0,0 → 1,97 |
Here is a brief explanation of all the legal mumbo jumbo contained in the |
various license agreements that may or may not be part of this package. |
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(This document was designed to be a quick overview of our license terms. |
You must refer to the full text of the license for a complete listing of |
terms and conditions.) |
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QUAKE SHAREWARE END USER LICENSE (slicnse.txt) or |
What You Can and Cannot Do With the Shareware Version of Quake. |
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CAN DO: |
-- Play & Enjoy the single player game |
-- Setup a shareware version based server on a not-for-profit basis |
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CANNOT DO: |
-- Run the game with user developed levels. |
-- You may not commercially exploit the shareware version in any way |
This specifically excludes retail distribution of the shareware |
version. Do not call or e-mail to ask if you can be a retail |
distributor of the shareware version -- the answer is no! |
-- Commercially exploit any id copyrighted and/or trademarked property. |
Example: Game names, logos, graphics, etc. |
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QUAKE REGISTERED VERSION END USER LICENSE (rlicnse.txt) or |
What You Can and Cannot Do With the Registered Version of Quake. |
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CAN DO: |
-- Play & Enjoy the single player game |
-- Setup a registered version based server on a not-for-profit basis |
-- Develop new levels and/or level creation utilities. |
-- Play the game and/or setup a Registered Version based server using |
a user-developed level. |
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CANNOT DO: |
-- Commercially exploit the Registered Version of Quake in any way; |
see commercially exploitation license info below. |
-- Commercially exploit any id copyrighted and/or trademarked |
property. |
Example: Game names, logos, game graphics, etc. |
-- Sell user-developed levels and/or tools |
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COMMERCIAL EXPLOITATION LICENSE (comexp.txt -- accompanies Quake |
registered version only) |
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If you are interested in trying to make money using the registered version |
of Quake (this sort of thing is not allowed using the shareware version) you |
must sign our easy-to-digest Commercial Exploitation License. |
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This is a royalty free license that allows you to run Quake for a profit |
through a certain monthly gross profit range. If your Quake-related business |
becomes successful the agreement brings id into the revenue stream. |
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Basic terms of the commercial exploitation license: |
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-- License grants a royalty free commercial exploitation right for the |
registered version of Quake as a whole so long as Quake's monthly gross |
revenue is below $5,000.00 |
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-- License provides for a 12.5% royalty to be paid to id Software in months |
where the licensee's Quake related monthly gross revenue is above $5,000.00 |
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-- Royalty is based off net income. Net income is defined as Quake-related |
gross income less Quake-related expenses. |
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-- License expressly prohibits commercial exploitation via the sale (retail |
or otherwise) of the shareware or registered versions of Quake. |
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-- License expressly prohibits advertising/marketing use of our copyrighted |
and/or trademarked properties. |
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To get into bed with us on this deal you must print two (2) copies of the |
document named comexp.txt. (You should find comexp.txt somewhere on the |
registered version CD.) Sign/fill in the blanks of both copies where |
indicated and mail both to: |
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id Software |
18601 LBJ #666 |
Mesquite, TX 75150 |
Attn: ComExp License |
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We will then countersign the documents and mail one back to you. |
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Two items worth noting here: |
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1. It is VERY IMPORTANT that the information you enter in the signature |
block be legible. We prefer it if you enter the info into the blanks before |
printing your two copies. If we cannot read your information we will not be |
able to return the documents to you. |
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2. The terms of this document are not subject to negotiation. If you cannot |
live with the terms spelled out in the agreement do not engage in any |
commercial exploitation of Quake and do not sign the document. |
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