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/************************************************************************** |
* |
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
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/** |
* Functions for pixel buffer objects and vertex/element buffer objects. |
*/ |
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#include "main/imports.h" |
#include "main/mtypes.h" |
#include "main/arrayobj.h" |
#include "main/bufferobj.h" |
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#include "st_context.h" |
#include "st_cb_bufferobjects.h" |
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#include "pipe/p_context.h" |
#include "pipe/p_defines.h" |
#include "util/u_inlines.h" |
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/** |
* There is some duplication between mesa's bufferobjects and our |
* bufmgr buffers. Both have an integer handle and a hashtable to |
* lookup an opaque structure. It would be nice if the handles and |
* internal structure where somehow shared. |
*/ |
static struct gl_buffer_object * |
st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target) |
{ |
struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object); |
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if (!st_obj) |
return NULL; |
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_mesa_initialize_buffer_object(&st_obj->Base, name, target); |
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return &st_obj->Base; |
} |
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/** |
* Deallocate/free a vertex/pixel buffer object. |
* Called via glDeleteBuffersARB(). |
*/ |
static void |
st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj) |
{ |
struct st_buffer_object *st_obj = st_buffer_object(obj); |
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assert(obj->RefCount == 0); |
assert(st_obj->transfer == NULL); |
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if (st_obj->buffer) |
pipe_resource_reference(&st_obj->buffer, NULL); |
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free(st_obj); |
} |
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/** |
* Replace data in a subrange of buffer object. If the data range |
* specified by size + offset extends beyond the end of the buffer or |
* if data is NULL, no copy is performed. |
* Called via glBufferSubDataARB(). |
*/ |
static void |
st_bufferobj_subdata(struct gl_context *ctx, |
GLenum target, |
GLintptrARB offset, |
GLsizeiptrARB size, |
const GLvoid * data, struct gl_buffer_object *obj) |
{ |
struct st_buffer_object *st_obj = st_buffer_object(obj); |
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/* we may be called from VBO code, so double-check params here */ |
ASSERT(offset >= 0); |
ASSERT(size >= 0); |
ASSERT(offset + size <= obj->Size); |
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if (!size) |
return; |
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/* |
* According to ARB_vertex_buffer_object specification, if data is null, |
* then the contents of the buffer object's data store is undefined. We just |
* ignore, and leave it unchanged. |
*/ |
if (!data) |
return; |
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/* Now that transfers are per-context, we don't have to figure out |
* flushing here. Usually drivers won't need to flush in this case |
* even if the buffer is currently referenced by hardware - they |
* just queue the upload as dma rather than mapping the underlying |
* buffer directly. |
*/ |
pipe_buffer_write(st_context(ctx)->pipe, |
st_obj->buffer, |
offset, size, data); |
} |
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/** |
* Called via glGetBufferSubDataARB(). |
*/ |
static void |
st_bufferobj_get_subdata(struct gl_context *ctx, |
GLenum target, |
GLintptrARB offset, |
GLsizeiptrARB size, |
GLvoid * data, struct gl_buffer_object *obj) |
{ |
struct st_buffer_object *st_obj = st_buffer_object(obj); |
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/* we may be called from VBO code, so double-check params here */ |
ASSERT(offset >= 0); |
ASSERT(size >= 0); |
ASSERT(offset + size <= obj->Size); |
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if (!size) |
return; |
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pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer, |
offset, size, data); |
} |
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/** |
* Allocate space for and store data in a buffer object. Any data that was |
* previously stored in the buffer object is lost. If data is NULL, |
* memory will be allocated, but no copy will occur. |
* Called via ctx->Driver.BufferData(). |
* \return GL_TRUE for success, GL_FALSE if out of memory |
*/ |
static GLboolean |
st_bufferobj_data(struct gl_context *ctx, |
GLenum target, |
GLsizeiptrARB size, |
const GLvoid * data, |
GLenum usage, |
struct gl_buffer_object *obj) |
{ |
struct st_context *st = st_context(ctx); |
struct pipe_context *pipe = st->pipe; |
struct st_buffer_object *st_obj = st_buffer_object(obj); |
unsigned buffer_usage; |
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st_obj->Base.Size = size; |
st_obj->Base.Usage = usage; |
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switch(target) { |
case GL_PIXEL_PACK_BUFFER_ARB: |
case GL_PIXEL_UNPACK_BUFFER_ARB: |
buffer_usage = PIPE_BIND_RENDER_TARGET; |
break; |
case GL_ARRAY_BUFFER_ARB: |
buffer_usage = PIPE_BIND_VERTEX_BUFFER; |
break; |
case GL_ELEMENT_ARRAY_BUFFER_ARB: |
buffer_usage = PIPE_BIND_INDEX_BUFFER; |
break; |
default: |
buffer_usage = 0; |
} |
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pipe_resource_reference( &st_obj->buffer, NULL ); |
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if (size != 0) { |
st_obj->buffer = pipe_buffer_create(pipe->screen, buffer_usage, size); |
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if (!st_obj->buffer) { |
return GL_FALSE; |
} |
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if (data) |
pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0, |
size, data); |
return GL_TRUE; |
} |
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return GL_TRUE; |
} |
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/** |
* Dummy data whose's pointer is used for zero size buffers or ranges. |
*/ |
static long st_bufferobj_zero_length = 0; |
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/** |
* Called via glMapBufferARB(). |
*/ |
static void * |
st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access, |
struct gl_buffer_object *obj) |
{ |
struct st_buffer_object *st_obj = st_buffer_object(obj); |
uint flags; |
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switch (access) { |
case GL_WRITE_ONLY: |
flags = PIPE_TRANSFER_WRITE; |
break; |
case GL_READ_ONLY: |
flags = PIPE_TRANSFER_READ; |
break; |
case GL_READ_WRITE: |
default: |
flags = PIPE_TRANSFER_READ_WRITE; |
break; |
} |
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/* Handle zero-size buffers here rather than in drivers */ |
if (obj->Size == 0) { |
obj->Pointer = &st_bufferobj_zero_length; |
} |
else { |
obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe, |
st_obj->buffer, |
flags, |
&st_obj->transfer); |
} |
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if (obj->Pointer) { |
obj->Offset = 0; |
obj->Length = obj->Size; |
} |
return obj->Pointer; |
} |
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/** |
* Called via glMapBufferRange(). |
*/ |
static void * |
st_bufferobj_map_range(struct gl_context *ctx, GLenum target, |
GLintptr offset, GLsizeiptr length, GLbitfield access, |
struct gl_buffer_object *obj) |
{ |
struct pipe_context *pipe = st_context(ctx)->pipe; |
struct st_buffer_object *st_obj = st_buffer_object(obj); |
enum pipe_transfer_usage flags = 0x0; |
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if (access & GL_MAP_WRITE_BIT) |
flags |= PIPE_TRANSFER_WRITE; |
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if (access & GL_MAP_READ_BIT) |
flags |= PIPE_TRANSFER_READ; |
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if (access & GL_MAP_FLUSH_EXPLICIT_BIT) |
flags |= PIPE_TRANSFER_FLUSH_EXPLICIT; |
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if (access & GL_MAP_INVALIDATE_RANGE_BIT) |
flags |= PIPE_TRANSFER_DISCARD; |
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if (access & GL_MAP_INVALIDATE_BUFFER_BIT) |
flags |= PIPE_TRANSFER_DISCARD; |
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if (access & GL_MAP_UNSYNCHRONIZED_BIT) |
flags |= PIPE_TRANSFER_UNSYNCHRONIZED; |
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/* ... other flags ... |
*/ |
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if (access & MESA_MAP_NOWAIT_BIT) |
flags |= PIPE_TRANSFER_DONTBLOCK; |
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assert(offset >= 0); |
assert(length >= 0); |
assert(offset < obj->Size); |
assert(offset + length <= obj->Size); |
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/* |
* We go out of way here to hide the degenerate yet valid case of zero |
* length range from the pipe driver. |
*/ |
if (!length) { |
obj->Pointer = &st_bufferobj_zero_length; |
} |
else { |
obj->Pointer = pipe_buffer_map_range(pipe, |
st_obj->buffer, |
offset, length, |
flags, |
&st_obj->transfer); |
if (obj->Pointer) { |
obj->Pointer = (ubyte *) obj->Pointer + offset; |
} |
} |
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if (obj->Pointer) { |
obj->Offset = offset; |
obj->Length = length; |
obj->AccessFlags = access; |
} |
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return obj->Pointer; |
} |
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static void |
st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target, |
GLintptr offset, GLsizeiptr length, |
struct gl_buffer_object *obj) |
{ |
struct pipe_context *pipe = st_context(ctx)->pipe; |
struct st_buffer_object *st_obj = st_buffer_object(obj); |
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/* Subrange is relative to mapped range */ |
assert(offset >= 0); |
assert(length >= 0); |
assert(offset + length <= obj->Length); |
assert(obj->Pointer); |
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if (!length) |
return; |
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pipe_buffer_flush_mapped_range(pipe, st_obj->transfer, |
obj->Offset + offset, length); |
} |
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/** |
* Called via glUnmapBufferARB(). |
*/ |
static GLboolean |
st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj) |
{ |
struct pipe_context *pipe = st_context(ctx)->pipe; |
struct st_buffer_object *st_obj = st_buffer_object(obj); |
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if (obj->Length) |
pipe_buffer_unmap(pipe, st_obj->buffer, st_obj->transfer); |
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st_obj->transfer = NULL; |
obj->Pointer = NULL; |
obj->Offset = 0; |
obj->Length = 0; |
return GL_TRUE; |
} |
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/** |
* Called via glCopyBufferSubData(). |
*/ |
static void |
st_copy_buffer_subdata(struct gl_context *ctx, |
struct gl_buffer_object *src, |
struct gl_buffer_object *dst, |
GLintptr readOffset, GLintptr writeOffset, |
GLsizeiptr size) |
{ |
struct pipe_context *pipe = st_context(ctx)->pipe; |
struct st_buffer_object *srcObj = st_buffer_object(src); |
struct st_buffer_object *dstObj = st_buffer_object(dst); |
struct pipe_transfer *src_transfer; |
struct pipe_transfer *dst_transfer; |
ubyte *srcPtr, *dstPtr; |
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if(!size) |
return; |
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/* buffer should not already be mapped */ |
assert(!src->Pointer); |
assert(!dst->Pointer); |
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srcPtr = (ubyte *) pipe_buffer_map_range(pipe, |
srcObj->buffer, |
readOffset, size, |
PIPE_TRANSFER_READ, |
&src_transfer); |
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dstPtr = (ubyte *) pipe_buffer_map_range(pipe, |
dstObj->buffer, |
writeOffset, size, |
PIPE_TRANSFER_WRITE, |
&dst_transfer); |
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if (srcPtr && dstPtr) |
memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); |
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pipe_buffer_unmap(pipe, srcObj->buffer, src_transfer); |
pipe_buffer_unmap(pipe, dstObj->buffer, dst_transfer); |
} |
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/* TODO: if buffer wasn't created with appropriate usage flags, need |
* to recreate it now and copy contents -- or possibly create a |
* gallium entrypoint to extend the usage flags and let the driver |
* decide if a copy is necessary. |
*/ |
void |
st_bufferobj_validate_usage(struct st_context *st, |
struct st_buffer_object *obj, |
unsigned usage) |
{ |
} |
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void |
st_init_bufferobject_functions(struct dd_function_table *functions) |
{ |
functions->NewBufferObject = st_bufferobj_alloc; |
functions->DeleteBuffer = st_bufferobj_free; |
functions->BufferData = st_bufferobj_data; |
functions->BufferSubData = st_bufferobj_subdata; |
functions->GetBufferSubData = st_bufferobj_get_subdata; |
functions->MapBuffer = st_bufferobj_map; |
functions->MapBufferRange = st_bufferobj_map_range; |
functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range; |
functions->UnmapBuffer = st_bufferobj_unmap; |
functions->CopyBufferSubData = st_copy_buffer_subdata; |
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/* For GL_APPLE_vertex_array_object */ |
functions->NewArrayObject = _mesa_new_array_object; |
functions->DeleteArrayObject = _mesa_delete_array_object; |
} |