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Regard whitespace Rev 5563 → Rev 5564

/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/README
0,0 → 1,25
GALLIUM REMOTE DEBUGGING COMMON CODE
 
= About =
 
This directory contains the common code for the Gallium 3D remote debugging
driver and clients. The code is two parts the connection managment code and
the (de)marsheller.
 
The code currently uses tcp and ip4v for connections.
 
Information about driver integration can be found in:
 
src/gallium/drivers/rbug/README
 
for information about applications look in:
 
progs/rbug/README
 
for a GUI see:
 
http://cgit.freedesktop.org/mesa/rbug-gui
 
 
--
Jakob Bornecrantz <jakob@vmware.com>
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug.h
0,0 → 1,33
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* Include all for users the remote debugger protocol code.
*/
 
#include "rbug_core.h"
#include "rbug_shader.h"
#include "rbug_context.h"
#include "rbug_texture.h"
#include "rbug_connection.h"
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_connection.c
0,0 → 1,168
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
#include "rbug.h"
#include "rbug_internal.h"
 
#include "util/u_network.h"
 
struct rbug_connection
{
int socket;
uint32_t send_serial;
uint32_t recv_serial;
enum rbug_opcode opcode;
};
 
/**
* Create a rbug connection from a socket created with u_socket.
*
* Result:
* A new allocated connection using socket as communication path
*/
struct rbug_connection *
rbug_from_socket(int socket)
{
struct rbug_connection *c = CALLOC_STRUCT(rbug_connection);
c->socket = socket;
return c;
}
 
/**
* Free a connection, also closes socket.
*/
void
rbug_disconnect(struct rbug_connection *c)
{
u_socket_close(c->socket);
FREE(c);
}
 
/**
* Waits for a message to be fully received.
* Also returns the serial for the message, serial is not touched for replys.
*
* Result:
* demarshaled message on success, NULL on connection error
*/
struct rbug_header *
rbug_get_message(struct rbug_connection *c, uint32_t *serial)
{
struct rbug_proto_header header;
struct rbug_header *out;
struct rbug_proto_header *data;
size_t length = 0;
size_t read = 0;
int ret;
 
 
ret = u_socket_peek(c->socket, &header, sizeof(header));
if (ret <= 0) {
return NULL;
}
 
length = (size_t)header.length * 4;
data = MALLOC(length);
if (!data) {
return NULL;
}
data->opcode = 0;
 
do {
uint8_t *ptr = ((uint8_t*)data) + read;
ret = u_socket_recv(c->socket, ptr, length - read);
 
if (ret <= 0) {
FREE(data);
return NULL;
}
 
read += ret;
} while(read < length);
 
out = rbug_demarshal(data);
if (!out)
FREE(data);
else if (serial)
*serial = c->recv_serial++;
else
c->recv_serial++;
 
return out;
}
 
/**
* Frees a message and associated data.
*/
void
rbug_free_header(struct rbug_header *header)
{
if (!header)
return;
 
FREE(header->__message);
FREE(header);
}
 
/**
* Internal function used by rbug_send_* functions.
*
* Start sending a message.
*/
int
rbug_connection_send_start(struct rbug_connection *c, enum rbug_opcode opcode, uint32_t length)
{
c->opcode = opcode;
return 0;
}
 
/**
* Internal function used by rbug_send_* functions.
*
* Write data to the socket.
*/
int
rbug_connection_write(struct rbug_connection *c, void *to, uint32_t size)
{
int ret = u_socket_send(c->socket, to, size);
return ret;
}
 
/**
* Internal function used by rbug_send_* functions.
*
* Finish writing data to the socket.
* Ups the send_serial and sets the serial argument if supplied.
*/
int rbug_connection_send_finish(struct rbug_connection *c, uint32_t *serial)
{
if (c->opcode < 0)
return 0;
else if (serial)
*serial = c->send_serial++;
else
c->send_serial++;
 
return 0;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_connection.h
0,0 → 1,45
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file contains the function defentions for connection see c file for
* more comments covering function use.
*/
 
#ifndef _RBUG_CONNECTION_H_
#define _RBUG_CONNECTION_H_
 
#include "rbug_proto.h"
 
struct rbug_connection * rbug_from_socket(int socket);
 
void rbug_disconnect(struct rbug_connection *c);
 
struct rbug_header * rbug_get_message(struct rbug_connection *c, uint32_t *serial);
 
void rbug_free_header(struct rbug_header *header);
 
struct rbug_header * rbug_demarshal(struct rbug_proto_header *header);
 
#endif
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_context.c
0,0 → 1,748
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file holds the function implementation for one of the rbug extensions.
* Prototypes and declerations of functions and structs is in the same folder
* in the header file matching this file's name.
*
* The functions starting rbug_send_* encodes a call to the write format and
* sends that to the supplied connection, while functions starting with
* rbug_demarshal_* demarshal data in the wire protocol.
*
* Functions ending with _reply are replies to requests.
*/
 
#include "rbug_internal.h"
#include "rbug_context.h"
 
int rbug_send_context_list(struct rbug_connection *__con,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_context_info(struct rbug_connection *__con,
rbug_context_t context,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_context_draw_block(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t block,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
LEN(4); /* block */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCK));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(4, rbug_block_t, block); /* block */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCK, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_context_draw_step(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t step,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
LEN(4); /* step */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_STEP));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(4, rbug_block_t, step); /* step */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_STEP, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_context_draw_unblock(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t unblock,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
LEN(4); /* unblock */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_UNBLOCK));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(4, rbug_block_t, unblock); /* unblock */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_UNBLOCK, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_context_draw_rule(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t vertex,
rbug_shader_t fragment,
rbug_texture_t texture,
rbug_texture_t surface,
rbug_block_t block,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
LEN(8); /* vertex */
LEN(8); /* fragment */
LEN(8); /* texture */
LEN(8); /* surface */
LEN(4); /* block */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_RULE));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(8, rbug_shader_t, vertex); /* vertex */
WRITE(8, rbug_shader_t, fragment); /* fragment */
WRITE(8, rbug_texture_t, texture); /* texture */
WRITE(8, rbug_texture_t, surface); /* surface */
WRITE(4, rbug_block_t, block); /* block */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_RULE, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_context_flush(struct rbug_connection *__con,
rbug_context_t context,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_FLUSH));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_FLUSH, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_context_list_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_context_t *contexts,
uint32_t contexts_len,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* serial */
LEN_ARRAY(8, contexts); /* contexts */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
WRITE_ARRAY(8, rbug_context_t, contexts); /* contexts */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_context_info_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_shader_t vertex,
rbug_shader_t fragment,
rbug_texture_t *texs,
uint32_t texs_len,
rbug_texture_t *cbufs,
uint32_t cbufs_len,
rbug_texture_t zsbuf,
rbug_block_t blocker,
rbug_block_t blocked,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* serial */
LEN(8); /* vertex */
LEN(8); /* fragment */
LEN_ARRAY(8, texs); /* texs */
LEN_ARRAY(8, cbufs); /* cbufs */
LEN(8); /* zsbuf */
LEN(4); /* blocker */
LEN(4); /* blocked */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
WRITE(8, rbug_shader_t, vertex); /* vertex */
WRITE(8, rbug_shader_t, fragment); /* fragment */
WRITE_ARRAY(8, rbug_texture_t, texs); /* texs */
WRITE_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */
WRITE(8, rbug_texture_t, zsbuf); /* zsbuf */
WRITE(4, rbug_block_t, blocker); /* blocker */
WRITE(4, rbug_block_t, blocked); /* blocked */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_context_draw_blocked(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t block,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
LEN(4); /* block */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCKED));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(4, rbug_block_t, block); /* block */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCKED, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
struct rbug_proto_context_list * rbug_demarshal_context_list(struct rbug_proto_header *header)
{
struct rbug_proto_context_list *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_LIST)
return NULL;
 
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
return ret;
}
 
struct rbug_proto_context_info * rbug_demarshal_context_info(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_info *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_INFO)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
 
return ret;
}
 
struct rbug_proto_context_draw_block * rbug_demarshal_context_draw_block(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_draw_block *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_BLOCK)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
READ(4, rbug_block_t, block); /* block */
 
return ret;
}
 
struct rbug_proto_context_draw_step * rbug_demarshal_context_draw_step(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_draw_step *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_STEP)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
READ(4, rbug_block_t, step); /* step */
 
return ret;
}
 
struct rbug_proto_context_draw_unblock * rbug_demarshal_context_draw_unblock(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_draw_unblock *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_UNBLOCK)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
READ(4, rbug_block_t, unblock); /* unblock */
 
return ret;
}
 
struct rbug_proto_context_draw_rule * rbug_demarshal_context_draw_rule(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_draw_rule *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_RULE)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
READ(8, rbug_shader_t, vertex); /* vertex */
READ(8, rbug_shader_t, fragment); /* fragment */
READ(8, rbug_texture_t, texture); /* texture */
READ(8, rbug_texture_t, surface); /* surface */
READ(4, rbug_block_t, block); /* block */
 
return ret;
}
 
struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_flush *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_FLUSH)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
 
return ret;
}
 
struct rbug_proto_context_list_reply * rbug_demarshal_context_list_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_list_reply *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_LIST_REPLY)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, serial); /* serial */
READ_ARRAY(8, rbug_context_t, contexts); /* contexts */
 
return ret;
}
 
struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_info_reply *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_INFO_REPLY)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, serial); /* serial */
READ(8, rbug_shader_t, vertex); /* vertex */
READ(8, rbug_shader_t, fragment); /* fragment */
READ_ARRAY(8, rbug_texture_t, texs); /* texs */
READ_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */
READ(8, rbug_texture_t, zsbuf); /* zsbuf */
READ(4, rbug_block_t, blocker); /* blocker */
READ(4, rbug_block_t, blocked); /* blocked */
 
return ret;
}
 
struct rbug_proto_context_draw_blocked * rbug_demarshal_context_draw_blocked(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_draw_blocked *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_BLOCKED)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
READ(4, rbug_block_t, block); /* block */
 
return ret;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_context.h
0,0 → 1,210
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file holds structs decelerations and function prototypes for one of
* the rbug extensions. Implementation of the functions is in the same folder
* in the c file matching this file's name.
*
* The structs what is returned from the demarshal functions. The functions
* starting rbug_send_* encodes a call to the write format and sends that to
* the supplied connection, while functions starting with rbug_demarshal_*
* demarshal data from the wire protocol.
*
* Structs and functions ending with _reply are replies to requests.
*/
 
#ifndef _RBUG_PROTO_CONTEXT_H_
#define _RBUG_PROTO_CONTEXT_H_
 
#include "rbug_proto.h"
#include "rbug_core.h"
 
typedef enum
{
RBUG_BLOCK_BEFORE = 1,
RBUG_BLOCK_AFTER = 2,
RBUG_BLOCK_RULE = 4,
RBUG_BLOCK_MASK = 7
} rbug_block_t;
 
struct rbug_proto_context_list
{
struct rbug_header header;
};
 
struct rbug_proto_context_info
{
struct rbug_header header;
rbug_context_t context;
};
 
struct rbug_proto_context_draw_block
{
struct rbug_header header;
rbug_context_t context;
rbug_block_t block;
};
 
struct rbug_proto_context_draw_step
{
struct rbug_header header;
rbug_context_t context;
rbug_block_t step;
};
 
struct rbug_proto_context_draw_unblock
{
struct rbug_header header;
rbug_context_t context;
rbug_block_t unblock;
};
 
struct rbug_proto_context_draw_rule
{
struct rbug_header header;
rbug_context_t context;
rbug_shader_t vertex;
rbug_shader_t fragment;
rbug_texture_t texture;
rbug_texture_t surface;
rbug_block_t block;
};
 
struct rbug_proto_context_flush
{
struct rbug_header header;
rbug_context_t context;
};
 
struct rbug_proto_context_list_reply
{
struct rbug_header header;
uint32_t serial;
rbug_context_t *contexts;
uint32_t contexts_len;
};
 
struct rbug_proto_context_info_reply
{
struct rbug_header header;
uint32_t serial;
rbug_shader_t vertex;
rbug_shader_t fragment;
rbug_texture_t *texs;
uint32_t texs_len;
rbug_texture_t *cbufs;
uint32_t cbufs_len;
rbug_texture_t zsbuf;
rbug_block_t blocker;
rbug_block_t blocked;
};
 
struct rbug_proto_context_draw_blocked
{
struct rbug_header header;
rbug_context_t context;
rbug_block_t block;
};
 
int rbug_send_context_list(struct rbug_connection *__con,
uint32_t *__serial);
 
int rbug_send_context_info(struct rbug_connection *__con,
rbug_context_t context,
uint32_t *__serial);
 
int rbug_send_context_draw_block(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t block,
uint32_t *__serial);
 
int rbug_send_context_draw_step(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t step,
uint32_t *__serial);
 
int rbug_send_context_draw_unblock(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t unblock,
uint32_t *__serial);
 
int rbug_send_context_draw_rule(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t vertex,
rbug_shader_t fragment,
rbug_texture_t texture,
rbug_texture_t surface,
rbug_block_t block,
uint32_t *__serial);
 
int rbug_send_context_flush(struct rbug_connection *__con,
rbug_context_t context,
uint32_t *__serial);
 
int rbug_send_context_list_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_context_t *contexts,
uint32_t contexts_len,
uint32_t *__serial);
 
int rbug_send_context_info_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_shader_t vertex,
rbug_shader_t fragment,
rbug_texture_t *texs,
uint32_t texs_len,
rbug_texture_t *cbufs,
uint32_t cbufs_len,
rbug_texture_t zsbuf,
rbug_block_t blocker,
rbug_block_t blocked,
uint32_t *__serial);
 
int rbug_send_context_draw_blocked(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t block,
uint32_t *__serial);
 
struct rbug_proto_context_list * rbug_demarshal_context_list(struct rbug_proto_header *header);
 
struct rbug_proto_context_info * rbug_demarshal_context_info(struct rbug_proto_header *header);
 
struct rbug_proto_context_draw_block * rbug_demarshal_context_draw_block(struct rbug_proto_header *header);
 
struct rbug_proto_context_draw_step * rbug_demarshal_context_draw_step(struct rbug_proto_header *header);
 
struct rbug_proto_context_draw_unblock * rbug_demarshal_context_draw_unblock(struct rbug_proto_header *header);
 
struct rbug_proto_context_draw_rule * rbug_demarshal_context_draw_rule(struct rbug_proto_header *header);
 
struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto_header *header);
 
struct rbug_proto_context_list_reply * rbug_demarshal_context_list_reply(struct rbug_proto_header *header);
 
struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct rbug_proto_header *header);
 
struct rbug_proto_context_draw_blocked * rbug_demarshal_context_draw_blocked(struct rbug_proto_header *header);
 
#endif
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_core.c
0,0 → 1,345
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file holds the function implementation for one of the rbug extensions.
* Prototypes and declerations of functions and structs is in the same folder
* in the header file matching this file's name.
*
* The functions starting rbug_send_* encodes a call to the write format and
* sends that to the supplied connection, while functions starting with
* rbug_demarshal_* demarshal data in the wire protocol.
*
* Functions ending with _reply are replies to requests.
*/
 
#include "rbug_internal.h"
#include "rbug_core.h"
 
int rbug_send_noop(struct rbug_connection *__con,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_NOOP));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_NOOP, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_ping(struct rbug_connection *__con,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_PING));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_PING, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_error(struct rbug_connection *__con,
uint32_t error,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* error */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_ERROR));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, error); /* error */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_ERROR, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_ping_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* serial */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_PING_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_PING_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_error_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t error,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* serial */
LEN(4); /* error */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_ERROR_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
WRITE(4, uint32_t, error); /* error */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_ERROR_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
struct rbug_proto_noop * rbug_demarshal_noop(struct rbug_proto_header *header)
{
struct rbug_proto_noop *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_NOOP)
return NULL;
 
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
return ret;
}
 
struct rbug_proto_ping * rbug_demarshal_ping(struct rbug_proto_header *header)
{
struct rbug_proto_ping *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_PING)
return NULL;
 
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
return ret;
}
 
struct rbug_proto_error * rbug_demarshal_error(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_error *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_ERROR)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, error); /* error */
 
return ret;
}
 
struct rbug_proto_ping_reply * rbug_demarshal_ping_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_ping_reply *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_PING_REPLY)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, serial); /* serial */
 
return ret;
}
 
struct rbug_proto_error_reply * rbug_demarshal_error_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_error_reply *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_ERROR_REPLY)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, serial); /* serial */
READ(4, uint32_t, error); /* error */
 
return ret;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_core.h
0,0 → 1,105
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file holds structs decelerations and function prototypes for one of
* the rbug extensions. Implementation of the functions is in the same folder
* in the c file matching this file's name.
*
* The structs what is returned from the demarshal functions. The functions
* starting rbug_send_* encodes a call to the write format and sends that to
* the supplied connection, while functions starting with rbug_demarshal_*
* demarshal data from the wire protocol.
*
* Structs and functions ending with _reply are replies to requests.
*/
 
#ifndef _RBUG_PROTO_CORE_H_
#define _RBUG_PROTO_CORE_H_
 
#include "rbug_proto.h"
 
typedef uint64_t rbug_shader_t;
typedef uint64_t rbug_context_t;
typedef uint64_t rbug_texture_t;
 
struct rbug_proto_noop
{
struct rbug_header header;
};
 
struct rbug_proto_ping
{
struct rbug_header header;
};
 
struct rbug_proto_error
{
struct rbug_header header;
uint32_t error;
};
 
struct rbug_proto_ping_reply
{
struct rbug_header header;
uint32_t serial;
};
 
struct rbug_proto_error_reply
{
struct rbug_header header;
uint32_t serial;
uint32_t error;
};
 
int rbug_send_noop(struct rbug_connection *__con,
uint32_t *__serial);
 
int rbug_send_ping(struct rbug_connection *__con,
uint32_t *__serial);
 
int rbug_send_error(struct rbug_connection *__con,
uint32_t error,
uint32_t *__serial);
 
int rbug_send_ping_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t *__serial);
 
int rbug_send_error_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t error,
uint32_t *__serial);
 
struct rbug_proto_noop * rbug_demarshal_noop(struct rbug_proto_header *header);
 
struct rbug_proto_ping * rbug_demarshal_ping(struct rbug_proto_header *header);
 
struct rbug_proto_error * rbug_demarshal_error(struct rbug_proto_header *header);
 
struct rbug_proto_ping_reply * rbug_demarshal_ping_reply(struct rbug_proto_header *header);
 
struct rbug_proto_error_reply * rbug_demarshal_error_reply(struct rbug_proto_header *header);
 
#endif
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_demarshal.c
0,0 → 1,157
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
#include "rbug.h"
 
/**
* Small function that looks at the proto_header and selects the correct
* demarshal functions and return the result.
*/
struct rbug_header * rbug_demarshal(struct rbug_proto_header *header)
{
switch(header->opcode) {
case RBUG_OP_NOOP:
return (struct rbug_header *)rbug_demarshal_noop(header);
case RBUG_OP_PING:
return (struct rbug_header *)rbug_demarshal_ping(header);
case RBUG_OP_ERROR:
return (struct rbug_header *)rbug_demarshal_error(header);
case RBUG_OP_PING_REPLY:
return (struct rbug_header *)rbug_demarshal_ping_reply(header);
case RBUG_OP_ERROR_REPLY:
return (struct rbug_header *)rbug_demarshal_error_reply(header);
case RBUG_OP_TEXTURE_LIST:
return (struct rbug_header *)rbug_demarshal_texture_list(header);
case RBUG_OP_TEXTURE_INFO:
return (struct rbug_header *)rbug_demarshal_texture_info(header);
case RBUG_OP_TEXTURE_WRITE:
return (struct rbug_header *)rbug_demarshal_texture_write(header);
case RBUG_OP_TEXTURE_READ:
return (struct rbug_header *)rbug_demarshal_texture_read(header);
case RBUG_OP_TEXTURE_LIST_REPLY:
return (struct rbug_header *)rbug_demarshal_texture_list_reply(header);
case RBUG_OP_TEXTURE_INFO_REPLY:
return (struct rbug_header *)rbug_demarshal_texture_info_reply(header);
case RBUG_OP_TEXTURE_READ_REPLY:
return (struct rbug_header *)rbug_demarshal_texture_read_reply(header);
case RBUG_OP_CONTEXT_LIST:
return (struct rbug_header *)rbug_demarshal_context_list(header);
case RBUG_OP_CONTEXT_INFO:
return (struct rbug_header *)rbug_demarshal_context_info(header);
case RBUG_OP_CONTEXT_DRAW_BLOCK:
return (struct rbug_header *)rbug_demarshal_context_draw_block(header);
case RBUG_OP_CONTEXT_DRAW_STEP:
return (struct rbug_header *)rbug_demarshal_context_draw_step(header);
case RBUG_OP_CONTEXT_DRAW_UNBLOCK:
return (struct rbug_header *)rbug_demarshal_context_draw_unblock(header);
case RBUG_OP_CONTEXT_DRAW_RULE:
return (struct rbug_header *)rbug_demarshal_context_draw_rule(header);
case RBUG_OP_CONTEXT_FLUSH:
return (struct rbug_header *)rbug_demarshal_context_flush(header);
case RBUG_OP_CONTEXT_LIST_REPLY:
return (struct rbug_header *)rbug_demarshal_context_list_reply(header);
case RBUG_OP_CONTEXT_INFO_REPLY:
return (struct rbug_header *)rbug_demarshal_context_info_reply(header);
case RBUG_OP_CONTEXT_DRAW_BLOCKED:
return (struct rbug_header *)rbug_demarshal_context_draw_blocked(header);
case RBUG_OP_SHADER_LIST:
return (struct rbug_header *)rbug_demarshal_shader_list(header);
case RBUG_OP_SHADER_INFO:
return (struct rbug_header *)rbug_demarshal_shader_info(header);
case RBUG_OP_SHADER_DISABLE:
return (struct rbug_header *)rbug_demarshal_shader_disable(header);
case RBUG_OP_SHADER_REPLACE:
return (struct rbug_header *)rbug_demarshal_shader_replace(header);
case RBUG_OP_SHADER_LIST_REPLY:
return (struct rbug_header *)rbug_demarshal_shader_list_reply(header);
case RBUG_OP_SHADER_INFO_REPLY:
return (struct rbug_header *)rbug_demarshal_shader_info_reply(header);
default:
return NULL;
}
}
 
const char* rbug_proto_get_name(enum rbug_opcode opcode)
{
switch(opcode) {
case RBUG_OP_NOOP:
return "RBUG_OP_NOOP";
case RBUG_OP_PING:
return "RBUG_OP_PING";
case RBUG_OP_ERROR:
return "RBUG_OP_ERROR";
case RBUG_OP_PING_REPLY:
return "RBUG_OP_PING_REPLY";
case RBUG_OP_ERROR_REPLY:
return "RBUG_OP_ERROR_REPLY";
case RBUG_OP_TEXTURE_LIST:
return "RBUG_OP_TEXTURE_LIST";
case RBUG_OP_TEXTURE_INFO:
return "RBUG_OP_TEXTURE_INFO";
case RBUG_OP_TEXTURE_WRITE:
return "RBUG_OP_TEXTURE_WRITE";
case RBUG_OP_TEXTURE_READ:
return "RBUG_OP_TEXTURE_READ";
case RBUG_OP_TEXTURE_LIST_REPLY:
return "RBUG_OP_TEXTURE_LIST_REPLY";
case RBUG_OP_TEXTURE_INFO_REPLY:
return "RBUG_OP_TEXTURE_INFO_REPLY";
case RBUG_OP_TEXTURE_READ_REPLY:
return "RBUG_OP_TEXTURE_READ_REPLY";
case RBUG_OP_CONTEXT_LIST:
return "RBUG_OP_CONTEXT_LIST";
case RBUG_OP_CONTEXT_INFO:
return "RBUG_OP_CONTEXT_INFO";
case RBUG_OP_CONTEXT_DRAW_BLOCK:
return "RBUG_OP_CONTEXT_DRAW_BLOCK";
case RBUG_OP_CONTEXT_DRAW_STEP:
return "RBUG_OP_CONTEXT_DRAW_STEP";
case RBUG_OP_CONTEXT_DRAW_UNBLOCK:
return "RBUG_OP_CONTEXT_DRAW_UNBLOCK";
case RBUG_OP_CONTEXT_DRAW_RULE:
return "RBUG_OP_CONTEXT_DRAW_RULE";
case RBUG_OP_CONTEXT_FLUSH:
return "RBUG_OP_CONTEXT_FLUSH";
case RBUG_OP_CONTEXT_LIST_REPLY:
return "RBUG_OP_CONTEXT_LIST_REPLY";
case RBUG_OP_CONTEXT_INFO_REPLY:
return "RBUG_OP_CONTEXT_INFO_REPLY";
case RBUG_OP_CONTEXT_DRAW_BLOCKED:
return "RBUG_OP_CONTEXT_DRAW_BLOCKED";
case RBUG_OP_SHADER_LIST:
return "RBUG_OP_SHADER_LIST";
case RBUG_OP_SHADER_INFO:
return "RBUG_OP_SHADER_INFO";
case RBUG_OP_SHADER_DISABLE:
return "RBUG_OP_SHADER_DISABLE";
case RBUG_OP_SHADER_REPLACE:
return "RBUG_OP_SHADER_REPLACE";
case RBUG_OP_SHADER_LIST_REPLY:
return "RBUG_OP_SHADER_LIST_REPLY";
case RBUG_OP_SHADER_INFO_REPLY:
return "RBUG_OP_SHADER_INFO_REPLY";
default:
return NULL;
}
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_internal.h
0,0 → 1,100
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file is internal to the rbug protocol code, and contains asorted
* features needed by the code.
*/
 
#ifndef _RBUG_INTERNAL_H_
#define _RBUG_INTERNAL_H_
 
#include "rbug_proto.h"
 
#include "util/u_memory.h"
#include "util/u_debug.h"
#include <errno.h>
 
int rbug_connection_send_start(struct rbug_connection *con, enum rbug_opcode opcode, uint32_t length);
int rbug_connection_write(struct rbug_connection *con, void *data, uint32_t size);
int rbug_connection_send_finish(struct rbug_connection *con, uint32_t *c);
 
/**
* Only works with multiples of 2
*/
#define PAD(from, to) \
do { \
from = (from + to - 1) & ~(to - 1); \
} while(0)
 
#define LEN(size) \
do { \
PAD(__len, size); \
__len += size; \
} while(0)
 
#define LEN_ARRAY(size, name) \
do { \
LEN(4); \
PAD(__len, size); \
__len += size * name##_len; \
} while(0)
 
#define WRITE(size, type, name) \
do { \
PAD(__pos, size); \
*((type *)(&__data[__pos])) = name; \
__pos += size; \
} while(0)
 
#define WRITE_ARRAY(size, type, name) \
do { \
WRITE(4, uint32_t, name##_len); \
PAD(__pos, size); \
memcpy(&__data[__pos], name, size * name##_len); \
__pos += size * name##_len; \
} while(0)
 
#define READ(size, type, name) \
do { \
PAD(pos, size); \
pos += size; \
if (pos > len) \
break; \
ret->name = *((type *)(&data[pos - size])); \
} while(0)
 
#define READ_ARRAY(size, type, name) \
do { \
READ(4, uint32_t, name##_len); \
if (pos > len) \
break; \
PAD(pos, size); \
pos += size * ret->name##_len; \
if (pos > len) \
break; \
ret->name = (type *)&data[pos - size * ret->name##_len]; \
} while(0)
 
#endif
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_proto.h
0,0 → 1,99
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file holds common definitions of the gallium remote debugging protocol.
*/
 
#ifndef _RBUG_PROTO_H_
#define _RBUG_PROTO_H_
 
#include "pipe/p_compiler.h"
 
/**
* Uniqe indentifier for each command.
*
* Replys are designated by negative.
*/
enum rbug_opcode
{
RBUG_OP_NOOP = 0,
RBUG_OP_PING = 1,
RBUG_OP_ERROR = 2,
RBUG_OP_PING_REPLY = -1,
RBUG_OP_ERROR_REPLY = -2,
RBUG_OP_TEXTURE_LIST = 256,
RBUG_OP_TEXTURE_INFO = 257,
RBUG_OP_TEXTURE_WRITE = 258,
RBUG_OP_TEXTURE_READ = 259,
RBUG_OP_TEXTURE_LIST_REPLY = -256,
RBUG_OP_TEXTURE_INFO_REPLY = -257,
RBUG_OP_TEXTURE_READ_REPLY = -259,
RBUG_OP_CONTEXT_LIST = 512,
RBUG_OP_CONTEXT_INFO = 513,
RBUG_OP_CONTEXT_DRAW_BLOCK = 514,
RBUG_OP_CONTEXT_DRAW_STEP = 515,
RBUG_OP_CONTEXT_DRAW_UNBLOCK = 516,
RBUG_OP_CONTEXT_DRAW_RULE = 518,
RBUG_OP_CONTEXT_FLUSH = 519,
RBUG_OP_CONTEXT_LIST_REPLY = -512,
RBUG_OP_CONTEXT_INFO_REPLY = -513,
RBUG_OP_CONTEXT_DRAW_BLOCKED = 517,
RBUG_OP_SHADER_LIST = 768,
RBUG_OP_SHADER_INFO = 769,
RBUG_OP_SHADER_DISABLE = 770,
RBUG_OP_SHADER_REPLACE = 771,
RBUG_OP_SHADER_LIST_REPLY = -768,
RBUG_OP_SHADER_INFO_REPLY = -769
};
 
/**
* Header for demarshaled message.
*/
struct rbug_header
{
enum rbug_opcode opcode;
void *__message;
};
 
/**
* Header for a message in wire format.
*/
struct rbug_proto_header
{
int32_t opcode;
uint32_t length;
};
 
/**
* Forward declare connection here, as this file is included by all users.
*/
struct rbug_connection;
 
/**
* Get printable string for opcode.
*/
const char* rbug_proto_get_name(enum rbug_opcode opcode);
 
#endif
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_shader.c
0,0 → 1,468
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file holds the function implementation for one of the rbug extensions.
* Prototypes and declerations of functions and structs is in the same folder
* in the header file matching this file's name.
*
* The functions starting rbug_send_* encodes a call to the write format and
* sends that to the supplied connection, while functions starting with
* rbug_demarshal_* demarshal data in the wire protocol.
*
* Functions ending with _reply are replies to requests.
*/
 
#include "rbug_internal.h"
#include "rbug_shader.h"
 
int rbug_send_shader_list(struct rbug_connection *__con,
rbug_context_t context,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_shader_info(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t shader,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
LEN(8); /* shader */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(8, rbug_shader_t, shader); /* shader */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_shader_disable(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t shader,
uint8_t disable,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
LEN(8); /* shader */
LEN(1); /* disable */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_DISABLE));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(8, rbug_shader_t, shader); /* shader */
WRITE(1, uint8_t, disable); /* disable */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABLE, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_shader_replace(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t shader,
uint32_t *tokens,
uint32_t tokens_len,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* context */
LEN(8); /* shader */
LEN_ARRAY(4, tokens); /* tokens */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_REPLACE));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(8, rbug_shader_t, shader); /* shader */
WRITE_ARRAY(4, uint32_t, tokens); /* tokens */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_SHADER_REPLACE, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_shader_list_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_shader_t *shaders,
uint32_t shaders_len,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* serial */
LEN_ARRAY(8, shaders); /* shaders */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
WRITE_ARRAY(8, rbug_shader_t, shaders); /* shaders */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_shader_info_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t *original,
uint32_t original_len,
uint32_t *replaced,
uint32_t replaced_len,
uint8_t disabled,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* serial */
LEN_ARRAY(4, original); /* original */
LEN_ARRAY(4, replaced); /* replaced */
LEN(1); /* disabled */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
WRITE_ARRAY(4, uint32_t, original); /* original */
WRITE_ARRAY(4, uint32_t, replaced); /* replaced */
WRITE(1, uint8_t, disabled); /* disabled */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_shader_list *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_SHADER_LIST)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
 
return ret;
}
 
struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_shader_info *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_SHADER_INFO)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
READ(8, rbug_shader_t, shader); /* shader */
 
return ret;
}
 
struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_shader_disable *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_SHADER_DISABLE)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
READ(8, rbug_shader_t, shader); /* shader */
READ(1, uint8_t, disable); /* disable */
 
return ret;
}
 
struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_shader_replace *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_SHADER_REPLACE)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_context_t, context); /* context */
READ(8, rbug_shader_t, shader); /* shader */
READ_ARRAY(4, uint32_t, tokens); /* tokens */
 
return ret;
}
 
struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_shader_list_reply *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_SHADER_LIST_REPLY)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, serial); /* serial */
READ_ARRAY(8, rbug_shader_t, shaders); /* shaders */
 
return ret;
}
 
struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_shader_info_reply *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_SHADER_INFO_REPLY)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, serial); /* serial */
READ_ARRAY(4, uint32_t, original); /* original */
READ_ARRAY(4, uint32_t, replaced); /* replaced */
READ(1, uint8_t, disabled); /* disabled */
 
return ret;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_shader.h
0,0 → 1,142
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file holds structs decelerations and function prototypes for one of
* the rbug extensions. Implementation of the functions is in the same folder
* in the c file matching this file's name.
*
* The structs what is returned from the demarshal functions. The functions
* starting rbug_send_* encodes a call to the write format and sends that to
* the supplied connection, while functions starting with rbug_demarshal_*
* demarshal data from the wire protocol.
*
* Structs and functions ending with _reply are replies to requests.
*/
 
#ifndef _RBUG_PROTO_SHADER_H_
#define _RBUG_PROTO_SHADER_H_
 
#include "rbug_proto.h"
#include "rbug_core.h"
 
struct rbug_proto_shader_list
{
struct rbug_header header;
rbug_context_t context;
};
 
struct rbug_proto_shader_info
{
struct rbug_header header;
rbug_context_t context;
rbug_shader_t shader;
};
 
struct rbug_proto_shader_disable
{
struct rbug_header header;
rbug_context_t context;
rbug_shader_t shader;
uint8_t disable;
};
 
struct rbug_proto_shader_replace
{
struct rbug_header header;
rbug_context_t context;
rbug_shader_t shader;
uint32_t *tokens;
uint32_t tokens_len;
};
 
struct rbug_proto_shader_list_reply
{
struct rbug_header header;
uint32_t serial;
rbug_shader_t *shaders;
uint32_t shaders_len;
};
 
struct rbug_proto_shader_info_reply
{
struct rbug_header header;
uint32_t serial;
uint32_t *original;
uint32_t original_len;
uint32_t *replaced;
uint32_t replaced_len;
uint8_t disabled;
};
 
int rbug_send_shader_list(struct rbug_connection *__con,
rbug_context_t context,
uint32_t *__serial);
 
int rbug_send_shader_info(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t shader,
uint32_t *__serial);
 
int rbug_send_shader_disable(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t shader,
uint8_t disable,
uint32_t *__serial);
 
int rbug_send_shader_replace(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t shader,
uint32_t *tokens,
uint32_t tokens_len,
uint32_t *__serial);
 
int rbug_send_shader_list_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_shader_t *shaders,
uint32_t shaders_len,
uint32_t *__serial);
 
int rbug_send_shader_info_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t *original,
uint32_t original_len,
uint32_t *replaced,
uint32_t replaced_len,
uint8_t disabled,
uint32_t *__serial);
 
struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header);
 
struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header);
 
struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header);
 
struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header);
 
struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header);
 
struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header);
 
#endif
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_texture.c
0,0 → 1,624
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file holds the function implementation for one of the rbug extensions.
* Prototypes and declerations of functions and structs is in the same folder
* in the header file matching this file's name.
*
* The functions starting rbug_send_* encodes a call to the write format and
* sends that to the supplied connection, while functions starting with
* rbug_demarshal_* demarshal data in the wire protocol.
*
* Functions ending with _reply are replies to requests.
*/
 
#include "rbug_internal.h"
#include "rbug_texture.h"
 
int rbug_send_texture_list(struct rbug_connection *__con,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_texture_info(struct rbug_connection *__con,
rbug_texture_t texture,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* texture */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_texture_t, texture); /* texture */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_texture_write(struct rbug_connection *__con,
rbug_texture_t texture,
uint32_t face,
uint32_t level,
uint32_t zslice,
uint32_t x,
uint32_t y,
uint32_t w,
uint32_t h,
uint8_t *data,
uint32_t data_len,
uint32_t stride,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* texture */
LEN(4); /* face */
LEN(4); /* level */
LEN(4); /* zslice */
LEN(4); /* x */
LEN(4); /* y */
LEN(4); /* w */
LEN(4); /* h */
LEN_ARRAY(1, data); /* data */
LEN(4); /* stride */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_WRITE));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_texture_t, texture); /* texture */
WRITE(4, uint32_t, face); /* face */
WRITE(4, uint32_t, level); /* level */
WRITE(4, uint32_t, zslice); /* zslice */
WRITE(4, uint32_t, x); /* x */
WRITE(4, uint32_t, y); /* y */
WRITE(4, uint32_t, w); /* w */
WRITE(4, uint32_t, h); /* h */
WRITE_ARRAY(1, uint8_t, data); /* data */
WRITE(4, uint32_t, stride); /* stride */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_TEXTURE_WRITE, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_texture_read(struct rbug_connection *__con,
rbug_texture_t texture,
uint32_t face,
uint32_t level,
uint32_t zslice,
uint32_t x,
uint32_t y,
uint32_t w,
uint32_t h,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(8); /* texture */
LEN(4); /* face */
LEN(4); /* level */
LEN(4); /* zslice */
LEN(4); /* x */
LEN(4); /* y */
LEN(4); /* w */
LEN(4); /* h */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_texture_t, texture); /* texture */
WRITE(4, uint32_t, face); /* face */
WRITE(4, uint32_t, level); /* level */
WRITE(4, uint32_t, zslice); /* zslice */
WRITE(4, uint32_t, x); /* x */
WRITE(4, uint32_t, y); /* y */
WRITE(4, uint32_t, w); /* w */
WRITE(4, uint32_t, h); /* h */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_texture_list_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_texture_t *textures,
uint32_t textures_len,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* serial */
LEN_ARRAY(8, textures); /* textures */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
WRITE_ARRAY(8, rbug_texture_t, textures); /* textures */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_texture_info_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t target,
uint32_t format,
uint32_t *width,
uint32_t width_len,
uint32_t *height,
uint32_t height_len,
uint32_t *depth,
uint32_t depth_len,
uint32_t blockw,
uint32_t blockh,
uint32_t blocksize,
uint32_t last_level,
uint32_t nr_samples,
uint32_t tex_usage,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* serial */
LEN(4); /* target */
LEN(4); /* format */
LEN_ARRAY(4, width); /* width */
LEN_ARRAY(4, height); /* height */
LEN_ARRAY(4, depth); /* depth */
LEN(4); /* blockw */
LEN(4); /* blockh */
LEN(4); /* blocksize */
LEN(4); /* last_level */
LEN(4); /* nr_samples */
LEN(4); /* tex_usage */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
WRITE(4, uint32_t, target); /* target */
WRITE(4, uint32_t, format); /* format */
WRITE_ARRAY(4, uint32_t, width); /* width */
WRITE_ARRAY(4, uint32_t, height); /* height */
WRITE_ARRAY(4, uint32_t, depth); /* depth */
WRITE(4, uint32_t, blockw); /* blockw */
WRITE(4, uint32_t, blockh); /* blockh */
WRITE(4, uint32_t, blocksize); /* blocksize */
WRITE(4, uint32_t, last_level); /* last_level */
WRITE(4, uint32_t, nr_samples); /* nr_samples */
WRITE(4, uint32_t, tex_usage); /* tex_usage */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
int rbug_send_texture_read_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t format,
uint32_t blockw,
uint32_t blockh,
uint32_t blocksize,
uint8_t *data,
uint32_t data_len,
uint32_t stride,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
 
LEN(8); /* header */
LEN(4); /* serial */
LEN(4); /* format */
LEN(4); /* blockw */
LEN(4); /* blockh */
LEN(4); /* blocksize */
LEN_ARRAY(1, data); /* data */
LEN(4); /* stride */
 
/* align */
PAD(__len, 8);
 
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
 
WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
WRITE(4, uint32_t, format); /* format */
WRITE(4, uint32_t, blockw); /* blockw */
WRITE(4, uint32_t, blockh); /* blockh */
WRITE(4, uint32_t, blocksize); /* blocksize */
WRITE_ARRAY(1, uint8_t, data); /* data */
WRITE(4, uint32_t, stride); /* stride */
 
/* final pad */
PAD(__pos, 8);
 
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
 
FREE(__data);
return __ret;
}
 
struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header)
{
struct rbug_proto_texture_list *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_TEXTURE_LIST)
return NULL;
 
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
return ret;
}
 
struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_texture_info *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_TEXTURE_INFO)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_texture_t, texture); /* texture */
 
return ret;
}
 
struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_texture_write *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_TEXTURE_WRITE)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_texture_t, texture); /* texture */
READ(4, uint32_t, face); /* face */
READ(4, uint32_t, level); /* level */
READ(4, uint32_t, zslice); /* zslice */
READ(4, uint32_t, x); /* x */
READ(4, uint32_t, y); /* y */
READ(4, uint32_t, w); /* w */
READ(4, uint32_t, h); /* h */
READ_ARRAY(1, uint8_t, data); /* data */
READ(4, uint32_t, stride); /* stride */
 
return ret;
}
 
struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_texture_read *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_TEXTURE_READ)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(8, rbug_texture_t, texture); /* texture */
READ(4, uint32_t, face); /* face */
READ(4, uint32_t, level); /* level */
READ(4, uint32_t, zslice); /* zslice */
READ(4, uint32_t, x); /* x */
READ(4, uint32_t, y); /* y */
READ(4, uint32_t, w); /* w */
READ(4, uint32_t, h); /* h */
 
return ret;
}
 
struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_texture_list_reply *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_TEXTURE_LIST_REPLY)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, serial); /* serial */
READ_ARRAY(8, rbug_texture_t, textures); /* textures */
 
return ret;
}
 
struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_texture_info_reply *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_TEXTURE_INFO_REPLY)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, serial); /* serial */
READ(4, uint32_t, target); /* target */
READ(4, uint32_t, format); /* format */
READ_ARRAY(4, uint32_t, width); /* width */
READ_ARRAY(4, uint32_t, height); /* height */
READ_ARRAY(4, uint32_t, depth); /* depth */
READ(4, uint32_t, blockw); /* blockw */
READ(4, uint32_t, blockh); /* blockh */
READ(4, uint32_t, blocksize); /* blocksize */
READ(4, uint32_t, last_level); /* last_level */
READ(4, uint32_t, nr_samples); /* nr_samples */
READ(4, uint32_t, tex_usage); /* tex_usage */
 
return ret;
}
 
struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_texture_read_reply *ret;
 
if (!header)
return NULL;
if (header->opcode != (int32_t)RBUG_OP_TEXTURE_READ_REPLY)
return NULL;
 
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
 
ret->header.__message = header;
ret->header.opcode = header->opcode;
 
READ(4, uint32_t, serial); /* serial */
READ(4, uint32_t, format); /* format */
READ(4, uint32_t, blockw); /* blockw */
READ(4, uint32_t, blockh); /* blockh */
READ(4, uint32_t, blocksize); /* blocksize */
READ_ARRAY(1, uint8_t, data); /* data */
READ(4, uint32_t, stride); /* stride */
 
return ret;
}
/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/rbug/rbug_texture.h
0,0 → 1,206
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
/*
* This file holds structs decelerations and function prototypes for one of
* the rbug extensions. Implementation of the functions is in the same folder
* in the c file matching this file's name.
*
* The structs what is returned from the demarshal functions. The functions
* starting rbug_send_* encodes a call to the write format and sends that to
* the supplied connection, while functions starting with rbug_demarshal_*
* demarshal data from the wire protocol.
*
* Structs and functions ending with _reply are replies to requests.
*/
 
#ifndef _RBUG_PROTO_TEXTURE_H_
#define _RBUG_PROTO_TEXTURE_H_
 
#include "rbug_proto.h"
#include "rbug_core.h"
 
struct rbug_proto_texture_list
{
struct rbug_header header;
};
 
struct rbug_proto_texture_info
{
struct rbug_header header;
rbug_texture_t texture;
};
 
struct rbug_proto_texture_write
{
struct rbug_header header;
rbug_texture_t texture;
uint32_t face;
uint32_t level;
uint32_t zslice;
uint32_t x;
uint32_t y;
uint32_t w;
uint32_t h;
uint8_t *data;
uint32_t data_len;
uint32_t stride;
};
 
struct rbug_proto_texture_read
{
struct rbug_header header;
rbug_texture_t texture;
uint32_t face;
uint32_t level;
uint32_t zslice;
uint32_t x;
uint32_t y;
uint32_t w;
uint32_t h;
};
 
struct rbug_proto_texture_list_reply
{
struct rbug_header header;
uint32_t serial;
rbug_texture_t *textures;
uint32_t textures_len;
};
 
struct rbug_proto_texture_info_reply
{
struct rbug_header header;
uint32_t serial;
uint32_t target;
uint32_t format;
uint32_t *width;
uint32_t width_len;
uint32_t *height;
uint32_t height_len;
uint32_t *depth;
uint32_t depth_len;
uint32_t blockw;
uint32_t blockh;
uint32_t blocksize;
uint32_t last_level;
uint32_t nr_samples;
uint32_t tex_usage;
};
 
struct rbug_proto_texture_read_reply
{
struct rbug_header header;
uint32_t serial;
uint32_t format;
uint32_t blockw;
uint32_t blockh;
uint32_t blocksize;
uint8_t *data;
uint32_t data_len;
uint32_t stride;
};
 
int rbug_send_texture_list(struct rbug_connection *__con,
uint32_t *__serial);
 
int rbug_send_texture_info(struct rbug_connection *__con,
rbug_texture_t texture,
uint32_t *__serial);
 
int rbug_send_texture_write(struct rbug_connection *__con,
rbug_texture_t texture,
uint32_t face,
uint32_t level,
uint32_t zslice,
uint32_t x,
uint32_t y,
uint32_t w,
uint32_t h,
uint8_t *data,
uint32_t data_len,
uint32_t stride,
uint32_t *__serial);
 
int rbug_send_texture_read(struct rbug_connection *__con,
rbug_texture_t texture,
uint32_t face,
uint32_t level,
uint32_t zslice,
uint32_t x,
uint32_t y,
uint32_t w,
uint32_t h,
uint32_t *__serial);
 
int rbug_send_texture_list_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_texture_t *textures,
uint32_t textures_len,
uint32_t *__serial);
 
int rbug_send_texture_info_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t target,
uint32_t format,
uint32_t *width,
uint32_t width_len,
uint32_t *height,
uint32_t height_len,
uint32_t *depth,
uint32_t depth_len,
uint32_t blockw,
uint32_t blockh,
uint32_t blocksize,
uint32_t last_level,
uint32_t nr_samples,
uint32_t tex_usage,
uint32_t *__serial);
 
int rbug_send_texture_read_reply(struct rbug_connection *__con,
uint32_t serial,
uint32_t format,
uint32_t blockw,
uint32_t blockh,
uint32_t blocksize,
uint8_t *data,
uint32_t data_len,
uint32_t stride,
uint32_t *__serial);
 
struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header);
 
struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header);
 
struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header);
 
struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header);
 
struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header);
 
struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header);
 
struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header);
 
#endif