Subversion Repositories Kolibri OS

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Regard whitespace Rev 1390 → Rev 1391

/kernel/trunk/core/syscall.inc
169,9 → 169,9
dd 0
dd syscall_putimage_palette; 65-PutImagePalette
dd sys_process_def ; 66-Process definitions - keyboard
dd sys_window_move ; 67-Window move or resize
dd 0
dd 0
dd 0
dd file_system_lfn ; 70-Common file system interface, version 2
 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
180,7 → 180,7
align 4
servetable2:
 
dd sys_drawwindow ; 0-DrawWindow
dd syscall_draw_window ; 0-DrawWindow
dd syscall_setpixel ; 1-SetPixel
dd sys_getkey ; 2-GetKey
dd sys_clock ; 3-GetTime
247,11 → 247,11
dd sys_resize_app_memory ; 64-Resize application memory usage
dd cross_order ; 65-PutImagePalette
dd cross_order ; 66-Process definitions - keyboard
dd cross_order ; 67-Window move or resize
dd syscall_move_window ; 67-Window move or resize
dd f68 ; 68-Some internal services
dd sys_debug_services ; 69-Debug
dd cross_order ; 70-Common file system interface, version 2
dd syscall_windowsettings ; 71-Window settings
dd syscall_window_settings ; 71-Window settings
dd sys_sendwindowmsg ; 72-Send window message
times 255 - ( ($-servetable2) /4 ) dd undefined_syscall
dd sys_end ; -1-end application
/kernel/trunk/gui/button.inc
1,6 → 1,6
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2008. All rights reserved. ;;
;; Copyright (C) KolibriOS team 2004-2010. All rights reserved. ;;
;; Copyright (C) MenuetOS 2000-2004 Ville Mikael Turjanmaa ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
8,14 → 8,12
 
$Revision$
 
 
button._.MAX_BUTTONS = 4095
 
 
;==============================================================================
;///// public functions ///////////////////////////////////////////////////////
;==============================================================================
 
button.MAX_BUTTONS = 4095
 
struc SYS_BUTTON
{
.pslot dw ?
25,7 → 23,7
.top dw ?
.height dw ?
.id_hi dw ?
.align dw ?
dw ?
.sizeof:
}
virtual at 0
32,13 → 30,6
SYS_BUTTON SYS_BUTTON
end virtual
 
iglobal
mx dw 0x0 ; keeps the x mouse's position when it was clicked
my dw 0x0 ; keeps the y mouse's position when it was clicked
bPressedMouseXY_B db 0x0
btn_down_determ db 0x0
endg
 
align 4
;------------------------------------------------------------------------------
syscall_button: ;///// system function 8 //////////////////////////////////////
67,7 → 58,7
; do we have free button slots available?
mov edi, [BTN_ADDR]
mov eax, [edi]
cmp eax, button._.MAX_BUTTONS
cmp eax, button.MAX_BUTTONS
jge .exit
 
; does it have positive size? (otherwise it doesn't have sense)
228,6 → 219,7
add esi, edi
xor ecx, ecx
add ecx, -SYS_BUTTON.sizeof
add esi, SYS_BUTTON.sizeof
 
.next_button:
dec ebx
263,201 → 255,123
 
align 4
;------------------------------------------------------------------------------
check_buttons: ;///////////////////////////////////////////////////////////////
sys_button_activate_handler: ;/////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
cmp byte[BTN_DOWN], 0 ; mouse buttons pressed
jnz @f
mov [bPressedMouseXY_B], 0
ret
;> eax = pack[8(process slot), 24(button id)]
;> ebx = pack[16(button x coord), 16(button y coord)]
;> cl = mouse button mask this system button was pressed with
;------------------------------------------------------------------------------
call button._.find_button
or eax, eax
jz .exit
 
@@: pushad
xor esi, esi
mov edi, [BTN_ADDR]
mov edx, [edi]
test edx, edx
jne @f
popad
ret
mov ebx, dword[eax + SYS_BUTTON.id_hi - 2]
call button._.negative_button
 
;here i catch the coordinates when the mouse's button is clicked
@@: push ax
cmp [bPressedMouseXY_B], 0 ; FALSE
jnz @f
mov [bPressedMouseXY_B], 1 ; TRUE - it was already clicked
mov ax, [MOUSE_X]
mov [mx], ax
mov ax, [MOUSE_Y]
mov [my], ax
@@: pop ax
;and it is only refreshed after the mouse's button release
 
push esi
inc edx
push edx
 
.buttonnewcheck:
pop edx
pop esi
inc esi
cmp edx, esi
jge .bch
 
popad
.exit:
ret
 
.bch:
push esi
push edx
mov eax, esi
shl eax, 4
add eax, edi
align 4
;------------------------------------------------------------------------------
sys_button_deactivate_handler: ;///////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> eax = pack[8(process slot), 24(button id)]
;> ebx = pack[16(button x coord), 16(button y coord)]
;> cl = mouse button mask this system button was pressed with
;------------------------------------------------------------------------------
call button._.find_button
or eax, eax
jz .exit
 
; check that button is at top of windowing stack
movzx ebx, [eax + SYS_BUTTON.pslot]
movzx ecx, word[WIN_STACK + ebx * 2]
cmp ecx, [TASK_COUNT]
jne .buttonnewcheck
 
; check that button start is inside window x/y end
shl ebx, 5
 
test [ebx + window_data + WDATA.fl_wstate], WSTATE_MINIMIZED
jnz .buttonnewcheck
 
movzx edx, [eax + SYS_BUTTON.left]
cmp edx, [window_data + ebx + WDATA.box.width] ;ecx
jge .buttonnewcheck
 
movzx edx, [eax + SYS_BUTTON.top]
cmp edx, [window_data + ebx + WDATA.box.height] ;ecx
jge .buttonnewcheck
 
; check coordinates
 
; mouse x >= button x ?
add ebx, window_data
mov ecx, [ebx + WDATA.box.left]
movzx edx, [eax + SYS_BUTTON.left]
add edx, ecx
mov cx, [mx] ;mov cx,[MOUSE_X]
cmp edx, ecx
jg .buttonnewcheck
 
movzx ebx, [eax + SYS_BUTTON.width]
add edx, ebx
cmp ecx, edx
jg .buttonnewcheck
 
; mouse y >= button y ?
movzx ebx, [eax + SYS_BUTTON.pslot]
shl ebx, 5
add ebx, window_data
mov ecx, [ebx + WDATA.box.top]
movzx edx, [eax + SYS_BUTTON.top]
add edx, ecx
mov cx, [my] ;mov cx,[MOUSE_Y]
cmp edx, ecx
jg .buttonnewcheck
 
movzx ebx, [eax + SYS_BUTTON.height]
add edx, ebx
cmp ecx, edx
jg .buttonnewcheck
 
; mouse on button
 
pop edx
pop esi
 
mov ebx, dword[eax + SYS_BUTTON.id_hi - 2] ; button id : bits 16-31
mov bx, [eax + SYS_BUTTON.id_lo] ; button id : bits 00-16
push ebx
 
mov byte[MOUSE_DOWN], 1 ; no mouse down checks
mov ebx, dword[eax + SYS_BUTTON.id_hi - 2]
call button._.negative_button
 
pushad
push eax
mov al, [BTN_DOWN]
mov byte[btn_down_determ], al
pop eax
.exit:
ret
 
.cbwaitmouseup:
call checkidle
call [draw_pointer]
align 4
;------------------------------------------------------------------------------
sys_button_perform_handler: ;//////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> eax = pack[8(process slot), 24(button id)]
;> ebx = pack[16(button x coord), 16(button y coord)]
;> cl = mouse button mask this system button was pressed with
;------------------------------------------------------------------------------
shl eax, 8
mov al, cl
movzx ebx, byte[BTN_COUNT]
mov [BTN_BUFF + ebx * 4], eax
inc bl
mov [BTN_COUNT], bl
ret
 
pushad
call stack_handler
popad
;==============================================================================
;///// private functions //////////////////////////////////////////////////////
;==============================================================================
 
cmp byte[BTN_DOWN], 0 ; mouse buttons pressed ?
jnz .cbwaitmouseup
popad
;------------------------------------------------------------------------------
button._.find_button: ;////////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? Find system button by specified process slot, id and coordinates
;------------------------------------------------------------------------------
;> eax = pack[8(process slot), 24(button id)] or 0
;> ebx = pack[16(button x coord), 16(button y coord)]
;------------------------------------------------------------------------------
;< eax = pointer to SYS_BUTTON struct or 0
;------------------------------------------------------------------------------
push ecx edx esi edi
 
call button._.negative_button
mov byte[MOUSE_BACKGROUND], 0 ; no mouse background
mov byte[DONT_DRAW_MOUSE], 0 ; draw mouse
mov edx, eax
shr edx, 24
and eax, 0x0ffffff
 
; check coordinates
pusha
mov edi, [BTN_ADDR]
mov ecx, [edi]
imul esi, ecx, SYS_BUTTON.sizeof
add esi, edi
inc ecx
add esi, SYS_BUTTON.sizeof
 
; mouse x >= button x ?
movzx ebx, [eax + SYS_BUTTON.pslot]
shl ebx, 5
add ebx, window_data
mov ecx, [ebx + WDATA.box.left]
movzx edx, [eax + SYS_BUTTON.left]
add edx, ecx
mov cx, [MOUSE_X]
cmp edx, ecx
jg .no_on_button ;if we release the pointer out of the button area
.next_button:
dec ecx
jz .not_found
 
movzx ebx, [eax + SYS_BUTTON.width]
add edx, ebx
cmp ecx, edx
jg .no_on_button
add esi, -SYS_BUTTON.sizeof
 
; mouse y >= button y ?
movzx ebx, [eax + SYS_BUTTON.pslot]
shl ebx, 5
add ebx, window_data
mov ecx, [ebx + WDATA.box.top]
movzx edx, [eax + SYS_BUTTON.top]
add edx, ecx
mov cx, [MOUSE_Y]
cmp edx, ecx
jg .no_on_button
; does it belong to our process?
cmp dx, [esi + SYS_BUTTON.pslot]
jne .next_button
 
movzx ebx, [eax + SYS_BUTTON.height]
add edx, ebx
cmp ecx, edx
jg .no_on_button
; does id match?
mov edi, dword[esi + SYS_BUTTON.id_hi - 2]
mov di, [esi + SYS_BUTTON.id_lo]
and edi, 0x0ffffff
cmp eax, edi
jne .next_button
 
popa
; does coordinates match?
mov edi, dword[esi + SYS_BUTTON.left - 2]
mov di, [esi + SYS_BUTTON.top]
cmp ebx, edi
jne .next_button
 
mov byte[BTN_COUNT], 1 ; no of buttons in buffer
pop ebx
mov [BTN_BUFF], ebx ; lets put the button id in buffer
push ebx
pusha
jmp .yes_on_button
; okay, return it
mov eax, esi
jmp .exit
 
.no_on_button:
mov byte[BTN_COUNT], 0 ; no of buttons in buffer
.not_found:
xor eax, eax
 
.yes_on_button:
mov byte[MOUSE_DOWN], 0 ; mouse down -> do not draw
popa
pop ebx
popa
.exit:
pop edi esi edx ecx
ret
 
;==============================================================================
;///// private functions //////////////////////////////////////////////////////
;==============================================================================
 
;------------------------------------------------------------------------------
button._.dececx: ;/////////////////////////////////////////////////////////////
;------------------------------------------------------------------------------
546,7 → 460,7
;------------------------------------------------------------------------------
button._.negative_button: ;////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;? Invert system button border
;------------------------------------------------------------------------------
; if requested, do not display button border on press.
test ebx, 0x20000000
/kernel/trunk/gui/event.inc
368,11 → 368,13
cli
sub ecx,2
je .sendkey
loop .retf
dec ecx
jnz .retf
.sendbtn:
cmp byte[BTN_COUNT],1
jae .result ;overflow
inc byte[BTN_COUNT]
shl edx, 8
mov [BTN_BUFF],edx
jmp .result
.sendkey:
467,7 → 469,9
je .loop ; empty ???
cmp edx,[TASK_COUNT]
jne .loop ; not Top ???
cmp dword[BTN_BUFF],0xFFFF ;-ID for Minimize-Button of Form
mov edx, [BTN_BUFF]
shr edx, 8
cmp edx, 0xFFFF ;-ID for Minimize-Button of Form
jne .result
mov [window_minimize],1
dec byte[BTN_COUNT]
/kernel/trunk/gui/mouse.inc
1,250 → 1,701
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2007. All rights reserved. ;;
;; Copyright (C) MenuetOS 2000-2004 Ville Mikael Turjanmaa ;;
;; Copyright (C) KolibriOS team 2010. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
 
$Revision$
$Revision: -1 $
 
include 'mousepointer.inc'
 
iglobal
;==============================================================================
;///// public functions ///////////////////////////////////////////////////////
;==============================================================================
 
mouse.LEFT_BUTTON_FLAG = 0001b
mouse.RIGHT_BUTTON_FLAG = 0010b
mouse.MIDDLE_BUTTON_FLAG = 0100b
 
mouse.BUTTONS_MASK = \
mouse.LEFT_BUTTON_FLAG or \
mouse.RIGHT_BUTTON_FLAG or \
mouse.MIDDLE_BUTTON_FLAG
 
mouse.WINDOW_RESIZE_N_FLAG = 000001b
mouse.WINDOW_RESIZE_W_FLAG = 000010b
mouse.WINDOW_RESIZE_S_FLAG = 000100b
mouse.WINDOW_RESIZE_E_FLAG = 001000b
mouse.WINDOW_MOVE_FLAG = 010000b
 
mouse.WINDOW_RESIZE_SW_FLAG = \
mouse.WINDOW_RESIZE_S_FLAG or \
mouse.WINDOW_RESIZE_W_FLAG
mouse.WINDOW_RESIZE_SE_FLAG = \
mouse.WINDOW_RESIZE_S_FLAG or \
mouse.WINDOW_RESIZE_E_FLAG
 
align 4
mousepointer:
db 0x00,0x00,0x00,0x74,0x74,0x74,0x6e,0x6e,0x6e,0x6f
db 0x6f,0x6f,0x71,0x71,0x71,0x75,0x75,0x75,0x79,0x79
db 0x79,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x00,0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x63
db 0x66,0x66,0x66,0x6c,0x6c,0x6c,0x72,0x72,0x72,0x78
db 0x78,0x78,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0
db 0xc0,0xc0,0x00,0x00,0x00,0x54,0x54,0x54,0x57,0x57
db 0x57,0x5f,0x5f,0x5f,0x68,0x68,0x68,0x71,0x71,0x71
db 0x77,0x77,0x77,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0x00,0x00,0x00,0x47,0x47,0x47,0x50
db 0x50,0x50,0x5b,0x5b,0x5b,0x67,0x67,0x67,0x70,0x70
db 0x70,0x77,0x77,0x77,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0xff,0xff,0xff,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x3f,0x3f,0x3f
db 0x4b,0x4b,0x4b,0x59,0x59,0x59,0x66,0x66,0x66,0x70
db 0x70,0x70,0x77,0x77,0x77,0x7c,0x7c,0x7c,0x7e,0x7e
db 0x7e,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0xff,0xff,0xff,0xc0,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x3a,0x3a
db 0x3a,0x49,0x49,0x49,0x59,0x59,0x59,0x66,0x66,0x66
db 0x70,0x70,0x70,0x77,0x77,0x77,0x7c,0x7c,0x7c,0x7e
db 0x7e,0x7e,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0xff,0xff,0xff,0xff,0xff,0xff,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x39
db 0x39,0x39,0x49,0x49,0x49,0x59,0x59,0x59,0x66,0x66
db 0x66,0x71,0x71,0x71,0x78,0x78,0x78,0x7c,0x7c,0x7c
db 0x7e,0x7e,0x7e,0x80,0x80,0x80,0x80,0x80,0x80,0xff
db 0xff,0xff,0xff,0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00
db 0x39,0x39,0x39,0x4a,0x4a,0x4a,0x5a,0x5a,0x5a,0x68
db 0x68,0x68,0x72,0x72,0x72,0x79,0x79,0x79,0x7d,0x7d
db 0x7d,0x7f,0x7f,0x7f,0x80,0x80,0x80,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xc0,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00
db 0x00,0x3c,0x3c,0x3c,0x4e,0x4e,0x4e,0x5e,0x5e,0x5e
db 0x6b,0x6b,0x6b,0x75,0x75,0x75,0x7a,0x7a,0x7a,0x7e
db 0x7e,0x7e,0x80,0x80,0x80,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00
db 0x00,0x00,0x43,0x43,0x43,0x55,0x55,0x55,0x64,0x64
db 0x64,0x70,0x70,0x70,0x78,0x78,0x78,0x7d,0x7d,0x7d
db 0x80,0x80,0x80,0xff,0xff,0xff,0xff,0xff,0xff,0xc0
db 0xc0,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x4e,0x4e,0x4e,0x5f,0x5f,0x5f,0x6d
db 0x6d,0x6d,0x76,0x76,0x76,0x7c,0x7c,0x7c,0x80,0x80
db 0x80,0xff,0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00
db 0xff,0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x14
db 0x14,0x14,0x1b,0x1b,0x1b,0x29,0x29,0x29,0x3a,0x3a
db 0x3a,0x4c,0x4c,0x4c,0x5d,0x5d,0x5d,0x6c,0x6c,0x6c
db 0x75,0x75,0x75,0x7b,0x7b,0x7b,0x80,0x80,0x80,0xc0
db 0xc0,0xc0,0x00,0x00,0x00,0x2f,0x2f,0x2f,0x80,0x80
db 0x80,0xff,0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00
db 0x21,0x21,0x21,0x2e,0x2e,0x2e,0x40,0x40,0x40,0x52
db 0x52,0x52,0x62,0x62,0x62,0x6f,0x6f,0x6f,0x77,0x77
db 0x77,0x7c,0x7c,0x7c,0x80,0x80,0x80,0x00,0x00,0x00
db 0x47,0x47,0x47,0x3b,0x3b,0x3b,0x80,0x80,0x80,0xff
db 0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x25,0x25
db 0x25,0x30,0x30,0x30,0x42,0x42,0x42,0x54,0x54,0x54
db 0x64,0x64,0x64,0x70,0x70,0x70,0x78,0x78,0x78,0x7d
db 0x7d,0x7d,0x00,0x00,0x00,0x62,0x62,0x62,0x52,0x52
db 0x52,0x4a,0x4a,0x4a,0x43,0x43,0x43,0x80,0x80,0x80
db 0xff,0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x33
db 0x33,0x33,0x42,0x42,0x42,0x54,0x54,0x54,0x64,0x64
db 0x64,0x71,0x71,0x71,0x79,0x79,0x79,0x7d,0x7d,0x7d
db 0x72,0x72,0x72,0x6b,0x6b,0x6b,0x5f,0x5f,0x5f,0x5a
db 0x5a,0x5a,0x54,0x54,0x54,0x80,0x80,0x80,0xff,0xff
db 0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x35,0x35,0x35
db 0x41,0x41,0x41,0x53,0x53,0x53,0x63,0x63,0x63,0x70
db 0x70,0x70,0x78,0x78,0x78,0x7d,0x7d,0x7d,0x77,0x77
db 0x77,0x73,0x73,0x73,0x6c,0x6c,0x6c,0x68,0x68,0x68
db 0x62,0x62,0x62,0x5a,0x5a,0x5a,0x80,0x80,0x80,0xff
db 0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x41,0x41
db 0x41,0x52,0x52,0x52,0x62,0x62,0x62,0x6f,0x6f,0x6f
db 0x78,0x78,0x78,0x7d,0x7d,0x7d,0x7b,0x7b,0x7b,0x79
db 0x79,0x79,0x74,0x74,0x74,0x72,0x72,0x72,0x6e,0x6e
db 0x6e,0x66,0x66,0x66,0x80,0x80,0x80,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0x00,0x00,0x00,0x44,0x44,0x44,0x52
db 0x52,0x52,0x62,0x62,0x62,0x6e,0x6e,0x6e,0x77,0x77
db 0x77,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x7c,0x7c,0x7c
db 0x7a,0x7a,0x7a,0x79,0x79,0x79,0x75,0x75,0x75,0x6f
db 0x6f,0x6f,0x65,0x65,0x65,0x00,0x00,0x00,0x00,0x00
db 0x00,0x48,0x48,0x48,0x4b,0x4b,0x4b,0x56,0x56,0x56
db 0x65,0x65,0x65,0x70,0x70,0x70,0x78,0x78,0x78,0x7d
db 0x7d,0x7d,0x80,0x80,0x80,0x7f,0x7f,0x7f,0x7e,0x7e
db 0x7e,0x7d,0x7d,0x7d,0x7a,0x7a,0x7a,0x76,0x76,0x76
db 0x6f,0x6f,0x6f,0x65,0x65,0x65,0x5c,0x5c,0x5c,0x56
db 0x56,0x56,0x58,0x58,0x58,0x60,0x60,0x60,0x6b,0x6b
db 0x6b,0x73,0x73,0x73,0x7a,0x7a,0x7a,0x7d,0x7d,0x7d
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x7f
db 0x7f,0x7f,0x7d,0x7d,0x7d,0x7a,0x7a,0x7a,0x76,0x76
db 0x76,0x70,0x70,0x70,0x6a,0x6a,0x6a,0x66,0x66,0x66
db 0x66,0x66,0x66,0x6c,0x6c,0x6c,0x72,0x72,0x72,0x78
db 0x78,0x78,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x7f,0x7f,0x7f,0x7d,0x7d,0x7d,0x7b,0x7b,0x7b,0x77
db 0x77,0x77,0x73,0x73,0x73,0x71,0x71,0x71,0x71,0x71
db 0x71,0x74,0x74,0x74,0x78,0x78,0x78,0x7b,0x7b,0x7b
db 0x7d,0x7d,0x7d,0x7f,0x7f,0x7f,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x7f,0x7f,0x7f,0x7d,0x7d,0x7d,0x7c,0x7c,0x7c
db 0x7a,0x7a,0x7a,0x78,0x78,0x78,0x78,0x78,0x78,0x7a
db 0x7a,0x7a,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x7f,0x7f
db 0x7f,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x7f,0x7f,0x7f,0x7e,0x7e,0x7e,0x7e,0x7e
db 0x7e,0x7d,0x7d,0x7d,0x7d,0x7d,0x7d,0x7e,0x7e,0x7e
db 0x7e,0x7e,0x7e,0x7f,0x7f,0x7f,0x80,0x80,0x80,0x80
db 0x80,0x80
;------------------------------------------------------------------------------
mouse_check_events: ;//////////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? Check if mouse buttons state or cursor position has changed and call
;? appropriate handlers
;------------------------------------------------------------------------------
push eax ebx
 
mousepointer1:
db 0xff,0xff,0xff,0x06,0x06,0x06,0x0a,0x0a
db 0x0a,0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0xff,0xff,0xff,0xff,0xff,0xff,0x19,0x19,0x19,0x16
db 0x16,0x16,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x2e,0x2e,0x2e
db 0x23,0x23,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x3f,0x3f
db 0x3f,0x29,0x29,0x29,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x47
db 0x47,0x47,0x2c,0x2c,0x2c,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0x48,0x48,0x48,0x2c,0x2c,0x2c,0x16,0x16,0x16,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0x48,0x48,0x48,0x2c,0x2c,0x2c,0x16,0x16,0x16
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0x48,0x48,0x48,0x2c,0x2c,0x2c,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0x48,0x48,0x48,0x2c,0x2c,0x2c,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0x47,0x47,0x47,0x29,0x29,0x29
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0x40,0x40,0x40,0x23,0x23
db 0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xaa,0xaa,0xaa,0x9f,0x9f,0x9f,0x8c,0x8c,0x8c
db 0x70,0x70,0x70,0x4f,0x4f,0x4f,0x30,0x30,0x30,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x8f,0x8f,0x8f
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0x9c,0x9c,0x9c,0x87,0x87,0x87,0x6c,0x6c
db 0x6c,0x4f,0x4f,0x4f,0x32,0x32,0x32,0x19,0x19,0x19
db 0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff
db 0xff,0xff,0x69,0x69,0x69,0x84,0x84,0x84,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0x92,0x92,0x92,0x79,0x79,0x79,0x59,0x59,0x59,0x3c
db 0x3c,0x3c,0x24,0x24,0x24,0x11,0x11,0x11,0x00,0x00
db 0x00,0x00,0x00,0x00,0xff,0xff,0xff,0x37,0x37,0x37
db 0x5d,0x5d,0x5d,0x70,0x70,0x70,0x76,0x76,0x76,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0x75,0x75,0x75,0x51,0x51,0x51,0x31,0x31,0x31
db 0x19,0x19,0x19,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x16,0x16,0x16,0x2d,0x2d,0x2d,0x49,0x49
db 0x49,0x53,0x53,0x53,0x54,0x54,0x54,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x78
db 0x78,0x78,0x54,0x54,0x54,0x30,0x30,0x30,0x16,0x16
db 0x16,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x0f,0x0f,0x0f,0x1f,0x1f,0x1f,0x30,0x30,0x30,0x33
db 0x33,0x33,0x33,0x33,0x33,0x3b,0x3b,0x3b,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0x62,0x62,0x62,0x3b,0x3b,0x3b,0x1c,0x1c,0x1c,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x08
db 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x24,0x24,0x24,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x6e,0x6e
db 0x6e,0x48,0x48,0x48,0x25,0x25,0x25,0x0e,0x0e,0x0e
db 0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x04,0x04,0x00
db 0x00,0x00,0x0a,0x0a,0x0a,0x09,0x09,0x09,0x00,0x00
db 0x00,0x00,0x00,0x00,0x29,0x29,0x29,0xff,0xff,0xff
db 0xff,0xff,0xff,0x7c,0x7c,0x7c,0x71,0x71,0x71,0x50
db 0x50,0x50,0x2b,0x2b,0x2b,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x02,0x02,0x02,0x04,0x04,0x04,0x00
db 0x00,0x00,0x00,0x00,0x00,0x36,0x36,0x36,0x56,0x56
db 0x56,0x69,0x69,0x69,0x64,0x64,0x64,0x4a,0x4a,0x4a
db 0x28,0x28,0x28,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x05,0x05,0x05
db 0x00,0x00,0x00,0x21,0x21,0x21,0x39,0x39,0x39,0x49
db 0x49,0x49,0x48,0x48,0x48,0x35,0x35,0x35,0x1d,0x1d
db 0x1d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x00,0x00
db 0x00,0x00,0x00,0x00,0x1d,0x1d,0x1d,0x27,0x27,0x27
db 0x27,0x27,0x27,0x1d,0x1d,0x1d,0x0f,0x0f,0x0f,0x06
db 0x06,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00
mov al, [BTN_DOWN]
mov bl, [mouse.state.buttons]
and al, mouse.BUTTONS_MASK
mov cl, al
xchg cl, [mouse.state.buttons]
xor bl, al
push eax ebx
 
; did any mouse button changed its state?
or bl, bl
jz .check_position
 
; yes it did, is that the first button of all pressed down?
or cl, cl
jnz .check_buttons_released
 
; yes it is, activate window user is pointing at, if needed
call mouse._.activate_sys_window_under_cursor
 
; NOTE: this code wouldn't be necessary if we knew window did
; already redraw itself after call above
or eax, eax
jz @f
 
and [mouse.state.buttons], 0
jmp .exit
 
; is there any system button under cursor?
@@: call mouse._.find_sys_button_under_cursor
or eax, eax
jz .check_buttons_released
 
; yes there is, activate it and exit
mov [mouse.active_sys_button.pbid], eax
mov [mouse.active_sys_button.coord], ebx
mov cl, [mouse.state.buttons]
mov [mouse.active_sys_button.buttons], cl
call sys_button_activate_handler
jmp .exit
 
.check_buttons_released:
cmp [mouse.state.buttons], 0
jnz .buttons_changed
 
; did we press some button earlier?
cmp [mouse.active_sys_button.pbid], 0
je .buttons_changed
 
; yes we did, deactivate it
xor eax, eax
xchg eax, [mouse.active_sys_button.pbid]
mov ebx, [mouse.active_sys_button.coord]
mov cl, [mouse.active_sys_button.buttons]
push eax ebx
call sys_button_deactivate_handler
pop edx ecx
 
; is the button under cursor the one we deactivated?
call mouse._.find_sys_button_under_cursor
cmp eax, ecx
jne .exit
cmp ebx, edx
jne .exit
 
; yes it is, perform associated action
mov cl, [mouse.active_sys_button.buttons]
call sys_button_perform_handler
jmp .exit
 
.buttons_changed:
test byte[esp], mouse.LEFT_BUTTON_FLAG
jz @f
mov eax, [esp + 4]
call .call_left_button_handler
 
@@: test byte[esp], mouse.RIGHT_BUTTON_FLAG
jz @f
mov eax, [esp + 4]
call .call_right_button_handler
 
@@: test byte[esp], mouse.MIDDLE_BUTTON_FLAG
jz .check_position
mov eax, [esp + 4]
call .call_middle_button_handler
 
.check_position:
movzx eax, word[MOUSE_X]
movzx ebx, word[MOUSE_Y]
cmp eax, [mouse.state.pos.x]
jne .position_changed
cmp ebx, [mouse.state.pos.y]
je .exit
 
.position_changed:
xchg eax, [mouse.state.pos.x]
xchg ebx, [mouse.state.pos.y]
 
call mouse._.move_handler
 
.exit:
add esp, 8
pop ebx eax
ret
 
.call_left_button_handler:
test eax, mouse.LEFT_BUTTON_FLAG
jnz mouse._.left_button_press_handler
jmp mouse._.left_button_release_handler
 
.call_right_button_handler:
test eax, mouse.RIGHT_BUTTON_FLAG
jnz mouse._.right_button_press_handler
jmp mouse._.right_button_release_handler
 
.call_middle_button_handler:
test eax, mouse.MIDDLE_BUTTON_FLAG
jnz mouse._.middle_button_press_handler
jmp mouse._.middle_button_release_handler
 
;==============================================================================
;///// private functions //////////////////////////////////////////////////////
;==============================================================================
 
uglobal
mouse.state:
.pos POINT
.buttons db ?
 
; NOTE: since there's no unique and lifetime-constant button identifiers,
; we're using two dwords to identify each of them:
; * pbid - process slot (high 8 bits) and button id (low 24 bits) pack
; * coord - left (high 16 bits) and top (low 16 bits) coordinates pack
align 4
mouse.active_sys_button:
.pbid dd ?
.coord dd ?
.buttons db ?
 
align 4
mouse.active_sys_window:
.pslot dd ?
.old_box BOX
.new_box BOX
.delta POINT
.last_ticks dd ?
.action db ?
endg
 
align 4
;------------------------------------------------------------------------------
mouse._.left_button_press_handler: ;///////////////////////////////////////////
;------------------------------------------------------------------------------
;? Called when left mouse button has been pressed down
;------------------------------------------------------------------------------
test [mouse.state.buttons], not mouse.LEFT_BUTTON_FLAG
jnz .exit
 
call mouse._.find_sys_window_under_cursor
call mouse._.check_sys_window_actions
mov [mouse.active_sys_window.action], al
or eax, eax
jz .exit
 
xchg eax, edx
test dl, mouse.WINDOW_MOVE_FLAG
jz @f
 
mov eax, [timer_ticks]
mov ebx, eax
xchg ebx, [mouse.active_sys_window.last_ticks]
sub eax, ebx
cmp eax, 50
jg @f
 
mov [mouse.active_sys_window.last_ticks], 0
call sys_window_maximize_handler
jmp .exit
 
@@: test [edi + WDATA.fl_wstate], WSTATE_MAXIMIZED
jnz .exit
mov [mouse.active_sys_window.pslot], esi
lea eax, [edi + WDATA.box]
mov ebx, mouse.active_sys_window.old_box
mov ecx, BOX.sizeof
call memmove
mov ebx, mouse.active_sys_window.new_box
call memmove
test edx, mouse.WINDOW_MOVE_FLAG
jz @f
 
call .calculate_n_delta
call .calculate_w_delta
jmp .call_window_handler
 
@@: test dl, mouse.WINDOW_RESIZE_W_FLAG
jz @f
call .calculate_w_delta
 
@@: test dl, mouse.WINDOW_RESIZE_S_FLAG
jz @f
call .calculate_s_delta
 
@@: test dl, mouse.WINDOW_RESIZE_E_FLAG
jz .call_window_handler
call .calculate_e_delta
 
.call_window_handler:
mov eax, mouse.active_sys_window.old_box
call sys_window_start_moving_handler
 
.exit:
ret
 
.calculate_n_delta:
mov eax, [mouse.state.pos.y]
sub eax, [mouse.active_sys_window.old_box.top]
mov [mouse.active_sys_window.delta.y], eax
ret
 
.calculate_w_delta:
mov eax, [mouse.state.pos.x]
sub eax, [mouse.active_sys_window.old_box.left]
mov [mouse.active_sys_window.delta.x], eax
ret
 
.calculate_s_delta:
mov eax, [mouse.active_sys_window.old_box.top]
add eax, [mouse.active_sys_window.old_box.height]
sub eax, [mouse.state.pos.y]
mov [mouse.active_sys_window.delta.y], eax
ret
 
.calculate_e_delta:
mov eax, [mouse.active_sys_window.old_box.left]
add eax, [mouse.active_sys_window.old_box.width]
sub eax, [mouse.state.pos.x]
mov [mouse.active_sys_window.delta.x], eax
ret
 
align 4
;------------------------------------------------------------------------------
mouse._.left_button_release_handler: ;/////////////////////////////////////////
;------------------------------------------------------------------------------
;? Called when left mouse button has been released
;------------------------------------------------------------------------------
xor esi, esi
xchg esi, [mouse.active_sys_window.pslot]
or esi, esi
jz .exit
 
mov eax, esi
shl eax, 5
add eax, window_data + WDATA.box
mov ebx, mouse.active_sys_window.old_box
mov ecx, BOX.sizeof
call memmove
 
mov eax, mouse.active_sys_window.old_box
mov ebx, mouse.active_sys_window.new_box
call sys_window_end_moving_handler
 
.exit:
ret
 
align 4
;------------------------------------------------------------------------------
mouse._.right_button_press_handler: ;//////////////////////////////////////////
;------------------------------------------------------------------------------
;? Called when right mouse button has been pressed down
;------------------------------------------------------------------------------
test [mouse.state.buttons], not mouse.RIGHT_BUTTON_FLAG
jnz .exit
 
call mouse._.find_sys_window_under_cursor
call mouse._.check_sys_window_actions
test al, mouse.WINDOW_MOVE_FLAG
jz .exit
 
call sys_window_rollup_handler
 
.exit:
ret
 
align 4
;------------------------------------------------------------------------------
mouse._.right_button_release_handler: ;////////////////////////////////////////
;------------------------------------------------------------------------------
;? Called when right mouse button has been released
;------------------------------------------------------------------------------
ret
 
align 4
;------------------------------------------------------------------------------
mouse._.middle_button_press_handler: ;/////////////////////////////////////////
;------------------------------------------------------------------------------
;? Called when middle mouse button has been pressed down
;------------------------------------------------------------------------------
ret
 
align 4
;------------------------------------------------------------------------------
mouse._.middle_button_release_handler: ;///////////////////////////////////////
;------------------------------------------------------------------------------
;? Called when middle mouse button has been released
;------------------------------------------------------------------------------
ret
 
align 4
;------------------------------------------------------------------------------
mouse._.move_handler: ;////////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? Called when cursor has been moved
;------------------------------------------------------------------------------
;> eax = old x coord
;> ebx = old y coord
;------------------------------------------------------------------------------
cmp [mouse.active_sys_button.pbid], 0
jnz .exit
 
mov esi, [mouse.active_sys_window.pslot]
or esi, esi
jz .exit
 
mov eax, mouse.active_sys_window.new_box
mov ebx, mouse.active_sys_window.old_box
mov ecx, BOX.sizeof
call memmove
 
mov dl, [mouse.active_sys_window.action]
test dl, mouse.WINDOW_MOVE_FLAG
jz .check_resize_w
 
mov eax, [mouse.state.pos.x]
sub eax, [mouse.active_sys_window.delta.x]
mov [mouse.active_sys_window.new_box.left], eax
mov eax, [mouse.state.pos.y]
sub eax, [mouse.active_sys_window.delta.y]
mov [mouse.active_sys_window.new_box.top], eax
 
mov eax, [mouse.active_sys_window.new_box.left]
or eax, eax
jge @f
xor eax, eax
mov [mouse.active_sys_window.new_box.left], eax
@@: add eax, [mouse.active_sys_window.new_box.width]
cmp eax, [Screen_Max_X]
jl @f
sub eax, [Screen_Max_X]
sub [mouse.active_sys_window.new_box.left], eax
@@: mov eax, [mouse.active_sys_window.new_box.top]
or eax, eax
jge @f
xor eax, eax
mov [mouse.active_sys_window.new_box.top], eax
@@: add eax, [mouse.active_sys_window.new_box.height]
cmp eax, [Screen_Max_Y]
jle .call_window_handler
sub eax, [Screen_Max_Y]
sub [mouse.active_sys_window.new_box.top], eax
jmp .call_window_handler
 
.check_resize_w:
test dl, mouse.WINDOW_RESIZE_W_FLAG
jz .check_resize_s
 
mov eax, [mouse.state.pos.x]
sub eax, [mouse.active_sys_window.delta.x]
mov [mouse.active_sys_window.new_box.left], eax
sub eax, [mouse.active_sys_window.old_box.left]
sub [mouse.active_sys_window.new_box.width], eax
 
mov eax, [mouse.active_sys_window.new_box.width]
sub eax, 127
jge @f
add [mouse.active_sys_window.new_box.left], eax
mov [mouse.active_sys_window.new_box.width], 127
@@: mov eax, [mouse.active_sys_window.new_box.left]
or eax, eax
jge .check_resize_s
add [mouse.active_sys_window.new_box.width], eax
xor eax, eax
mov [mouse.active_sys_window.new_box.left], eax
 
.check_resize_s:
test dl, mouse.WINDOW_RESIZE_S_FLAG
jz .check_resize_e
 
mov eax, [mouse.state.pos.y]
add eax, [mouse.active_sys_window.delta.y]
sub eax, [mouse.active_sys_window.old_box.top]
mov [mouse.active_sys_window.new_box.height], eax
 
push eax
mov edi, esi
shl edi, 5
add edi, window_data
call window._.get_rolledup_height
mov ecx, eax
pop eax
mov eax, [mouse.active_sys_window.new_box.height]
cmp eax, ecx
jge @f
mov eax, ecx
mov [mouse.active_sys_window.new_box.height], eax
@@: add eax, [mouse.active_sys_window.new_box.top]
cmp eax, [Screen_Max_Y]
jle .check_resize_e
sub eax, [Screen_Max_Y]
neg eax
add [mouse.active_sys_window.new_box.height], eax
mov ecx, [Screen_Max_Y]
cmp ecx, eax
jge .check_resize_e
mov [mouse.active_sys_window.new_box.height], ecx
 
.check_resize_e:
test dl, mouse.WINDOW_RESIZE_E_FLAG
jz .call_window_handler
 
mov eax, [mouse.state.pos.x]
add eax, [mouse.active_sys_window.delta.x]
sub eax, [mouse.active_sys_window.old_box.left]
mov [mouse.active_sys_window.new_box.width], eax
 
mov eax, [mouse.active_sys_window.new_box.width]
cmp eax, 127
jge @f
mov eax, 127
mov [mouse.active_sys_window.new_box.width], eax
@@: add eax, [mouse.active_sys_window.new_box.left]
cmp eax, [Screen_Max_X]
jle .call_window_handler
sub eax, [Screen_Max_X]
neg eax
add [mouse.active_sys_window.new_box.width], eax
mov ecx, [Screen_Max_X]
cmp ecx, eax
jge .call_window_handler
mov [mouse.active_sys_window.new_box.width], ecx
 
.call_window_handler:
mov eax, mouse.active_sys_window.old_box
mov ebx, mouse.active_sys_window.new_box
 
push esi
mov esi, mouse.active_sys_window.old_box
mov edi, mouse.active_sys_window.new_box
mov ecx, BOX.sizeof / 4
repe
cmpsd
pop esi
je .exit
 
mov [mouse.active_sys_window.last_ticks], 0
call sys_window_moving_handler
 
.exit:
ret
 
align 4
;------------------------------------------------------------------------------
mouse._.find_sys_window_under_cursor: ;////////////////////////////////////////
;------------------------------------------------------------------------------
;? Find system window object which is currently visible on screen and has
;? mouse cursor within its bounds
;------------------------------------------------------------------------------
;< esi = process slot
;< edi = pointer to WDATA struct
;------------------------------------------------------------------------------
mov esi, [Screen_Max_X]
inc esi
imul esi, [mouse.state.pos.y]
add esi, [_WinMapAddress]
add esi, [mouse.state.pos.x]
movzx esi, byte[esi]
mov edi, esi
shl edi, 5
add edi, window_data
ret
 
align 4
;------------------------------------------------------------------------------
mouse._.activate_sys_window_under_cursor: ;////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
; activate and redraw window under cursor (if necessary)
call mouse._.find_sys_window_under_cursor
movzx esi, word[WIN_STACK + esi * 2]
lea esi, [WIN_POS + esi * 2]
jmp waredraw
 
align 4
;------------------------------------------------------------------------------
mouse._.find_sys_button_under_cursor: ;////////////////////////////////////////
;------------------------------------------------------------------------------
;? Find system button object which is currently visible on screen and has
;? mouse cursor within its bounds
;------------------------------------------------------------------------------
;< eax = pack[8(process slot), 24(button id)] or 0
;< ebx = pack[16(button x coord), 16(button y coord)]
;------------------------------------------------------------------------------
push ecx edx esi edi
 
call mouse._.find_sys_window_under_cursor
mov edx, esi
 
; check if any process button contains cursor
mov eax, [BTN_ADDR]
mov ecx, [eax]
imul esi, ecx, SYS_BUTTON.sizeof
add esi, eax
inc ecx
add esi, SYS_BUTTON.sizeof
 
.next_button:
dec ecx
jz .not_found
 
add esi, -SYS_BUTTON.sizeof
 
; does it belong to our process?
cmp dx, [esi + SYS_BUTTON.pslot]
jne .next_button
 
; does it contain cursor coordinates?
mov eax, [mouse.state.pos.x]
sub eax, [edi + WDATA.box.left]
sub ax, [esi + SYS_BUTTON.left]
jl .next_button
sub ax, [esi + SYS_BUTTON.width]
jge .next_button
mov eax, [mouse.state.pos.y]
sub eax, [edi + WDATA.box.top]
sub ax, [esi + SYS_BUTTON.top]
jl .next_button
sub ax, [esi + SYS_BUTTON.height]
jge .next_button
 
; okay, return it
shl edx, 24
mov eax, dword[esi + SYS_BUTTON.id_hi - 2]
mov ax, [esi + SYS_BUTTON.id_lo]
and eax, 0x0ffffff
or eax, edx
mov ebx, dword[esi + SYS_BUTTON.left - 2]
mov bx, [esi + SYS_BUTTON.top]
jmp .exit
 
.not_found:
xor eax, eax
xor ebx, ebx
 
.exit:
pop edi esi edx ecx
ret
 
align 4
;------------------------------------------------------------------------------
mouse._.check_sys_window_actions: ;////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;< eax = action flags or 0
;------------------------------------------------------------------------------
; is window movable?
test byte[edi + WDATA.cl_titlebar + 3], 0x01
jnz .no_action
 
mov eax, [mouse.state.pos.x]
mov ebx, [mouse.state.pos.y]
sub eax, [edi + WDATA.box.left]
sub ebx, [edi + WDATA.box.top]
 
; is there a window titlebar under cursor?
push eax
call window._.get_titlebar_height
cmp ebx, eax
pop eax
jl .move_action
 
; no there isn't, can it be resized then?
mov dl, [edi + WDATA.fl_wstyle]
and dl, 0x0f
; NOTE: dangerous optimization, revise if window types changed;
; this currently implies only types 2 and 3 could be resized
test dl, 2
jz .no_action
 
mov ecx, [edi + WDATA.box.width]
add ecx, -window.BORDER_SIZE
mov edx, [edi + WDATA.box.height]
add edx, -window.BORDER_SIZE
 
; is it rolled up?
test [edi + WDATA.fl_wstate], WSTATE_ROLLEDUP
jnz .resize_w_or_e_action
 
cmp eax, window.BORDER_SIZE
jl .resize_w_action
cmp eax, ecx
jg .resize_e_action
cmp ebx, edx
jle .no_action
 
.resize_s_action:
cmp eax, window.BORDER_SIZE + 10
jl .resize_sw_action
add ecx, -10
cmp eax, ecx
jge .resize_se_action
mov eax, mouse.WINDOW_RESIZE_S_FLAG
jmp .exit
 
.resize_w_or_e_action:
cmp eax, window.BORDER_SIZE + 10
jl .resize_w_action.direct
add ecx, -10
cmp eax, ecx
jg .resize_e_action.direct
jmp .no_action
 
.resize_w_action:
add edx, -10
cmp ebx, edx
jge .resize_sw_action
.resize_w_action.direct:
mov eax, mouse.WINDOW_RESIZE_W_FLAG
jmp .exit
 
.resize_e_action:
add edx, -10
cmp ebx, edx
jge .resize_se_action
.resize_e_action.direct:
mov eax, mouse.WINDOW_RESIZE_E_FLAG
jmp .exit
 
.resize_sw_action:
mov eax, mouse.WINDOW_RESIZE_SW_FLAG
jmp .exit
 
.resize_se_action:
mov eax, mouse.WINDOW_RESIZE_SE_FLAG
jmp .exit
 
.move_action:
mov eax, mouse.WINDOW_MOVE_FLAG
jmp .exit
 
.no_action:
xor eax, eax
 
.exit:
ret
Property changes:
Deleted: svn:keywords
-Rev
\ No newline at end of property
/kernel/trunk/gui/mousepointer.inc
0,0 → 1,250
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2007. All rights reserved. ;;
;; Copyright (C) MenuetOS 2000-2004 Ville Mikael Turjanmaa ;;
;; Distributed under terms of the GNU General Public License ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
 
$Revision$
 
 
iglobal
 
align 4
mousepointer:
db 0x00,0x00,0x00,0x74,0x74,0x74,0x6e,0x6e,0x6e,0x6f
db 0x6f,0x6f,0x71,0x71,0x71,0x75,0x75,0x75,0x79,0x79
db 0x79,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x00,0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x63
db 0x66,0x66,0x66,0x6c,0x6c,0x6c,0x72,0x72,0x72,0x78
db 0x78,0x78,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0
db 0xc0,0xc0,0x00,0x00,0x00,0x54,0x54,0x54,0x57,0x57
db 0x57,0x5f,0x5f,0x5f,0x68,0x68,0x68,0x71,0x71,0x71
db 0x77,0x77,0x77,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0x00,0x00,0x00,0x47,0x47,0x47,0x50
db 0x50,0x50,0x5b,0x5b,0x5b,0x67,0x67,0x67,0x70,0x70
db 0x70,0x77,0x77,0x77,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0xff,0xff,0xff,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x3f,0x3f,0x3f
db 0x4b,0x4b,0x4b,0x59,0x59,0x59,0x66,0x66,0x66,0x70
db 0x70,0x70,0x77,0x77,0x77,0x7c,0x7c,0x7c,0x7e,0x7e
db 0x7e,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0xff,0xff,0xff,0xc0,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x3a,0x3a
db 0x3a,0x49,0x49,0x49,0x59,0x59,0x59,0x66,0x66,0x66
db 0x70,0x70,0x70,0x77,0x77,0x77,0x7c,0x7c,0x7c,0x7e
db 0x7e,0x7e,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0xff,0xff,0xff,0xff,0xff,0xff,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x39
db 0x39,0x39,0x49,0x49,0x49,0x59,0x59,0x59,0x66,0x66
db 0x66,0x71,0x71,0x71,0x78,0x78,0x78,0x7c,0x7c,0x7c
db 0x7e,0x7e,0x7e,0x80,0x80,0x80,0x80,0x80,0x80,0xff
db 0xff,0xff,0xff,0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00,0x00
db 0x39,0x39,0x39,0x4a,0x4a,0x4a,0x5a,0x5a,0x5a,0x68
db 0x68,0x68,0x72,0x72,0x72,0x79,0x79,0x79,0x7d,0x7d
db 0x7d,0x7f,0x7f,0x7f,0x80,0x80,0x80,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xc0,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00,0x00
db 0x00,0x3c,0x3c,0x3c,0x4e,0x4e,0x4e,0x5e,0x5e,0x5e
db 0x6b,0x6b,0x6b,0x75,0x75,0x75,0x7a,0x7a,0x7a,0x7e
db 0x7e,0x7e,0x80,0x80,0x80,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x00
db 0x00,0x00,0x43,0x43,0x43,0x55,0x55,0x55,0x64,0x64
db 0x64,0x70,0x70,0x70,0x78,0x78,0x78,0x7d,0x7d,0x7d
db 0x80,0x80,0x80,0xff,0xff,0xff,0xff,0xff,0xff,0xc0
db 0xc0,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x4e,0x4e,0x4e,0x5f,0x5f,0x5f,0x6d
db 0x6d,0x6d,0x76,0x76,0x76,0x7c,0x7c,0x7c,0x80,0x80
db 0x80,0xff,0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00
db 0xff,0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x14
db 0x14,0x14,0x1b,0x1b,0x1b,0x29,0x29,0x29,0x3a,0x3a
db 0x3a,0x4c,0x4c,0x4c,0x5d,0x5d,0x5d,0x6c,0x6c,0x6c
db 0x75,0x75,0x75,0x7b,0x7b,0x7b,0x80,0x80,0x80,0xc0
db 0xc0,0xc0,0x00,0x00,0x00,0x2f,0x2f,0x2f,0x80,0x80
db 0x80,0xff,0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00
db 0x21,0x21,0x21,0x2e,0x2e,0x2e,0x40,0x40,0x40,0x52
db 0x52,0x52,0x62,0x62,0x62,0x6f,0x6f,0x6f,0x77,0x77
db 0x77,0x7c,0x7c,0x7c,0x80,0x80,0x80,0x00,0x00,0x00
db 0x47,0x47,0x47,0x3b,0x3b,0x3b,0x80,0x80,0x80,0xff
db 0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x25,0x25
db 0x25,0x30,0x30,0x30,0x42,0x42,0x42,0x54,0x54,0x54
db 0x64,0x64,0x64,0x70,0x70,0x70,0x78,0x78,0x78,0x7d
db 0x7d,0x7d,0x00,0x00,0x00,0x62,0x62,0x62,0x52,0x52
db 0x52,0x4a,0x4a,0x4a,0x43,0x43,0x43,0x80,0x80,0x80
db 0xff,0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x33
db 0x33,0x33,0x42,0x42,0x42,0x54,0x54,0x54,0x64,0x64
db 0x64,0x71,0x71,0x71,0x79,0x79,0x79,0x7d,0x7d,0x7d
db 0x72,0x72,0x72,0x6b,0x6b,0x6b,0x5f,0x5f,0x5f,0x5a
db 0x5a,0x5a,0x54,0x54,0x54,0x80,0x80,0x80,0xff,0xff
db 0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x35,0x35,0x35
db 0x41,0x41,0x41,0x53,0x53,0x53,0x63,0x63,0x63,0x70
db 0x70,0x70,0x78,0x78,0x78,0x7d,0x7d,0x7d,0x77,0x77
db 0x77,0x73,0x73,0x73,0x6c,0x6c,0x6c,0x68,0x68,0x68
db 0x62,0x62,0x62,0x5a,0x5a,0x5a,0x80,0x80,0x80,0xff
db 0xff,0xff,0xc0,0xc0,0xc0,0x00,0x00,0x00,0x41,0x41
db 0x41,0x52,0x52,0x52,0x62,0x62,0x62,0x6f,0x6f,0x6f
db 0x78,0x78,0x78,0x7d,0x7d,0x7d,0x7b,0x7b,0x7b,0x79
db 0x79,0x79,0x74,0x74,0x74,0x72,0x72,0x72,0x6e,0x6e
db 0x6e,0x66,0x66,0x66,0x80,0x80,0x80,0xc0,0xc0,0xc0
db 0xc0,0xc0,0xc0,0x00,0x00,0x00,0x44,0x44,0x44,0x52
db 0x52,0x52,0x62,0x62,0x62,0x6e,0x6e,0x6e,0x77,0x77
db 0x77,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x7c,0x7c,0x7c
db 0x7a,0x7a,0x7a,0x79,0x79,0x79,0x75,0x75,0x75,0x6f
db 0x6f,0x6f,0x65,0x65,0x65,0x00,0x00,0x00,0x00,0x00
db 0x00,0x48,0x48,0x48,0x4b,0x4b,0x4b,0x56,0x56,0x56
db 0x65,0x65,0x65,0x70,0x70,0x70,0x78,0x78,0x78,0x7d
db 0x7d,0x7d,0x80,0x80,0x80,0x7f,0x7f,0x7f,0x7e,0x7e
db 0x7e,0x7d,0x7d,0x7d,0x7a,0x7a,0x7a,0x76,0x76,0x76
db 0x6f,0x6f,0x6f,0x65,0x65,0x65,0x5c,0x5c,0x5c,0x56
db 0x56,0x56,0x58,0x58,0x58,0x60,0x60,0x60,0x6b,0x6b
db 0x6b,0x73,0x73,0x73,0x7a,0x7a,0x7a,0x7d,0x7d,0x7d
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x7f
db 0x7f,0x7f,0x7d,0x7d,0x7d,0x7a,0x7a,0x7a,0x76,0x76
db 0x76,0x70,0x70,0x70,0x6a,0x6a,0x6a,0x66,0x66,0x66
db 0x66,0x66,0x66,0x6c,0x6c,0x6c,0x72,0x72,0x72,0x78
db 0x78,0x78,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x7f,0x7f,0x7f,0x7d,0x7d,0x7d,0x7b,0x7b,0x7b,0x77
db 0x77,0x77,0x73,0x73,0x73,0x71,0x71,0x71,0x71,0x71
db 0x71,0x74,0x74,0x74,0x78,0x78,0x78,0x7b,0x7b,0x7b
db 0x7d,0x7d,0x7d,0x7f,0x7f,0x7f,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x7f,0x7f,0x7f,0x7d,0x7d,0x7d,0x7c,0x7c,0x7c
db 0x7a,0x7a,0x7a,0x78,0x78,0x78,0x78,0x78,0x78,0x7a
db 0x7a,0x7a,0x7c,0x7c,0x7c,0x7e,0x7e,0x7e,0x7f,0x7f
db 0x7f,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80
db 0x80,0x80,0x7f,0x7f,0x7f,0x7e,0x7e,0x7e,0x7e,0x7e
db 0x7e,0x7d,0x7d,0x7d,0x7d,0x7d,0x7d,0x7e,0x7e,0x7e
db 0x7e,0x7e,0x7e,0x7f,0x7f,0x7f,0x80,0x80,0x80,0x80
db 0x80,0x80
 
mousepointer1:
db 0xff,0xff,0xff,0x06,0x06,0x06,0x0a,0x0a
db 0x0a,0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0xff,0xff,0xff,0xff,0xff,0xff,0x19,0x19,0x19,0x16
db 0x16,0x16,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x2e,0x2e,0x2e
db 0x23,0x23,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x3f,0x3f
db 0x3f,0x29,0x29,0x29,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x47
db 0x47,0x47,0x2c,0x2c,0x2c,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0x48,0x48,0x48,0x2c,0x2c,0x2c,0x16,0x16,0x16,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0x48,0x48,0x48,0x2c,0x2c,0x2c,0x16,0x16,0x16
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0x48,0x48,0x48,0x2c,0x2c,0x2c,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0x48,0x48,0x48,0x2c,0x2c,0x2c,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0x47,0x47,0x47,0x29,0x29,0x29
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0x40,0x40,0x40,0x23,0x23
db 0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xaa,0xaa,0xaa,0x9f,0x9f,0x9f,0x8c,0x8c,0x8c
db 0x70,0x70,0x70,0x4f,0x4f,0x4f,0x30,0x30,0x30,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x8f,0x8f,0x8f
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0xff,0x9c,0x9c,0x9c,0x87,0x87,0x87,0x6c,0x6c
db 0x6c,0x4f,0x4f,0x4f,0x32,0x32,0x32,0x19,0x19,0x19
db 0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff
db 0xff,0xff,0x69,0x69,0x69,0x84,0x84,0x84,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0x92,0x92,0x92,0x79,0x79,0x79,0x59,0x59,0x59,0x3c
db 0x3c,0x3c,0x24,0x24,0x24,0x11,0x11,0x11,0x00,0x00
db 0x00,0x00,0x00,0x00,0xff,0xff,0xff,0x37,0x37,0x37
db 0x5d,0x5d,0x5d,0x70,0x70,0x70,0x76,0x76,0x76,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0xff,0x75,0x75,0x75,0x51,0x51,0x51,0x31,0x31,0x31
db 0x19,0x19,0x19,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x16,0x16,0x16,0x2d,0x2d,0x2d,0x49,0x49
db 0x49,0x53,0x53,0x53,0x54,0x54,0x54,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x78
db 0x78,0x78,0x54,0x54,0x54,0x30,0x30,0x30,0x16,0x16
db 0x16,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x0f,0x0f,0x0f,0x1f,0x1f,0x1f,0x30,0x30,0x30,0x33
db 0x33,0x33,0x33,0x33,0x33,0x3b,0x3b,0x3b,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
db 0x62,0x62,0x62,0x3b,0x3b,0x3b,0x1c,0x1c,0x1c,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x08
db 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x24,0x24,0x24,0xff,0xff,0xff,0xff
db 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x6e,0x6e
db 0x6e,0x48,0x48,0x48,0x25,0x25,0x25,0x0e,0x0e,0x0e
db 0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x04,0x04,0x00
db 0x00,0x00,0x0a,0x0a,0x0a,0x09,0x09,0x09,0x00,0x00
db 0x00,0x00,0x00,0x00,0x29,0x29,0x29,0xff,0xff,0xff
db 0xff,0xff,0xff,0x7c,0x7c,0x7c,0x71,0x71,0x71,0x50
db 0x50,0x50,0x2b,0x2b,0x2b,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x02,0x02,0x02,0x04,0x04,0x04,0x00
db 0x00,0x00,0x00,0x00,0x00,0x36,0x36,0x36,0x56,0x56
db 0x56,0x69,0x69,0x69,0x64,0x64,0x64,0x4a,0x4a,0x4a
db 0x28,0x28,0x28,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x05,0x05,0x05
db 0x00,0x00,0x00,0x21,0x21,0x21,0x39,0x39,0x39,0x49
db 0x49,0x49,0x48,0x48,0x48,0x35,0x35,0x35,0x1d,0x1d
db 0x1d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x00,0x00
db 0x00,0x00,0x00,0x00,0x1d,0x1d,0x1d,0x27,0x27,0x27
db 0x27,0x27,0x27,0x1d,0x1d,0x1d,0x0f,0x0f,0x0f,0x06
db 0x06,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
db 0x00,0x00,0x00,0x00
 
endg
Property changes:
Added: svn:keywords
+Rev
\ No newline at end of property
/kernel/trunk/gui/window.inc
1,6 → 1,6
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2009. All rights reserved. ;;
;; Copyright (C) KolibriOS team 2004-2010. All rights reserved. ;;
;; Copyright (C) MenuetOS 2000-2004 Ville Mikael Turjanmaa ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
8,43 → 8,85
 
$Revision$
 
 
;==============================================================================
;///// public functions ///////////////////////////////////////////////////////
;==============================================================================
 
macro FuncTable name, [label]
window.BORDER_SIZE = 5
 
macro FuncTable name, table_name, [label]
{
common
align 4
\label name#.ftable dword
\label name#.#table_name dword
forward
dd name#.#label
common
name#.sizeof.ftable = $ - name#.ftable
name#.sizeof.#table_name = $ - name#.#table_name
}
 
iglobal
FuncTable syscall_display_settings, \
00, 01, 02, 03, 04, 05, 06, 07, 08
endg
 
uglobal
common_colours rd 32
new_window_starting dd ?
latest_window_touch dd ?
latest_window_touch_delta dd ?
old_window_pos BOX
new_window_pos BOX
draw_limits RECT
bPressedMouseXY_W db ?
do_resize db ?
do_resize_from_corner db ?
reposition db ?
endg
 
align 4
;------------------------------------------------------------------------------
syscall_draw_window: ;///// system function 0 /////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
mov eax, edx
shr eax, 24
and al, 0x0f
cmp al, 5
jae .exit
 
push eax
inc [mouse_pause]
call [_display.disable_mouse]
call window._.sys_set_window
call [_display.disable_mouse]
pop eax
 
or al, al
jnz @f
 
; type I - original style
call drawwindow_I
jmp window._.draw_window_caption.2
 
@@: dec al
jnz @f
 
; type II - only reserve area, no draw
call sys_window_mouse
dec [mouse_pause]
call [draw_pointer]
jmp .exit
 
@@: dec al
jnz @f
 
; type III - new style
call drawwindow_III
jmp window._.draw_window_caption.2
 
; type IV & V - skinned window (resizable & not)
@@: mov eax, [TASK_COUNT]
movzx eax, word[WIN_POS + eax * 2]
cmp eax, [CURRENT_TASK]
setz al
movzx eax, al
push eax
call drawwindow_IV
jmp window._.draw_window_caption.2
 
.exit:
ret
 
align 4
;------------------------------------------------------------------------------
syscall_display_settings: ;///// system function 48 ///////////////////////////
;------------------------------------------------------------------------------
;; Redraw screen:
269,6 → 311,83
 
align 4
;------------------------------------------------------------------------------
syscall_move_window: ;///// system function 67 ////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
mov edi, [CURRENT_TASK]
shl edi, 5
add edi, window_data
 
test [edi + WDATA.fl_wstate], WSTATE_MAXIMIZED
jnz .exit
 
cmp ebx, -1
jne @f
mov ebx, [edi + WDATA.box.left]
@@: cmp ecx, -1
jne @f
mov ecx, [edi + WDATA.box.top]
@@: cmp edx, -1
jne @f
mov edx, [edi + WDATA.box.width]
@@: cmp esi, -1
jne @f
mov esi, [edi + WDATA.box.height]
 
@@: push esi edx ecx ebx
mov eax, esp
mov bl, [edi + WDATA.fl_wstate]
call window._.set_window_box
add esp, BOX.sizeof
 
; NOTE: do we really need this? to be reworked
; mov byte[DONT_DRAW_MOUSE], 0 ; mouse pointer
; mov byte[MOUSE_BACKGROUND], 0 ; no mouse under
; mov byte[MOUSE_DOWN], 0 ; react to mouse up/down
 
; NOTE: do we really need this? to be reworked
; call [draw_pointer]
 
.exit:
ret
 
align 4
;------------------------------------------------------------------------------
syscall_window_settings: ;///// system function 71 /////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
dec ebx ; subfunction #1 - set window caption
jnz .exit_fail
 
; NOTE: only window owner thread can set its caption,
; so there's no parameter for PID/TID
 
mov edi, [CURRENT_TASK]
shl edi, 5
 
mov [edi * 8 + SLOT_BASE + APPDATA.wnd_caption], ecx
or [edi + window_data + WDATA.fl_wstyle], WSTYLE_HASCAPTION
 
call window._.draw_window_caption
 
xor eax, eax ; eax = 0 (success)
ret
 
; .get_window_caption:
; dec eax ; subfunction #2 - get window caption
; jnz .exit_fail
 
; not implemented yet
 
.exit_fail:
xor eax, eax
inc eax ; eax = 1 (fail)
ret
 
align 4
;------------------------------------------------------------------------------
set_window_defaults: ;/////////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
429,7 → 548,7
mov [edi + WDATA.box.height], eax
 
.fix_client_box:
call set_window_clientbox
call window._.set_window_clientbox
 
add edi, WDATA.sizeof
loop .next_window
439,97 → 558,25
 
align 4
;------------------------------------------------------------------------------
check_window_position: ;///////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? Check if window is inside screen area
;------------------------------------------------------------------------------
;> edi = pointer to WDATA
;------------------------------------------------------------------------------
push eax ebx ecx edx esi
 
mov eax, [edi + WDATA.box.left]
mov ebx, [edi + WDATA.box.top]
mov ecx, [edi + WDATA.box.width]
mov edx, [edi + WDATA.box.height]
 
mov esi, [Screen_Max_X]
cmp ecx, esi
ja .fix_width
 
.check_left:
or eax, eax
jl .fix_left_low
add eax, ecx
cmp eax, esi
jg .fix_left_high
 
.check_height:
mov esi, [Screen_Max_Y]
cmp edx, esi
ja .fix_height
 
.check_top:
or ebx, ebx
jl .fix_top_low
add ebx, edx
cmp ebx, esi
jg .fix_top_high
 
.exit:
pop esi edx ecx ebx eax
ret
 
.fix_width:
mov ecx, esi
mov [edi + WDATA.box.width], esi
jmp .check_left
 
.fix_left_low:
xor eax, eax
mov [edi + WDATA.box.left], eax
jmp .check_height
 
.fix_left_high:
mov eax, esi
sub eax, ecx
mov [edi + WDATA.box.left], eax
jmp .check_height
 
.fix_height:
mov edx, esi
mov [edi + WDATA.box.height], esi
jmp .check_top
 
.fix_top_low:
xor ebx, ebx
mov [edi + WDATA.box.top], ebx
jmp .exit
 
.fix_top_high:
mov ebx, esi
sub ebx, edx
mov [edi + WDATA.box.top], ebx
jmp .exit
 
align 4
;------------------------------------------------------------------------------
sys_window_mouse: ;////////////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
push eax
 
mov eax, [timer_ticks]
cmp [new_window_starting], eax
jb .exit
 
mov byte[MOUSE_BACKGROUND], 0
mov byte[DONT_DRAW_MOUSE], 0
 
mov [new_window_starting], eax
 
.exit:
pop eax
; NOTE: commented out since doesn't provide necessary functionality
; anyway, to be reworked
; push eax
;
; mov eax, [timer_ticks]
; cmp [new_window_starting], eax
; jb .exit
;
; mov byte[MOUSE_BACKGROUND], 0
; mov byte[DONT_DRAW_MOUSE], 0
;
; mov [new_window_starting], eax
;
; .exit:
; pop eax
ret
 
align 4
809,6 → 856,13
;------------------------------------------------------------------------------
;? Activate window, redrawing if necessary
;------------------------------------------------------------------------------
push -1
mov eax, [TASK_COUNT]
lea eax, [WIN_POS + eax * 2]
cmp eax, esi
pop eax
je .exit
 
; is it overlapped by another window now?
push ecx
call window._.check_window_draw
841,15 → 895,19
 
; tell application to redraw itself
mov [edi + WDATA.fl_redraw], 1
mov byte[MOUSE_DOWN], 0
ret
xor eax, eax
jmp .exit
 
.do_not_draw:
; no it's not, just activate the window
call window._.window_activate
mov byte[MOUSE_DOWN], 0
mov byte[MOUSE_BACKGROUND], 0
mov byte[DONT_DRAW_MOUSE], 0
xor eax, eax
 
.exit:
mov byte[MOUSE_DOWN], 0
inc eax
ret
 
align 4
940,16 → 998,15
ret
 
align 4
; TODO: remove this proc
;------------------------------------------------------------------------------
checkwindows: ;////////////////////////////////////////////////////////////////
window_check_events: ;/////////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? Check for user-initiated window operations
;? <description>
;------------------------------------------------------------------------------
pushad
 
; do we have window minimize/restore request?
cmp [window_minimize], 0
je .check_for_mouse_buttons_state
je .exit
 
; okay, minimize or restore top-most window and exit
mov eax, [TASK_COUNT]
958,443 → 1015,456
dec bl
jnz @f
call minimize_window
jmp .check_for_mouse_buttons_state
jmp .exit
 
@@: call restore_minimized_window
 
.check_for_mouse_buttons_state:
; do we have any mouse buttons pressed?
cmp byte[BTN_DOWN], 0
jne .mouse_buttons_pressed
.exit:
ret
 
mov [bPressedMouseXY_W], 0
jmp .exit
align 4
;------------------------------------------------------------------------------
sys_window_maximize_handler: ;/////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> esi = process slot
;------------------------------------------------------------------------------
mov edi, esi
shl edi, 5
add edi, window_data
 
.mouse_buttons_pressed:
; yes we do, iterate and ...
mov esi, [TASK_COUNT]
inc esi
; can window change its height?
mov dl, [edi + WDATA.fl_wstyle]
and dl, 0x0f
cmp dl, 0x04
je .exit
 
cmp [bPressedMouseXY_W], 1
ja .next_window
inc [bPressedMouseXY_W]
jnc .next_window
push dword[MOUSE_X]
pop dword[mx]
; toggle normal/maximized window state
mov bl, [edi + WDATA.fl_wstate]
xor bl, WSTATE_MAXIMIZED
 
.next_window:
cmp esi, 2
jb .exit
; calculate and set appropriate window bounds
test bl, WSTATE_MAXIMIZED
jz .restore_size
 
dec esi
mov eax, [screen_workarea.left]
mov ecx, [screen_workarea.top]
push [screen_workarea.bottom] \
[screen_workarea.right] \
ecx \
eax
sub [esp + BOX.width], eax
sub [esp + BOX.height], ecx
mov eax, esp
jmp .set_box
 
; is that window not minimized?
movzx edi, word[WIN_POS + esi * 2]
shl edi, 5
add edi, window_data
test [edi + WDATA.fl_wstate], WSTATE_MINIMIZED
jnz .next_window
.restore_size:
mov eax, esi
shl eax, 8
add eax, SLOT_BASE + APPDATA.saved_box
push [eax + BOX.height] \
[eax + BOX.width] \
[eax + BOX.top] \
[eax + BOX.left]
mov eax, esp
 
movzx eax, [mx]
movzx ebx, [my]
.set_box:
test bl, WSTATE_ROLLEDUP
jz @f
 
; is the cursor inside screen bounds of that window?
mov ecx, [edi + WDATA.box.left]
mov edx, [edi + WDATA.box.top]
cmp eax, ecx
jl .next_window
cmp ebx, edx
jl .next_window
add ecx, [edi + WDATA.box.width]
add edx, [edi + WDATA.box.height]
cmp eax, ecx
jge .next_window
cmp ebx, edx
jge .next_window
xchg eax, ecx
call window._.get_rolledup_height
mov [ecx + BOX.height], eax
xchg eax, ecx
 
; is that a top-most (which means active) window?
cmp esi, [TASK_COUNT]
je .check_for_moving_or_resizing
@@: call window._.set_window_box
add esp, BOX.sizeof
 
; no it's not, did we just press mouse button down above it or was it
; already pressed before?
cmp [bPressedMouseXY_W], 1
ja .exit
.exit:
ret
 
; okay, we just pressed the button, activate this window and exit
lea esi, [WIN_POS + esi * 2]
call waredraw
jmp .exit
align 4
;------------------------------------------------------------------------------
sys_window_rollup_handler: ;///////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> esi = process slot
;------------------------------------------------------------------------------
mov edx, esi
shl edx, 8
add edx, SLOT_BASE
 
.check_for_moving_or_resizing:
; is that window movable?
test byte[edi + WDATA.cl_titlebar + 3], 0x01
jnz .exit
; toggle normal/rolled up window state
mov bl, [edi + WDATA.fl_wstate]
xor bl, WSTATE_ROLLEDUP
 
; yes it is, is it rolled up?
test [edi + WDATA.fl_wstate], WSTATE_ROLLEDUP
jnz .check_for_cursor_on_caption
; calculate and set appropriate window bounds
test bl, WSTATE_ROLLEDUP
jz .restore_size
 
; no it's not, can it be resized then?
mov [do_resize_from_corner], 0
mov dl, [edi + WDATA.fl_wstyle]
and dl, 0x0f
cmp dl, 0x00
je .check_for_cursor_on_caption
cmp dl, 0x01
je .check_for_cursor_on_caption
cmp dl, 0x04
je .check_for_cursor_on_caption
call window._.get_rolledup_height
push eax \
[edi + WDATA.box.width] \
[edi + WDATA.box.top] \
[edi + WDATA.box.left]
mov eax, esp
jmp .set_box
 
; are we going to resize it?
mov edx, [edi + WDATA.box.top]
add edx, [edi + WDATA.box.height]
sub edx, 6
cmp ebx, edx
jl .check_for_cursor_on_caption
.restore_size:
test bl, WSTATE_MAXIMIZED
jnz @f
add esp, -BOX.sizeof
lea eax, [edx + APPDATA.saved_box]
jmp .set_box
 
; yes we do, remember that
mov [do_resize_from_corner], 1
jmp .set_move_resize_flag
@@: mov eax, [screen_workarea.top]
push [screen_workarea.bottom] \
[edi + WDATA.box.width] \
eax \
[edi + WDATA.box.left]
sub [esp + BOX.height], eax
mov eax, esp
 
.check_for_cursor_on_caption:
; is the cursor inside window titlebar?
push eax
call window._.get_titlebar_height
add eax, [edi + WDATA.box.top]
cmp ebx, eax
pop eax
jge .exit
.set_box:
call window._.set_window_box
add esp, BOX.sizeof
 
; calculate duration between two clicks
mov ecx, [timer_ticks]
mov edx, ecx
sub edx, [latest_window_touch]
mov [latest_window_touch], ecx
mov [latest_window_touch_delta], edx
ret
 
.set_move_resize_flag:
mov cl, [BTN_DOWN]
mov [do_resize], cl
align 4
;------------------------------------------------------------------------------
sys_window_start_moving_handler: ;/////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> eax = old (original) window box
;> esi = process slot
;------------------------------------------------------------------------------
mov edi, eax
call window._.draw_negative_box
 
mov ecx, [edi + WDATA.box.left]
mov edx, [edi + WDATA.box.top]
ret
 
push ecx edx
mov [draw_limits.left], ecx
mov [draw_limits.top], edx
add ecx, [edi + WDATA.box.width]
add edx, [edi + WDATA.box.height]
mov [draw_limits.right], ecx
mov [draw_limits.bottom], edx
pop edx ecx
align 4
;------------------------------------------------------------------------------
sys_window_end_moving_handler: ;///////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> eax = old (original) window box
;> ebx = new (final) window box
;> esi = process slot
;------------------------------------------------------------------------------
mov edi, ebx
call window._.draw_negative_box
 
; calculate window-relative cursor coordinates
sub eax, ecx
sub ebx, edx
mov edi, esi
shl edi, 5
add edi, window_data
 
push dword[MOUSE_X]
pop dword[WIN_TEMP_XY]
mov eax, ebx
mov bl, [edi + WDATA.fl_wstate]
call window._.set_window_box
ret
 
; save old window coordinates
push eax
mov eax, [edi + WDATA.box.left]
mov [old_window_pos.left], eax
mov [new_window_pos.left], eax
mov eax, [edi + WDATA.box.top]
mov [old_window_pos.top], eax
mov [new_window_pos.top], eax
mov eax, [edi + WDATA.box.width]
mov [old_window_pos.width], eax
mov [new_window_pos.width], eax
mov eax, [edi + WDATA.box.height]
mov [old_window_pos.height], eax
mov [new_window_pos.height], eax
pop eax
align 4
;------------------------------------------------------------------------------
sys_window_moving_handler: ;///////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> eax = old (from previous call) window box
;> ebx = new (current) window box
;> esi = process_slot
;------------------------------------------------------------------------------
mov edi, eax
call window._.draw_negative_box
mov edi, ebx
call window._.draw_negative_box
ret
 
; draw negative moving/sizing frame
call window._.draw_window_frames
;==============================================================================
;///// private functions //////////////////////////////////////////////////////
;==============================================================================
 
mov [reposition], 0
mov byte[MOUSE_DOWN], 1
iglobal
FuncTable syscall_display_settings, ftable, \
00, 01, 02, 03, 04, 05, 06, 07, 08
 
.next_mouse_state_check:
; process OS events
mov byte[DONT_DRAW_MOUSE], 1
call checkidle
call checkVga_N13
mov byte[MOUSE_BACKGROUND], 0
call [draw_pointer]
pushad
call stack_handler
popad
align 4
window_topleft dd \
1, 21, \ ;type 0
0, 0, \ ;type 1
5, 20, \ ;type 2
5, ?, \ ;type 3 {set by skin}
5, ? ;type 4 {set by skin}
endg
 
; did cursor position change?
mov esi, [WIN_TEMP_XY]
cmp esi, [MOUSE_X]
je .check_for_new_mouse_buttons_state
;uglobal
; NOTE: commented out since doesn't provide necessary functionality anyway,
; to be reworked
; new_window_starting dd ?
;endg
 
; yes it did, calculate window-relative cursor coordinates
movzx ecx, word[MOUSE_X]
movzx edx, word[MOUSE_Y]
sub ecx, eax
sub edx, ebx
 
align 4
;------------------------------------------------------------------------------
window._.invalidate_screen: ;//////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> eax = old (original) window box
;> ebx = new (final) window box
;> edi = pointer to WDATA struct
;------------------------------------------------------------------------------
push eax ebx
 
; we're going to draw new frame, erasing the old one
call window._.draw_window_frames
; TODO: do we really need `draw_limits`?
mov ecx, [eax + BOX.left]
mov edx, [ebx + BOX.left]
cmp ecx, edx
jle @f
xchg ecx, edx
@@: mov [draw_limits.left], ecx
mov ecx, [eax + BOX.width]
cmp ecx, [ebx + BOX.width]
jae @f
mov ecx, [ebx + BOX.width]
@@: add ecx, edx
mov [draw_limits.right], ecx
mov ecx, [eax + BOX.top]
mov edx, [ebx + BOX.top]
cmp ecx, edx
jle @f
xchg ecx, edx
@@: mov [draw_limits.top], ecx
mov ecx, [eax + BOX.height]
cmp ecx, [ebx + BOX.height]
jae @f
mov ecx, [ebx + BOX.height]
@@: add ecx, edx
mov [draw_limits.bottom], ecx
 
; are we moving it right now?
cmp [do_resize_from_corner], 0
jne .resize_window
; recalculate screen buffer at old position
push ebx
mov edx, [eax + BOX.height]
mov ecx, [eax + BOX.width]
mov ebx, [eax + BOX.top]
mov eax, [eax + BOX.left]
add ecx, eax
add edx, ebx
call calculatescreen
pop eax
 
; yes we do, check if it's inside the screen area
mov eax, [Screen_Max_X]
mov ebx, [Screen_Max_Y]
; recalculate screen buffer at new position
mov edx, [eax + BOX.height]
mov ecx, [eax + BOX.width]
mov ebx, [eax + BOX.top]
mov eax, [eax + BOX.left]
add ecx, eax
add edx, ebx
call calculatescreen
 
mov [new_window_pos.left], 0
or ecx, ecx
jle .check_for_new_vert_cursor_pos
mov [reposition], 1
sub eax, [new_window_pos.width]
mov [new_window_pos.left], eax
cmp ecx, eax
jge .check_for_new_vert_cursor_pos
mov [new_window_pos.left], ecx
mov eax, edi
call redrawscreen
 
.check_for_new_vert_cursor_pos:
mov [new_window_pos.top], 0
or edx, edx
jle .draw_new_window_frame
mov [reposition], 1
sub ebx, [new_window_pos.height]
mov [new_window_pos.top], ebx
cmp edx, ebx
jge .draw_new_window_frame
mov [new_window_pos.top], edx
jmp .draw_new_window_frame
; tell window to redraw itself
mov [edi + WDATA.fl_redraw], 1
 
.resize_window:
push eax ebx edx
pop ebx eax
ret
 
mov edx, edi
sub edx, window_data
lea edx, [SLOT_BASE + edx * 8]
align 4
;------------------------------------------------------------------------------
window._.set_window_box: ;/////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> eax = pointer to BOX struct
;> bl = new window state flags
;> edi = pointer to WDATA struct
;------------------------------------------------------------------------------
push eax ebx esi
 
movzx eax, word[MOUSE_X]
cmp eax, [edi + WDATA.box.left]
jb .fix_new_vert_size
sub eax, [edi + WDATA.box.left]
cmp eax, 32
jge @f
mov eax, 32
@@: mov [new_window_pos.width], eax
add esp, -BOX.sizeof
 
.fix_new_vert_size:
call window._.get_rolledup_height
mov ebx, eax
movzx eax, word[MOUSE_Y]
cmp eax, [edi + WDATA.box.top]
jb .set_reposition_flag
sub eax, [edi + WDATA.box.top]
cmp eax, ebx
jge @f
mov eax, ebx
@@: mov [new_window_pos.height], eax
mov ebx, esp
lea esi, [edi + WDATA.box]
xchg eax, esi
mov ecx, BOX.sizeof
call memmove
xchg eax, esi
xchg ebx, esi
call memmove
xchg ebx, esi
 
.set_reposition_flag:
mov [reposition], 1
call window._.check_window_position
call window._.set_window_clientbox
call window._.invalidate_screen
 
pop edx ebx eax
add esp, BOX.sizeof
 
.draw_new_window_frame:
pop ebx eax
mov cl, [esp + 4]
mov ch, cl
xchg cl, [edi + WDATA.fl_wstate]
 
; draw new window moving/sizing frame
call window._.draw_window_frames
or cl, ch
test cl, WSTATE_MAXIMIZED
jnz .exit
 
mov esi, [MOUSE_X]
mov [WIN_TEMP_XY], esi
mov eax, edi
sub eax, window_data
shl eax, 3
add eax, SLOT_BASE
 
.check_for_new_mouse_buttons_state:
; did user release mouse button(s)?
cmp byte[BTN_DOWN], 0
jne .next_mouse_state_check
lea ebx, [edi + WDATA.box]
xchg esp, ebx
 
; yes he did, moving/sizing is over
mov byte[DONT_DRAW_MOUSE], 1
mov cl, 0
test [edi + WDATA.fl_wstate], WSTATE_MAXIMIZED
jnz .check_other_actions
pop [eax + APPDATA.saved_box.left] \
[eax + APPDATA.saved_box.top] \
[eax + APPDATA.saved_box.width] \
edx
 
mov cl, [reposition]
xchg esp, ebx
 
; draw negative frame once again to hide it
call window._.draw_window_frames
test ch, WSTATE_ROLLEDUP
jnz .exit
 
; save new window bounds
mov eax, [new_window_pos.left]
mov [edi + WDATA.box.left], eax
mov eax, [new_window_pos.top]
mov [edi + WDATA.box.top], eax
mov eax, [new_window_pos.width]
mov [edi + WDATA.box.width], eax
mov eax, [new_window_pos.height]
mov [edi + WDATA.box.height], eax
call set_window_clientbox
mov [eax + APPDATA.saved_box.height], edx
 
cmp cl, 1
jne .check_other_actions
push esi edi ecx
mov esi, edi
mov ecx, 2
test [edi + WDATA.fl_wstate], WSTATE_ROLLEDUP or WSTATE_MAXIMIZED
jnz @f
add ecx, 2
@@: sub edi, window_data
shr edi, 5
shl edi, 8
add edi, SLOT_BASE + APPDATA.saved_box
cld
rep movsd
pop ecx edi esi
.exit:
pop esi ebx eax
ret
 
.check_other_actions:
mov [reposition], cl
align 4
;------------------------------------------------------------------------------
window._.set_window_clientbox: ;///////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> edi = pointer to WDATA struct
;------------------------------------------------------------------------------
push eax ecx edi
 
pushad
mov eax, [_skinh]
mov [window_topleft + 8 * 3 + 4], eax
mov [window_topleft + 8 * 4 + 4], eax
 
mov dl, [edi + WDATA.fl_wstyle]
and dl, 0x0f
cmp dl, 0x00
je .check_if_window_fits_screen
cmp dl, 0x01
je .check_if_window_fits_screen
mov ecx, edi
sub edi, window_data
shl edi, 3
test [ecx + WDATA.fl_wstyle], WSTYLE_CLIENTRELATIVE
jz .whole_window
 
cmp cl, 1
je .no_window_sizing
mov edx, edi
sub edx, window_data
shr edx, 5
shl edx, 8
add edx, SLOT_BASE
movzx eax, [ecx + WDATA.fl_wstyle]
and eax, 0x0F
mov eax, [eax * 8 + window_topleft + 0]
mov [edi + SLOT_BASE + APPDATA.wnd_clientbox.left], eax
shl eax, 1
neg eax
add eax, [ecx + WDATA.box.width]
mov [edi + SLOT_BASE + APPDATA.wnd_clientbox.width], eax
 
; did we right-click on titlebar?
cmp [do_resize], 2
jne .check_maximization_request
movzx eax, [ecx + WDATA.fl_wstyle]
and eax, 0x0F
push [eax * 8 + window_topleft + 0]
mov eax, [eax * 8 + window_topleft + 4]
mov [edi + SLOT_BASE + APPDATA.wnd_clientbox.top], eax
neg eax
sub eax, [esp]
add eax, [ecx + WDATA.box.height]
mov [edi + SLOT_BASE + APPDATA.wnd_clientbox.height], eax
add esp, 4
jmp .exit
 
; yes we did, toggle normal/rolled up window state
xor [edi + WDATA.fl_wstate], WSTATE_ROLLEDUP
mov [reposition], 1
.whole_window:
xor eax, eax
mov [edi + SLOT_BASE + APPDATA.wnd_clientbox.left], eax
mov [edi + SLOT_BASE + APPDATA.wnd_clientbox.top], eax
mov eax, [ecx + WDATA.box.width]
mov [edi + SLOT_BASE + APPDATA.wnd_clientbox.width], eax
mov eax, [ecx + WDATA.box.height]
mov [edi + SLOT_BASE + APPDATA.wnd_clientbox.height], eax
 
; calculate and set appropriate window height
test [edi + WDATA.fl_wstate], WSTATE_ROLLEDUP
jz @f
call window._.get_rolledup_height
jmp .set_new_window_height
@@: mov eax, [edx + APPDATA.saved_box.height]
test [edi + WDATA.fl_wstate], WSTATE_MAXIMIZED
jz .set_new_window_height
mov eax, [screen_workarea.bottom]
sub eax, [screen_workarea.top]
.exit:
pop edi ecx eax
ret
 
.set_new_window_height:
mov [edi + WDATA.box.height], eax
add eax, [edi + WDATA.box.top]
cmp eax, [Screen_Max_Y]
jbe @f
mov eax, [Screen_Max_Y]
sub eax, [edi + WDATA.box.height]
mov [edi + WDATA.box.top], eax
@@: call check_window_position
call set_window_clientbox
align 4
;------------------------------------------------------------------------------
window._.sys_set_window: ;/////////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;< edx = pointer to WDATA struct
;------------------------------------------------------------------------------
mov eax, [CURRENT_TASK]
shl eax, 5
add eax, window_data
 
.check_maximization_request:
; can window change its height?
push edx
mov dl, [edi + WDATA.fl_wstyle]
and dl, 0x0f
cmp dl, 0x04
pop edx
je .check_if_window_fits_screen
; save window colors
mov [eax + WDATA.cl_workarea], edx
mov [eax + WDATA.cl_titlebar], esi
mov [eax + WDATA.cl_frames], edi
 
; was it really a maximize/restore request?
cmp [do_resize], 1
jne .check_if_window_fits_screen
cmp [do_resize_from_corner], 0
jne .check_if_window_fits_screen
cmp [latest_window_touch_delta], 50
jg .check_if_window_fits_screen
mov edi, eax
 
; yes is was, toggle normal/maximized window state
xor [edi + WDATA.fl_wstate], WSTATE_MAXIMIZED
mov [reposition], 1
; was it already defined before?
test [edi + WDATA.fl_wdrawn], 1
jnz .set_client_box
 
; calculate and set appropriate window bounds
test [edi + WDATA.fl_wstate], WSTATE_MAXIMIZED
jz .restore_normal_window_size
mov eax, [screen_workarea.left]
mov [edi + WDATA.box.left], eax
sub eax, [screen_workarea.right]
neg eax
; NOTE: commented out since doesn't provide necessary functionality
; anyway, to be reworked
; mov eax, [timer_ticks] ; [0xfdf0]
; add eax, 100
; mov [new_window_starting], eax
 
; no it wasn't, performing initial window definition
movzx eax, bx
mov [edi + WDATA.box.width], eax
mov eax, [screen_workarea.top]
mov [edi + WDATA.box.top], eax
test [edi + WDATA.fl_wstate], WSTATE_ROLLEDUP
jnz .calculate_window_client_area
sub eax, [screen_workarea.bottom]
neg eax
movzx eax, cx
mov [edi + WDATA.box.height], eax
jmp .calculate_window_client_area
sar ebx, 16
sar ecx, 16
mov [edi + WDATA.box.left], ebx
mov [edi + WDATA.box.top], ecx
 
.restore_normal_window_size:
push [edi + WDATA.box.height]
push edi
lea esi, [edx + APPDATA.saved_box]
mov ecx, 4
cld
rep movsd
pop edi
pop eax
test [edi + WDATA.fl_wstate], WSTATE_ROLLEDUP
jz .calculate_window_client_area
mov [edi + WDATA.box.height], eax
call window._.check_window_position
 
.calculate_window_client_area:
call set_window_clientbox
push ecx edi
 
.check_if_window_fits_screen:
; does window fit into screen area?
mov eax, [edi + WDATA.box.top]
add eax, [edi + WDATA.box.height]
cmp eax, [Screen_Max_Y]
jbe .no_window_sizing
mov eax, [edi + WDATA.box.left]
add eax, [edi + WDATA.box.width]
cmp eax, [Screen_Max_X]
jbe .no_window_sizing
mov cl, [edi + WDATA.fl_wstyle]
mov eax, [edi + WDATA.cl_frames]
 
; no it doesn't, fix that
mov eax, [Screen_Max_X]
sub eax, [edi + WDATA.box.width]
mov [edi + WDATA.box.left], eax
mov eax, [Screen_Max_Y]
sub eax, [edi + WDATA.box.height]
mov [edi + WDATA.box.top], eax
call set_window_clientbox
sub edi, window_data
shl edi, 3
add edi, SLOT_BASE
 
.no_window_sizing:
popad
and cl, 0x0F
cmp cl, 3
je @f
cmp cl, 4
je @f
 
; did somethins actually change its place?
cmp [reposition], 0
je .reset_vars
xor eax, eax
 
mov byte[DONT_DRAW_MOUSE], 1
@@: mov [edi + APPDATA.wnd_caption], eax
 
push eax ebx ecx edx
mov esi, [esp]
add edi, APPDATA.saved_box
movsd
movsd
movsd
movsd
 
; recalculate screen buffer at new position
pop edi ecx
 
mov esi, [CURRENT_TASK]
movzx esi, word[WIN_STACK + esi * 2]
lea esi, [WIN_POS + esi * 2]
call waredraw
 
mov eax, [edi + WDATA.box.left]
mov ebx, [edi + WDATA.box.top]
mov ecx, [edi + WDATA.box.width]
1403,50 → 1473,98
add edx, ebx
call calculatescreen
 
; recalculate screen buffer at old position
mov eax, [old_window_pos.left]
mov ebx, [old_window_pos.top]
mov ecx, [old_window_pos.width]
mov edx, [old_window_pos.height]
add ecx, eax
add edx, ebx
call calculatescreen
mov byte[KEY_COUNT], 0 ; empty keyboard buffer
mov byte[BTN_COUNT], 0 ; empty button buffer
 
pop edx ecx ebx eax
.set_client_box:
; update window client box coordinates
call window._.set_window_clientbox
 
mov eax, edi
call redrawscreen
; reset window redraw flag and exit
mov [edi + WDATA.fl_redraw], 0
mov edx, edi
ret
 
; tell window to redraw itself
mov [edi + WDATA.fl_redraw], 1
align 4
;------------------------------------------------------------------------------
window._.check_window_position: ;//////////////////////////////////////////////
;------------------------------------------------------------------------------
;? Check if window is inside screen area
;------------------------------------------------------------------------------
;> edi = pointer to WDATA
;------------------------------------------------------------------------------
push eax ebx ecx edx esi
 
; wait a bit for window to redraw itself
mov ecx, 100
mov eax, [edi + WDATA.box.left]
mov ebx, [edi + WDATA.box.top]
mov ecx, [edi + WDATA.box.width]
mov edx, [edi + WDATA.box.height]
 
.next_idle_cycle:
mov byte[DONT_DRAW_MOUSE], 1
call checkidle
cmp [edi + WDATA.fl_redraw], 0
jz .reset_vars
loop .next_idle_cycle
mov esi, [Screen_Max_X]
cmp ecx, esi
ja .fix_width_high
 
.reset_vars:
mov byte[DONT_DRAW_MOUSE], 0 ; mouse pointer
mov byte[MOUSE_BACKGROUND], 0 ; no mouse under
mov byte[MOUSE_DOWN], 0 ; react to mouse up/down
.check_left:
or eax, eax
jl .fix_left_low
add eax, ecx
cmp eax, esi
jg .fix_left_high
 
.check_height:
mov esi, [Screen_Max_Y]
cmp edx, esi
ja .fix_height_high
 
.check_top:
or ebx, ebx
jl .fix_top_low
add ebx, edx
cmp ebx, esi
jg .fix_top_high
 
.exit:
popad
pop esi edx ecx ebx eax
ret
 
;==============================================================================
;///// private functions //////////////////////////////////////////////////////
;==============================================================================
.fix_width_high:
mov ecx, esi
mov [edi + WDATA.box.width], esi
jmp .check_left
 
.fix_left_low:
xor eax, eax
mov [edi + WDATA.box.left], eax
jmp .check_height
 
.fix_left_high:
mov eax, esi
sub eax, ecx
mov [edi + WDATA.box.left], eax
jmp .check_height
 
.fix_height_high:
mov edx, esi
mov [edi + WDATA.box.height], esi
jmp .check_top
 
.fix_top_low:
xor ebx, ebx
mov [edi + WDATA.box.top], ebx
jmp .exit
 
.fix_top_high:
mov ebx, esi
sub ebx, edx
mov [edi + WDATA.box.top], ebx
jmp .exit
 
align 4
;------------------------------------------------------------------------------
window._.get_titlebar_height: ;////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> edi = pointer to WDATA
;------------------------------------------------------------------------------
mov al, [edi + WDATA.fl_wstyle]
1462,6 → 1580,8
;------------------------------------------------------------------------------
window._.get_rolledup_height: ;////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? <description>
;------------------------------------------------------------------------------
;> edi = pointer to WDATA
;------------------------------------------------------------------------------
mov al, [edi + WDATA.fl_wstyle]
1732,9 → 1852,9
;------------------------------------------------------------------------------
mov cl, [edi + WDATA.fl_wstyle]
and cl, 0x0f
cmp cl, 0x03
cmp cl, 3
je .exit.redraw ; window type 3
cmp cl, 0x04
cmp cl, 4
je .exit.redraw ; window type 4
 
push eax ebx edx esi
1743,8 → 1863,6
sub eax, window_data
shr eax, 5
 
; esi = process number
 
movzx eax, word[WIN_STACK + eax * 2] ; get value of the curr process
lea esi, [WIN_POS + eax * 2] ; get address of this process at 0xC400
 
1798,49 → 1916,142
 
align 4
;------------------------------------------------------------------------------
window._.draw_window_frames: ;/////////////////////////////////////////////////
window._.draw_window_caption: ;////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? Draw negative window frames
;? <description>
;------------------------------------------------------------------------------
;> edi = pointer to WDATA
;------------------------------------------------------------------------------
push eax
cli
inc [mouse_pause]
call [_display.disable_mouse]
 
test [edi + WDATA.fl_wstate], WSTATE_MAXIMIZED
jnz .exit
mov eax, [new_window_pos.left]
cmp eax, [edi + WDATA.box.left]
jnz .draw
mov eax, [new_window_pos.width]
cmp eax, [edi + WDATA.box.width]
jnz .draw
mov eax, [new_window_pos.top]
cmp eax, [edi + WDATA.box.top]
jnz .draw
mov eax, [new_window_pos.height]
cmp eax, [edi + WDATA.box.height]
jnz .draw
xor [edi + WDATA.fl_wdrawn], 2
xor eax, eax
mov edx, [TASK_COUNT]
movzx edx, word[WIN_POS + edx * 2]
cmp edx, [CURRENT_TASK]
jne @f
inc eax
@@: mov edx, [CURRENT_TASK]
shl edx, 5
add edx, window_data
movzx ebx, [edx + WDATA.fl_wstyle]
and bl, 0x0F
cmp bl, 3
je .draw_caption_style_3
cmp bl, 4
je .draw_caption_style_3
 
.draw:
push ebx esi
mov eax, [new_window_pos.left - 2]
mov ax, word[new_window_pos.left]
add ax, word[new_window_pos.width]
mov ebx, [new_window_pos.top - 2]
mov bx, word[new_window_pos.top]
add bx, word[new_window_pos.height]
mov esi, 0x01000000
call draw_rectangle.forced
pop esi ebx
jmp .not_style_3
 
.draw_caption_style_3:
push edx
call drawwindow_IV_caption
add esp, 4
jmp .2
 
.not_style_3:
cmp bl, 2
jne .not_style_2
 
call drawwindow_III_caption
jmp .2
 
.not_style_2:
cmp bl, 0
jne .2
 
call drawwindow_I_caption
 
.2: mov edi, [CURRENT_TASK]
shl edi, 5
test [edi + window_data + WDATA.fl_wstyle], WSTYLE_HASCAPTION
jz .exit
mov edx, [edi * 8 + SLOT_BASE + APPDATA.wnd_caption]
or edx, edx
jz .exit
 
movzx eax, [edi + window_data + WDATA.fl_wstyle]
and al, 0x0F
cmp al, 3
je .skinned
cmp al, 4
je .skinned
 
jmp .not_skinned
 
.skinned:
mov ebp, [edi + window_data + WDATA.box.left - 2]
mov bp, word[edi + window_data + WDATA.box.top]
movzx eax, word[edi + window_data + WDATA.box.width]
sub ax, [_skinmargins.left]
sub ax, [_skinmargins.right]
push edx
cwde
cdq
mov ebx, 6
idiv ebx
pop edx
or eax, eax
js .exit
 
mov esi, eax
mov ebx, dword[_skinmargins.left - 2]
mov bx, word[_skinh]
sub bx, [_skinmargins.bottom]
sub bx, [_skinmargins.top]
sar bx, 1
adc bx, 0
add bx, [_skinmargins.top]
add bx, -3
add ebx, ebp
jmp .dodraw
 
.not_skinned:
cmp al, 1
je .exit
 
mov ebp, [edi + window_data + WDATA.box.left - 2]
mov bp, word[edi + window_data + WDATA.box.top]
movzx eax, word[edi + window_data + WDATA.box.width]
sub eax, 16
push edx
cwde
cdq
mov ebx, 6
idiv ebx
pop edx
or eax, eax
js .exit
 
mov esi, eax
mov ebx, 0x00080007
add ebx, ebp
 
.dodraw:
mov ecx, [common_colours + 16]
or ecx, 0x80000000
xor edi, edi
call dtext_asciiz_esi
 
.exit:
sti
pop eax
dec [mouse_pause]
call [draw_pointer]
ret
 
.forced:
push eax
cli
jmp .draw
align 4
;------------------------------------------------------------------------------
window._.draw_negative_box: ;//////////////////////////////////////////////////
;------------------------------------------------------------------------------
;? Draw negative box
;------------------------------------------------------------------------------
;> edi = pointer to BOX struct
;------------------------------------------------------------------------------
push eax ebx esi
mov eax, [edi + BOX.left - 2]
mov ax, word[edi + BOX.left]
add ax, word[edi + BOX.width]
mov ebx, [edi + BOX.top - 2]
mov bx, word[edi + BOX.top]
add bx, word[edi + BOX.height]
mov esi, 0x01000000
call draw_rectangle.forced
pop esi ebx eax
ret
/kernel/trunk/kernel.asm
1035,9 → 1035,8
align 32
osloop:
call [draw_pointer]
call check_buttons
call checkwindows
; call check_window_move_request
call window_check_events
call mouse_check_events
call checkmisc
call checkVga_N13
call stack_handler
2675,11 → 2674,7
test eax, eax
jz .exit
mov eax, [BTN_BUFF]
shl eax, 8
; // Alver 22.06.2008 // {
mov al, byte [btn_down_determ]
and al,0xFE ; delete left button bit
; } \\ Alver \\
mov [BTN_COUNT], byte 0
mov [esp + 32], eax
.exit:
2911,480 → 2906,6
srl1:
ret
 
 
sys_drawwindow:
 
mov eax,edx
shr eax,16+8
and eax,15
 
; cmp eax,0 ; type I - original style
jne nosyswI
inc [mouse_pause]
call [_display.disable_mouse]
call sys_set_window
call [_display.disable_mouse]
call drawwindow_I
;dec [mouse_pause]
;call [draw_pointer]
;ret
jmp draw_window_caption.2
nosyswI:
 
cmp al,1 ; type II - only reserve area, no draw
jne nosyswII
inc [mouse_pause]
call [_display.disable_mouse]
call sys_set_window
call [_display.disable_mouse]
call sys_window_mouse
dec [mouse_pause]
call [draw_pointer]
ret
nosyswII:
 
cmp al,2 ; type III - new style
jne nosyswIII
inc [mouse_pause]
call [_display.disable_mouse]
call sys_set_window
call [_display.disable_mouse]
call drawwindow_III
;dec [mouse_pause]
;call [draw_pointer]
;ret
jmp draw_window_caption.2
nosyswIII:
 
cmp al,3 ; type IV - skinned window
je draw_skin_window
cmp al,4 ; type V - skinned window not sized! {not_sized_skin_window}
jne nosyswV
draw_skin_window:
 
inc [mouse_pause]
call [_display.disable_mouse]
call sys_set_window
call [_display.disable_mouse]
mov eax, [TASK_COUNT]
movzx eax, word [WIN_POS + eax*2]
cmp eax, [CURRENT_TASK]
setz al
movzx eax, al
push eax
call drawwindow_IV
;dec [mouse_pause]
;call [draw_pointer]
;ret
jmp draw_window_caption.2
nosyswV:
 
ret
 
 
draw_window_caption:
inc [mouse_pause]
call [_display.disable_mouse]
 
xor eax,eax
mov edx,[TASK_COUNT]
movzx edx,word[WIN_POS+edx*2]
cmp edx,[CURRENT_TASK]
jne @f
inc eax
@@: mov edx,[CURRENT_TASK]
shl edx,5
add edx,window_data
movzx ebx,[edx+WDATA.fl_wstyle]
and bl,0x0F
cmp bl,3
je .draw_caption_style_3 ;{for 3 and 4 style write caption}
cmp bl,4
je .draw_caption_style_3
 
jmp .not_style_3
.draw_caption_style_3:
 
push edx
call drawwindow_IV_caption
add esp,4
jmp .2
 
.not_style_3:
cmp bl,2
jne .not_style_2
 
call drawwindow_III_caption
jmp .2
 
.not_style_2:
cmp bl,0
jne .2
 
call drawwindow_I_caption
 
;--------------------------------------------------------------
.2: ;jmp @f
mov edi,[CURRENT_TASK]
shl edi,5
test [edi+window_data+WDATA.fl_wstyle],WSTYLE_HASCAPTION
jz @f
mov edx,[edi*8+SLOT_BASE+APPDATA.wnd_caption]
or edx,edx
jz @f
 
movzx eax,[edi+window_data+WDATA.fl_wstyle]
and al,0x0F
cmp al,3
je .skinned
cmp al,4
je .skinned
 
jmp .not_skinned
.skinned:
mov ebp,[edi+window_data+WDATA.box.left-2]
mov bp,word[edi+window_data+WDATA.box.top]
movzx eax,word[edi+window_data+WDATA.box.width]
sub ax,[_skinmargins.left]
sub ax,[_skinmargins.right]
push edx
cwde
cdq
mov ebx,6
idiv ebx
pop edx
or eax,eax
js @f
mov esi,eax
mov ebx,dword[_skinmargins.left-2]
mov bx,word[_skinh]
sub bx,[_skinmargins.bottom]
sub bx,[_skinmargins.top]
sar bx,1
adc bx,0
add bx,[_skinmargins.top]
add bx,-3
add ebx,ebp
jmp .dodraw
 
.not_skinned:
cmp al,1
je @f
 
mov ebp,[edi+window_data+WDATA.box.left-2]
mov bp,word[edi+window_data+WDATA.box.top]
movzx eax,word[edi+window_data+WDATA.box.width]
sub eax,16
push edx
cwde
cdq
mov ebx,6
idiv ebx
pop edx
or eax,eax
js @f
mov esi,eax
mov ebx,0x00080007
add ebx,ebp
.dodraw:
mov ecx,[common_colours+16];0x00FFFFFF
or ecx, 0x80000000
xor edi,edi
; // Alver 22.06.2008 // {
; call dtext
call dtext_asciiz_esi
; } \\ Alver \\
 
@@:
;--------------------------------------------------------------
dec [mouse_pause]
call [draw_pointer]
ret
 
iglobal
align 4
window_topleft dd \
1, 21,\ ;type 0
0, 0,\ ;type 1
5, 20,\ ;type 2
5, ?,\ ;type 3 {set by skin}
5, ? ;type 4 {set by skin}
endg
 
set_window_clientbox:
push eax ecx edi
 
mov eax,[_skinh]
mov [window_topleft+4*7],eax
mov [window_topleft+4*9],eax
 
mov ecx,edi
sub edi,window_data
shl edi,3
test [ecx+WDATA.fl_wstyle],WSTYLE_CLIENTRELATIVE
jz @f
 
movzx eax,[ecx+WDATA.fl_wstyle]
and eax,0x0F
mov eax,[eax*8+window_topleft+0]
mov [edi+SLOT_BASE+APPDATA.wnd_clientbox.left],eax
shl eax,1
neg eax
add eax,[ecx+WDATA.box.width]
mov [edi+SLOT_BASE+APPDATA.wnd_clientbox.width],eax
 
movzx eax,[ecx+WDATA.fl_wstyle]
and eax,0x0F
push [eax*8+window_topleft+0]
mov eax,[eax*8+window_topleft+4]
mov [edi+SLOT_BASE+APPDATA.wnd_clientbox.top],eax
neg eax
sub eax,[esp]
add eax,[ecx+WDATA.box.height]
mov [edi+SLOT_BASE+APPDATA.wnd_clientbox.height],eax
add esp,4
 
pop edi ecx eax
ret
@@:
xor eax,eax
mov [edi+SLOT_BASE+APPDATA.wnd_clientbox.left],eax
mov [edi+SLOT_BASE+APPDATA.wnd_clientbox.top],eax
mov eax,[ecx+WDATA.box.width]
mov [edi+SLOT_BASE+APPDATA.wnd_clientbox.width],eax
mov eax,[ecx+WDATA.box.height]
mov [edi+SLOT_BASE+APPDATA.wnd_clientbox.height],eax
 
pop edi ecx eax
ret
 
sys_set_window:
 
mov eax,[CURRENT_TASK]
shl eax,5
add eax,window_data
 
; colors
mov [eax+WDATA.cl_workarea],edx
mov [eax+WDATA.cl_titlebar],esi
mov [eax+WDATA.cl_frames],edi
 
mov edi, eax
 
; check flag (?)
test [edi+WDATA.fl_wdrawn],1
jnz newd
 
mov eax,[timer_ticks] ;[0xfdf0]
add eax,100
mov [new_window_starting],eax
 
movsx eax,bx
mov [edi+WDATA.box.width],eax
movsx eax,cx
mov [edi+WDATA.box.height],eax
sar ebx,16
sar ecx,16
mov [edi+WDATA.box.left],ebx
mov [edi+WDATA.box.top],ecx
 
call check_window_position
 
push ecx esi edi ; save for window fullscreen/resize
;mov esi,edi
 
mov cl, [edi+WDATA.fl_wstyle]
mov eax, [edi+WDATA.cl_frames]
 
sub edi,window_data
shl edi,3
add edi,SLOT_BASE
 
and cl,0x0F
mov [edi+APPDATA.wnd_caption],0
cmp cl,3
je set_APPDATA_wnd_caption
cmp cl,4 ; {SPraid.simba}
je set_APPDATA_wnd_caption
 
jmp @f
set_APPDATA_wnd_caption:
mov [edi+APPDATA.wnd_caption],eax
@@: mov esi,[esp+0]
 
add edi, APPDATA.saved_box
movsd
movsd
movsd
movsd
pop edi esi ecx
 
mov esi, [CURRENT_TASK]
movzx esi, word [WIN_STACK+esi*2]
lea esi, [WIN_POS+esi*2]
call waredraw
 
;;; mov ebx, 1
;;; call delay_hs
mov eax, [edi+WDATA.box.left]
mov ebx, [edi+WDATA.box.top]
mov ecx, [edi+WDATA.box.width]
mov edx, [edi+WDATA.box.height]
add ecx, eax
add edx, ebx
call calculatescreen
 
mov [KEY_COUNT],byte 0 ; empty keyboard buffer
mov [BTN_COUNT],byte 0 ; empty button buffer
 
newd:
call set_window_clientbox
 
mov [edi+WDATA.fl_redraw],byte 0 ; no redraw
mov edx,edi
 
ret
 
syscall_windowsettings:
 
.set_window_caption:
dec ebx ; subfunction #1 - set window caption
jnz .exit_fail
 
; NOTE: only window owner thread can set its caption,
; so there's no parameter for PID/TID
 
mov edi,[CURRENT_TASK]
shl edi,5
 
; have to check if caption is within application memory limit
; check is trivial, and if application resizes its memory,
; caption still can become over bounds
; diamond, 31.10.2006: check removed because with new memory manager
; there can be valid data after APPDATA.mem_size bound
; mov ecx,[edi*8+SLOT_BASE+APPDATA.mem_size]
; add ecx,255 ; max caption length
; cmp ebx,ecx
; ja .exit_fail
 
mov [edi*8+SLOT_BASE+APPDATA.wnd_caption],ecx
or [edi+window_data+WDATA.fl_wstyle],WSTYLE_HASCAPTION
 
call draw_window_caption
 
xor eax,eax ; eax = 0 (success)
ret
 
; .get_window_caption:
; dec eax ; subfunction #2 - get window caption
; jnz .exit_fail
 
; not implemented yet
 
.exit_fail:
xor eax,eax
inc eax ; eax = 1 (fail)
ret
 
 
sys_window_move:
 
mov edi,[CURRENT_TASK]
shl edi,5
add edi,window_data
 
test [edi+WDATA.fl_wstate],WSTATE_MAXIMIZED
jnz .window_move_return
 
push dword [edi + WDATA.box.left] ; save old coordinates
push dword [edi + WDATA.box.top]
push dword [edi + WDATA.box.width]
push dword [edi + WDATA.box.height]
 
cmp eax,-1 ; set new position and size
je .no_x_reposition
mov [edi + WDATA.box.left], eax
.no_x_reposition:
cmp ebx,-1
je .no_y_reposition
mov [edi + WDATA.box.top], ebx
.no_y_reposition:
 
test [edi+WDATA.fl_wstate],WSTATE_ROLLEDUP
jnz .no_y_resizing
 
cmp ecx,-1
je .no_x_resizing
mov [edi + WDATA.box.width], ecx
.no_x_resizing:
cmp edx,-1
je .no_y_resizing
mov [edi + WDATA.box.height], edx
.no_y_resizing:
 
call check_window_position
call set_window_clientbox
 
pushad ; save for window fullscreen/resize
mov esi,edi
sub edi,window_data
shr edi,5
shl edi,8
add edi, SLOT_BASE + APPDATA.saved_box
mov ecx,4
cld
rep movsd
popad
 
pushad ; calculcate screen at new position
mov eax, [edi + WDATA.box.left]
mov ebx, [edi + WDATA.box.top]
mov ecx, [edi + WDATA.box.width]
mov edx, [edi + WDATA.box.height]
add ecx,eax
add edx,ebx
 
call calculatescreen
popad
 
pop edx ; calculcate screen at old position
pop ecx
pop ebx
pop eax
add ecx,eax
add edx,ebx
mov [draw_limits.left],eax ; save for drawlimits
mov [draw_limits.top],ebx
mov [draw_limits.right],ecx
mov [draw_limits.bottom],edx
call calculatescreen
 
mov [edi + WDATA.fl_redraw], 1 ; flag the process as redraw
 
mov eax,edi ; redraw screen at old position
xor esi,esi
call redrawscreen
 
mov [DONT_DRAW_MOUSE],byte 0 ; mouse pointer
mov [MOUSE_BACKGROUND],byte 0 ; no mouse under
mov [MOUSE_DOWN],byte 0 ; react to mouse up/down
 
call [draw_pointer]
 
mov [window_move_pr],0
 
.window_move_return:
 
ret
 
uglobal
window_move_pr dd 0x0
window_move_eax dd 0x0
window_move_ebx dd 0x0
window_move_ecx dd 0x0
window_move_edx dd 0x0
endg
 
;ok - 100% work
;nt - not tested
;---------------------------------------------------------------------------------------------
/kernel/trunk/kernel32.inc
41,11 → 41,21
; display 'not used dt: ',`.,13,10
; end if }
 
struc POINT {
.x dd ?
.y dd ?
.sizeof:
}
virtual at 0
POINT POINT
end virtual
 
struc RECT {
.left dd ?
.top dd ?
.right dd ?
.bottom dd ?
.sizeof:
}
virtual at 0
RECT RECT
56,6 → 66,7
.top dd ?
.width dd ?
.height dd ?
.sizeof:
}
virtual at 0
BOX BOX