0,0 → 1,86 |
/* |
SDL - Simple DirectMedia Layer |
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
modify it under the terms of the GNU Library General Public |
License as published by the Free Software Foundation; either |
version 2 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
Library General Public License for more details. |
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You should have received a copy of the GNU Library General Public |
License along with this library; if not, write to the Free |
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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Sam Lantinga |
slouken@devolution.com |
*/ |
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#ifdef SAVE_RCSID |
static char rcsid = |
"@(#) $Id: SDL_sysjoystick.h,v 1.2 2001/04/26 16:50:17 hercules Exp $"; |
#endif |
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/* This is the system specific header for the SDL joystick API */ |
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#include "SDL_joystick.h" |
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/* The SDL joystick structure */ |
struct _SDL_Joystick { |
Uint8 index; /* Device index */ |
const char *name; /* Joystick name - system dependent */ |
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int naxes; /* Number of axis controls on the joystick */ |
Sint16 *axes; /* Current axis states */ |
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int nhats; /* Number of hats on the joystick */ |
Uint8 *hats; /* Current hat states */ |
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int nballs; /* Number of trackballs on the joystick */ |
struct balldelta { |
int dx; |
int dy; |
} *balls; /* Current ball motion deltas */ |
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int nbuttons; /* Number of buttons on the joystick */ |
Uint8 *buttons; /* Current button states */ |
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struct joystick_hwdata *hwdata; /* Driver dependent information */ |
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int ref_count; /* Reference count for multiple opens */ |
}; |
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/* Function to scan the system for joysticks. |
* Joystick 0 should be the system default joystick. |
* This function should return the number of available joysticks, or -1 |
* on an unrecoverable fatal error. |
*/ |
extern int SDL_SYS_JoystickInit(void); |
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/* Function to get the device-dependent name of a joystick */ |
extern const char *SDL_SYS_JoystickName(int index); |
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/* Function to open a joystick for use. |
The joystick to open is specified by the index field of the joystick. |
This should fill the nbuttons and naxes fields of the joystick structure. |
It returns 0, or -1 if there is an error. |
*/ |
extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick); |
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/* Function to update the state of a joystick - called as a device poll. |
* This function shouldn't update the joystick structure directly, |
* but instead should call SDL_PrivateJoystick*() to deliver events |
* and update joystick device state. |
*/ |
extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick); |
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/* Function to close a joystick after use */ |
extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick); |
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/* Function to perform any system-specific joystick related cleanup */ |
extern void SDL_SYS_JoystickQuit(void); |
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