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Regard whitespace Rev 5225 → Rev 5243

/programs/games/heliothryx/game/rsgamemenu.c
4,6 → 4,8
 
#include "rskos.h"
 
#include "strings.h"
 
PRSFUNC0 menu_actions[] = {
/* a */ &menu_action_start,
/* b */ &menu_action_exit,
12,27 → 14,38
 
char window_scale_str[] = "c< 2X >";
 
/*
First char:
- letter a...z means action (a = 0th, b = 1st, c = 2nd, see menu_actions[] above)
- number 0...9 means goto menu #0, #1, #2... see menu_titles[] below
- space ' ' means no action, menu item is unselectable
- empty string "" is now allowed and can cause segfault
String from second char is label of menu item
 
*/
 
 
char* menu_main_titles[] = {
"a5TART",
"15ETTING5",
"2ABOUT",
"bQUIT",
"a"L_START,
"1"L_SETTINGS,
"2"L_ABOUT,
"b"L_QUIT,
0
};
 
char* menu_settings_titles[] = {
" WINDOW SCALE:",
" "L_WINDOW_SCALE,
window_scale_str,
" ",
"0DONE",
"0"L_DONE,
0
};
 
char* menu_about_titles[] = {
" DEVELOPED BY",
" ROMAN SHUVALOV",
" "L_DEVELOPED_BY,
" "L_ROMAN_SHUVALOV,
" ",
"0DONE",
"0"L_DONE,
0
};
 
113,7 → 126,7
};
 
void menu_action_exit() {
#ifndef RS_LINUX
#ifdef RS_KOS
GameTerm();
#endif
rskos_exit();