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/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/auxiliary/util/u_sse.h
0,0 → 1,233
/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
/**
* @file
* SSE intrinsics portability header.
*
* Although the SSE intrinsics are support by all modern x86 and x86-64
* compilers, there are some intrisincs missing in some implementations
* (especially older MSVC versions). This header abstracts that away.
*/
 
#ifndef U_SSE_H_
#define U_SSE_H_
 
#include "pipe/p_config.h"
 
#if defined(PIPE_ARCH_SSE)
 
#include <emmintrin.h>
 
 
union m128i {
__m128i m;
ubyte ub[16];
ushort us[8];
uint ui[4];
};
 
static INLINE void u_print_epi8(const char *name, __m128i r)
{
union { __m128i m; ubyte ub[16]; } u;
u.m = r;
 
debug_printf("%s: "
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x/"
"%02x\n",
name,
u.ub[0], u.ub[1], u.ub[2], u.ub[3],
u.ub[4], u.ub[5], u.ub[6], u.ub[7],
u.ub[8], u.ub[9], u.ub[10], u.ub[11],
u.ub[12], u.ub[13], u.ub[14], u.ub[15]);
}
 
static INLINE void u_print_epi16(const char *name, __m128i r)
{
union { __m128i m; ushort us[8]; } u;
u.m = r;
 
debug_printf("%s: "
"%04x/"
"%04x/"
"%04x/"
"%04x/"
"%04x/"
"%04x/"
"%04x/"
"%04x\n",
name,
u.us[0], u.us[1], u.us[2], u.us[3],
u.us[4], u.us[5], u.us[6], u.us[7]);
}
 
static INLINE void u_print_epi32(const char *name, __m128i r)
{
union { __m128i m; uint ui[4]; } u;
u.m = r;
 
debug_printf("%s: "
"%08x/"
"%08x/"
"%08x/"
"%08x\n",
name,
u.ui[0], u.ui[1], u.ui[2], u.ui[3]);
}
 
static INLINE void u_print_ps(const char *name, __m128 r)
{
union { __m128 m; float f[4]; } u;
u.m = r;
 
debug_printf("%s: "
"%f/"
"%f/"
"%f/"
"%f\n",
name,
u.f[0], u.f[1], u.f[2], u.f[3]);
}
 
 
#define U_DUMP_EPI32(a) u_print_epi32(#a, a)
#define U_DUMP_EPI16(a) u_print_epi16(#a, a)
#define U_DUMP_EPI8(a) u_print_epi8(#a, a)
#define U_DUMP_PS(a) u_print_ps(#a, a)
 
 
 
#if defined(PIPE_ARCH_SSSE3)
 
#include <tmmintrin.h>
 
#else /* !PIPE_ARCH_SSSE3 */
 
/**
* Describe _mm_shuffle_epi8() with gcc extended inline assembly, for cases
* where -mssse3 is not supported/enabled.
*
* MSVC will never get in here as its intrinsics support do not rely on
* compiler command line options.
*/
static __inline __m128i
#ifdef __clang__
__attribute__((__always_inline__, __nodebug__))
#else
__attribute__((__gnu_inline__, __always_inline__, __artificial__))
#endif
_mm_shuffle_epi8(__m128i a, __m128i mask)
{
__m128i result;
__asm__("pshufb %1, %0"
: "=x" (result)
: "xm" (mask), "0" (a));
return result;
}
 
#endif /* !PIPE_ARCH_SSSE3 */
 
 
 
 
/* Provide an SSE2 implementation of _mm_mullo_epi32() in terms of
* _mm_mul_epu32().
*
* I suspect this works fine for us because one of our operands is
* always positive, but not sure that this can be used for general
* signed integer multiplication.
*
* This seems close enough to the speed of SSE4 and the real
* _mm_mullo_epi32() intrinsic as to not justify adding an sse4
* dependency at this point.
*/
static INLINE __m128i mm_mullo_epi32(const __m128i a, const __m128i b)
{
__m128i a4 = _mm_srli_epi64(a, 32); /* shift by one dword */
__m128i b4 = _mm_srli_epi64(b, 32); /* shift by one dword */
__m128i ba = _mm_mul_epu32(b, a); /* multply dwords 0, 2 */
__m128i b4a4 = _mm_mul_epu32(b4, a4); /* multiply dwords 1, 3 */
 
/* Interleave the results, either with shuffles or (slightly
* faster) direct bit operations:
*/
#if 0
__m128i ba8 = _mm_shuffle_epi32(ba, 8);
__m128i b4a48 = _mm_shuffle_epi32(b4a4, 8);
__m128i result = _mm_unpacklo_epi32(ba8, b4a48);
#else
__m128i mask = _mm_setr_epi32(~0,0,~0,0);
__m128i ba_mask = _mm_and_si128(ba, mask);
__m128i b4a4_mask_shift = _mm_slli_epi64(b4a4, 32);
__m128i result = _mm_or_si128(ba_mask, b4a4_mask_shift);
#endif
 
return result;
}
 
 
static INLINE void
transpose4_epi32(const __m128i * restrict a,
const __m128i * restrict b,
const __m128i * restrict c,
const __m128i * restrict d,
__m128i * restrict o,
__m128i * restrict p,
__m128i * restrict q,
__m128i * restrict r)
{
__m128i t0 = _mm_unpacklo_epi32(*a, *b);
__m128i t1 = _mm_unpacklo_epi32(*c, *d);
__m128i t2 = _mm_unpackhi_epi32(*a, *b);
__m128i t3 = _mm_unpackhi_epi32(*c, *d);
 
*o = _mm_unpacklo_epi64(t0, t1);
*p = _mm_unpackhi_epi64(t0, t1);
*q = _mm_unpacklo_epi64(t2, t3);
*r = _mm_unpackhi_epi64(t2, t3);
}
 
#define SCALAR_EPI32(m, i) _mm_shuffle_epi32((m), _MM_SHUFFLE(i,i,i,i))
 
 
#endif /* PIPE_ARCH_SSE */
 
#endif /* U_SSE_H_ */