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Regard whitespace Rev 9168 → Rev 9169

/contrib/games/opentyrian/src/nortsong.c
0,0 → 1,225
/*
* OpenTyrian: A modern cross-platform port of Tyrian
* Copyright (C) 2007-2009 The OpenTyrian Development Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "nortsong.h"
 
#include "file.h"
#include "joystick.h"
#include "keyboard.h"
#include "loudness.h"
#include "musmast.h"
#include "opentyr.h"
#include "params.h"
#include "sndmast.h"
#include "vga256d.h"
 
#include "SDL.h"
 
Uint32 target, target2;
 
JE_boolean notYetLoadedSound = true;
 
JE_word frameCount, frameCount2, frameCountMax;
 
JE_byte *digiFx[SAMPLE_COUNT] = { NULL }; /* [1..soundnum + 9] */
JE_word fxSize[SAMPLE_COUNT]; /* [1..soundnum + 9] */
 
JE_word tyrMusicVolume, fxVolume;
JE_word fxPlayVol;
JE_word tempVolume;
 
JE_word speed; /* JE: holds timer speed for 70Hz */
 
float jasondelay = 1000.0f / (1193180.0f / 0x4300);
 
void setdelay( JE_byte delay )
{
target = (delay * 16) + SDL_GetTicks();
}
 
void setjasondelay( int delay )
{
target = SDL_GetTicks() + delay * jasondelay;
}
 
void setjasondelay2( int delay )
{
target2 = SDL_GetTicks() + delay * jasondelay;
}
 
int delaycount( void )
{
return (SDL_GetTicks() < target ? target - SDL_GetTicks() : 0);
}
 
int delaycount2( void )
{
return (SDL_GetTicks() < target2 ? target2 - SDL_GetTicks() : 0);
}
 
void wait_delay( void )
{
Sint32 delay = target - SDL_GetTicks();
if (delay > 0)
uSDL_Delay(delay);
}
 
void service_wait_delay( void )
{
while (SDL_GetTicks() < target)
{
uSDL_Delay(SDL_GetTicks() - target > SDL_POLL_INTERVAL ? SDL_POLL_INTERVAL : SDL_GetTicks() - target);
service_SDL_events(false);
}
}
 
void wait_delayorinput( JE_boolean keyboard, JE_boolean mouse, JE_boolean joystick )
{
service_SDL_events(true);
while (SDL_GetTicks() < target && !((keyboard && keydown) || (mouse && mousedown) || (joystick && joydown)))
{
uSDL_Delay(SDL_GetTicks() - target > SDL_POLL_INTERVAL ? SDL_POLL_INTERVAL : SDL_GetTicks() - target);
push_joysticks_as_keyboard();
service_SDL_events(false);
}
}
 
void JE_loadSndFile( const char *effects_sndfile, const char *voices_sndfile )
{
JE_byte y, z;
JE_word x;
JE_longint templ;
JE_longint sndPos[2][SAMPLE_COUNT + 1];
JE_word sndNum;
 
FILE *fi;
/* SYN: Loading offsets into TYRIAN.SND */
fi = dir_fopen_die(data_dir(), effects_sndfile, "rb");
efread(&sndNum, sizeof(sndNum), 1, fi);
 
for (x = 0; x < sndNum; x++)
{
efread(&sndPos[0][x], sizeof(sndPos[0][x]), 1, fi);
}
fseek(fi, 0, SEEK_END);
sndPos[0][sndNum] = ftell(fi); /* Store file size */
 
for (z = 0; z < sndNum; z++)
{
fseek(fi, sndPos[0][z], SEEK_SET);
fxSize[z] = (sndPos[0][z+1] - sndPos[0][z]); /* Store sample sizes */
free(digiFx[z]);
digiFx[z] = malloc(fxSize[z]);
efread(digiFx[z], 1, fxSize[z], fi); /* JE: Load sample to buffer */
}
 
fclose(fi);
 
/* SYN: Loading offsets into VOICES.SND */
fi = dir_fopen_die(data_dir(), voices_sndfile, "rb");
efread(&sndNum, sizeof(sndNum), 1, fi);
 
for (x = 0; x < sndNum; x++)
{
efread(&sndPos[1][x], sizeof(sndPos[1][x]), 1, fi);
}
fseek(fi, 0, SEEK_END);
sndPos[1][sndNum] = ftell(fi); /* Store file size */
 
z = SAMPLE_COUNT - 9;
 
for (y = 0; y < sndNum; y++)
{
fseek(fi, sndPos[1][y], SEEK_SET);
 
templ = (sndPos[1][y+1] - sndPos[1][y]) - 100; /* SYN: I'm not entirely sure what's going on here. */
if (templ < 1) templ = 1;
fxSize[z + y] = templ; /* Store sample sizes */
digiFx[z + y] = malloc(fxSize[z + y]);
efread(digiFx[z + y], 1, fxSize[z + y], fi); /* JE: Load sample to buffer */
}
 
fclose(fi);
 
notYetLoadedSound = false;
 
}
 
void JE_playSampleNum( JE_byte samplenum )
{
JE_multiSamplePlay(digiFx[samplenum-1], fxSize[samplenum-1], 0, fxPlayVol);
}
 
void JE_calcFXVol( void ) // TODO: not sure *exactly* what this does
{
fxPlayVol = (fxVolume - 1) >> 5;
}
 
void JE_setTimerInt( void )
{
jasondelay = 1000.0f / (1193180.0f / speed);
}
 
void JE_resetTimerInt( void )
{
jasondelay = 1000.0f / (1193180.0f / 0x4300);
}
 
void JE_changeVolume( JE_word *music, int music_delta, JE_word *sample, int sample_delta )
{
int music_temp = *music + music_delta,
sample_temp = *sample + sample_delta;
if (music_delta)
{
if (music_temp > 255)
{
music_temp = 255;
JE_playSampleNum(S_CLINK);
}
else if (music_temp < 0)
{
music_temp = 0;
JE_playSampleNum(S_CLINK);
}
}
if (sample_delta)
{
if (sample_temp > 255)
{
sample_temp = 255;
JE_playSampleNum(S_CLINK);
}
else if (sample_temp < 0)
{
sample_temp = 0;
JE_playSampleNum(S_CLINK);
}
}
*music = music_temp;
*sample = sample_temp;
JE_calcFXVol();
set_volume(*music, *sample);
}