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Regard whitespace Rev 4357 → Rev 4358

/contrib/sdk/sources/Mesa/src/gallium/drivers/freedreno/freedreno_screen.c
0,0 → 1,449
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
 
/*
* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
 
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
 
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "util/u_string.h"
#include "util/u_debug.h"
 
#include "os/os_time.h"
 
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
 
#include "freedreno_screen.h"
#include "freedreno_resource.h"
#include "freedreno_fence.h"
#include "freedreno_util.h"
 
#include "fd2_screen.h"
#include "fd3_screen.h"
 
/* XXX this should go away */
#include "state_tracker/drm_driver.h"
 
static const struct debug_named_value debug_options[] = {
{"msgs", FD_DBG_MSGS, "Print debug messages"},
{"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"},
{"dclear", FD_DBG_DCLEAR, "Mark all state dirty after clear"},
{"dgmem", FD_DBG_DGMEM, "Mark all state dirty after GMEM tile pass"},
DEBUG_NAMED_VALUE_END
};
 
DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
 
int fd_mesa_debug = 0;
 
static const char *
fd_screen_get_name(struct pipe_screen *pscreen)
{
static char buffer[128];
util_snprintf(buffer, sizeof(buffer), "FD%03d",
fd_screen(pscreen)->device_id);
return buffer;
}
 
static const char *
fd_screen_get_vendor(struct pipe_screen *pscreen)
{
return "freedreno";
}
 
static uint64_t
fd_screen_get_timestamp(struct pipe_screen *pscreen)
{
int64_t cpu_time = os_time_get() * 1000;
return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta;
}
 
static void
fd_screen_fence_ref(struct pipe_screen *pscreen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *pfence)
{
fd_fence_ref(fd_fence(pfence), (struct fd_fence **)ptr);
}
 
static boolean
fd_screen_fence_signalled(struct pipe_screen *screen,
struct pipe_fence_handle *pfence)
{
return fd_fence_signalled(fd_fence(pfence));
}
 
static boolean
fd_screen_fence_finish(struct pipe_screen *screen,
struct pipe_fence_handle *pfence,
uint64_t timeout)
{
return fd_fence_wait(fd_fence(pfence));
}
 
static void
fd_screen_destroy(struct pipe_screen *pscreen)
{
struct fd_screen *screen = fd_screen(pscreen);
 
if (screen->pipe)
fd_pipe_del(screen->pipe);
 
if (screen->dev)
fd_device_del(screen->dev);
 
free(screen);
}
 
/*
TODO either move caps to a2xx/a3xx specific code, or maybe have some
tables for things that differ if the delta is not too much..
*/
static int
fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
/* this is probably not totally correct.. but it's a start: */
switch (param) {
/* Supported features (boolean caps). */
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
case PIPE_CAP_SM3:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
return 1;
 
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
 
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
 
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 120;
 
/* Unsupported features. */
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_SCALED_RESOLVE:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return 0;
 
/* Stream output. */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 0;
 
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 14;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 9192;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 20;
 
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS:
return 1;
 
/* Timer queries. */
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_QUERY_TIMESTAMP:
return 0;
 
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
 
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
 
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
 
default:
DBG("unknown param %d", param);
return 0;
}
}
 
static float
fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
case PIPE_CAPF_MAX_POINT_WIDTH:
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 8192.0f;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0f;
case PIPE_CAPF_GUARD_BAND_LEFT:
case PIPE_CAPF_GUARD_BAND_TOP:
case PIPE_CAPF_GUARD_BAND_RIGHT:
case PIPE_CAPF_GUARD_BAND_BOTTOM:
return 0.0f;
default:
DBG("unknown paramf %d", param);
return 0;
}
}
 
static int
fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
enum pipe_shader_cap param)
{
switch(shader)
{
case PIPE_SHADER_FRAGMENT:
case PIPE_SHADER_VERTEX:
break;
case PIPE_SHADER_COMPUTE:
case PIPE_SHADER_GEOMETRY:
/* maye we could emulate.. */
return 0;
default:
DBG("unknown shader type %d", shader);
return 0;
}
 
/* this is probably not totally correct.. but it's a start: */
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 8; /* XXX */
case PIPE_SHADER_CAP_MAX_INPUTS:
return 32;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* Max native temporaries. */
case PIPE_SHADER_CAP_MAX_ADDRS:
/* XXX Isn't this equal to TEMPS? */
return 1; /* Max native address registers */
case PIPE_SHADER_CAP_MAX_CONSTS:
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 64;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0; /* nothing uses this */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_INTEGERS:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 16;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
default:
DBG("unknown shader param %d", param);
return 0;
}
return 0;
}
 
boolean
fd_screen_bo_get_handle(struct pipe_screen *pscreen,
struct fd_bo *bo,
unsigned stride,
struct winsys_handle *whandle)
{
whandle->stride = stride;
 
if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
return fd_bo_get_name(bo, &whandle->handle) == 0;
} else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
whandle->handle = fd_bo_handle(bo);
return TRUE;
} else {
return FALSE;
}
}
 
struct fd_bo *
fd_screen_bo_from_handle(struct pipe_screen *pscreen,
struct winsys_handle *whandle,
unsigned *out_stride)
{
struct fd_screen *screen = fd_screen(pscreen);
struct fd_bo *bo;
 
bo = fd_bo_from_name(screen->dev, whandle->handle);
if (!bo) {
DBG("ref name 0x%08x failed", whandle->handle);
return NULL;
}
 
*out_stride = whandle->stride;
 
return bo;
}
 
struct pipe_screen *
fd_screen_create(struct fd_device *dev)
{
struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
struct pipe_screen *pscreen;
uint64_t val;
 
fd_mesa_debug = debug_get_option_fd_mesa_debug();
 
if (!screen)
return NULL;
 
pscreen = &screen->base;
 
screen->dev = dev;
 
// maybe this should be in context?
screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
if (!screen->pipe) {
DBG("could not create 3d pipe");
goto fail;
}
 
if (fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val)) {
DBG("could not get GMEM size");
goto fail;
}
screen->gmemsize_bytes = val;
 
if (fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val)) {
DBG("could not get device-id");
goto fail;
}
screen->device_id = val;
 
if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
DBG("could not get gpu-id");
goto fail;
}
screen->gpu_id = val;
 
/* explicitly checking for GPU revisions that are known to work. This
* may be overly conservative for a3xx, where spoofing the gpu_id with
* the blob driver seems to generate identical cmdstream dumps. But
* on a2xx, there seem to be small differences between the GPU revs
* so it is probably better to actually test first on real hardware
* before enabling:
*
* If you have a different adreno version, feel free to add it to one
* of the two cases below and see what happens. And if it works, please
* send a patch ;-)
*/
switch (screen->gpu_id) {
case 220:
fd2_screen_init(pscreen);
break;
case 320:
fd3_screen_init(pscreen);
break;
default:
debug_printf("unsupported GPU: a%03d\n", screen->gpu_id);
goto fail;
}
 
pscreen->destroy = fd_screen_destroy;
pscreen->get_param = fd_screen_get_param;
pscreen->get_paramf = fd_screen_get_paramf;
pscreen->get_shader_param = fd_screen_get_shader_param;
 
fd_resource_screen_init(pscreen);
 
pscreen->get_name = fd_screen_get_name;
pscreen->get_vendor = fd_screen_get_vendor;
 
pscreen->get_timestamp = fd_screen_get_timestamp;
 
pscreen->fence_reference = fd_screen_fence_ref;
pscreen->fence_signalled = fd_screen_fence_signalled;
pscreen->fence_finish = fd_screen_fence_finish;
 
util_format_s3tc_init();
 
return pscreen;
 
fail:
fd_screen_destroy(pscreen);
return NULL;
}