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Regard whitespace Rev 59 → Rev 60

/kernel/tags/kolibri0.5.3.0/gui/skincode.inc
0,0 → 1,422
include "skindata.inc"
 
skin_data = 0x00778000
 
load_skin_file:
; eax = filename
; edx = destination
mov ebx,1
or ecx,-1
mov esi,12
call fileread
ret
 
struct SKIN_HEADER
.ident dd ?
.version dd ?
.params dd ?
.buttons dd ?
.bitmaps dd ?
ends
 
struct SKIN_PARAMS
.skin_height dd ?
.margin.right dw ?
.margin.left dw ?
.margin.bottom dw ?
.margin.top dw ?
.colors.inner dd ?
.colors.outer dd ?
.colors.frame dd ?
.colors_1.inner dd ?
.colors_1.outer dd ?
.colors_1.frame dd ?
.dtp.size dd ?
.dtp.data db 40 dup (?)
ends
 
struct SKIN_BUTTONS
.type dd ?
.pos:
.left dw ?
.top dw ?
.size:
.width dw ?
.height dw ?
ends
 
struct SKIN_BITMAPS
.kind dw ?
.type dw ?
.data dd ?
ends
 
load_skin:
pushad
mov [_skinh],22
mov eax,_skin_file
mov edx,skin_data
mov [edx+SKIN_HEADER.ident],'????'
call load_skin_file
cmp eax,ERROR_SUCCESS
je @f
cmp eax,ERROR_END_OF_FILE
jne .exit
@@: call parse_skin_data
.exit:
popad
ret
 
parse_skin_data:
mov ebp,skin_data
cmp [ebp+SKIN_HEADER.ident],'SKIN'
jne .exit
 
mov edi,skin_udata
mov ecx,(skin_udata.end-skin_udata)/4
xor eax,eax
cld
rep stosd
 
mov ebx,[ebp+SKIN_HEADER.params]
add ebx,skin_data
mov eax,[ebx+SKIN_PARAMS.skin_height]
mov [_skinh],eax
mov eax,[ebx+SKIN_PARAMS.colors.inner]
mov [skin_active.colors.inner],eax
mov eax,[ebx+SKIN_PARAMS.colors.outer]
mov [skin_active.colors.outer],eax
mov eax,[ebx+SKIN_PARAMS.colors.frame]
mov [skin_active.colors.frame],eax
mov eax,[ebx+SKIN_PARAMS.colors_1.inner]
mov [skin_inactive.colors.inner],eax
mov eax,[ebx+SKIN_PARAMS.colors_1.outer]
mov [skin_inactive.colors.outer],eax
mov eax,[ebx+SKIN_PARAMS.colors_1.frame]
mov [skin_inactive.colors.frame],eax
lea esi,[ebx+SKIN_PARAMS.dtp.data]
mov edi,common_colours
mov ecx,[ebx+SKIN_PARAMS.dtp.size]
and ecx,127
rep movsb
mov eax,dword[ebx+SKIN_PARAMS.margin.right]
mov dword[_skinmargins+0],eax
mov eax,dword[ebx+SKIN_PARAMS.margin.bottom]
mov dword[_skinmargins+4],eax
 
mov ebx,[ebp+SKIN_HEADER.bitmaps]
add ebx,skin_data
.lp1: cmp dword[ebx],0
je .end_bitmaps
movzx eax,[ebx+SKIN_BITMAPS.kind]
movzx ecx,[ebx+SKIN_BITMAPS.type]
dec eax
jnz .not_left
xor eax,eax
mov edx,skin_active.left.data
or ecx,ecx
jnz @f
mov edx,skin_inactive.left.data
@@: jmp .next_bitmap
.not_left:
dec eax
jnz .not_oper
mov esi,[ebx+SKIN_BITMAPS.data]
add esi,skin_data
mov eax,[esi+0]
neg eax
mov edx,skin_active.oper.data
or ecx,ecx
jnz @f
mov edx,skin_inactive.oper.data
@@: jmp .next_bitmap
.not_oper:
dec eax
jnz .not_base
mov eax,[skin_active.left.width]
mov edx,skin_active.base.data
or ecx,ecx
jnz @f
mov eax,[skin_inactive.left.width]
mov edx,skin_inactive.base.data
@@: jmp .next_bitmap
.not_base:
add ebx,8
jmp .lp1
.next_bitmap:
mov ecx,[ebx+SKIN_BITMAPS.data]
add ecx,skin_data
mov [edx+4],eax
mov eax,[ecx+0]
mov [edx+8],eax
add ecx,8
mov [edx+0],ecx
add ebx,8
jmp .lp1
.end_bitmaps:
 
mov ebx,[ebp+SKIN_HEADER.buttons]
add ebx,skin_data
.lp2: cmp dword[ebx],0
je .end_buttons
mov eax,[ebx+SKIN_BUTTONS.type]
dec eax
jnz .not_close
mov edx,skin_btn_close
jmp .next_button
.not_close:
dec eax
jnz .not_minimize
mov edx,skin_btn_minimize
jmp .next_button
.not_minimize:
add ebx,12
jmp .lp2
.next_button:
movsx eax,[ebx+SKIN_BUTTONS.left]
mov [edx+SKIN_BUTTON.left],eax
movsx eax,[ebx+SKIN_BUTTONS.top]
mov [edx+SKIN_BUTTON.top],eax
movsx eax,[ebx+SKIN_BUTTONS.width]
mov [edx+SKIN_BUTTON.width],eax
movsx eax,[ebx+SKIN_BUTTONS.height]
mov [edx+SKIN_BUTTON.height],eax
add ebx,12
jmp .lp2
.end_buttons:
 
.exit:
ret
 
sys_putimage_with_check:
or ebx,ebx
jz @f
call sys_putimage
@@: ret
 
drawwindow_IV:
;param1 - aw_yes
 
pusha
 
push edx
 
mov edi,[esp] ; RECTANGLE
 
mov ebp,skin_active
cmp byte [esp+32+4+4],0
jne @f
mov ebp,skin_inactive
@@:
 
mov eax,[edi+0]
shl eax,16
mov ax,[edi+0]
add ax,[edi+8]
mov ebx,[edi+4]
shl ebx,16
mov bx,[edi+4]
add bx,[edi+12]
; mov esi,[edi+24]
; shr esi,1
; and esi,0x007f7f7f
mov esi,[ebp+SKIN_DATA.colors.outer]
call draw_rectangle
mov ecx,3
_dw3l:
add eax,1*65536-1
add ebx,1*65536-1
test ax,ax
js no_skin_add_button
test bx,bx
js no_skin_add_button
mov esi,[ebp+SKIN_DATA.colors.frame] ;[edi+24]
call draw_rectangle
dec ecx
jnz _dw3l
mov esi,[ebp+SKIN_DATA.colors.inner]
add eax,1*65536-1
add ebx,1*65536-1
test ax,ax
js no_skin_add_button
test bx,bx
js no_skin_add_button
call draw_rectangle
 
cmp dword[skin_data],'SKIN'
je @f
xor eax,eax
xor ebx,ebx
mov esi,[esp]
mov ecx,[esi+8]
inc ecx
mov edx,[_skinh]
mov edi,[common_colours+4] ; standard grab color
call [drawbar]
jmp draw_clientbar
@@:
 
mov esi,[esp]
mov eax,[esi+8] ; window width
mov edx,[ebp+SKIN_DATA.left.left]
shl edx,16
mov ecx,[ebp+SKIN_DATA.left.width]
shl ecx,16
add ecx,[_skinh]
 
mov ebx, [ebp+SKIN_DATA.left.data]
call sys_putimage_with_check
 
mov esi,[esp]
mov eax,[esi+8]
sub eax,[ebp+SKIN_DATA.left.width]
sub eax,[ebp+SKIN_DATA.oper.width]
cmp eax,[ebp+SKIN_DATA.base.left]
jng non_base
xor edx,edx
mov ecx,[ebp+SKIN_DATA.base.width]
jecxz non_base
div ecx
 
inc eax
 
mov ebx,[ebp+SKIN_DATA.base.data]
mov ecx,[ebp+SKIN_DATA.base.width]
shl ecx,16
add ecx,[_skinh]
mov edx,[ebp+SKIN_DATA.base.left]
sub edx,[ebp+SKIN_DATA.base.width]
shl edx,16
baseskinloop:
shr edx,16
add edx,[ebp+SKIN_DATA.base.width]
shl edx,16
 
push eax ebx ecx edx
call sys_putimage_with_check
pop edx ecx ebx eax
 
dec eax
jnz baseskinloop
non_base:
 
mov esi,[esp]
mov edx,[esi+8]
sub edx,[ebp+SKIN_DATA.oper.width]
inc edx
shl edx,16
mov ebx,[ebp+SKIN_DATA.oper.data]
 
mov ecx,[ebp+SKIN_DATA.oper.width]
shl ecx,16
add ecx,[_skinh]
call sys_putimage_with_check
 
draw_clientbar:
 
mov esi,[esp]
 
mov edx,[esi+04] ; WORK AREA
add edx,21+5
mov ebx,[esi+04]
add ebx,[esi+12]
cmp edx,ebx
jg _noinside2
mov eax,5
mov ebx,[_skinh]
mov ecx,[esi+8]
mov edx,[esi+12]
sub ecx,4
sub edx,4
mov edi,[esi+16]
call [drawbar]
_noinside2:
 
cmp dword[skin_data],'SKIN'
jne no_skin_add_button
 
;* close button
mov edi,[0xfe88]
movzx eax,word [edi]
cmp eax,1000
jge no_skin_add_button
inc eax
mov [edi],ax
 
shl eax,4
add eax,edi
 
mov bx,[0x3000]
mov [eax],bx
 
add eax,2 ; save button id number
mov bx,1
mov [eax],bx
add eax,2 ; x start
xor ebx,ebx
cmp [skin_btn_close.left],0
jge _bCx_at_right
mov ebx,[esp]
mov ebx,[ebx+8]
inc ebx
_bCx_at_right:
add ebx,[skin_btn_close.left]
mov [eax],bx
add eax,2 ; x size
mov ebx,[skin_btn_close.width]
dec ebx
mov [eax],bx
add eax,2 ; y start
mov ebx,[skin_btn_close.top]
mov [eax],bx
add eax,2 ; y size
mov ebx,[skin_btn_close.height]
dec ebx
mov [eax],bx
 
;* minimize button
mov edi,[0xfe88]
movzx eax,word [edi]
cmp eax,1000
jge no_skin_add_button
inc eax
mov [edi],ax
 
shl eax,4
add eax,edi
 
mov bx,[0x3000]
mov [eax],bx
 
add eax,2 ; save button id number
mov bx,65535 ;999
mov [eax],bx
add eax,2 ; x start
xor ebx,ebx
cmp [skin_btn_minimize.left],0
jge _bMx_at_right
mov ebx,[esp]
mov ebx,[ebx+8]
inc ebx
_bMx_at_right:
add ebx,[skin_btn_minimize.left]
mov [eax],bx
add eax,2 ; x size
mov ebx,[skin_btn_minimize.width]
dec ebx
mov [eax],bx
add eax,2 ; y start
mov ebx,[skin_btn_minimize.top]
mov [eax],bx
add eax,2 ; y size
mov ebx,[skin_btn_minimize.height]
dec ebx
mov [eax],bx
 
no_skin_add_button:
 
add esp,4
popa
 
ret 4