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/contrib/sdk/sources/SDL-1.2.2/SDL_anim-0.2.1/README
0,0 → 1,35
 
SDL_anim 0.2
 
The latest version of this library is available from:
http://tamale.net/SDL_anim/
 
This is a simple library to load animations and blit them to SDL surfaces.
This library supports PNG anim files.
 
API:
#include "SDL_anim.h"
 
SDL_Animation *Anim_Load( const char *file );
int Anim_Free( SDL_Animation *anim );
int Anim_GetFrameNum( float start, float now );
int Anim_GetFrameRect( int frame, SDL_Rect *rect );
int Anim_BlitFrame( SDL_Surface dest, float start, float now );
int Anim_BlitFrameNum( SDL_Surface dest, int frame );
int Anim_DisplayFormat( SDL_Animation *anim );
 
Two programs are included:
 
`showanim' is an example program that uses SDL_anim.
`makeanim' creates PNG anim files.
 
SDL_anim requires:
libpng http://www.cdrom.com/pub/png/
zlib http://www.cdrom.com/pub/infozip/zlib/
 
This library is under the GNU Library General Public License, see the file
"LICENSE" for details.
 
To build under unix:
 
gcc -I/home/mike/include/SDL/ -L/home/mike/lib Anim.c makeanim.c -o makeanim -lpng -lz -lSDL -lSDLmain -lpthread