/contrib/sdk/samples/cpp_hello/Makefile |
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3,25 → 3,21 |
SDK_DIR = $(abspath ../..) |
LDFLAGS = -static -nostdlib -T $(SDK_DIR)/sources/newlib/app.lds --image-base 0 |
CFLAGS = -c -fno-ident -O2 -fomit-frame-pointer -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32 -Wno-pointer-arith |
LDFLAGS = -static -S -Tapp-dynamic.lds --image-base 0 |
CFLAGS = -c -fno-ident -O2 -fomit-frame-pointer -fno-ident -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32 -Wno-pointer-arith |
INCLUDES = -I $(SDK_DIR)/sources/newlib/libc/include -I $(SDK_DIR)/sources/libstdc++-v3/include |
LIBPATH = -L $(SDK_DIR)/lib -L /home/autobuild/tools/win32/mingw32/lib |
LIBPATH = -L $(SDK_DIR)/lib |
SOURCES = hello.cpp \ |
$(NULL) |
SOURCES = hello.cpp |
OBJECTS = $(patsubst %.cpp, %.o, $(SOURCES)) |
default: hello |
hello: $(OBJECTS) Makefile |
$(LD) $(LDFLAGS) $(LIBPATH) --subsystem console -o hello.kex $(OBJECTS) -lstdc++ -lsupc++ -lgcc -lc.dll |
strip -s hello.kex -o hello.kex |
objcopy hello.kex -O binary |
rm *.o |
$(LD) $(LDFLAGS) $(LIBPATH) --subsystem console -o hello $(OBJECTS) -lstdc++ -lsupc++ -lgcc -lc.dll |
strip -s hello -o hello |
objcopy hello -O binary |
%.o : %.cpp Makefile $(SOURCES) |
$(CC) $(CFLAGS) $(INCLUDES) -o $@ $< |
/contrib/sdk/samples/cpp_hello/hello.cpp |
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1,21 → 1,16 |
// for 'cout' |
#include <iostream> |
#include <sys/kos_LoadConsole.h> // to load console.obj |
// for 'console.obj' functions |
#include <sys/kos_LoadConsole.h> |
using namespace std; |
int main() |
{ |
// load console.obj |
int main() { |
load_console(); |
con_set_title("C++ Console.obj example"); |
cout << "Press any key...\n"; |
con_getch(); |
cout << "Hello, KolibriOS!\n"; |
con_set_title("Hello"); |
return 0; |
} |
/contrib/sdk/samples/hello/Makefile.shared |
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File deleted |
/contrib/sdk/samples/hello/Makefile |
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0,0 → 1,25 |
# dynamic linking |
CC = kos32-gcc |
LD = kos32-ld |
SDK_DIR = $(abspath ../..) |
CFLAGS = -c -fno-ident -O2 -fomit-frame-pointer -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32 |
LDFLAGS = -static -S -Tapp-dynamic.lds --image-base 0 |
INCLUDES = -I $(SDK_DIR)/sources/newlib/libc/include |
LIBPATH = -L $(SDK_DIR)/lib |
SOURCES = hello.c |
OBJECTS = $(patsubst %.c, %.o, $(SOURCES)) |
default: hello |
hello: $(OBJECTS) Makefile |
$(LD) $(LDFLAGS) $(LIBPATH) -o hello $(OBJECTS) -lgcc -lc.dll |
strip -s hello -o hello |
objcopy hello -O binary |
%.o : %.c Makefile $(SOURCES) |
$(CC) $(CFLAGS) $(INCLUDES) -o $@ $< |
Property changes: |
Added: svn:executable |
+* |
\ No newline at end of property |
/contrib/sdk/samples/hello/Makefile.static |
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1,25 → 1,23 |
# static linking |
CC = kos32-gcc |
LD = kos32-ld |
SDK_DIR:= $(abspath ../..) |
SDK_DIR = $(abspath ../..) |
CFLAGS = -c -fno-ident -O2 -fomit-frame-pointer -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32 |
LDFLAGS = -static -Tapp-static.lds |
CFLAGS = -c -fno-ident -O2 -fomit-frame-pointer -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32 |
INCLUDES= -I $(SDK_DIR)/sources/newlib/libc/include |
LIBPATH:= -L $(SDK_DIR)/lib |
LIBPATH = -L $(SDK_DIR)/lib |
SOURCES = hello.c \ |
$(NULL) |
SOURCES = hello.c |
OBJECTS = $(patsubst %.c, %.o, $(SOURCES)) |
default: hello |
hello: $(OBJECTS) Makefile.static |
$(LD) $(LDFLAGS) $(LIBPATH) -Map hello.map -o hello $(OBJECTS) -lc -lgcc -lc |
$(LD) $(LDFLAGS) $(LIBPATH) -o hello $(OBJECTS) -lc -lgcc -lc |
objcopy hello -O binary |
%.o : %.c Makefile.static $(SOURCES) |
/contrib/sdk/samples/hello/hello.c |
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1,9 → 1,6 |
#include <stdio.h> |
int main(int argc, char *argv[]) |
{ |
int main() { |
printf("Hello, world!\n"); |
return 0; |
}; |
} |