/contrib/media/fplay/audio.c |
---|
25,12 → 25,11 |
static SNDBUF hBuff; |
static int snd_format; |
int sample_rate; |
static uint32_t samples_written = 0; |
int init_audio(int format) |
int init_audio(vst_t* vst) |
{ |
int err; |
int version =-1; |
49,10 → 48,8 |
goto exit_whith_error; |
} |
snd_format = format; |
create_thread(audio_thread, vst, 32768); |
create_thread(audio_thread, 0, 163840); |
return 1; |
exit_whith_error: |
252,7 → 249,7 |
char *errstr; |
int active; |
if((err = CreateBuffer(snd_format|PCM_RING,0, &hBuff)) != 0) |
if((err = CreateBuffer(vst->snd_format|PCM_RING,0, &hBuff)) != 0) |
{ |
errstr = "Cannot create sound buffer\n\r"; |
goto exit_whith_error; |
/contrib/media/fplay/fplay.c |
---|
151,9 → 151,9 |
sample_rate = vst.aCtx->sample_rate; |
fmt = test_wav(&whdr); |
vst.snd_format = test_wav(&whdr); |
if( init_audio(fmt) ) |
if( init_audio(&vst) ) |
{ |
decoder_buffer = (uint8_t*)av_mallocz(192000*2+64); |
if( decoder_buffer != NULL ) |
347,7 → 347,7 |
rewind_pos, INT64_MAX, 0); |
decoder_state = STOP; |
break; |
continue; |
case REWIND: |
while(sound_state != STOP) |
376,7 → 376,7 |
(double)rewind_pos / AV_TIME_BASE); |
} |
decoder_state = PREPARE; |
break; |
continue; |
} |
}; |
}; |
/contrib/media/fplay/fplay.h |
---|
152,12 → 152,13 |
struct list_head output_list; |
struct decoder *decoder; |
int snd_format; |
volatile int frames_count; |
int has_sound:1; |
int audio_timer_valid:1; |
int blit_bitmap:1; /* hardware RGBA blitter */ |
int blit_texture:1; /* hardware RGBA blit and scale */ |
int blit_planar:1; /* hardbare YUV blit and scale */ |
unsigned int has_sound:1; |
unsigned int audio_timer_valid:1; |
unsigned int blit_bitmap:1; /* hardware RGBA blitter */ |
unsigned int blit_texture:1; /* hardware RGBA blit and scale */ |
unsigned int blit_planar:1; /* hardbare YUV blit and scale */ |
}; |
177,7 → 178,7 |
int fplay_init_context(vst_t *vst); |
int init_audio(int format); |
int init_audio(vst_t* vst); |
int audio_thread(void *param); |
void set_audio_volume(int left, int right); |