0,0 → 1,1306 |
/************************************************************************** |
* |
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
|
/** |
* quad blending |
* \author Brian Paul |
*/ |
|
#include "pipe/p_defines.h" |
#include "util/u_math.h" |
#include "util/u_memory.h" |
#include "util/u_format.h" |
#include "util/u_dual_blend.h" |
#include "sp_context.h" |
#include "sp_state.h" |
#include "sp_quad.h" |
#include "sp_tile_cache.h" |
#include "sp_quad_pipe.h" |
|
|
enum format |
{ |
RGBA, |
RGB, |
LUMINANCE, |
LUMINANCE_ALPHA, |
INTENSITY |
}; |
|
|
/** Subclass of quad_stage */ |
struct blend_quad_stage |
{ |
struct quad_stage base; |
boolean clamp[PIPE_MAX_COLOR_BUFS]; /**< clamp colors to [0,1]? */ |
enum format base_format[PIPE_MAX_COLOR_BUFS]; |
enum util_format_type format_type[PIPE_MAX_COLOR_BUFS]; |
}; |
|
|
/** cast wrapper */ |
static INLINE struct blend_quad_stage * |
blend_quad_stage(struct quad_stage *stage) |
{ |
return (struct blend_quad_stage *) stage; |
} |
|
|
#define VEC4_COPY(DST, SRC) \ |
do { \ |
DST[0] = SRC[0]; \ |
DST[1] = SRC[1]; \ |
DST[2] = SRC[2]; \ |
DST[3] = SRC[3]; \ |
} while(0) |
|
#define VEC4_SCALAR(DST, SRC) \ |
do { \ |
DST[0] = SRC; \ |
DST[1] = SRC; \ |
DST[2] = SRC; \ |
DST[3] = SRC; \ |
} while(0) |
|
#define VEC4_ADD(R, A, B) \ |
do { \ |
R[0] = A[0] + B[0]; \ |
R[1] = A[1] + B[1]; \ |
R[2] = A[2] + B[2]; \ |
R[3] = A[3] + B[3]; \ |
} while (0) |
|
#define VEC4_SUB(R, A, B) \ |
do { \ |
R[0] = A[0] - B[0]; \ |
R[1] = A[1] - B[1]; \ |
R[2] = A[2] - B[2]; \ |
R[3] = A[3] - B[3]; \ |
} while (0) |
|
/** Add and limit result to ceiling of 1.0 */ |
#define VEC4_ADD_SAT(R, A, B) \ |
do { \ |
R[0] = A[0] + B[0]; if (R[0] > 1.0f) R[0] = 1.0f; \ |
R[1] = A[1] + B[1]; if (R[1] > 1.0f) R[1] = 1.0f; \ |
R[2] = A[2] + B[2]; if (R[2] > 1.0f) R[2] = 1.0f; \ |
R[3] = A[3] + B[3]; if (R[3] > 1.0f) R[3] = 1.0f; \ |
} while (0) |
|
/** Subtract and limit result to floor of 0.0 */ |
#define VEC4_SUB_SAT(R, A, B) \ |
do { \ |
R[0] = A[0] - B[0]; if (R[0] < 0.0f) R[0] = 0.0f; \ |
R[1] = A[1] - B[1]; if (R[1] < 0.0f) R[1] = 0.0f; \ |
R[2] = A[2] - B[2]; if (R[2] < 0.0f) R[2] = 0.0f; \ |
R[3] = A[3] - B[3]; if (R[3] < 0.0f) R[3] = 0.0f; \ |
} while (0) |
|
#define VEC4_MUL(R, A, B) \ |
do { \ |
R[0] = A[0] * B[0]; \ |
R[1] = A[1] * B[1]; \ |
R[2] = A[2] * B[2]; \ |
R[3] = A[3] * B[3]; \ |
} while (0) |
|
#define VEC4_MIN(R, A, B) \ |
do { \ |
R[0] = (A[0] < B[0]) ? A[0] : B[0]; \ |
R[1] = (A[1] < B[1]) ? A[1] : B[1]; \ |
R[2] = (A[2] < B[2]) ? A[2] : B[2]; \ |
R[3] = (A[3] < B[3]) ? A[3] : B[3]; \ |
} while (0) |
|
#define VEC4_MAX(R, A, B) \ |
do { \ |
R[0] = (A[0] > B[0]) ? A[0] : B[0]; \ |
R[1] = (A[1] > B[1]) ? A[1] : B[1]; \ |
R[2] = (A[2] > B[2]) ? A[2] : B[2]; \ |
R[3] = (A[3] > B[3]) ? A[3] : B[3]; \ |
} while (0) |
|
|
|
static void |
logicop_quad(struct quad_stage *qs, |
float (*quadColor)[4], |
float (*dest)[4]) |
{ |
struct softpipe_context *softpipe = qs->softpipe; |
ubyte src[4][4], dst[4][4], res[4][4]; |
uint *src4 = (uint *) src; |
uint *dst4 = (uint *) dst; |
uint *res4 = (uint *) res; |
uint j; |
|
|
/* convert to ubyte */ |
for (j = 0; j < 4; j++) { /* loop over R,G,B,A channels */ |
dst[j][0] = float_to_ubyte(dest[j][0]); /* P0 */ |
dst[j][1] = float_to_ubyte(dest[j][1]); /* P1 */ |
dst[j][2] = float_to_ubyte(dest[j][2]); /* P2 */ |
dst[j][3] = float_to_ubyte(dest[j][3]); /* P3 */ |
|
src[j][0] = float_to_ubyte(quadColor[j][0]); /* P0 */ |
src[j][1] = float_to_ubyte(quadColor[j][1]); /* P1 */ |
src[j][2] = float_to_ubyte(quadColor[j][2]); /* P2 */ |
src[j][3] = float_to_ubyte(quadColor[j][3]); /* P3 */ |
} |
|
switch (softpipe->blend->logicop_func) { |
case PIPE_LOGICOP_CLEAR: |
for (j = 0; j < 4; j++) |
res4[j] = 0; |
break; |
case PIPE_LOGICOP_NOR: |
for (j = 0; j < 4; j++) |
res4[j] = ~(src4[j] | dst4[j]); |
break; |
case PIPE_LOGICOP_AND_INVERTED: |
for (j = 0; j < 4; j++) |
res4[j] = ~src4[j] & dst4[j]; |
break; |
case PIPE_LOGICOP_COPY_INVERTED: |
for (j = 0; j < 4; j++) |
res4[j] = ~src4[j]; |
break; |
case PIPE_LOGICOP_AND_REVERSE: |
for (j = 0; j < 4; j++) |
res4[j] = src4[j] & ~dst4[j]; |
break; |
case PIPE_LOGICOP_INVERT: |
for (j = 0; j < 4; j++) |
res4[j] = ~dst4[j]; |
break; |
case PIPE_LOGICOP_XOR: |
for (j = 0; j < 4; j++) |
res4[j] = dst4[j] ^ src4[j]; |
break; |
case PIPE_LOGICOP_NAND: |
for (j = 0; j < 4; j++) |
res4[j] = ~(src4[j] & dst4[j]); |
break; |
case PIPE_LOGICOP_AND: |
for (j = 0; j < 4; j++) |
res4[j] = src4[j] & dst4[j]; |
break; |
case PIPE_LOGICOP_EQUIV: |
for (j = 0; j < 4; j++) |
res4[j] = ~(src4[j] ^ dst4[j]); |
break; |
case PIPE_LOGICOP_NOOP: |
for (j = 0; j < 4; j++) |
res4[j] = dst4[j]; |
break; |
case PIPE_LOGICOP_OR_INVERTED: |
for (j = 0; j < 4; j++) |
res4[j] = ~src4[j] | dst4[j]; |
break; |
case PIPE_LOGICOP_COPY: |
for (j = 0; j < 4; j++) |
res4[j] = src4[j]; |
break; |
case PIPE_LOGICOP_OR_REVERSE: |
for (j = 0; j < 4; j++) |
res4[j] = src4[j] | ~dst4[j]; |
break; |
case PIPE_LOGICOP_OR: |
for (j = 0; j < 4; j++) |
res4[j] = src4[j] | dst4[j]; |
break; |
case PIPE_LOGICOP_SET: |
for (j = 0; j < 4; j++) |
res4[j] = ~0; |
break; |
default: |
assert(0 && "invalid logicop mode"); |
} |
|
for (j = 0; j < 4; j++) { |
quadColor[j][0] = ubyte_to_float(res[j][0]); |
quadColor[j][1] = ubyte_to_float(res[j][1]); |
quadColor[j][2] = ubyte_to_float(res[j][2]); |
quadColor[j][3] = ubyte_to_float(res[j][3]); |
} |
} |
|
|
|
/** |
* Do blending for a 2x2 quad for one color buffer. |
* \param quadColor the incoming quad colors |
* \param dest the destination/framebuffer quad colors |
* \param const_blend_color the constant blend color |
* \param blend_index which set of blending terms to use |
*/ |
static void |
blend_quad(struct quad_stage *qs, |
float (*quadColor)[4], |
float (*quadColor2)[4], |
float (*dest)[4], |
const float const_blend_color[4], |
unsigned blend_index) |
{ |
static const float zero[4] = { 0, 0, 0, 0 }; |
static const float one[4] = { 1, 1, 1, 1 }; |
struct softpipe_context *softpipe = qs->softpipe; |
float source[4][TGSI_QUAD_SIZE] = { { 0 } }; |
float blend_dest[4][TGSI_QUAD_SIZE]; |
|
/* |
* Compute src/first term RGB |
*/ |
switch (softpipe->blend->rt[blend_index].rgb_src_factor) { |
case PIPE_BLENDFACTOR_ONE: |
VEC4_COPY(source[0], quadColor[0]); /* R */ |
VEC4_COPY(source[1], quadColor[1]); /* G */ |
VEC4_COPY(source[2], quadColor[2]); /* B */ |
break; |
case PIPE_BLENDFACTOR_SRC_COLOR: |
VEC4_MUL(source[0], quadColor[0], quadColor[0]); /* R */ |
VEC4_MUL(source[1], quadColor[1], quadColor[1]); /* G */ |
VEC4_MUL(source[2], quadColor[2], quadColor[2]); /* B */ |
break; |
case PIPE_BLENDFACTOR_SRC_ALPHA: |
{ |
const float *alpha = quadColor[3]; |
VEC4_MUL(source[0], quadColor[0], alpha); /* R */ |
VEC4_MUL(source[1], quadColor[1], alpha); /* G */ |
VEC4_MUL(source[2], quadColor[2], alpha); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_DST_COLOR: |
VEC4_MUL(source[0], quadColor[0], dest[0]); /* R */ |
VEC4_MUL(source[1], quadColor[1], dest[1]); /* G */ |
VEC4_MUL(source[2], quadColor[2], dest[2]); /* B */ |
break; |
case PIPE_BLENDFACTOR_DST_ALPHA: |
{ |
const float *alpha = dest[3]; |
VEC4_MUL(source[0], quadColor[0], alpha); /* R */ |
VEC4_MUL(source[1], quadColor[1], alpha); /* G */ |
VEC4_MUL(source[2], quadColor[2], alpha); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: |
{ |
const float *alpha = quadColor[3]; |
float diff[4], temp[4]; |
VEC4_SUB(diff, one, dest[3]); |
VEC4_MIN(temp, alpha, diff); |
VEC4_MUL(source[0], quadColor[0], temp); /* R */ |
VEC4_MUL(source[1], quadColor[1], temp); /* G */ |
VEC4_MUL(source[2], quadColor[2], temp); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_CONST_COLOR: |
{ |
float comp[4]; |
VEC4_SCALAR(comp, const_blend_color[0]); /* R */ |
VEC4_MUL(source[0], quadColor[0], comp); /* R */ |
VEC4_SCALAR(comp, const_blend_color[1]); /* G */ |
VEC4_MUL(source[1], quadColor[1], comp); /* G */ |
VEC4_SCALAR(comp, const_blend_color[2]); /* B */ |
VEC4_MUL(source[2], quadColor[2], comp); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_CONST_ALPHA: |
{ |
float alpha[4]; |
VEC4_SCALAR(alpha, const_blend_color[3]); |
VEC4_MUL(source[0], quadColor[0], alpha); /* R */ |
VEC4_MUL(source[1], quadColor[1], alpha); /* G */ |
VEC4_MUL(source[2], quadColor[2], alpha); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_SRC1_COLOR: |
VEC4_MUL(source[0], quadColor[0], quadColor2[0]); /* R */ |
VEC4_MUL(source[1], quadColor[1], quadColor2[1]); /* G */ |
VEC4_MUL(source[2], quadColor[2], quadColor2[2]); /* B */ |
break; |
case PIPE_BLENDFACTOR_SRC1_ALPHA: |
{ |
const float *alpha = quadColor2[3]; |
VEC4_MUL(source[0], quadColor[0], alpha); /* R */ |
VEC4_MUL(source[1], quadColor[1], alpha); /* G */ |
VEC4_MUL(source[2], quadColor[2], alpha); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_ZERO: |
VEC4_COPY(source[0], zero); /* R */ |
VEC4_COPY(source[1], zero); /* G */ |
VEC4_COPY(source[2], zero); /* B */ |
break; |
case PIPE_BLENDFACTOR_INV_SRC_COLOR: |
{ |
float inv_comp[4]; |
VEC4_SUB(inv_comp, one, quadColor[0]); /* R */ |
VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */ |
VEC4_SUB(inv_comp, one, quadColor[1]); /* G */ |
VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */ |
VEC4_SUB(inv_comp, one, quadColor[2]); /* B */ |
VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_SRC_ALPHA: |
{ |
float inv_alpha[4]; |
VEC4_SUB(inv_alpha, one, quadColor[3]); |
VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ |
VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ |
VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_DST_ALPHA: |
{ |
float inv_alpha[4]; |
VEC4_SUB(inv_alpha, one, dest[3]); |
VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ |
VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ |
VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_DST_COLOR: |
{ |
float inv_comp[4]; |
VEC4_SUB(inv_comp, one, dest[0]); /* R */ |
VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */ |
VEC4_SUB(inv_comp, one, dest[1]); /* G */ |
VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */ |
VEC4_SUB(inv_comp, one, dest[2]); /* B */ |
VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_CONST_COLOR: |
{ |
float inv_comp[4]; |
/* R */ |
VEC4_SCALAR(inv_comp, 1.0f - const_blend_color[0]); |
VEC4_MUL(source[0], quadColor[0], inv_comp); |
/* G */ |
VEC4_SCALAR(inv_comp, 1.0f - const_blend_color[1]); |
VEC4_MUL(source[1], quadColor[1], inv_comp); |
/* B */ |
VEC4_SCALAR(inv_comp, 1.0f - const_blend_color[2]); |
VEC4_MUL(source[2], quadColor[2], inv_comp); |
} |
break; |
case PIPE_BLENDFACTOR_INV_CONST_ALPHA: |
{ |
float inv_alpha[4]; |
VEC4_SCALAR(inv_alpha, 1.0f - const_blend_color[3]); |
VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ |
VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ |
VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_SRC1_COLOR: |
{ |
float inv_comp[4]; |
VEC4_SUB(inv_comp, one, quadColor2[0]); /* R */ |
VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */ |
VEC4_SUB(inv_comp, one, quadColor2[1]); /* G */ |
VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */ |
VEC4_SUB(inv_comp, one, quadColor2[2]); /* B */ |
VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: |
{ |
float inv_alpha[4]; |
VEC4_SUB(inv_alpha, one, quadColor2[3]); |
VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */ |
VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */ |
VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */ |
} |
break; |
default: |
assert(0 && "invalid rgb src factor"); |
} |
|
/* |
* Compute src/first term A |
*/ |
switch (softpipe->blend->rt[blend_index].alpha_src_factor) { |
case PIPE_BLENDFACTOR_ONE: |
VEC4_COPY(source[3], quadColor[3]); /* A */ |
break; |
case PIPE_BLENDFACTOR_SRC_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_SRC_ALPHA: |
{ |
const float *alpha = quadColor[3]; |
VEC4_MUL(source[3], quadColor[3], alpha); /* A */ |
} |
break; |
case PIPE_BLENDFACTOR_DST_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_DST_ALPHA: |
VEC4_MUL(source[3], quadColor[3], dest[3]); /* A */ |
break; |
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: |
/* multiply alpha by 1.0 */ |
VEC4_COPY(source[3], quadColor[3]); /* A */ |
break; |
case PIPE_BLENDFACTOR_CONST_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_CONST_ALPHA: |
{ |
float comp[4]; |
VEC4_SCALAR(comp, const_blend_color[3]); /* A */ |
VEC4_MUL(source[3], quadColor[3], comp); /* A */ |
} |
break; |
case PIPE_BLENDFACTOR_ZERO: |
VEC4_COPY(source[3], zero); /* A */ |
break; |
case PIPE_BLENDFACTOR_INV_SRC_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_INV_SRC_ALPHA: |
{ |
float inv_alpha[4]; |
VEC4_SUB(inv_alpha, one, quadColor[3]); |
VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_DST_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_INV_DST_ALPHA: |
{ |
float inv_alpha[4]; |
VEC4_SUB(inv_alpha, one, dest[3]); |
VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_CONST_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_INV_CONST_ALPHA: |
{ |
float inv_comp[4]; |
/* A */ |
VEC4_SCALAR(inv_comp, 1.0f - const_blend_color[3]); |
VEC4_MUL(source[3], quadColor[3], inv_comp); |
} |
break; |
case PIPE_BLENDFACTOR_SRC1_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_SRC1_ALPHA: |
{ |
const float *alpha = quadColor2[3]; |
VEC4_MUL(source[3], quadColor[3], alpha); /* A */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_SRC1_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: |
{ |
float inv_alpha[4]; |
VEC4_SUB(inv_alpha, one, quadColor2[3]); |
VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */ |
} |
break; |
default: |
assert(0 && "invalid alpha src factor"); |
} |
|
/* Save the original dest for use in masking */ |
VEC4_COPY(blend_dest[0], dest[0]); |
VEC4_COPY(blend_dest[1], dest[1]); |
VEC4_COPY(blend_dest[2], dest[2]); |
VEC4_COPY(blend_dest[3], dest[3]); |
|
|
/* |
* Compute blend_dest/second term RGB |
*/ |
switch (softpipe->blend->rt[blend_index].rgb_dst_factor) { |
case PIPE_BLENDFACTOR_ONE: |
/* blend_dest = blend_dest * 1 NO-OP, leave blend_dest as-is */ |
break; |
case PIPE_BLENDFACTOR_SRC_COLOR: |
VEC4_MUL(blend_dest[0], blend_dest[0], quadColor[0]); /* R */ |
VEC4_MUL(blend_dest[1], blend_dest[1], quadColor[1]); /* G */ |
VEC4_MUL(blend_dest[2], blend_dest[2], quadColor[2]); /* B */ |
break; |
case PIPE_BLENDFACTOR_SRC_ALPHA: |
VEC4_MUL(blend_dest[0], blend_dest[0], quadColor[3]); /* R * A */ |
VEC4_MUL(blend_dest[1], blend_dest[1], quadColor[3]); /* G * A */ |
VEC4_MUL(blend_dest[2], blend_dest[2], quadColor[3]); /* B * A */ |
break; |
case PIPE_BLENDFACTOR_DST_ALPHA: |
VEC4_MUL(blend_dest[0], blend_dest[0], blend_dest[3]); /* R * A */ |
VEC4_MUL(blend_dest[1], blend_dest[1], blend_dest[3]); /* G * A */ |
VEC4_MUL(blend_dest[2], blend_dest[2], blend_dest[3]); /* B * A */ |
break; |
case PIPE_BLENDFACTOR_DST_COLOR: |
VEC4_MUL(blend_dest[0], blend_dest[0], blend_dest[0]); /* R */ |
VEC4_MUL(blend_dest[1], blend_dest[1], blend_dest[1]); /* G */ |
VEC4_MUL(blend_dest[2], blend_dest[2], blend_dest[2]); /* B */ |
break; |
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: |
{ |
const float *alpha = quadColor[3]; |
float diff[4], temp[4]; |
VEC4_SUB(diff, one, blend_dest[3]); |
VEC4_MIN(temp, alpha, diff); |
VEC4_MUL(blend_dest[0], blend_dest[0], temp); /* R */ |
VEC4_MUL(blend_dest[1], blend_dest[1], temp); /* G */ |
VEC4_MUL(blend_dest[2], blend_dest[2], temp); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_CONST_COLOR: |
{ |
float comp[4]; |
VEC4_SCALAR(comp, const_blend_color[0]); /* R */ |
VEC4_MUL(blend_dest[0], blend_dest[0], comp); /* R */ |
VEC4_SCALAR(comp, const_blend_color[1]); /* G */ |
VEC4_MUL(blend_dest[1], blend_dest[1], comp); /* G */ |
VEC4_SCALAR(comp, const_blend_color[2]); /* B */ |
VEC4_MUL(blend_dest[2], blend_dest[2], comp); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_CONST_ALPHA: |
{ |
float comp[4]; |
VEC4_SCALAR(comp, const_blend_color[3]); /* A */ |
VEC4_MUL(blend_dest[0], blend_dest[0], comp); /* R */ |
VEC4_MUL(blend_dest[1], blend_dest[1], comp); /* G */ |
VEC4_MUL(blend_dest[2], blend_dest[2], comp); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_ZERO: |
VEC4_COPY(blend_dest[0], zero); /* R */ |
VEC4_COPY(blend_dest[1], zero); /* G */ |
VEC4_COPY(blend_dest[2], zero); /* B */ |
break; |
case PIPE_BLENDFACTOR_SRC1_COLOR: |
VEC4_MUL(blend_dest[0], blend_dest[0], quadColor2[0]); /* R */ |
VEC4_MUL(blend_dest[1], blend_dest[1], quadColor2[1]); /* G */ |
VEC4_MUL(blend_dest[2], blend_dest[2], quadColor2[2]); /* B */ |
break; |
case PIPE_BLENDFACTOR_SRC1_ALPHA: |
VEC4_MUL(blend_dest[0], blend_dest[0], quadColor2[3]); /* R * A */ |
VEC4_MUL(blend_dest[1], blend_dest[1], quadColor2[3]); /* G * A */ |
VEC4_MUL(blend_dest[2], blend_dest[2], quadColor2[3]); /* B * A */ |
break; |
case PIPE_BLENDFACTOR_INV_SRC_COLOR: |
{ |
float inv_comp[4]; |
VEC4_SUB(inv_comp, one, quadColor[0]); /* R */ |
VEC4_MUL(blend_dest[0], inv_comp, blend_dest[0]); /* R */ |
VEC4_SUB(inv_comp, one, quadColor[1]); /* G */ |
VEC4_MUL(blend_dest[1], inv_comp, blend_dest[1]); /* G */ |
VEC4_SUB(inv_comp, one, quadColor[2]); /* B */ |
VEC4_MUL(blend_dest[2], inv_comp, blend_dest[2]); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_SRC_ALPHA: |
{ |
float one_minus_alpha[TGSI_QUAD_SIZE]; |
VEC4_SUB(one_minus_alpha, one, quadColor[3]); |
VEC4_MUL(blend_dest[0], blend_dest[0], one_minus_alpha); /* R */ |
VEC4_MUL(blend_dest[1], blend_dest[1], one_minus_alpha); /* G */ |
VEC4_MUL(blend_dest[2], blend_dest[2], one_minus_alpha); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_DST_ALPHA: |
{ |
float inv_comp[4]; |
VEC4_SUB(inv_comp, one, blend_dest[3]); /* A */ |
VEC4_MUL(blend_dest[0], inv_comp, blend_dest[0]); /* R */ |
VEC4_MUL(blend_dest[1], inv_comp, blend_dest[1]); /* G */ |
VEC4_MUL(blend_dest[2], inv_comp, blend_dest[2]); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_DST_COLOR: |
{ |
float inv_comp[4]; |
VEC4_SUB(inv_comp, one, blend_dest[0]); /* R */ |
VEC4_MUL(blend_dest[0], blend_dest[0], inv_comp); /* R */ |
VEC4_SUB(inv_comp, one, blend_dest[1]); /* G */ |
VEC4_MUL(blend_dest[1], blend_dest[1], inv_comp); /* G */ |
VEC4_SUB(inv_comp, one, blend_dest[2]); /* B */ |
VEC4_MUL(blend_dest[2], blend_dest[2], inv_comp); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_CONST_COLOR: |
{ |
float inv_comp[4]; |
/* R */ |
VEC4_SCALAR(inv_comp, 1.0f - const_blend_color[0]); |
VEC4_MUL(blend_dest[0], blend_dest[0], inv_comp); |
/* G */ |
VEC4_SCALAR(inv_comp, 1.0f - const_blend_color[1]); |
VEC4_MUL(blend_dest[1], blend_dest[1], inv_comp); |
/* B */ |
VEC4_SCALAR(inv_comp, 1.0f - const_blend_color[2]); |
VEC4_MUL(blend_dest[2], blend_dest[2], inv_comp); |
} |
break; |
case PIPE_BLENDFACTOR_INV_CONST_ALPHA: |
{ |
float inv_comp[4]; |
VEC4_SCALAR(inv_comp, 1.0f - const_blend_color[3]); |
VEC4_MUL(blend_dest[0], blend_dest[0], inv_comp); |
VEC4_MUL(blend_dest[1], blend_dest[1], inv_comp); |
VEC4_MUL(blend_dest[2], blend_dest[2], inv_comp); |
} |
break; |
case PIPE_BLENDFACTOR_INV_SRC1_COLOR: |
{ |
float inv_comp[4]; |
VEC4_SUB(inv_comp, one, quadColor2[0]); /* R */ |
VEC4_MUL(blend_dest[0], inv_comp, blend_dest[0]); /* R */ |
VEC4_SUB(inv_comp, one, quadColor2[1]); /* G */ |
VEC4_MUL(blend_dest[1], inv_comp, blend_dest[1]); /* G */ |
VEC4_SUB(inv_comp, one, quadColor2[2]); /* B */ |
VEC4_MUL(blend_dest[2], inv_comp, blend_dest[2]); /* B */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: |
{ |
float one_minus_alpha[TGSI_QUAD_SIZE]; |
VEC4_SUB(one_minus_alpha, one, quadColor2[3]); |
VEC4_MUL(blend_dest[0], blend_dest[0], one_minus_alpha); /* R */ |
VEC4_MUL(blend_dest[1], blend_dest[1], one_minus_alpha); /* G */ |
VEC4_MUL(blend_dest[2], blend_dest[2], one_minus_alpha); /* B */ |
} |
break; |
default: |
assert(0 && "invalid rgb dst factor"); |
} |
|
/* |
* Compute blend_dest/second term A |
*/ |
switch (softpipe->blend->rt[blend_index].alpha_dst_factor) { |
case PIPE_BLENDFACTOR_ONE: |
/* blend_dest = blend_dest * 1 NO-OP, leave blend_dest as-is */ |
break; |
case PIPE_BLENDFACTOR_SRC_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_SRC_ALPHA: |
VEC4_MUL(blend_dest[3], blend_dest[3], quadColor[3]); /* A * A */ |
break; |
case PIPE_BLENDFACTOR_DST_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_DST_ALPHA: |
VEC4_MUL(blend_dest[3], blend_dest[3], blend_dest[3]); /* A */ |
break; |
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: |
/* blend_dest = blend_dest * 1 NO-OP, leave blend_dest as-is */ |
break; |
case PIPE_BLENDFACTOR_CONST_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_CONST_ALPHA: |
{ |
float comp[4]; |
VEC4_SCALAR(comp, const_blend_color[3]); /* A */ |
VEC4_MUL(blend_dest[3], blend_dest[3], comp); /* A */ |
} |
break; |
case PIPE_BLENDFACTOR_ZERO: |
VEC4_COPY(blend_dest[3], zero); /* A */ |
break; |
case PIPE_BLENDFACTOR_INV_SRC_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_INV_SRC_ALPHA: |
{ |
float one_minus_alpha[TGSI_QUAD_SIZE]; |
VEC4_SUB(one_minus_alpha, one, quadColor[3]); |
VEC4_MUL(blend_dest[3], blend_dest[3], one_minus_alpha); /* A */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_DST_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_INV_DST_ALPHA: |
{ |
float inv_comp[4]; |
VEC4_SUB(inv_comp, one, blend_dest[3]); /* A */ |
VEC4_MUL(blend_dest[3], inv_comp, blend_dest[3]); /* A */ |
} |
break; |
case PIPE_BLENDFACTOR_INV_CONST_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_INV_CONST_ALPHA: |
{ |
float inv_comp[4]; |
VEC4_SCALAR(inv_comp, 1.0f - const_blend_color[3]); |
VEC4_MUL(blend_dest[3], blend_dest[3], inv_comp); |
} |
break; |
case PIPE_BLENDFACTOR_SRC1_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_SRC1_ALPHA: |
VEC4_MUL(blend_dest[3], blend_dest[3], quadColor2[3]); /* A * A */ |
break; |
case PIPE_BLENDFACTOR_INV_SRC1_COLOR: |
/* fall-through */ |
case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: |
{ |
float one_minus_alpha[TGSI_QUAD_SIZE]; |
VEC4_SUB(one_minus_alpha, one, quadColor2[3]); |
VEC4_MUL(blend_dest[3], blend_dest[3], one_minus_alpha); /* A */ |
} |
break; |
default: |
assert(0 && "invalid alpha dst factor"); |
} |
|
/* |
* Combine RGB terms |
*/ |
switch (softpipe->blend->rt[blend_index].rgb_func) { |
case PIPE_BLEND_ADD: |
VEC4_ADD(quadColor[0], source[0], blend_dest[0]); /* R */ |
VEC4_ADD(quadColor[1], source[1], blend_dest[1]); /* G */ |
VEC4_ADD(quadColor[2], source[2], blend_dest[2]); /* B */ |
break; |
case PIPE_BLEND_SUBTRACT: |
VEC4_SUB(quadColor[0], source[0], blend_dest[0]); /* R */ |
VEC4_SUB(quadColor[1], source[1], blend_dest[1]); /* G */ |
VEC4_SUB(quadColor[2], source[2], blend_dest[2]); /* B */ |
break; |
case PIPE_BLEND_REVERSE_SUBTRACT: |
VEC4_SUB(quadColor[0], blend_dest[0], source[0]); /* R */ |
VEC4_SUB(quadColor[1], blend_dest[1], source[1]); /* G */ |
VEC4_SUB(quadColor[2], blend_dest[2], source[2]); /* B */ |
break; |
case PIPE_BLEND_MIN: |
VEC4_MIN(quadColor[0], source[0], blend_dest[0]); /* R */ |
VEC4_MIN(quadColor[1], source[1], blend_dest[1]); /* G */ |
VEC4_MIN(quadColor[2], source[2], blend_dest[2]); /* B */ |
break; |
case PIPE_BLEND_MAX: |
VEC4_MAX(quadColor[0], source[0], blend_dest[0]); /* R */ |
VEC4_MAX(quadColor[1], source[1], blend_dest[1]); /* G */ |
VEC4_MAX(quadColor[2], source[2], blend_dest[2]); /* B */ |
break; |
default: |
assert(0 && "invalid rgb blend func"); |
} |
|
/* |
* Combine A terms |
*/ |
switch (softpipe->blend->rt[blend_index].alpha_func) { |
case PIPE_BLEND_ADD: |
VEC4_ADD(quadColor[3], source[3], blend_dest[3]); /* A */ |
break; |
case PIPE_BLEND_SUBTRACT: |
VEC4_SUB(quadColor[3], source[3], blend_dest[3]); /* A */ |
break; |
case PIPE_BLEND_REVERSE_SUBTRACT: |
VEC4_SUB(quadColor[3], blend_dest[3], source[3]); /* A */ |
break; |
case PIPE_BLEND_MIN: |
VEC4_MIN(quadColor[3], source[3], blend_dest[3]); /* A */ |
break; |
case PIPE_BLEND_MAX: |
VEC4_MAX(quadColor[3], source[3], blend_dest[3]); /* A */ |
break; |
default: |
assert(0 && "invalid alpha blend func"); |
} |
} |
|
static void |
colormask_quad(unsigned colormask, |
float (*quadColor)[4], |
float (*dest)[4]) |
{ |
/* R */ |
if (!(colormask & PIPE_MASK_R)) |
COPY_4V(quadColor[0], dest[0]); |
|
/* G */ |
if (!(colormask & PIPE_MASK_G)) |
COPY_4V(quadColor[1], dest[1]); |
|
/* B */ |
if (!(colormask & PIPE_MASK_B)) |
COPY_4V(quadColor[2], dest[2]); |
|
/* A */ |
if (!(colormask & PIPE_MASK_A)) |
COPY_4V(quadColor[3], dest[3]); |
} |
|
|
/** |
* Clamp all colors in a quad to [0, 1] |
*/ |
static void |
clamp_colors(float (*quadColor)[4]) |
{ |
unsigned i, j; |
|
for (j = 0; j < TGSI_QUAD_SIZE; j++) { |
for (i = 0; i < 4; i++) { |
quadColor[i][j] = CLAMP(quadColor[i][j], 0.0F, 1.0F); |
} |
} |
} |
|
|
/** |
* If we're drawing to a luminance, luminance/alpha or intensity surface |
* we have to adjust (rebase) the fragment/quad colors before writing them |
* to the tile cache. The tile cache always stores RGBA colors but if |
* we're caching a L/A surface (for example) we need to be sure that R=G=B |
* so that subsequent reads from the surface cache appear to return L/A |
* values. |
* The piglit fbo-blending-formats test will exercise this. |
*/ |
static void |
rebase_colors(enum format base_format, float (*quadColor)[4]) |
{ |
unsigned i; |
|
switch (base_format) { |
case RGB: |
for (i = 0; i < 4; i++) { |
/* A = 1 */ |
quadColor[3][i] = 1.0F; |
} |
break; |
case LUMINANCE: |
for (i = 0; i < 4; i++) { |
/* B = G = R */ |
quadColor[2][i] = quadColor[1][i] = quadColor[0][i]; |
/* A = 1 */ |
quadColor[3][i] = 1.0F; |
} |
break; |
case LUMINANCE_ALPHA: |
for (i = 0; i < 4; i++) { |
/* B = G = R */ |
quadColor[2][i] = quadColor[1][i] = quadColor[0][i]; |
} |
break; |
case INTENSITY: |
for (i = 0; i < 4; i++) { |
/* A = B = G = R */ |
quadColor[3][i] = quadColor[2][i] = quadColor[1][i] = quadColor[0][i]; |
} |
break; |
default: |
; /* nothing */ |
} |
} |
|
static void |
blend_fallback(struct quad_stage *qs, |
struct quad_header *quads[], |
unsigned nr) |
{ |
const struct blend_quad_stage *bqs = blend_quad_stage(qs); |
struct softpipe_context *softpipe = qs->softpipe; |
const struct pipe_blend_state *blend = softpipe->blend; |
unsigned cbuf; |
boolean write_all; |
|
write_all = softpipe->fs_variant->info.color0_writes_all_cbufs; |
|
for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) |
{ |
/* which blend/mask state index to use: */ |
const uint blend_buf = blend->independent_blend_enable ? cbuf : 0; |
float dest[4][TGSI_QUAD_SIZE]; |
struct softpipe_cached_tile *tile |
= sp_get_cached_tile(softpipe->cbuf_cache[cbuf], |
quads[0]->input.x0, |
quads[0]->input.y0); |
const boolean clamp = bqs->clamp[cbuf]; |
const float *blend_color; |
const boolean dual_source_blend = util_blend_state_is_dual(blend, cbuf); |
uint q, i, j; |
|
if (clamp) |
blend_color = softpipe->blend_color_clamped.color; |
else |
blend_color = softpipe->blend_color.color; |
|
for (q = 0; q < nr; q++) { |
struct quad_header *quad = quads[q]; |
float (*quadColor)[4]; |
float (*quadColor2)[4] = NULL; |
float temp_quad_color[TGSI_QUAD_SIZE][4]; |
const int itx = (quad->input.x0 & (TILE_SIZE-1)); |
const int ity = (quad->input.y0 & (TILE_SIZE-1)); |
|
if (write_all) { |
for (j = 0; j < TGSI_QUAD_SIZE; j++) { |
for (i = 0; i < 4; i++) { |
temp_quad_color[i][j] = quad->output.color[0][i][j]; |
} |
} |
quadColor = temp_quad_color; |
} else { |
quadColor = quad->output.color[cbuf]; |
if (dual_source_blend) |
quadColor2 = quad->output.color[cbuf + 1]; |
} |
|
/* If fixed-point dest color buffer, need to clamp the incoming |
* fragment colors now. |
*/ |
if (clamp || softpipe->rasterizer->clamp_fragment_color) { |
clamp_colors(quadColor); |
} |
|
/* get/swizzle dest colors |
*/ |
for (j = 0; j < TGSI_QUAD_SIZE; j++) { |
int x = itx + (j & 1); |
int y = ity + (j >> 1); |
for (i = 0; i < 4; i++) { |
dest[i][j] = tile->data.color[y][x][i]; |
} |
} |
|
|
if (blend->logicop_enable) { |
if (bqs->format_type[cbuf] != UTIL_FORMAT_TYPE_FLOAT) { |
logicop_quad( qs, quadColor, dest ); |
} |
} |
else if (blend->rt[blend_buf].blend_enable) { |
blend_quad(qs, quadColor, quadColor2, dest, blend_color, blend_buf); |
|
/* If fixed-point dest color buffer, need to clamp the outgoing |
* fragment colors now. |
*/ |
if (clamp) { |
clamp_colors(quadColor); |
} |
} |
|
rebase_colors(bqs->base_format[cbuf], quadColor); |
|
if (blend->rt[blend_buf].colormask != 0xf) |
colormask_quad( blend->rt[cbuf].colormask, quadColor, dest); |
|
/* Output color values |
*/ |
for (j = 0; j < TGSI_QUAD_SIZE; j++) { |
if (quad->inout.mask & (1 << j)) { |
int x = itx + (j & 1); |
int y = ity + (j >> 1); |
for (i = 0; i < 4; i++) { /* loop over color chans */ |
tile->data.color[y][x][i] = quadColor[i][j]; |
} |
} |
} |
} |
} |
} |
|
|
static void |
blend_single_add_src_alpha_inv_src_alpha(struct quad_stage *qs, |
struct quad_header *quads[], |
unsigned nr) |
{ |
const struct blend_quad_stage *bqs = blend_quad_stage(qs); |
static const float one[4] = { 1, 1, 1, 1 }; |
float one_minus_alpha[TGSI_QUAD_SIZE]; |
float dest[4][TGSI_QUAD_SIZE]; |
float source[4][TGSI_QUAD_SIZE]; |
uint i, j, q; |
|
struct softpipe_cached_tile *tile |
= sp_get_cached_tile(qs->softpipe->cbuf_cache[0], |
quads[0]->input.x0, |
quads[0]->input.y0); |
|
for (q = 0; q < nr; q++) { |
struct quad_header *quad = quads[q]; |
float (*quadColor)[4] = quad->output.color[0]; |
const float *alpha = quadColor[3]; |
const int itx = (quad->input.x0 & (TILE_SIZE-1)); |
const int ity = (quad->input.y0 & (TILE_SIZE-1)); |
|
/* get/swizzle dest colors */ |
for (j = 0; j < TGSI_QUAD_SIZE; j++) { |
int x = itx + (j & 1); |
int y = ity + (j >> 1); |
for (i = 0; i < 4; i++) { |
dest[i][j] = tile->data.color[y][x][i]; |
} |
} |
|
/* If fixed-point dest color buffer, need to clamp the incoming |
* fragment colors now. |
*/ |
if (bqs->clamp[0] || qs->softpipe->rasterizer->clamp_fragment_color) { |
clamp_colors(quadColor); |
} |
|
VEC4_MUL(source[0], quadColor[0], alpha); /* R */ |
VEC4_MUL(source[1], quadColor[1], alpha); /* G */ |
VEC4_MUL(source[2], quadColor[2], alpha); /* B */ |
VEC4_MUL(source[3], quadColor[3], alpha); /* A */ |
|
VEC4_SUB(one_minus_alpha, one, alpha); |
VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */ |
VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */ |
VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */ |
VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* A */ |
|
VEC4_ADD(quadColor[0], source[0], dest[0]); /* R */ |
VEC4_ADD(quadColor[1], source[1], dest[1]); /* G */ |
VEC4_ADD(quadColor[2], source[2], dest[2]); /* B */ |
VEC4_ADD(quadColor[3], source[3], dest[3]); /* A */ |
|
/* If fixed-point dest color buffer, need to clamp the outgoing |
* fragment colors now. |
*/ |
if (bqs->clamp[0]) { |
clamp_colors(quadColor); |
} |
|
rebase_colors(bqs->base_format[0], quadColor); |
|
for (j = 0; j < TGSI_QUAD_SIZE; j++) { |
if (quad->inout.mask & (1 << j)) { |
int x = itx + (j & 1); |
int y = ity + (j >> 1); |
for (i = 0; i < 4; i++) { /* loop over color chans */ |
tile->data.color[y][x][i] = quadColor[i][j]; |
} |
} |
} |
} |
} |
|
static void |
blend_single_add_one_one(struct quad_stage *qs, |
struct quad_header *quads[], |
unsigned nr) |
{ |
const struct blend_quad_stage *bqs = blend_quad_stage(qs); |
float dest[4][TGSI_QUAD_SIZE]; |
uint i, j, q; |
|
struct softpipe_cached_tile *tile |
= sp_get_cached_tile(qs->softpipe->cbuf_cache[0], |
quads[0]->input.x0, |
quads[0]->input.y0); |
|
for (q = 0; q < nr; q++) { |
struct quad_header *quad = quads[q]; |
float (*quadColor)[4] = quad->output.color[0]; |
const int itx = (quad->input.x0 & (TILE_SIZE-1)); |
const int ity = (quad->input.y0 & (TILE_SIZE-1)); |
|
/* get/swizzle dest colors */ |
for (j = 0; j < TGSI_QUAD_SIZE; j++) { |
int x = itx + (j & 1); |
int y = ity + (j >> 1); |
for (i = 0; i < 4; i++) { |
dest[i][j] = tile->data.color[y][x][i]; |
} |
} |
|
/* If fixed-point dest color buffer, need to clamp the incoming |
* fragment colors now. |
*/ |
if (bqs->clamp[0] || qs->softpipe->rasterizer->clamp_fragment_color) { |
clamp_colors(quadColor); |
} |
|
VEC4_ADD(quadColor[0], quadColor[0], dest[0]); /* R */ |
VEC4_ADD(quadColor[1], quadColor[1], dest[1]); /* G */ |
VEC4_ADD(quadColor[2], quadColor[2], dest[2]); /* B */ |
VEC4_ADD(quadColor[3], quadColor[3], dest[3]); /* A */ |
|
/* If fixed-point dest color buffer, need to clamp the outgoing |
* fragment colors now. |
*/ |
if (bqs->clamp[0]) { |
clamp_colors(quadColor); |
} |
|
rebase_colors(bqs->base_format[0], quadColor); |
|
for (j = 0; j < TGSI_QUAD_SIZE; j++) { |
if (quad->inout.mask & (1 << j)) { |
int x = itx + (j & 1); |
int y = ity + (j >> 1); |
for (i = 0; i < 4; i++) { /* loop over color chans */ |
tile->data.color[y][x][i] = quadColor[i][j]; |
} |
} |
} |
} |
} |
|
|
/** |
* Just copy the quad color to the framebuffer tile (respecting the writemask), |
* for one color buffer. |
* Clamping will be done, if needed (depending on the color buffer's |
* datatype) when we write/pack the colors later. |
*/ |
static void |
single_output_color(struct quad_stage *qs, |
struct quad_header *quads[], |
unsigned nr) |
{ |
const struct blend_quad_stage *bqs = blend_quad_stage(qs); |
uint i, j, q; |
|
struct softpipe_cached_tile *tile |
= sp_get_cached_tile(qs->softpipe->cbuf_cache[0], |
quads[0]->input.x0, |
quads[0]->input.y0); |
|
for (q = 0; q < nr; q++) { |
struct quad_header *quad = quads[q]; |
float (*quadColor)[4] = quad->output.color[0]; |
const int itx = (quad->input.x0 & (TILE_SIZE-1)); |
const int ity = (quad->input.y0 & (TILE_SIZE-1)); |
|
if (qs->softpipe->rasterizer->clamp_fragment_color) |
clamp_colors(quadColor); |
|
rebase_colors(bqs->base_format[0], quadColor); |
|
for (j = 0; j < TGSI_QUAD_SIZE; j++) { |
if (quad->inout.mask & (1 << j)) { |
int x = itx + (j & 1); |
int y = ity + (j >> 1); |
for (i = 0; i < 4; i++) { /* loop over color chans */ |
tile->data.color[y][x][i] = quadColor[i][j]; |
} |
} |
} |
} |
} |
|
static void |
blend_noop(struct quad_stage *qs, |
struct quad_header *quads[], |
unsigned nr) |
{ |
} |
|
|
static void |
choose_blend_quad(struct quad_stage *qs, |
struct quad_header *quads[], |
unsigned nr) |
{ |
struct blend_quad_stage *bqs = blend_quad_stage(qs); |
struct softpipe_context *softpipe = qs->softpipe; |
const struct pipe_blend_state *blend = softpipe->blend; |
unsigned i; |
|
qs->run = blend_fallback; |
|
if (softpipe->framebuffer.nr_cbufs == 0) { |
qs->run = blend_noop; |
} |
else if (!softpipe->blend->logicop_enable && |
softpipe->blend->rt[0].colormask == 0xf && |
softpipe->framebuffer.nr_cbufs == 1) |
{ |
if (!blend->rt[0].blend_enable) { |
qs->run = single_output_color; |
} |
else if (blend->rt[0].rgb_src_factor == blend->rt[0].alpha_src_factor && |
blend->rt[0].rgb_dst_factor == blend->rt[0].alpha_dst_factor && |
blend->rt[0].rgb_func == blend->rt[0].alpha_func) |
{ |
if (blend->rt[0].alpha_func == PIPE_BLEND_ADD) { |
if (blend->rt[0].rgb_src_factor == PIPE_BLENDFACTOR_ONE && |
blend->rt[0].rgb_dst_factor == PIPE_BLENDFACTOR_ONE) { |
qs->run = blend_single_add_one_one; |
} |
else if (blend->rt[0].rgb_src_factor == PIPE_BLENDFACTOR_SRC_ALPHA && |
blend->rt[0].rgb_dst_factor == PIPE_BLENDFACTOR_INV_SRC_ALPHA) |
qs->run = blend_single_add_src_alpha_inv_src_alpha; |
|
} |
} |
} |
|
/* For each color buffer, determine if the buffer has destination alpha and |
* whether color clamping is needed. |
*/ |
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { |
const enum pipe_format format = softpipe->framebuffer.cbufs[i]->format; |
const struct util_format_description *desc = |
util_format_description(format); |
/* assuming all or no color channels are normalized: */ |
bqs->clamp[i] = desc->channel[0].normalized; |
bqs->format_type[i] = desc->channel[0].type; |
|
if (util_format_is_intensity(format)) |
bqs->base_format[i] = INTENSITY; |
else if (util_format_is_luminance(format)) |
bqs->base_format[i] = LUMINANCE; |
else if (util_format_is_luminance_alpha(format)) |
bqs->base_format[i] = LUMINANCE_ALPHA; |
else if (!util_format_has_alpha(format)) |
bqs->base_format[i] = RGB; |
else |
bqs->base_format[i] = RGBA; |
} |
|
qs->run(qs, quads, nr); |
} |
|
|
static void blend_begin(struct quad_stage *qs) |
{ |
qs->run = choose_blend_quad; |
} |
|
|
static void blend_destroy(struct quad_stage *qs) |
{ |
FREE( qs ); |
} |
|
|
struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ) |
{ |
struct blend_quad_stage *stage = CALLOC_STRUCT(blend_quad_stage); |
|
if (!stage) |
return NULL; |
|
stage->base.softpipe = softpipe; |
stage->base.begin = blend_begin; |
stage->base.run = choose_blend_quad; |
stage->base.destroy = blend_destroy; |
|
return &stage->base; |
} |