/programs/games/fridge/how_to_compile.txt |
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1,3 → 1,3 |
To compilation, you need to have kolibri_libimg.h from /contrib/C_Layer/INCLUDES int this folder |
You need to have loadlibimg.o from /contrib/C_Layer/OBJ (rename loadlibimg.obj to loadlibimg.o) too in this folder |
First say 'make' in /contrib/C_Layer/ASM |
Second say 'make' here |
You will find 'fridge.kex' here |