0,0 → 1,168 |
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<title>Mesa Release Notes</title> |
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<h1>The Mesa 3D Graphics Library</h1> |
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<h1>Mesa 9.1.6 Release Notes / August 1, 2013</h1> |
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<p> |
Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 release. |
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<p> |
Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by |
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
Some drivers don't support all the features required in OpenGL 3.1. OpenGL |
3.1 is <strong>only</strong> available if requested at context creation |
because GL_ARB_compatibility is not supported. |
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<h2>MD5 checksums</h2> |
<pre> |
443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2 |
08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz |
90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip |
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<h2>New features</h2> |
<p>None.</p> |
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<h2>Bug fixes</h2> |
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<p>This list is likely incomplete.</p> |
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<ul> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47824">Bug 47824</a> - osmesa using --enable-shared-glapi depends on libgl</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62362">Bug 62362</a> - Crash when using Wayland EGL platform</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63435">Bug 63435</a> - [Regression since 9.0] Flickering in EGL OpenGL full-screen window with swap interval 1</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64087">Bug 64087</a> - Webgl conformance shader-with-non-reserved-words crash when mesa is compiled without --enable-debug</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64330">Bug 64330</a> - WebGL snake demo crash in loop_analysis.cpp:506: bool is_loop_terminator(ir_if*): assertion „inst != __null“ failed.</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65236">Bug 65236</a> - [i965] Rendering artifacts in VDrift/GL2</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66558">Bug 66558</a> - RS690: 3D artifacts when playing SuperTuxKart</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66847">Bug 66847</a> - compilation broken with llvm 3.3</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66850">Bug 66850</a> - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66921">Bug 66921</a> - [r300g] Heroes of Newerth: HiZ related corruption</li> |
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67283">Bug 67283</a> - VDPAU doesn't work on hybrid laptop through DRI_PRIME</li> |
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</ul> |
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<h2>Changes</h2> |
<p>The full set of changes can be viewed by using the following GIT command:</p> |
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<pre> |
git log mesa-9.1.5..mesa-9.1.6 |
</pre> |
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<p>Andreas Boll (1):</p> |
<ul> |
<li>configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends</li> |
</ul> |
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<p>Brian Paul (4):</p> |
<ul> |
<li>mesa: handle 2D texture arrays in get_tex_rgba_compressed()</li> |
<li>meta: handle 2D texture arrays in decompress_texture_image()</li> |
<li>mesa: implement mipmap generation for compressed 2D array textures</li> |
<li>mesa: improve free() cleanup in generate_mipmap_compressed()</li> |
</ul> |
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<p>Carl Worth (7):</p> |
<ul> |
<li>docs: Add 9.1.5 release md5sums</li> |
<li>Merge 'origin/9.1' into stable</li> |
<li>cherry-ignore: Drop 13 patches from the pick list</li> |
<li>get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list</li> |
<li>get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable"</li> |
<li>get-pick-list: Ignore commits which CC mesa-stable unless they say "9.1"</li> |
<li>Bump version to 9.1.6</li> |
</ul> |
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<p>Chris Forbes (5):</p> |
<ul> |
<li>i965/Gen4: Zero extra coordinates for ir_tex</li> |
<li>i965/vs: Fix flaky texture swizzling</li> |
<li>i965/vs: set up sampler state pointer for Gen4/5.</li> |
<li>i965/vs: Put lod parameter in the correct place for Gen4</li> |
<li>i965/vs: Gen4/5: enable front colors if back colors are written</li> |
</ul> |
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<p>Christoph Bumiller (1):</p> |
<ul> |
<li>nv50,nvc0: s/uint16/uint32 for constant buffer offset</li> |
</ul> |
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<p>Dave Airlie (1):</p> |
<ul> |
<li>gallium/vl: add prime support</li> |
</ul> |
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<p>Eric Anholt (1):</p> |
<ul> |
<li>egl: Restore "bogus" DRI2 invalidate event code.</li> |
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<p>Jeremy Huddleston Sequoia (1):</p> |
<ul> |
<li>Apple: glFlush() is not needed with CGLFlushDrawable()</li> |
</ul> |
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<p>Kenneth Graunke (1):</p> |
<ul> |
<li>glsl: Classify "layout" like other identifiers.</li> |
</ul> |
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<p>Kristian Høgsberg (1):</p> |
<ul> |
<li>egl-wayland: Fix left-over wl_display_roundtrip() usage</li> |
</ul> |
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<p>Maarten Lankhorst (2):</p> |
<ul> |
<li>osmesa: link against static libglapi library too to get the gl exports</li> |
<li>nvc0: force use of correct firmware file</li> |
</ul> |
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<p>Marek Olšák (4):</p> |
<ul> |
<li>r300g/swtcl: fix geometry corruption by uploading indices to a buffer</li> |
<li>r300g/swtcl: fix a lockup in MSAA resolve</li> |
<li>Revert "r300g: allow HiZ with a 16-bit zbuffer"</li> |
<li>r600g: increase array size for shader inputs and outputs</li> |
</ul> |
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<p>Matt Turner (2):</p> |
<ul> |
<li>i965: NULL check prog on shader compilation failure.</li> |
<li>i965/vs: Print error if vertex shader fails to compile.</li> |
</ul> |
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<p>Paul Berry (1):</p> |
<ul> |
<li>glsl: Handle empty if statement encountered during loop analysis.</li> |
</ul> |
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