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Regard whitespace Rev 875 → Rev 876

/programs/system/drivers/ati2d/ati2d.h
167,30 → 167,84
 
extern RHD_t rhd;
 
typedef struct
{
int xmin;
int ymin;
int xmax;
int ymax;
}clip_t, *PTRclip;
 
 
typedef struct
{
u32_t width;
u32_t height;
u32_t format;
u32_t flags;
u32_t pitch_offset;
u32_t pitch;
u32_t offset;
void* raw;
void* usermap;
}pixmap_t;
#define R5XX_DP_BRUSH_BKGD_CLR 0x1478
#define R5XX_DP_BRUSH_FRGD_CLR 0x147c
#define R5XX_BRUSH_DATA0 0x1480
#define R5XX_BRUSH_DATA1 0x1484
 
#define PX_LOCK 1
# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
# define RADEON_GMC_BRUSH_NONE (15 << 4)
# define RADEON_GMC_DST_16BPP (4 << 8)
# define RADEON_GMC_DST_24BPP (5 << 8)
# define RADEON_GMC_DST_32BPP (6 << 8)
# define RADEON_GMC_DST_DATATYPE_SHIFT 8
# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
# define RADEON_GMC_WR_MSK_DIS (1 << 30)
# define RADEON_ROP3_S 0x00cc0000
# define RADEON_ROP3_P 0x00f00000
 
#define RADEON_CP_PACKET0 0x00000000
#define RADEON_CP_PACKET1 0x40000000
#define RADEON_CP_PACKET2 0x80000000
#define RADEON_CP_PACKET3 0xC0000000
 
# define RADEON_CNTL_PAINT 0x00009100
# define RADEON_CNTL_BITBLT 0x00009200
# define RADEON_CNTL_TRANBLT 0x00009C00
 
# define RADEON_CNTL_PAINT_POLYLINE 0x00009500
# define RADEON_CNTL_PAINT_MULTI 0x00009A00
 
#define CP_PACKET0(reg, n) \
(RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
 
#define CP_PACKET1(reg0, reg1) \
(RADEON_CP_PACKET1 | (((reg1) >> 2) << 11) | ((reg0) >> 2))
 
#define CP_PACKET2() \
(RADEON_CP_PACKET2)
 
#define CP_PACKET3( pkt, n ) \
(RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
 
#define BEGIN_RING( n ) do { \
ring = rhd.ring_base; \
write = rhd.ring_wp; \
} while (0)
 
#define ADVANCE_RING()
 
#define OUT_RING( x ) do { \
ring[write++] = (x); \
} while (0)
 
#define OUT_RING_REG(reg, val) \
do { \
OUT_RING(CP_PACKET0(reg, 0)); \
OUT_RING(val); \
} while (0)
 
#define DRM_MEMORYBARRIER() __asm volatile("lock; addl $0,0(%%esp)" : : : "memory");
 
#define COMMIT_RING() do { \
rhd.ring_wp = write & 0x1FFF; \
/* Flush writes to ring */ \
DRM_MEMORYBARRIER(); \
/*GET_RING_HEAD( dev_priv ); */ \
OUTREG( RADEON_CP_RB_WPTR, rhd.ring_wp); \
/* read from PCI bus to ensure correct posting */ \
INREG( RADEON_CP_RB_RPTR ); \
} while (0)
 
 
 
typedef struct {
int token; /* id of the token */
const char * name; /* token name */