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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/Makefile
0,0 → 1,4
THIS_SRCS = alloca.c cfree.c getlongp.c getpass.c itoa.c putenv.c \
random.c swab.c xfree.c xmalloc.c xrealloc.c
 
include $(MENUET_LIBC_TOPDIR)/Make.rules
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/alloca.c
0,0 → 1,128
/* Copyright (C) 1996 DJ Delorie, see COPYING.DJ for details */
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
/* alloca.c -- allocate automatically reclaimed memory
(Mostly) portable public-domain implementation -- D A Gwyn
 
This implementation of the PWB library alloca function,
which is used to allocate space off the run-time stack so
that it is automatically reclaimed upon procedure exit,
was inspired by discussions with J. Q. Johnson of Cornell.
J.Otto Tennant <jot@cray.com> contributed the Cray support.
 
There are some preprocessor constants that can
be defined when compiling for your specific system, for
improved efficiency; however, the defaults should be okay.
 
The general concept of this implementation is to keep
track of all alloca-allocated blocks, and reclaim any
that are found to be deeper in the stack than the current
invocation. This heuristic does not reclaim storage as
soon as it becomes invalid, but it will do so eventually.
 
As a special case, alloca(0) reclaims storage without
allocating any. It is a good idea to use alloca(0) in
your main control loop, etc. to force garbage collection. */
 
#include <stdlib.h>
 
#ifdef alloca
#undef alloca
#endif
 
/* If your stack is a linked list of frames, you have to
provide an "address metric" ADDRESS_FUNCTION macro. */
 
#define ADDRESS_FUNCTION(arg) &(arg)
 
#define NULL 0
 
/* Define STACK_DIRECTION if you know the direction of stack
growth for your system; otherwise it will be automatically
deduced at run-time.
 
STACK_DIRECTION > 0 => grows toward higher addresses
STACK_DIRECTION < 0 => grows toward lower addresses
STACK_DIRECTION = 0 => direction of growth unknown */
 
#define STACK_DIRECTION -1
 
#define STACK_DIR STACK_DIRECTION /* Known at compile-time. */
 
/* An "alloca header" is used to:
(a) chain together all alloca'ed blocks;
(b) keep track of stack depth.
 
It is very important that sizeof(header) agree with malloc
alignment chunk size. The following default should work okay. */
 
#ifndef ALIGN_SIZE
#define ALIGN_SIZE sizeof(double)
#endif
 
typedef union hdr
{
char align[ALIGN_SIZE]; /* To force sizeof(header). */
struct
{
union hdr *next; /* For chaining headers. */
char *deep; /* For stack depth measure. */
} h;
} header;
 
static header *last_alloca_header = NULL; /* -> last alloca header. */
 
/* Return a pointer to at least SIZE bytes of storage,
which will be automatically reclaimed upon exit from
the procedure that called alloca. Originally, this space
was supposed to be taken from the current stack frame of the
caller, but that method cannot be made to work for some
implementations of C, for example under Gould's UTX/32. */
 
void *
alloca(size_t size)
{
char probe; /* Probes stack depth: */
char *depth = &probe;
/* Reclaim garbage, defined as all alloca storage that
was allocated from deeper in the stack than currently. */
{
header *hp; /* Traverses linked list. */
 
for (hp = last_alloca_header; hp != NULL;)
if ((STACK_DIR > 0 && hp->h.deep > depth)
|| (STACK_DIR < 0 && hp->h.deep < depth))
{
header *np = hp->h.next;
 
free ((void *) hp); /* Collect garbage. */
 
hp = np; /* -> next header. */
}
else
break; /* Rest are not deeper. */
 
last_alloca_header = hp; /* -> last valid storage. */
}
 
if (size == 0)
return NULL; /* No allocation required. */
 
/* Allocate combined header + user data storage. */
 
{
void * newp = malloc (sizeof (header) + size);
if (newp == 0)
abort();
/* Address of header. */
 
((header *) newp)->h.next = last_alloca_header;
((header *) newp)->h.deep = depth;
 
last_alloca_header = (header *) newp;
 
/* User storage begins just after header. */
 
return (void *) ((char *) newp + sizeof (header));
}
}
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/cfree.c
0,0 → 1,8
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
#include <stdlib.h>
 
void
cfree(void *_ptr)
{
free(_ptr);
}
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/getlongp.c
0,0 → 1,58
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
#include <stdio.h>
#include <stdlib.h>
#include <pc.h>
 
int
getlongpass(const char *prompt, char *password, int max_length)
{
char *p = password;
int c, count = 0;
 
fflush(stdout);
/* If we can't prompt, abort */
if (fputs(prompt, stderr) < 0)
{
*p = '\0';
return -1;
}
 
while (1)
{
/* Get a character with no echo */
c = getkey();
 
/* Exit on interrupt (^c or ^break) */
if (c == '\003' || c == 0x100)
exit(1);
 
/* Terminate on end of line or file (^j, ^m, ^d, ^z) */
if (c == '\r' || c == '\n' || c == '\004' || c == '\032')
break;
 
/* Back up on backspace */
if (c == '\b')
{
if (count)
count--;
else if (p > password)
p--;
continue;
}
 
/* Ignore DOS extended characters */
if ((c & 0xff) != c)
continue;
 
/* Add to password if it isn't full */
if (p < password + max_length - 1)
*p++ = c;
else
count++;
}
*p = '\0';
 
fputc('\n', stderr);
 
return 0;
}
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/getpass.c
0,0 → 1,13
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
#include <stdlib.h>
 
char *
getpass(const char *prompt)
{
static char password_buffer[9];
 
if (getlongpass(prompt, password_buffer, 9) < 0)
return 0;
return password_buffer;
}
 
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/itoa.c
0,0 → 1,46
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
#include <errno.h>
#include <stdlib.h>
 
char *
itoa(int value, char *string, int radix)
{
char tmp[33];
char *tp = tmp;
int i;
unsigned v;
int sign;
char *sp;
 
if (radix > 36 || radix <= 1)
{
errno = EDOM;
return 0;
}
 
sign = (radix == 10 && value < 0);
if (sign)
v = -value;
else
v = (unsigned)value;
while (v || tp == tmp)
{
i = v % radix;
v = v / radix;
if (i < 10)
*tp++ = i+'0';
else
*tp++ = i + 'a' - 10;
}
 
if (string == 0)
string = (char *)malloc((tp-tmp)+sign+1);
sp = string;
 
if (sign)
*sp++ = '-';
while (tp > tmp)
*sp++ = *--tp;
*sp = 0;
return string;
}
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/putenv.c
0,0 → 1,11
/* Copyright (C) 1996 DJ Delorie, see COPYING.DJ for details */
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
#include <libc/stubs.h>
#include <stdlib.h>
#include <string.h>
#include <libc/bss.h>
 
int putenv(const char *val)
{
return __libc_putenv(val);
}
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/random.c
0,0 → 1,365
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
/* This is file RANDOM.C */
/* This file may have been modified by DJ Delorie (Jan 1995). If so,
** these modifications are Coyright (C) 1993 DJ Delorie, 24 Kirsten Ave,
** Rochester NH, 03867-2954, USA.
*/
 
/*
* Copyright (c) 1983 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
 
#include <stdlib.h>
 
/*
* random.c:
* An improved random number generation package. In addition to the standard
* rand()/srand() like interface, this package also has a special state info
* interface. The initstate() routine is called with a seed, an array of
* bytes, and a count of how many bytes are being passed in; this array is then
* initialized to contain information for random number generation with that
* much state information. Good sizes for the amount of state information are
* 32, 64, 128, and 256 bytes. The state can be switched by calling the
* setstate() routine with the same array as was initiallized with initstate().
* By default, the package runs with 128 bytes of state information and
* generates far better random numbers than a linear congruential generator.
* If the amount of state information is less than 32 bytes, a simple linear
* congruential R.N.G. is used.
* Internally, the state information is treated as an array of longs; the
* zeroeth element of the array is the type of R.N.G. being used (small
* integer); the remainder of the array is the state information for the
* R.N.G. Thus, 32 bytes of state information will give 7 longs worth of
* state information, which will allow a degree seven polynomial. (Note: the
* zeroeth word of state information also has some other information stored
* in it -- see setstate() for details).
* The random number generation technique is a linear feedback shift register
* approach, employing trinomials (since there are fewer terms to sum up that
* way). In this approach, the least significant bit of all the numbers in
* the state table will act as a linear feedback shift register, and will have
* period 2^deg - 1 (where deg is the degree of the polynomial being used,
* assuming that the polynomial is irreducible and primitive). The higher
* order bits will have longer periods, since their values are also influenced
* by pseudo-random carries out of the lower bits. The total period of the
* generator is approximately deg*(2**deg - 1); thus doubling the amount of
* state information has a vast influence on the period of the generator.
* Note: the deg*(2**deg - 1) is an approximation only good for large deg,
* when the period of the shift register is the dominant factor. With deg
* equal to seven, the period is actually much longer than the 7*(2**7 - 1)
* predicted by this formula.
*/
 
 
 
/*
* For each of the currently supported random number generators, we have a
* break value on the amount of state information (you need at least this
* many bytes of state info to support this random number generator), a degree
* for the polynomial (actually a trinomial) that the R.N.G. is based on, and
* the separation between the two lower order coefficients of the trinomial.
*/
 
#define TYPE_0 0 /* linear congruential */
#define BREAK_0 8
#define DEG_0 0
#define SEP_0 0
 
#define TYPE_1 1 /* x**7 + x**3 + 1 */
#define BREAK_1 32
#define DEG_1 7
#define SEP_1 3
 
#define TYPE_2 2 /* x**15 + x + 1 */
#define BREAK_2 64
#define DEG_2 15
#define SEP_2 1
 
#define TYPE_3 3 /* x**31 + x**3 + 1 */
#define BREAK_3 128
#define DEG_3 31
#define SEP_3 3
 
#define TYPE_4 4 /* x**63 + x + 1 */
#define BREAK_4 256
#define DEG_4 63
#define SEP_4 1
 
 
/*
* Array versions of the above information to make code run faster -- relies
* on fact that TYPE_i == i.
*/
 
#define MAX_TYPES 5 /* max number of types above */
static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
static int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
 
/*
* Initially, everything is set up as if from :
* initstate( 1, &randtbl, 128 );
* Note that this initialization takes advantage of the fact that srandom()
* advances the front and rear pointers 10*rand_deg times, and hence the
* rear pointer which starts at 0 will also end up at zero; thus the zeroeth
* element of the state information, which contains info about the current
* position of the rear pointer is just
* MAX_TYPES*(rptr - state) + TYPE_3 == TYPE_3.
*/
 
static unsigned long randtbl[DEG_3 + 1] = { TYPE_3,
0x9a319039U, 0x32d9c024U, 0x9b663182U, 0x5da1f342U,
0xde3b81e0U, 0xdf0a6fb5U, 0xf103bc02U, 0x48f340fbU,
0x7449e56bU, 0xbeb1dbb0U, 0xab5c5918U, 0x946554fdU,
0x8c2e680fU, 0xeb3d799fU, 0xb11ee0b7U, 0x2d436b86U,
0xda672e2aU, 0x1588ca88U, 0xe369735dU, 0x904f35f7U,
0xd7158fd6U, 0x6fa6f051U, 0x616e6b96U, 0xac94efdcU,
0x36413f93U, 0xc622c298U, 0xf5a42ab8U, 0x8a88d77bU,
0xf5ad9d0eU, 0x8999220bU, 0x27fb47b9U };
 
/*
* fptr and rptr are two pointers into the state info, a front and a rear
* pointer. These two pointers are always rand_sep places aparts, as they cycle
* cyclically through the state information. (Yes, this does mean we could get
* away with just one pointer, but the code for random() is more efficient this
* way). The pointers are left positioned as they would be from the call
* initstate( 1, randtbl, 128 )
* (The position of the rear pointer, rptr, is really 0 (as explained above
* in the initialization of randtbl) because the state table pointer is set
* to point to randtbl[1] (as explained below).
*/
 
static long *fptr = &randtbl[ SEP_3 + 1 ];
static long *rptr = &randtbl[ 1 ];
 
/*
* The following things are the pointer to the state information table,
* the type of the current generator, the degree of the current polynomial
* being used, and the separation between the two pointers.
* Note that for efficiency of random(), we remember the first location of
* the state information, not the zeroeth. Hence it is valid to access
* state[-1], which is used to store the type of the R.N.G.
* Also, we remember the last location, since this is more efficient than
* indexing every time to find the address of the last element to see if
* the front and rear pointers have wrapped.
*/
 
static long *state = &randtbl[ 1 ];
static int rand_type = TYPE_3;
static int rand_deg = DEG_3;
static int rand_sep = SEP_3;
static long *end_ptr = &randtbl[ DEG_3 + 1 ];
 
/*
* srandom:
* Initialize the random number generator based on the given seed. If the
* type is the trivial no-state-information type, just remember the seed.
* Otherwise, initializes state[] based on the given "seed" via a linear
* congruential generator. Then, the pointers are set to known locations
* that are exactly rand_sep places apart. Lastly, it cycles the state
* information a given number of times to get rid of any initial dependencies
* introduced by the L.C.R.N.G.
* Note that the initialization of randtbl[] for default usage relies on
* values produced by this routine.
*/
 
int
srandom(int x)
{
int i, j;
 
if (rand_type == TYPE_0)
{
state[ 0 ] = x;
}
else
{
j = 1;
state[ 0 ] = x;
for (i = 1; i < rand_deg; i++)
{
state[i] = 1103515245*state[i - 1] + 12345;
}
fptr = &state[rand_sep];
rptr = &state[0];
for( i = 0; i < 10*rand_deg; i++ )
random();
}
return 0;
}
 
/*
* initstate:
* Initialize the state information in the given array of n bytes for
* future random number generation. Based on the number of bytes we
* are given, and the break values for the different R.N.G.'s, we choose
* the best (largest) one we can and set things up for it. srandom() is
* then called to initialize the state information.
* Note that on return from srandom(), we set state[-1] to be the type
* multiplexed with the current value of the rear pointer; this is so
* successive calls to initstate() won't lose this information and will
* be able to restart with setstate().
* Note: the first thing we do is save the current state, if any, just like
* setstate() so that it doesn't matter when initstate is called.
* Returns a pointer to the old state.
*/
 
char *
initstate (unsigned seed, char *arg_state, int n)
{
char *ostate = (char *)(&state[ -1 ]);
 
if (rand_type == TYPE_0)
state[-1] = rand_type;
else
state[-1] = MAX_TYPES * (rptr - state) + rand_type;
if (n < BREAK_1)
{
if (n < BREAK_0)
return 0;
rand_type = TYPE_0;
rand_deg = DEG_0;
rand_sep = SEP_0;
}
else
{
if (n < BREAK_2)
{
rand_type = TYPE_1;
rand_deg = DEG_1;
rand_sep = SEP_1;
}
else
{
if (n < BREAK_3)
{
rand_type = TYPE_2;
rand_deg = DEG_2;
rand_sep = SEP_2;
}
else
{
if (n < BREAK_4)
{
rand_type = TYPE_3;
rand_deg = DEG_3;
rand_sep = SEP_3;
}
else
{
rand_type = TYPE_4;
rand_deg = DEG_4;
rand_sep = SEP_4;
}
}
}
}
state = &(((long *)arg_state)[1]); /* first location */
end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */
srandom(seed);
if (rand_type == TYPE_0)
state[-1] = rand_type;
else
state[-1] = MAX_TYPES * (rptr - state) + rand_type;
return ostate;
}
 
/*
* setstate:
* Restore the state from the given state array.
* Note: it is important that we also remember the locations of the pointers
* in the current state information, and restore the locations of the pointers
* from the old state information. This is done by multiplexing the pointer
* location into the zeroeth word of the state information.
* Note that due to the order in which things are done, it is OK to call
* setstate() with the same state as the current state.
* Returns a pointer to the old state information.
*/
 
char *
setstate(char *arg_state)
{
long *new_state = (long *)arg_state;
int type = new_state[0]%MAX_TYPES;
int rear = new_state[0]/MAX_TYPES;
char *ostate = (char *)( &state[ -1 ] );
 
if (rand_type == TYPE_0)
state[-1] = rand_type;
else
state[-1] = MAX_TYPES * (rptr - state) + rand_type;
switch (type)
{
case TYPE_0:
case TYPE_1:
case TYPE_2:
case TYPE_3:
case TYPE_4:
rand_type = type;
rand_deg = degrees[ type ];
rand_sep = seps[ type ];
break;
}
state = &new_state[ 1 ];
if (rand_type != TYPE_0)
{
rptr = &state[rear];
fptr = &state[(rear + rand_sep)%rand_deg];
}
end_ptr = &state[rand_deg]; /* set end_ptr too */
return ostate;
}
 
/*
* random:
* If we are using the trivial TYPE_0 R.N.G., just do the old linear
* congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
* same in all ther other cases due to all the global variables that have been
* set up. The basic operation is to add the number at the rear pointer into
* the one at the front pointer. Then both pointers are advanced to the next
* location cyclically in the table. The value returned is the sum generated,
* reduced to 31 bits by throwing away the "least random" low bit.
* Note: the code takes advantage of the fact that both the front and
* rear pointers can't wrap on the same call by not testing the rear
* pointer if the front one has wrapped.
* Returns a 31-bit random number.
*/
 
long
random(void)
{
long i;
if (rand_type == TYPE_0)
{
i = state[0] = ( state[0]*1103515245 + 12345 )&0x7fffffff;
}
else
{
*fptr += *rptr;
i = (*fptr >> 1)&0x7fffffff; /* chucking least random bit */
if (++fptr >= end_ptr )
{
fptr = state;
++rptr;
}
else
{
if (++rptr >= end_ptr)
rptr = state;
}
}
return i;
}
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/swab.c
0,0 → 1,21
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
#include <stdlib.h>
 
void
swab(const void *from, void *to, int n)
{
unsigned long temp;
const char* fromc = from;
char* toc = to;
 
n >>= 1; n++;
#define STEP temp = *fromc++,*toc++ = *fromc++,*toc++ = temp
/* round to multiple of 8 */
while ((--n) & 07)
STEP;
n >>= 3;
while (--n >= 0) {
STEP; STEP; STEP; STEP;
STEP; STEP; STEP; STEP;
}
}
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/xfree.c
0,0 → 1,10
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
#include <stdlib.h>
 
void xfree(void *_ptr);
void
xfree(void *_ptr)
{
if (_ptr)
free(_ptr);
}
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/xmalloc.c
0,0 → 1,19
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
#include <stdlib.h>
#include <io.h>
#include <unistd.h>
 
static char msg[] = "Fatal: malloc returned NULL\r\n";
 
void * xmalloc(size_t _sz);
void *
xmalloc(size_t _sz)
{
void *rv = malloc(_sz?_sz:1);
if (rv == 0)
{
__libclog_printf(msg);
_exit(1);
}
return rv;
}
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/programs/develop/libraries/menuetlibc/src/libc/compat/stdlib/xrealloc.c
0,0 → 1,26
/* Copyright (C) 1996 DJ Delorie, see COPYING.DJ for details */
/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
#include <stdlib.h>
#include <io.h>
#include <unistd.h>
 
static char msg[] = "Fatal: xrealloc would have returned NULL\r\n";
 
void * xrealloc(void *ptr, size_t _sz);
void *
xrealloc(void *ptr, size_t _sz)
{
void *rv;
 
if (ptr == 0)
rv = malloc(_sz?_sz:1);
else
rv = realloc(ptr, _sz?_sz:1);
 
if (rv == 0)
{
__libclog_printf(msg);
_exit(1);
}
return rv;
}
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+*
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