2,6 → 2,8 |
#include "..\lib\strings.h" |
#include "..\lib\file_system.h" |
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char app_name[] = "KingsBounty"; |
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//file_listing.h must be generated using generate_file_listing.bat |
#include "file_listing.h" |
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21,7 → 23,7 |
} |
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CreateDir("/tmp0/1/DOS"); |
CreateDir("/tmp0/1/DOS/KingsBounty"); |
CreateDir(sprintf(#param, "/tmp0/1/DOS/%s", #app_name)); |
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if (EAX!=0) { |
die("'/tmp0/1/ is not mounted!\nPlease run TMPDISK to add it.'E"); |
29,17 → 31,33 |
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WriteFile(sizeof(file0), #file0, makepath("/tmp0/1/DOS/", FILE_NAME_0)); |
WriteFile(sizeof(file1), #file1, makepath("/tmp0/1/DOS/", FILE_NAME_1)); |
#ifdef FILE_NAME_2 |
WriteFile(sizeof(file2), #file2, makepath("/tmp0/1/DOS/", FILE_NAME_2)); |
#endif |
#ifdef FILE_NAME_3 |
WriteFile(sizeof(file3), #file3, makepath("/tmp0/1/DOS/", FILE_NAME_3)); |
#endif |
#ifdef FILE_NAME_4 |
WriteFile(sizeof(file4), #file4, makepath("/tmp0/1/DOS/", FILE_NAME_4)); |
#endif |
#ifdef FILE_NAME_5 |
WriteFile(sizeof(file5), #file5, makepath("/tmp0/1/DOS/", FILE_NAME_5)); |
#endif |
#ifdef FILE_NAME_6 |
WriteFile(sizeof(file6), #file6, makepath("/tmp0/1/DOS/", FILE_NAME_6)); |
#endif |
#ifdef FILE_NAME_7 |
WriteFile(sizeof(file7), #file7, makepath("/tmp0/1/DOS/", FILE_NAME_7)); |
#endif |
#ifdef FILE_NAME_8 |
WriteFile(sizeof(file8), #file8, makepath("/tmp0/1/DOS/", FILE_NAME_8)); |
#endif |
#ifdef FILE_NAME_9 |
WriteFile(sizeof(file9), #file9, makepath("/tmp0/1/DOS/", FILE_NAME_9)); |
#endif |
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notify("'KingsBounty\nInstalled succesfull.\nEnjoy the game!'tO"); |
RunProgram("/sys/@open", "/tmp0/1/DOS/KingsBounty/PLAY.sh"); |
notify(sprintf(#param, "'%s\nInstalled to /tmp0/1/DOS/\nEnjoy the game!'tO", #app_name)); |
RunProgram("/sys/@open", sprintf(#param, "/tmp0/1/DOS/%s/PLAY.sh", #app_name)); |
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ExitProcess(); |
} |