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/contrib/sdk/sources/Mesa/docs/relnotes/9.2.2.html
31,6 → 31,9
 
<h2>MD5 checksums</h2>
<pre>
df801a975045150790e10e2ccf32193f MesaLib-9.2.2.tar.gz
20887f8020db7d1736a01ae9cd5d8c38 MesaLib-9.2.2.tar.bz2
1676f4f1b157c838d077dadd31ba6c84 MesaLib-9.2.2.zip
</pre>
 
 
/contrib/sdk/sources/Mesa/docs/relnotes/9.2.3.html
0,0 → 1,115
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
 
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
 
<iframe src="../contents.html"></iframe>
<div class="content">
 
<h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1>
 
<p>
Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.
</p>
<p>
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>
 
 
<h2>MD5 checksums</h2>
<pre>
66e9a33a414f801e1c33398bf627d56b MesaLib-9.2.3.tar.gz
f56b6beb556e4b9072814419f7c554e3 MesaLib-9.2.3.tar.bz2
ed852dab576faac237ac4298bf55d0a1 MesaLib-9.2.3.zip
</pre>
 
 
<h2>New features</h2>
<p>None</p>
 
<h2>Bug fixes</h2>
 
<p>This list is likely incomplete.</p>
 
<ul>
 
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li>
 
</ul>
 
<h2>Changes</h2>
 
<p>The full set of changes can be viewed by using the following GIT command:</p>
 
<pre>
git log mesa-9.2.2..mesa-9.2.3
</pre>
 
<p>Brian Paul (2):</p>
<ul>
<li>st/mesa: move out of memory check in st_draw_vbo()</li>
<li>osmesa: fix broken triangle/line drawing when using float color buffer</li>
</ul>
 
<p>Carl Worth (7):</p>
<ul>
<li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li>
<li>Bump version to 9.2.3</li>
</ul>
 
<p>Daniel Vetter (1):</p>
<ul>
<li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li>
</ul>
 
<p>Eric Anholt (1):</p>
<ul>
<li>i965: Fix texture buffer rendering after a whole buffer replacement.</li>
</ul>
 
<p>Kenneth Graunke (6):</p>
<ul>
<li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li>
<li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li>
<li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li>
<li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li>
<li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li>
<li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li>
</ul>
 
<p>Kristian Høgsberg (1):</p>
<ul>
<li>wayland: Don't rely on static variable for identifying wl_drm buffers</li>
</ul>
 
<p>Marek Olšák (1):</p>
<ul>
<li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li>
</ul>
 
<p>Petr Sebor (1):</p>
<ul>
<li>meta: enable vertex attributes in the context of the newly created array object</li>
</ul>
 
<p>Scott Graham (1):</p>
<ul>
<li>mesa: fixes for MSVC 2013</li>
</ul>
 
</div>
</body>
</html>
/contrib/sdk/sources/Mesa/docs/relnotes/9.2.4.html
0,0 → 1,102
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
 
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
 
<iframe src="../contents.html"></iframe>
<div class="content">
 
<h1>Mesa 9.2.4 Release Notes / (November 27, 2013)</h1>
 
<p>
Mesa 9.2.4 is a bug fix release which fixes bugs found since the 9.2.3 release.
</p>
<p>
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>
 
 
<h2>MD5 checksums</h2>
<pre>
28190b831b0271d69dbc44b2686eab1c MesaLib-9.2.4.tar.gz
e630c0a307cec4f0f70ddd029d2fe084 MesaLib-9.2.4.tar.bz2
8ef5e1e92e1d30fbedec31f716a7619e MesaLib-9.2.4.zip
</pre>
 
 
<h2>New features</h2>
<p>None</p>
 
<h2>Bug fixes</h2>
 
<p>This list is likely incomplete.</p>
 
<ul>
 
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=53077">Bug 53077</a> - [IVB] Output error with msaa when both of framebuffer and source color's alpha are not 1</li>
 
<li>Fix freedreno to compile with recent libdrm.</li>
 
</ul>
 
<h2>Changes</h2>
 
<p>The full set of changes can be viewed by using the following GIT command:</p>
 
<pre>
git log mesa-9.2.3..mesa-9.2.4
</pre>
 
<p>Brian Paul (1):</p>
<ul>
<li>st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug</li>
</ul>
 
<p>Paul Berry (2):</p>
<ul>
<li>i965: Fix vertical alignment for multisampled buffers.</li>
<li>glsl: Fix lowering of direct assignment in lower_clip_distance.</li>
</ul>
 
<p>Rob Clark (17):</p>
<ul>
<li>freedreno/a3xx: fix color inversion on mem-&gt;gmem restore</li>
<li>freedreno/a3xx: fix viewport on gmem-&gt;mem resolve</li>
<li>freedreno: add debug option to disable scissor optimization</li>
<li>freedreno: update register headers</li>
<li>freedreno/a3xx: some texture fixes</li>
<li>freedreno/a3xx/compiler: fix CMP</li>
<li>freedreno/a3xx/compiler: handle saturate on dst</li>
<li>freedreno/a3xx/compiler: use max_reg rather than file_count</li>
<li>freedreno/a3xx/compiler: cat4 cannot use const reg as src</li>
<li>freedreno: fix segfault when no color buffer bound</li>
<li>freedreno/a3xx/compiler: make compiler errors more useful</li>
<li>freedreno/a3xx/compiler: bit of re-arrange/cleanup</li>
<li>freedreno/a3xx/compiler: fix SGT/SLT/etc</li>
<li>freedreno/a3xx: don't leak so much</li>
<li>freedreno/a3xx/compiler: better const handling</li>
<li>freedreno/a3xx/compiler: handle sync flags better</li>
<li>freedreno: updates for msm drm/kms driver</li>
</ul>
 
<p>Tapani Pälli (1):</p>
<ul>
<li>mesa: enable GL_TEXTURE_LOD_BIAS set/get</li>
</ul>
 
</div>
</body>
</html>
/contrib/sdk/sources/Mesa/docs/relnotes/9.2.5.html
0,0 → 1,117
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
 
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
 
<iframe src="../contents.html"></iframe>
<div class="content">
 
<h1>Mesa 9.2.5 Release Notes / (December 12, 2013)</h1>
 
<p>
Mesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 release.
</p>
<p>
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>
 
 
<h2>MD5 checksums</h2>
<pre>
</pre>
 
 
<h2>New features</h2>
<p>None</p>
 
<h2>Bug fixes</h2>
 
<p>This list is likely incomplete.</p>
 
<ul>
 
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62142">Bug 62142</a> - Mesa/demo mipmap_limits upside down with running by SOFTWARE</li>
 
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64323">Bug 64323</a> - Severe misrendering in Left 4 Dead 2</li>
 
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66213">Bug 66213</a> - Certain Mesa Demos Rendering Inverted (vertically)</li>
 
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68838">Bug 68838</a> - GLSL: struct declarations produce a &quot;empty declaration warning&quot; in 9.2</li>
 
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69155">Bug 69155</a> - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures</li>
 
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72325">Bug 72325</a> - [swrast] piglit glean fbo regression</li>
 
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72327">Bug 72327</a> - [swrast] piglit glean pointSprite regression</li>
 
</ul>
 
<h2>Changes</h2>
 
<p>The full set of changes can be viewed by using the following GIT command:</p>
 
<pre>
git log mesa-9.2.4..mesa-9.2.5
</pre>
 
<p>Chad Versace (2):</p>
<ul>
<li>i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs</li>
<li>i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)</li>
</ul>
 
<p>Chris Forbes (4):</p>
<ul>
<li>i965: Gen4-5: Don't enable hardware alpha test with MRT</li>
<li>i965: Gen4-5: Include alpha func/ref in program key</li>
<li>i965/fs: Gen4-5: Setup discard masks for MRT alpha test</li>
<li>i965/fs: Gen4-5: Implement alpha test in shader for MRT</li>
</ul>
 
<p>Chí-Thanh Christopher Nguyễn (1):</p>
<ul>
<li>st/xorg: Handle new DamageUnregister API which has only one argument</li>
</ul>
 
<p>Dave Airlie (3):</p>
<ul>
<li>mesa/swrast: fix inverted front buffer rendering with old-school swrast</li>
<li>glx: don't fail out when no configs if we have visuals</li>
<li>swrast: fix readback regression since inversion fix</li>
</ul>
 
<p>Ian Romanick (1):</p>
<ul>
<li>glsl: Don't emit empty declaration warning for a struct specifier</li>
</ul>
 
<p>Ilia Mirkin (4):</p>
<ul>
<li>nv50: Fix GPU_READING/WRITING bit removal</li>
<li>nouveau: avoid leaking fences while waiting</li>
<li>nv50: wait on the buf's fence before sticking it into pushbuf</li>
<li>nv50: report 15 max inputs for fragment programs</li>
</ul>
 
<p>Tom Stellard (2):</p>
<ul>
<li>r300/compiler/tests: Fix segfault</li>
<li>r300/compiler/tests: Fix line length check in test parser</li>
</ul>
 
</div>
</body>
</html>