Subversion Repositories Kolibri OS

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Ignore whitespace Rev 7343 → Rev 7344

/programs/games/kosilka/kosilka.cpp
51,6 → 51,22
const char level_label[] = "“஢¥­ì:";
const char attempts_left[] = "Žáâ «®áì ¯®¯ë⮪:";
const char grass_left[] = "Žáâ «®áì âà ¢ë:";
 
const char level_select_1[] = "‚ë¡¥à¨â¥ ­ ¡®à ã஢­¥© (­ ¦¬¨â¥ <1> ¨«¨ <2>):";
const char level_select_2[] = "1. ‚áâ஥­­ë¥ ã஢­¨";
const char level_select_3[] = "2. ‚­¥è­¨© ­ ¡®à ã஢­¥©";
 
const char about1[] = "Š®««¥ªâ¨¢ ࠧࠡ®â稪®¢:";
const char about2[] = "€­¤à¥© Œ¨å ©«®¢¨ç aka Dron2004 - ¯à®£à ¬¬¨à®¢ ­¨¥, ¢áâ஥­­ ï £à ä¨ª  (¡¥§ ᪨­ )";
const char about3[] = "Mario79 - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥, ¢ ¦­ë¥ ¨¤¥¨";
const char about4[] = "Ataualpa - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥";
const char about5[] = "Leency - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥, § ¬¥ç â¥«ì­ë¥ ᪨­ë, ¢ ¦­ë¥ ¨¤¥¨";
const char about6[] = "Mike - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥";
const char about7[] = "bw - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥, ¢ ¦­ë¥ ¨¤¥¨";
const char about8[] = "diamond - ¨¤¥ï ®â¬¥­ë 室 , â¥áâ¨à®¢ ­¨¥";
const char about9[] = "Žâ¤¥«ì­®¥ ᯠᨡ®:";
const char about10[] = "‚ᥬ, ªâ® ¨£à ¥â ¢ íâã ¨£àã :-) !";
const char about11[] = "­ ¦¬¨â¥ <BACKSPACE> ¤«ï ¢®§¢à â  ¢ ¬¥­î";
#else
const char windowTitle[] = "Kosilka for Kolibri";
const char version[] = " Ver. 1.16";
68,6 → 84,22
const char level_label[] = "Level:";
const char attempts_left[] = "Attempts left:";
const char grass_left[] = "Grass left:";
 
const char level_select_1[] = "Shoose level pack (press <1> or <2>):";
const char level_select_2[] = "1. Built-in levels";
const char level_select_3[] = "2. External levels";
 
const char about1[] = "Our team:";
const char about2[] = "Andrei Mikhailovich aka Dron2004 - development, built-in graphics (excluding skin)";
const char about5[] = "Leency - help in development and bugfixing, English translation, testing, beautiful skins";
const char about3[] = "Mario79 - testing, help in development, ideas";
const char about4[] = "Ataualpa - testing, help in development";
const char about6[] = "Mike - testing, help in development";
const char about7[] = "bw - testing, help in development, ideas";
const char about8[] = "diamond - idea of turn back, testing";
const char about9[] = "Special thanks to:";
const char about10[] = "Everyone who plays this game :-) !";
const char about11[] = "press <BACKSPACE> to back to menu";
#endif
 
int levelcount=7;
402,23 → 434,23
}
}
 
kos_WriteTextToWindow(40,40,0x80, 0xFFFFFF ,(char*)windowTitle,22);
kos_WriteTextToWindow(40,60,0x80, 0xFFFFFF ,(char*)version,12);
kos_WriteTextToWindow(40,75,0x80, 0xFFFFFF ,"________________________________________",40);
kos_WriteTextToWindow(40,40,0x80, 0xFFFFFF, (char*)windowTitle,22);
kos_WriteTextToWindow(40,60,0x80, 0xFFFFFF, (char*)version,12);
kos_WriteTextToWindow(40,75,0x80, 0xFFFFFF, "________________________________________",40);
kos_WriteTextToWindow(40,120,0x80, 0xFFFFFF ,"Š®««¥ªâ¨¢ ࠧࠡ®â稪®¢:",18);
kos_WriteTextToWindow(40,150,0x80, 0xEEFFEE ,"€­¤à¥© Œ¨å ©«®¢¨ç aka Dron2004 - ¯à®£à ¬¬¨à®¢ ­¨¥, ¢áâ஥­­ ï £à ä¨ª  (¡¥§ ᪨­ )",32);
kos_WriteTextToWindow(40,170,0x80, 0xDDFFDD ,"Mario79 - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥, ¢ ¦­ë¥ ¨¤¥¨",35);
kos_WriteTextToWindow(40,190,0x80, 0xCCFFCC ,"Ataualpa - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥",36);
kos_WriteTextToWindow(40,210,0x80, 0xBBFFBB ,"Leency - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥, § ¬¥ç â¥«ì­ë¥ ᪨­ë, ¢ ¦­ë¥ ¨¤¥¨",62);
kos_WriteTextToWindow(40,230,0x80, 0xAAFFAA ,"Mike - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥",34);
kos_WriteTextToWindow(40,250,0x80, 0x99FF99 ,"bw - â¥áâ¨à®¢ ­¨¥, ¯®¬®éì ¢ ࠧࠡ®âª¥, ¢ ¦­ë¥ ¨¤¥¨",49);
kos_WriteTextToWindow(40,270,0x80, 0x99FF99 ,"diamond - ¨¤¥ï ®â¬¥­ë 室 , â¥áâ¨à®¢ ­¨¥",49);
kos_WriteTextToWindow(40,120,0x80, 0xFFFFFF, (char*)about1, 18);
kos_WriteTextToWindow(40,150,0x80, 0xEEFFEE, (char*)about2, 32);
kos_WriteTextToWindow(40,170,0x80, 0xDDFFDD, (char*)about3, 35);
kos_WriteTextToWindow(40,190,0x80, 0xCCFFCC, (char*)about4, 36);
kos_WriteTextToWindow(40,210,0x80, 0xBBFFBB, (char*)about5, 62);
kos_WriteTextToWindow(40,230,0x80, 0xAAFFAA, (char*)about6, 34);
kos_WriteTextToWindow(40,250,0x80, 0x99FF99, (char*)about7, 49);
kos_WriteTextToWindow(40,270,0x80, 0x99FF99, (char*)about8, 49);
 
kos_WriteTextToWindow(40,300,0x80, 0x88FF88 ,"Žâ¤¥«ì­®¥ ᯠᨡ®:",16);
kos_WriteTextToWindow(40,330,0x80, 0x77FF77 ,"‚ᥬ, ªâ® ¨£à ¥â ¢ íâã ¨£àã :-) !",50);
kos_WriteTextToWindow(40,300,0x80, 0x88FF88, (char*)about9, 16);
kos_WriteTextToWindow(40,330,0x80, 0x77FF77, (char*)about10, 50);
 
kos_WriteTextToWindow(40,430,0x80, 0x66FF66 ,"­ ¦¬¨â¥ <BACKSPACE> ¤«ï ¢®§¢à â  ¢ ¬¥­î",35);
kos_WriteTextToWindow(40,430,0x80, 0x66FF66, (char*)about11, 35);
}
 
 
438,9 → 470,9
}
}
 
kos_WriteTextToWindow(215, 200,0x80, 0xFFFFFF ,"‚ë¡¥à¨â¥ ­ ¡®à ã஢­¥© (­ ¦¬¨â¥ <1> ¨«¨ <2>):",0);
kos_WriteTextToWindow(215, 220,0x80, 0xFFFFFF ,"1. ‚áâ஥­­ë¥ ã஢­¨",0);
kos_WriteTextToWindow(215, 240,0x80, 0xFFFFFF ,"2. ‚­¥è­¨© ­ ¡®à ã஢­¥©",0);
kos_WriteTextToWindow(215, 200,0x80, 0xFFFFFF, (char*)level_select_1,0);
kos_WriteTextToWindow(215, 220,0x80, 0xFFFFFF, (char*)level_select_2,0);
kos_WriteTextToWindow(215, 240,0x80, 0xFFFFFF, (char*)level_select_3,0);
 
}