42,6 → 42,7 |
const char fail[] = "£à ®ª®ç¥ ..."; |
const char press_r[] = "< ¦¬¨â¥ <r> ¤«ï ⮣®, ç⮡ë áë£à âì ¥éñ à §>"; |
const char k_o_s_i_l_k[] = " "; |
const char k_o_s_i_l_2[] = " "; |
const char for_kolibri[] = "¤«ï ®«¨¡à¨ "; |
const char press_enter[] = "<¤«ï ç « ¨£àë ¦¬¨â¥ ENTER>"; |
const char press_g[] = "< ¦¬¨â¥ <g> ¤«ï ¯¥à¥ª«î票ï ०¨¬ £à 䨪¨>"; |
75,6 → 76,7 |
const char fail[] = " Game over. "; |
const char press_r[] = "<press r ¤«ï ⮣®, ç⮡ë áë£à âì ¥éñ à §>"; |
const char k_o_s_i_l_k[] = "K O S I L K A"; |
const char k_o_s_i_l_2[] = "K O S I L K A"; |
const char for_kolibri[] = "for Kolibri OS"; |
const char press_enter[] = "press ENTER to start the game"; |
const char press_g[] = "<press <g> to switch graphics mode>"; |
338,7 → 340,7 |
{ |
kos_DrawBar(631-151,0,151,480,0xEEEEEE); |
|
kos_WriteTextToWindow(500,30,0x80, 0, (char*)k_o_s_i_l_k,19); |
kos_WriteTextToWindow(500,30,0x80, 0, (char*)k_o_s_i_l_2,19); |
kos_WriteTextToWindow(517,40,0x80, 0, (char*)for_kolibri,14); |
|
kos_WriteTextToWindow(495,80,0x80, 0, (char*)level_label,6); |