0,0 → 1,59 |
/************************************************************************** |
* |
* Copyright 2009 VMware, Inc. All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
|
/* Authors: |
* Michel Dänzer |
*/ |
|
|
#include "pipe/p_context.h" |
#include "pipe/p_state.h" |
|
|
/** |
* Clear the given buffers to the specified values. |
* No masking, no scissor (clear entire buffer). |
*/ |
static INLINE void |
util_clear(struct pipe_context *pipe, |
struct pipe_framebuffer_state *framebuffer, unsigned buffers, |
const union pipe_color_union *color, double depth, unsigned stencil) |
{ |
if (buffers & PIPE_CLEAR_COLOR) { |
unsigned i; |
for (i = 0; i < framebuffer->nr_cbufs; i++) { |
struct pipe_surface *ps = framebuffer->cbufs[i]; |
pipe->clear_render_target(pipe, ps, color, 0, 0, ps->width, ps->height); |
} |
} |
|
if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { |
struct pipe_surface *ps = framebuffer->zsbuf; |
pipe->clear_depth_stencil(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL, |
depth, stencil, |
0, 0, ps->width, ps->height); |
} |
} |