
}
#define A3XX_VFD_CONTROL_1_REGID4VTX__MASK 0x00ff0000
#define A3XX_VFD_CONTROL_1_REGID4VTX__SHIFT 16
static inline uint32_t A3XX_VFD_CONTROL_1_REGID4VTX(uint32_t val)
{
return ((val) << A3XX_VFD_CONTROL_1_REGID4VTX__SHIFT) & A3XX_VFD_CONTROL_1_REGID4VTX__MASK;
}
#define A3XX_VFD_CONTROL_1_REGID4INST__MASK 0xff000000
#define A3XX_VFD_CONTROL_1_REGID4INST__SHIFT 24
static inline uint32_t A3XX_VFD_CONTROL_1_REGID4INST(uint32_t val)
{
return ((val) << A3XX_VFD_CONTROL_1_REGID4INST__SHIFT) & A3XX_VFD_CONTROL_1_REGID4INST__MASK;
}
 
#define REG_A3XX_VFD_INDEX_MIN 0x00002242
 
#define REG_A3XX_VFD_INDEX_MAX 0x00002243
 
#define REG_A3XX_VFD_INSTANCEID_OFFSET 0x00002244
 
#define REG_A3XX_VFD_INDEX_OFFSET 0x00002245
 
#define REG_A3XX_VFD_INDEX_OFFSET 0x00002245
 
static inline uint32_t REG_A3XX_VFD_FETCH(uint32_t i0) { return 0x00002246 + 0x2*i0; }
 
static inline uint32_t REG_A3XX_VFD_FETCH_INSTR_0(uint32_t i0) { return 0x00002246 + 0x2*i0; }
#define A3XX_VFD_FETCH_INSTR_0_FETCHSIZE__MASK 0x0000007f
#define A3XX_VFD_FETCH_INSTR_0_FETCHSIZE__SHIFT 0
static inline uint32_t A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(uint32_t val)
{
return ((val) << A3XX_VFD_FETCH_INSTR_0_FETCHSIZE__SHIFT) & A3XX_VFD_FETCH_INSTR_0_FETCHSIZE__MASK;
}
#define A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE__MASK 0x0000ff80
#define A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE__SHIFT 7
static inline uint32_t A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(uint32_t val)
{
return ((val) << A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE__SHIFT) & A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE__MASK;
}
#define A3XX_VFD_FETCH_INSTR_0_INSTANCED 0x00010000
#define A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT 0x00020000
#define A3XX_VFD_FETCH_INSTR_0_INDEXCODE__MASK 0x00fc0000
#define A3XX_VFD_FETCH_INSTR_0_INDEXCODE__SHIFT 18
static inline uint32_t A3XX_VFD_FETCH_INSTR_0_INDEXCODE(uint32_t val)
{
return ((val) << A3XX_VFD_FETCH_INSTR_0_INDEXCODE__SHIFT) & A3XX_VFD_FETCH_INSTR_0_INDEXCODE__MASK;
}
#define A3XX_VFD_FETCH_INSTR_0_STEPRATE__MASK 0xff000000
#define A3XX_VFD_FETCH_INSTR_0_STEPRATE__SHIFT 24
static inline uint32_t A3XX_VFD_FETCH_INSTR_0_STEPRATE(uint32_t val)
{
return ((val) << A3XX_VFD_FETCH_INSTR_0_STEPRATE__SHIFT) & A3XX_VFD_FETCH_INSTR_0_STEPRATE__MASK;
}
 
static inline uint32_t REG_A3XX_VFD_FETCH_INSTR_1(uint32_t i0) { return 0x00002247 + 0x2*i0; }
 
static inline uint32_t REG_A3XX_VFD_DECODE(uint32_t i0) { return 0x00002266 + 0x1*i0; }
 
static inline uint32_t REG_A3XX_VFD_DECODE_INSTR(uint32_t i0) { return 0x00002266 + 0x1*i0; }
#define A3XX_VFD_DECODE_INSTR_WRITEMASK__MASK 0x0000000f
#define A3XX_VFD_DECODE_INSTR_WRITEMASK__SHIFT 0
static inline uint32_t A3XX_VFD_DECODE_INSTR_WRITEMASK(uint32_t val)
{
return ((val) << A3XX_VFD_DECODE_INSTR_WRITEMASK__SHIFT) & A3XX_VFD_DECODE_INSTR_WRITEMASK__MASK;
}
#define A3XX_VFD_DECODE_INSTR_CONSTFILL 0x00000010
#define A3XX_VFD_DECODE_INSTR_FORMAT__MASK 0x00000fc0
#define A3XX_VFD_DECODE_INSTR_FORMAT__SHIFT 6
static inline uint32_t A3XX_VFD_DECODE_INSTR_FORMAT(enum a3xx_vtx_fmt val)
{
return ((val) << A3XX_VFD_DECODE_INSTR_FORMAT__SHIFT) & A3XX_VFD_DECODE_INSTR_FORMAT__MASK;
}
#define A3XX_VFD_DECODE_INSTR_REGID__MASK 0x000ff000
#define A3XX_VFD_DECODE_INSTR_REGID__SHIFT 12
static inline uint32_t A3XX_VFD_DECODE_INSTR_REGID(uint32_t val)
{
return ((val) << A3XX_VFD_DECODE_INSTR_REGID__SHIFT) & A3XX_VFD_DECODE_INSTR_REGID__MASK;
}
#define A3XX_VFD_DECODE_INSTR_INT 0x00100000
#define A3XX_VFD_DECODE_INSTR_SWAP__MASK 0x00c00000
#define A3XX_VFD_DECODE_INSTR_SWAP__SHIFT 22
static inline uint32_t A3XX_VFD_DECODE_INSTR_SWAP(enum a3xx_color_swap val)
{
return ((val) << A3XX_VFD_DECODE_INSTR_SWAP__SHIFT) & A3XX_VFD_DECODE_INSTR_SWAP__MASK;
}
#define A3XX_VFD_DECODE_INSTR_SHIFTCNT__MASK 0x1f000000
#define A3XX_VFD_DECODE_INSTR_SHIFTCNT__SHIFT 24
static inline uint32_t A3XX_VFD_DECODE_INSTR_SHIFTCNT(uint32_t val)
{
return ((val) << A3XX_VFD_DECODE_INSTR_SHIFTCNT__SHIFT) & A3XX_VFD_DECODE_INSTR_SHIFTCNT__MASK;
}
#define A3XX_VFD_DECODE_INSTR_LASTCOMPVALID 0x20000000
#define A3XX_VFD_DECODE_INSTR_SWITCHNEXT 0x40000000
 
#define REG_A3XX_VFD_VS_THREADING_THRESHOLD 0x0000227e
#define A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD__MASK 0x0000000f
#define A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD__SHIFT 0
static inline uint32_t A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(uint32_t val)
{
return ((val) << A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD__SHIFT) & A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD__MASK;
}
#define A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT__MASK 0x0000ff00
#define A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT__SHIFT 8
static inline uint32_t A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(uint32_t val)
{
return ((val) << A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT__SHIFT) & A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT__MASK;
}
 
#define REG_A3XX_VPC_ATTR 0x00002280
#define A3XX_VPC_ATTR_TOTALATTR__MASK 0x000001ff
#define A3XX_VPC_ATTR_TOTALATTR__SHIFT 0
static inline uint32_t A3XX_VPC_ATTR_TOTALATTR(uint32_t val)
{
return ((val) << A3XX_VPC_ATTR_TOTALATTR__SHIFT) & A3XX_VPC_ATTR_TOTALATTR__MASK;
}
#define A3XX_VPC_ATTR_PSIZE 0x00000200
#define A3XX_VPC_ATTR_THRDASSIGN__MASK 0x0ffff000
#define A3XX_VPC_ATTR_THRDASSIGN__SHIFT 12
static inline uint32_t A3XX_VPC_ATTR_THRDASSIGN(uint32_t val)
{
return ((val) << A3XX_VPC_ATTR_THRDASSIGN__SHIFT) & A3XX_VPC_ATTR_THRDASSIGN__MASK;
}
#define A3XX_VPC_ATTR_LMSIZE__MASK 0xf0000000
#define A3XX_VPC_ATTR_LMSIZE__SHIFT 28
static inline uint32_t A3XX_VPC_ATTR_LMSIZE(uint32_t val)
{
return ((val) << A3XX_VPC_ATTR_LMSIZE__SHIFT) & A3XX_VPC_ATTR_LMSIZE__MASK;
}
 
#define REG_A3XX_VPC_PACK 0x00002281
#define A3XX_VPC_PACK_NUMFPNONPOSVAR__MASK 0x0000ff00
#define A3XX_VPC_PACK_NUMFPNONPOSVAR__SHIFT 8
static inline uint32_t A3XX_VPC_PACK_NUMFPNONPOSVAR(uint32_t val)
{
return ((val) << A3XX_VPC_PACK_NUMFPNONPOSVAR__SHIFT) & A3XX_VPC_PACK_NUMFPNONPOSVAR__MASK;
}
#define A3XX_VPC_PACK_NUMNONPOSVSVAR__MASK 0x00ff0000
#define A3XX_VPC_PACK_NUMNONPOSVSVAR__SHIFT 16
static inline uint32_t A3XX_VPC_PACK_NUMNONPOSVSVAR(uint32_t val)
{
return ((val) << A3XX_VPC_PACK_NUMNONPOSVSVAR__SHIFT) & A3XX_VPC_PACK_NUMNONPOSVSVAR__MASK;
}
 
static inline uint32_t REG_A3XX_VPC_VARYING_INTERP(uint32_t i0) { return 0x00002282 + 0x1*i0; }
 
static inline uint32_t REG_A3XX_VPC_VARYING_INTERP_MODE(uint32_t i0) { return 0x00002282 + 0x1*i0; }
#define A3XX_VPC_VARYING_INTERP_MODE_C0__MASK 0x00000003
#define A3XX_VPC_VARYING_INTERP_MODE_C0__SHIFT 0
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C0(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C0__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C0__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_C1__MASK 0x0000000c
#define A3XX_VPC_VARYING_INTERP_MODE_C1__SHIFT 2
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C1(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C1__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C1__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_C2__MASK 0x00000030
#define A3XX_VPC_VARYING_INTERP_MODE_C2__SHIFT 4
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C2(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C2__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C2__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_C3__MASK 0x000000c0
#define A3XX_VPC_VARYING_INTERP_MODE_C3__SHIFT 6
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C3(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C3__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C3__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_C4__MASK 0x00000300
#define A3XX_VPC_VARYING_INTERP_MODE_C4__SHIFT 8
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C4(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C4__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C4__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_C5__MASK 0x00000c00
#define A3XX_VPC_VARYING_INTERP_MODE_C5__SHIFT 10
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C5(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C5__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C5__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_C6__MASK 0x00003000
#define A3XX_VPC_VARYING_INTERP_MODE_C6__SHIFT 12
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C6(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C6__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C6__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_C7__MASK 0x0000c000
#define A3XX_VPC_VARYING_INTERP_MODE_C7__SHIFT 14
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C7(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C7__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C7__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_C8__MASK 0x00030000
#define A3XX_VPC_VARYING_INTERP_MODE_C8__SHIFT 16
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C8(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C8__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C8__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_C9__MASK 0x000c0000
#define A3XX_VPC_VARYING_INTERP_MODE_C9__SHIFT 18
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_C9(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_C9__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_C9__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_CA__MASK 0x00300000
#define A3XX_VPC_VARYING_INTERP_MODE_CA__SHIFT 20
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_CA(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_CA__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_CA__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_CB__MASK 0x00c00000
#define A3XX_VPC_VARYING_INTERP_MODE_CB__SHIFT 22
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_CB(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_CB__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_CB__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_CC__MASK 0x03000000
#define A3XX_VPC_VARYING_INTERP_MODE_CC__SHIFT 24
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_CC(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_CC__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_CC__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_CD__MASK 0x0c000000
#define A3XX_VPC_VARYING_INTERP_MODE_CD__SHIFT 26
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_CD(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_CD__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_CD__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_CE__MASK 0x30000000
#define A3XX_VPC_VARYING_INTERP_MODE_CE__SHIFT 28
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_CE(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_CE__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_CE__MASK;
}
#define A3XX_VPC_VARYING_INTERP_MODE_CF__MASK 0xc0000000
#define A3XX_VPC_VARYING_INTERP_MODE_CF__SHIFT 30
static inline uint32_t A3XX_VPC_VARYING_INTERP_MODE_CF(enum a3xx_intp_mode val)
{
return ((val) << A3XX_VPC_VARYING_INTERP_MODE_CF__SHIFT) & A3XX_VPC_VARYING_INTERP_MODE_CF__MASK;
}
 
static inline uint32_t REG_A3XX_VPC_VARYING_PS_REPL(uint32_t i0) { return 0x00002286 + 0x1*i0; }
 
static inline uint32_t REG_A3XX_VPC_VARYING_PS_REPL_MODE(uint32_t i0) { return 0x00002286 + 0x1*i0; }
#define A3XX_VPC_VARYING_PS_REPL_MODE_C0__MASK 0x00000003
#define A3XX_VPC_VARYING_PS_REPL_MODE_C0__SHIFT 0
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C0(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C0__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C0__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_C1__MASK 0x0000000c
#define A3XX_VPC_VARYING_PS_REPL_MODE_C1__SHIFT 2
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C1(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C1__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C1__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_C2__MASK 0x00000030
#define A3XX_VPC_VARYING_PS_REPL_MODE_C2__SHIFT 4
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C2(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C2__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C2__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_C3__MASK 0x000000c0
#define A3XX_VPC_VARYING_PS_REPL_MODE_C3__SHIFT 6
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C3(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C3__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C3__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_C4__MASK 0x00000300
#define A3XX_VPC_VARYING_PS_REPL_MODE_C4__SHIFT 8
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C4(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C4__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C4__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_C5__MASK 0x00000c00
#define A3XX_VPC_VARYING_PS_REPL_MODE_C5__SHIFT 10
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C5(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C5__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C5__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_C6__MASK 0x00003000
#define A3XX_VPC_VARYING_PS_REPL_MODE_C6__SHIFT 12
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C6(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C6__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C6__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_C7__MASK 0x0000c000
#define A3XX_VPC_VARYING_PS_REPL_MODE_C7__SHIFT 14
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C7(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C7__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C7__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_C8__MASK 0x00030000
#define A3XX_VPC_VARYING_PS_REPL_MODE_C8__SHIFT 16
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C8(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C8__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C8__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_C9__MASK 0x000c0000
#define A3XX_VPC_VARYING_PS_REPL_MODE_C9__SHIFT 18
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_C9(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_C9__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_C9__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_CA__MASK 0x00300000
#define A3XX_VPC_VARYING_PS_REPL_MODE_CA__SHIFT 20
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_CA(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_CA__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_CA__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_CB__MASK 0x00c00000
#define A3XX_VPC_VARYING_PS_REPL_MODE_CB__SHIFT 22
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_CB(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_CB__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_CB__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_CC__MASK 0x03000000
#define A3XX_VPC_VARYING_PS_REPL_MODE_CC__SHIFT 24
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_CC(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_CC__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_CC__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_CD__MASK 0x0c000000
#define A3XX_VPC_VARYING_PS_REPL_MODE_CD__SHIFT 26
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_CD(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_CD__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_CD__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_CE__MASK 0x30000000
#define A3XX_VPC_VARYING_PS_REPL_MODE_CE__SHIFT 28
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_CE(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_CE__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_CE__MASK;
}
#define A3XX_VPC_VARYING_PS_REPL_MODE_CF__MASK 0xc0000000
#define A3XX_VPC_VARYING_PS_REPL_MODE_CF__SHIFT 30
static inline uint32_t A3XX_VPC_VARYING_PS_REPL_MODE_CF(enum a3xx_repl_mode val)
{
return ((val) << A3XX_VPC_VARYING_PS_REPL_MODE_CF__SHIFT) & A3XX_VPC_VARYING_PS_REPL_MODE_CF__MASK;
}
 
#define REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0 0x0000228a
 
#define REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_1 0x0000228b
 
#define REG_A3XX_SP_SP_CTRL_REG 0x000022c0
#define A3XX_SP_SP_CTRL_REG_RESOLVE 0x00010000
#define A3XX_SP_SP_CTRL_REG_CONSTMODE__MASK 0x00040000
#define A3XX_SP_SP_CTRL_REG_CONSTMODE__SHIFT 18
static inline uint32_t A3XX_SP_SP_CTRL_REG_CONSTMODE(uint32_t val)
{
return ((val) << A3XX_SP_SP_CTRL_REG_CONSTMODE__SHIFT) & A3XX_SP_SP_CTRL_REG_CONSTMODE__MASK;
}
#define A3XX_SP_SP_CTRL_REG_BINNING 0x00080000
#define A3XX_SP_SP_CTRL_REG_SLEEPMODE__MASK 0x00300000
#define A3XX_SP_SP_CTRL_REG_SLEEPMODE__SHIFT 20
static inline uint32_t A3XX_SP_SP_CTRL_REG_SLEEPMODE(uint32_t val)
{
return ((val) << A3XX_SP_SP_CTRL_REG_SLEEPMODE__SHIFT) & A3XX_SP_SP_CTRL_REG_SLEEPMODE__MASK;
}
#define A3XX_SP_SP_CTRL_REG_L0MODE__MASK 0x00c00000
#define A3XX_SP_SP_CTRL_REG_L0MODE__SHIFT 22
static inline uint32_t A3XX_SP_SP_CTRL_REG_L0MODE(uint32_t val)
{
return ((val) << A3XX_SP_SP_CTRL_REG_L0MODE__SHIFT) & A3XX_SP_SP_CTRL_REG_L0MODE__MASK;
}
 
#define REG_A3XX_SP_VS_CTRL_REG0 0x000022c4
#define A3XX_SP_VS_CTRL_REG0_THREADMODE__MASK 0x00000001
#define A3XX_SP_VS_CTRL_REG0_THREADMODE__SHIFT 0
static inline uint32_t A3XX_SP_VS_CTRL_REG0_THREADMODE(enum a3xx_threadmode val)
{
return ((val) << A3XX_SP_VS_CTRL_REG0_THREADMODE__SHIFT) & A3XX_SP_VS_CTRL_REG0_THREADMODE__MASK;
}
#define A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE__MASK 0x00000002
#define A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE__SHIFT 1
static inline uint32_t A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(enum a3xx_instrbuffermode val)
{
return ((val) << A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE__SHIFT) & A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE__MASK;
}
#define A3XX_SP_VS_CTRL_REG0_CACHEINVALID 0x00000004
#define A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT__MASK 0x000003f0
#define A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT__SHIFT 4
static inline uint32_t A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(uint32_t val)
{
return ((val) << A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT__SHIFT) & A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT__MASK;
}
#define A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT__MASK 0x0003fc00
#define A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT__SHIFT 10
static inline uint32_t A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(uint32_t val)
{
return ((val) << A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT__SHIFT) & A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT__MASK;
}
#define A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP__MASK 0x000c0000
#define A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP__SHIFT 18
static inline uint32_t A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP(uint32_t val)
{
return ((val) << A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP__SHIFT) & A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP__MASK;
}
#define A3XX_SP_VS_CTRL_REG0_THREADSIZE__MASK 0x00100000
#define A3XX_SP_VS_CTRL_REG0_THREADSIZE__SHIFT 20
static inline uint32_t A3XX_SP_VS_CTRL_REG0_THREADSIZE(enum a3xx_threadsize val)
{
return ((val) << A3XX_SP_VS_CTRL_REG0_THREADSIZE__SHIFT) & A3XX_SP_VS_CTRL_REG0_THREADSIZE__MASK;
}
#define A3XX_SP_VS_CTRL_REG0_SUPERTHREADMODE 0x00200000
#define A3XX_SP_VS_CTRL_REG0_PIXLODENABLE 0x00400000
#define A3XX_SP_VS_CTRL_REG0_COMPUTEMODE 0x00800000
#define A3XX_SP_VS_CTRL_REG0_LENGTH__MASK 0xff000000
#define A3XX_SP_VS_CTRL_REG0_LENGTH__SHIFT 24
static inline uint32_t A3XX_SP_VS_CTRL_REG0_LENGTH(uint32_t val)
{
return ((val) << A3XX_SP_VS_CTRL_REG0_LENGTH__SHIFT) & A3XX_SP_VS_CTRL_REG0_LENGTH__MASK;
}
 
#define REG_A3XX_SP_VS_CTRL_REG1 0x000022c5
#define A3XX_SP_VS_CTRL_REG1_CONSTLENGTH__MASK 0x000003ff
#define A3XX_SP_VS_CTRL_REG1_CONSTLENGTH__SHIFT 0
static inline uint32_t A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(uint32_t val)
{
return ((val) << A3XX_SP_VS_CTRL_REG1_CONSTLENGTH__SHIFT) & A3XX_SP_VS_CTRL_REG1_CONSTLENGTH__MASK;
}
#define A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT__MASK 0x000ffc00
#define A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT__SHIFT 10
static inline uint32_t A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(uint32_t val)
{
return ((val) << A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT__SHIFT) & A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT__MASK;
}
#define A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING__MASK 0x7f000000
#define A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING__SHIFT 24
static inline uint32_t A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(uint32_t val)
{
return ((val) << A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING__SHIFT) & A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING__MASK;
}
 
#define REG_A3XX_SP_VS_PARAM_REG 0x000022c6
#define A3XX_SP_VS_PARAM_REG_POSREGID__MASK 0x000000ff
#define A3XX_SP_VS_PARAM_REG_POSREGID__SHIFT 0
static inline uint32_t A3XX_SP_VS_PARAM_REG_POSREGID(uint32_t val)
{
return ((val) << A3XX_SP_VS_PARAM_REG_POSREGID__SHIFT) & A3XX_SP_VS_PARAM_REG_POSREGID__MASK;
}
#define A3XX_SP_VS_PARAM_REG_PSIZEREGID__MASK 0x0000ff00
#define A3XX_SP_VS_PARAM_REG_PSIZEREGID__SHIFT 8
static inline uint32_t A3XX_SP_VS_PARAM_REG_PSIZEREGID(uint32_t val)
{
return ((val) << A3XX_SP_VS_PARAM_REG_PSIZEREGID__SHIFT) & A3XX_SP_VS_PARAM_REG_PSIZEREGID__MASK;
}
#define A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR__MASK 0xfff00000
#define A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR__SHIFT 20
static inline uint32_t A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(uint32_t val)
{
return ((val) << A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR__SHIFT) & A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR__MASK;
}
 
static inline uint32_t REG_A3XX_SP_VS_OUT(uint32_t i0) { return 0x000022c7 + 0x1*i0; }
 
static inline uint32_t REG_A3XX_SP_VS_OUT_REG(uint32_t i0) { return 0x000022c7 + 0x1*i0; }
#define A3XX_SP_VS_OUT_REG_A_REGID__MASK 0x000001ff
#define A3XX_SP_VS_OUT_REG_A_REGID__SHIFT 0
static inline uint32_t A3XX_SP_VS_OUT_REG_A_REGID(uint32_t val)
{
return ((val) << A3XX_SP_VS_OUT_REG_A_REGID__SHIFT) & A3XX_SP_VS_OUT_REG_A_REGID__MASK;
}
#define A3XX_SP_VS_OUT_REG_A_COMPMASK__MASK 0x00001e00
#define A3XX_SP_VS_OUT_REG_A_COMPMASK__SHIFT 9
static inline uint32_t A3XX_SP_VS_OUT_REG_A_COMPMASK(uint32_t val)
{
return ((val) << A3XX_SP_VS_OUT_REG_A_COMPMASK__SHIFT) & A3XX_SP_VS_OUT_REG_A_COMPMASK__MASK;
}
#define A3XX_SP_VS_OUT_REG_B_REGID__MASK 0x01ff0000
#define A3XX_SP_VS_OUT_REG_B_REGID__SHIFT 16
static inline uint32_t A3XX_SP_VS_OUT_REG_B_REGID(uint32_t val)
{
return ((val) << A3XX_SP_VS_OUT_REG_B_REGID__SHIFT) & A3XX_SP_VS_OUT_REG_B_REGID__MASK;
}
#define A3XX_SP_VS_OUT_REG_B_COMPMASK__MASK 0x1e000000
#define A3XX_SP_VS_OUT_REG_B_COMPMASK__SHIFT 25
static inline uint32_t A3XX_SP_VS_OUT_REG_B_COMPMASK(uint32_t val)
{
return ((val) << A3XX_SP_VS_OUT_REG_B_COMPMASK__SHIFT) & A3XX_SP_VS_OUT_REG_B_COMPMASK__MASK;
}
 
static inline uint32_t REG_A3XX_SP_VS_VPC_DST(uint32_t i0) { return 0x000022d0 + 0x1*i0; }
 
static inline uint32_t REG_A3XX_SP_VS_VPC_DST_REG(uint32_t i0) { return 0x000022d0 + 0x1*i0; }
#define A3XX_SP_VS_VPC_DST_REG_OUTLOC0__MASK 0x000000ff
#define A3XX_SP_VS_VPC_DST_REG_OUTLOC0__SHIFT 0
static inline uint32_t A3XX_SP_VS_VPC_DST_REG_OUTLOC0(uint32_t val)
{
return ((val) << A3XX_SP_VS_VPC_DST_REG_OUTLOC0__SHIFT) & A3XX_SP_VS_VPC_DST_REG_OUTLOC0__MASK;
}
#define A3XX_SP_VS_VPC_DST_REG_OUTLOC1__MASK 0x0000ff00
#define A3XX_SP_VS_VPC_DST_REG_OUTLOC1__SHIFT 8
static inline uint32_t A3XX_SP_VS_VPC_DST_REG_OUTLOC1(uint32_t val)
{
return ((val) << A3XX_SP_VS_VPC_DST_REG_OUTLOC1__SHIFT) & A3XX_SP_VS_VPC_DST_REG_OUTLOC1__MASK;
}
#define A3XX_SP_VS_VPC_DST_REG_OUTLOC2__MASK 0x00ff0000
#define A3XX_SP_VS_VPC_DST_REG_OUTLOC2__SHIFT 16
static inline uint32_t A3XX_SP_VS_VPC_DST_REG_OUTLOC2(uint32_t val)
{
return ((val) << A3XX_SP_VS_VPC_DST_REG_OUTLOC2__SHIFT) & A3XX_SP_VS_VPC_DST_REG_OUTLOC2__MASK;
}
#define A3XX_SP_VS_VPC_DST_REG_OUTLOC3__MASK 0xff000000
#define A3XX_SP_VS_VPC_DST_REG_OUTLOC3__SHIFT 24
static inline uint32_t A3XX_SP_VS_VPC_DST_REG_OUTLOC3(uint32_t val)
{
return ((val) << A3XX_SP_VS_VPC_DST_REG_OUTLOC3__SHIFT) & A3XX_SP_VS_VPC_DST_REG_OUTLOC3__MASK;
}
 
#define REG_A3XX_SP_VS_OBJ_OFFSET_REG 0x000022d4
#define A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET__MASK 0x01ff0000
#define A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET__SHIFT 16
static inline uint32_t A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(uint32_t val)
{
return ((val) << A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET__SHIFT) & A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET__MASK;
}
#define A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET__MASK 0xfe000000
#define A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET__SHIFT 25
static inline uint32_t A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(uint32_t val)
{
return ((val) << A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET__SHIFT) & A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET__MASK;
}
 
#define REG_A3XX_SP_VS_OBJ_START_REG 0x000022d5
 
#define REG_A3XX_SP_VS_PVT_MEM_PARAM_REG 0x000022d6
 
#define REG_A3XX_SP_VS_PVT_MEM_ADDR_REG 0x000022d7
 
#define REG_A3XX_SP_VS_PVT_MEM_SIZE_REG 0x000022d8
 
#define REG_A3XX_SP_VS_LENGTH_REG 0x000022df
#define A3XX_SP_VS_LENGTH_REG_SHADERLENGTH__MASK 0xffffffff
#define A3XX_SP_VS_LENGTH_REG_SHADERLENGTH__SHIFT 0
static inline uint32_t A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(uint32_t val)
{
return ((val) << A3XX_SP_VS_LENGTH_REG_SHADERLENGTH__SHIFT) & A3XX_SP_VS_LENGTH_REG_SHADERLENGTH__MASK;
}
 
#define REG_A3XX_SP_FS_CTRL_REG0 0x000022e0
#define A3XX_SP_FS_CTRL_REG0_THREADMODE__MASK 0x00000001
#define A3XX_SP_FS_CTRL_REG0_THREADMODE__SHIFT 0
static inline uint32_t A3XX_SP_FS_CTRL_REG0_THREADMODE(enum a3xx_threadmode val)
{
return ((val) << A3XX_SP_FS_CTRL_REG0_THREADMODE__SHIFT) & A3XX_SP_FS_CTRL_REG0_THREADMODE__MASK;
}
#define A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE__MASK 0x00000002
#define A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE__SHIFT 1
static inline uint32_t A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(enum a3xx_instrbuffermode val)
{
return ((val) << A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE__SHIFT) & A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE__MASK;
}
#define A3XX_SP_FS_CTRL_REG0_CACHEINVALID 0x00000004
#define A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT__MASK 0x000003f0
#define A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT__SHIFT 4
static inline uint32_t A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(uint32_t val)
{
return ((val) << A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT__SHIFT) & A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT__MASK;
}
#define A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT__MASK 0x0003fc00
#define A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT__SHIFT 10
static inline uint32_t A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(uint32_t val)
{
return ((val) << A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT__SHIFT) & A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT__MASK;
}
#define A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP__MASK 0x000c0000
#define A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP__SHIFT 18
static inline uint32_t A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(uint32_t val)
{
return ((val) << A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP__SHIFT) & A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP__MASK;
}
#define A3XX_SP_FS_CTRL_REG0_THREADSIZE__MASK 0x00100000
#define A3XX_SP_FS_CTRL_REG0_THREADSIZE__SHIFT 20
static inline uint32_t A3XX_SP_FS_CTRL_REG0_THREADSIZE(enum a3xx_threadsize val)
{
return ((val) << A3XX_SP_FS_CTRL_REG0_THREADSIZE__SHIFT) & A3XX_SP_FS_CTRL_REG0_THREADSIZE__MASK;
}
#define A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE 0x00200000
#define A3XX_SP_FS_CTRL_REG0_PIXLODENABLE 0x00400000
#define A3XX_SP_FS_CTRL_REG0_COMPUTEMODE 0x00800000
#define A3XX_SP_FS_CTRL_REG0_LENGTH__MASK 0xff000000
#define A3XX_SP_FS_CTRL_REG0_LENGTH__SHIFT 24
static inline uint32_t A3XX_SP_FS_CTRL_REG0_LENGTH(uint32_t val)
{
return ((val) << A3XX_SP_FS_CTRL_REG0_LENGTH__SHIFT) & A3XX_SP_FS_CTRL_REG0_LENGTH__MASK;
}
 
#define REG_A3XX_SP_FS_CTRL_REG1 0x000022e1
#define A3XX_SP_FS_CTRL_REG1_CONSTLENGTH__MASK 0x000003ff
#define A3XX_SP_FS_CTRL_REG1_CONSTLENGTH__SHIFT 0
static inline uint32_t A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(uint32_t val)
{
return ((val) << A3XX_SP_FS_CTRL_REG1_CONSTLENGTH__SHIFT) & A3XX_SP_FS_CTRL_REG1_CONSTLENGTH__MASK;
}
#define A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT__MASK 0x000ffc00
#define A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT__SHIFT 10
static inline uint32_t A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(uint32_t val)
{
return ((val) << A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT__SHIFT) & A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT__MASK;
}
#define A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING__MASK 0x00f00000
#define A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING__SHIFT 20
static inline uint32_t A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(uint32_t val)
{
return ((val) << A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING__SHIFT) & A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING__MASK;
}
#define A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET__MASK 0x3f000000
#define A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET__SHIFT 24
static inline uint32_t A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(uint32_t val)
{
return ((val) << A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET__SHIFT) & A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET__MASK;
}
 
#define REG_A3XX_SP_FS_OBJ_OFFSET_REG 0x000022e2
#define A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET__MASK 0x01ff0000
#define A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET__SHIFT 16
static inline uint32_t A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(uint32_t val)
{
return ((val) << A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET__SHIFT) & A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET__MASK;
}
#define A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET__MASK 0xfe000000
#define A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET__SHIFT 25
static inline uint32_t A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(uint32_t val)
{
return ((val) << A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET__SHIFT) & A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET__MASK;
}
 
#define REG_A3XX_SP_FS_OBJ_START_REG 0x000022e3
 
#define REG_A3XX_SP_FS_PVT_MEM_PARAM_REG 0x000022e4
 
#define REG_A3XX_SP_FS_PVT_MEM_ADDR_REG 0x000022e5
 
#define REG_A3XX_SP_FS_PVT_MEM_SIZE_REG 0x000022e6
 
#define REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0 0x000022e8
 
#define REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_1 0x000022e9
 
#define REG_A3XX_SP_FS_OUTPUT_REG 0x000022ec
#define A3XX_SP_FS_OUTPUT_REG_MRT__MASK 0x00000003
#define A3XX_SP_FS_OUTPUT_REG_MRT__SHIFT 0
static inline uint32_t A3XX_SP_FS_OUTPUT_REG_MRT(uint32_t val)
{
return ((val) << A3XX_SP_FS_OUTPUT_REG_MRT__SHIFT) & A3XX_SP_FS_OUTPUT_REG_MRT__MASK;
}
#define A3XX_SP_FS_OUTPUT_REG_DEPTH_ENABLE 0x00000080
#define A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID__MASK 0x0000ff00
#define A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID__SHIFT 8
static inline uint32_t A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID(uint32_t val)
{
return ((val) << A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID__SHIFT) & A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID__MASK;
}
 
static inline uint32_t REG_A3XX_SP_FS_MRT(uint32_t i0) { return 0x000022f0 + 0x1*i0; }
 
static inline uint32_t REG_A3XX_SP_FS_MRT_REG(uint32_t i0) { return 0x000022f0 + 0x1*i0; }
#define A3XX_SP_FS_MRT_REG_REGID__MASK 0x000000ff
#define A3XX_SP_FS_MRT_REG_REGID__SHIFT 0
static inline uint32_t A3XX_SP_FS_MRT_REG_REGID(uint32_t val)
{
return ((val) << A3XX_SP_FS_MRT_REG_REGID__SHIFT) & A3XX_SP_FS_MRT_REG_REGID__MASK;
}
#define A3XX_SP_FS_MRT_REG_HALF_PRECISION 0x00000100
#define A3XX_SP_FS_MRT_REG_SINT 0x00000400
#define A3XX_SP_FS_MRT_REG_UINT 0x00000800
 
static inline uint32_t REG_A3XX_SP_FS_IMAGE_OUTPUT(uint32_t i0) { return 0x000022f4 + 0x1*i0; }
 
static inline uint32_t REG_A3XX_SP_FS_IMAGE_OUTPUT_REG(uint32_t i0) { return 0x000022f4 + 0x1*i0; }
#define A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT__MASK 0x0000003f
#define A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT__SHIFT 0
static inline uint32_t A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT(enum a3xx_color_fmt val)
{
return ((val) << A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT__SHIFT) & A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT__MASK;
}
 
#define REG_A3XX_SP_FS_LENGTH_REG 0x000022ff
#define A3XX_SP_FS_LENGTH_REG_SHADERLENGTH__MASK 0xffffffff
#define A3XX_SP_FS_LENGTH_REG_SHADERLENGTH__SHIFT 0
static inline uint32_t A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(uint32_t val)
{
return ((val) << A3XX_SP_FS_LENGTH_REG_SHADERLENGTH__SHIFT) & A3XX_SP_FS_LENGTH_REG_SHADERLENGTH__MASK;
}
 
#define REG_A3XX_PA_SC_AA_CONFIG 0x00002301
 
#define REG_A3XX_TPL1_TP_VS_TEX_OFFSET 0x00002340
#define A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET__MASK 0x000000ff
#define A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET__SHIFT 0
static inline uint32_t A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(uint32_t val)
{
return ((val) << A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET__SHIFT) & A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET__MASK;
}
#define A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET__MASK 0x0000ff00
#define A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET__SHIFT 8
static inline uint32_t A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(uint32_t val)
{
return ((val) << A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET__SHIFT) & A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET__MASK;
}
#define A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR__MASK 0xffff0000
#define A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR__SHIFT 16
static inline uint32_t A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(uint32_t val)
{
return ((val) << A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR__SHIFT) & A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR__MASK;
}
 
#define REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR 0x00002341
 
#define REG_A3XX_TPL1_TP_FS_TEX_OFFSET 0x00002342
#define A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET__MASK 0x000000ff
#define A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET__SHIFT 0
static inline uint32_t A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(uint32_t val)
{
return ((val) << A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET__SHIFT) & A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET__MASK;
}
#define A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET__MASK 0x0000ff00
#define A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET__SHIFT 8
static inline uint32_t A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(uint32_t val)
{
return ((val) << A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET__SHIFT) & A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET__MASK;
}
#define A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR__MASK 0xffff0000
#define A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR__SHIFT 16
static inline uint32_t A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(uint32_t val)
{
return ((val) << A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR__SHIFT) & A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR__MASK;
}
 
#define REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR 0x00002343
 
#define REG_A3XX_VBIF_CLKON 0x00003001
 
#define REG_A3XX_VBIF_FIXED_SORT_EN 0x0000300c
 
#define REG_A3XX_VBIF_FIXED_SORT_SEL0 0x0000300d
 
#define REG_A3XX_VBIF_FIXED_SORT_SEL1 0x0000300e
 
#define REG_A3XX_VBIF_ABIT_SORT 0x0000301c
 
#define REG_A3XX_VBIF_ABIT_SORT_CONF 0x0000301d
 
#define REG_A3XX_VBIF_GATE_OFF_WRREQ_EN 0x0000302a
 
#define REG_A3XX_VBIF_IN_RD_LIM_CONF0 0x0000302c
 
#define REG_A3XX_VBIF_IN_RD_LIM_CONF1 0x0000302d
 
#define REG_A3XX_VBIF_IN_WR_LIM_CONF0 0x00003030
 
#define REG_A3XX_VBIF_IN_WR_LIM_CONF1 0x00003031
 
#define REG_A3XX_VBIF_OUT_RD_LIM_CONF0 0x00003034
 
#define REG_A3XX_VBIF_OUT_WR_LIM_CONF0 0x00003035
 
#define REG_A3XX_VBIF_DDR_OUT_MAX_BURST 0x00003036
 
#define REG_A3XX_VBIF_ARB_CTL 0x0000303c
 
#define REG_A3XX_VBIF_ROUND_ROBIN_QOS_ARB 0x00003049
 
#define REG_A3XX_VBIF_OUT_AXI_AMEMTYPE_CONF0 0x00003058
 
#define REG_A3XX_VBIF_OUT_AXI_AOOO_EN 0x0000305e
 
#define REG_A3XX_VBIF_OUT_AXI_AOOO 0x0000305f
 
#define REG_A3XX_VBIF_PERF_CNT_EN 0x00003070
#define A3XX_VBIF_PERF_CNT_EN_CNT0 0x00000001
#define A3XX_VBIF_PERF_CNT_EN_CNT1 0x00000002
#define A3XX_VBIF_PERF_CNT_EN_PWRCNT0 0x00000004
#define A3XX_VBIF_PERF_CNT_EN_PWRCNT1 0x00000008
#define A3XX_VBIF_PERF_CNT_EN_PWRCNT2 0x00000010
 
#define REG_A3XX_VBIF_PERF_CNT_CLR 0x00003071
#define A3XX_VBIF_PERF_CNT_CLR_CNT0 0x00000001
#define A3XX_VBIF_PERF_CNT_CLR_CNT1 0x00000002
#define A3XX_VBIF_PERF_CNT_CLR_PWRCNT0 0x00000004
#define A3XX_VBIF_PERF_CNT_CLR_PWRCNT1 0x00000008
#define A3XX_VBIF_PERF_CNT_CLR_PWRCNT2 0x00000010
 
#define REG_A3XX_VBIF_PERF_CNT_SEL 0x00003072
 
#define REG_A3XX_VBIF_PERF_CNT0_LO 0x00003073
 
#define REG_A3XX_VBIF_PERF_CNT0_HI 0x00003074
 
#define REG_A3XX_VBIF_PERF_CNT1_LO 0x00003075
 
#define REG_A3XX_VBIF_PERF_CNT1_HI 0x00003076
 
#define REG_A3XX_VBIF_PERF_PWR_CNT0_LO 0x00003077
 
#define REG_A3XX_VBIF_PERF_PWR_CNT0_HI 0x00003078
 
#define REG_A3XX_VBIF_PERF_PWR_CNT1_LO 0x00003079
 
#define REG_A3XX_VBIF_PERF_PWR_CNT1_HI 0x0000307a
 
#define REG_A3XX_VBIF_PERF_PWR_CNT2_LO 0x0000307b
 
#define REG_A3XX_VBIF_PERF_PWR_CNT2_HI 0x0000307c
 
#define REG_A3XX_VSC_BIN_SIZE 0x00000c01
#define A3XX_VSC_BIN_SIZE_WIDTH__MASK 0x0000001f
#define A3XX_VSC_BIN_SIZE_WIDTH__SHIFT 0
static inline uint32_t A3XX_VSC_BIN_SIZE_WIDTH(uint32_t val)
{
return ((val >> 5) << A3XX_VSC_BIN_SIZE_WIDTH__SHIFT) & A3XX_VSC_BIN_SIZE_WIDTH__MASK;
}
#define A3XX_VSC_BIN_SIZE_HEIGHT__MASK 0x000003e0
#define A3XX_VSC_BIN_SIZE_HEIGHT__SHIFT 5
static inline uint32_t A3XX_VSC_BIN_SIZE_HEIGHT(uint32_t val)
{
return ((val >> 5) << A3XX_VSC_BIN_SIZE_HEIGHT__SHIFT) & A3XX_VSC_BIN_SIZE_HEIGHT__MASK;
}
 
#define REG_A3XX_VSC_SIZE_ADDRESS 0x00000c02
 
static inline uint32_t REG_A3XX_VSC_PIPE(uint32_t i0) { return 0x00000c06 + 0x3*i0; }
 
static inline uint32_t REG_A3XX_VSC_PIPE_CONFIG(uint32_t i0) { return 0x00000c06 + 0x3*i0; }
#define A3XX_VSC_PIPE_CONFIG_X__MASK 0x000003ff
#define A3XX_VSC_PIPE_CONFIG_X__SHIFT 0
static inline uint32_t A3XX_VSC_PIPE_CONFIG_X(uint32_t val)
{
return ((val) << A3XX_VSC_PIPE_CONFIG_X__SHIFT) & A3XX_VSC_PIPE_CONFIG_X__MASK;
}
#define A3XX_VSC_PIPE_CONFIG_Y__MASK 0x000ffc00
#define A3XX_VSC_PIPE_CONFIG_Y__SHIFT 10
static inline uint32_t A3XX_VSC_PIPE_CONFIG_Y(uint32_t val)
{
return ((val) << A3XX_VSC_PIPE_CONFIG_Y__SHIFT) & A3XX_VSC_PIPE_CONFIG_Y__MASK;
}
#define A3XX_VSC_PIPE_CONFIG_W__MASK 0x00f00000
#define A3XX_VSC_PIPE_CONFIG_W__SHIFT 20
static inline uint32_t A3XX_VSC_PIPE_CONFIG_W(uint32_t val)
{
return ((val) << A3XX_VSC_PIPE_CONFIG_W__SHIFT) & A3XX_VSC_PIPE_CONFIG_W__MASK;
}
#define A3XX_VSC_PIPE_CONFIG_H__MASK 0x0f000000
#define A3XX_VSC_PIPE_CONFIG_H__SHIFT 24
static inline uint32_t A3XX_VSC_PIPE_CONFIG_H(uint32_t val)
{
return ((val) << A3XX_VSC_PIPE_CONFIG_H__SHIFT) & A3XX_VSC_PIPE_CONFIG_H__MASK;
}
 
static inline uint32_t REG_A3XX_VSC_PIPE_DATA_ADDRESS(uint32_t i0) { return 0x00000c07 + 0x3*i0; }
 
static inline uint32_t REG_A3XX_VSC_PIPE_DATA_LENGTH(uint32_t i0) { return 0x00000c08 + 0x3*i0; }
 
#define REG_A3XX_VSC_BIN_CONTROL 0x00000c3c
#define A3XX_VSC_BIN_CONTROL_BINNING_ENABLE 0x00000001
 
#define REG_A3XX_UNKNOWN_0C3D 0x00000c3d
 
#define REG_A3XX_PC_PERFCOUNTER0_SELECT 0x00000c48
 
#define REG_A3XX_PC_PERFCOUNTER1_SELECT 0x00000c49
 
#define REG_A3XX_PC_PERFCOUNTER2_SELECT 0x00000c4a
 
#define REG_A3XX_PC_PERFCOUNTER3_SELECT 0x00000c4b
 
#define REG_A3XX_GRAS_TSE_DEBUG_ECO 0x00000c81
 
#define REG_A3XX_GRAS_PERFCOUNTER0_SELECT 0x00000c88
 
#define REG_A3XX_GRAS_PERFCOUNTER1_SELECT 0x00000c89
 
#define REG_A3XX_GRAS_PERFCOUNTER2_SELECT 0x00000c8a
 
#define REG_A3XX_GRAS_PERFCOUNTER3_SELECT 0x00000c8b
 
static inline uint32_t REG_A3XX_GRAS_CL_USER_PLANE(uint32_t i0) { return 0x00000ca0 + 0x4*i0; }
 
static inline uint32_t REG_A3XX_GRAS_CL_USER_PLANE_X(uint32_t i0) { return 0x00000ca0 + 0x4*i0; }
 
static inline uint32_t REG_A3XX_GRAS_CL_USER_PLANE_Y(uint32_t i0) { return 0x00000ca1 + 0x4*i0; }
 
static inline uint32_t REG_A3XX_GRAS_CL_USER_PLANE_Z(uint32_t i0) { return 0x00000ca2 + 0x4*i0; }
 
static inline uint32_t REG_A3XX_GRAS_CL_USER_PLANE_W(uint32_t i0) { return 0x00000ca3 + 0x4*i0; }
 
#define REG_A3XX_RB_GMEM_BASE_ADDR 0x00000cc0
 
#define REG_A3XX_RB_DEBUG_ECO_CONTROLS_ADDR 0x00000cc1
 
#define REG_A3XX_RB_PERFCOUNTER0_SELECT 0x00000cc6
 
#define REG_A3XX_RB_PERFCOUNTER1_SELECT 0x00000cc7
 
#define REG_A3XX_RB_FRAME_BUFFER_DIMENSION 0x00000ce0
#define A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH__MASK 0x00003fff
#define A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH__SHIFT 0
static inline uint32_t A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(uint32_t val)
{
return ((val) << A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH__SHIFT) & A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH__MASK;
}
#define A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT__MASK 0x0fffc000
#define A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT__SHIFT 14
static inline uint32_t A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(uint32_t val)
{
return ((val) << A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT__SHIFT) & A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT__MASK;
}
 
#define REG_A3XX_HLSQ_PERFCOUNTER0_SELECT 0x00000e00
 
#define REG_A3XX_HLSQ_PERFCOUNTER1_SELECT 0x00000e01
 
#define REG_A3XX_HLSQ_PERFCOUNTER2_SELECT 0x00000e02
 
#define REG_A3XX_HLSQ_PERFCOUNTER3_SELECT 0x00000e03
 
#define REG_A3XX_HLSQ_PERFCOUNTER4_SELECT 0x00000e04
 
#define REG_A3XX_HLSQ_PERFCOUNTER5_SELECT 0x00000e05
 
#define REG_A3XX_UNKNOWN_0E43 0x00000e43
 
#define REG_A3XX_VFD_PERFCOUNTER0_SELECT 0x00000e44
 
#define REG_A3XX_VFD_PERFCOUNTER1_SELECT 0x00000e45
 
#define REG_A3XX_VPC_VPC_DEBUG_RAM_SEL 0x00000e61
 
#define REG_A3XX_VPC_VPC_DEBUG_RAM_READ 0x00000e62
 
#define REG_A3XX_VPC_PERFCOUNTER0_SELECT 0x00000e64
 
#define REG_A3XX_VPC_PERFCOUNTER1_SELECT 0x00000e65
 
#define REG_A3XX_UCHE_CACHE_MODE_CONTROL_REG 0x00000e82
 
#define REG_A3XX_UCHE_PERFCOUNTER0_SELECT 0x00000e84
 
#define REG_A3XX_UCHE_PERFCOUNTER1_SELECT 0x00000e85
 
#define REG_A3XX_UCHE_PERFCOUNTER2_SELECT 0x00000e86
 
#define REG_A3XX_UCHE_PERFCOUNTER3_SELECT 0x00000e87
 
#define REG_A3XX_UCHE_PERFCOUNTER4_SELECT 0x00000e88
 
#define REG_A3XX_UCHE_PERFCOUNTER5_SELECT 0x00000e89
 
#define REG_A3XX_UCHE_CACHE_INVALIDATE0_REG 0x00000ea0
#define A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR__MASK 0x0fffffff
#define A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR__SHIFT 0
static inline uint32_t A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(uint32_t val)
{
return ((val) << A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR__SHIFT) & A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR__MASK;
}
 
#define REG_A3XX_UCHE_CACHE_INVALIDATE1_REG 0x00000ea1
#define A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR__MASK 0x0fffffff
#define A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR__SHIFT 0
static inline uint32_t A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(uint32_t val)
{
return ((val) << A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR__SHIFT) & A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR__MASK;
}
#define A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE__MASK 0x30000000
#define A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE__SHIFT 28
static inline uint32_t A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(enum a3xx_cache_opcode val)
{
return ((val) << A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE__SHIFT) & A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE__MASK;
}
#define A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE 0x80000000
 
#define REG_A3XX_UNKNOWN_0EA6 0x00000ea6
 
#define REG_A3XX_SP_PERFCOUNTER0_SELECT 0x00000ec4
 
#define REG_A3XX_SP_PERFCOUNTER1_SELECT 0x00000ec5
 
#define REG_A3XX_SP_PERFCOUNTER2_SELECT 0x00000ec6
 
#define REG_A3XX_SP_PERFCOUNTER3_SELECT 0x00000ec7
 
#define REG_A3XX_SP_PERFCOUNTER4_SELECT 0x00000ec8
 
#define REG_A3XX_SP_PERFCOUNTER5_SELECT 0x00000ec9
 
#define REG_A3XX_SP_PERFCOUNTER6_SELECT 0x00000eca
 
#define REG_A3XX_SP_PERFCOUNTER7_SELECT 0x00000ecb
 
#define REG_A3XX_UNKNOWN_0EE0 0x00000ee0
 
#define REG_A3XX_UNKNOWN_0F03 0x00000f03
 
#define REG_A3XX_TP_PERFCOUNTER0_SELECT 0x00000f04
 
#define REG_A3XX_TP_PERFCOUNTER1_SELECT 0x00000f05
 
#define REG_A3XX_TP_PERFCOUNTER2_SELECT 0x00000f06
 
#define REG_A3XX_TP_PERFCOUNTER3_SELECT 0x00000f07
 
#define REG_A3XX_TP_PERFCOUNTER4_SELECT 0x00000f08
 
#define REG_A3XX_TP_PERFCOUNTER5_SELECT 0x00000f09
 
#define REG_A3XX_VGT_CL_INITIATOR 0x000021f0
 
#define REG_A3XX_VGT_EVENT_INITIATOR 0x000021f9
 
#define REG_A3XX_VGT_DRAW_INITIATOR 0x000021fc
#define A3XX_VGT_DRAW_INITIATOR_PRIM_TYPE__MASK 0x0000003f
#define A3XX_VGT_DRAW_INITIATOR_PRIM_TYPE__SHIFT 0
static inline uint32_t A3XX_VGT_DRAW_INITIATOR_PRIM_TYPE(enum pc_di_primtype val)
{
return ((val) << A3XX_VGT_DRAW_INITIATOR_PRIM_TYPE__SHIFT) & A3XX_VGT_DRAW_INITIATOR_PRIM_TYPE__MASK;
}
#define A3XX_VGT_DRAW_INITIATOR_SOURCE_SELECT__MASK 0x000000c0
#define A3XX_VGT_DRAW_INITIATOR_SOURCE_SELECT__SHIFT 6
static inline uint32_t A3XX_VGT_DRAW_INITIATOR_SOURCE_SELECT(enum pc_di_src_sel val)
{
return ((val) << A3XX_VGT_DRAW_INITIATOR_SOURCE_SELECT__SHIFT) & A3XX_VGT_DRAW_INITIATOR_SOURCE_SELECT__MASK;
}
#define A3XX_VGT_DRAW_INITIATOR_VIS_CULL__MASK 0x00000600
#define A3XX_VGT_DRAW_INITIATOR_VIS_CULL__SHIFT 9
static inline uint32_t A3XX_VGT_DRAW_INITIATOR_VIS_CULL(enum pc_di_vis_cull_mode val)
{
return ((val) << A3XX_VGT_DRAW_INITIATOR_VIS_CULL__SHIFT) & A3XX_VGT_DRAW_INITIATOR_VIS_CULL__MASK;
}
#define A3XX_VGT_DRAW_INITIATOR_INDEX_SIZE__MASK 0x00000800
#define A3XX_VGT_DRAW_INITIATOR_INDEX_SIZE__SHIFT 11
static inline uint32_t A3XX_VGT_DRAW_INITIATOR_INDEX_SIZE(enum pc_di_index_size val)
{
return ((val) << A3XX_VGT_DRAW_INITIATOR_INDEX_SIZE__SHIFT) & A3XX_VGT_DRAW_INITIATOR_INDEX_SIZE__MASK;
}
#define A3XX_VGT_DRAW_INITIATOR_NOT_EOP 0x00001000
#define A3XX_VGT_DRAW_INITIATOR_SMALL_INDEX 0x00002000
#define A3XX_VGT_DRAW_INITIATOR_PRE_DRAW_INITIATOR_ENABLE 0x00004000
#define A3XX_VGT_DRAW_INITIATOR_NUM_INSTANCES__MASK 0xff000000
#define A3XX_VGT_DRAW_INITIATOR_NUM_INSTANCES__SHIFT 24
static inline uint32_t A3XX_VGT_DRAW_INITIATOR_NUM_INSTANCES(uint32_t val)
{
return ((val) << A3XX_VGT_DRAW_INITIATOR_NUM_INSTANCES__SHIFT) & A3XX_VGT_DRAW_INITIATOR_NUM_INSTANCES__MASK;
}
 
#define REG_A3XX_VGT_IMMED_DATA 0x000021fd
 
#define REG_A3XX_TEX_SAMP_0 0x00000000
#define A3XX_TEX_SAMP_0_MIPFILTER_LINEAR 0x00000002
#define A3XX_TEX_SAMP_0_XY_MAG__MASK 0x0000000c
#define A3XX_TEX_SAMP_0_XY_MAG__SHIFT 2
static inline uint32_t A3XX_TEX_SAMP_0_XY_MAG(enum a3xx_tex_filter val)
{
return ((val) << A3XX_TEX_SAMP_0_XY_MAG__SHIFT) & A3XX_TEX_SAMP_0_XY_MAG__MASK;
}
#define A3XX_TEX_SAMP_0_XY_MIN__MASK 0x00000030
#define A3XX_TEX_SAMP_0_XY_MIN__SHIFT 4
static inline uint32_t A3XX_TEX_SAMP_0_XY_MIN(enum a3xx_tex_filter val)
{
return ((val) << A3XX_TEX_SAMP_0_XY_MIN__SHIFT) & A3XX_TEX_SAMP_0_XY_MIN__MASK;
}
#define A3XX_TEX_SAMP_0_WRAP_S__MASK 0x000001c0
#define A3XX_TEX_SAMP_0_WRAP_S__SHIFT 6
static inline uint32_t A3XX_TEX_SAMP_0_WRAP_S(enum a3xx_tex_clamp val)
{
return ((val) << A3XX_TEX_SAMP_0_WRAP_S__SHIFT) & A3XX_TEX_SAMP_0_WRAP_S__MASK;
}
#define A3XX_TEX_SAMP_0_WRAP_T__MASK 0x00000e00
#define A3XX_TEX_SAMP_0_WRAP_T__SHIFT 9
static inline uint32_t A3XX_TEX_SAMP_0_WRAP_T(enum a3xx_tex_clamp val)
{
return ((val) << A3XX_TEX_SAMP_0_WRAP_T__SHIFT) & A3XX_TEX_SAMP_0_WRAP_T__MASK;
}
#define A3XX_TEX_SAMP_0_WRAP_R__MASK 0x00007000
#define A3XX_TEX_SAMP_0_WRAP_R__SHIFT 12
static inline uint32_t A3XX_TEX_SAMP_0_WRAP_R(enum a3xx_tex_clamp val)
{
return ((val) << A3XX_TEX_SAMP_0_WRAP_R__SHIFT) & A3XX_TEX_SAMP_0_WRAP_R__MASK;
}
#define A3XX_TEX_SAMP_0_ANISO__MASK 0x00038000
#define A3XX_TEX_SAMP_0_ANISO__SHIFT 15
static inline uint32_t A3XX_TEX_SAMP_0_ANISO(enum a3xx_tex_aniso val)
{
return ((val) << A3XX_TEX_SAMP_0_ANISO__SHIFT) & A3XX_TEX_SAMP_0_ANISO__MASK;
}
#define A3XX_TEX_SAMP_0_COMPARE_FUNC__MASK 0x00700000
#define A3XX_TEX_SAMP_0_COMPARE_FUNC__SHIFT 20
static inline uint32_t A3XX_TEX_SAMP_0_COMPARE_FUNC(enum adreno_compare_func val)
{
return ((val) << A3XX_TEX_SAMP_0_COMPARE_FUNC__SHIFT) & A3XX_TEX_SAMP_0_COMPARE_FUNC__MASK;
}
#define A3XX_TEX_SAMP_0_UNNORM_COORDS 0x80000000
 
#define REG_A3XX_TEX_SAMP_1 0x00000001
#define A3XX_TEX_SAMP_1_LOD_BIAS__MASK 0x000007ff
#define A3XX_TEX_SAMP_1_LOD_BIAS__SHIFT 0
static inline uint32_t A3XX_TEX_SAMP_1_LOD_BIAS(float val)
{
return ((((int32_t)(val * 64.0))) << A3XX_TEX_SAMP_1_LOD_BIAS__SHIFT) & A3XX_TEX_SAMP_1_LOD_BIAS__MASK;
}
#define A3XX_TEX_SAMP_1_MAX_LOD__MASK 0x003ff000
#define A3XX_TEX_SAMP_1_MAX_LOD__SHIFT 12
static inline uint32_t A3XX_TEX_SAMP_1_MAX_LOD(float val)
{
return ((((uint32_t)(val * 64.0))) << A3XX_TEX_SAMP_1_MAX_LOD__SHIFT) & A3XX_TEX_SAMP_1_MAX_LOD__MASK;
}
#define A3XX_TEX_SAMP_1_MIN_LOD__MASK 0xffc00000
#define A3XX_TEX_SAMP_1_MIN_LOD__SHIFT 22
static inline uint32_t A3XX_TEX_SAMP_1_MIN_LOD(float val)
{
return ((((uint32_t)(val * 64.0))) << A3XX_TEX_SAMP_1_MIN_LOD__SHIFT) & A3XX_TEX_SAMP_1_MIN_LOD__MASK;
}
 
#define REG_A3XX_TEX_CONST_0 0x00000000
#define A3XX_TEX_CONST_0_TILED 0x00000001
#define A3XX_TEX_CONST_0_SRGB 0x00000004
#define A3XX_TEX_CONST_0_SWIZ_X__MASK 0x00000070
#define A3XX_TEX_CONST_0_SWIZ_X__SHIFT 4
static inline uint32_t A3XX_TEX_CONST_0_SWIZ_X(enum a3xx_tex_swiz val)
{
return ((val) << A3XX_TEX_CONST_0_SWIZ_X__SHIFT) & A3XX_TEX_CONST_0_SWIZ_X__MASK;
}
#define A3XX_TEX_CONST_0_SWIZ_Y__MASK 0x00000380
#define A3XX_TEX_CONST_0_SWIZ_Y__SHIFT 7
static inline uint32_t A3XX_TEX_CONST_0_SWIZ_Y(enum a3xx_tex_swiz val)
{
return ((val) << A3XX_TEX_CONST_0_SWIZ_Y__SHIFT) & A3XX_TEX_CONST_0_SWIZ_Y__MASK;
}
#define A3XX_TEX_CONST_0_SWIZ_Z__MASK 0x00001c00
#define A3XX_TEX_CONST_0_SWIZ_Z__SHIFT 10
static inline uint32_t A3XX_TEX_CONST_0_SWIZ_Z(enum a3xx_tex_swiz val)
{
return ((val) << A3XX_TEX_CONST_0_SWIZ_Z__SHIFT) & A3XX_TEX_CONST_0_SWIZ_Z__MASK;
}
#define A3XX_TEX_CONST_0_SWIZ_W__MASK 0x0000e000
#define A3XX_TEX_CONST_0_SWIZ_W__SHIFT 13
static inline uint32_t A3XX_TEX_CONST_0_SWIZ_W(enum a3xx_tex_swiz val)
{
return ((val) << A3XX_TEX_CONST_0_SWIZ_W__SHIFT) & A3XX_TEX_CONST_0_SWIZ_W__MASK;
}
#define A3XX_TEX_CONST_0_MIPLVLS__MASK 0x000f0000
#define A3XX_TEX_CONST_0_MIPLVLS__SHIFT 16
static inline uint32_t A3XX_TEX_CONST_0_MIPLVLS(uint32_t val)
{
return ((val) << A3XX_TEX_CONST_0_MIPLVLS__SHIFT) & A3XX_TEX_CONST_0_MIPLVLS__MASK;
}
#define A3XX_TEX_CONST_0_FMT__MASK 0x1fc00000
#define A3XX_TEX_CONST_0_FMT__SHIFT 22
static inline uint32_t A3XX_TEX_CONST_0_FMT(enum a3xx_tex_fmt val)
{
return ((val) << A3XX_TEX_CONST_0_FMT__SHIFT) & A3XX_TEX_CONST_0_FMT__MASK;
}
#define A3XX_TEX_CONST_0_NOCONVERT 0x20000000
#define A3XX_TEX_CONST_0_TYPE__MASK 0xc0000000
#define A3XX_TEX_CONST_0_TYPE__SHIFT 30
static inline uint32_t A3XX_TEX_CONST_0_TYPE(enum a3xx_tex_type val)
{
return ((val) << A3XX_TEX_CONST_0_TYPE__SHIFT) & A3XX_TEX_CONST_0_TYPE__MASK;
}
 
#define REG_A3XX_TEX_CONST_1 0x00000001
#define A3XX_TEX_CONST_1_HEIGHT__MASK 0x00003fff
#define A3XX_TEX_CONST_1_HEIGHT__SHIFT 0
static inline uint32_t A3XX_TEX_CONST_1_HEIGHT(uint32_t val)
{
return ((val) << A3XX_TEX_CONST_1_HEIGHT__SHIFT) & A3XX_TEX_CONST_1_HEIGHT__MASK;
}
#define A3XX_TEX_CONST_1_WIDTH__MASK 0x0fffc000
#define A3XX_TEX_CONST_1_WIDTH__SHIFT 14
static inline uint32_t A3XX_TEX_CONST_1_WIDTH(uint32_t val)
{
return ((val) << A3XX_TEX_CONST_1_WIDTH__SHIFT) & A3XX_TEX_CONST_1_WIDTH__MASK;
}
#define A3XX_TEX_CONST_1_FETCHSIZE__MASK 0xf0000000
#define A3XX_TEX_CONST_1_FETCHSIZE__SHIFT 28
static inline uint32_t A3XX_TEX_CONST_1_FETCHSIZE(enum a3xx_tex_fetchsize val)
{
return ((val) << A3XX_TEX_CONST_1_FETCHSIZE__SHIFT) & A3XX_TEX_CONST_1_FETCHSIZE__MASK;
}
 
#define REG_A3XX_TEX_CONST_2 0x00000002
#define A3XX_TEX_CONST_2_INDX__MASK 0x000000ff
#define A3XX_TEX_CONST_2_INDX__SHIFT 0
static inline uint32_t A3XX_TEX_CONST_2_INDX(uint32_t val)
{
return ((val) << A3XX_TEX_CONST_2_INDX__SHIFT) & A3XX_TEX_CONST_2_INDX__MASK;
}
#define A3XX_TEX_CONST_2_PITCH__MASK 0x3ffff000
#define A3XX_TEX_CONST_2_PITCH__SHIFT 12
static inline uint32_t A3XX_TEX_CONST_2_PITCH(uint32_t val)
{
return ((val) << A3XX_TEX_CONST_2_PITCH__SHIFT) & A3XX_TEX_CONST_2_PITCH__MASK;
}
#define A3XX_TEX_CONST_2_SWAP__MASK 0xc0000000
#define A3XX_TEX_CONST_2_SWAP__SHIFT 30
static inline uint32_t A3XX_TEX_CONST_2_SWAP(enum a3xx_color_swap val)
{
return ((val) << A3XX_TEX_CONST_2_SWAP__SHIFT) & A3XX_TEX_CONST_2_SWAP__MASK;
}
 
#define REG_A3XX_TEX_CONST_3 0x00000003
#define A3XX_TEX_CONST_3_LAYERSZ1__MASK 0x00007fff
#define A3XX_TEX_CONST_3_LAYERSZ1__SHIFT 0
static inline uint32_t A3XX_TEX_CONST_3_LAYERSZ1(uint32_t val)
{
return ((val >> 12) << A3XX_TEX_CONST_3_LAYERSZ1__SHIFT) & A3XX_TEX_CONST_3_LAYERSZ1__MASK;
}
#define A3XX_TEX_CONST_3_DEPTH__MASK 0x0ffe0000
#define A3XX_TEX_CONST_3_DEPTH__SHIFT 17
static inline uint32_t A3XX_TEX_CONST_3_DEPTH(uint32_t val)
{
return ((val) << A3XX_TEX_CONST_3_DEPTH__SHIFT) & A3XX_TEX_CONST_3_DEPTH__MASK;
}
#define A3XX_TEX_CONST_3_LAYERSZ2__MASK 0xf0000000
#define A3XX_TEX_CONST_3_LAYERSZ2__SHIFT 28
static inline uint32_t A3XX_TEX_CONST_3_LAYERSZ2(uint32_t val)
{
return ((val >> 12) << A3XX_TEX_CONST_3_LAYERSZ2__SHIFT) & A3XX_TEX_CONST_3_LAYERSZ2__MASK;
}
 
 
#endif /* A3XX_XML */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_blend.c
0,0 → 1,135
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#include "pipe/p_state.h"
#include "util/u_blend.h"
#include "util/u_string.h"
#include "util/u_memory.h"
 
#include "fd3_blend.h"
#include "fd3_context.h"
#include "fd3_format.h"
 
 
static enum a3xx_rb_blend_opcode
blend_func(unsigned func)
{
switch (func) {
case PIPE_BLEND_ADD:
return BLEND_DST_PLUS_SRC;
case PIPE_BLEND_MIN:
return BLEND_MIN_DST_SRC;
case PIPE_BLEND_MAX:
return BLEND_MAX_DST_SRC;
case PIPE_BLEND_SUBTRACT:
return BLEND_SRC_MINUS_DST;
case PIPE_BLEND_REVERSE_SUBTRACT:
return BLEND_DST_MINUS_SRC;
default:
DBG("invalid blend func: %x", func);
return 0;
}
}
 
void *
fd3_blend_state_create(struct pipe_context *pctx,
const struct pipe_blend_state *cso)
{
struct fd3_blend_stateobj *so;
enum a3xx_rop_code rop = ROP_COPY;
bool reads_dest = false;
int i;
 
if (cso->logicop_enable) {
rop = cso->logicop_func; /* maps 1:1 */
 
switch (cso->logicop_func) {
case PIPE_LOGICOP_NOR:
case PIPE_LOGICOP_AND_INVERTED:
case PIPE_LOGICOP_AND_REVERSE:
case PIPE_LOGICOP_INVERT:
case PIPE_LOGICOP_XOR:
case PIPE_LOGICOP_NAND:
case PIPE_LOGICOP_AND:
case PIPE_LOGICOP_EQUIV:
case PIPE_LOGICOP_NOOP:
case PIPE_LOGICOP_OR_INVERTED:
case PIPE_LOGICOP_OR_REVERSE:
case PIPE_LOGICOP_OR:
reads_dest = true;
break;
}
}
 
so = CALLOC_STRUCT(fd3_blend_stateobj);
if (!so)
return NULL;
 
so->base = *cso;
 
for (i = 0; i < ARRAY_SIZE(so->rb_mrt); i++) {
const struct pipe_rt_blend_state *rt;
if (cso->independent_blend_enable)
rt = &cso->rt[i];
else
rt = &cso->rt[0];
 
so->rb_mrt[i].blend_control_rgb =
A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(fd_blend_factor(rt->rgb_src_factor)) |
A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(blend_func(rt->rgb_func)) |
A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(fd_blend_factor(rt->rgb_dst_factor));
 
so->rb_mrt[i].blend_control_alpha =
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(fd_blend_factor(rt->alpha_src_factor)) |
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(blend_func(rt->alpha_func)) |
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(fd_blend_factor(rt->alpha_dst_factor));
 
so->rb_mrt[i].blend_control_no_alpha_rgb =
A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(fd_blend_factor(util_blend_dst_alpha_to_one(rt->rgb_src_factor))) |
A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(blend_func(rt->rgb_func)) |
A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(fd_blend_factor(util_blend_dst_alpha_to_one(rt->rgb_dst_factor)));
 
so->rb_mrt[i].control =
A3XX_RB_MRT_CONTROL_ROP_CODE(rop) |
A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(rt->colormask);
 
if (rt->blend_enable)
so->rb_mrt[i].control |=
A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE |
A3XX_RB_MRT_CONTROL_BLEND |
A3XX_RB_MRT_CONTROL_BLEND2;
 
if (reads_dest)
so->rb_mrt[i].control |= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE;
 
if (cso->dither)
so->rb_mrt[i].control |= A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_ALWAYS);
}
 
return so;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_blend.h
0,0 → 1,57
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_BLEND_H_
#define FD3_BLEND_H_
 
#include "pipe/p_state.h"
#include "pipe/p_context.h"
 
struct fd3_blend_stateobj {
struct pipe_blend_state base;
struct {
/* Blend control bits for color if there is an alpha channel */
uint32_t blend_control_rgb;
/* Blend control bits for color if there is no alpha channel */
uint32_t blend_control_no_alpha_rgb;
/* Blend control bits for alpha channel */
uint32_t blend_control_alpha;
uint32_t control;
} rb_mrt[4];
};
 
static INLINE struct fd3_blend_stateobj *
fd3_blend_stateobj(struct pipe_blend_state *blend)
{
return (struct fd3_blend_stateobj *)blend;
}
 
void * fd3_blend_state_create(struct pipe_context *pctx,
const struct pipe_blend_state *cso);
 
#endif /* FD3_BLEND_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_context.c
0,0 → 1,177
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
 
#include "fd3_context.h"
#include "fd3_blend.h"
#include "fd3_draw.h"
#include "fd3_emit.h"
#include "fd3_gmem.h"
#include "fd3_program.h"
#include "fd3_query.h"
#include "fd3_rasterizer.h"
#include "fd3_texture.h"
#include "fd3_zsa.h"
 
static void
fd3_context_destroy(struct pipe_context *pctx)
{
struct fd3_context *fd3_ctx = fd3_context(fd_context(pctx));
 
util_dynarray_fini(&fd3_ctx->rbrc_patches);
 
fd_bo_del(fd3_ctx->vs_pvt_mem);
fd_bo_del(fd3_ctx->fs_pvt_mem);
fd_bo_del(fd3_ctx->vsc_size_mem);
 
pctx->delete_vertex_elements_state(pctx, fd3_ctx->solid_vbuf_state.vtx);
pctx->delete_vertex_elements_state(pctx, fd3_ctx->blit_vbuf_state.vtx);
 
pipe_resource_reference(&fd3_ctx->solid_vbuf, NULL);
pipe_resource_reference(&fd3_ctx->blit_texcoord_vbuf, NULL);
 
u_upload_destroy(fd3_ctx->border_color_uploader);
 
fd_context_destroy(pctx);
}
 
/* TODO we could combine a few of these small buffers (solid_vbuf,
* blit_texcoord_vbuf, and vsc_size_mem, into a single buffer and
* save a tiny bit of memory
*/
 
static struct pipe_resource *
create_solid_vertexbuf(struct pipe_context *pctx)
{
static const float init_shader_const[] = {
-1.000000, +1.000000, +1.000000,
+1.000000, -1.000000, +1.000000,
};
struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));
pipe_buffer_write(pctx, prsc, 0,
sizeof(init_shader_const), init_shader_const);
return prsc;
}
 
static struct pipe_resource *
create_blit_texcoord_vertexbuf(struct pipe_context *pctx)
{
struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
PIPE_BIND_CUSTOM, PIPE_USAGE_DYNAMIC, 16);
return prsc;
}
 
static const uint8_t primtypes[PIPE_PRIM_MAX] = {
[PIPE_PRIM_POINTS] = DI_PT_POINTLIST_A3XX,
[PIPE_PRIM_LINES] = DI_PT_LINELIST,
[PIPE_PRIM_LINE_STRIP] = DI_PT_LINESTRIP,
[PIPE_PRIM_LINE_LOOP] = DI_PT_LINELOOP,
[PIPE_PRIM_TRIANGLES] = DI_PT_TRILIST,
[PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP,
[PIPE_PRIM_TRIANGLE_FAN] = DI_PT_TRIFAN,
};
 
struct pipe_context *
fd3_context_create(struct pipe_screen *pscreen, void *priv)
{
struct fd_screen *screen = fd_screen(pscreen);
struct fd3_context *fd3_ctx = CALLOC_STRUCT(fd3_context);
struct pipe_context *pctx;
 
if (!fd3_ctx)
return NULL;
 
pctx = &fd3_ctx->base.base;
 
fd3_ctx->base.dev = fd_device_ref(screen->dev);
fd3_ctx->base.screen = fd_screen(pscreen);
 
pctx->destroy = fd3_context_destroy;
pctx->create_blend_state = fd3_blend_state_create;
pctx->create_rasterizer_state = fd3_rasterizer_state_create;
pctx->create_depth_stencil_alpha_state = fd3_zsa_state_create;
 
fd3_draw_init(pctx);
fd3_gmem_init(pctx);
fd3_texture_init(pctx);
fd3_prog_init(pctx);
 
pctx = fd_context_init(&fd3_ctx->base, pscreen, primtypes, priv);
if (!pctx)
return NULL;
 
util_dynarray_init(&fd3_ctx->rbrc_patches);
 
fd3_ctx->vs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
DRM_FREEDRENO_GEM_TYPE_KMEM);
 
fd3_ctx->fs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
DRM_FREEDRENO_GEM_TYPE_KMEM);
 
fd3_ctx->vsc_size_mem = fd_bo_new(screen->dev, 0x1000,
DRM_FREEDRENO_GEM_TYPE_KMEM);
 
fd3_ctx->solid_vbuf = create_solid_vertexbuf(pctx);
fd3_ctx->blit_texcoord_vbuf = create_blit_texcoord_vertexbuf(pctx);
 
/* setup solid_vbuf_state: */
fd3_ctx->solid_vbuf_state.vtx = pctx->create_vertex_elements_state(
pctx, 1, (struct pipe_vertex_element[]){{
.vertex_buffer_index = 0,
.src_offset = 0,
.src_format = PIPE_FORMAT_R32G32B32_FLOAT,
}});
fd3_ctx->solid_vbuf_state.vertexbuf.count = 1;
fd3_ctx->solid_vbuf_state.vertexbuf.vb[0].stride = 12;
fd3_ctx->solid_vbuf_state.vertexbuf.vb[0].buffer = fd3_ctx->solid_vbuf;
 
/* setup blit_vbuf_state: */
fd3_ctx->blit_vbuf_state.vtx = pctx->create_vertex_elements_state(
pctx, 2, (struct pipe_vertex_element[]){{
.vertex_buffer_index = 0,
.src_offset = 0,
.src_format = PIPE_FORMAT_R32G32_FLOAT,
}, {
.vertex_buffer_index = 1,
.src_offset = 0,
.src_format = PIPE_FORMAT_R32G32B32_FLOAT,
}});
fd3_ctx->blit_vbuf_state.vertexbuf.count = 2;
fd3_ctx->blit_vbuf_state.vertexbuf.vb[0].stride = 8;
fd3_ctx->blit_vbuf_state.vertexbuf.vb[0].buffer = fd3_ctx->blit_texcoord_vbuf;
fd3_ctx->blit_vbuf_state.vertexbuf.vb[1].stride = 12;
fd3_ctx->blit_vbuf_state.vertexbuf.vb[1].buffer = fd3_ctx->solid_vbuf;
 
fd3_query_context_init(pctx);
 
fd3_ctx->border_color_uploader = u_upload_create(pctx, 4096,
2 * PIPE_MAX_SAMPLERS * BORDERCOLOR_SIZE, 0);
 
return pctx;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_context.h
0,0 → 1,127
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_CONTEXT_H_
#define FD3_CONTEXT_H_
 
#include "util/u_upload_mgr.h"
 
#include "freedreno_drmif.h"
 
#include "freedreno_context.h"
 
#include "ir3_shader.h"
 
 
struct fd3_context {
struct fd_context base;
 
/* Keep track of writes to RB_RENDER_CONTROL which need to be patched
* once we know whether or not to use GMEM, and GMEM tile pitch.
*/
struct util_dynarray rbrc_patches;
 
struct fd_bo *vs_pvt_mem, *fs_pvt_mem;
 
/* This only needs to be 4 * num_of_pipes bytes (ie. 32 bytes). We
* could combine it with another allocation.
*/
struct fd_bo *vsc_size_mem;
 
/* vertex buf used for clear/gmem->mem vertices, and mem->gmem
* vertices:
*/
struct pipe_resource *solid_vbuf;
 
/* vertex buf used for mem->gmem tex coords:
*/
struct pipe_resource *blit_texcoord_vbuf;
 
/* vertex state for solid_vbuf:
* - solid_vbuf / 12 / R32G32B32_FLOAT
*/
struct fd_vertex_state solid_vbuf_state;
 
/* vertex state for blit_prog:
* - blit_texcoord_vbuf / 8 / R32G32_FLOAT
* - solid_vbuf / 12 / R32G32B32_FLOAT
*/
struct fd_vertex_state blit_vbuf_state;
 
 
/*
* Border color layout *appears* to be as arrays of 0x40 byte
* elements, with frag shader elements starting at (16 x 0x40).
* But at some point I should probably experiment more with
* samplers in vertex shaders to be sure. Unclear about why
* there is this offset when there are separate VS and FS base
* addr regs.
*
* The first 8 bytes of each entry are the requested border
* color in fp16. Unclear about the rest.. could be used for
* other formats, or could simply be for aligning the pitch
* to 32 pixels.
*/
#define BORDERCOLOR_SIZE 0x40
 
struct u_upload_mgr *border_color_uploader;
struct pipe_resource *border_color_buf;
 
/* if *any* of bits are set in {v,f}saturate_{s,t,r} */
bool vsaturate, fsaturate;
 
/* bitmask of sampler which needs coords clamped for vertex
* shader:
*/
unsigned vsaturate_s, vsaturate_t, vsaturate_r;
 
/* bitmask of sampler which needs coords clamped for frag
* shader:
*/
unsigned fsaturate_s, fsaturate_t, fsaturate_r;
 
/* bitmask of integer texture samplers */
uint16_t vinteger_s, finteger_s;
 
/* some state changes require a different shader variant. Keep
* track of this so we know when we need to re-emit shader state
* due to variant change. See fixup_shader_state()
*/
struct ir3_shader_key last_key;
};
 
static INLINE struct fd3_context *
fd3_context(struct fd_context *ctx)
{
return (struct fd3_context *)ctx;
}
 
struct pipe_context *
fd3_context_create(struct pipe_screen *pscreen, void *priv);
 
#endif /* FD3_CONTEXT_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
0,0 → 1,377
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_prim.h"
#include "util/u_format.h"
 
#include "freedreno_state.h"
#include "freedreno_resource.h"
 
#include "fd3_draw.h"
#include "fd3_context.h"
#include "fd3_emit.h"
#include "fd3_program.h"
#include "fd3_format.h"
#include "fd3_zsa.h"
 
static inline uint32_t
add_sat(uint32_t a, int32_t b)
{
int64_t ret = (uint64_t)a + (int64_t)b;
if (ret > ~0U)
return ~0U;
if (ret < 0)
return 0;
return (uint32_t)ret;
}
 
static void
draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
struct fd3_emit *emit)
{
const struct pipe_draw_info *info = emit->info;
enum pc_di_primtype primtype = ctx->primtypes[info->mode];
 
fd3_emit_state(ctx, ring, emit);
 
if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
fd3_emit_vertex_bufs(ring, emit);
 
OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1);
OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
 
OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
OUT_RING(ring, add_sat(info->min_index, info->index_bias)); /* VFD_INDEX_MIN */
OUT_RING(ring, add_sat(info->max_index, info->index_bias)); /* VFD_INDEX_MAX */
OUT_RING(ring, info->start_instance); /* VFD_INSTANCEID_OFFSET */
OUT_RING(ring, info->indexed ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
 
OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
info->restart_index : 0xffffffff);
 
if (ctx->rasterizer && ctx->rasterizer->point_size_per_vertex &&
info->mode == PIPE_PRIM_POINTS)
primtype = DI_PT_POINTLIST_A2XX;
 
fd_draw_emit(ctx, ring,
primtype,
emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
info);
}
 
/* fixup dirty shader state in case some "unrelated" (from the state-
* tracker's perspective) state change causes us to switch to a
* different variant.
*/
static void
fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct ir3_shader_key *last_key = &fd3_ctx->last_key;
 
if (!ir3_shader_key_equal(last_key, key)) {
ctx->dirty |= FD_DIRTY_PROG;
 
if (last_key->has_per_samp || key->has_per_samp) {
if ((last_key->vsaturate_s != key->vsaturate_s) ||
(last_key->vsaturate_t != key->vsaturate_t) ||
(last_key->vsaturate_r != key->vsaturate_r) ||
(last_key->vinteger_s != key->vinteger_s))
ctx->prog.dirty |= FD_SHADER_DIRTY_VP;
 
if ((last_key->fsaturate_s != key->fsaturate_s) ||
(last_key->fsaturate_t != key->fsaturate_t) ||
(last_key->fsaturate_r != key->fsaturate_r) ||
(last_key->finteger_s != key->finteger_s))
ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
}
 
if (last_key->color_two_side != key->color_two_side)
ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
 
if (last_key->half_precision != key->half_precision)
ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
 
fd3_ctx->last_key = *key;
}
}
 
static void
fd3_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd3_emit emit = {
.vtx = &ctx->vtx,
.prog = &ctx->prog,
.info = info,
.key = {
/* do binning pass first: */
.binning_pass = true,
.color_two_side = ctx->rasterizer ? ctx->rasterizer->light_twoside : false,
// TODO set .half_precision based on render target format,
// ie. float16 and smaller use half, float32 use full..
.half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF),
.has_per_samp = (fd3_ctx->fsaturate || fd3_ctx->vsaturate ||
fd3_ctx->vinteger_s || fd3_ctx->finteger_s),
.vsaturate_s = fd3_ctx->vsaturate_s,
.vsaturate_t = fd3_ctx->vsaturate_t,
.vsaturate_r = fd3_ctx->vsaturate_r,
.fsaturate_s = fd3_ctx->fsaturate_s,
.fsaturate_t = fd3_ctx->fsaturate_t,
.fsaturate_r = fd3_ctx->fsaturate_r,
.vinteger_s = fd3_ctx->vinteger_s,
.finteger_s = fd3_ctx->finteger_s,
},
.rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
.sprite_coord_enable = ctx->rasterizer ? ctx->rasterizer->sprite_coord_enable : 0,
.sprite_coord_mode = ctx->rasterizer ? ctx->rasterizer->sprite_coord_mode : false,
};
unsigned dirty;
 
fixup_shader_state(ctx, &emit.key);
 
dirty = ctx->dirty;
emit.dirty = dirty & ~(FD_DIRTY_BLEND);
draw_impl(ctx, ctx->binning_ring, &emit);
 
/* and now regular (non-binning) pass: */
emit.key.binning_pass = false;
emit.dirty = dirty;
emit.vp = NULL; /* we changed key so need to refetch vp */
draw_impl(ctx, ctx->ring, &emit);
}
 
/* clear operations ignore viewport state, so we need to reset it
* based on framebuffer state:
*/
static void
reset_viewport(struct fd_ringbuffer *ring, struct pipe_framebuffer_state *pfb)
{
float half_width = pfb->width * 0.5f;
float half_height = pfb->height * 0.5f;
 
OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 4);
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(half_width - 0.5));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(half_width));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(half_height - 0.5));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(-half_height));
}
 
/* binning pass cmds for a clear:
* NOTE: newer blob drivers don't use binning for clear, which is probably
* preferable since it is low vtx count. However that doesn't seem to
* actually work for me. Not sure if it is depending on support for
* clear pass (rather than using solid-fill shader), or something else
* that newer blob is doing differently. Once that is figured out, we
* can remove fd3_clear_binning().
*/
static void
fd3_clear_binning(struct fd_context *ctx, unsigned dirty)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_ringbuffer *ring = ctx->binning_ring;
struct fd3_emit emit = {
.vtx = &fd3_ctx->solid_vbuf_state,
.prog = &ctx->solid_prog,
.key = {
.binning_pass = true,
.half_precision = true,
},
.dirty = dirty,
};
 
fd3_emit_state(ctx, ring, &emit);
fd3_emit_vertex_bufs(ring, &emit);
reset_viewport(ring, &ctx->framebuffer);
 
OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
OUT_RING(ring, 0); /* VFD_INDEX_MIN */
OUT_RING(ring, 2); /* VFD_INDEX_MAX */
OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */
OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */
OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
 
fd_event_write(ctx, ring, PERFCOUNTER_STOP);
 
fd_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY,
DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL);
}
 
static void
fd3_clear(struct fd_context *ctx, unsigned buffers,
const union pipe_color_union *color, double depth, unsigned stencil)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
struct fd_ringbuffer *ring = ctx->ring;
unsigned dirty = ctx->dirty;
unsigned i;
struct fd3_emit emit = {
.vtx = &fd3_ctx->solid_vbuf_state,
.prog = &ctx->solid_prog,
.key = {
.half_precision = (fd3_half_precision(pfb->cbufs[0]) &&
fd3_half_precision(pfb->cbufs[1]) &&
fd3_half_precision(pfb->cbufs[2]) &&
fd3_half_precision(pfb->cbufs[3])),
},
};
 
dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR;
dirty |= FD_DIRTY_PROG;
emit.dirty = dirty;
 
fd3_clear_binning(ctx, dirty);
 
/* emit generic state now: */
fd3_emit_state(ctx, ring, &emit);
reset_viewport(ring, &ctx->framebuffer);
 
OUT_PKT0(ring, REG_A3XX_RB_BLEND_ALPHA, 1);
OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
 
OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
OUT_RINGP(ring, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER),
&fd3_ctx->rbrc_patches);
 
if (buffers & PIPE_CLEAR_DEPTH) {
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE |
A3XX_RB_DEPTH_CONTROL_Z_ENABLE |
A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS));
 
fd_wfi(ctx, ring);
OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_ZOFFSET, 2);
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(depth));
ctx->dirty |= FD_DIRTY_VIEWPORT;
} else {
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
}
 
if (buffers & PIPE_CLEAR_STENCIL) {
OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
OUT_RING(ring, A3XX_RB_STENCILREFMASK_STENCILREF(stencil) |
A3XX_RB_STENCILREFMASK_STENCILMASK(stencil) |
A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
OUT_RING(ring, A3XX_RB_STENCILREFMASK_STENCILREF(0) |
A3XX_RB_STENCILREFMASK_STENCILMASK(0) |
0xff000000 | // XXX ???
A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
 
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) |
A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) |
A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
} else {
OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
OUT_RING(ring, A3XX_RB_STENCILREFMASK_STENCILREF(0) |
A3XX_RB_STENCILREFMASK_STENCILMASK(0) |
A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0));
OUT_RING(ring, A3XX_RB_STENCILREFMASK_BF_STENCILREF(0) |
A3XX_RB_STENCILREFMASK_BF_STENCILMASK(0) |
A3XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0));
 
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
}
 
for (i = 0; i < 4; i++) {
OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY) |
A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_ALWAYS) |
COND(buffers & (PIPE_CLEAR_COLOR0 << i),
A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf)));
 
OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
OUT_RING(ring, A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) |
A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) |
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) |
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO));
}
 
OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0));
 
fd3_emit_vertex_bufs(ring, &emit);
 
fd3_emit_constant(ring, SB_FRAG_SHADER, 0, 0, 4, color->ui, NULL);
 
OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
OUT_RING(ring, 0); /* VFD_INDEX_MIN */
OUT_RING(ring, 2); /* VFD_INDEX_MAX */
OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */
OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */
OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
 
fd_event_write(ctx, ring, PERFCOUNTER_STOP);
 
fd_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY,
DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL);
}
 
void
fd3_draw_init(struct pipe_context *pctx)
{
struct fd_context *ctx = fd_context(pctx);
ctx->draw_vbo = fd3_draw_vbo;
ctx->clear = fd3_clear;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_draw.h
0,0 → 1,38
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_DRAW_H_
#define FD3_DRAW_H_
 
#include "pipe/p_context.h"
 
#include "freedreno_draw.h"
 
void fd3_draw_init(struct pipe_context *pctx);
 
#endif /* FD3_DRAW_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
0,0 → 1,932
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_helpers.h"
#include "util/u_format.h"
 
#include "freedreno_resource.h"
 
#include "fd3_emit.h"
#include "fd3_blend.h"
#include "fd3_context.h"
#include "fd3_program.h"
#include "fd3_rasterizer.h"
#include "fd3_texture.h"
#include "fd3_format.h"
#include "fd3_zsa.h"
 
/* regid: base const register
* prsc or dwords: buffer containing constant values
* sizedwords: size of const value buffer
*/
void
fd3_emit_constant(struct fd_ringbuffer *ring,
enum adreno_state_block sb,
uint32_t regid, uint32_t offset, uint32_t sizedwords,
const uint32_t *dwords, struct pipe_resource *prsc)
{
uint32_t i, sz;
enum adreno_state_src src;
 
if (prsc) {
sz = 0;
src = SS_INDIRECT;
} else {
sz = sizedwords;
src = SS_DIRECT;
}
 
OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz);
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/2) |
CP_LOAD_STATE_0_STATE_SRC(src) |
CP_LOAD_STATE_0_STATE_BLOCK(sb) |
CP_LOAD_STATE_0_NUM_UNIT(sizedwords/2));
if (prsc) {
struct fd_bo *bo = fd_resource(prsc)->bo;
OUT_RELOC(ring, bo, offset,
CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0);
} else {
OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
}
for (i = 0; i < sz; i++) {
OUT_RING(ring, dwords[i]);
}
}
 
static void
emit_constants(struct fd_ringbuffer *ring,
enum adreno_state_block sb,
struct fd_constbuf_stateobj *constbuf,
struct ir3_shader_variant *shader,
bool emit_immediates)
{
uint32_t enabled_mask = constbuf->enabled_mask;
uint32_t max_const;
int i;
 
// XXX TODO only emit dirty consts.. but we need to keep track if
// they are clobbered by a clear, gmem2mem, or mem2gmem..
constbuf->dirty_mask = enabled_mask;
 
/* in particular, with binning shader we may end up with unused
* consts, ie. we could end up w/ constlen that is smaller
* than first_immediate. In that case truncate the user consts
* early to avoid HLSQ lockup caused by writing too many consts
*/
max_const = MIN2(shader->first_driver_param, shader->constlen);
 
/* emit user constants: */
if (enabled_mask & 1) {
const unsigned index = 0;
struct pipe_constant_buffer *cb = &constbuf->cb[index];
unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
 
// I expect that size should be a multiple of vec4's:
assert(size == align(size, 4));
 
/* and even if the start of the const buffer is before
* first_immediate, the end may not be:
*/
size = MIN2(size, 4 * max_const);
 
if (size && constbuf->dirty_mask & (1 << index)) {
fd3_emit_constant(ring, sb, 0,
cb->buffer_offset, size,
cb->user_buffer, cb->buffer);
constbuf->dirty_mask &= ~(1 << index);
}
 
enabled_mask &= ~(1 << index);
}
 
if (shader->constlen > shader->first_driver_param) {
uint32_t params = MIN2(4, shader->constlen - shader->first_driver_param);
/* emit ubos: */
OUT_PKT3(ring, CP_LOAD_STATE, 2 + params * 4);
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(shader->first_driver_param * 2) |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
CP_LOAD_STATE_0_STATE_BLOCK(sb) |
CP_LOAD_STATE_0_NUM_UNIT(params * 2));
OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
 
for (i = 1; i <= params * 4; i++) {
struct pipe_constant_buffer *cb = &constbuf->cb[i];
assert(!cb->user_buffer);
if ((enabled_mask & (1 << i)) && cb->buffer)
OUT_RELOC(ring, fd_resource(cb->buffer)->bo, cb->buffer_offset, 0, 0);
else
OUT_RING(ring, 0xbad00000 | ((i - 1) << 16));
}
}
 
/* emit shader immediates: */
if (shader && emit_immediates) {
int size = shader->immediates_count;
uint32_t base = shader->first_immediate;
 
/* truncate size to avoid writing constants that shader
* does not use:
*/
size = MIN2(size + base, shader->constlen) - base;
 
/* convert out of vec4: */
base *= 4;
size *= 4;
 
if (size > 0) {
fd3_emit_constant(ring, sb, base,
0, size, shader->immediates[0].val, NULL);
}
}
}
 
#define VERT_TEX_OFF 0
#define FRAG_TEX_OFF 16
#define BASETABLE_SZ A3XX_MAX_MIP_LEVELS
 
static void
emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
enum adreno_state_block sb, struct fd_texture_stateobj *tex)
{
static const unsigned tex_off[] = {
[SB_VERT_TEX] = VERT_TEX_OFF,
[SB_FRAG_TEX] = FRAG_TEX_OFF,
};
static const enum adreno_state_block mipaddr[] = {
[SB_VERT_TEX] = SB_VERT_MIPADDR,
[SB_FRAG_TEX] = SB_FRAG_MIPADDR,
};
static const uint32_t bcolor_reg[] = {
[SB_VERT_TEX] = REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR,
[SB_FRAG_TEX] = REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR,
};
struct fd3_context *fd3_ctx = fd3_context(ctx);
unsigned i, j, off;
void *ptr;
 
u_upload_alloc(fd3_ctx->border_color_uploader,
0, 2 * PIPE_MAX_SAMPLERS * BORDERCOLOR_SIZE, &off,
&fd3_ctx->border_color_buf,
&ptr);
 
if (tex->num_samplers > 0) {
/* output sampler state: */
OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * tex->num_samplers));
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
CP_LOAD_STATE_0_STATE_BLOCK(sb) |
CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers));
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
for (i = 0; i < tex->num_samplers; i++) {
static const struct fd3_sampler_stateobj dummy_sampler = {};
const struct fd3_sampler_stateobj *sampler = tex->samplers[i] ?
fd3_sampler_stateobj(tex->samplers[i]) :
&dummy_sampler;
uint16_t *bcolor = (uint16_t *)((uint8_t *)ptr +
(BORDERCOLOR_SIZE * tex_off[sb]) +
(BORDERCOLOR_SIZE * i));
uint32_t *bcolor32 = (uint32_t *)&bcolor[16];
 
/*
* XXX HACK ALERT XXX
*
* The border colors need to be swizzled in a particular
* format-dependent order. Even though samplers don't know about
* formats, we can assume that with a GL state tracker, there's a
* 1:1 correspondence between sampler and texture. Take advantage
* of that knowledge.
*/
if (i < tex->num_textures && tex->textures[i]) {
const struct util_format_description *desc =
util_format_description(tex->textures[i]->format);
for (j = 0; j < 4; j++) {
if (desc->swizzle[j] >= 4)
continue;
 
const struct util_format_channel_description *chan =
&desc->channel[desc->swizzle[j]];
int size = chan->size;
 
/* The Z16 texture format we use seems to look in the
* 32-bit border color slots
*/
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
size = 32;
 
/* Formats like R11G11B10 or RGB9_E5 don't specify
* per-channel sizes properly.
*/
if (desc->layout == UTIL_FORMAT_LAYOUT_OTHER)
size = 16;
 
if (chan->pure_integer && size > 16)
bcolor32[desc->swizzle[j] + 4] =
sampler->base.border_color.i[j];
else if (size > 16)
bcolor32[desc->swizzle[j]] =
fui(sampler->base.border_color.f[j]);
else if (chan->pure_integer)
bcolor[desc->swizzle[j] + 8] =
sampler->base.border_color.i[j];
else
bcolor[desc->swizzle[j]] =
util_float_to_half(sampler->base.border_color.f[j]);
}
}
 
OUT_RING(ring, sampler->texsamp0);
OUT_RING(ring, sampler->texsamp1);
}
}
 
if (tex->num_textures > 0) {
/* emit texture state: */
OUT_PKT3(ring, CP_LOAD_STATE, 2 + (4 * tex->num_textures));
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
CP_LOAD_STATE_0_STATE_BLOCK(sb) |
CP_LOAD_STATE_0_NUM_UNIT(tex->num_textures));
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
for (i = 0; i < tex->num_textures; i++) {
static const struct fd3_pipe_sampler_view dummy_view = {};
const struct fd3_pipe_sampler_view *view = tex->textures[i] ?
fd3_pipe_sampler_view(tex->textures[i]) :
&dummy_view;
OUT_RING(ring, view->texconst0);
OUT_RING(ring, view->texconst1);
OUT_RING(ring, view->texconst2 |
A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
OUT_RING(ring, view->texconst3);
}
 
/* emit mipaddrs: */
OUT_PKT3(ring, CP_LOAD_STATE, 2 + (BASETABLE_SZ * tex->num_textures));
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * tex_off[sb]) |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
CP_LOAD_STATE_0_STATE_BLOCK(mipaddr[sb]) |
CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * tex->num_textures));
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
for (i = 0; i < tex->num_textures; i++) {
static const struct fd3_pipe_sampler_view dummy_view = {
.base.u.tex.first_level = 1,
};
const struct fd3_pipe_sampler_view *view = tex->textures[i] ?
fd3_pipe_sampler_view(tex->textures[i]) :
&dummy_view;
struct fd_resource *rsc = fd_resource(view->base.texture);
unsigned start = view->base.u.tex.first_level;
unsigned end = view->base.u.tex.last_level;
 
for (j = 0; j < (end - start + 1); j++) {
struct fd_resource_slice *slice =
fd_resource_slice(rsc, j + start);
OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0);
}
 
/* pad the remaining entries w/ null: */
for (; j < BASETABLE_SZ; j++) {
OUT_RING(ring, 0x00000000);
}
}
}
 
OUT_PKT0(ring, bcolor_reg[sb], 1);
OUT_RELOC(ring, fd_resource(fd3_ctx->border_color_buf)->bo, off, 0, 0);
 
u_upload_unmap(fd3_ctx->border_color_uploader);
}
 
/* emit texture state for mem->gmem restore operation.. eventually it would
* be good to get rid of this and use normal CSO/etc state for more of these
* special cases, but for now the compiler is not sufficient..
*
* Also, for using normal state, not quite sure how to handle the special
* case format (fd3_gmem_restore_format()) stuff for restoring depth/stencil.
*/
void
fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
struct pipe_surface **psurf,
int bufs)
{
int i, j;
 
/* output sampler state: */
OUT_PKT3(ring, CP_LOAD_STATE, 2 + 2 * bufs);
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
CP_LOAD_STATE_0_NUM_UNIT(bufs));
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
for (i = 0; i < bufs; i++) {
OUT_RING(ring, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST) |
A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST) |
A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE) |
A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE) |
A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT));
OUT_RING(ring, 0x00000000);
}
 
/* emit texture state: */
OUT_PKT3(ring, CP_LOAD_STATE, 2 + 4 * bufs);
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
CP_LOAD_STATE_0_NUM_UNIT(bufs));
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
for (i = 0; i < bufs; i++) {
if (!psurf[i]) {
OUT_RING(ring, A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
A3XX_TEX_CONST_0_SWIZ_X(A3XX_TEX_ONE) |
A3XX_TEX_CONST_0_SWIZ_Y(A3XX_TEX_ONE) |
A3XX_TEX_CONST_0_SWIZ_Z(A3XX_TEX_ONE) |
A3XX_TEX_CONST_0_SWIZ_W(A3XX_TEX_ONE));
OUT_RING(ring, 0x00000000);
OUT_RING(ring, A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
OUT_RING(ring, 0x00000000);
continue;
}
 
struct fd_resource *rsc = fd_resource(psurf[i]->texture);
enum pipe_format format = fd3_gmem_restore_format(psurf[i]->format);
/* The restore blit_zs shader expects stencil in sampler 0, and depth
* in sampler 1
*/
if (rsc->stencil && i == 0) {
rsc = rsc->stencil;
format = fd3_gmem_restore_format(rsc->base.b.format);
}
 
unsigned lvl = psurf[i]->u.tex.level;
struct fd_resource_slice *slice = fd_resource_slice(rsc, lvl);
 
debug_assert(psurf[i]->u.tex.first_layer == psurf[i]->u.tex.last_layer);
 
OUT_RING(ring, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(format)) |
A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
fd3_tex_swiz(format, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN,
PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_ALPHA));
OUT_RING(ring, A3XX_TEX_CONST_1_FETCHSIZE(TFETCH_DISABLE) |
A3XX_TEX_CONST_1_WIDTH(psurf[i]->width) |
A3XX_TEX_CONST_1_HEIGHT(psurf[i]->height));
OUT_RING(ring, A3XX_TEX_CONST_2_PITCH(slice->pitch * rsc->cpp) |
A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
OUT_RING(ring, 0x00000000);
}
 
/* emit mipaddrs: */
OUT_PKT3(ring, CP_LOAD_STATE, 2 + BASETABLE_SZ * bufs);
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * FRAG_TEX_OFF) |
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR) |
CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * bufs));
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
for (i = 0; i < bufs; i++) {
if (psurf[i]) {
struct fd_resource *rsc = fd_resource(psurf[i]->texture);
/* Matches above logic for blit_zs shader */
if (rsc->stencil && i == 0)
rsc = rsc->stencil;
unsigned lvl = psurf[i]->u.tex.level;
uint32_t offset = fd_resource_offset(rsc, lvl, psurf[i]->u.tex.first_layer);
OUT_RELOC(ring, rsc->bo, offset, 0, 0);
} else {
OUT_RING(ring, 0x00000000);
}
 
/* pad the remaining entries w/ null: */
for (j = 1; j < BASETABLE_SZ; j++) {
OUT_RING(ring, 0x00000000);
}
}
}
 
void
fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit)
{
int32_t i, j, last = -1;
uint32_t total_in = 0;
const struct fd_vertex_state *vtx = emit->vtx;
struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
unsigned vertex_regid = regid(63, 0), instance_regid = regid(63, 0);
 
for (i = 0; i < vp->inputs_count; i++) {
uint8_t semantic = sem2name(vp->inputs[i].semantic);
if (semantic == TGSI_SEMANTIC_VERTEXID_NOBASE)
vertex_regid = vp->inputs[i].regid;
else if (semantic == TGSI_SEMANTIC_INSTANCEID)
instance_regid = vp->inputs[i].regid;
else if (i < vtx->vtx->num_elements && vp->inputs[i].compmask)
last = i;
}
 
/* hw doesn't like to be configured for zero vbo's, it seems: */
if (vtx->vtx->num_elements == 0 &&
vertex_regid == regid(63, 0) &&
instance_regid == regid(63, 0))
return;
 
for (i = 0, j = 0; i <= last; i++) {
assert(sem2name(vp->inputs[i].semantic) == 0);
if (vp->inputs[i].compmask) {
struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
const struct pipe_vertex_buffer *vb =
&vtx->vertexbuf.vb[elem->vertex_buffer_index];
struct fd_resource *rsc = fd_resource(vb->buffer);
enum pipe_format pfmt = elem->src_format;
enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(pfmt);
bool switchnext = (i != last) ||
vertex_regid != regid(63, 0) ||
instance_regid != regid(63, 0);
bool isint = util_format_is_pure_integer(pfmt);
uint32_t fs = util_format_get_blocksize(pfmt);
 
debug_assert(fmt != ~0);
 
OUT_PKT0(ring, REG_A3XX_VFD_FETCH(j), 2);
OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) |
COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
A3XX_VFD_FETCH_INSTR_0_INDEXCODE(j) |
COND(elem->instance_divisor, A3XX_VFD_FETCH_INSTR_0_INSTANCED) |
A3XX_VFD_FETCH_INSTR_0_STEPRATE(MAX2(1, elem->instance_divisor)));
OUT_RELOC(ring, rsc->bo, vb->buffer_offset + elem->src_offset, 0, 0);
 
OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(j), 1);
OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL |
A3XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
A3XX_VFD_DECODE_INSTR_FORMAT(fmt) |
A3XX_VFD_DECODE_INSTR_SWAP(fd3_pipe2swap(pfmt)) |
A3XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
COND(isint, A3XX_VFD_DECODE_INSTR_INT) |
COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
 
total_in += vp->inputs[i].ncomp;
j++;
}
}
 
OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2);
OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) |
A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) |
A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j));
OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
A3XX_VFD_CONTROL_1_REGID4INST(instance_regid));
}
 
void
fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
struct fd3_emit *emit)
{
struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
struct ir3_shader_variant *fp = fd3_emit_get_fp(emit);
uint32_t dirty = emit->dirty;
 
emit_marker(ring, 5);
 
if (dirty & FD_DIRTY_SAMPLE_MASK) {
OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1);
OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx->sample_mask));
}
 
if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) && !emit->key.binning_pass) {
uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_render_control;
 
val |= COND(fp->frag_face, A3XX_RB_RENDER_CONTROL_FACENESS);
val |= COND(fp->frag_coord, A3XX_RB_RENDER_CONTROL_XCOORD |
A3XX_RB_RENDER_CONTROL_YCOORD |
A3XX_RB_RENDER_CONTROL_ZCOORD |
A3XX_RB_RENDER_CONTROL_WCOORD);
 
/* I suppose if we needed to (which I don't *think* we need
* to), we could emit this for binning pass too. But we
* would need to keep a different patch-list for binning
* vs render pass.
*/
 
OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
OUT_RINGP(ring, val, &fd3_context(ctx)->rbrc_patches);
}
 
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
struct fd3_zsa_stateobj *zsa = fd3_zsa_stateobj(ctx->zsa);
struct pipe_stencil_ref *sr = &ctx->stencil_ref;
 
OUT_PKT0(ring, REG_A3XX_RB_ALPHA_REF, 1);
OUT_RING(ring, zsa->rb_alpha_ref);
 
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
OUT_RING(ring, zsa->rb_stencil_control);
 
OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
OUT_RING(ring, zsa->rb_stencilrefmask |
A3XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
OUT_RING(ring, zsa->rb_stencilrefmask_bf |
A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
}
 
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) {
uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control;
if (fp->writes_pos) {
val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z;
val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
}
if (fp->has_kill) {
val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
}
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, val);
}
 
if (dirty & FD_DIRTY_RASTERIZER) {
struct fd3_rasterizer_stateobj *rasterizer =
fd3_rasterizer_stateobj(ctx->rasterizer);
 
OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
OUT_RING(ring, rasterizer->gras_su_mode_control);
 
OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
OUT_RING(ring, rasterizer->gras_su_point_minmax);
OUT_RING(ring, rasterizer->gras_su_point_size);
 
OUT_PKT0(ring, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE, 2);
OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
}
 
if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer)
->gras_cl_clip_cntl;
val |= COND(fp->writes_pos, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE);
val |= COND(fp->frag_coord, A3XX_GRAS_CL_CLIP_CNTL_ZCOORD |
A3XX_GRAS_CL_CLIP_CNTL_WCOORD);
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
OUT_RING(ring, val);
}
 
/* NOTE: since primitive_restart is not actually part of any
* state object, we need to make sure that we always emit
* PRIM_VTX_CNTL.. either that or be more clever and detect
* when it changes.
*/
if (emit->info) {
const struct pipe_draw_info *info = emit->info;
uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer)
->pc_prim_vtx_cntl;
 
if (!emit->key.binning_pass) {
uint32_t stride_in_vpc = align(fp->total_in, 4) / 4;
if (stride_in_vpc > 0)
stride_in_vpc = MAX2(stride_in_vpc, 2);
val |= A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc);
}
 
if (info->indexed && info->primitive_restart) {
val |= A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART;
}
 
val |= COND(vp->writes_psize, A3XX_PC_PRIM_VTX_CNTL_PSIZE);
 
OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
OUT_RING(ring, val);
}
 
if (dirty & FD_DIRTY_SCISSOR) {
struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor->minx) |
A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor->miny));
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor->maxx - 1) |
A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor->maxy - 1));
 
ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, scissor->minx);
ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, scissor->miny);
ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, scissor->maxx);
ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, scissor->maxy);
}
 
if (dirty & FD_DIRTY_VIEWPORT) {
fd_wfi(ctx, ring);
OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(ctx->viewport.translate[0] - 0.5));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(ctx->viewport.scale[0]));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(ctx->viewport.translate[1] - 0.5));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(ctx->viewport.scale[1]));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx->viewport.translate[2]));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2]));
}
 
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) {
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
fd3_program_emit(ring, emit, pfb->nr_cbufs, pfb->cbufs);
}
 
/* TODO we should not need this or fd_wfi() before emit_constants():
*/
OUT_PKT3(ring, CP_EVENT_WRITE, 1);
OUT_RING(ring, HLSQ_FLUSH);
 
if ((dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) &&
/* evil hack to deal sanely with clear path: */
(emit->prog == &ctx->prog)) {
fd_wfi(ctx, ring);
emit_constants(ring, SB_VERT_SHADER,
&ctx->constbuf[PIPE_SHADER_VERTEX],
vp, emit->prog->dirty & FD_SHADER_DIRTY_VP);
if (!emit->key.binning_pass) {
emit_constants(ring, SB_FRAG_SHADER,
&ctx->constbuf[PIPE_SHADER_FRAGMENT],
fp, emit->prog->dirty & FD_SHADER_DIRTY_FP);
}
}
 
/* emit driver params every time */
if (emit->info && emit->prog == &ctx->prog) {
uint32_t vertex_params[4] = {
emit->info->indexed ? emit->info->index_bias : emit->info->start,
0,
0,
0
};
if (vp->constlen >= vp->first_driver_param + 4) {
fd3_emit_constant(ring, SB_VERT_SHADER,
(vp->first_driver_param + 4) * 4,
0, 4, vertex_params, NULL);
}
}
 
if ((dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) && ctx->blend) {
struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend);
uint32_t i;
 
for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) {
enum pipe_format format = pipe_surface_format(ctx->framebuffer.cbufs[i]);
const struct util_format_description *desc =
util_format_description(format);
bool is_float = util_format_is_float(format);
bool is_int = util_format_is_pure_integer(format);
bool has_alpha = util_format_has_alpha(format);
uint32_t control = blend->rb_mrt[i].control;
uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha;
 
if (is_int) {
control &= (A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK |
A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK);
control |= A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
}
 
if (format == PIPE_FORMAT_NONE)
control &= ~A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
 
if (has_alpha) {
blend_control |= blend->rb_mrt[i].blend_control_rgb;
} else {
blend_control |= blend->rb_mrt[i].blend_control_no_alpha_rgb;
control &= ~A3XX_RB_MRT_CONTROL_BLEND2;
}
 
if (format && util_format_get_component_bits(
format, UTIL_FORMAT_COLORSPACE_RGB, 0) < 8) {
const struct pipe_rt_blend_state *rt;
if (ctx->blend->independent_blend_enable)
rt = &ctx->blend->rt[i];
else
rt = &ctx->blend->rt[0];
 
if (!util_format_colormask_full(desc, rt->colormask))
control |= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE;
}
 
OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
OUT_RING(ring, control);
 
OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
OUT_RING(ring, blend_control |
COND(!is_float, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE));
}
}
 
if (dirty & FD_DIRTY_BLEND_COLOR) {
struct pipe_blend_color *bcolor = &ctx->blend_color;
OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(bcolor->color[0] * 255.0) |
A3XX_RB_BLEND_RED_FLOAT(bcolor->color[0]));
OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 255.0) |
A3XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]));
OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 255.0) |
A3XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]));
OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 255.0) |
A3XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]));
}
 
if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX))
fd_wfi(ctx, ring);
 
if (dirty & FD_DIRTY_VERTTEX) {
if (vp->has_samp)
emit_textures(ctx, ring, SB_VERT_TEX, &ctx->verttex);
else
dirty &= ~FD_DIRTY_VERTTEX;
}
 
if (dirty & FD_DIRTY_FRAGTEX) {
if (fp->has_samp)
emit_textures(ctx, ring, SB_FRAG_TEX, &ctx->fragtex);
else
dirty &= ~FD_DIRTY_FRAGTEX;
}
 
ctx->dirty &= ~dirty;
}
 
/* emit setup at begin of new cmdstream buffer (don't rely on previous
* state, there could have been a context switch between ioctls):
*/
void
fd3_emit_restore(struct fd_context *ctx)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_ringbuffer *ring = ctx->ring;
int i;
 
if (ctx->screen->gpu_id == 320) {
OUT_PKT3(ring, CP_REG_RMW, 3);
OUT_RING(ring, REG_A3XX_RBBM_CLOCK_CTL);
OUT_RING(ring, 0xfffcffff);
OUT_RING(ring, 0x00000000);
}
 
fd_wfi(ctx, ring);
OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
OUT_RING(ring, 0x00007fff);
 
OUT_PKT0(ring, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG, 3);
OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */
OUT_RELOC(ring, fd3_ctx->vs_pvt_mem, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */
OUT_RING(ring, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */
 
OUT_PKT0(ring, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG, 3);
OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */
OUT_RELOC(ring, fd3_ctx->fs_pvt_mem, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */
OUT_RING(ring, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */
 
OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1);
OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
 
OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 2);
OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
OUT_RING(ring, 0x00000000); /* RB_ALPHA_REF */
 
OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1);
OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
 
OUT_PKT0(ring, REG_A3XX_GRAS_TSE_DEBUG_ECO, 1);
OUT_RING(ring, 0x00000001); /* GRAS_TSE_DEBUG_ECO */
 
OUT_PKT0(ring, REG_A3XX_TPL1_TP_VS_TEX_OFFSET, 1);
OUT_RING(ring, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF) |
A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF) |
A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * VERT_TEX_OFF));
 
OUT_PKT0(ring, REG_A3XX_TPL1_TP_FS_TEX_OFFSET, 1);
OUT_RING(ring, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF) |
A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF) |
A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * FRAG_TEX_OFF));
 
OUT_PKT0(ring, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0, 2);
OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
 
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E43, 1);
OUT_RING(ring, 0x00000001); /* UNKNOWN_0E43 */
 
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0F03, 1);
OUT_RING(ring, 0x00000001); /* UNKNOWN_0F03 */
 
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0EE0, 1);
OUT_RING(ring, 0x00000003); /* UNKNOWN_0EE0 */
 
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C3D, 1);
OUT_RING(ring, 0x00000001); /* UNKNOWN_0C3D */
 
OUT_PKT0(ring, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT, 1);
OUT_RING(ring, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */
 
OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG, 2);
OUT_RING(ring, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
 
OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2);
OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0));
OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) |
A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) |
A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE);
 
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */
 
OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
OUT_RING(ring, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
OUT_RING(ring, 0x00000008); /* GRAS_SU_POINT_SIZE */
 
OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
 
OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) |
A3XX_RB_WINDOW_OFFSET_Y(0));
 
OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(0) |
A3XX_RB_BLEND_RED_FLOAT(0.0));
OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(0) |
A3XX_RB_BLEND_GREEN_FLOAT(0.0));
OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(0) |
A3XX_RB_BLEND_BLUE_FLOAT(0.0));
OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
 
for (i = 0; i < 6; i++) {
OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(i), 4);
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
}
 
OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1);
OUT_RING(ring, 0x00000000);
 
fd_event_write(ctx, ring, CACHE_FLUSH);
 
if (is_a3xx_p0(ctx->screen)) {
OUT_PKT3(ring, CP_DRAW_INDX, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX,
INDEX_SIZE_IGN, IGNORE_VISIBILITY, 0));
OUT_RING(ring, 0); /* NumIndices */
}
 
OUT_PKT3(ring, CP_NOP, 4);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
 
fd_wfi(ctx, ring);
 
ctx->needs_rb_fbd = true;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_emit.h
0,0 → 1,93
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_EMIT_H
#define FD3_EMIT_H
 
#include "pipe/p_context.h"
 
#include "freedreno_context.h"
#include "fd3_format.h"
#include "fd3_program.h"
#include "ir3_shader.h"
 
struct fd_ringbuffer;
enum adreno_state_block;
 
void fd3_emit_constant(struct fd_ringbuffer *ring,
enum adreno_state_block sb,
uint32_t regid, uint32_t offset, uint32_t sizedwords,
const uint32_t *dwords, struct pipe_resource *prsc);
 
void fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
struct pipe_surface **psurf, int bufs);
 
/* grouped together emit-state for prog/vertex/state emit: */
struct fd3_emit {
const struct fd_vertex_state *vtx;
const struct fd_program_stateobj *prog;
const struct pipe_draw_info *info;
struct ir3_shader_key key;
uint32_t dirty;
 
uint32_t sprite_coord_enable;
bool sprite_coord_mode;
bool rasterflat;
 
/* cached to avoid repeated lookups of same variants: */
struct ir3_shader_variant *vp, *fp;
};
 
static inline struct ir3_shader_variant *
fd3_emit_get_vp(struct fd3_emit *emit)
{
if (!emit->vp) {
struct fd3_shader_stateobj *so = emit->prog->vp;
emit->vp = ir3_shader_variant(so->shader, emit->key);
}
return emit->vp;
}
 
static inline struct ir3_shader_variant *
fd3_emit_get_fp(struct fd3_emit *emit)
{
if (!emit->fp) {
struct fd3_shader_stateobj *so = emit->prog->fp;
emit->fp = ir3_shader_variant(so->shader, emit->key);
}
return emit->fp;
}
 
void fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit);
 
void fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
struct fd3_emit *emit);
 
void fd3_emit_restore(struct fd_context *ctx);
 
#endif /* FD3_EMIT_H */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_format.c
0,0 → 1,384
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
 
#include "pipe/p_defines.h"
#include "util/u_format.h"
 
#include "fd3_format.h"
 
/* Specifies the table of all the formats and their features. Also supplies
* the helpers that look up various data in those tables.
*/
 
struct fd3_format {
enum a3xx_vtx_fmt vtx;
enum a3xx_tex_fmt tex;
enum a3xx_color_fmt rb;
enum a3xx_color_swap swap;
boolean present;
};
 
#define RB_NONE ~0
 
/* vertex + texture */
#define VT(pipe, fmt, rbfmt, swapfmt) \
[PIPE_FORMAT_ ## pipe] = { \
.present = 1, \
.vtx = VFMT_ ## fmt, \
.tex = TFMT_ ## fmt, \
.rb = RB_ ## rbfmt, \
.swap = swapfmt \
}
 
/* texture-only */
#define _T(pipe, fmt, rbfmt, swapfmt) \
[PIPE_FORMAT_ ## pipe] = { \
.present = 1, \
.vtx = ~0, \
.tex = TFMT_ ## fmt, \
.rb = RB_ ## rbfmt, \
.swap = swapfmt \
}
 
/* vertex-only */
#define V_(pipe, fmt, rbfmt, swapfmt) \
[PIPE_FORMAT_ ## pipe] = { \
.present = 1, \
.vtx = VFMT_ ## fmt, \
.tex = ~0, \
.rb = RB_ ## rbfmt, \
.swap = swapfmt \
}
 
static struct fd3_format formats[PIPE_FORMAT_COUNT] = {
/* 8-bit */
VT(R8_UNORM, 8_UNORM, R8_UNORM, WZYX),
VT(R8_SNORM, 8_SNORM, NONE, WZYX),
VT(R8_UINT, 8_UINT, R8_UINT, WZYX),
VT(R8_SINT, 8_SINT, R8_SINT, WZYX),
V_(R8_USCALED, 8_UINT, NONE, WZYX),
V_(R8_SSCALED, 8_UINT, NONE, WZYX),
 
_T(A8_UNORM, 8_UNORM, A8_UNORM, WZYX),
_T(L8_UNORM, 8_UNORM, R8_UNORM, WZYX),
_T(I8_UNORM, 8_UNORM, NONE, WZYX),
 
_T(A8_UINT, 8_UINT, NONE, WZYX),
_T(A8_SINT, 8_SINT, NONE, WZYX),
_T(L8_UINT, 8_UINT, NONE, WZYX),
_T(L8_SINT, 8_SINT, NONE, WZYX),
_T(I8_UINT, 8_UINT, NONE, WZYX),
_T(I8_SINT, 8_SINT, NONE, WZYX),
 
_T(S8_UINT, 8_UINT, R8_UNORM, WZYX),
 
/* 16-bit */
VT(R16_UNORM, 16_UNORM, NONE, WZYX),
VT(R16_SNORM, 16_SNORM, NONE, WZYX),
VT(R16_UINT, 16_UINT, R16_UINT, WZYX),
VT(R16_SINT, 16_SINT, R16_SINT, WZYX),
V_(R16_USCALED, 16_UINT, NONE, WZYX),
V_(R16_SSCALED, 16_UINT, NONE, WZYX),
VT(R16_FLOAT, 16_FLOAT, R16_FLOAT,WZYX),
 
_T(A16_UINT, 16_UINT, NONE, WZYX),
_T(A16_SINT, 16_SINT, NONE, WZYX),
_T(L16_UINT, 16_UINT, NONE, WZYX),
_T(L16_SINT, 16_SINT, NONE, WZYX),
_T(I16_UINT, 16_UINT, NONE, WZYX),
_T(I16_SINT, 16_SINT, NONE, WZYX),
 
VT(R8G8_UNORM, 8_8_UNORM, R8G8_UNORM, WZYX),
VT(R8G8_SNORM, 8_8_SNORM, R8G8_SNORM, WZYX),
VT(R8G8_UINT, 8_8_UINT, NONE, WZYX),
VT(R8G8_SINT, 8_8_SINT, NONE, WZYX),
V_(R8G8_USCALED, 8_8_UINT, NONE, WZYX),
V_(R8G8_SSCALED, 8_8_SINT, NONE, WZYX),
 
_T(L8A8_UINT, 8_8_UINT, NONE, WZYX),
_T(L8A8_SINT, 8_8_SINT, NONE, WZYX),
 
_T(Z16_UNORM, Z16_UNORM, R8G8_UNORM, WZYX),
_T(B5G6R5_UNORM, 5_6_5_UNORM, R5G6B5_UNORM, WXYZ),
_T(B5G5R5A1_UNORM, 5_5_5_1_UNORM, R5G5B5A1_UNORM, WXYZ),
_T(B5G5R5X1_UNORM, 5_5_5_1_UNORM, R5G5B5A1_UNORM, WXYZ),
_T(B4G4R4A4_UNORM, 4_4_4_4_UNORM, R4G4B4A4_UNORM, WXYZ),
 
/* 24-bit */
V_(R8G8B8_UNORM, 8_8_8_UNORM, NONE, WZYX),
V_(R8G8B8_SNORM, 8_8_8_SNORM, NONE, WZYX),
V_(R8G8B8_UINT, 8_8_8_UINT, NONE, WZYX),
V_(R8G8B8_SINT, 8_8_8_SINT, NONE, WZYX),
V_(R8G8B8_USCALED, 8_8_8_UINT, NONE, WZYX),
V_(R8G8B8_SSCALED, 8_8_8_SINT, NONE, WZYX),
 
/* 32-bit */
VT(R32_UINT, 32_UINT, R32_UINT, WZYX),
VT(R32_SINT, 32_SINT, R32_SINT, WZYX),
V_(R32_USCALED, 32_UINT, NONE, WZYX),
V_(R32_SSCALED, 32_UINT, NONE, WZYX),
VT(R32_FLOAT, 32_FLOAT, R32_FLOAT,WZYX),
V_(R32_FIXED, 32_FIXED, NONE, WZYX),
 
_T(A32_UINT, 32_UINT, NONE, WZYX),
_T(A32_SINT, 32_SINT, NONE, WZYX),
_T(L32_UINT, 32_UINT, NONE, WZYX),
_T(L32_SINT, 32_SINT, NONE, WZYX),
_T(I32_UINT, 32_UINT, NONE, WZYX),
_T(I32_SINT, 32_SINT, NONE, WZYX),
 
VT(R16G16_UNORM, 16_16_UNORM, NONE, WZYX),
VT(R16G16_SNORM, 16_16_SNORM, NONE, WZYX),
VT(R16G16_UINT, 16_16_UINT, R16G16_UINT, WZYX),
VT(R16G16_SINT, 16_16_SINT, R16G16_SINT, WZYX),
V_(R16G16_USCALED, 16_16_UINT, NONE, WZYX),
V_(R16G16_SSCALED, 16_16_SINT, NONE, WZYX),
VT(R16G16_FLOAT, 16_16_FLOAT, R16G16_FLOAT,WZYX),
 
_T(L16A16_UINT, 16_16_UINT, NONE, WZYX),
_T(L16A16_SINT, 16_16_SINT, NONE, WZYX),
 
VT(R8G8B8A8_UNORM, 8_8_8_8_UNORM, R8G8B8A8_UNORM, WZYX),
_T(R8G8B8X8_UNORM, 8_8_8_8_UNORM, R8G8B8A8_UNORM, WZYX),
_T(R8G8B8A8_SRGB, 8_8_8_8_UNORM, R8G8B8A8_UNORM, WZYX),
_T(R8G8B8X8_SRGB, 8_8_8_8_UNORM, R8G8B8A8_UNORM, WZYX),
VT(R8G8B8A8_SNORM, 8_8_8_8_SNORM, R8G8B8A8_SNORM, WZYX),
VT(R8G8B8A8_UINT, 8_8_8_8_UINT, R8G8B8A8_UINT, WZYX),
VT(R8G8B8A8_SINT, 8_8_8_8_SINT, R8G8B8A8_SINT, WZYX),
V_(R8G8B8A8_USCALED, 8_8_8_8_UINT, NONE, WZYX),
V_(R8G8B8A8_SSCALED, 8_8_8_8_SINT, NONE, WZYX),
 
VT(B8G8R8A8_UNORM, 8_8_8_8_UNORM, R8G8B8A8_UNORM, WXYZ),
_T(B8G8R8X8_UNORM, 8_8_8_8_UNORM, R8G8B8A8_UNORM, WXYZ),
VT(B8G8R8A8_SRGB, 8_8_8_8_UNORM, R8G8B8A8_UNORM, WXYZ),
_T(B8G8R8X8_SRGB, 8_8_8_8_UNORM, R8G8B8A8_UNORM, WXYZ),
 
VT(A8B8G8R8_UNORM, 8_8_8_8_UNORM, R8G8B8A8_UNORM, XYZW),
_T(X8B8G8R8_UNORM, 8_8_8_8_UNORM, R8G8B8A8_UNORM, XYZW),
_T(A8B8G8R8_SRGB, 8_8_8_8_UNORM, R8G8B8A8_UNORM, XYZW),
_T(X8B8G8R8_SRGB, 8_8_8_8_UNORM, R8G8B8A8_UNORM, XYZW),
 
VT(A8R8G8B8_UNORM, 8_8_8_8_UNORM, R8G8B8A8_UNORM, ZYXW),
_T(X8R8G8B8_UNORM, 8_8_8_8_UNORM, R8G8B8A8_UNORM, ZYXW),
_T(A8R8G8B8_SRGB, 8_8_8_8_UNORM, R8G8B8A8_UNORM, ZYXW),
_T(X8R8G8B8_SRGB, 8_8_8_8_UNORM, R8G8B8A8_UNORM, ZYXW),
 
VT(R10G10B10A2_UNORM, 10_10_10_2_UNORM, R10G10B10A2_UNORM, WZYX),
VT(B10G10R10A2_UNORM, 10_10_10_2_UNORM, R10G10B10A2_UNORM, WXYZ),
_T(B10G10R10X2_UNORM, 10_10_10_2_UNORM, R10G10B10A2_UNORM, WXYZ),
V_(R10G10B10A2_SNORM, 10_10_10_2_SNORM, NONE, WZYX),
V_(R10G10B10A2_UINT, 10_10_10_2_UINT, NONE, WZYX),
V_(R10G10B10A2_USCALED, 10_10_10_2_UINT, NONE, WZYX),
V_(R10G10B10A2_SSCALED, 10_10_10_2_SINT, NONE, WZYX),
 
_T(R11G11B10_FLOAT, 11_11_10_FLOAT, R11G11B10_FLOAT, WZYX),
_T(R9G9B9E5_FLOAT, 9_9_9_E5_FLOAT, NONE, WZYX),
 
_T(Z24X8_UNORM, X8Z24_UNORM, R8G8B8A8_UNORM, WZYX),
_T(Z24_UNORM_S8_UINT, X8Z24_UNORM, R8G8B8A8_UNORM, WZYX),
_T(Z32_FLOAT, Z32_FLOAT, R8G8B8A8_UNORM, WZYX),
_T(Z32_FLOAT_S8X24_UINT, Z32_FLOAT,R8G8B8A8_UNORM, WZYX),
 
/* 48-bit */
V_(R16G16B16_UNORM, 16_16_16_UNORM, NONE, WZYX),
V_(R16G16B16_SNORM, 16_16_16_SNORM, NONE, WZYX),
V_(R16G16B16_UINT, 16_16_16_UINT, NONE, WZYX),
V_(R16G16B16_SINT, 16_16_16_SINT, NONE, WZYX),
V_(R16G16B16_USCALED, 16_16_16_UINT, NONE, WZYX),
V_(R16G16B16_SSCALED, 16_16_16_SINT, NONE, WZYX),
V_(R16G16B16_FLOAT, 16_16_16_FLOAT, NONE, WZYX),
 
/* 64-bit */
VT(R16G16B16A16_UNORM, 16_16_16_16_UNORM, NONE, WZYX),
VT(R16G16B16A16_SNORM, 16_16_16_16_SNORM, NONE, WZYX),
VT(R16G16B16A16_UINT, 16_16_16_16_UINT, R16G16B16A16_UINT, WZYX),
_T(R16G16B16X16_UINT, 16_16_16_16_UINT, R16G16B16A16_UINT, WZYX),
VT(R16G16B16A16_SINT, 16_16_16_16_SINT, R16G16B16A16_SINT, WZYX),
_T(R16G16B16X16_SINT, 16_16_16_16_SINT, R16G16B16A16_SINT, WZYX),
V_(R16G16B16A16_USCALED, 16_16_16_16_UINT, NONE, WZYX),
V_(R16G16B16A16_SSCALED, 16_16_16_16_SINT, NONE, WZYX),
VT(R16G16B16A16_FLOAT, 16_16_16_16_FLOAT, R16G16B16A16_FLOAT, WZYX),
_T(R16G16B16X16_FLOAT, 16_16_16_16_FLOAT, R16G16B16A16_FLOAT, WZYX),
 
VT(R32G32_UINT, 32_32_UINT, R32G32_UINT, WZYX),
VT(R32G32_SINT, 32_32_SINT, R32G32_SINT, WZYX),
V_(R32G32_USCALED, 32_32_UINT, NONE, WZYX),
V_(R32G32_SSCALED, 32_32_SINT, NONE, WZYX),
VT(R32G32_FLOAT, 32_32_FLOAT, R32G32_FLOAT,WZYX),
V_(R32G32_FIXED, 32_32_FIXED, NONE, WZYX),
 
_T(L32A32_UINT, 32_32_UINT, NONE, WZYX),
_T(L32A32_SINT, 32_32_SINT, NONE, WZYX),
 
/* 96-bit */
V_(R32G32B32_UINT, 32_32_32_UINT, NONE, WZYX),
V_(R32G32B32_SINT, 32_32_32_SINT, NONE, WZYX),
V_(R32G32B32_USCALED, 32_32_32_UINT, NONE, WZYX),
V_(R32G32B32_SSCALED, 32_32_32_SINT, NONE, WZYX),
V_(R32G32B32_FLOAT, 32_32_32_FLOAT, NONE, WZYX),
V_(R32G32B32_FIXED, 32_32_32_FIXED, NONE, WZYX),
 
/* 128-bit */
VT(R32G32B32A32_UINT, 32_32_32_32_UINT, R32G32B32A32_UINT, WZYX),
_T(R32G32B32X32_UINT, 32_32_32_32_UINT, R32G32B32A32_UINT, WZYX),
VT(R32G32B32A32_SINT, 32_32_32_32_SINT, R32G32B32A32_SINT, WZYX),
_T(R32G32B32X32_SINT, 32_32_32_32_SINT, R32G32B32A32_SINT, WZYX),
V_(R32G32B32A32_USCALED, 32_32_32_32_UINT, NONE, WZYX),
V_(R32G32B32A32_SSCALED, 32_32_32_32_SINT, NONE, WZYX),
VT(R32G32B32A32_FLOAT, 32_32_32_32_FLOAT, R32G32B32A32_FLOAT, WZYX),
_T(R32G32B32X32_FLOAT, 32_32_32_32_FLOAT, R32G32B32A32_FLOAT, WZYX),
V_(R32G32B32A32_FIXED, 32_32_32_32_FIXED, NONE, WZYX),
 
/* compressed */
_T(ETC1_RGB8, ETC1, NONE, WZYX),
_T(ETC2_RGB8, ETC2_RGB8, NONE, WZYX),
_T(ETC2_SRGB8, ETC2_RGB8, NONE, WZYX),
_T(ETC2_RGB8A1, ETC2_RGB8A1, NONE, WZYX),
_T(ETC2_SRGB8A1, ETC2_RGB8A1, NONE, WZYX),
_T(ETC2_RGBA8, ETC2_RGBA8, NONE, WZYX),
_T(ETC2_SRGBA8, ETC2_RGBA8, NONE, WZYX),
_T(ETC2_R11_UNORM, ETC2_R11_UNORM, NONE, WZYX),
_T(ETC2_R11_SNORM, ETC2_R11_SNORM, NONE, WZYX),
_T(ETC2_RG11_UNORM, ETC2_RG11_UNORM, NONE, WZYX),
_T(ETC2_RG11_SNORM, ETC2_RG11_SNORM, NONE, WZYX),
};
 
enum a3xx_vtx_fmt
fd3_pipe2vtx(enum pipe_format format)
{
if (!formats[format].present)
return ~0;
return formats[format].vtx;
}
 
enum a3xx_tex_fmt
fd3_pipe2tex(enum pipe_format format)
{
if (!formats[format].present)
return ~0;
return formats[format].tex;
}
 
enum a3xx_color_fmt
fd3_pipe2color(enum pipe_format format)
{
if (!formats[format].present)
return ~0;
return formats[format].rb;
}
 
enum a3xx_color_swap
fd3_pipe2swap(enum pipe_format format)
{
if (!formats[format].present)
return WZYX;
return formats[format].swap;
}
 
enum a3xx_tex_fetchsize
fd3_pipe2fetchsize(enum pipe_format format)
{
if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
format = PIPE_FORMAT_Z32_FLOAT;
switch (util_format_get_blocksizebits(format)) {
case 8: return TFETCH_1_BYTE;
case 16: return TFETCH_2_BYTE;
case 32: return TFETCH_4_BYTE;
case 64: return TFETCH_8_BYTE;
case 128: return TFETCH_16_BYTE;
default:
debug_printf("Unknown block size for format %s: %d\n",
util_format_name(format),
util_format_get_blocksizebits(format));
return TFETCH_DISABLE;
}
}
 
/* we need to special case a bit the depth/stencil restore, because we are
* using the texture sampler to blit into the depth/stencil buffer, *not*
* into a color buffer. Otherwise fd3_tex_swiz() will do the wrong thing,
* as it is assuming that you are sampling into normal render target..
*/
enum pipe_format
fd3_gmem_restore_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
return PIPE_FORMAT_R8G8B8A8_UNORM;
case PIPE_FORMAT_Z16_UNORM:
return PIPE_FORMAT_R8G8_UNORM;
case PIPE_FORMAT_S8_UINT:
return PIPE_FORMAT_R8_UNORM;
default:
return format;
}
}
 
enum a3xx_color_fmt
fd3_fs_output_format(enum pipe_format format)
{
if (util_format_is_srgb(format))
return RB_R16G16B16A16_FLOAT;
switch (format) {
case PIPE_FORMAT_R16_FLOAT:
case PIPE_FORMAT_R16G16_FLOAT:
case PIPE_FORMAT_R11G11B10_FLOAT:
return RB_R16G16B16A16_FLOAT;
default:
return fd3_pipe2color(format);
}
}
 
static inline enum a3xx_tex_swiz
tex_swiz(unsigned swiz)
{
switch (swiz) {
default:
case PIPE_SWIZZLE_RED: return A3XX_TEX_X;
case PIPE_SWIZZLE_GREEN: return A3XX_TEX_Y;
case PIPE_SWIZZLE_BLUE: return A3XX_TEX_Z;
case PIPE_SWIZZLE_ALPHA: return A3XX_TEX_W;
case PIPE_SWIZZLE_ZERO: return A3XX_TEX_ZERO;
case PIPE_SWIZZLE_ONE: return A3XX_TEX_ONE;
}
}
 
uint32_t
fd3_tex_swiz(enum pipe_format format, unsigned swizzle_r, unsigned swizzle_g,
unsigned swizzle_b, unsigned swizzle_a)
{
const struct util_format_description *desc =
util_format_description(format);
unsigned char swiz[4] = {
swizzle_r, swizzle_g, swizzle_b, swizzle_a,
}, rswiz[4];
 
util_format_compose_swizzles(desc->swizzle, swiz, rswiz);
 
return A3XX_TEX_CONST_0_SWIZ_X(tex_swiz(rswiz[0])) |
A3XX_TEX_CONST_0_SWIZ_Y(tex_swiz(rswiz[1])) |
A3XX_TEX_CONST_0_SWIZ_Z(tex_swiz(rswiz[2])) |
A3XX_TEX_CONST_0_SWIZ_W(tex_swiz(rswiz[3]));
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_format.h
0,0 → 1,67
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
 
#ifndef FD3_FORMAT_H_
#define FD3_FORMAT_H_
 
#include "util/u_format.h"
#include "freedreno_util.h"
 
#include "a3xx.xml.h"
 
enum a3xx_vtx_fmt fd3_pipe2vtx(enum pipe_format format);
enum a3xx_tex_fmt fd3_pipe2tex(enum pipe_format format);
enum a3xx_tex_fetchsize fd3_pipe2fetchsize(enum pipe_format format);
enum a3xx_color_fmt fd3_pipe2color(enum pipe_format format);
enum pipe_format fd3_gmem_restore_format(enum pipe_format format);
enum a3xx_color_fmt fd3_fs_output_format(enum pipe_format format);
enum a3xx_color_swap fd3_pipe2swap(enum pipe_format format);
 
uint32_t fd3_tex_swiz(enum pipe_format format, unsigned swizzle_r,
unsigned swizzle_g, unsigned swizzle_b, unsigned swizzle_a);
 
static INLINE bool
fd3_half_precision(const struct pipe_surface *surface)
{
enum pipe_format format;
if (!surface)
return true;
 
format = surface->format;
 
/* colors are provided in consts, which go through cov.f32f16, which will
* break these values
*/
if (util_format_is_pure_integer(format))
return false;
 
/* avoid losing precision on 32-bit float formats */
if (util_format_is_float(format) &&
util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) == 32)
return false;
 
return true;
}
 
#endif /* FD3_FORMAT_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_gmem.c
0,0 → 1,1057
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
 
#include "freedreno_draw.h"
#include "freedreno_state.h"
#include "freedreno_resource.h"
 
#include "fd3_gmem.h"
#include "fd3_context.h"
#include "fd3_emit.h"
#include "fd3_program.h"
#include "fd3_format.h"
#include "fd3_zsa.h"
 
static void
emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs,
struct pipe_surface **bufs, uint32_t *bases, uint32_t bin_w,
bool decode_srgb)
{
enum a3xx_tile_mode tile_mode;
unsigned i;
 
if (bin_w) {
tile_mode = TILE_32X32;
} else {
tile_mode = LINEAR;
}
 
for (i = 0; i < 4; i++) {
enum pipe_format pformat = 0;
enum a3xx_color_fmt format = 0;
enum a3xx_color_swap swap = WZYX;
bool srgb = false;
struct fd_resource *rsc = NULL;
struct fd_resource_slice *slice = NULL;
uint32_t stride = 0;
uint32_t base = 0;
uint32_t offset = 0;
 
if ((i < nr_bufs) && bufs[i]) {
struct pipe_surface *psurf = bufs[i];
 
rsc = fd_resource(psurf->texture);
pformat = psurf->format;
/* In case we're drawing to Z32F_S8, the "color" actually goes to
* the stencil
*/
if (rsc->stencil) {
rsc = rsc->stencil;
pformat = rsc->base.b.format;
bases++;
}
slice = fd_resource_slice(rsc, psurf->u.tex.level);
format = fd3_pipe2color(pformat);
swap = fd3_pipe2swap(pformat);
if (decode_srgb)
srgb = util_format_is_srgb(pformat);
else
pformat = util_format_linear(pformat);
 
debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer);
 
offset = fd_resource_offset(rsc, psurf->u.tex.level,
psurf->u.tex.first_layer);
 
if (bin_w) {
stride = bin_w * rsc->cpp;
 
if (bases) {
base = bases[i];
}
} else {
stride = slice->pitch * rsc->cpp;
}
} else if (i < nr_bufs && bases) {
base = bases[i];
}
 
OUT_PKT0(ring, REG_A3XX_RB_MRT_BUF_INFO(i), 2);
OUT_RING(ring, A3XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) |
A3XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(tile_mode) |
A3XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH(stride) |
A3XX_RB_MRT_BUF_INFO_COLOR_SWAP(swap) |
COND(srgb, A3XX_RB_MRT_BUF_INFO_COLOR_SRGB));
if (bin_w || (i >= nr_bufs) || !bufs[i]) {
OUT_RING(ring, A3XX_RB_MRT_BUF_BASE_COLOR_BUF_BASE(base));
} else {
OUT_RELOCW(ring, rsc->bo, offset, 0, -1);
}
 
OUT_PKT0(ring, REG_A3XX_SP_FS_IMAGE_OUTPUT_REG(i), 1);
OUT_RING(ring, COND((i < nr_bufs) && bufs[i],
A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT(
fd3_fs_output_format(pformat))));
}
}
 
static bool
use_hw_binning(struct fd_context *ctx)
{
struct fd_gmem_stateobj *gmem = &ctx->gmem;
 
/* workaround: combining scissor optimization and hw binning
* seems problematic. Seems like we end up with a mismatch
* between binning pass and rendering pass, wrt. where the hw
* thinks the vertices belong. And the blob driver doesn't
* seem to implement anything like scissor optimization, so
* not entirely sure what I might be missing.
*
* But scissor optimization is mainly for window managers,
* which don't have many vertices (and therefore doesn't
* benefit much from binning pass).
*
* So for now just disable binning if scissor optimization is
* used.
*/
if (gmem->minx || gmem->miny)
return false;
 
return fd_binning_enabled && ((gmem->nbins_x * gmem->nbins_y) > 2);
}
 
/* workaround for (hlsq?) lockup with hw binning on a3xx patchlevel 0 */
static void update_vsc_pipe(struct fd_context *ctx);
static void
emit_binning_workaround(struct fd_context *ctx)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_gmem_stateobj *gmem = &ctx->gmem;
struct fd_ringbuffer *ring = ctx->ring;
struct fd3_emit emit = {
.vtx = &fd3_ctx->solid_vbuf_state,
.prog = &ctx->solid_prog,
.key = {
.half_precision = true,
},
};
 
OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 2);
OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) |
A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE |
A3XX_RB_MODE_CONTROL_MRT(0));
OUT_RING(ring, A3XX_RB_RENDER_CONTROL_BIN_WIDTH(32) |
A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE |
A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER));
 
OUT_PKT0(ring, REG_A3XX_RB_COPY_CONTROL, 4);
OUT_RING(ring, A3XX_RB_COPY_CONTROL_MSAA_RESOLVE(MSAA_ONE) |
A3XX_RB_COPY_CONTROL_MODE(0) |
A3XX_RB_COPY_CONTROL_GMEM_BASE(0));
OUT_RELOCW(ring, fd_resource(fd3_ctx->solid_vbuf)->bo, 0x20, 0, -1); /* RB_COPY_DEST_BASE */
OUT_RING(ring, A3XX_RB_COPY_DEST_PITCH_PITCH(128));
OUT_RING(ring, A3XX_RB_COPY_DEST_INFO_TILE(LINEAR) |
A3XX_RB_COPY_DEST_INFO_FORMAT(RB_R8G8B8A8_UNORM) |
A3XX_RB_COPY_DEST_INFO_SWAP(WZYX) |
A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) |
A3XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(1));
 
fd3_program_emit(ring, &emit, 0, NULL);
fd3_emit_vertex_bufs(ring, &emit);
 
OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 4);
OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
A3XX_HLSQ_CONTROL_0_REG_FSSUPERTHREADENABLE |
A3XX_HLSQ_CONTROL_0_REG_RESERVED2 |
A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE);
OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) |
A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE);
OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31));
OUT_RING(ring, 0); /* HLSQ_CONTROL_3_REG */
 
OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_FSPRESV_RANGE_REG, 1);
OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0x20) |
A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0x20));
 
OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1);
OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
 
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
 
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0.0));
 
OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
OUT_RING(ring, 0); /* VFD_INDEX_MIN */
OUT_RING(ring, 2); /* VFD_INDEX_MAX */
OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */
OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */
 
OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) |
A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(1));
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(0) |
A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(1));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) |
A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0));
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(31) |
A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(0));
 
fd_wfi(ctx, ring);
OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(0.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(1.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(0.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(1.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(1.0));
 
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
OUT_RING(ring, A3XX_GRAS_CL_CLIP_CNTL_CLIP_DISABLE |
A3XX_GRAS_CL_CLIP_CNTL_ZFAR_CLIP_DISABLE |
A3XX_GRAS_CL_CLIP_CNTL_VP_CLIP_CODE_IGNORE |
A3XX_GRAS_CL_CLIP_CNTL_VP_XFORM_DISABLE |
A3XX_GRAS_CL_CLIP_CNTL_PERSP_DIVISION_DISABLE);
 
OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1);
OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
 
OUT_PKT3(ring, CP_DRAW_INDX_2, 5);
OUT_RING(ring, 0x00000000); /* viz query info. */
OUT_RING(ring, DRAW(DI_PT_RECTLIST, DI_SRC_SEL_IMMEDIATE,
INDEX_SIZE_32_BIT, IGNORE_VISIBILITY, 0));
OUT_RING(ring, 2); /* NumIndices */
OUT_RING(ring, 2);
OUT_RING(ring, 1);
fd_reset_wfi(ctx);
 
OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 1);
OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(TWO_QUADS));
 
OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
OUT_RING(ring, 0x00000000);
 
fd_wfi(ctx, ring);
OUT_PKT0(ring, REG_A3XX_VSC_BIN_SIZE, 1);
OUT_RING(ring, A3XX_VSC_BIN_SIZE_WIDTH(gmem->bin_w) |
A3XX_VSC_BIN_SIZE_HEIGHT(gmem->bin_h));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
 
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
OUT_RING(ring, 0x00000000);
}
 
/* transfer from gmem to system memory (ie. normal RAM) */
 
static void
emit_gmem2mem_surf(struct fd_context *ctx,
enum adreno_rb_copy_control_mode mode,
bool stencil,
uint32_t base, struct pipe_surface *psurf)
{
struct fd_ringbuffer *ring = ctx->ring;
struct fd_resource *rsc = fd_resource(psurf->texture);
enum pipe_format format = psurf->format;
if (stencil) {
rsc = rsc->stencil;
format = rsc->base.b.format;
}
struct fd_resource_slice *slice = fd_resource_slice(rsc, psurf->u.tex.level);
uint32_t offset = fd_resource_offset(rsc, psurf->u.tex.level,
psurf->u.tex.first_layer);
 
debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer);
 
OUT_PKT0(ring, REG_A3XX_RB_COPY_CONTROL, 4);
OUT_RING(ring, A3XX_RB_COPY_CONTROL_MSAA_RESOLVE(MSAA_ONE) |
A3XX_RB_COPY_CONTROL_MODE(mode) |
A3XX_RB_COPY_CONTROL_GMEM_BASE(base) |
COND(format == PIPE_FORMAT_Z32_FLOAT ||
format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT,
A3XX_RB_COPY_CONTROL_UNK12));
 
OUT_RELOCW(ring, rsc->bo, offset, 0, -1); /* RB_COPY_DEST_BASE */
OUT_RING(ring, A3XX_RB_COPY_DEST_PITCH_PITCH(slice->pitch * rsc->cpp));
OUT_RING(ring, A3XX_RB_COPY_DEST_INFO_TILE(LINEAR) |
A3XX_RB_COPY_DEST_INFO_FORMAT(fd3_pipe2color(format)) |
A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) |
A3XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE) |
A3XX_RB_COPY_DEST_INFO_SWAP(fd3_pipe2swap(format)));
 
fd_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY,
DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL);
}
 
static void
fd3_emit_tile_gmem2mem(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_ringbuffer *ring = ctx->ring;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
struct fd3_emit emit = {
.vtx = &fd3_ctx->solid_vbuf_state,
.prog = &ctx->solid_prog,
.key = {
.half_precision = true,
},
};
int i;
 
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
 
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
 
OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
OUT_RING(ring, 0xff000000 |
A3XX_RB_STENCILREFMASK_STENCILREF(0) |
A3XX_RB_STENCILREFMASK_STENCILMASK(0) |
A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
OUT_RING(ring, 0xff000000 |
A3XX_RB_STENCILREFMASK_STENCILREF(0) |
A3XX_RB_STENCILREFMASK_STENCILMASK(0) |
A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0));
 
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */
 
fd_wfi(ctx, ring);
OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET((float)pfb->width/2.0 - 0.5));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE((float)pfb->width/2.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET((float)pfb->height/2.0 - 0.5));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(-(float)pfb->height/2.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(1.0));
 
OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) |
A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE |
A3XX_RB_MODE_CONTROL_MRT(0));
 
OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
OUT_RING(ring, A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE |
A3XX_RB_RENDER_CONTROL_ENABLE_GMEM |
A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER) |
A3XX_RB_RENDER_CONTROL_BIN_WIDTH(ctx->gmem.bin_w));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(1));
 
OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) |
A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(0));
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(pfb->width - 1) |
A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(pfb->height - 1));
 
OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
OUT_RING(ring, 0); /* VFD_INDEX_MIN */
OUT_RING(ring, 2); /* VFD_INDEX_MAX */
OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */
OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */
 
fd3_program_emit(ring, &emit, 0, NULL);
fd3_emit_vertex_bufs(ring, &emit);
 
if (ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) {
struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
if (!rsc->stencil || ctx->resolve & FD_BUFFER_DEPTH)
emit_gmem2mem_surf(ctx, RB_COPY_DEPTH_STENCIL, false,
ctx->gmem.zsbuf_base[0], pfb->zsbuf);
if (rsc->stencil && ctx->resolve & FD_BUFFER_STENCIL)
emit_gmem2mem_surf(ctx, RB_COPY_DEPTH_STENCIL, true,
ctx->gmem.zsbuf_base[1], pfb->zsbuf);
}
 
if (ctx->resolve & FD_BUFFER_COLOR) {
for (i = 0; i < pfb->nr_cbufs; i++) {
if (!pfb->cbufs[i])
continue;
if (!(ctx->resolve & (PIPE_CLEAR_COLOR0 << i)))
continue;
emit_gmem2mem_surf(ctx, RB_COPY_RESOLVE, false,
ctx->gmem.cbuf_base[i], pfb->cbufs[i]);
}
}
 
OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE |
A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
}
 
/* transfer from system memory to gmem */
 
static void
emit_mem2gmem_surf(struct fd_context *ctx, uint32_t bases[],
struct pipe_surface **psurf, uint32_t bufs, uint32_t bin_w)
{
struct fd_ringbuffer *ring = ctx->ring;
struct pipe_surface *zsbufs[2];
 
assert(bufs > 0);
 
OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE |
A3XX_RB_MODE_CONTROL_MRT(bufs - 1));
 
emit_mrt(ring, bufs, psurf, bases, bin_w, false);
 
if (psurf[0] && (psurf[0]->format == PIPE_FORMAT_Z32_FLOAT ||
psurf[0]->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) {
/* Depth is stored as unorm in gmem, so we have to write it in using a
* special blit shader which writes depth.
*/
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, (A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z |
A3XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE |
A3XX_RB_DEPTH_CONTROL_Z_ENABLE |
A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE |
A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS)));
 
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2);
OUT_RING(ring, A3XX_RB_DEPTH_INFO_DEPTH_BASE(bases[0]) |
A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(DEPTHX_32));
OUT_RING(ring, A3XX_RB_DEPTH_PITCH(4 * ctx->gmem.bin_w));
 
if (psurf[0]->format == PIPE_FORMAT_Z32_FLOAT) {
OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(0), 1);
OUT_RING(ring, 0);
} else {
/* The gmem_restore_tex logic will put the first buffer's stencil
* as color. Supply it with the proper information to make that
* happen.
*/
zsbufs[0] = zsbufs[1] = psurf[0];
psurf = zsbufs;
bufs = 2;
}
} else {
OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1);
OUT_RING(ring, A3XX_SP_FS_OUTPUT_REG_MRT(bufs - 1));
}
 
fd3_emit_gmem_restore_tex(ring, psurf, bufs);
 
fd_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY,
DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL);
}
 
static void
fd3_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_gmem_stateobj *gmem = &ctx->gmem;
struct fd_ringbuffer *ring = ctx->ring;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
struct fd3_emit emit = {
.vtx = &fd3_ctx->blit_vbuf_state,
.sprite_coord_enable = 1,
/* NOTE: They all use the same VP, this is for vtx bufs. */
.prog = &ctx->blit_prog[0],
.key = {
.half_precision = (fd3_half_precision(pfb->cbufs[0]) &&
fd3_half_precision(pfb->cbufs[1]) &&
fd3_half_precision(pfb->cbufs[2]) &&
fd3_half_precision(pfb->cbufs[3]))
},
};
float x0, y0, x1, y1;
unsigned bin_w = tile->bin_w;
unsigned bin_h = tile->bin_h;
unsigned i;
 
/* write texture coordinates to vertexbuf: */
x0 = ((float)tile->xoff) / ((float)pfb->width);
x1 = ((float)tile->xoff + bin_w) / ((float)pfb->width);
y0 = ((float)tile->yoff) / ((float)pfb->height);
y1 = ((float)tile->yoff + bin_h) / ((float)pfb->height);
 
OUT_PKT3(ring, CP_MEM_WRITE, 5);
OUT_RELOCW(ring, fd_resource(fd3_ctx->blit_texcoord_vbuf)->bo, 0, 0, 0);
OUT_RING(ring, fui(x0));
OUT_RING(ring, fui(y0));
OUT_RING(ring, fui(x1));
OUT_RING(ring, fui(y1));
 
for (i = 0; i < 4; i++) {
OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY) |
A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_DISABLE) |
A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf));
 
OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
OUT_RING(ring, A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) |
A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) |
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) |
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO));
}
 
OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
OUT_RING(ring, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_ALWAYS) |
A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w));
 
fd_wfi(ctx, ring);
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_LESS));
 
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2);
OUT_RING(ring, 0);
OUT_RING(ring, 0);
 
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
OUT_RING(ring, A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER); /* GRAS_CL_CLIP_CNTL */
 
fd_wfi(ctx, ring);
OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET((float)bin_w/2.0 - 0.5));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE((float)bin_w/2.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET((float)bin_h/2.0 - 0.5));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(-(float)bin_h/2.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0));
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(1.0));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) |
A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(0));
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(bin_w - 1) |
A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(bin_h - 1));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) |
A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0));
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(bin_w - 1) |
A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(bin_h - 1));
 
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
OUT_RING(ring, 0x2 |
A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) |
A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_ALWAYS) |
A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
 
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_INFO, 2);
OUT_RING(ring, 0); /* RB_STENCIL_INFO */
OUT_RING(ring, 0); /* RB_STENCIL_PITCH */
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(1));
 
OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(2) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) |
A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
 
OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
OUT_RING(ring, 0); /* VFD_INDEX_MIN */
OUT_RING(ring, 2); /* VFD_INDEX_MAX */
OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */
OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */
 
fd3_emit_vertex_bufs(ring, &emit);
 
/* for gmem pitch/base calculations, we need to use the non-
* truncated tile sizes:
*/
bin_w = gmem->bin_w;
bin_h = gmem->bin_h;
 
if (fd_gmem_needs_restore(ctx, tile, FD_BUFFER_COLOR)) {
emit.prog = &ctx->blit_prog[pfb->nr_cbufs - 1];
fd3_program_emit(ring, &emit, pfb->nr_cbufs, pfb->cbufs);
emit_mem2gmem_surf(ctx, gmem->cbuf_base, pfb->cbufs, pfb->nr_cbufs, bin_w);
}
 
if (fd_gmem_needs_restore(ctx, tile, FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) {
if (pfb->zsbuf->format != PIPE_FORMAT_Z32_FLOAT_S8X24_UINT &&
pfb->zsbuf->format != PIPE_FORMAT_Z32_FLOAT) {
/* Non-float can use a regular color write. It's split over 8-bit
* components, so half precision is always sufficient.
*/
emit.prog = &ctx->blit_prog[0];
emit.key.half_precision = true;
} else {
/* Float depth needs special blit shader that writes depth */
if (pfb->zsbuf->format == PIPE_FORMAT_Z32_FLOAT)
emit.prog = &ctx->blit_z;
else
emit.prog = &ctx->blit_zs;
emit.key.half_precision = false;
}
fd3_program_emit(ring, &emit, 1, &pfb->zsbuf);
emit_mem2gmem_surf(ctx, gmem->zsbuf_base, &pfb->zsbuf, 1, bin_w);
}
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
 
OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE |
A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1));
}
 
static void
patch_draws(struct fd_context *ctx, enum pc_di_vis_cull_mode vismode)
{
unsigned i;
for (i = 0; i < fd_patch_num_elements(&ctx->draw_patches); i++) {
struct fd_cs_patch *patch = fd_patch_element(&ctx->draw_patches, i);
*patch->cs = patch->val | DRAW(0, 0, 0, vismode, 0);
}
util_dynarray_resize(&ctx->draw_patches, 0);
}
 
static void
patch_rbrc(struct fd_context *ctx, uint32_t val)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
unsigned i;
for (i = 0; i < fd_patch_num_elements(&fd3_ctx->rbrc_patches); i++) {
struct fd_cs_patch *patch = fd_patch_element(&fd3_ctx->rbrc_patches, i);
*patch->cs = patch->val | val;
}
util_dynarray_resize(&fd3_ctx->rbrc_patches, 0);
}
 
/* for rendering directly to system memory: */
static void
fd3_emit_sysmem_prep(struct fd_context *ctx)
{
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
struct fd_ringbuffer *ring = ctx->ring;
uint32_t i, pitch = 0;
 
for (i = 0; i < pfb->nr_cbufs; i++) {
struct pipe_surface *psurf = pfb->cbufs[i];
if (!psurf)
continue;
pitch = fd_resource(psurf->texture)->slices[psurf->u.tex.level].pitch;
}
 
fd3_emit_restore(ctx);
 
OUT_PKT0(ring, REG_A3XX_RB_FRAME_BUFFER_DIMENSION, 1);
OUT_RING(ring, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) |
A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height));
 
emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, NULL, 0, true);
 
/* setup scissor/offset for current tile: */
OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) |
A3XX_RB_WINDOW_OFFSET_Y(0));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) |
A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0));
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(pfb->width - 1) |
A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(pfb->height - 1));
 
OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_RB_MODE_CONTROL_GMEM_BYPASS |
A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE |
A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1));
 
patch_draws(ctx, IGNORE_VISIBILITY);
patch_rbrc(ctx, A3XX_RB_RENDER_CONTROL_BIN_WIDTH(pitch));
}
 
static void
update_vsc_pipe(struct fd_context *ctx)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_ringbuffer *ring = ctx->ring;
int i;
 
OUT_PKT0(ring, REG_A3XX_VSC_SIZE_ADDRESS, 1);
OUT_RELOCW(ring, fd3_ctx->vsc_size_mem, 0, 0, 0); /* VSC_SIZE_ADDRESS */
 
for (i = 0; i < 8; i++) {
struct fd_vsc_pipe *pipe = &ctx->pipe[i];
 
if (!pipe->bo) {
pipe->bo = fd_bo_new(ctx->dev, 0x40000,
DRM_FREEDRENO_GEM_TYPE_KMEM);
}
 
OUT_PKT0(ring, REG_A3XX_VSC_PIPE(i), 3);
OUT_RING(ring, A3XX_VSC_PIPE_CONFIG_X(pipe->x) |
A3XX_VSC_PIPE_CONFIG_Y(pipe->y) |
A3XX_VSC_PIPE_CONFIG_W(pipe->w) |
A3XX_VSC_PIPE_CONFIG_H(pipe->h));
OUT_RELOCW(ring, pipe->bo, 0, 0, 0); /* VSC_PIPE[i].DATA_ADDRESS */
OUT_RING(ring, fd_bo_size(pipe->bo) - 32); /* VSC_PIPE[i].DATA_LENGTH */
}
}
 
static void
emit_binning_pass(struct fd_context *ctx)
{
struct fd_gmem_stateobj *gmem = &ctx->gmem;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
struct fd_ringbuffer *ring = ctx->ring;
int i;
 
uint32_t x1 = gmem->minx;
uint32_t y1 = gmem->miny;
uint32_t x2 = gmem->minx + gmem->width - 1;
uint32_t y2 = gmem->miny + gmem->height - 1;
 
if (ctx->screen->gpu_id == 320) {
emit_binning_workaround(ctx);
fd_wfi(ctx, ring);
OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
OUT_RING(ring, 0x00007fff);
}
 
OUT_PKT0(ring, REG_A3XX_VSC_BIN_CONTROL, 1);
OUT_RING(ring, A3XX_VSC_BIN_CONTROL_BINNING_ENABLE);
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_TILING_PASS) |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
 
OUT_PKT0(ring, REG_A3XX_RB_FRAME_BUFFER_DIMENSION, 1);
OUT_RING(ring, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) |
A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height));
 
OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
OUT_RING(ring, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER) |
A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE |
A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w));
 
/* setup scissor/offset for whole screen: */
OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(x1) |
A3XX_RB_WINDOW_OFFSET_Y(y1));
 
OUT_PKT0(ring, REG_A3XX_RB_LRZ_VSC_CONTROL, 1);
OUT_RING(ring, A3XX_RB_LRZ_VSC_CONTROL_BINNING_ENABLE);
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1) |
A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(y1));
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2) |
A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(y2));
 
OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_TILING_PASS) |
A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE |
A3XX_RB_MODE_CONTROL_MRT(0));
 
for (i = 0; i < 4; i++) {
OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_CLEAR) |
A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_DISABLE) |
A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0));
}
 
OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1);
OUT_RING(ring, A3XX_PC_VSTREAM_CONTROL_SIZE(1) |
A3XX_PC_VSTREAM_CONTROL_N(0));
 
/* emit IB to binning drawcmds: */
OUT_IB(ring, ctx->binning_start, ctx->binning_end);
fd_reset_wfi(ctx);
 
fd_wfi(ctx, ring);
 
/* and then put stuff back the way it was: */
 
OUT_PKT0(ring, REG_A3XX_VSC_BIN_CONTROL, 1);
OUT_RING(ring, 0x00000000);
 
OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1);
OUT_RING(ring, A3XX_SP_SP_CTRL_REG_RESOLVE |
A3XX_SP_SP_CTRL_REG_CONSTMODE(1) |
A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
A3XX_SP_SP_CTRL_REG_L0MODE(0));
 
OUT_PKT0(ring, REG_A3XX_RB_LRZ_VSC_CONTROL, 1);
OUT_RING(ring, 0x00000000);
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
 
OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 2);
OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE |
A3XX_RB_MODE_CONTROL_MRT(pfb->nr_cbufs - 1));
OUT_RING(ring, A3XX_RB_RENDER_CONTROL_ENABLE_GMEM |
A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER) |
A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w));
 
fd_event_write(ctx, ring, CACHE_FLUSH);
fd_wfi(ctx, ring);
 
if (ctx->screen->gpu_id == 320) {
/* dummy-draw workaround: */
OUT_PKT3(ring, CP_DRAW_INDX, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX,
INDEX_SIZE_IGN, IGNORE_VISIBILITY, 0));
OUT_RING(ring, 0); /* NumIndices */
fd_reset_wfi(ctx);
}
 
OUT_PKT3(ring, CP_NOP, 4);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
 
fd_wfi(ctx, ring);
 
if (ctx->screen->gpu_id == 320) {
emit_binning_workaround(ctx);
}
}
 
/* before first tile */
static void
fd3_emit_tile_init(struct fd_context *ctx)
{
struct fd_ringbuffer *ring = ctx->ring;
struct fd_gmem_stateobj *gmem = &ctx->gmem;
uint32_t rb_render_control;
 
fd3_emit_restore(ctx);
 
/* note: use gmem->bin_w/h, the bin_w/h parameters may be truncated
* at the right and bottom edge tiles
*/
OUT_PKT0(ring, REG_A3XX_VSC_BIN_SIZE, 1);
OUT_RING(ring, A3XX_VSC_BIN_SIZE_WIDTH(gmem->bin_w) |
A3XX_VSC_BIN_SIZE_HEIGHT(gmem->bin_h));
 
update_vsc_pipe(ctx);
 
if (use_hw_binning(ctx)) {
/* mark the end of the binning cmds: */
fd_ringmarker_mark(ctx->binning_end);
 
/* emit hw binning pass: */
emit_binning_pass(ctx);
 
patch_draws(ctx, USE_VISIBILITY);
} else {
patch_draws(ctx, IGNORE_VISIBILITY);
}
 
rb_render_control = A3XX_RB_RENDER_CONTROL_ENABLE_GMEM |
A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w);
 
patch_rbrc(ctx, rb_render_control);
}
 
/* before mem2gmem */
static void
fd3_emit_tile_prep(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd_ringbuffer *ring = ctx->ring;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
 
if (ctx->needs_rb_fbd) {
fd_wfi(ctx, ring);
OUT_PKT0(ring, REG_A3XX_RB_FRAME_BUFFER_DIMENSION, 1);
OUT_RING(ring, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) |
A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height));
ctx->needs_rb_fbd = false;
}
 
OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1);
OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE |
A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1));
}
 
/* before IB to rendering cmds: */
static void
fd3_emit_tile_renderprep(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_ringbuffer *ring = ctx->ring;
struct fd_gmem_stateobj *gmem = &ctx->gmem;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
 
uint32_t x1 = tile->xoff;
uint32_t y1 = tile->yoff;
uint32_t x2 = tile->xoff + tile->bin_w - 1;
uint32_t y2 = tile->yoff + tile->bin_h - 1;
 
uint32_t reg;
 
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2);
reg = A3XX_RB_DEPTH_INFO_DEPTH_BASE(gmem->zsbuf_base[0]);
if (pfb->zsbuf) {
reg |= A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(fd_pipe2depth(pfb->zsbuf->format));
}
OUT_RING(ring, reg);
if (pfb->zsbuf) {
struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
OUT_RING(ring, A3XX_RB_DEPTH_PITCH(rsc->cpp * gmem->bin_w));
if (rsc->stencil) {
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_INFO, 2);
OUT_RING(ring, A3XX_RB_STENCIL_INFO_STENCIL_BASE(gmem->zsbuf_base[1]));
OUT_RING(ring, A3XX_RB_STENCIL_PITCH(rsc->stencil->cpp * gmem->bin_w));
}
} else {
OUT_RING(ring, 0x00000000);
}
 
if (use_hw_binning(ctx)) {
struct fd_vsc_pipe *pipe = &ctx->pipe[tile->p];
 
assert(pipe->w * pipe->h);
 
fd_event_write(ctx, ring, HLSQ_FLUSH);
fd_wfi(ctx, ring);
 
OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1);
OUT_RING(ring, A3XX_PC_VSTREAM_CONTROL_SIZE(pipe->w * pipe->h) |
A3XX_PC_VSTREAM_CONTROL_N(tile->n));
 
 
OUT_PKT3(ring, CP_SET_BIN_DATA, 2);
OUT_RELOC(ring, pipe->bo, 0, 0, 0); /* BIN_DATA_ADDR <- VSC_PIPE[p].DATA_ADDRESS */
OUT_RELOC(ring, fd3_ctx->vsc_size_mem, /* BIN_SIZE_ADDR <- VSC_SIZE_ADDRESS + (p * 4) */
(tile->p * 4), 0, 0);
} else {
OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1);
OUT_RING(ring, 0x00000000);
}
 
OUT_PKT3(ring, CP_SET_BIN, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, CP_SET_BIN_1_X1(x1) | CP_SET_BIN_1_Y1(y1));
OUT_RING(ring, CP_SET_BIN_2_X2(x2) | CP_SET_BIN_2_Y2(y2));
 
emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, gmem->cbuf_base, gmem->bin_w, true);
 
/* setup scissor/offset for current tile: */
OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(tile->xoff) |
A3XX_RB_WINDOW_OFFSET_Y(tile->yoff));
 
OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1) |
A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(y1));
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2) |
A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(y2));
}
 
void
fd3_gmem_init(struct pipe_context *pctx)
{
struct fd_context *ctx = fd_context(pctx);
 
ctx->emit_sysmem_prep = fd3_emit_sysmem_prep;
ctx->emit_tile_init = fd3_emit_tile_init;
ctx->emit_tile_prep = fd3_emit_tile_prep;
ctx->emit_tile_mem2gmem = fd3_emit_tile_mem2gmem;
ctx->emit_tile_renderprep = fd3_emit_tile_renderprep;
ctx->emit_tile_gmem2mem = fd3_emit_tile_gmem2mem;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_gmem.h
0,0 → 1,36
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_GMEM_H_
#define FD3_GMEM_H_
 
#include "pipe/p_context.h"
 
void fd3_gmem_init(struct pipe_context *pctx);
 
#endif /* FD3_GMEM_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_program.c
0,0 → 1,481
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
 
#include "freedreno_program.h"
 
#include "fd3_program.h"
#include "fd3_emit.h"
#include "fd3_texture.h"
#include "fd3_format.h"
 
static void
delete_shader_stateobj(struct fd3_shader_stateobj *so)
{
ir3_shader_destroy(so->shader);
free(so);
}
 
static struct fd3_shader_stateobj *
create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state *cso,
enum shader_t type)
{
struct fd3_shader_stateobj *so = CALLOC_STRUCT(fd3_shader_stateobj);
so->shader = ir3_shader_create(pctx, cso->tokens, type);
return so;
}
 
static void *
fd3_fp_state_create(struct pipe_context *pctx,
const struct pipe_shader_state *cso)
{
return create_shader_stateobj(pctx, cso, SHADER_FRAGMENT);
}
 
static void
fd3_fp_state_delete(struct pipe_context *pctx, void *hwcso)
{
struct fd3_shader_stateobj *so = hwcso;
delete_shader_stateobj(so);
}
 
static void *
fd3_vp_state_create(struct pipe_context *pctx,
const struct pipe_shader_state *cso)
{
return create_shader_stateobj(pctx, cso, SHADER_VERTEX);
}
 
static void
fd3_vp_state_delete(struct pipe_context *pctx, void *hwcso)
{
struct fd3_shader_stateobj *so = hwcso;
delete_shader_stateobj(so);
}
 
static void
emit_shader(struct fd_ringbuffer *ring, const struct ir3_shader_variant *so)
{
const struct ir3_info *si = &so->info;
enum adreno_state_block sb;
enum adreno_state_src src;
uint32_t i, sz, *bin;
 
if (so->type == SHADER_VERTEX) {
sb = SB_VERT_SHADER;
} else {
sb = SB_FRAG_SHADER;
}
 
if (fd_mesa_debug & FD_DBG_DIRECT) {
sz = si->sizedwords;
src = SS_DIRECT;
bin = fd_bo_map(so->bo);
} else {
sz = 0;
src = SS_INDIRECT;
bin = NULL;
}
 
OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz);
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(0) |
CP_LOAD_STATE_0_STATE_SRC(src) |
CP_LOAD_STATE_0_STATE_BLOCK(sb) |
CP_LOAD_STATE_0_NUM_UNIT(so->instrlen));
if (bin) {
OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER));
} else {
OUT_RELOC(ring, so->bo, 0,
CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER), 0);
}
for (i = 0; i < sz; i++) {
OUT_RING(ring, bin[i]);
}
}
 
void
fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit,
int nr, struct pipe_surface **bufs)
{
const struct ir3_shader_variant *vp, *fp;
const struct ir3_info *vsi, *fsi;
enum a3xx_instrbuffermode fpbuffer, vpbuffer;
uint32_t fpbuffersz, vpbuffersz, fsoff;
uint32_t pos_regid, posz_regid, psize_regid, color_regid[4] = {0};
int constmode;
int i, j, k;
 
vp = fd3_emit_get_vp(emit);
 
if (emit->key.binning_pass) {
/* use dummy stateobj to simplify binning vs non-binning: */
static const struct ir3_shader_variant binning_fp = {};
fp = &binning_fp;
} else {
fp = fd3_emit_get_fp(emit);
}
 
vsi = &vp->info;
fsi = &fp->info;
 
fpbuffer = BUFFER;
vpbuffer = BUFFER;
fpbuffersz = fp->instrlen;
vpbuffersz = vp->instrlen;
 
/*
* Decide whether to use BUFFER or CACHE mode for VS and FS. It
* appears like 256 is the hard limit, but when the combined size
* exceeds 128 then blob will try to keep FS in BUFFER mode and
* switch to CACHE for VS until VS is too large. The blob seems
* to switch FS out of BUFFER mode at slightly under 128. But
* a bit fuzzy on the decision tree, so use slightly conservative
* limits.
*
* TODO check if these thresholds for BUFFER vs CACHE mode are the
* same for all a3xx or whether we need to consider the gpuid
*/
 
if ((fpbuffersz + vpbuffersz) > 128) {
if (fpbuffersz < 112) {
/* FP:BUFFER VP:CACHE */
vpbuffer = CACHE;
vpbuffersz = 256 - fpbuffersz;
} else if (vpbuffersz < 112) {
/* FP:CACHE VP:BUFFER */
fpbuffer = CACHE;
fpbuffersz = 256 - vpbuffersz;
} else {
/* FP:CACHE VP:CACHE */
vpbuffer = fpbuffer = CACHE;
vpbuffersz = fpbuffersz = 192;
}
}
 
if (fpbuffer == BUFFER) {
fsoff = 128 - fpbuffersz;
} else {
fsoff = 256 - fpbuffersz;
}
 
/* seems like vs->constlen + fs->constlen > 256, then CONSTMODE=1 */
constmode = ((vp->constlen + fp->constlen) > 256) ? 1 : 0;
 
pos_regid = ir3_find_output_regid(vp,
ir3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
posz_regid = ir3_find_output_regid(fp,
ir3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
psize_regid = ir3_find_output_regid(vp,
ir3_semantic_name(TGSI_SEMANTIC_PSIZE, 0));
if (fp->color0_mrt) {
color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] =
ir3_find_output_regid(fp, ir3_semantic_name(TGSI_SEMANTIC_COLOR, 0));
} else {
for (int i = 0; i < fp->outputs_count; i++) {
ir3_semantic sem = fp->outputs[i].semantic;
unsigned idx = sem2idx(sem);
if (sem2name(sem) != TGSI_SEMANTIC_COLOR)
continue;
assert(idx < 4);
color_regid[idx] = fp->outputs[i].regid;
}
}
 
/* adjust regids for alpha output formats. there is no alpha render
* format, so it's just treated like red
*/
for (i = 0; i < nr; i++)
if (util_format_is_alpha(pipe_surface_format(bufs[i])))
color_regid[i] += 3;
 
/* we could probably divide this up into things that need to be
* emitted if frag-prog is dirty vs if vert-prog is dirty..
*/
 
OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 6);
OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
A3XX_HLSQ_CONTROL_0_REG_CONSTMODE(constmode) |
/* NOTE: I guess SHADERRESTART and CONSTFULLUPDATE maybe
* flush some caches? I think we only need to set those
* bits if we have updated const or shader..
*/
A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART |
A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE);
OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) |
A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE |
COND(fp->frag_coord, A3XX_HLSQ_CONTROL_1_REG_ZWCOORD));
OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31));
OUT_RING(ring, A3XX_HLSQ_CONTROL_3_REG_REGID(fp->pos_regid));
OUT_RING(ring, A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(vp->constlen) |
A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET(0) |
A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(vpbuffersz));
OUT_RING(ring, A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(fp->constlen) |
A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET(128) |
A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(fpbuffersz));
 
OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1);
OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(constmode) |
COND(emit->key.binning_pass, A3XX_SP_SP_CTRL_REG_BINNING) |
A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
A3XX_SP_SP_CTRL_REG_L0MODE(0));
 
OUT_PKT0(ring, REG_A3XX_SP_VS_LENGTH_REG, 1);
OUT_RING(ring, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(vp->instrlen));
 
OUT_PKT0(ring, REG_A3XX_SP_VS_CTRL_REG0, 3);
OUT_RING(ring, A3XX_SP_VS_CTRL_REG0_THREADMODE(MULTI) |
A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(vpbuffer) |
COND(vpbuffer == CACHE, A3XX_SP_VS_CTRL_REG0_CACHEINVALID) |
A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vsi->max_half_reg + 1) |
A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vsi->max_reg + 1) |
A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP(0) |
A3XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS) |
A3XX_SP_VS_CTRL_REG0_SUPERTHREADMODE |
COND(vp->has_samp, A3XX_SP_VS_CTRL_REG0_PIXLODENABLE) |
A3XX_SP_VS_CTRL_REG0_LENGTH(vpbuffersz));
OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vp->constlen) |
A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(vp->total_in) |
A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(MAX2(vp->constlen + 1, 0)));
OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(pos_regid) |
A3XX_SP_VS_PARAM_REG_PSIZEREGID(psize_regid) |
A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(align(fp->total_in, 4) / 4));
 
for (i = 0, j = -1; (i < 8) && (j < (int)fp->inputs_count); i++) {
uint32_t reg = 0;
 
OUT_PKT0(ring, REG_A3XX_SP_VS_OUT_REG(i), 1);
 
j = ir3_next_varying(fp, j);
if (j < fp->inputs_count) {
k = ir3_find_output(vp, fp->inputs[j].semantic);
reg |= A3XX_SP_VS_OUT_REG_A_REGID(vp->outputs[k].regid);
reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(fp->inputs[j].compmask);
}
 
j = ir3_next_varying(fp, j);
if (j < fp->inputs_count) {
k = ir3_find_output(vp, fp->inputs[j].semantic);
reg |= A3XX_SP_VS_OUT_REG_B_REGID(vp->outputs[k].regid);
reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(fp->inputs[j].compmask);
}
 
OUT_RING(ring, reg);
}
 
for (i = 0, j = -1; (i < 4) && (j < (int)fp->inputs_count); i++) {
uint32_t reg = 0;
 
OUT_PKT0(ring, REG_A3XX_SP_VS_VPC_DST_REG(i), 1);
 
j = ir3_next_varying(fp, j);
if (j < fp->inputs_count)
reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC0(fp->inputs[j].inloc);
j = ir3_next_varying(fp, j);
if (j < fp->inputs_count)
reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC1(fp->inputs[j].inloc);
j = ir3_next_varying(fp, j);
if (j < fp->inputs_count)
reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC2(fp->inputs[j].inloc);
j = ir3_next_varying(fp, j);
if (j < fp->inputs_count)
reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC3(fp->inputs[j].inloc);
 
OUT_RING(ring, reg);
}
 
OUT_PKT0(ring, REG_A3XX_SP_VS_OBJ_OFFSET_REG, 2);
OUT_RING(ring, A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(0) |
A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
OUT_RELOC(ring, vp->bo, 0, 0, 0); /* SP_VS_OBJ_START_REG */
 
if (emit->key.binning_pass) {
OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
OUT_RING(ring, 0x00000000);
 
OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER));
OUT_RING(ring, 0x00000000);
 
OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 1);
OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) |
A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
} else {
OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(fp->instrlen));
 
OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(fpbuffer) |
COND(fpbuffer == CACHE, A3XX_SP_FS_CTRL_REG0_CACHEINVALID) |
A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi->max_half_reg + 1) |
A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi->max_reg + 1) |
A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(1) |
A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
COND(fp->has_samp > 0, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE) |
A3XX_SP_FS_CTRL_REG0_LENGTH(fpbuffersz));
OUT_RING(ring, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fp->constlen) |
A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(fp->total_in) |
A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fp->constlen + 1, 0)) |
A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));
 
OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 2);
OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(
MAX2(128, vp->constlen)) |
A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(fsoff));
OUT_RELOC(ring, fp->bo, 0, 0, 0); /* SP_FS_OBJ_START_REG */
}
 
OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1);
OUT_RING(ring,
COND(fp->writes_pos, A3XX_SP_FS_OUTPUT_REG_DEPTH_ENABLE) |
A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID(posz_regid) |
A3XX_SP_FS_OUTPUT_REG_MRT(MAX2(1, nr) - 1));
 
OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4);
for (i = 0; i < 4; i++) {
uint32_t mrt_reg = A3XX_SP_FS_MRT_REG_REGID(color_regid[i]) |
COND(fp->key.half_precision, A3XX_SP_FS_MRT_REG_HALF_PRECISION);
 
if (i < nr) {
enum pipe_format fmt = pipe_surface_format(bufs[i]);
mrt_reg |= COND(util_format_is_pure_uint(fmt), A3XX_SP_FS_MRT_REG_UINT) |
COND(util_format_is_pure_sint(fmt), A3XX_SP_FS_MRT_REG_SINT);
}
OUT_RING(ring, mrt_reg);
}
 
if (emit->key.binning_pass) {
OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
OUT_RING(ring, A3XX_VPC_ATTR_THRDASSIGN(1) |
A3XX_VPC_ATTR_LMSIZE(1) |
COND(vp->writes_psize, A3XX_VPC_ATTR_PSIZE));
OUT_RING(ring, 0x00000000);
} else {
uint32_t vinterp[4], flatshade[2], vpsrepl[4];
 
memset(vinterp, 0, sizeof(vinterp));
memset(flatshade, 0, sizeof(flatshade));
memset(vpsrepl, 0, sizeof(vpsrepl));
 
/* figure out VARYING_INTERP / FLAT_SHAD register values: */
for (j = -1; (j = ir3_next_varying(fp, j)) < (int)fp->inputs_count; ) {
uint32_t interp = fp->inputs[j].interpolate;
 
/* TODO might be cleaner to just +8 in SP_VS_VPC_DST_REG
* instead.. rather than -8 everywhere else..
*/
uint32_t inloc = fp->inputs[j].inloc - 8;
 
/* currently assuming varyings aligned to 4 (not
* packed):
*/
debug_assert((inloc % 4) == 0);
 
if ((interp == TGSI_INTERPOLATE_CONSTANT) ||
((interp == TGSI_INTERPOLATE_COLOR) && emit->rasterflat)) {
uint32_t loc = inloc;
for (i = 0; i < 4; i++, loc++) {
vinterp[loc / 16] |= FLAT << ((loc % 16) * 2);
flatshade[loc / 32] |= 1 << (loc % 32);
}
}
 
/* Replace the .xy coordinates with S/T from the point sprite. Set
* interpolation bits for .zw such that they become .01
*/
if (emit->sprite_coord_enable & (1 << sem2idx(fp->inputs[j].semantic))) {
vpsrepl[inloc / 16] |= (emit->sprite_coord_mode ? 0x0d : 0x09)
<< ((inloc % 16) * 2);
vinterp[(inloc + 2) / 16] |= 2 << (((inloc + 2) % 16) * 2);
vinterp[(inloc + 3) / 16] |= 3 << (((inloc + 3) % 16) * 2);
}
}
 
OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
OUT_RING(ring, A3XX_VPC_ATTR_TOTALATTR(fp->total_in) |
A3XX_VPC_ATTR_THRDASSIGN(1) |
A3XX_VPC_ATTR_LMSIZE(1) |
COND(vp->writes_psize, A3XX_VPC_ATTR_PSIZE));
OUT_RING(ring, A3XX_VPC_PACK_NUMFPNONPOSVAR(fp->total_in) |
A3XX_VPC_PACK_NUMNONPOSVSVAR(fp->total_in));
 
OUT_PKT0(ring, REG_A3XX_VPC_VARYING_INTERP_MODE(0), 4);
OUT_RING(ring, vinterp[0]); /* VPC_VARYING_INTERP[0].MODE */
OUT_RING(ring, vinterp[1]); /* VPC_VARYING_INTERP[1].MODE */
OUT_RING(ring, vinterp[2]); /* VPC_VARYING_INTERP[2].MODE */
OUT_RING(ring, vinterp[3]); /* VPC_VARYING_INTERP[3].MODE */
 
OUT_PKT0(ring, REG_A3XX_VPC_VARYING_PS_REPL_MODE(0), 4);
OUT_RING(ring, vpsrepl[0]); /* VPC_VARYING_PS_REPL[0].MODE */
OUT_RING(ring, vpsrepl[1]); /* VPC_VARYING_PS_REPL[1].MODE */
OUT_RING(ring, vpsrepl[2]); /* VPC_VARYING_PS_REPL[2].MODE */
OUT_RING(ring, vpsrepl[3]); /* VPC_VARYING_PS_REPL[3].MODE */
 
OUT_PKT0(ring, REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0, 2);
OUT_RING(ring, flatshade[0]); /* SP_FS_FLAT_SHAD_MODE_REG_0 */
OUT_RING(ring, flatshade[1]); /* SP_FS_FLAT_SHAD_MODE_REG_1 */
}
 
OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1);
OUT_RING(ring, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(252));
 
if (vpbuffer == BUFFER)
emit_shader(ring, vp);
 
OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
OUT_RING(ring, 0x00000000); /* VFD_PERFCOUNTER0_SELECT */
 
if (!emit->key.binning_pass) {
if (fpbuffer == BUFFER)
emit_shader(ring, fp);
 
OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
OUT_RING(ring, 0x00000000); /* VFD_PERFCOUNTER0_SELECT */
}
}
 
void
fd3_prog_init(struct pipe_context *pctx)
{
pctx->create_fs_state = fd3_fp_state_create;
pctx->delete_fs_state = fd3_fp_state_delete;
 
pctx->create_vs_state = fd3_vp_state_create;
pctx->delete_vs_state = fd3_vp_state_delete;
 
fd_prog_init(pctx);
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_program.h
0,0 → 1,53
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_PROGRAM_H_
#define FD3_PROGRAM_H_
 
#include "pipe/p_context.h"
#include "freedreno_context.h"
#include "ir3_shader.h"
 
struct fd3_shader_stateobj {
struct ir3_shader *shader;
};
 
struct fd3_emit;
 
void fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit,
int nr, struct pipe_surface **bufs);
 
void fd3_prog_init(struct pipe_context *pctx);
 
static inline struct ir3_shader_variant *
fd3_shader_variant(struct fd3_shader_stateobj *so, struct ir3_shader_key key)
{
return ir3_shader_variant(so->shader, key);
}
 
#endif /* FD3_PROGRAM_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_query.c
0,0 → 1,138
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#include "freedreno_query_hw.h"
#include "freedreno_context.h"
#include "freedreno_util.h"
 
#include "fd3_query.h"
#include "fd3_format.h"
 
 
struct fd_rb_samp_ctrs {
uint64_t ctr[16];
};
 
/*
* Occlusion Query:
*
* OCCLUSION_COUNTER and OCCLUSION_PREDICATE differ only in how they
* interpret results
*/
 
static struct fd_hw_sample *
occlusion_get_sample(struct fd_context *ctx, struct fd_ringbuffer *ring)
{
struct fd_hw_sample *samp =
fd_hw_sample_init(ctx, sizeof(struct fd_rb_samp_ctrs));
 
/* Set RB_SAMPLE_COUNT_ADDR to samp->offset plus value of
* HW_QUERY_BASE_REG register:
*/
OUT_PKT3(ring, CP_SET_CONSTANT, 3);
OUT_RING(ring, CP_REG(REG_A3XX_RB_SAMPLE_COUNT_ADDR) | 0x80000000);
OUT_RING(ring, HW_QUERY_BASE_REG);
OUT_RING(ring, samp->offset);
 
OUT_PKT0(ring, REG_A3XX_RB_SAMPLE_COUNT_CONTROL, 1);
OUT_RING(ring, A3XX_RB_SAMPLE_COUNT_CONTROL_COPY);
 
OUT_PKT3(ring, CP_DRAW_INDX, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, DRAW(DI_PT_POINTLIST_A2XX, DI_SRC_SEL_AUTO_INDEX,
INDEX_SIZE_IGN, USE_VISIBILITY, 0));
OUT_RING(ring, 0); /* NumIndices */
 
fd_event_write(ctx, ring, ZPASS_DONE);
 
OUT_PKT0(ring, REG_A3XX_RBBM_PERFCTR_CTL, 1);
OUT_RING(ring, A3XX_RBBM_PERFCTR_CTL_ENABLE);
 
OUT_PKT0(ring, REG_A3XX_VBIF_PERF_CNT_EN, 1);
OUT_RING(ring, A3XX_VBIF_PERF_CNT_EN_CNT0 |
A3XX_VBIF_PERF_CNT_EN_CNT1 |
A3XX_VBIF_PERF_CNT_EN_PWRCNT0 |
A3XX_VBIF_PERF_CNT_EN_PWRCNT1 |
A3XX_VBIF_PERF_CNT_EN_PWRCNT2);
 
return samp;
}
 
static uint64_t
count_samples(const struct fd_rb_samp_ctrs *start,
const struct fd_rb_samp_ctrs *end)
{
uint64_t n = 0;
unsigned i;
 
/* not quite sure what all of these are, possibly different
* counters for each MRT render target:
*/
for (i = 0; i < 16; i += 4)
n += end->ctr[i] - start->ctr[i];
 
return n;
}
 
static void
occlusion_counter_accumulate_result(struct fd_context *ctx,
const void *start, const void *end,
union pipe_query_result *result)
{
uint64_t n = count_samples(start, end);
result->u64 += n;
}
 
static void
occlusion_predicate_accumulate_result(struct fd_context *ctx,
const void *start, const void *end,
union pipe_query_result *result)
{
uint64_t n = count_samples(start, end);
result->b |= (n > 0);
}
 
static const struct fd_hw_sample_provider occlusion_counter = {
.query_type = PIPE_QUERY_OCCLUSION_COUNTER,
.active = FD_STAGE_DRAW,
.get_sample = occlusion_get_sample,
.accumulate_result = occlusion_counter_accumulate_result,
};
 
static const struct fd_hw_sample_provider occlusion_predicate = {
.query_type = PIPE_QUERY_OCCLUSION_PREDICATE,
.active = FD_STAGE_DRAW,
.get_sample = occlusion_get_sample,
.accumulate_result = occlusion_predicate_accumulate_result,
};
 
void fd3_query_context_init(struct pipe_context *pctx)
{
fd_hw_query_register_provider(pctx, &occlusion_counter);
fd_hw_query_register_provider(pctx, &occlusion_predicate);
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_query.h
0,0 → 1,36
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_QUERY_H_
#define FD3_QUERY_H_
 
#include "pipe/p_context.h"
 
void fd3_query_context_init(struct pipe_context *pctx);
 
#endif /* FD3_QUERY_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_rasterizer.c
0,0 → 1,104
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
 
#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
 
#include "fd3_rasterizer.h"
#include "fd3_context.h"
#include "fd3_format.h"
 
void *
fd3_rasterizer_state_create(struct pipe_context *pctx,
const struct pipe_rasterizer_state *cso)
{
struct fd3_rasterizer_stateobj *so;
float psize_min, psize_max;
 
so = CALLOC_STRUCT(fd3_rasterizer_stateobj);
if (!so)
return NULL;
 
so->base = *cso;
 
if (cso->point_size_per_vertex) {
psize_min = util_get_min_point_size(cso);
psize_max = 4092;
} else {
/* Force the point size to be as if the vertex output was disabled. */
psize_min = cso->point_size;
psize_max = cso->point_size;
}
 
/*
if (cso->line_stipple_enable) {
??? TODO line stipple
}
TODO cso->half_pixel_center
if (cso->multisample)
TODO
*/
so->gras_cl_clip_cntl = A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER; /* ??? */
so->gras_su_point_minmax =
A3XX_GRAS_SU_POINT_MINMAX_MIN(psize_min) |
A3XX_GRAS_SU_POINT_MINMAX_MAX(psize_max);
so->gras_su_point_size = A3XX_GRAS_SU_POINT_SIZE(cso->point_size);
so->gras_su_poly_offset_scale =
A3XX_GRAS_SU_POLY_OFFSET_SCALE_VAL(cso->offset_scale);
so->gras_su_poly_offset_offset =
A3XX_GRAS_SU_POLY_OFFSET_OFFSET(cso->offset_units);
 
so->gras_su_mode_control =
A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(cso->line_width/2.0);
 
so->pc_prim_vtx_cntl =
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(fd_polygon_mode(cso->fill_front)) |
A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(fd_polygon_mode(cso->fill_back));
 
if (cso->fill_front != PIPE_POLYGON_MODE_FILL ||
cso->fill_back != PIPE_POLYGON_MODE_FILL)
so->pc_prim_vtx_cntl |= A3XX_PC_PRIM_VTX_CNTL_POLYMODE_ENABLE;
 
if (cso->cull_face & PIPE_FACE_FRONT)
so->gras_su_mode_control |= A3XX_GRAS_SU_MODE_CONTROL_CULL_FRONT;
if (cso->cull_face & PIPE_FACE_BACK)
so->gras_su_mode_control |= A3XX_GRAS_SU_MODE_CONTROL_CULL_BACK;
if (!cso->front_ccw)
so->gras_su_mode_control |= A3XX_GRAS_SU_MODE_CONTROL_FRONT_CW;
if (!cso->flatshade_first)
so->pc_prim_vtx_cntl |= A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST;
 
if (cso->offset_tri)
so->gras_su_mode_control |= A3XX_GRAS_SU_MODE_CONTROL_POLY_OFFSET;
if (!cso->depth_clip)
so->gras_cl_clip_cntl |= A3XX_GRAS_CL_CLIP_CNTL_CLIP_DISABLE;
 
return so;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_rasterizer.h
0,0 → 1,56
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_RASTERIZER_H_
#define FD3_RASTERIZER_H_
 
#include "pipe/p_state.h"
#include "pipe/p_context.h"
 
struct fd3_rasterizer_stateobj {
struct pipe_rasterizer_state base;
uint32_t gras_su_point_minmax;
uint32_t gras_su_point_size;
uint32_t gras_su_poly_offset_scale;
uint32_t gras_su_poly_offset_offset;
 
uint32_t gras_su_mode_control;
uint32_t gras_cl_clip_cntl;
uint32_t pc_prim_vtx_cntl;
};
 
static INLINE struct fd3_rasterizer_stateobj *
fd3_rasterizer_stateobj(struct pipe_rasterizer_state *rast)
{
return (struct fd3_rasterizer_stateobj *)rast;
}
 
void * fd3_rasterizer_state_create(struct pipe_context *pctx,
const struct pipe_rasterizer_state *cso);
 
#endif /* FD3_RASTERIZER_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_screen.c
0,0 → 1,109
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#include "pipe/p_screen.h"
#include "util/u_format.h"
 
#include "fd3_screen.h"
#include "fd3_context.h"
#include "fd3_format.h"
 
static boolean
fd3_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned usage)
{
unsigned retval = 0;
 
if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
(sample_count > 1) || /* TODO add MSAA */
!util_format_is_supported(format, usage)) {
DBG("not supported: format=%s, target=%d, sample_count=%d, usage=%x",
util_format_name(format), target, sample_count, usage);
return FALSE;
}
 
if ((usage & PIPE_BIND_VERTEX_BUFFER) &&
(fd3_pipe2vtx(format) != ~0)) {
retval |= PIPE_BIND_VERTEX_BUFFER;
}
 
if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
(fd3_pipe2tex(format) != ~0)) {
retval |= PIPE_BIND_SAMPLER_VIEW;
}
 
if ((usage & (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED |
PIPE_BIND_BLENDABLE)) &&
(fd3_pipe2color(format) != ~0) &&
(fd3_pipe2tex(format) != ~0)) {
retval |= usage & (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED);
if (!util_format_is_pure_integer(format))
retval |= usage & PIPE_BIND_BLENDABLE;
}
 
if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
(fd_pipe2depth(format) != ~0) &&
(fd3_pipe2tex(format) != ~0)) {
retval |= PIPE_BIND_DEPTH_STENCIL;
}
 
if ((usage & PIPE_BIND_INDEX_BUFFER) &&
(fd_pipe2index(format) != ~0)) {
retval |= PIPE_BIND_INDEX_BUFFER;
}
 
if (usage & PIPE_BIND_TRANSFER_READ)
retval |= PIPE_BIND_TRANSFER_READ;
if (usage & PIPE_BIND_TRANSFER_WRITE)
retval |= PIPE_BIND_TRANSFER_WRITE;
 
if (retval != usage) {
DBG("not supported: format=%s, target=%d, sample_count=%d, "
"usage=%x, retval=%x", util_format_name(format),
target, sample_count, usage, retval);
}
 
return retval == usage;
}
 
void
fd3_screen_init(struct pipe_screen *pscreen)
{
fd_screen(pscreen)->max_rts = 4;
pscreen->context_create = fd3_context_create;
pscreen->is_format_supported = fd3_screen_is_format_supported;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_screen.h
0,0 → 1,36
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_SCREEN_H_
#define FD3_SCREEN_H_
 
#include "pipe/p_screen.h"
 
void fd3_screen_init(struct pipe_screen *pscreen);
 
#endif /* FD3_SCREEN_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_texture.c
0,0 → 1,306
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
 
#include "fd3_texture.h"
#include "fd3_format.h"
 
static enum a3xx_tex_clamp
tex_clamp(unsigned wrap, bool clamp_to_edge)
{
/* Hardware does not support _CLAMP, but we emulate it: */
if (wrap == PIPE_TEX_WRAP_CLAMP) {
wrap = (clamp_to_edge) ?
PIPE_TEX_WRAP_CLAMP_TO_EDGE : PIPE_TEX_WRAP_CLAMP_TO_BORDER;
}
 
switch (wrap) {
case PIPE_TEX_WRAP_REPEAT:
return A3XX_TEX_REPEAT;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
return A3XX_TEX_CLAMP_TO_EDGE;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return A3XX_TEX_CLAMP_TO_BORDER;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
/* only works for PoT.. need to emulate otherwise! */
return A3XX_TEX_MIRROR_CLAMP;
case PIPE_TEX_WRAP_MIRROR_REPEAT:
return A3XX_TEX_MIRROR_REPEAT;
case PIPE_TEX_WRAP_MIRROR_CLAMP:
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
/* these two we could perhaps emulate, but we currently
* just don't advertise PIPE_CAP_TEXTURE_MIRROR_CLAMP
*/
default:
DBG("invalid wrap: %u", wrap);
return 0;
}
}
 
static enum a3xx_tex_filter
tex_filter(unsigned filter, bool aniso)
{
switch (filter) {
case PIPE_TEX_FILTER_NEAREST:
return A3XX_TEX_NEAREST;
case PIPE_TEX_FILTER_LINEAR:
return aniso ? A3XX_TEX_ANISO : A3XX_TEX_LINEAR;
default:
DBG("invalid filter: %u", filter);
return 0;
}
}
 
static void *
fd3_sampler_state_create(struct pipe_context *pctx,
const struct pipe_sampler_state *cso)
{
struct fd3_sampler_stateobj *so = CALLOC_STRUCT(fd3_sampler_stateobj);
unsigned aniso = util_last_bit(MIN2(cso->max_anisotropy >> 1, 8));
bool miplinear = false;
bool clamp_to_edge;
 
if (!so)
return NULL;
 
if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR)
miplinear = true;
 
so->base = *cso;
 
/*
* For nearest filtering, _CLAMP means _CLAMP_TO_EDGE; for linear
* filtering, _CLAMP means _CLAMP_TO_BORDER while additionally
* clamping the texture coordinates to [0.0, 1.0].
*
* The clamping will be taken care of in the shaders. There are two
* filters here, but let the minification one has a say.
*/
clamp_to_edge = (cso->min_img_filter == PIPE_TEX_FILTER_NEAREST);
if (!clamp_to_edge) {
so->saturate_s = (cso->wrap_s == PIPE_TEX_WRAP_CLAMP);
so->saturate_t = (cso->wrap_t == PIPE_TEX_WRAP_CLAMP);
so->saturate_r = (cso->wrap_r == PIPE_TEX_WRAP_CLAMP);
}
 
so->texsamp0 =
COND(!cso->normalized_coords, A3XX_TEX_SAMP_0_UNNORM_COORDS) |
COND(miplinear, A3XX_TEX_SAMP_0_MIPFILTER_LINEAR) |
A3XX_TEX_SAMP_0_XY_MAG(tex_filter(cso->mag_img_filter, aniso)) |
A3XX_TEX_SAMP_0_XY_MIN(tex_filter(cso->min_img_filter, aniso)) |
A3XX_TEX_SAMP_0_ANISO(aniso) |
A3XX_TEX_SAMP_0_WRAP_S(tex_clamp(cso->wrap_s, clamp_to_edge)) |
A3XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t, clamp_to_edge)) |
A3XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r, clamp_to_edge));
 
if (cso->compare_mode)
so->texsamp0 |= A3XX_TEX_SAMP_0_COMPARE_FUNC(cso->compare_func); /* maps 1:1 */
 
if (cso->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
so->texsamp1 =
A3XX_TEX_SAMP_1_LOD_BIAS(cso->lod_bias) |
A3XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |
A3XX_TEX_SAMP_1_MAX_LOD(cso->max_lod);
} else {
so->texsamp1 = 0x00000000;
}
 
return so;
}
 
static void
fd3_sampler_states_bind(struct pipe_context *pctx,
unsigned shader, unsigned start,
unsigned nr, void **hwcso)
{
struct fd_context *ctx = fd_context(pctx);
struct fd3_context *fd3_ctx = fd3_context(ctx);
uint16_t saturate_s = 0, saturate_t = 0, saturate_r = 0;
unsigned i;
 
for (i = 0; i < nr; i++) {
if (hwcso[i]) {
struct fd3_sampler_stateobj *sampler =
fd3_sampler_stateobj(hwcso[i]);
if (sampler->saturate_s)
saturate_s |= (1 << i);
if (sampler->saturate_t)
saturate_t |= (1 << i);
if (sampler->saturate_r)
saturate_r |= (1 << i);
}
}
 
fd_sampler_states_bind(pctx, shader, start, nr, hwcso);
 
if (shader == PIPE_SHADER_FRAGMENT) {
fd3_ctx->fsaturate =
(saturate_s != 0) ||
(saturate_t != 0) ||
(saturate_r != 0);
fd3_ctx->fsaturate_s = saturate_s;
fd3_ctx->fsaturate_t = saturate_t;
fd3_ctx->fsaturate_r = saturate_r;
} else if (shader == PIPE_SHADER_VERTEX) {
fd3_ctx->vsaturate =
(saturate_s != 0) ||
(saturate_t != 0) ||
(saturate_r != 0);
fd3_ctx->vsaturate_s = saturate_s;
fd3_ctx->vsaturate_t = saturate_t;
fd3_ctx->vsaturate_r = saturate_r;
}
}
 
static enum a3xx_tex_type
tex_type(unsigned target)
{
switch (target) {
default:
assert(0);
case PIPE_BUFFER:
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_1D_ARRAY:
return A3XX_TEX_1D;
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_2D_ARRAY:
return A3XX_TEX_2D;
case PIPE_TEXTURE_3D:
return A3XX_TEX_3D;
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_CUBE_ARRAY:
return A3XX_TEX_CUBE;
}
}
 
static struct pipe_sampler_view *
fd3_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
const struct pipe_sampler_view *cso)
{
struct fd3_pipe_sampler_view *so = CALLOC_STRUCT(fd3_pipe_sampler_view);
struct fd_resource *rsc = fd_resource(prsc);
unsigned lvl = cso->u.tex.first_level;
unsigned miplevels = cso->u.tex.last_level - lvl;
uint32_t sz2 = 0;
 
if (!so)
return NULL;
 
so->base = *cso;
pipe_reference(NULL, &prsc->reference);
so->base.texture = prsc;
so->base.reference.count = 1;
so->base.context = pctx;
 
so->texconst0 =
A3XX_TEX_CONST_0_TYPE(tex_type(prsc->target)) |
A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(cso->format)) |
A3XX_TEX_CONST_0_MIPLVLS(miplevels) |
fd3_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g,
cso->swizzle_b, cso->swizzle_a);
 
if (util_format_is_srgb(cso->format))
so->texconst0 |= A3XX_TEX_CONST_0_SRGB;
 
so->texconst1 =
A3XX_TEX_CONST_1_FETCHSIZE(fd3_pipe2fetchsize(cso->format)) |
A3XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
A3XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
/* when emitted, A3XX_TEX_CONST_2_INDX() must be OR'd in: */
so->texconst2 =
A3XX_TEX_CONST_2_PITCH(rsc->slices[lvl].pitch * rsc->cpp);
switch (prsc->target) {
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D_ARRAY:
so->texconst3 =
A3XX_TEX_CONST_3_DEPTH(prsc->array_size - 1) |
A3XX_TEX_CONST_3_LAYERSZ1(rsc->slices[0].size0);
break;
case PIPE_TEXTURE_3D:
so->texconst3 =
A3XX_TEX_CONST_3_DEPTH(u_minify(prsc->depth0, lvl)) |
A3XX_TEX_CONST_3_LAYERSZ1(rsc->slices[lvl].size0);
while (lvl < cso->u.tex.last_level && sz2 != rsc->slices[lvl+1].size0)
sz2 = rsc->slices[++lvl].size0;
so->texconst3 |= A3XX_TEX_CONST_3_LAYERSZ2(sz2);
break;
default:
so->texconst3 = 0x00000000;
break;
}
 
return &so->base;
}
 
static void
fd3_set_sampler_views(struct pipe_context *pctx, unsigned shader,
unsigned start, unsigned nr,
struct pipe_sampler_view **views)
{
struct fd_context *ctx = fd_context(pctx);
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_texture_stateobj *tex;
uint16_t integer_s = 0, *ptr;
int i;
 
fd_set_sampler_views(pctx, shader, start, nr, views);
 
switch (shader) {
case PIPE_SHADER_FRAGMENT:
tex = &ctx->fragtex;
ptr = &fd3_ctx->finteger_s;
break;
case PIPE_SHADER_VERTEX:
tex = &ctx->verttex;
ptr = &fd3_ctx->vinteger_s;
break;
default:
return;
}
 
for (i = 0; i < tex->num_textures; i++)
if (util_format_is_pure_integer(tex->textures[i]->format))
integer_s |= 1 << i;
*ptr = integer_s;
}
 
 
void
fd3_texture_init(struct pipe_context *pctx)
{
pctx->create_sampler_state = fd3_sampler_state_create;
pctx->bind_sampler_states = fd3_sampler_states_bind;
pctx->create_sampler_view = fd3_sampler_view_create;
pctx->set_sampler_views = fd3_set_sampler_views;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_texture.h
0,0 → 1,68
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_TEXTURE_H_
#define FD3_TEXTURE_H_
 
#include "pipe/p_context.h"
 
#include "freedreno_texture.h"
#include "freedreno_resource.h"
 
#include "fd3_context.h"
#include "fd3_format.h"
 
struct fd3_sampler_stateobj {
struct pipe_sampler_state base;
uint32_t texsamp0, texsamp1;
bool saturate_s, saturate_t, saturate_r;
};
 
static INLINE struct fd3_sampler_stateobj *
fd3_sampler_stateobj(struct pipe_sampler_state *samp)
{
return (struct fd3_sampler_stateobj *)samp;
}
 
struct fd3_pipe_sampler_view {
struct pipe_sampler_view base;
uint32_t texconst0, texconst1, texconst2, texconst3;
};
 
static INLINE struct fd3_pipe_sampler_view *
fd3_pipe_sampler_view(struct pipe_sampler_view *pview)
{
return (struct fd3_pipe_sampler_view *)pview;
}
 
unsigned fd3_get_const_idx(struct fd_context *ctx,
struct fd_texture_stateobj *tex, unsigned samp_id);
 
void fd3_texture_init(struct pipe_context *pctx);
 
#endif /* FD3_TEXTURE_H_ */
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_zsa.c
0,0 → 1,104
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
 
#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
 
#include "fd3_zsa.h"
#include "fd3_context.h"
#include "fd3_format.h"
 
void *
fd3_zsa_state_create(struct pipe_context *pctx,
const struct pipe_depth_stencil_alpha_state *cso)
{
struct fd3_zsa_stateobj *so;
 
so = CALLOC_STRUCT(fd3_zsa_stateobj);
if (!so)
return NULL;
 
so->base = *cso;
 
so->rb_depth_control |=
A3XX_RB_DEPTH_CONTROL_ZFUNC(cso->depth.func); /* maps 1:1 */
 
if (cso->depth.enabled)
so->rb_depth_control |=
A3XX_RB_DEPTH_CONTROL_Z_ENABLE |
A3XX_RB_DEPTH_CONTROL_Z_TEST_ENABLE;
 
if (cso->depth.writemask)
so->rb_depth_control |= A3XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE;
 
if (cso->stencil[0].enabled) {
const struct pipe_stencil_state *s = &cso->stencil[0];
 
so->rb_stencil_control |=
A3XX_RB_STENCIL_CONTROL_STENCIL_READ |
A3XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
A3XX_RB_STENCIL_CONTROL_FUNC(s->func) | /* maps 1:1 */
A3XX_RB_STENCIL_CONTROL_FAIL(fd_stencil_op(s->fail_op)) |
A3XX_RB_STENCIL_CONTROL_ZPASS(fd_stencil_op(s->zpass_op)) |
A3XX_RB_STENCIL_CONTROL_ZFAIL(fd_stencil_op(s->zfail_op));
so->rb_stencilrefmask |=
0xff000000 | /* ??? */
A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(s->writemask) |
A3XX_RB_STENCILREFMASK_STENCILMASK(s->valuemask);
 
if (cso->stencil[1].enabled) {
const struct pipe_stencil_state *bs = &cso->stencil[1];
 
so->rb_stencil_control |=
A3XX_RB_STENCIL_CONTROL_STENCIL_ENABLE_BF |
A3XX_RB_STENCIL_CONTROL_FUNC_BF(bs->func) | /* maps 1:1 */
A3XX_RB_STENCIL_CONTROL_FAIL_BF(fd_stencil_op(bs->fail_op)) |
A3XX_RB_STENCIL_CONTROL_ZPASS_BF(fd_stencil_op(bs->zpass_op)) |
A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(fd_stencil_op(bs->zfail_op));
so->rb_stencilrefmask_bf |=
0xff000000 | /* ??? */
A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(bs->writemask) |
A3XX_RB_STENCILREFMASK_STENCILMASK(bs->valuemask);
}
}
 
if (cso->alpha.enabled) {
so->rb_render_control =
A3XX_RB_RENDER_CONTROL_ALPHA_TEST |
A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(cso->alpha.func);
so->rb_alpha_ref =
A3XX_RB_ALPHA_REF_UINT(cso->alpha.ref_value * 255.0) |
A3XX_RB_ALPHA_REF_FLOAT(cso->alpha.ref_value);
so->rb_depth_control |=
A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
}
 
return so;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/a3xx/fd3_zsa.h
0,0 → 1,57
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#ifndef FD3_ZSA_H_
#define FD3_ZSA_H_
 
 
#include "pipe/p_state.h"
#include "pipe/p_context.h"
 
#include "freedreno_util.h"
 
struct fd3_zsa_stateobj {
struct pipe_depth_stencil_alpha_state base;
uint32_t rb_render_control;
uint32_t rb_alpha_ref;
uint32_t rb_depth_control;
uint32_t rb_stencil_control;
uint32_t rb_stencilrefmask;
uint32_t rb_stencilrefmask_bf;
};
 
static INLINE struct fd3_zsa_stateobj *
fd3_zsa_stateobj(struct pipe_depth_stencil_alpha_state *zsa)
{
return (struct fd3_zsa_stateobj *)zsa;
}
 
void * fd3_zsa_state_create(struct pipe_context *pctx,
const struct pipe_depth_stencil_alpha_state *cso);
 
#endif /* FD3_ZSA_H_ */