0,0 → 1,171 |
/* |
* Mesa 3-D graphics library |
* Version: 6.3 |
* |
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
* Authors: |
* Keith Whitwell <keith@tungstengraphics.com> |
* Gareth Hughes |
*/ |
|
#include "glheader.h" |
#include "api_arrayelt.h" |
#include "context.h" |
#include "imports.h" |
#include "mtypes.h" |
#include "vtxfmt.h" |
#include "eval.h" |
#include "dlist.h" |
#include "main/dispatch.h" |
|
|
#if FEATURE_beginend |
|
/** |
* Use the per-vertex functions found in <vfmt> to initialoze the given |
* API dispatch table. |
*/ |
static void |
install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) |
{ |
_mesa_install_arrayelt_vtxfmt(tab, vfmt); |
|
SET_Color3f(tab, vfmt->Color3f); |
SET_Color3fv(tab, vfmt->Color3fv); |
SET_Color4f(tab, vfmt->Color4f); |
SET_Color4fv(tab, vfmt->Color4fv); |
SET_EdgeFlag(tab, vfmt->EdgeFlag); |
|
_mesa_install_eval_vtxfmt(tab, vfmt); |
|
SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT); |
SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT); |
SET_Indexf(tab, vfmt->Indexf); |
SET_Indexfv(tab, vfmt->Indexfv); |
SET_Materialfv(tab, vfmt->Materialfv); |
SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB); |
SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB); |
SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB); |
SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB); |
SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB); |
SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB); |
SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB); |
SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB); |
SET_Normal3f(tab, vfmt->Normal3f); |
SET_Normal3fv(tab, vfmt->Normal3fv); |
SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT); |
SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT); |
SET_TexCoord1f(tab, vfmt->TexCoord1f); |
SET_TexCoord1fv(tab, vfmt->TexCoord1fv); |
SET_TexCoord2f(tab, vfmt->TexCoord2f); |
SET_TexCoord2fv(tab, vfmt->TexCoord2fv); |
SET_TexCoord3f(tab, vfmt->TexCoord3f); |
SET_TexCoord3fv(tab, vfmt->TexCoord3fv); |
SET_TexCoord4f(tab, vfmt->TexCoord4f); |
SET_TexCoord4fv(tab, vfmt->TexCoord4fv); |
SET_Vertex2f(tab, vfmt->Vertex2f); |
SET_Vertex2fv(tab, vfmt->Vertex2fv); |
SET_Vertex3f(tab, vfmt->Vertex3f); |
SET_Vertex3fv(tab, vfmt->Vertex3fv); |
SET_Vertex4f(tab, vfmt->Vertex4f); |
SET_Vertex4fv(tab, vfmt->Vertex4fv); |
|
_mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */ |
|
SET_Begin(tab, vfmt->Begin); |
SET_End(tab, vfmt->End); |
SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV); |
|
SET_Rectf(tab, vfmt->Rectf); |
|
SET_DrawArrays(tab, vfmt->DrawArrays); |
SET_DrawElements(tab, vfmt->DrawElements); |
SET_DrawRangeElements(tab, vfmt->DrawRangeElements); |
SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT); |
SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex); |
SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex); |
SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex); |
SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced); |
SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced); |
|
/* GL_NV_vertex_program */ |
SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV); |
SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV); |
SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV); |
SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV); |
SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV); |
SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV); |
SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV); |
SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV); |
#if FEATURE_ARB_vertex_program |
SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB); |
SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB); |
SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB); |
SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB); |
SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB); |
SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB); |
SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB); |
SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB); |
#endif |
|
/* GL_EXT_gpu_shader4 / OpenGL 3.0 */ |
SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i); |
SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i); |
SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i); |
SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i); |
SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv); |
SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv); |
SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv); |
|
SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui); |
SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui); |
SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui); |
SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui); |
SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv); |
SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv); |
SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv); |
} |
|
|
/** |
* Install per-vertex functions into the API dispatch table for execution. |
*/ |
void |
_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt) |
{ |
if (ctx->API == API_OPENGL) |
install_vtxfmt( ctx->Exec, vfmt ); |
} |
|
|
/** |
* Install per-vertex functions into the API dispatch table for display |
* list compilation. |
*/ |
void |
_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt) |
{ |
if (ctx->API == API_OPENGL) |
install_vtxfmt( ctx->Save, vfmt ); |
} |
|
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#endif /* FEATURE_beginend */ |