0,0 → 1,177 |
/* |
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com> |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* on the rights to use, copy, modify, merge, publish, distribute, sub |
* license, and/or sell copies of the Software, and to permit persons to whom |
* the Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
* USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
|
#include "nine_helpers.h" |
#include "nine_shader.h" |
|
#include "vertexshader9.h" |
|
#include "device9.h" |
#include "pipe/p_context.h" |
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#define DBG_CHANNEL DBG_VERTEXSHADER |
|
HRESULT |
NineVertexShader9_ctor( struct NineVertexShader9 *This, |
struct NineUnknownParams *pParams, |
const DWORD *pFunction, void *cso ) |
{ |
struct NineDevice9 *device; |
struct nine_shader_info info; |
HRESULT hr; |
unsigned i; |
|
DBG("This=%p pParams=%p pFunction=%p cso=%p\n", |
This, pParams, pFunction, cso); |
|
hr = NineUnknown_ctor(&This->base, pParams); |
if (FAILED(hr)) |
return hr; |
|
if (cso) { |
This->variant.cso = cso; |
return D3D_OK; |
} |
device = This->base.device; |
|
info.type = PIPE_SHADER_VERTEX; |
info.byte_code = pFunction; |
info.const_i_base = NINE_CONST_I_BASE(device->max_vs_const_f) / 16; |
info.const_b_base = NINE_CONST_B_BASE(device->max_vs_const_f) / 16; |
info.sampler_mask_shadow = 0x0; |
info.sampler_ps1xtypes = 0x0; |
|
hr = nine_translate_shader(device, &info); |
if (FAILED(hr)) |
return hr; |
This->byte_code.version = info.version; |
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This->byte_code.tokens = mem_dup(pFunction, info.byte_size); |
if (!This->byte_code.tokens) |
return E_OUTOFMEMORY; |
This->byte_code.size = info.byte_size; |
|
This->variant.cso = info.cso; |
This->const_used_size = info.const_used_size; |
This->lconstf = info.lconstf; |
This->sampler_mask = info.sampler_mask; |
This->position_t = info.position_t; |
This->point_size = info.point_size; |
|
for (i = 0; i < info.num_inputs && i < Elements(This->input_map); ++i) |
This->input_map[i].ndecl = info.input_map[i]; |
This->num_inputs = i; |
|
return D3D_OK; |
} |
|
void |
NineVertexShader9_dtor( struct NineVertexShader9 *This ) |
{ |
DBG("This=%p cso=%p\n", This, This->variant.cso); |
|
if (This->base.device) { |
struct pipe_context *pipe = This->base.device->pipe; |
struct nine_shader_variant *var = &This->variant; |
do { |
if (var->cso) { |
if (This->base.device->state.cso.vs == var->cso) |
pipe->bind_vs_state(pipe, NULL); |
pipe->delete_vs_state(pipe, var->cso); |
} |
var = var->next; |
} while (var); |
} |
nine_shader_variants_free(&This->variant); |
|
FREE((void *)This->byte_code.tokens); /* const_cast */ |
|
FREE(This->lconstf.data); |
FREE(This->lconstf.ranges); |
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NineUnknown_dtor(&This->base); |
} |
|
HRESULT WINAPI |
NineVertexShader9_GetFunction( struct NineVertexShader9 *This, |
void *pData, |
UINT *pSizeOfData ) |
{ |
user_assert(pSizeOfData, D3DERR_INVALIDCALL); |
|
if (!pData) { |
*pSizeOfData = This->byte_code.size; |
return D3D_OK; |
} |
user_assert(*pSizeOfData >= This->byte_code.size, D3DERR_INVALIDCALL); |
|
memcpy(pData, This->byte_code.tokens, This->byte_code.size); |
|
return D3D_OK; |
} |
|
void * |
NineVertexShader9_GetVariant( struct NineVertexShader9 *This, |
uint32_t key ) |
{ |
void *cso = nine_shader_variant_get(&This->variant, key); |
if (!cso) { |
struct NineDevice9 *device = This->base.device; |
struct nine_shader_info info; |
HRESULT hr; |
|
info.type = PIPE_SHADER_VERTEX; |
info.const_i_base = NINE_CONST_I_BASE(device->max_vs_const_f) / 16; |
info.const_b_base = NINE_CONST_B_BASE(device->max_vs_const_f) / 16; |
info.byte_code = This->byte_code.tokens; |
info.sampler_mask_shadow = key & 0xf; |
|
hr = nine_translate_shader(This->base.device, &info); |
if (FAILED(hr)) |
return NULL; |
nine_shader_variant_add(&This->variant, key, info.cso); |
cso = info.cso; |
} |
return cso; |
} |
|
IDirect3DVertexShader9Vtbl NineVertexShader9_vtable = { |
(void *)NineUnknown_QueryInterface, |
(void *)NineUnknown_AddRef, |
(void *)NineUnknown_Release, |
(void *)NineUnknown_GetDevice, |
(void *)NineVertexShader9_GetFunction |
}; |
|
static const GUID *NineVertexShader9_IIDs[] = { |
&IID_IDirect3DVertexShader9, |
&IID_IUnknown, |
NULL |
}; |
|
HRESULT |
NineVertexShader9_new( struct NineDevice9 *pDevice, |
struct NineVertexShader9 **ppOut, |
const DWORD *pFunction, void *cso ) |
{ |
NINE_DEVICE_CHILD_NEW(VertexShader9, ppOut, pDevice, pFunction, cso); |
} |