/contrib/sdk/sources/Mesa/mesa-10.6.0/docs/ARB_color_buffer_float.txt |
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0,0 → 1,4 |
Known issues in the ARB_color_buffer_float implementation: |
- Rendering to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation) |
- For fragment programs with ARB_fog_* options, colors are clamped before fog application regardless of the fragment clamping setting (this depends on spec interpretation) |