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Regard whitespace Rev 4679 → Rev 4680

/contrib/media/updf/include/iAVLTree.h
0,0 → 1,67
/*
* iAVLTree.h: Header file for AVLTrees with long integer keys.
* Copyright (C) 1998 Michael H. Buselli
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* The author of this library can be reached at the following address:
* Michael H. Buselli
* 4334 N. Hazel St. #515
* Chicago, IL 60613-1456
*
* Or you can send email to <cosine@tezcat.com>.
* The official web page for this product is:
* http://www.tezcat.com/~cosine/pub/AVLTree/
*
* This is version 0.1.0 (alpha).
*/
 
#ifndef _IAVLTREE_H_
#define _IAVLTREE_H_
 
 
typedef struct _iAVLNode {
long key;
long depth;
void *item;
struct _iAVLNode *parent;
struct _iAVLNode *left;
struct _iAVLNode *right;
} iAVLNode;
 
 
typedef struct {
iAVLNode *top;
long count;
long (*getkey)(const void *item);
} iAVLTree;
 
 
typedef struct {
const iAVLTree *avltree;
const iAVLNode *curnode;
} iAVLCursor;
 
 
extern iAVLTree *iAVLAllocTree (long (*getkey)(void const *item));
extern void iAVLFreeTree (iAVLTree *avltree, void (freeitem)(void *item));
extern int iAVLInsert (iAVLTree *avltree, void *item);
extern void *iAVLSearch (iAVLTree const *avltree, long key);
extern int iAVLDelete (iAVLTree *avltree, long key);
extern void *iAVLFirst (iAVLCursor *avlcursor, iAVLTree const *avltree);
extern void *iAVLNext (iAVLCursor *avlcursor);
 
 
#endif